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A screencap of Hollow Knight: Silksong's opening cutscene. A close-up shot of protagonist Hornet moments before she breaks out of a metal cage. Her curved white mask and red cloak are lit up as a glowing strand of silk surrounds her.
Product Reviews

It’s possible to get Silksong’s double jump in Act 1 well before you’re supposed to, you just have to be enough of a platforming god to prove you don’t need it

by admin September 28, 2025



Cofy on YouTube has published a video guide for sequence breaking Hollow Knight: Silksong to unlock its double jump, the Faydown Cloak, before you’re supposed to and without the intended prerequisite items. The only catch is that it looks incredibly challenging to pull off, demanding both patience and twitch reflexes.

Both Hollow Knights are deliciously old school in how they make you work for your double jump, withholding it until deep into the game. In Silksong, the Faydown Cloak is located at the top of Mount Fay, past a challenging, platforming-centric level that requires the Clawline, an Act 2 ability. At least, it’s supposed to require the Clawline. For the skip, Cofy needed:

  • The Needolin
  • Swift Step
  • Reaper Crest
  • Drifter’s Cloak
  • Sharpdart

This is already nuts because the Sharpdart itself is designed to require the Faydown Cloak to grab⁠—it’s a Catch 22. But Cofy also has a guide showing the requisite jumping tech to get the Sharpdart before the Faydown Cloak. Sharpdart is a dash attack that Cofy is able to use as a poor man’s Clawline during the climb.


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Mount Fay’s only entrance is in the Slab, so you have to get captured by a Wardenfly and finish the prison escape sequence first. After that, it’s mostly just ultra instinct platforming. Cofy seems to use the Reaper Crest’s wider hurtbox to pogo off enemies while practically level with them, instead of above. They also show that it’s possible to jump up the seemingly unclimbable slippery slopes on the mountain.

Cofy’s gnarliest trick, though, is purposefully dying in strategic locations to leave behind a cocoon they can run back and pogo off for extra height, completing otherwise impossible jumps. That just feels particularly hardcore.

After all that, you can, indeed, technically get the Faydown Cloak in Act 1 and without the Clawline. But this isn’t exactly a handy trick for average players to become overpowered early. In fact, many of the YouTube comments on Cofy’s video suggest this means Michael Saves’ Silksong Randomizer mod can be made even more challenging than it already is: Its item spawn pools no longer have to ensure that the Clawline is obtainable outside Mount Fay to avoid softlocking players.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.



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September 28, 2025 0 comments
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Amazon Might Owe You $51. Here’s How to Find Out if You’re Eligible
Product Reviews

Amazon Might Owe You $51. Here’s How to Find Out if You’re Eligible

by admin September 25, 2025


Amazon customers with a Prime subscription will soon be able to make claims online for their share of the $1.5 billion the company is being ordered to pay to users in the United States.

It’s all part of a recent settlement with the US Federal Trade Commission. Amazon now has to “provide $1.5 billion in refunds back to consumers harmed by their deceptive Prime enrollment practices,” according to a press release from the FTC. The total settlement with the FTC is $2.5 billion, which includes a $1 billion penalty owed to the government.

“There was no admission of guilt in this settlement by the company or any executives,” says Alisa Carroll, an Amazon spokesperson, in an email sent to WIRED on Thursday after the decision was released. “The settlement largely requires us to maintain the sign-up and cancellation process that has been in place for several years—not to make additional changes.” She says Amazon will comply with the settlement’s decision.

Who Gets the Amazon Cash?

Those who are eligible to make a claim may eventually receive up to $51 in total. If you’re one of the millions of Amazon Prime members in the US, odds are you’re curious about whether you can get some of these Bezos bucks. Eligibility hinges on two broad factors, according to the court order filed on Thursday.

First, the decision includes any US customers who signed up for Prime “through a Challenged Enrollment Flow” in the last six years—from June 23, 2019 to June 23, 2025, to be exact. What counts as a “challenged” sign-up process? The order says it’s “any version of the Universal Prime Decision Page, the Shipping Option Select Page, Prime Video enrollment flow, or the Single Page Checkout.”

That’s quite extensive! Unless you went directly to the Prime subscription site to enroll, you very well may have encountered multiple nudges from Amazon during the process that fall under this “challenged” sign-up umbrella.

The second group eligible to make a claim are Amazon Prime customers who started the process of canceling their subscription, but didn’t complete the cancellation. The ruling covers the same six-year time period. It includes users who became frustrated with the cancellation process and quit halfway through, as well as those who took a “Save Offer” that incentivized them to keep the membership for longer.

Customers who fall into either of these two groups, having enrollment or cancellation issues, are eligible to make a claim. It’s not required for you to fit into both categories to get money from the settlement.

What’s Next?

Not everyone who’s eligible will need to submit a claim to get the cash. “Some consumers will receive automatic payments in the next 90 days,” says FTC spokesperson Christopher Bissex in an email sent to WIRED. “The rest of eligible consumers will receive a notification from Amazon, and will have the opportunity to submit a simple claim form.”

Subscribers who used three or fewer of the benefits provided through Prime in a single year may receive the automatic payment, whereas more avid Prime users will need to make a claim. The specifics about what exactly counts as a single “benefit” remain vague.

WIRED will update this article as more information becomes available and detail how impacted customers will be able to make their claim with Amazon. In previous instances, like the FTC’s Equifax settlement, many of those eligible made claims through a dedicated website.



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September 25, 2025 0 comments
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Silksong's latest public update fixes its worst boss, but not as much as you're likely hoping
Game Updates

Silksong’s latest public update fixes its worst boss, but not as much as you’re likely hoping

by admin September 23, 2025


Hollow Knight: Silksong’s hitherto beta-only update 1.0.28650 is now a fully public release that any dang fool can download without switching to a Steam playtest branch. I’m still noodling my way through the lower levels of Team Cherry’s new metroidvania, blissfully unbothered by any pressure to review it or write Silksong walkthroughs. As such, I asked our reviewer James to have a look at the patch notes and pluck out any important changes, based on his many, many hours in Pharloom.


A shadow glided over James’s face, then returned and took up residence in one earhole. Wordlessly he outstretched a gnarled finger towards item 3 on the list: “Fixed Savage Beastfly in Far Fields sometimes remaining below the lava.”


Thus my introduction to the Savage Beastfly, an optional Silksong boss that has two iterations. I’ve now done some background reading on Savage Beastfly and – inasmuch as it’s safe to extrapolate from all-caps forum posts – it appears to be Silksong’s most-hated NPC. Not simply a challenging fight but a crushingly unfair and unpredictable one, in the eyes of many players, with complaints lodged against the inconsistency of the creature’s hitbox, its two-mask damage output, its habit of summoning minions, and the whiteknuckle RNG effect of mixing all these things together.

It doesn’t even look that good, the detractors howl. It’s not like Malenia in Elden Ring. It’s just a mallet with wings. Nobody wants to Rule 34 that thing. Well, some people probably do, because that’s the point of Rule 34, but this particular intersection of masochism and formicophilia seems like a rare gift, indeed.


And all of this merely describes the first iteration of the boss. The second introduces lava and destructible platforms, just for funsies. As such, the now-fixed technical issue above with the Savage Beastfly diving into lava and never returning could be styled a positive. Let the bastard stay in the magma, if it loves magma so much. Let it burn forever in a hell of its own creation.


The loathing is so extreme that there is a whole subreddit dedicated to Savage Beastfly and all its works, with 34,000 weekly visitors. Be warned that the subreddit contains a lot of fake reporting about undiscovered, even tougher Savage Beastfly variants, because if there’s one thing Silksong players like doing, it’s rustling each other’s jimmies.


While the Savage Beastfly does appear to savagely beastfly in the face of sporting boss design, I do inevitably wonder whether a piss-boiling abomination like this is a marketing asset for a game such as Silksong. Bosses that are merely ‘good’ and ‘well-designed’ don’t tend to attract dedicated subreddits. Malenia doesn’t have one, as far as I can tell. Nor do Giygas, Psycho Mantis or Sephiroth. I’m surprised I haven’t seen Savage Beastfly cited more in the on-going discussion of whether Silksong’s overall difficulty is key to the mood, or just contrived.


Anyway, the full patch notes are below. They are essentially unchanged from the beta test last week.

  • Added Dithering effect option in Advanced video settings. Reduces colour banding but can slightly soften the appearance of foreground assets. Defaults to ‘Off’.
  • Updated Herald’s Wish achievement description to clarify that players must both complete the wish and finish the game.
  • Fixed Savage Beastfly in Far Fields sometimes remaining below the lava.
  • Fixed rare cases of Shrine Guardian Seth getting out of bounds during battle.
  • Fixed rare case of Second Sentinel knocking the player out of bounds during battle.
  • Added catch to prevent Lugoli sometimes flying off screen and not returning during battle.
  • Further reduced chance of Silk Snippers getting stuck out of bounds in Chapel of the Reaper battle.
  • Fixed various instances of dying to bosses while killing them causing death sequences to play messily or out of sync.
  • Fixed Shaman Binding into a bottom transition causing a softlock.
  • Cocoon positions in some locations updated to prevent it spawning in inaccessible areas.
  • Fixed Liquid Lacquer courier delivery not being accessible in Steel Soul mode.
  • Fixed some NPCs not correctly playing cursed hint dialogues in certain instances.
  • Fixed Pondcatcher Reed not being able to fly away after singing.
  • Fixed Verdania memory orbs sometimes replaying layered screen-edge burst effects.
  • Fixed the break counter not working for certain multihitter tools eg Conchcutter.
  • Fixed Volt Filament damage multiplier not applying for certain Silk Skills.
  • Fixed Cogflies and Wisps inappropriately targeting Skullwings.
  • Fixed Cogflies incorrectly resetting their HP to full on scene change.
  • Fixed Curveclaw always breaking on the first hit after being deflected.
  • Fixed Plasmium Phial and Flea Brew sometimes not restoring as intended at benches.
  • Various other smaller tweaks and fixes.



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September 23, 2025 0 comments
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Diminish Distractions by Setting Your iPhone to Gray Scale When You're Home
Product Reviews

Diminish Distractions by Setting Your iPhone to Gray Scale When You’re Home

by admin September 22, 2025


Phones are undeniably useful when you’re out and about in the world. Directions, photos, music, messaging the people you’re meeting up with, or even just scrolling while you’re waiting for the bus—it’s all great.

The problem with phones, in my opinion, is when you’re at home. Home is the place where you might rather spend your time reading a book, practicing an instrument, or messing around in the garden. But everything is hard, almost impossible, when your phone is so freaking interesting.

That’s why it’s important to make your phone boring on purpose. Whenever we talk about how to break your smartphone addiction, a trick that’s commonly cited is to set your phone to gray scale. The problem: making your phone black and white and gray all the time makes it less useful during the times you actually need it.

That’s why I set up an automation that sets my phone to gray scale when I arrive at home and turns it back to color when I leave my house. This gives me the best of both worlds: a fully functional phone on the road and a less distracting one at home. Even better, because I’m using Apple Shortcuts to do this, I don’t need to buy or install any apps. I don’t even need to tap a button to make it work.

Here’s how you can set this up. And yes, because these tools are specific to iOS, you’ll need an iPhone.

Step 1: Make 2 Shortcuts

To get started, open the Shortcuts app on your iPhone. We’re going to make two shortcuts, one for when you get home and one for when you leave home. Name both appropriately.

Courtesy of Justin Pot

For the first shortcut, which will trigger when you get home, search for the action Set Color Filters. Add it and make sure that the shortcut is set to turn color filters On. This will filter out onscreen colors and turn your display gray scale. For the other shortcut make sure it will turn color filters Off. You should now have two shortcuts.

Step 2: Set Up the Automation

From the main screen of the Shortcuts app, tap Automations in the bottom toolbar. We are going to set up two automations: one for when you leave home and another for when you get home.

Courtesy of Justin Pot



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September 22, 2025 0 comments
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Hack Antivirus
Game Reviews

If You’re Afraid of Getting Hacked, This Avast Tool Does More Than Stop Viruses

by admin September 20, 2025


Avast is one of the true giants in cybersecurity today, trusted by over 435 million users worldwide. As a core part of Gen Digital (which also owns Norton, AVG and Ccleaner), the company has long been synonymous with free antivirus software. However, in the face of increasingly aggressive and sophisticated cyber threats, Avast has evolved: The days of relying on freeware antivirus are numbered; Avast is now leading the way with robust pay-for security solutions that are designed to guard all devices and every corner of a user’s online life.

The cybersecurity landscape in 2025 is overwhelming. Microsoft and Identity Theft Resource Center data show that more than 600 million cyberattacks took place globally per day throughout last year. Nearly two billion people had data exposed in breaches. The bad guys aren’t even just going after big business: the primary targets are regular folk, with cyber thieves going far beyond mere viruses to steal identities, bank account data, and more using sophisticated malware and fraud.

See Plans at Avast.com

Protect Your Identity

With insight into the reality of rising threats, Avast has grown beyond mere status as the free antivirus pioneer to an all-out defender of PCs, Macs, Androids, and iOS devices through advanced protection that keeps up with the cybercrime tools of the modern age. Paid subscriptions include a smarter and more comprehensive solution, way beyond yesteryear malware scanning.

A premium choice is Avast Premium Security. At a massive 60% discount dropping the first year down to a mere $31 (previous price being $78), it’s an affordable option that secures one device with premium features. Members are provided with virus, ransomware and phishing protection. It scans Wi-Fi networks to detect vulnerabilities and ensures your digital life remains unscratched by bandits looking to exploit your system. Regardless if you’re a PC, Mac, Android, or Apple user, this offer gives you the essential and robust security.

See Avast Premium Security

Add more, and Avast Ultimate has it all from Premium Security with extras such as the Avast SecureLine VPN, which encrypts your internet connection to shield your surfing and keep it private. For $43 after a discount of 60% compared to $109, you get Cleanup Premium as well which maintains your devices in smoother operation by clearing out garbage and streamlining their performance. AntiTrack technology silently in the background prevents trackers and conceals your online identity from snoopers’ view, an essential privacy feature in today’s data-driven world.

In a world where hacks and scams get increasingly formidable by the minute and the consequences of compromised data pile up, Avast’s premium security subscriptions are basic insurance. They give you so much more than traditional antivirus solutions: they safeguard your entire digital existence and provide you with the comfort of mind not just for yourself but for your family and devices as well.

See Plans at Avast.com



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September 20, 2025 0 comments
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Northernlion streaming the game Computer Shrilow
Product Reviews

Weeks after Silksong’s launch I can’t stop thinking about this streamer’s masterful troll campaign against its fans: ‘They made a whole game about getting to your car but you don’t have car keys, and you’re excited for that?’

by admin September 20, 2025



I’ve spent a not-insignificant portion of my waking hours the last few weeks thinking (and writing) about Hollow Knight: Silksong, but I may have actually spent more time replaying a description of the game from streamer Northernlion in my head over and over again like a Nick at Nite rerun.

While Silksong was the focal point of online gaming conversation from its late August release date announcement up until the launch of Borderlands 4, Northernlion not only cheerily avoided streaming it alongside other big Twitch channels, but spent the Silksong hype period roasting viewers who asked why he wasn’t playing it.

“Have metroidvania fans ever considered that walking back is not as much fun as walking forward? I guess I’m just a different kind of beast’,” he joked a few days before Silksong’s release. “You can do metroidvanias if you want, but once I finish with something I’m done with it. I’m moving on. Greener pastures. Oh, you need a double-jump to access that door up there? Well, I guess god doesn’t want me to go up there. I’ll be moving to the right. I’ll be moving to the right and jumping onto platforms that are approximately one times my height above me. That’s about it, man. That’s about it.”


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In the early 2010s Northernlion amassed a fanbase on YouTube with let’s play videos of The Binding of Isaac, but in recent years has become better known for live interactions with his audience on Twitch streams. At some point his ability to riff on basically any topic started generating a consistent stream of viral goofs, rants, and unbelievable moments—enough to earn him a reputation as “your favorite streamer’s favorite streamer.”

So it was perfectly in character when, straight off the dome, he delivered a perfect stream-of-consciousness takedown of metroidvanias as the gaming equivalent of getting to your car and realizing you forgot your car keys.

You can watch it here, but I will now transcribe the quote in its entirety for your reading pleasure:

Northernlion HATES Silksong – YouTube

Watch On

“We will not be playing Silksong. Regardless of its reviews, we are being indifferent to Silksong. The reason is, I hate going back for stuff. I hate when I get to my car and then I forgot about my car keys. I’m like, what the hell, now I have to go back to the house?

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

“They made a whole game about getting to your car but you don’t have car keys, so now you have to go into your basement and get a fucking pogo stick that lets you jump up to the shelf where you’ve got your car keys, only oh wait, your garage door opener is inside something you have to become really tiny to get into, you have to get into your crawlspace to get the garage door opener, and then you go to click it but there’s no batteries, to get the batteries you’ve got to use the pogo stick to get a key that goes into a lock that unlocks to get the batteries but you don’t have the screwdriver to unlock the back of the garage door opener to put the batteries in so you’ve got a use a shovel to dig a hole, you gotta use your pogo stick and get really small in order to get to the shovel that you use to dig up the screwdriver to unscrew the back to put the batteries in to use the garage door opener to get into your car to use your car keys to drive to work.

“They made a game about that, and you can’t wait for it? You’re excited for that? Are you crazy?”

This is a perfect bit. It is immaculately conceived comedy with an unimpeachable narrative throughline that would leave stand-up comedians who’ve spent months polishing the delivery of worse jokes reeling. Per-second it has delivered me substantially more joy than any of the 20 hours I’ve put into Silksong so far, and I love the game.


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The best part is that this is not just a bit; it’s a bit-inside-a-bit, just one moment inside the meta joke of games he plays instead of Silksong, as highlighted in this compilation of subsequent streams.

anything but silksong (Ragebait) – YouTube

Watch On

“i can’t believe in the middle of the ragebait he plays a puppygirl game out of no where,” reads one of the YouTube comments, reacting to Northernlion booting up a clicker game.

Northernlion’s fanbase has picked up his flair for multilayered and ironic reference-filled in-jokes, as another comment on that same video demonstrates:

“Pro tip: The Lion of the North frequently attempts to Ragebait against the current of the popular. If you do not have the prerequisite endurance or Thick Skin charm, counter by purposefully ignoring his cinema references or feigning absolute indifference towards it. The glass canon nature of this interaction will flip the Soyjak-Gigachad equilibrium to your favour, and soon enough NL will be the irate lion screaming at the calm and composed monkey that is you.”

You can no doubt find an army of YouTubers and Twitch streamers out there currently not playing Silksong, or making videos about why its difficulty is a crime against gamers. But only one who has the composure to blurt out “Shitsong!” and then segue to a diss of James Blunt’s You’re Beautiful. Truly a different kind of beast.



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September 20, 2025 0 comments
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'Andor' Writer Dan Gilroy Knows Why You're Thinking About the Show This Week (and It's Not the Emmys)
Product Reviews

‘Andor’ Writer Dan Gilroy Knows Why You’re Thinking About the Show This Week (and It’s Not the Emmys)

by admin September 19, 2025


Though we here at io9 would have preferred Andor win all the Emmys, the Disney+ Star Wars show did pick up a few notable trophies, including Outstanding Writing for a Drama Series. Dan Gilroy, brother of Andor creator Tony Gilroy, won the honor for season two’s ninth episode, “Welcome to the Rebellion.” You know, the one where Mon Mothma makes her ferocious speech condemning genocide and monstrous leaders from the senate floor.

While remarking on how unfortunately relevant the story of Andor ended up being isn’t new—Tony Gilroy has certainly spoken about it—the themes of the show have become even more potent in the wake of ABC’s suspension of Jimmy Kimmel Live! after the talk show host’s comments on the death of Charlie Kirk.

Yesterday, creatives and subscribers called for a boycott of Disney, ABC’s parent company and also the corporate parent of Star Wars. Today, Dan Gilroy published an op-ed in Deadline with a “Welcome to the Rebellion”-style wake-up call.

“As one of the writers on the Disney+ drama Andor, we spent six years thinking about a fascist takeover of a galaxy far, far away,” it begins.

“Six years thinking about ordinary beings as an authoritarian regime comes in for the kill. Many people saw parallels between Andor and the real world. I see them as well, particularly in the events of the last week.”

The essay goes on to condemn Disney’s decision to suspend Kimmel, noting, “I deeply disagree but acknowledge it was a difficult decision.”

Gilroy goes on to address others in the entertainment industry, warning Hollywood it cannot accept this turn of events in our “brave new Trumpian world,” as he puts it, because it’s poised to get worse: “The first thing Putin did after taking power was silence shows that criticized him. Artists are censored first because they fear us most.”

Gilroy finishes by encouraging action. “Their goal is to instill fear, to make you feel helpless, hopeless, to break you down,” he writes. “Don’t let them. Educate yourself. Organize. Speak truth to authority. Because the story’s not written—the pen is in your hand.”

Read the full essay at Deadline; if you haven’t cancelled Disney+, you can still watch Andor there.

Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.



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September 19, 2025 0 comments
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If You're Playing Skate, Change These Settings ASAP
Game Updates

If You’re Playing Skate, Change These Settings ASAP

by admin September 17, 2025



After what felt like a couple of centuries in the making, EA has finally revived its classic Skate franchise with a new, free-to-play entry in the series. It’s an early-access title right now, so it’s fairly barebones in terms of its presentation, and the live-service aspect has sparked quite a bit of, ah, discussion among longtime fans of the series. But there is one thing that folks seem to be in agreement on with the new Skate: They nailed the feel of skating just like the original games did.

Out of the box, however, it may not feel exactly the way you remember. But there’s a pretty easy solution to that problem in the game’s settings, where certain “assists” are activated by default that make skating a much more forgiving experience. In addition to those must-tweak settings, we have some recommendations for other options related to custom ramps that most players will want to consider, and and audio option related to the game’s narrator that could make your experience just a little less irritating in the long run. Let’s take a look.

Best settings to make new Skate make feel like the old Skate

Navigate into the settings menu, then choose Gameplay, and then tab over to the Assists menu. For the true, old-school Skate experience, turn everything in the difficulty options section down. I did, however, allow myself to keep Allow Fall Height at 1, the middle option, for the sake of sick jumps.

For the truly unforgiving old Skate experience, turn all these options all the way to the left.

But wait, there’s more! Below that you’ll also find On-Board Helpers, and it’s the same story here as it is above: turn them off. But if you’d like to ease yourself into it, you can leave on Prevent Low Air Spins, which makes it a little easier to maintain control at high speeds by preventing you from turning yourself when you’re bouncing slightly. But eventually you’ll want to turn that one off too.

These On-Board Helpers can make your skating time easier if that’s what you’re into.

There’s also an Off-Board Helpers section at the bottom of this menu, but you can do whatever with those since those settings make it easier to get around on foot. You can do far more on foot in this game, like climbing up the sides of buildings, than you could in the old ones, so we endorse anything that makes that go faster so we can get back to skating.

Congrats, you’ve turned the new Skate into the same sort of painful and unforgiving experience that the old games were. But there are a couple other very important settings you’ll also want to know about before too long.

Turn off other people’s quick-drop ramps

The new Skate brings back and improves upon one of Skate 3’s best features: the ability to place ramps and other objects anywhere you want in the world with a couple of button presses. The downside of this, however, is that this new Skate is an always-online game in which the world is constantly filled with other players, and they can also place ramps wherever they want, too. Knowing our fellow gamers the way we do, it’s not hard to imagine a number of different scenarios in which folks might be really irritating with their ramp powers.

Fortunately, this problem can be wrangled quickly in a way that you probably didn’t even know existed since you can’t access it from the normal settings menu. To find it, you’ll need to pull up the quick drop menu by pressing right on the d-pad, and then press the Options/Start button to open the quick drop settings menu. Scroll to the Multiplayer section at the bottom. Here you can govern whether you’ll be subject to ramps placed by other players–and, crucially, you can make it so other players can’t mess with the ramps that you place.

Free yourself from the tyranny of random people’s ramps.

Once you’re done with that, there’s still one more setting you may want to keep in mind, particularly in the early goings.

How to turn off the narrator

Throughout your time in Skate, a nice digital lady called Vee runs you through the tutorials and missions as you learn the game and progress through, similar to the cameraman role that Giovanni Reda played in the original three games. Unfortunately, Vee is not as much fun to listen to as Reda was, and she really talks way, way more than she should, often repeating the same message over and over every time you return to your session marker, which is maddening. Fortunately, you can disable her idle chatter completely by turning off Gameplay Vee Comments in the Audio settings menu.



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September 17, 2025 0 comments
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OpenAI Wants You to Prove You're Not a Child
Gaming Gear

OpenAI Wants You to Prove You’re Not a Child

by admin September 16, 2025


If you are filled with too much childlike wonder, you might get relegated to a more kid-friendly version of ChatGPT. OpenAI announced Tuesday that it plans to implement a new age verification system that will help filter underage users into a new chatbot experience that is more age-appropriate. The change comes as the company faces increased scrutiny from lawmakers and regulators over how underage users interact with its chatbot.

To determine a user’s age, OpenAI will use an age prediction system that attempts to estimate how old a user is based on how they interact with ChatGPT. The company said that when it believes a user is under 18, or when it can’t make a clear determination, it’ll filter them into an experience designed for younger users. For users who are placed in the age-gated experience when they are actually over 18, they will have to provide a form of identification to prove their age. And access the full version of ChatGPT.

Per the company, that version of the chatbot will block “graphic sexual content” and won’t respond in flirty or sexually explicit conversations. If an under-18 user is expressing distress or suicidal ideation, it will attempt to contact the users’ parents, and may contact the authorities if there are concerns of “imminent harm.” According to OpenAI, its experience for teens prioritizes “safety ahead of privacy and freedom.”

OpenAI offered two examples of how it delineates these experiences:

For example, the default behavior of our model will not lead to much flirtatious talk, but if an adult user asks for it, they should get it. For a much more difficult example, the model by default should not provide instructions about how to commit suicide, but if an adult user is asking for help writing a fictional story that depicts a suicide, the model should help with that request. “Treat our adult users like adults” is how we talk about this internally, extending freedom as far as possible without causing harm or undermining anyone else’s freedom.

OpenAI is currently the subject of a wrongful death lawsuit filed by the parents of a 16-year-old who took his own life after expressing suicidal thoughts to ChatGPT. Over the course of the child’s conversation with the chatbot, he shared evidence of self-harm and expressed plans to attempt suicide—none of which the platform flagged or elevated in a way that could lead to intervention. Researchers have found that chatbots like ChatGPT can be prompted by users for advice on how to engage in self-harm or to take their own life. Earlier this month, the Federal Trade Commission requested information from OpenAI and other tech companies on how their chatbots impact children and teens.

The move makes OpenAI the latest company to get in on the age verification trend, which has swept the internet this year—spurred by the Supreme Court’s ruling that a Texas law that requires porn sites to verify the age of their users was constitutional, and by the United Kingdom’s requirement that online platforms verify the age of users. While some companies have mandated users to upload a form of ID to prove their age, platforms like YouTube have also opted for age prediction methods like OpenAI, a method that has been criticized as inaccurate and creepy.



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September 16, 2025 0 comments
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If You're a 'Jaws' Fan, Do Not Miss This New Exhibition
Product Reviews

If You’re a ‘Jaws’ Fan, Do Not Miss This New Exhibition

by admin September 12, 2025


For 50 years, audiences all over the world have watched and marveled at the brilliance of Jaws. It’s long been one of the true masterpieces in the history of movies and, starting next week, you’ll get to experience it in a way you never have before: by actually being in its presence. On September 14, the Academy Museum in Los Angeles, CA, is opening “Jaws: The Exhibition,” an unprecedented collection of over 200 items from the development, production, and release of the Steven Spielberg classic. And if you consider yourself a fan, you will not be able to contain your joy and amazement at what it entails.

io9 was invited to a press preview of the exhibit, which included opening remarks from Academy president Amy Homma, exhibit curator Jenny He, and Spielberg himself. The director regaled the audience with some stories from the making of the film (many of which are told in an equally excellent documentary released this year), but he also spoke of his amazement at what the exhibit actually had in store.

Spielberg spoke of “a collection of memories stimulated just in the last hour and a half by walking through the exhibition that they have so ingeniously assembled from the archives of collectors all over the world.”

These collectors “somehow knew something that I didn’t know,” the director continued. “I mean, why wouldn’t anybody… when we shot the opening scene of Chrissie Watkins being taken by the shark, and we had a buoy floating in the water, how did anybody know to take the buoy and take it home and sit on it for 50 years and then loan it to the Academy? How did they know? I didn’t know. I thought my career was virtually over halfway through production on Jaws.”

Well, you knew a little bit, Steven. Because, while yes, the buoy and much more were donated by private collectors, the exhibit is filled with pieces from Spielberg’s collection too. The exhibit has screen-used barrels from the Orca. It has the main character’s actual costumes. It has Hooper’s backpack, Quint’s beer, the shark cage, the spear, and Ben Gardner’s head. All original props that appear in the movie itself. Some are from private collectors, some are from the studio, and others are from Spielberg, but for all of them, being that close to something you’ve watched in a movie so many times is almost indescribable.

Here are a few of our favorite screen-used props from the exhibit. Click on each image to see it larger.

But that’s not all. Those props are spread across the multi-room space, which takes up the entire fourth floor of the museum and follows the narrative of the film as its structure. You enter through the seaweed of the opening credits and emerge on the beach. There, props and stories about the making of the opening greet you. Next, there’s Chief Brody’s house and objects from the town of Amity Island, all the way through the story of the film, culminating in a room with props from the Orca, a mechanical shark, and more.

Along the way, not only are there props, but there are also behind-the-scenes photos, script pages, concept art, and so much more. Plus, there are some super fun interactive things too. You can pose your arm to make it look like it was found chomped up on a beach. You can sit in the depths of the Orca and talk about scars. In the John Williams section, complete with some of the actual items he used during the writing and recording of the score, there’s a keyboard that shows you how to play his iconic theme. You can control a mechanical shark, and there’s even a place for you to do your own dolly zoom shot.

Using a QR code to access a webpage (see it here), you place your phone in the exhibit, and an employee gives you a dolly zoom, which you can then download on your phone. Here are a few highlights

Once you get through the film’s narrative, a room celebrates the legacy of Jaws since its release, with tickets from its premiere, all manner of merchandise, posters, and so much more. It’s not as extensive as other parts of the exhibit, but it’s a fond reminder of how the film has endured over the years. Be sure to make a stop in the gift shop before you leave, because there’s plenty of Jaws stuff for sale there too. Here’s a peek at some of that and just general signage.

As a massive fan of Jaws (and, really, who isn’t?), it was magical to stand in these spaces and look at the actual props and costumes from such an iconic movie. I’ve seen that arcade machine or that machete a million times watching Jaws. And now, I’m standing two feet from the same thing. It’s pretty fantastic.

“The fact that now, 51 years after the production and 50 years after it was released, people have a chance between now and July to come here to the Academy Museum and live for the first time some of the experiences I’m trying to relive for you here, I’m just so proud of the work they’ve done,” Spielberg said. “What they’ve put together here, this exhibition, is just awesome. Every room has the minutiae of how this picture got together and proves that this motion picture industry is really, truly a collaborative art form.”

“Jaws: The Exhibition” will be on display starting September 14 and will run through July 26, 2026. The museum has also announced that it has begun work on a retrospective covering Spielberg’s entire career that’s opening in 2028. And while that’s extremely exciting, and Spielberg has certainly made many incredible, unforgettable movies, I’m not sure anything will ever be as enduring as Jaws.

For more on the exhibit and museum, visit the Academy Museum website.

Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.



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