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WIRED Tests Dozens of Air Purifiers a Year. Here’s What We Look For (2025)
Product Reviews

WIRED Tests Dozens of Air Purifiers a Year. Here’s What We Look For (2025)

by admin August 18, 2025


If I put a box on its side and cannot grasp the product to lift it from its box, then that’s the first strike. WIRED considers accessibility, and this means handles and wheels on heavier air purifiers. When I review a unit, I think about those with less upper body strength moving the appliances, and whether they’d be able to maneuver it around their home. I move air purifiers all around my apartment; I shouldn’t have to bend at the knees to adjust a purifier’s location.

Photograph: Lisa Wood Shapiro

I was able to move the 50-pound ProX using its hidden handles and built-in lockable wheels.

After an air purifier is unboxed, it’s time to pair it with its app. Not all the air purifiers WIRED tests have an app, but if one does, the pairing process should not be complicated, nor should it require a lot of time. The best user experience is when an air purifier has a QR code that opens the app and adds the device. An app with a simple dashboard, graph that corresponds to the AQI color codes, and a smart remote is usually all that’s needed, though it’s a bonus if the app gives the filter life expectancy.

I prefer a simple power bar design that shows the percentage of filter life used. And while air purifier models give recommendations for when to replace the filter, like every six months, or when the replace filter indicator light glows on the appliance, nothing beats the heads-up of knowing exactly how much filter life has been used.

Internal Air Sensors, Lights, and Scores

While some air purifiers had internal air sensors when I first started testing in 2018, the majority of current purifiers we test now have them. If the purifier has internal sensors, there is usually an indicator light. Next question: Does the air purifier have an easy-to-see or read indicator light or air quality index (AQI) score? If it’s a smart air purifier, then the sensor’s readings feed into the device’s app. And I prefer an indicator light that follows the EPA’s color codes for the air quality index. That means green for good air, yellow for moderate, orange for unhealthy for sensitive groups, red for unhealthy, purple for very unhealthy, and maroon for hazardous. There are some companies, like Coway, that have their own take on the color codes, which can be confusing.

Photograph: Lisa Wood Shapiro

While Coway’s air purifiers are consistently WIRED’s top-rated picks, if I could change one thing about them, it would be their custom color scale, where blue means good and green means moderate. More and more air purifiers are also displaying their internal sensors’ air quality numbers. Most times, air purifiers will show a reading of PM 2.5. If the internal sensor senses an uptick in PM 2.5, the auto mode will trigger a higher fan speed, the indicator light might show orange and red along with the PM 2.5 number like 100. I should be able to see that light across the room, and the numbers should be easy to read.

Then there are some models, like those from Shark, that use their own scoring system. A score of 100 represents good air on the display of Shark’s NeverChange, for example, but 100 PM 2.5 would be considered unhealthy.

Photograph: Lisa Wood Shapiro

Shark

NeverChange Air Purifier

Noise and Size Matter

I think the labeling on air purifiers is confusing on purpose. Often the square footage listed on a product is for one air exchange per hour at the purifier’s highest setting. An air exchange is how many times an air purifier can clean the air of a room in an hour. The US Centers for Disease Control and Prevention recommends five air exchanges an hour. If you have a 200-square-foot room, your air purifier needs to be able to pull the air of the room into the filter using the fan. That air runs through the filter, PM 2.5 and VOCs are captured by the filter, and the clean air is released back into the air at least five times in an hour. Often, WIRED won’t recommend air purifiers that can only clean unusually small spaces. And while those cute tabletop or miniature air purifiers seem like an easy solution, they are usually too tiny to effectively clean the air in an average-size room.

WIRED also uses a decibel meter to check the manufacturer’s decibel claims. Most of the time, the decibels are close to those listed on the purifier’s user manual. Sometimes they are louder. What’s too loud? The hum of a refrigerator is somewhere between 40 and 50 decibels; a conversation is around 60 decibels. Ideally, an air purifier should be able to clean the air in your room five times an hour without sounding like a conversation. And if an air purifier is louder—a lot louder—than the manufacturer claims, we’ll include that in our review or won’t recommend it.

If an air purifier is too loud at its highest fan setting, users are likely to turn down that fan speed to a quieter and less effective setting, rendering the air purifier into nothing more than a wellness prop. Another issue WIRED takes into account is when the air intake overpowers the external vents, causing unsightly clumps of pet hair to accumulate on the outside of the air purifier.



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August 18, 2025 0 comments
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NFT Gaming

New York Crypto Tax Could Generate $158 Million a Year, Says Lawmaker

by admin August 18, 2025



In brief

  • New York State Assemblymember Phil Steck proposed a 0.2% excise tax on cryptocurrency transactions.
  • He estimates that the tax would generate $158 million annually, based on Chainalysis data from 2022 to 2023 and recent GDP statistics.
  • The revenue would help combat substance abuse in upstate New York.

New York Assemblymember Phil Steck introduced legislation on Wednesday that would generate sweeping tax revenues from cryptocurrency transactions across the state.

Under Bill A0966, the Empire State would immediately impose a 0.2% excise tax on crypto transactions, using the proceeds to help schools combat substance abuse in upstate New York, where the opioid epidemic has severely impacted communities for years.

In a bill memo shared with Decrypt on Friday, Steck estimated that the levy would generate $158 million in annual revenue from “crypto investors [that] are driven by a single motive: the desire for quick and instant wealth.”

“The funding shall be used to expand the substance abuse prevention and intervention program to schools in upstate New York,” a separate description of the bill states.



Steck, a Democrat, chairs New York’s Standing Committee on Alcoholism and Drug Abuse, and the group oversees the state’s Office of Addiction Service and Supports, which serves over 730,000 individuals per year, according to an annual report. In 2023, 33 out of every 100,000 New Yorkers lost their lives to drug overdoses, the report notes.

The legislation comes as some states push forward with other crypto-related initiatives to assist schools as well, like Wyoming, where cash generated by the reserves of its soon-to-be-released stablecoin will get swept into the Cowboy State’s education fund.

As of 2023, cryptocurrencies like Bitcoin were treated as cash equivalents for tax purposes in New York, among seven other states, including California, according to Bloomberg Tax. A more recent tax guide from crypto accounting software firm Bitwave says that digital assets are already subject, like other assets, to capital gains tax, gift tax, and estate tax in New York.

In its initial form, the scope of Steck’s bill is broad, with tax implications for NFTs, digital assets obtained through mining and staking, as well as stablecoins, based on its text.

The New York Department of Financial Services, which regulates crypto firms through its BitLicense regime, would not provide Steck with data on the volume of crypto transactions, his memo notes. In a quarterly report, the regulator said it supervised 845 million transactions across 20 total institutions in 2024, but did not include the dollar amount.

The data likely doesn’t capture residents’ crypto transactions as well, so Steck found a workaround: He took the dollar-value of cryptocurrency that crypto analytics firm Chainalysis said was sent to the U.S. between July 2022 and June 2023, roughly $1 trillion, and adjusted that based on New York’s share of U.S. GDP in 2024, yielding $79 billion.

That number could be higher, with New York City serving as the epicenter of the financial world and home to a growing number of crypto-native firms like stablecoin issuer Circle, crypto exchange Gemini, and institutional firm Galaxy Digital.

Steck highlights scrutiny that the digital assets industry faced following the collapse of crypto exchange FTX in 2022, saying it has been “vulnerable to fraud and scams.” The memo lists Gemini, among other firms, as companies that were accused of defrauding clients.

Decrypt reached out to Gemini for comment, but did not receive a response.

New York State Attorney General Letitia James recovered $50 million worth of digital assets from Gemini through a settlement last year, after accusing the exchange of misleading investors about risks associated with its Earn platform.

In 2023, James brought a lawsuit against the exchange, bankrupt crypto lender Genesis, and crypto conglomerate Digital Currency Group for allegedly defrauding 230,000 investors out of more than $1 billion.

Steck’s memo also highlights the enormous amount of energy that computers consume when participating in the process of mining, or validating Bitcoin transactions, describing the environmental impacts of cryptocurrencies as “another downside.”

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August 18, 2025 0 comments
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Cryptojacker Gets 1 Year For $3.5M Fraud Sceme
Crypto Trends

Cryptojacker Gets 1 Year For $3.5M Fraud Sceme

by admin August 18, 2025



A crypto influencer has been sentenced to just over a year in prison for what US prosecutors called a large-scale cryptojacking operation that defrauded two major cloud computing providers.

The Department of Justice (DOJ) said on Friday that a Brooklyn federal court sentenced Charles O. Parks III, who also went by “CP3O,” to one year and one day in prison for the scheme that defrauded the computing providers of more than $3.5 million in resources.

Parks used fake corporate identities such as “MultiMillionaire LLC” and “CP3O LLC” to trick two unnamed cloud providers into granting him elevated computing privileges, which he exploited to mine nearly $1 million worth of Ether (ETH), Litecoin (LTC), and Monero (XMR) between January and August 2021, prosecutors said.

Cryptojacking is when resources such as computing power or electricity are used without permission to mine crypto. Parks pleaded guilty to wire fraud in December after also facing charges of money laundering and unlawful transactions that carried a potential 50-year maximum prison sentence.

“Charles Parks manipulated technology, stole millions in computer resources, and illegally mined cryptocurrency — and today’s sentencing holds him fully accountable for his deceitful actions,” said New York City Police Department commissioner Jessica S. Tisch.

Parks lied to misuse computing resources: DOJ

According to the DOJ, Parks told one provider he would use the computing resources to build an online training firm focused on media, tech and business strategy.

He told the company that he aimed to serve 10,000 students — but prosecutors said “in reality, there was no training company, and there were no students,” and the resources were used to mine crypto.

Parks deflected when the providers started inquiring about “questionable data usage and mounting unpaid subscription balances,” the DOJ added.

Crypto laundered to buy luxury items

According to prosecutors, Parks laundered the crypto mined through the providers through crypto exchanges, a non-fungible token (NFT) marketplace, online payment processors and banks, converting them into cash to fund luxury purchases, including a Mercedes-Benz, jewelry, and first-class travel. 

An indictment from April 2024 said Parkes created multiple accounts with a subsidiary of “cloud computing and consumer electronic device headquartered in Seattle, Washington,” and a firm that makes “personal computers and related services headquartered in Redmond, Washington.”

He was ordered to forfeit $500,000 and the Mercedes-Benz, with a court to decide restitution at a later date.

Parks used crypto gains to build a reputation

Prosecutors said Parks had boasted about his profits online in an attempt to earn credibility as a crypto influencer, sharing tips for achieving what he called a “MultiMillionaire Mentality” in a September 2022 YouTube video.

Related: Bitcoin miners and AI firms compete for cheap sustainable energy

His website, which is still online, promoted a subscription-based self-improvement and wealth coaching program for $10 a month, with optional one-on-one consulting at $150 per month and rewards paid in his crypto token.

Parks (pictured) also went by the moniker “CP30,” a humanoid robot from the Sci-Fi franchise Star Wars. Source: MultiMillionaire LLC

But US Attorney Nocella Jr said that Parks wasn’t the innovator and thought leader he had branded himself to be.

“In the end he was merely a fraudster whose secret to getting rich quick was lying and stealing.”

Magazine: Altcoin season 2025 is almost here… but the rules have changed



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August 18, 2025 0 comments
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Intel's first High NA EUV tool set up.
Gaming Gear

Intel commences mass layoffs with over 100 Californian employees, including around 45 engineers in efforts to shed $500 million in operating costs this year

by admin June 26, 2025



For most of this year we’ve been hearing murmurs of Intel’s plans to drastically reduce its workforce. As of today we’re starting to see what the true scope of Intel’s downsizing will be, with around 107 employees set to lose their jobs in California. These planned firings have been an ongoing story for Intel, having already cut 5% of its workforce back in 2024.

According to CRN, last Wednesday Intel provided the notice required by Californian law alerting employees to their imminent doom. The employees affected are all connected to the Santa Clara headquarters, and are all a part of Intel’s plans to reduce operating expenses by $500 million over this year, with the goal to drop another $1 billion in 2026.

“As we announced earlier this year, we are taking steps to become a leaner, faster and more efficient company. Removing organizational complexity and empowering our engineers will enable us to better serve the needs of our customers and strengthen our execution,” said an Intel spokesperson.


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They also reiterated the 20% figure we’ve heard before about how many employees Intel is planning to layoff. This is after Intel had claimed that those numbers were an exaggeration.

Thanks to California’s Worker Adjustment and Retraining Notification Act, a large layoff like this in a short amount of time requires proper warning and transparency. The notice states layoffs will commence on July 15, and those let go will have either 60 days notice in advance, or receive a four-week notice with nine-weeks of pay and benefits for the trouble. Hopefully this is enough to give these employees a fair chance at landing on their feet.

What’s a little surprising is the roles that have been noted in this mass layoff. Previous Intel has implied it would be cutting out middle-men to focus on engineering talent, but among the roles are plenty of engineering jobs.

CRN provide a list of these jobs, which include “22 physical design engineers, three physical design engineering managers, three system-on-chip logic design engineers, three product development engineers, four design-for-test design engineers, six cloud software architects, four cloud software engineering managers and two cloud software development engineers.”

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

That’s just a tad under 50% of the total number, just in engineering roles.

Though there were also a fair few manager roles among the casualties, including an AI systems and solutions engineering manager, engineering project manager, silicon design engineering manager, and a bunch of others. With Intel’s recent choice to outsource marketing to a consultancy firm using AI, it’s likely there’s another channel of jobs set to go on the cutting block there too.

This is all in line with the company’s new CEO, Lip-Bu Tan’s plan, to meet those goals of cutting operation expenses as much as possible. Sadly, I think we’re going to have to wait and watch to see how close Intel gets to that 20% quota.

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June 26, 2025 0 comments
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Solana Etf ‘'90% Likely This Year,” Says Upexi Ceo &Amp; Cso
Crypto Trends

Solana ETF ‘’90% Likely This Year,” Says Upexi CEO & CSO

by admin June 21, 2025



Upexi is betting big on Solana, and they’re not shy about it. In a recent podcast conversation hosted by The Block’s Tim Copeland, Upexi CEO Allan Marshall and CSO Brian Antolin broke down their entire Solana-driven crypto treasury strategy, while also voicing strong support for the long-anticipated spot Solana ETF.

“We’re excited about this,” said Upexi CEO Allan Marshall when asked about the possibility of a spot Solana ETF. “We’re looking at it squarely as a big positive catalyst.”

Solana ETF in 2025?

The conversation quickly shifted to the timeline for a potential spot Solana ETF approval. Marshall didn’t make a firm prediction but hinted at hurdles.

“I think that the staking revenue is actually causing a little issues,” Marshall explained. “What I heard is that how them figuring out how to stake it is causing a little bit of an issue.”

Upexi’s CSO Brian Antolin was more optimistic. “I’ve seen a lot of ETF experts saying, you know, we’re in the 90% range for getting one this year. There were just some headlines out two days ago basically saying that it could happen this month,” he noted. “So we’re hopeful that it will happen sooner rather than later… but just like Allan said, it’s a bit TBD.”

Upexi’s Solana Treasury Strategy

So why did Upexi dive headfirst into Solana in the first place?

“We added the treasury strategy to our business because, as we watched over the years the value MicroStrategy’s created, we were trying to figure ways to bring Upexi into its next stage,” said Marshall. “When we were looking at raising capital and doing something creative, we decided on some sort of treasury strategy… and then us having to meet with GSR and then Brian—what we learned in that relationship was just the value of how it was created.”

That’s where Antolin stepped in with deeper insights.

“Digital asset treasury companies, when done right, can just create an enormous amount of value and might be the best way to invest in a digital asset for a lot of different investors,” Antolin said.

He went on to explain Upexi’s model by drawing parallels with traditional banking.

“If you think about it, a bank will take a deposit, make a loan—they earn the spread between the yield on the loan and the cost of deposits. We’re the exact same way. We raise funds from the capital markets, we invest in Solana, and then we earn the return between—or the spread between—the return on Solana and our cost of capital.”

But it’s more than just buying and holding.

“As Allan mentioned, we are staking our SOL and we’re turning our treasury into this productive asset rather than letting it sit there idle,” Antolin explained. “We are buying locked SOL at a discount for built-in gains for shareholders.”

Antolin emphasized what he calls a “capital markets flywheel.”

 “In my opinion, most of this magic actually emanates from… capital markets arbitrage. When the market awards us a premium to the underlying value of our digital assets, we can actually monetize that for the benefit of shareholders,” he said.

Following MicroStrategy’s Playbook, With a Twist

The comparison to MicroStrategy came up more than once. Antolin made it clear that Upexi is not only following the playbook but trying to improve it.

“We’re just basically employing that same model… and actually trying to improve on it,” he said.

So why should Upexi, and others like it, trade at a premium to their digital asset holdings?

That’s part of what Antolin believes makes this Solana strategy so compelling: it’s not just a bet on price appreciation, but on how financial structure and capital efficiency can create long-term shareholder value.

Also Read: Solana Price Crash: ETF Hopes Fade as SOL Breaks $140 Support



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June 21, 2025 0 comments
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Crypto Trends

South Korean Regulators Prepare for Spot Crypto ETFs This Year

by admin June 20, 2025



In brief

  • The FSC has submitted an implementation plan for spot crypto ETFs to the Presidential Committee.
  • Korean won-based stablecoins are also set for regulatory approval by year-end.
  • The move reverses a previous ban from 2017, which cited concerns about financial stability.

South Korea’s Financial Services Commission submitted plans Thursday to introduce spot crypto ETFs by the second half of 2025, marking a reversal of the country’s previously restrictive crypto policies as a new government takes the helm.

The roadmap, filed with the Presidential Committee on Policy Planning, outlines implementation measures for spot crypto ETFs while establishing investor protection frameworks, including custody, operation, and evaluation standards, according to an initial report from Yonhap, the country’s largest news agency.

The plan would take into account “risks related to the linkage of financial and virtual asset markets, the impact on the real economy, and investor benefits,” the FSC stated in its report to the State Affairs Planning Committee.

The FSC’s plan also includes lifting restrictions on Korean won-based stablecoins, addressing concerns about domestic capital outflow. The commission previously banned crypto ETFs, citing financial stability risks and viewing cryptocurrency as unsuitable base assets.

But while the plans are ambitious, their details are not final and would still need to be discussed by the country’s lawmakers, the regulator said.



“The specific details of the matters discussed in the National Planning Committee’s briefing are difficult to confirm and have not been finalized,” a rough translation of a statement issued Friday by the FSC reads.

The commission is also working to process phased approvals for institutional crypto trading, signaling broader reform that could see market liberalization.

Those regulatory shifts appear to fulfill President Lee Jae-myung’s campaign pledge to approve spot crypto ETFs, following the successful U.S. launch that channeled billions in institutional capital and propelled Bitcoin to record highs.

The newly elected government’s friendly stance to crypto has since continued. Earlier this month, he proposed the Digital Asset Basic Act, which, if approved, would allow local companies to issue their own stablecoins.

Industry observers expect the ETF launch to follow similar risk assessment protocols used in traditional markets, in particular “around regulatory frameworks, monetary policy coordination, and technical implementation,” Min Jung, an analyst at Presto Research, told Decrypt earlier this month.

Edited by Sebastian Sinclair

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June 20, 2025 0 comments
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Gaggia Classic coffee maker on kitchen counter
Gaming Gear

I’ve tested 13 coffee makers over the last year, but this Gaggia machine is still my all-time favorite

by admin June 20, 2025



I’ve tested a new coffee maker every month for the past year here at TechRadar, and there have been some real gems.

The Jura J10, for instance, is a fully automatic powerhouse for creating hot and cold beverages at the touch of a button, while the manual Smeg Mini Pro is frankly gorgeous, and excellent for consistency.

However, no matter how many other machines I try, there’s still just one sitting on my kitchen counter at the end of the day: the Gaggia Classic Pro.


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It’s a very popular little manual espresso machine, and for good reason. It’s a lot of fun to use, it’s a tinkerer’s dream – and at around $500 / £400 / AU$800 it’s moderately priced, too.

  • Gaggia RI9380 Classic Pro at Amazon for $454.27

There’s a lot to like about this machine. In our Gaggia Classic Pro review, we stated that it’s a “good-looking, well-built appliance” and that “it proved super-easy to brew intense, smooth espressos with very little experimentation required.”

However, when new, Lady Gaggia (as we call her at home) isn’t without her quirks.

For example, there’s not masses of space between the portafilter and the drip tray, which means you can only fit small cups underneath (I usually use a shot glass with measures printed on the side). Plus, the tray is so narrow you can forget about putting a scale underneath to weigh the coffee as it drips out.

There’s no PID controller to keep the temperature stable like you get in some premium coffee machines, either, and the Gaggia’s small boiler means you might run out of steam (quite literally) before you’ve finished preparing your milk.

The upside is that there’s a great community of hobbyists tinkering with this hugely popular little machine, sharing advice, and even selling kits that let you modify it to your heart’s content – like the example in the Reddit post below.

Guys I finally made the upgrade to a PID from Barista Gadgets. from r/gaggiaclassic

For example, US-based Barista Gadgets and UK site Shades of Coffee sell longer drip trays that can accommodate a scale, and shallower trays so you can use a larger cup. There are also devices that continually add a small amount of water to the boiler, so you can keep steaming milk for longer without it running dry.

Shades of Coffee makes and sells heads for the machine’s steam arm too, plus colored lighting kits to illuminate the water tank so you can see the level more easily (and that make it look like a gaming PC). And if your Gaggia still doesn’t look cool enough, you can even pick up a wooden knob to replace the plastic one that controls the steam pressure.

Feeling really geeky? Take a look at Gaggiuino, which is an open source project that aims to make your machine as consistent as possible, letting you control the pressure, temperature, and flow of each shot.

Want to learn more? Take a look at the Gaggia Classic subreddit, where you’ll find a whole community of friendly coffee-lovers sharing their tips for mods, maintenance and repairs, and generally having fun. If you’re looking for a new hobby, this is the best coffee maker for you.

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June 20, 2025 0 comments
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Embracer has reduced its workforce by over 1800 people in the past year
Game Updates

Embracer has reduced its workforce by over 1800 people in the past year

by admin June 19, 2025


Embracer Group has reduced its workforce by over 1800 people in the past year.

The Swedish conglomerate today released its annual report (thanks Game Developer), detailing the internal headcount of each of its departments. By comparing with the previous annual report, we can estimate the workforce reduction over the past financial year.

The company’s PC and console games segment has seen the biggest drop, from 6,404 employees to 4,918. That’s a reduction of 1,486 people, or just over a quarter. The mobile segment has been reduced from 1,081 to 743 employees, while the entertainment and services segment has been reduced from 771 to 738 employees. That totals a loss of 1,857 people in the past year.

Marvel 1943: Rise of Hydra | Story TrailerWatch on YouTube

This loss does not account for the company’s previous tabletop segment, as Asmodee has now split into a separate entity as part of plans to split the company into three: Coffee Stain Group, Fellowship Entertainment, and Asmodee.

Of course, part of this workforce change will be natural turnover. Embracer lists its turnover rate at 20 percent in total, with 560 people leaving voluntarily and 517 leaving due to dismissal (as opposed to seven by retirement and zero due to death in service).

Much of this will be as a result of Embracer’s restructuring programme, which began back in June 2023 in the wake of a proposed $2bn partnership collapse, reportedly with Saudi Arabia’s Savvy Games fund.

Since then, the company has laid off thousands of employees and closed numerous studios. In May 2024, Eurogamer reported the human cost of this restructuring: a headcount reduction of 4,532 people, as well as 80 in-development projects being dropped.

In the months following that report, the developer of the Alone in the Dark reboot was closed, the Lost Boys studio suffered another round of layoffs, and in March this year Eidos-Montréal confirmed more layoffs affecting up to 75 people.

As part of this year’s annual report, Embracer has focused on its publicly available Sustainability Policy, stating its “commitments towards the people, environment and governance” and highlighting how it addresses working conditions, corporate culture, human rights and labour rights.

“At Embracer Group, we aim to maintain a safe and inclusive workplace where all employees can grow professionally,” the annual report reads. “We focus on developing employee skills and competences and monitor their well-being through performance dialogues at the individual level and other measures. Diversity and inclusion in skillsets and perspectives are key components of the approach taken to create a dynamic and inclusive workplace.”

It adds: “We understand the challenges posed by divestment, transformations and organisational change. Yet, we strive to maintain an environment where talents are nurtured and empowered.”

The report also lists an increased gender imbalance, with a reduction of the female workforce from 30 percent to 27 percent. Embracer states this decrease “is primarily linked to organisational changes, mostly related to the Asmodee spin-off”, though the drop in female managers is larger than the drop in “young female talent”.

The company describes the “diverse skills and perspectives” of its workforce as “a source of pride”. According to GDC’s State of the Games Industry report 2025, women represent 25 percent of the game industry workforce.

Embracer CEO Lars Wingefors has written the opening remarks in the report, although he is stepping down from his role at the company. Instead, he will become its executive chair of the board.

“While the road has not always been straight, I am incredibly proud of the achievements made possible by our talented teams, which have created some incredible experiences for gamers,” said Wingefors.

Despite owning 464 IP rights, Embracer’s biggest success story this year so far has been the release of Kingdom Come: Deliverance 2.

Embracer boasts it has 108 game development projects. So what’s coming next?

In its latest financial report, Embracer stated it would release 76 different games over the next financial year, 2025/2026. This will be a mix of new IPs, sequels, and remasters.

Arguably the biggest release will be Amy Hennig’s Marvel 1943: Rise of Hydra, which was delayed back in May into early 2026.



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June 19, 2025 0 comments
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tfue and ninja side-by-side
Esports

Ninja warns AI will make streaming “impossible” in just one year

by admin June 18, 2025



Twitch star Ninja believes AI will kill streaming unless drastic measures are taken to filter out real and fake clips.

Tyler ‘Ninja’ Blevins is one of the most prolific streamers of all time, and one point, ran the most-subscribed Twitch channel on the platform.

While he rose to prominence with his Fortnite broadcasts, his once-meteoric popularity has since dwindled, largely due to briefly leaving Twitch to sign with Microsoft’s ill-fated streaming competitor, Mixer.

Now, the veteran streamer is sounding the alarm on AI content and is convinced that it’ll make streaming “impossible” if it continues to advance without some big changes.

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Ninja demands big AI change before fake videos kill streaming

Amid the rise of Google’s Veo3 AI video generator, users discovered that they could create convincing clips of fake streamers with gameplay included.

In one viral video that was viewed over 2M times, Veo3 was able to create a fake Fortnite streamer reacting to a victory royale. And while it’s still a little rough, especially when it comes to generating gameplay, it shows how far AI videos have come in such little time.

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According to Ninja, this is a massive problem.

“I’m going to make this statement right now, dude. Unless they make it so that every single AI video, like those Veos, unless there’s a watermark that cannot be removed or scrubbed or covered up, within the next six months to a year, streaming will be impossible,” he explained.

Blevins continued, warning that there would be an abundance of deepfake videos and fake drama being spread.

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“It’s gonna be over. It’s gonna be GGs,” he added. “There’s going to be AI of me saying the most racist, crazy, ridiculous, unhinged sh*t and there will be people who think it’s real. There’s going to be enough people. A video here, a video there, a video here… it’s just going to be over.”

(Segment begins at 2:06:04)

“Imagine all the people that are clickbaiting and trying to ruin streamers’ careers already. Imagine if they just type in a prompt.”

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According to Blevins, it might reach a point where he is forced to announce that he’d quit the internet completely and that any video of him after that just isn’t real.

While viewers confusing AI videos for real streamer content hasn’t been too much of an issue as of yet, that hasn’t stopped people from mistaking AI for real people.

Earlier in 2025, a radio station in Australia secretly used an AI host, and it took months for people to learn the host was completely AI generated.

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June 18, 2025 0 comments
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Alzara Radiant Echoes trailer still
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Just 1 year after raising $340,000 on Kickstarter to make a ‘vibrant’ new JPRG, Studio Camelia abruptly closes

by admin June 17, 2025



After raising nearly $340,000 on Kickstarter in a crowdfunding campaign that ended in June 2024, Studio Camelia, the developer of “a vibrant tribute to the golden age of JPRGs” called Alzara Radiant Echoes, has announced that it’s shutting down.

In a Kickstarter update (via Game Developer), Studio Camelia said that despite the success of the crowdfunding campaign, it’s been unable to secure further financing and thus cannot continue development.

“We started the studio with our personal savings and managed to convince business angels, banks, and institutions who believed in our vision and supported us,” the dev team wrote. “We were even honored to be accepted into Microsoft’s Developer Acceleration Program.


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“With all this support, we had half the development of the game covered, and only needed to secure the other half through an industry partner. However, as you know, the videogame industry is currently going through a crisis. Many studios have been forced to close due to lack of funding, and over 20,000 workers have lost their jobs. Investors are now operating in a market where taking risks is discouraged, and they can afford to wait before committing to a project in order to reduce risk.”

Studio Camelia said it went to Kickstarter to help reduce that perceived risk by demonstrating the level of interest in the game, and the campaign was indeed a major success, pulling in nearly triple its €100,000 ($115,000) goal over a 31 day campaign and becoming one of the biggest videogame Kickstarters of 2024.

And that’s where things get a little hairy: Those funds were apparently used to develop a new demo for Alzara, which the studio showed to potential partners at various conferences—none of which resulted in a deal. With no prospect of further funding, the studio was formally liquidated on April 28, and Alzara Radiant Echoes is now “on an indefinite pause.”

There’s a “slim chance” Alzara might eventually see the light of day if a third party offers to take it over, Studio Camelia wrote, although that would mean the game “would inevitably take a different direction than what was presented during the campaign.” For now, though, Kickstarter backers are simply out of luck. There will be no refunds offered, because there is no money to pay for them—if there was, the project wouldn’t have to be cancelled.

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ALZARA Radiant Echoes | Reveal trailer – YouTube

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Backers are, understandably, not happy. There are numerous angry complaints that the Kickstarter campaign said nothing about using the funds to develop a demo that would be used to secure even more funding, which as far as I can tell is accurate.

The only hint that the campaign was actually intended to facilitate further fundraising is a line in the FAQ saying the studio opted for Kickstarter “to showcase the demand for Alzara Radiant Echoes,” rather than to, y’know, make the game.

But the campaign also claimed that Studio Camelia had “meticulously planned every aspect of the game’s development to adhere to strict budgets and timelines,” strongly implying that those fundamentals were already in place.

There’s also clear upset among backers over the fact that the Kickstarter campaign raised triple its goal—these things aren’t linear but if you could do what needed to be done with €100K, you should be able to do it really easily with €300K, right?—and that there was no hint of possible problems or financial issues prior to the studio closure announcement. In fact, a February 2025 Kickstarter update indicates Studio Camelia was continuing to take “late pledges” until February 17, just a couple months before its closure and liquidation.

Some complained that they won’t even get to play the demo that was made with the Kickstarter funds: Studio Camelia released a “pre-production demo” video showing excerpts of demo gameplay but said the demo itself “cannot be shared publicly for copyright reasons, and the company’s liquidation prevents us from releasing any game content.”

ALZARA Radiant Echoes | Pre-production demo – YouTube

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“I’m honestly at a bit of a loss here,” one backer wrote. “I backed this project thinking it was for a complete game, and something that already seemed well along in development. But after reading the latest update and watching the video, I’m left confused. There’s no real demo to speak of, just disjointed snippets of gameplay. And to make matters worse, the gameplay quality is actually lower than what is shown in the GIFs used in the campaign, which now feel more like short animations with a UI layer on top.

“I would have expected significantly more progress after a year. From what was shown in the video, it seems like most of the assets were already in place during the campaign, with maybe a few minor additions. Honestly, it just doesn’t add up. It feels like the funding may have been used for things completely unrelated to what was promised, not even to build this demo, which we can’t see or play ourselves.”

It’s really not hard to understand where the anger is coming from. Alzara’s presentation looks fully formed and fleshed out with gameplay clips, animations, character details, and promised collaboration with composer Motoi Sakuraba and character artist Yoshiro Ambe. Nothing about it, as far as I can see—aside from that one little bit in the FAQ—points to this being anything beyond a straight-up “give us money so we can make our game.”

I’m pretty pro-Kickstarter overall: I’ve backed quite a few campaigns over the years, and thus far all but one have worked out. (Even the one that didn’t work out was released, it just really sucked.) But they are always a risk, even when they look like sure things, and the ugly failure of Alzara Radiant Echoes is a reminder we haven’t had for a while: Never put more into a Kickstarter than you can afford to lose without hurting, because there’s always a non-zero chance that you might just lose it all.



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