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Xbox's AMD partnership sheds light on the future of the division's ecosystem
Product Reviews

Xbox’s AMD partnership sheds light on the future of the division’s ecosystem

by admin June 17, 2025


Microsoft has no plans to get out of the console business anytime soon. The company has been reiterating for a while that it’s going to make at least one more generation of Xbox consoles. It’s now been confirmed that AMD will power the upcoming hardware, as it did with the Xbox Series X/S.

Xbox president Sarah Bond made the announcement in a short video. Under the multi-year partnership, Xbox and AMD are “advancing the state of art in gaming silicon to deliver the next generation of graphics innovation; to unlock a deeper level of visual quality; and immersive gameplay and player experiences enhanced with the power of AI, all while maintaining compatibility with your existing library of Xbox games,” Bond said.

A leaked presentation from May 2022 (which was part of the massive Xbox leak the following year) indicated that Microsoft had yet to make a decision about the processor and GPU for the next Xbox console(s), suggesting in one slide that it planned to strike an agreement with AMD to supply those and in another that it yet had to make an “Arm64 decision.” As we now know, the company is doubling down with AMD.

Microsoft

On the surface, the AMD agreement is the main news coming out of Bond’s announcement. But, if you read between the lines, there are lots of other interesting details to tease out from what she said in the short video.

For one thing, the AI aspect of Bond’s carefully crafted statement lines up with details in the leak (and other developments) about Microsoft embracing artificial intelligence and machine learning in future Xbox games, including for things like AI agents. So the company is likely to keep going down that path.

Bond said that Microsoft and AMD will “co-engineer silicon across a portfolio of devices including our next-generation Xbox consoles, in your living room and in your hands,” implying that the company is planning more handhelds beyond the Xbox-branded ROG devices that are coming later this year. Those are also powered by AMD.

In addition, Bond said the next-gen of Xbox devices will maintain “compatibility with your existing library of Xbox games.” Xbox has made a commitment to backward compatibility, but that’s still welcome to hear.

Those are fairly interesting nuggets, no doubt, but there were two other things Bond said that I think are starting to shed more light on the future of the Xbox ecosystem. First, she said that her team is “building you a gaming platform that’s always with you, so you can play the games you want across devices anywhere you want, delivering you an Xbox experience not locked to a single store or tied to one device.”

That “single store” phrasing is a chin stroker, especially in light of the new user interface Xbox is making for the ROG handhelds. The Windows-powered devices won’t only allow users to play games from the Xbox PC app, Xbox consoles via remote play and the cloud. They’ll integrate games from other PC storefronts, such as Battle.net (which is run by Microsoft-owned Activision Blizzard), Steam, GOG and more. Game Pass Ultimate and PC Game Pass users have long had access to EA Play games as part of their subscriptions. Ubisoft+ is on Xbox consoles too.

Microsoft

Perhaps this concept of not being “locked to a single store” will start to work in other ways. Valve said a few years ago that it would be happy to integrate Game Pass into Steam, for instance. Likewise, Microsoft has said it would welcome Steam and the Epic Games Store app onto its PC app store (though Valve and Epic probably wouldn’t want to give Microsoft a cut of game sales). Maybe we might finally see those come to fruition in the next few years.

But how might those integrations work on an Xbox console? Bond hinted at that too. She said Xbox is “working closely with the Windows team to ensure that Windows is the number one platform for gaming.”

Sure, that could be a reference to PC gaming. But Bond didn’t explicitly state that, which has me wondering if the next Xbox console might be more of a Windows PC that sits under your TV. That would align with comments made a few months back by Jez Corden of Windows Central, who said the next Xbox is “a PC, in essence, but with a TV-friendly shell.”

As with the likes of the Steam Deck and other handheld PCs, this would potentially give game developers a specific set of specifications to work with (though ensuring their games are optimized for as many desktop and laptop configurations as possible will still be a complex task). Perhaps the user interface Xbox is debuting on the Ally X devices is a sign of things to come on larger displays.

Moreover, the Xbox and Windows teams are stripping out unnecessary aspects of the operating system in the Xbox Ally handhelds to make them run more efficiently. What’s to stop them from doing the same in the next Xbox console? That could enable Xbox to offer a more unified ecosystem across all platforms, while streamlining things for developers who want to make games for both PC and Xbox. Don’t forget that Microsoft has been making a real effort to make Windows run more smoothly on ARM-based processors as part of its Copilot+ PC push.

We might have to wait two or three more years to get a fuller sense of Microsoft’s vision for the future of Xbox consoles. But it certainly has the opportunity to knit its platforms more closely together and make playing Xbox (and PC) games across devices a more seamless experience.



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June 17, 2025 0 comments
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The Xbox Rog Ally, WWDC logo and Garmin watch
Gaming Gear

ICYMI: the week’s 7 biggest tech stories from Apple’s beautiful Liquid Glass to the Xbox’s surprise handheld launch

by admin June 14, 2025



It’s been a massive week for tech news, with Apple’s WWDC taking place and a raft of big announcements in the gaming world.

Missed it all? Never fear – because you can catch up on it by scrolling down for our handy recaps of the week’s seven biggest tech news stories.

And once you’re all up to speed with that, be sure to also check out our picks for the 7 new movies and TV shows to watch this weekend.


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7. Xreal told us more about Project Aura

(Image credit: Xreal)

We already knew Xreal’s Project Aura glasses would bring Android XR features to Xreal’s lineup, but we didn’t know too much about the hardware itself. Now we do.

For a start, the device will apparently boast a 70-degree field of view – which is much larger than the FOV found on the 57-degree Xreal One Pro and which will give the Project Aura glasses a massive virtual screen.

It’ll also be tethered to a compute puck which will run Android XR using a Snapdragon chip from Qualcomm, though the glasses themselves will still have a “modified” X1 processor.

The glasses won’t land until sometime in 2026, but when they do this pair of Android XR specs could be something special.

Sign up for breaking news, reviews, opinion, top tech deals, and more.

6. Garmin found its Apple Watch Ultra 2 rival

(Image credit: Garmin)

Surprise! Garmin has revealed the Garmin Venu X1, an “ultrathin” smartwatch with a massive 2-inch AMOLED display and up to eight days of battery life.

The new model packs 32GB of internal memory, presumably for on-watch music, plus Garmin’s updated Elevate v5 heart-rate sensor, most recently used on the Garmin Forerunner 570 and 970.

Unfortunately the Garmin Venu X1 doesn’t come cheap, costing $799.99 / £679.99 / AU$1,499. We’ll be testing it as soon as possible to see if it justifies that price tag.

5. New Bose earbuds were cleared for launch

(Image credit: Bose)

The best noise-cancelling earbuds you can buy right now are made by Bose (which makes sense – the company created the first ever active noise cancelling headphones), and right now we’d suggest not buying them. Why? Because there’s a newer version incoming, and Bose says they’ll be even better.

The Bose QuietComfort Ultra Earbuds 2nd Gen will launch later this summer with a price tag of $299 – which is around £220 or AU$460, although these are guesses since pricing and availability for these regions has yet to be officially announced.

What can we expect? AI algorithms for better filtering of sudden noise spikes via Bose’s ActiveSense system, plus improved voice pickup and call quality, The latter is particularly good news, because that was a weak spot compared to rival earbuds from Technics and Bowers & Wilkins.

Also, the new case will be able to charge wirelessly – the first-gen Ultra Earbuds needed a sleeve to pull off this feat, but it’ll be here by default now.

4. Summer Game Fest 2025 wrapped up

(Image credit: SUMMER GAME FEST)

Summer Game Fest 2025 has been and gone, and between PlayStation, Xbox and the event’s own showcase, there was plenty to be excited about.

Some of the most thrilling game announcements came in the form of world premieres such as Resident Evil Requiem, Marvel Tōkon Fighting Souls, Scott Pilgrim EX, and Street Fighter 6’s Year 3 Character Pass.

We also got new looks at anticipated upcoming games like Death Stranding 2: On the Beach, Clockwork Revolution and The Outer Worlds 2.

There’s loads to look forward to, then, and that’s all before we’ve even had a chance to see what Nintendo is cooking up with a new Direct showcase that will likely happen soon.

3. Xbox announced a handheld

(Image credit: Microsoft)

Finally, after years of rumors, Microsoft has announced an Xbox handheld: the ROG Xbox Ally. In fact it gave us two.

Unlike Asus’ current ROG Ally and ROG Ally X, the Xbox version has a tweaked design with contoured grips that echo the shape of the current Xbox Wireless Controller. And as one would expect, both Xbox Allys sport the Xbox ‘ABXY’ button layout and a dedicated Xbox home button.

We don’t yet know when it will launch, nor how much it’ll cost, but we expect it’ll be about as pricey as the existing Ally.

2. Apple told us what went wrong with Apple Intelligence

What’s the deal with Liquid Glass, iOS 26 first impressions and iPadOS gets its biggest overhaul – YouTube

Watch On

Months after Apple admitted publicly that the Apple Intelligence-infused Siri was harder to deliver than they thought, the tech giant reiterated the statement during its WWDC 2025 keynote, adding almost cryptically that it’ll arrive “in the coming months”.

Most of us still had lots of questions. Fortunately, Apple’s Senior Vice President of Software Engineering Craig Federighi and Apple Global VP of Marketing Greg Joswiak sat down with us (and Tom’s Guide) for a wide-ranging and revealing podcast that finally explains what happened with Siri development, why the smarter version was delayed, and what happens next.

There’s a lot to learn about over-promising and under-delivering and how to avoid similar mistakes, and the full podcast ranges far beyond to cover Liquid Glass, and that surprising iPadOS 26 reveal. Speaking of which…

1. WWDC 2025 unleashed Liquid Glass

Introducing Liquid Glass | Apple – YouTube

Watch On

Apple’s software event clued us into what’s in store for the next generation of software from the tech giant and a big change is that every OS will now be version 26 – with Apple explaining that this will simplicity and clarity to its somewhat confusing software lineup.

For iOS 26, and every Apple OS, the major update is Liquid Glass, a new foundational design philosophy inspired by visionOS – which is itself getting a slew of enhancements, such as mixed-reality widgets.

However, the real star of the show for many was iPadOS 26, which finally brings some of the Mac’s best features to the tablet – and it nearly made one of our writers cry with joy (that may be an exaggeration).

There was plenty more to dig into from Apple’s big event, so for the full details check out our guide to the 15 biggest stories from WWDC 2025.



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June 14, 2025 0 comments
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Xbox's Big Gears Of War Online Beta Party Has A Cover Charge
Game Reviews

Xbox’s Big Gears Of War Online Beta Party Has A Cover Charge

by admin June 12, 2025


Get ready to be mercilessly chainsawed in half by randos rolling around the map like bowling balls, ‘cause the Gears of War: Reloaded multiplayer beta is this happening this weekend and next. It’ll be a nice dose of 2006 nostalgia hitting right in the middle of the summer showcase hangover, so given this, why isn’t Microsoft making the whole thing free for players across PC, Xbox Series X/S, and PlayStation 5?

How Alan Wake 2 Builds Upon The ‘Remedy-Verse’

Reloaded is a 4K remaster of the grizzly cover-based shooter originally released on Xbox 360. Making the occasion extra special is the fact that the cinematic sci-fi war epic is now coming for the first time to PlayStation. It would therefore seem like a no-brainer to make these two beta weekends free for anyone who wants to hop in and discover Gears of War’s unique (and sometimes toxic) flavor of online deathmatch for themselves. Instead, the beta will be exclusive to players who have already ponied up money.

Here’s what you need to do to qualify for Reloaded’s two-weekend, cross-platform, cross-play multiplayer beta running June 13-15 and June 20-22:

  • Pre-order Gears of War: Reloaded digitally for Xbox Series X|S, Xbox on PC, Steam or PlayStation 5  
  • Have an active Game Pass Ultimate or PC Game Pass membership 
  • Own a digital copy of Gears of War: Ultimate Edition

Note that Xbox Series X/S players won’t just need to have an active Game Pass subscription to play, they’ll need to have the more expensive Game Pass Ultimate tier. On PS5, meanwhile, players will have to have pre-ordered the entire $40 remaster. The only ones really lucking out here are those on PC or Xbox who already own the previous Ultimate Edition remaster which nets them an upgrade to Reloaded, and access to the beta, for free.

It’s a shame the entire beta isn’t free for everyone across all platforms. It would act as an invitation back into the brutal but unique world of classic Gears multiplayer, where the slow movement, snappy dodge rolls, and OP shotguns are unlike anything else in the modern shooter landscape (and still has an active community in the original trilogy). It would also be a neat moment of multiplatform camaraderie as Microsoft pushes its new post-console war, play anywhere, everything is an Xbox-approach to gaming. Instead, it’s demanding a cover charge.

“Our jobs inside the company is to run a good business,” Microsoft Gaming CEO said on the Xbox podcast at Summer Game Fest last week. “We’re accountable to Microsoft for running a good business, a healthy business that continues to grow at both top line and bottom line.” It’s hard not to see a combination of small things like this, and big things like charging $80 for The Outer Worlds 2 (which Obsidian pointed out was Microsoft’s decision), as part of a renewed focus on that growth.

“That’s kind of a foundation for us,” Spencer continued. “And what that does is it allows us to continue to invest in Xbox for our community of players and creators and that we’re doing it. It does mean we have to make trade-offs through the year on things that we’re going to invest more in, things that we’re not going to invest as much in because it is kind of we are the business that we are, but the business is having really good success.” Good enough to eventually decide to make the second beta weekend free? We’ll see.

.



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June 12, 2025 0 comments
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Rog Xbox Ally handheld
Esports

Xbox’s new handheld UI is a true competitor to SteamOS

by admin June 9, 2025



Microsoft’s new Xbox-first user interface on the ROG Xbox Ally handhelds is exactly what Windows has needed to take on the Steam Deck.

Ever since the release of the Steam Deck, the handheld PC market has continued to grow with Windows devices like the ROG Ally X and Lenovo Legion Go S, but they all suffer from one major problem: Windows 11 on a handheld isn’t exactly easy to navigate with just a joystick.

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Being that you have to go through the regular Windows desktop to access apps like Steam, Epic Game Store, and Xbox, it becomes quite a chore to use any device running the OS, but the new ROG Xbox Ally changes that.

Xbox takes on SteamOS with new software

With the ROG Xbox Ally, Microsoft and Asus have partnered together to create a new software experience that should have been done from the start.

Instead of booting into Windows 11, the new handheld boots you directly into a full-screen version of the Xbox app. You know, the same way SteamOS sends you directly into Steam. Unlike Valve’s operating system, however, the new experience will allow you to access games from other stores as well, combining your entire PC library into one seamless app for the first time

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Xbox

Microsoft told The Verge that there is a “whole bunch” of processes that don’t automatically load when you boot up the Xbox Ally X as well, including the wallpaper, taskbar, and a “bunch of processes that are really designed around productivity scenarios for Windows.”

You’ll still be able to access the regular desktop if you need to, though, but those just looking to quickly play a game should see a massive improvement in performance and overall user experience with the new full-screen Xbox setup.

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The new Xbox-focused operating system isn’t the only way Microsoft is coming for Valve, either, as they’re also working on a program that helps players easily identify which games have been optimized for handhelds. This is similar to SteamOS’ Deck Verified system which lets Steam Deck owners know whether or not a game will run well on their device.

It will only be available on the ROG Xbox Ally at launch, and there are plans to bring it to Asus’ non-Xbox Ally variants soon after. Other Windows-based devices will receive the update sometime in 2026 or later, but we can only hope it comes sooner than that.

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A new experience without as much of the bloat and a better UI is exactly what handhelds have needed since the market began to skyrocket in growth, and we’re happy to see that it’s finally happening.

The new user interface may not put Windows and the ROG Xbox Ally ahead of the Steam Deck in overall popularity, but at least the new Xbox handhelds will finally be as easy to use as Valve’s device.

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June 9, 2025 0 comments
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Xbox's handhelds have Valve in their sights, not Nintendo | Opinion
Esports

Xbox’s handhelds have Valve in their sights, not Nintendo | Opinion

by admin June 8, 2025


Microsoft has revealed its first Xbox co-branded handhelds, the ROG Xbox Ally and Ally X, both collaborations with Asus. They will launch in the holiday period of 2025, with pricing information not yet revealed.

The Xbox Ally is being pitched as a “great value” generalist device, while the Xbox Ally X is described as an “ultimate high-performance” handheld for more demanding players, not dissimilar to how Asus’ existing ROG Ally and Ally X handhelds are pitched. Both use AMD processors.

These Windows 11-enabled handhelds include Xbox-branded buttons, a gaming-focused interface, and an aggregated library feature that brings players’ software together from across different PC storefronts, as well as the subscription library of Xbox Game Pass.

On top of playing PC games natively, the two handhelds can stream players’ console libraries using Xbox Cloud Gaming and Remote Play.

The interface will be familiar to anyone who’s owned an Xbox console in the past decade or so. The ‘Xbox full screen experience’ apparently optimises the Ally and Ally X specifically for gameplay functionality. Non-essential tasks are deferred by the device, dedicating more resources to playing games, according to Microsoft.

The contoured grips of the console were apparently designed with the principles behind Xbox’s wireless controllers in mind. Accessibility features from Xbox and Windows will be carried over to the handhelds. Xbox Play Anywhere – where a single game purchase functions across PC, console, and cloud gaming – extends to these devices too.

Each handheld has a dedicated Xbox button to bring up the Game Bar and switch instantly between apps and games, too.

Launch territories for the Xbox Ally and Ally X are Australia, Belgium, Canada, Denmark, Finland, France, Germany, Ireland, Italy, Japan, Korea, Mexico, the Netherlands, New Zealand, Norway, Poland, Portugal, Saudi Arabia, Singapore, Spain, Sweden, Switzerland, Thailand, Turkey, the United Arab Emirates, the United Kingdom, and the United States.

Xbox says other territories where ROG Ally products are currently available will follow.

So: what does Microsoft’s messaging tell us about who it’s targeting with the two handhelds?

The Windows factor

The ROG Xbox Ally and Ally X further Microsoft’s objective for players’ game libraries to come with them no matter which device they’re using. For players with both a PC and Xbox console, plus a Game Pass subscription, the way save data is synced seamlessly between the two is something to behold. A handheld device enables Xbox to extend that ecosystem one step further, which will be welcome to diehard users.

But the goal here goes much further than that, and this is where the Windows 11 element of the new handhelds is crucial.

Windows is talked up by Microsoft as a major plus in the announcement, with careful wording – “because these handhelds run Windows, you have access to games you can’t get elsewhere, so you can enjoy the full freedom and versatility of PC gaming all straight from the Xbox experience” – feeling like it has Valve firmly in its sights.

The Steam Deck, which kicked off the current wave of PC handhelds, plays games via the Linux-based SteamOS. While it’s excellent at running games directly from the Steam library, it’s not particularly flexible when it comes to installing and running games from other storefronts (unless you’re prepared to tinker with the device). It’s also only available to buy from Steam itself.

Microsoft clearly identifies an opportunity to offer a more wide-ranging device to PC players out of the box, while courting its existing console audience with the Xbox branding.

Superficially, Microsoft and Asus have just made two new versions of the ROG Ally that happen to have an Xbox button on them. But the opportunity here for Xbox is in positioning: the gulf between more specialist PC handhelds (the Steam Deck has sold around 4 million units, according to analysts) and Nintendo’s mass market Switch (150 million sold) is enormous. Could Microsoft bridge the gap between those audiences?

The PC gaming handheld space is still relatively new, after all. Having two devices with different specs, too, nicely mirrors Microsoft’s own strategy with the Xbox Series S and X, and isn’t something Nintendo or Sony have tried before with their handheld launches.

Ampere Analysis’ Piers Harding-Rolls shared his thoughts on Microsoft’s approach on LinkedIn. “This partnership shows Microsoft’s increasing commitment to the PC gaming market, and its intent to protect and expand the role of Windows as the dominant gaming platform,” he said.

“A lot of Microsoft’s recent work in Game Pass has been more directly focused on the PC gaming space, as it believes this is where there is a substantial opportunity to grow its audience reach compared to console.”

Harding-Rolls believes that teaming up with Asus has allowed Xbox to leverage the company’s trust with PC gamers, accelerate its entry into the market, deepen the integration with Windows and Xbox services, and counter the growing influence of Valve’s handhelds.

According to Harding-Rolls, Windows PC handhelds sold 1.2 million units by the end of 2024.

The key unknown, of course, is price. The cheapest model of Steam Deck retails for $399. Asus has not made a handheld that cheap, with the original ROG Ally launching at $600 before dropping in price.

Priced reasonably, Xbox could court both its existing console players and PC users enticed by a Windows handheld tailored for games. But we’re in a landscape where home console prices have been going up, not down. And given its specs and capabilities, per IGN’s hands-on, the Xbox Ally X simply will not be cheap.

Still, with the Switch 2 having launched this week, this announcement leaves the handheld gaming market in a more interesting state than it’s been in years. And with the PS5 dominating the home console market this generation, it’s exciting to see Xbox pick a different fight with its new hardware.



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June 8, 2025 0 comments
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Outer Worlds 2 Is Xbox's First $80 Video Game
Game Reviews

Outer Worlds 2 Is Xbox’s First $80 Video Game

by admin June 8, 2025



Image: Obsidian / Xbox / Kotaku

Today’s Xbox Summer Game Fest showcase was a solid hour of big and small announcements, including a new Call of Duty trailer and the reveal of Xbox’s handheld PC device. But it also brought us our first $80 Xbox game.

Why People Are Rushing To Sell Their Xbox Series X To GameStop Right Now

The Outer Worlds 2, Obsidian’s next big open-world RPG following this year’s excellent Avowed, kicked off Xbox’s showcase with a new trailer. And after the event, Xbox and Obsidian showed off even more of the upcoming space RPG sequel. It also opened up pre-orders, and that’s when people discovered that Outer Worlds 2 is $80.

While reactions to this news were mostly negative, it isn’t surprising. We knew Xbox was going to start charging $80 for games this year, as the company confirmed this was the plan in May. It announced last month that it was raising prices on all hardware and accessories, too. And it confirmed that by the holidays, some of its new first-party games will see a price jump from $70 to $80. Unfortunately for Outer Worlds 2 and developers Obsidian, the upcoming RPG is the first Xbox game to be priced at $80.

When Microsoft announced its plans to raise prices on games and consoles, it didn’t specify why. But it’s not hard to connect the dots. Xbox is raising prices due to President Trump’s ongoing tariff war against other countries. While it is true that prices for Xbox consoles and accessories are increasing all around the world, the difference is far greater in the U.S.

Of course, Xbox isn’t the first video game company to charge $80 for a video game. Nintendo famously broke the internet when it announced that Mario Kart World on Switch 2 was going to be priced at $80. And I’d bet my next lunch that GTA 6 will cost at least $80 when it arrives in May 2026.

It wasn’t that long ago that people were getting used to $70 games. And now that Xbox has finally made the leap, it’s only a matter of time until other companies start charging $80 as one of the most expensive hobbies around, gets even more costly.

  .



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June 8, 2025 0 comments
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