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The Switch 2 Games To Play When You’re Done With Mario Kart World
Game Updates

The Switch 2 Games To Play When You’re Done With Mario Kart World

by admin June 12, 2025


With the Switch 2 comes the GameCube library for Nintendo Switch Online + Expansion Pack subscribers, and though the launch lineup is small, it packs a punch. There’s The Legend of Zelda: The Wind Waker, F-Zero GX, and Soulcalibur II. Though Wind Waker isn’t the massively improved HD remaster version that launched back on Wii U, playing through this island adventure on a handheld console is still a treat. F-Zero GX remains a GameCube hit, and maybe if enough people check it out, Nintendo will finally make a brand new F-Zero (one can hope). And finally, there’s Soulcalibur II. As someone who adored the PlayStation 2 version, it was fun jumping into the GameCube version, and this will likely be the first GameCube game on Switch 2 I will roll credits on. Playing as Link, this version’s guest fighter, is awesome. Back on PS2, I only got Tekken’s Heihachi Mishima (cool, but he ain’t no Link).  – Wesley LeBlanc



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June 12, 2025 0 comments
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NFT Gaming

Myriad Moves: Will Strategy Boost Its Bitcoin Buys? Also Predictions on Fartcoin’s Rise and FIFA Club World Cup

by admin June 12, 2025



In brief

  • Predictors think Fartcoin will hold above $1.3 billion come Saturday, after its Coinbase listing went live.
  • Strategy has purchased less than 1,500 BTC in each of its last two buys, but predictors think it will eclipse the mark this week.
  • Paris Saint-Germain has Bitcoin on its balance sheet, and predictors have the club edging out Atlético Madrid on June 15.

Few places on the internet allow individuals to make predictions on sports, crypto, politics, and more—all while putting their money where their mouth is.

One such spot is prediction markets, which provide users the opportunity to express their knowledge across disciplines via real-time markets trading. Whether it’s Bitcoin price movements or sports outcomes, users can win big with smart calls.

Check out some of the best and most interesting markets on Myriad Markets in this week’s roundup below. 

(Disclaimer: Myriad Markets is a product of Decrypt’s parent company, DASTAN).

Fartcoin above $1.3 billion market cap on June 14 at 11:59pm UTC?

Market Open: June 12
Market Close: June 14
Volume: $1K

Crypto’s top flatulence-themed meme coin has been the butt of jokes for some time—but its market cap is no joke. 

In this flash market, Myriad users are asked to predict whether or not Solana meme coin Fartcoin will be above a $1.3 billion market cap on Saturday evening. 

So far, predictors are nearly split, with “yes” maintaining a slight edge at 56% as of Thursday afternoon. Those odds are down around 8% from the market high early Thursday morning, and have fallen alongside the token’s price. 

At the time of writing, Fartcoin (FARTCOIN) trades just above a $1.33 billion market cap, but its price has been sliding, dropping nearly 3% in the last 24 hours amid a broader crypto market selloff. And though above the marker for now, the token is only a further 2.33% drop from breaking below the market threshold.

But one potential wrinkle in this market is Fartcoin’s addition for trading on Coinbase, which went live early Thursday afternoon. Historically, tokens added to Coinbase have moved up upon listing, called the “Coinbase effect,” due to its exposure to a vast array of potential new investors. 

Will Fartcoin be next? 

What’s Next? Predictions for this market close on the morning of Saturday, June 14.

Strategy (MSTR) Bitcoin purchases above 1,500 BTC this week (June 10-16)?

Market Open: June 11
Market Close: June 14
Volume: $3.25K

Michael Saylor won’t stop buying Bitcoin, but how much his firm might buy is always a question. One of Myriad’s top prediction markets this week tasks predictors with determining whether or not Saylor and Strategy (formerly MicroStrategy) will add more than 1,500 BTC, or around $161 million worth, this week. 

Thus far, predictors overwhelmingly believe he will, giving around 82% chances of “yes” as of Thursday morning. 

That number hasn’t strayed much since the market opened, jumping only 2.9% since that time. 



Saylor has a history of massive Bitcoin purchases, many times eclipsing 1,500 BTC—in fact, the firm has made several purchase announcements in excess of 20,000 BTC over the years. But both of Strategy’s last two weekly purchase announcements have come in under 1,500 Bitcoin, like on Monday, when he announced a purchase of just $110 million or 1,045 Bitcoin. 

Will he follow suit this week, or buck the trend and add a bigger chunk to Strategy’s Bitcoin treasury? It already holds more than $62 billion worth of BTC, as of this writing.

What’s Next? Saylor and his firm typically announce their Bitcoin purchases each Monday.

Will PSG win against Atlético Madrid?

Market Open: June 9 
Market Close: June 15
Volume: $5.06K

After telling the world that it owns Bitcoin—and claiming the Champions League title, of course—soccer club Paris Saint-Germain is back in action to face Atlético Madrid in a FIFA Club World Cup matchup on June 15.  

One of the top-volume markets on Myriad as of this writing, predictors thus far are backing the Champions League champs, giving them 55.1% odds to win the match after 90 minutes of play plus added time. 

Those odds are similar to the 3-way line provided by traditional sportsbooks like DraftKings, which make PSG -120 favorites to win outright over Atlético, rather than lose or draw. At -120 in American odds, the club sits around a 54% implied probability to win, just a tad under the current Myriad line. 

Perhaps of note, the largest shareholders on Myriad are maintaining shares of “no,” instead predicting an Atlético victory or a draw. 

What’s Next? The pair will square off in Los Angeles on June 15.

Edited by Andrew Hayward

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Mario Kart World review - entertaining, snackable, fun
Game Reviews

Mario Kart World review – entertaining, snackable, fun

by admin June 12, 2025


Mario Kart World offers neat twists on the classic Mario Kart formula, but its open-world ambitions are somewhat let down by some classic Nintendo quirkiness.

I find the idea of a new Mario Kart being the showpiece of a new console launch rather odd, if I’m being honest. Don’t get me wrong, I adore the series and have pumped thousands of hours into it over the decades (apart from Double Dash – spit.emoji), but I’ve always seen Mario Kart as the game you have to play with friends or to time trial if you’re at a loose end. It’s a game everyone can enjoy and hop into, which is why it’s a juggernaut, but for me it’s not the game to launch a console with unless it’s paired with something meatier. On Switch 2 Mario Kart World has to be the snack and the main meal.

Mario Kart World review

  • Developer: Nintendo
  • Publisher: Nintendo
  • Platform: Switch 2
  • Availability: Released 5th June on Switch 2

When you load up Mario Kart World you’d be forgiven for thinking that very little has changed since Mario Kart 8 Deluxe. A set of familiar options sit in front of you – dig deeper and more will be revealed, but there’s no obvious sign of this open world we’ve seen in trailers and been pointed to by the game’s title. There are in fact various ways to get into the open to explore the Free Roam world on offer, including pressing the + (plus) button when on the main menu, but it’s not shouted about like I expected it to be – which is odd given how it really ties all of Mario Kart World together.

Before discussing my rather discombobulated feelings on the Free Roam mode, let’s first look at the more classic Mario Kart content in World – albeit now presented in a very different way. For eons (or about 33 years if you want to be less dramatic) Mario Kart has offered a Grand Prix mode. This, the core offering in most of the series’ entries, presented a quartet of tracks that you competed on against COM players (bots in modern language), with the player with the most points (earned through placement in each race) taking home the trophy and winning that cup. Simple. Mario Kart World does this… but also it doesn’t.

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In Mario Kart World, Grand Prix could just have easily been labeled Road Trip. Each cup is split into four ‘tracks’, but the key difference here is how one track leads into another. The first track plays out as you might expect, starting in the grid and then racing around a set number of laps. But then the ‘world’ of Mario Kart World kicks in. Race two begins at the physical end of race one, and part of this race is the journey to the second track along the roads in the game’s open world. It’s fair to say that there’s been a mixed reaction to this in the Mario Kart community, but I am a big fan. You end up at the actual second track, which you whiz around, before then moving on to the third track in exactly the same fashion.

There’s no doubt that the tracks are more visually appealing and sculpted than the roads that are dotted about the map, but that’s not to say that there isn’t an awful lot of fun to be had in these connecting moments. In fact, jump into an online race and you’ll see almost immediately that there’s quite the skill gap forming already – not only with knowing the best paths to take, but also how to drive them. Mario Kart has always felt quite superficially simple, but real ones who have been around this block before know there’s a whole other world (this time quite literally) waiting to be explored that’ll enable you to do things you wouldn’t have thought possible.

The courses on offer are a mixed bag, the best are great. It’s also worth noting that the soundtrack to this game is incredible. | Image credit: Eurogamer

Part of this is down to the fact that Mario Kart World tells you very little. Yes, there’s a menu option for help, which details the mechanics of pretty much everything, but who is going to spend time looking through that? If you aren’t someone who reads instructions, you’ll just figure things out as you go, including the rail grinding, wall riding, and numerous new power-ups. Time really is key, here. Take the feather, an item in Mario Kart World that boosts you up to perform an extra high jump that hasn’t appeared outside of Battle Mode since the SNES game. I had initially thought this to be a rather pointless item, but I’ve learned how it can help me reach different parts of tracks that can’t be reached by performing a standard jump and it’s gotten me out of some hairy moments as obstacles suddenly blocked my path.

Time will determine the true standout stars of Mario Kart World’s track offerings, but I already have a handful of favourites that I’m still learning the ins and outs of. Dino Dino Jungle is excellent, Airship Fortress never disappoints, and Great ? Block Ruins offers some top opportunities to show off your drifting. I won’t spoil Rainbow Road, but it’s a delight, and something fans will adore – the only gripe, really, is how in the Grand Prix mode you spend very little time on these courses. Gliding makes a return from previous Mario Karts (although your kart springs actual wings this time), and water is raced over rather than under, like in Mario Kart 7 and 8, thanks to a jet ski transformation, which is a bit of a surprise the first time you drive into a body of water. As ever with Mario Kart (and with many Nintendo games in general) there’s more here than there initially seems.

This is most true in the Free Roam mode. With the whole of the game’s map to explore, this is akin to being blindfolded and then taken to a remote location and dumped out the side of the black van (but in a cute way, probably by people that offered chilled beverages and wore crevats). Don’t go into Mario Kart World’s Free Roam mode expecting something like Forza Horizon, or really any modern open-world game. You have a map that shows the different areas and how many P-Switch missions you’ve completed, the number of Peach Coins collected, and the total number of Question Mark Panels you’ve found, the latter being sorted by track if you delve in slightly further. That’s it. Bluntly, it’s not tracking these things in a way I find helpful.

I’d have loved the Free Mode mode to have a touch more direction to it. | Image credit: Eurogamer

Some of this will come down to how you play Free Roam. I’ve messed about with my son, playing wirelessly on two different consoles, and the rather lackadaisical nature of the world here works well. We zoom about, discover things to collect or missions to tackle, and then move on. Great, idyllic even, but this isn’t how I prefer to play when on my own. I want more defined stats and found/completed P-Switches marked on the map. To go one step further, the best open-world racing games integrate everything into the world, be it races, missions, challenges, or collectibles. In Mario Kart World you don’t get this unified bustling world to tackle as you wish, with the racing/events being set in the world but not feeling like part of it – they’re off in other menus. For me it’s snackable content rather than something I’d lose myself in.

There’s more, though. Knockout Tour, an elimination-style race event that sees you compete continually along a set of roads and courses in the open world, is a real highlight of Mario Kart World, although be prepared for some infuriating COM behaviour as you attempt to complete every Rally on the hardest difficulties. Still, at 100 cc or less against the bots or ideally against real people online, this mode is a blast. There’s a real thrill in the regular cuts to the amount of competitors taking part, those crossing checkpoints in a position below the displayed number being discarded as others continue on. This mode also sells the world aspect brilliantly, with each rally stretching across large portions of the map.

Mario Kart World offers plenty of spectacle on Switch 2. | Image credit: Eurogamer

Those of you with rage issues might want to think carefully before going on a Knockout Tour, though, as it manages to pack in the series’ now infamous moments of shenanigans to a degree I’ve never experienced before. In Mario Kart you’re never ‘safe’ and cruising to a victory, as at any moment, you could be shelled or attacked in another way, crushing your dreams of victory. Knockout Tour, with its stress-inducing eliminations, puts you through multiple moments like this in every rally, but the elation felt when winning is worth the misery of a last-second triple-shell onslaught that somehow sends you from five seconds to victory to eighth place. Key to this, really, is that for every moment of near combustion someone else is having the time of their lives. Mario Kart World, as ever, gives as much as it takes.

Mario Kart World accessibility options

Smart Steering, Auto-accelerate, Auto-use item, Tilt controls, Vertical/Horizonal camera inversion.

Other, multiplayer-centric, modes include takes on the classic Balloon Battle (eliminate other competitors by popping their balloons) and Coin Runners (collect as many coins as you can), but I expect my long-term future in Mario Kart World (aside from noodling in Free Roam) is Time Trial. This is where I’ve always gravitated to, starting way back on Mario Kart 64 when I used to send in my best times to the magazines of the era. Now we have online ghosts to compete against, so it’s easier to learn the best techniques, but the level of dedication required to post great times is still the same. If you think you are good at Mario Kart World, it only takes a quick perusal of Time Trial to become rather humbled.

I’ve picked up Mario Kart World at every possible moment since the Switch 2 released. It’s a gloriously fun multiplayer romp of a game that is an essential purchase for late into the night, ‘how did it get to 2am?’ hilarity, but the nature of it being the main launch title still bothers me. Free Roam had the potential (and probably still does, depending on how Nintendo chooses to update the game) to consume me, but some rather typical Nintendo quirks mean it’s at its best when you’re dipping your toes in rather than going for a full-on dive.

A copy of the game and a Switch 2 was provided for review by Nintendo.



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World Network integrates native USDC and Circle’s CCTP
NFT Gaming

World Network integrates native USDC and Circle’s CCTP

by admin June 12, 2025



World Network has upgraded its blockchain with native USDC support and Circle’s cross-chain transfer protocol.

The update, announced by World Network on June 11, brings an end to bridged USD Coin (USDC) on World Chain, replacing it with fully-backed, native tokens issued directly by Circle. Native USDC will give its 27 million users a faster, more reliable way to move money.

Until now, users held bridged versions of USDC, which are wrapped assets representing USDC from another chain. Native USDC, in contrast, is directly minted and redeemed by Circle, backed 1:1 by U.S. dollar reserves. This upgrade improves transparency, trust, and liquidity.

In addition to native USDC, the introduction of CCTP V2 facilitates cross-chain transfers, enabling developers and users to transfer USDC between blockchains more rapidly and cheaply. It also supports better composability, or the ability for applications to interact seamlessly across decentralized finance platforms.

A number of new features are made possible by this integration, including Circle Mint access for qualified companies, improved developer tools for creating USDC Mini Apps, and quicker peer-to-peer transfers. All previously bridged USDC on World Chain has already been automatically upgraded to native.

World Network, which positions itself as a global digital identity and finance platform, has seen growing use of USDC for remittances and payments through Mini Apps in its World App. The latest update enhances this functionality while opening the door for developers to build more financial tools directly into the platform.

This comes just weeks after World raised $135 million from investors like a16z and Bain Capital Crypto in a public Worldcoin (WLD) token sale. Other recent milestones include the launch of the Orb Mini device in the U.S., a partnership with Visa, and entry into Taiwan, Argentina, and Thailand on May 31.

Despite facing regulatory challenges in countries like Indonesia, Kenya, and Brazil, World continues to grow, with plans to add support for Circle’s euro-pegged EURC in the near future.



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Man City Club World Cup squad: Jack Grealish left out
Esports

Man City Club World Cup squad: Jack Grealish left out

by admin June 11, 2025


Jack Grealish has been left out of Manchester City’s 27-man squad for the Club World Cup, the Premier League side confirmed on Wednesday.

While there was no place for the former £100 million ($135.4m) man, new signings Rayan Aït-Nouri, Rayan Cherki and Tijjani Reijnders were among the players selected by Pep Guardiola.

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Sources have told ESPN that Grealish has been the subject of interest from a number of Premier League clubs, including Everton, and also from clubs abroad. However, any negotiations are not at an advanced stage.

Guardiola suggested after the win over Fulham on the final day of the Premier League season that Grealish may have to leave the Etihad Stadium to find regular first-team football.

City face Moroccan side Wydad AC in the opening match of their Club World Cup campaign in Philadelphia on June 18.

Jack Grealish’s Manchester City future appears increasingly uncertain. Martin Rickett/PA Images via Getty Images

Kyle Walker was also omitted form City’s travelling party. The England defender, whose contract at the club runs until 2026, left the club in January to join AC Milan on loan until the end of the season.

James McAtee is also absent as he is captaining England at the under-21 European Championship instead of making the trip to the United States.

Man City’s Club World Cup squad:

Goalkeepers: Marcus Bettinelli, Stefan Ortega, Éderson

Defenders: Rúben Dias, John Stones, Nathan Aké, Rayan Aït-Nouri, Vitor Reis, Josko Gvardiol, Manuel Akanji, Abdukodir Khusanov, Rico Lewis

Midfielders: Nico Gonzalez, Rodri, Tijjani Reijnders, Ilkay Gündogan, Bernardo Silva, Matheus Nunes, Rayan Cherki, Claudio Echeverri, Phil Foden, Oscar Bobb, Nico O’Reilly

Forwards: Omar Marmoush, Erling Haaland, Savinho, Jérémy Doku



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Crypto Trends

Circle Stock Jumps as USDC Stablecoin Expands to Sam Altman’s World Chain

by admin June 11, 2025



In brief

  • Shares of Circle are up more than 10% today as its stablecoin expands natively to World Chain.
  • The company is now valued around $28.34 billion, up nearly 4x from its IPO price.
  • USDC is now natively supported on 21 different blockchains.

Shares of stablecoin giant Circle are up more than 10% today as the firm’s USDC stablecoin and cross-chain transfer protocol expand to World Chain, the blockchain co-founded by OpenAI CEO Sam Altman that’s focused on human verification.

As part of the integration, all bridged USDC tokens on World Chain were automatically upgraded to the newly launched native USDC. 

“We’re excited to announce that native USDC and CCTP V2 are now live on World Chain,” the firm wrote in a blog about the announcement. “This upgrade enhances liquidity, security, and capital efficiency for developers and users across the World Chain ecosystem.”

The expansion now puts USDC, the second largest stablecoin, on 21 different blockchains, the announcement says. 



Circle stock (CRCL) is currently trading above $116, up more than 10% on the day and sitting at a price nearly four times its $31 IPO price. Listed on the Nasdaq, CRCL pumped as high as $138.57 on Monday.

After hitting the public market last week, the stock was initially halted multiple times on its first day of trading, jumping to more than three times its IPO price in a matter of minutes.

That debut exceeded the initial performance of major publicly traded tech companies like Meta, Robinhood, and Airbnb upon their respective listings.

The IPO, which raised $1.1 billion for the firm and early shareholders, accelerates a trend of crypto companies going public. In May, trading platform eToro made its debut on public markets. Prior to that, Bitcoin rewards company Fold went public as well. 

Neither, though, saw as much success upon debut as shares of CRCL, which scored a major victory when compared to the initial listings of other crypto-focused companies, in terms of share price surge after offering.

However, another prominent crypto firm may join the race soon, with New York-based exchange Gemini recently filing for its own IPO. 

Circle, now valued around $28.34 billion, sought to go public as early as 2022. But plans to go public via a merger with a SPAC fell through at the time. 

Edited by Andrew Hayward

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Ancelotti's first Brazil win clinches 2026 World Cup berth
Esports

Ancelotti’s first Brazil win clinches 2026 World Cup berth

by admin June 11, 2025



Jun 10, 2025, 10:54 PM ET

Brazil qualified for the 2026 World Cup with a 1-0 win over Paraguay on Tuesday night in Sao Paulo.

The win was the first for new manager Carlo Ancelotti, whose first match in charge was a 0-0 draw with Ecuador on Thursday.

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Real Madrid striker Vinícius Júnior scored the game’s only goal in the second half.

“I’m very happy with today’s result. We needed to win at home for our fans too and qualify for the World Cup, which was our goal,” Vinicius said.

“Now [Ancelotti] will have more time to work, to see what he can improve. Today wasn’t one of our best games, but the important thing in qualifying is to win and prepare well for the World Cup.”

The result puts Brazil on 25 points with only two rounds of games remaining, meaning the five-time World Cup winners are assured of one of CONMEBOL’s six automatic berths for the tournament in the United States, Mexico and Canada next year.

Brazil have never failed to qualify for a World Cup in the history of the tournament. Defending champions Argentina and Ecuador are the only other CONMEBOL teams to have secured a spot at the World Cup from South America’s 18-game qualifying schedule.

Information from The Associated Press was used in this story.



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Hands typing on a keyboard surrounded by security icons
Gaming Gear

Netgear just bought a cybersecurity firm to kill off VPNs and take over the SME networking world

by admin June 11, 2025



  • Netgear’s Exium acquisition targets SMEs with powerful all-in-one security
  • Traditional VPNs may vanish as Netgear pushes SASE into its next-gen business offering
  • Netgear’s hardware gets smarter, bundling security directly into routers for out-of-the-box protection

Netgear has entered the business cybersecurity market by acquiring Exium, a company specializing in secure cloud-based networking.

The company says the move is part of Netgear’s long-term strategy to serve small and medium-sized enterprises (SMEs) with simplified, high-performance connectivity solutions.

By integrating Exium’s technology into its portfolio, Netgear aims to go beyond traditional VPNs and deliver a modern Secure Access Service Edge (SASE) framework that addresses both networking and security needs.


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Making enterprise-grade security manageable for small IT teams

With this step, the company believes it can offer not only a strong business VPN alternative but also a comprehensive, user-friendly platform.

The integration of Exium’s platform will enable Netgear to develop an all-in-one system that combines wired and wireless networking with built-in security features.

“AI has changed the threat landscape for small and medium enterprises as well as larger businesses, but the solutions for SMEs are often too difficult to implement or need to be cobbled onto the network and managed separately,” said Pramod Badjate, President and GM of Netgear for Business.

“By offering the Exium SASE solution with the goal of integrating it into our Insight cloud management platform, we’ll be able to bring our customers a seamless, single-pane-of-glass solution that is easily deployed and managed by small IT teams or MSPs.”

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The acquisition also sets the stage for improved hardware that supports advanced security functions right out of the box.

With its sights set on becoming a top provider of VPN routers for business users, Netgear now aims to deliver networking devices that are secure by design.

The company’s established expertise in wireless hardware, combined with Exium’s cybersecurity layer, means SMEs could soon benefit from ready-to-use routers and switches offering both performance and protection.

At the core of Exium’s platform is a zero-trust architecture, which aligns with Netgear’s plan to deliver a leading Zero Trust Network Access (ZTNA) solution for its customer base.

“Exium was built from the ground up as a cybersecurity solution to help protect small and medium enterprises that lack a comprehensive solution for combatting cybersecurity threats,” said Farooq Khan, CEO of Exium.

“We share a similar vision with Netgear and are excited to be joining the team to build a fully integrated network and security solution specially tailored to serve the needs of these customers.”

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Mario Kart World Review - Roam If You Want To
Game Reviews

Mario Kart World Review – Roam If You Want To

by admin June 10, 2025


For some family and friend groups, Mario Kart is an institution – a foundational memory of competition, silliness, and fun that has endured for decades of new tracks, racers, and games. That reputation for entertainment is at no risk of being lost by the arrival of Mario Kart World, which offers tons of thrilling and bonkers courses, an intense awareness of adrenaline-fueled speed, and the best feeling controls to date. It’s also true that this new Mario Kart stumbles in some important ways as it tries to expand its scope, especially with a lackluster freeroam experience. Even with some missed opportunities to excel, the charm and vibrancy of the franchise holds up and ensures the Switch 2 launch includes an approachable and exciting racer that everyone can enjoy together.

Whether dashing through the Grand Prix or new endurance-style Knockout Tours, trying to win the day in a massive 24-player online scrum, or shouting at your family in a four-player local race down Rainbow Road, the driving of Mario Kart has never felt better. Physics are more nuanced and precise, including a much-improved approach to gliding and flight. Techniques like rocket start and drift are now even more core competencies than before, and new tricks like charge jump or rewind give you increased utility to navigate a course. Riding rails, charting shortcuts, and smart item usage (including fun additions like the hammer toss) are essential to have any chance in the cutthroat online races, but also in the elevated challenge of single-player races, which feel much more difficult now on higher CC settings. 

Beyond the great driving feel, it’s the various courses that steal the show. Each location offers surprises, from sudden rocketing ascents to crashing down into a wave-wracked sea. The tracks exist as hotspots in a larger open world, so players are rewarded with greatly increased variety not only by racing the tracks, but the designated paths between the many linked destinations. The colorful characters and endless obstacles give you a real sense of touring across a Mario-themed landscape where all these unusual characters and monsters somehow coexist. 

Graphics, audio, and production values are all also exceptionally high. The characters exhibit charming facial expressions, even if the cartoony vibe on some characters feels almost overexaggerated, and the game world is detailed and vast. A high frame rate and gorgeously detailed environments combine to lend a surprisingly intense perception of speed. Music in Mario Kart games has sometimes veered into annoyance, especially on those sped-up final laps, but I found the varied tunes of this installment to be toe-tapping and highly listenable. 

 

Mario Kart World’s biggest innovation is, unfortunately, also its biggest letdown. The free roam option lets you dash about the open world, find some scattered one-off missions, and seek out hidden items. I quite like the interconnection between tracks and the intimation of a bigger game world, but the actual implementation of this open space is lacking. The large areas don’t feel curated to be a compelling open world. Too few activities pop up to justify the wandering. The map is only accessible from the frontend, so it’s easy to lose a sense of place. And rewards are profoundly lackluster and uninteresting, usually amounting to yet another sticker for the side of your kart. It’s all quite underwhelming, especially when stacked against numerous other open-world racers in the market that include more robust discovery and varied gameplay. 

The other alternative to racing is also substandard. The “Battle” modes, Balloon Battle and Coin Runners, feel limited in depth and too clumsy to be enjoyable. After some hours trying to find the fun, I was happy to return to the race lines. 

It’s those races that have always been the source of the real fun, and that remains the case here. I found far more joy playing solo than I have in prior Mario Kart installments, as the increased arsenal of tricks and compelling course designs demanded more focused attention. And multiplayer remains a chaotic and nail-biting good time. In all cases, you must accustom yourself to the wild and sometimes random swings between leading the pack in 1st place, and a sudden single blue shell that completely craters your win – it’s the nature of this particular beast, and that randomness might frustrate some players. Embrace that unruly element of luck, and Mario Kart World produces a lot of laughs and memorable moments. 

While Mario Kart World doesn’t earn high marks across the board, it has it where it counts. As a launch title for Nintendo’s new system, this is a friendly and approachable release that will delight all members of the family, while also offering a high skill and knowledge ceiling for dedicated players who want to dig deep. And it’s just as maddening and hilarious as ever to hit your buddy with a shell and watch him spin out. At the end of the day, isn’t that the point?



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Ghostly Cycling Adventure Wheel World Crosses The Finish Line This July
Game Updates

Ghostly Cycling Adventure Wheel World Crosses The Finish Line This July

by admin June 10, 2025


Wheel World is an upcoming open-world game in which players ride a bike possessed by ghosts on a quest to save the world. This quirky adventure comes from Nidhogg and Flywrench developer Messhof and has been floating around for some time, but as announced during the PC Gaming Show, it’s finally launching on July 23.

A new trailer shows off newly revealed locations that the protagonist Kat will traverse atop her bicycle. The game’s plot centers on Kat’s quest to save a universe on the brink of collapse with the aid of ancient cycling spirits. Doing so involves winning races and other cycling challenges against colorful characters while recovering legendary parts to perform a special world-saving ritual called The Great Shift. You can also customize Kat’s bike to tailor it towards your riding style and explore the colorful open world in search of secrets.

 

If you’re curious to try Wheel World, a Steam demo is available now. The game will be available on PlayStation 5, Xbox Series X/S (launching day one on Game Pass), and PC. 



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June 10, 2025 0 comments
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