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What Does Bitcoin Do? Strategy's Saylor Answers With Just 2 Words
NFT Gaming

What Does Bitcoin Do? Strategy’s Saylor Answers With Just 2 Words

by admin August 25, 2025


Michael Saylor kept his latest update short as the Strategy co-founder posted an AI photo of himself riding a bright orange scooter and wrote just two words: “Bitcoin delivers.” This new message came as the company’s Bitcoin holdings reached new heights in both size and value.

And this figure may increase further, if the usual Monday announcement hits the press tomorrow.

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For now, according to filings, Saylor-led Strategy holds 629,376 BTC, to buy which it spent about $46 billion, averaging $73,320 per Bitcoin. At current levels, the stash is valued at $72.24 billion, putting the company more than 56% on paper.

Not to forget that Strategy is a public company and trades under the ticker MSTR with a $98 billion market capitalization, of which Bitcoin accounts for roughly 74%. Still, the enterprise value is listed at $115 billion, and its stock recently traded at around $344.

Strategy’s Bitcoin and MSTR business

As all eyes are on Monday, let’s remember that on Aug. 11, Strategy disclosed the purchase of 155 BTC. Then, on Aug. 18, the software provider purchased another 430 BTC.

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Insider trading reports meanwhile show busy activity around the MSTR stock. Over the last three months, there have been 31 transactions: 13 open-market purchases and 18 sales. Over the last year, insiders have executed a total of 69 trades, buying 286,132 shares and selling 474,471.



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August 25, 2025 0 comments
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'Skibidi,' 'Tradwife,' and 6,000 Other New Words Are in the Dictionary Now
Product Reviews

‘Skibidi,’ ‘Tradwife,’ and 6,000 Other New Words Are in the Dictionary Now

by admin August 19, 2025


Before you roll your eyes at the Gen Alpha in your life for using made-up words, you might want to check the latest update to the dictionary. Cambridge University announced that its most recent revisions to the Cambridge Dictionary add 6,000 new words, including a slew of internet-pilled ones like skibidi, tradwife, and delulu.

“It’s not every day you get to see words like skibidi and delulu make their way into the Cambridge Dictionary. We only add words where we think they’ll have staying power. Internet culture is changing the English language, and the effect is fascinating to observe and capture in the Dictionary,” Colin McIntosh, Lexical Program Manager at Cambridge Dictionary, said in a statement.

Note that the measurement here is staying power, not whether we want it to stick around. To McIntosh’s point, “skibidi”—defined as “a word that can have different meanings such as ‘cool’ or ‘bad,’ or can be used with no real meaning as a joke”—has already been around for nearly a decade, with its first usage tracked to a 2018 song released by Little Big. The song, titled “Skibidi,” has over 700 million views on YouTube. Of course, the term came to prominence in 2023 thanks to a deeply brain-rotted YouTube series and became so popular that Kim Kardashian wore the word on a necklace for no apparent reason.

Another entry, ‘tradwife,’ is fascinating to consider in terms of staying power, as it references an older model of familial structure. It’s literally short for “traditional wife,” suggesting that the users recognize that the term “wife” has moved away from their preferred definition. Interestingly, Cambridge identifies tradwife as a uniquely online identity, defining it as “a married woman, especially one who posts on social media, who stays at home doing cooking, cleaning, etc. and has children that she takes care of.”

A link to the internet or technology is a central aspect of many of Cambridge’s new terms. Others that made the cut include “mouse jiggler,” referring to software that keeps your screen active so it looks like you’re working, and “broligarchy,” defined as “a small group of men, especially men owning or involved in a technology business, who are extremely rich and powerful, and who have or want political influence.” We’ll give you three guesses as to whom that term applies.

One term that is not particularly modern but has just made the cut: “work spouse.” Which is defined as “a person with whom someone has a close, but not romantic, relationship at work, in which the two people help and trust each other in the same way that a married couple does.” That one almost feels like a word from another era, making it a fascinating inclusion in a tech-heavy batch.

If seeing some of those terms make it into the dictionary gets you riled up, you should know that Cambridge is constantly adding new words. You don’t have to use them, but it’s nice to be able to look them up when others do.



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August 19, 2025 0 comments
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Out of Words features one of the cutest videogame characters I've ever seen, but there's a tinge of Kafkaesque darkness to it, too
Product Reviews

Out of Words features one of the cutest videogame characters I’ve ever seen, but there’s a tinge of Kafkaesque darkness to it, too

by admin June 13, 2025



(Image credit: Kong Orange, WiredFly)

After yapping about nothing but videogames for three days at Summer Game Fest, I tried my best to talk about anything else, but I just couldn’t stop bringing up Out of Words.

It’s a sidescrolling tale of young love brought to life by a charming handicraft world and striking stop-motion animation. Being the type of person who’s always experimenting with amateur arts and crafts and playing Jim Henson’s Labyrinth on repeat must make me the perfect target for this, but the creations here benefit from a team of real artisans.

When it launches, you’ll be able to play Out of Words with a friend on the couch or connect with them online, regardless of platform. In my demo, I played with game director Johan Oettinger, while game design lead Jeff Sparks joined us for a chat. It’s a strictly co-op adventure, and how its protagonists play will change throughout the journey to reflect the emotions and story connecting the kids, Karla and Kurt.


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An “Alice in Wonderland” moment happens almost immediately, dropping the friends into an unfamiliar and troubled world that hinders their ability to speak. It’s also when you meet Aleph—the darling manta-like creature that’s a manifestation of their friendship and feelings for each other.

(Image credit: Kong Orange, WiredFly)

The Out of Words duo are cute as a button, but screenshot stills don’t do Aleph justice. The bubbly blue baby purrs, coos, and squeaks while twirling about to lighten the mood. It makes perfect sense Aleph is born from good feelings between kind, gentle people. It’s gotta be the cutest thing I’ve ever seen, and it’s not just a me thing, either. Characters in later scenes seem drawn to its warmth in a way I suspect will have some special meaning for the big picture.

When the demo skips ahead, it takes Kurt, Karla, and the painfully precious Aleph underneath the City of Nouns, aptly named Nounberg. To navigate the dangers of the catacombs, the friends toss Aleph back and forth, juggling its magic to avoid obstacles.

The player holding Aleph floats along the ceiling, while the other runs along the ground like normal. Oettinger never dropped me, but I did let him go tumbling once or twice before finding our pace as a team. If you can learn to give up a little control and trust your partner, the mechanic turns into a comfortable dance. It’s not difficult, but it’s quite satisfying.

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“There’s enough of a challenge to feel like you’re overcoming, but we really want to keep it modest,” Sparks said. “So that you can play it with your child, a non-gamer partner or parent. Someone who’s a little less versed in videogames. We really want to make this as approachable as possible.”

Despite Kurt and Karla’s predicament, the introduction to the catacombs feels surprisingly calm, almost meditative. Character puppets, blades of grass, and books—everything in the world of Vokabulantis is a real object that was made by hand and filled to the brim with tiny details. Set pieces are individually placed, while scenes are lit with actual studio lighting.

The whole presentation felt like a diorama I could reach out and touch. It’s no small feat, but Oettinger tells me he’s been fabricating crafts like these for over twenty years as the founder of his animation studio, WiredFly.

Immediately, the studio’s approach makes me think of Ghibli, but not in the exclusively cute and cozy way popularly associated with the studio today. Out of Words is dark, beautiful, and comforting. I didn’t see anything quite as terrifying as Princess Mononoke’s headless Forest Spirit, but I did encounter strange creatures and unease more familiar in films like Spirited Away. Oettinger notes Hayao Miyazaki is among the artists who inspire him, along with Franz Kafka, Michael Ende, and David Bowie.

(Image credit: Kong Orange, WiredFly)

There’s a point when Kurt and Karla’s own anxieties and miscommunication manifest, and the darker side of those influences emerge. Whatever happens triggers a new low in their friendship, and the two become an abomination of something called Primordial Clay. It’s a divine substance that makes up much of the life in the strange world, and seems to sense how the duo feels.

I was a little taken aback by how monstrous their insecurities take shape. Karla and Kurt are stuck together, the darling little Aleph sandwiched somewhere in the middle. Their movements no longer complement each other; instead, they move together as a messy, bumbling skull-like creature with two arms—one for each player to control.

It destroys pieces of the city as it tears through alleyways and shops, desperate to catch a frightened clay citizen who may have more answers about how to help them find their words again. The rhythm of controlling their embodied ugliness came slower, but I found my groove with time. That’s intentional, too. Sparks explained the transition demonstrates “just how dramatic the gameplay changes are between sequences.”

Out of Words is a coming-of-age story, but the complexities of communication are a lifelong challenge, even in old age. My first trailer impression misread the game, and I assumed the only communication happening would take place through actions, but I was wrong. There’s plenty of direct language involved, and it brings the same artistry from the art style to the names of places and people thanks to poet Morten Søndergaard.

My only disappointment came when the demo ended—I miss Karla, Kurt, and Aleph already. There’s so much craftsmanship in the words, in the interactions, and in the placement of trinkets; it’s a real showcase of specialist talent. While my demo experience wasn’t very long, only some 40 or so minutes, I can’t help but walk away feeling like Out of Words could be one of those games that endears me to the medium all over again.



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June 13, 2025 0 comments
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The Nintendo Switch 2 Game Chat feature will transcribe naughty words
Game Reviews

The Nintendo Switch 2 Game Chat feature will transcribe naughty words

by admin June 6, 2025


The Game Chat feature on the Nintendo Switch 2 will transcribe anything you say, including expletives.

Game Chat, a wonderful accessibility feature that offers text-to-speech functionality as well as live captions, is available to all users. Paired with the built-in microphone, it allows any user to communicate easily during online play.

Bluesky user David Howe showcases the feature being used naughtily. In the screenshot he posted, user moNo.lithfiji writes: “say some fuck shit”, followed by “yo, it says fuck” to their peers. Switch 2 owner Poopshtump echoes this surprise, responding: “Oh shit, it says fuck”.

Watch Jim Trinca do a Switch 2 ASMR unboxing for money here.Watch on YouTube

CONFIRMED: you can say fuck in game chat speech-to-text

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— David Howe (@monolithfiji.bsky.social) 5 June 2025 at 17:30
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Up to 12 players can join the same voice chat, opening up a world of possibilities for you and your crass friends. Game Chat is also free until the 31st March 2026, so you’ve got almost a year to swear as much as you want and see it transcribed on your Nintendo Switch 2. Bet the Switch 2 Welcome Tour doesn’t teach you about that, huh?

It should be emphasised that regardless of any profanity, the Game Chat feature is still a major boon for the console, due to its ability to allow those unable to use the microphone for any reason to type out messages on a virtual keyboard, or alternatively allow those who’d struggle with said keyboard to send messages without much trouble.

If you fancy seeing what the Switch 2 can do, other than write up swear words, check out Digital Foundry’s look at the Batman: Arkham Knight Switch 2 experience. It turns out playing that backwards compatible title fixes one of the worst ports on the original Switch!



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June 6, 2025 0 comments
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Fortnite's AI Darth Vader hasn't just created problems for Epic by being Jedi mind-tricked into saying bad words, it's led SAG-AFTRA to file an unfair labour practice charge
Game Updates

Fortnite’s AI Darth Vader hasn’t just created problems for Epic by being Jedi mind-tricked into saying bad words, it’s led SAG-AFTRA to file an unfair labour practice charge

by admin May 20, 2025


Late last week, Fortnite got a Darth Vader chatbot you can squad up with and have stilted AI-powered conversations that use James Earl Jones’ actual voice. It’s not just said a bunch of stuff it wasn’t supposed to – it’s now led the SAG-AFTRA union to file unfair labour practice charge.

If you weren’t around last week, Epic quickly had to issue a patch to the bot – which has been made with the approval of deceased Vader VA Jones’ family – not long after it was released into the wild, because players had managed to get it to say stuff it shouldn’t. You know, swears, slurs, and chatter about breasts.


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Fast forward to last night, when voice acting union SAG-AFTRA issued a statement on the AI Vader bot, challenging Epic on it being a thing and revealing that it’s filed an unfair labour practice charge with the US National Labour Relations Board.

“We celebrate the right of our members and their estates to control the use of their digital replicas and welcome the use of new technologies to allow new generations to share in the enjoyment of those legacies and renowned roles,” the union wrote, acknowledging Jones’ estate having approved the bot, “However, we must protect our right to bargain terms and conditions around uses of voice that replace the work of our members, including those who previously did the work of matching Darth Vader’s iconic rhythm and tone in video games.

“Fortnite’s signatory company, Llama Productions, chose to replace the work of human performers with A.I. technology. Unfortunately, they did so without providing any notice of their intent to do this and without bargaining with us over appropriate terms. As such, we have filed an unfair labor practice charge with the NLRB against Llama Productions.”

VG247 has reached out to Epic for comment.

So, we’ll have to see what, if anything comes of the union challenging Llama Productions over allegedly not providing it notice of its plans to use AI to create AI Vader. It’s yet another chapter in the union and many voice actors’ efforts to secure protections against the use of AI to mimic voices, which it’s been argued presents an existential threat to their profession.

After all, as the union argues here, getting another actor to deliver voice lines for Fortnite Vader that sound like Jones would have been an alternative option to using AI her. Though as I’ve said, Epic and Llama did secure the right permission from those representing the AI-emulated actor’s interests.

How do you feel about AI Vader? Let us know below.



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May 20, 2025 0 comments
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