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Battlefield 6 is making some big changes from the beta to address slide/jump spam, weapon recoil, those playlist options
Game Updates

Battlefield 6 is making some big changes from the beta to address slide/jump spam, weapon recoil, those playlist options

by admin August 22, 2025


The Battlefield 6 beta is well and truly behind us. By EA’s own admission, it had the most players in Battlefield history, for a beta or otherwise. There’s clearly significant interest in the game, but the beta also garnered a lot of criticism.

Following the beta’s conclusion, the developer promised that it would come back with an update on all the hottest topics coming out of the beta, and how it plans to address each concern. That day is now here.


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Battlefield Studios shared a response to a few key areas of feedback from the Battlefield 6 beta in a new blog post. The writeup addresses weapon mechanics, movement, modes, player counts, playlist options, and the variety of maps.

Starting off with weapons, the developer said recoil is getting a pass to make tap-firing and burst-firing more rewarding. The full game will also better represent the range characteristics for each weapon, which likely refers to how SMGs were unreasonably more accurate at range compared to ARs.

Of course, the ever-annoying M87A1 shotgun was touched upon in the post. At launch, getting a kill will require more pellets. While Battlefield Studios does touch on discrepancies between time-to-kill and time-to-death in some situations in the post, the issue remains under investigation.

Recon was the least popular class in the beta. | Image credit: Battlefield Studios, EA.

While movement in the beta was generally praised, some players attempted to push its limits in ways that try to resemble Call of Duty’s. In response, the full game will reduce horizontal momentum carried from a slide into a jump. Consecutive jumps are also being penalised with a lower height for each one. The inaccuracy gained by firing while jumping or sliding is also being increased. Finally, parachutes now have lower initial acceleration.

Map exploits are next on the list. You may have seen instances of players reaching out-of-bound spots (mainly rooftops) during the beta, and the developer is working on making them impossible in the final game.

Of course, the other complaint about maps is just how small they were, effectively making them all practically play the same. The blog post stresses that there’s going to be more variety at launch, but it also confirms that upcoming Battlefield Labs tests will feature Mirak Valley, and Operation Firestorm – two larger maps that will be available at launch.

Watch on YouTube

One of the most discussed modes in the beta has been Rush, and the post clarifies the developer’s intent with its implementation in Battlefield 6. The beta featured 12v12 matches that some said were too small, though mainly because of the map design.

While the post doesn’t touch specifically on the map sizes for Rush, it does confirm that it’s going to continue to be a mode with a (relatively) small player count, leaving Breakthrough to deliver that large Rush-ish experience.

One of the most interesting (and welcome) parts of the post is a discussion on the studio’s philosophy when it comes to player counts per mode/map. Battlefield Studios said that maps and modes are each designed to fit different player counts, which inevitably means these numbers are going to vary.

In essence, player counts aren’t set in stone, and instead vary based on what works for each situation. The blog post gives the example of Breakthrough, a mode that will be available on maps with 48 players, and others with the full 64.

Not hiding this time. | Image credit: Battlefield Studios, EA.

Another controversial topic from the beta has been the availability (and visibility) of playlists. The developer reiterates that Open and Closed Weapon playlists will continue to be options at launch, and that it’s “looking for ways” to make those options easily accessible.

The last takeaway from the post is that some of these changes – including the aforementioned larger maps – will be part of the next Labs sessions, which is exciting for those who have access to that.

For everyone else, Battlefield 6 will be available on October 10 for PC, PS5, and Xbox Series X/S.



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August 22, 2025 0 comments
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Black Ops 7’s co-op campaign culminates in a DMZ-like ‘Endgame’ activity for 32 players in an open-world map, plus it has unlockable weapon camos
Game Updates

Black Ops 7’s co-op campaign culminates in a DMZ-like ‘Endgame’ activity for 32 players in an open-world map, plus it has unlockable weapon camos

by admin August 20, 2025


Call of Duty is aiming for its next campaign to be a part of the “connected” experience of the overall live-service game, starting with Black Ops 7.

During a media briefing event last week, Treyarch revealed that the BO7 campaign is playable for up to four players in co-op, played over 11 standard, explosive set-piece missions. Not only that, but you will be able to unlock campaign-specific weapon camos (including four Mastery camos), reticles, player cards, and other cosmetics, all while earning XP to progress your overall level and even individual battle passes. There will even be daily and weekly challenges to complete.

Image via Activision

The campaign stars David Mason and his Spectre One team, including Mike Harper, Eric Samuels, and newcomer Leilani Tupuola, with support from BO6 character Troy Marshall who is now several decades older in this story. Some sort of red, hallucinogenic gas seems to be the main catalyst for weird visions and trippy missions, given what little gameplay I was shown.

Once that story’s 11 standard missions are completed, however, a new “Endgame” experience will unlock, featuring an open-world Avalon map for up to 32 players to explore and fight enemies in. Gamers will be able to fly into the battle royale map-like zone to fight AI soldiers and robots, complete missions, and rank up their operators with new abilities and a level-up system called Combat Rating.

Increasing your Combat Rating (max level 60) will give players access to higher-tier areas of the map, but here’s the catch: if you die, you wipe and have to start all over again, similar to games like Modern Warfare II’s DMZ mode or Escape From Tarkov. That’s right, wiping as a squad will reset your progress for that operator.

Each individual, playable operator also has their own abilities and skill specializations that can be unlocked and leveled up, such as a Grapple Hook, Mega Jump, or Drone Charmer that spawns quad-rotor drones to take down enemies.

Treyarch says that Endgame will be the “final proving ground where all of your campaign progress is tested in a new environment.” Progress is tied to “shutting down Guild activities” as you “move into the hardest regions.”

Image via Activision

A lot about Endgame is still being kept secret for now, but players looking to expand their BO7 experience and unlock everything it has to offer may find some real fun in this new co-op experience to play alongside multiplayer and Zombies modes.

BO7 launches for PlayStation, Xbox, and PC later this year.

Destructoid is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy



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August 20, 2025 0 comments
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Screenshot: EA / Dice
Game Reviews

Battlefield 6’s Open Weapon System Is Good

by admin August 18, 2025


When I first heard about EA and Battlefield Studios’ plan to implement an open weapon system in the upcoming Battlefield 6, I scoffed! And playing the game in Los Angeles for an event last month didn’t sell me on it, either; I still worried it would make classes feel less unique. Now, after playing the open beta for nearly 20 hours, I’m here to say: I was wrong.

Let’s back up for a moment and explain, briefly, open and closed weapon class systems in Battlefield. (I promise this won’t be too boring.) Basically, for nearly as long as the franchise has been around, classes were locked to certain weapons. Recon, for example, had to use a sniper rifle. Over time, developers at Dice tweaked this and added “neutral” weapons that could be picked by multiple classes, or they spread specific types of weapons across a few classes. Battlefield 2042 threw a lot of this out the window when it launched without classes and let players essentially build custom heroes who could use any gadget or gun. It then added classes back in when people got angry. Anyway, Battlefield 6 is trying to find a happy balance between 2042‘s total, unbalanced openness and the classic closed weapon system of the past games. And I think, despite being nervous about the change and all the debate raging online among players on both sides, Battlefield Studios has mostly nailed it.

In Battlefield 6, any class can use any weapon. So you can spawn in as a recon soldier, but instead of a sniper rifle, you could bring an SMG. Engineers, traditionally a class that uses SMGs, can rock snipers and LMGs. At first, this seemed like a bad idea to me. I worried that players would just pick the class with the best abilities and pick the best assault rifle, and you’d lose all the uniqueness that comes from BF’s old-school class system. And in some smaller, more combat-focused modes, this is indeed the case. But in bigger, more Battlefield-y modes, like Conquest and Rush, I’ve been pleasantly surprised by how things have worked out.

In my hours with the beta, I found that in many matches players were spread all around the four classes. In some past games (looking at you, Battlefield 3), people would pick whatever class had the best assault rifle, and that was that. During a Q&A with the devs last month in LA, they talked about this and said that the open weapon system was partly designed to combat this. The idea is that now people will pick classes based on what the team needs and their unique abilities and tools, rather than the weapons they can and can’t use.

And yeah, that’s exactly what I saw happening in many BF6 open beta matches. If the enemy team, for example, brought in a bunch of vehicles or tanks, I’d see players swap to engineers to use that class’s RPG to take all those machines out. Likewise, I saw players and friends swap to the support class to help hold a point and revive people, or swap to recon to help pin down a target. It seems now that weapons can be freely equipped on any class, people are far more open to playing different classes and helping out the team. Sure, maybe some of these players have just equipped the same assault rifle on all of the classes, but if it helps my team stop a tank from destroying us, I’m fine with it. That’s a much better scenario than in past BF games, where a whole team might be assault soldiers and you’d be unable to get ammo resupplies or fight back against helis.

Battlefield 6 also rewards players for choosing a weapon that is more aligned with their class. Recon soldiers get a ton of exclusive sniper perks that make it almost silly to use a sniper rifle on any other class. But you can do it, if that makes you happy. And this is where I’d suggest some tweaks.

I think rewarding players who pick class-specific weapons is a smart idea, but I almost feel like the devs could do more to make sure picking an assault rifle on every class isn’t an easy option. Perhaps class-specific weapon punishments could work? An assault class soldier picking a sniper rifle might mean they don’t get the recon benefits, and perhaps they also reload the big rifles more slowly. Or an engineer picking an assault rifle has more kick and can’t carry as much ammo for it. These tweaks would reward people playing classes more traditionally, could be overcome with skill or teamwork, and would still allow for the weapon freedom the devs want in BF6.

But even if Battlefield 6 devs don’t steal my totally-awesome-and-perfect idea, I think the open weapon system is a good change. It lets players enjoy all the classes without forcing them to play with specific guns. This leads to matches in which all the classes are used, and that leads to more enjoyable Battlefield action. And that’s what I’m looking for. Sure, maybe it means that I’ll be killed a lot by a few popular assault rifles, but it might also mean that there will be more medics running around who can heal me. That would be nice. And don’t worry; if you hate the open weapon system, EA is going to offer playlists and modes that feature locked weapons, too. Everyone wins.



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August 18, 2025 0 comments
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Crypto Trends

How AI Is Has Turned Propaganda Into a Potent Weapon

by admin June 24, 2025



In brief

  • AI-generated war footage went viral after Iran’s missile strikes, spreading false scenes of destruction in Israel.
  • Forensic experts say the most-viewed videos were deepfakes with some created using Google’s new video model.
  • Both state actors and online partisans are flooding social media with synthetic personas and manipulated content.

The wildest clips from Iran’s bombing attacks weren’t captured by Pentagon cameras or CNN crews. They were cooked up by Google’s AI video maker.

After Iran’s missile barrage against Israel earlier in the week, fake AI videos started spreading like a nasty rumor, showing Tel Aviv and Ben Gurion Airport supposedly getting hammered.

The scenes were highly realistic, and though the strikes were real, the videos going viral all over the internet were not, according to forensic firms.

This is the state of warfare in 2025, where AI-generated deepfakes, chatbot-generated lies, and video game footage are being used to manipulate public perception with unprecedented frequency and penetration on social media.

As the world braced on Sunday for Iran’s response after the U.S. attacked key Iranian nuclear sites, joining Israel in the most significant Western military action against the Islamic Republic since its 1979 revolution, millions of people turned to social media for updates.

Instead of getting the truth, many were ensnared in a new type of misinformation campaign.

Iranian TikTok campaigns observed in the days immediately after the Israeli strikes on Iran in 2025 have deployed five main categories of AI-generated content.

One video making the rounds shows a regular Israeli neighborhood suddenly transformed into a war zone, in a before-and-after format.

🚨🚨⚡️ One of Tel Aviv’s most luxurious streets — BEFORE and AFTER the Iranian strikes.

From glamor to rubble… in seconds. 💥🇮🇷🇮🇱 pic.twitter.com/Wk2E2AQJ4h

— RussiaNews 🇷🇺 (@mog_russEN) June 19, 2025

Another batch of fakes shows Tel Aviv’s main airport getting pounded by missiles.

One clip features an El Al Israel Airlines plane engulfed in flames. While completely computer-generated, it is still realistic enough to trick non-tech-savvy people.

The sophistication is staggering, reflecting the enormous jump in quality video generators have shown in recent months, with Kling 2.1 Master, Seedream and Google Veo3 generating realistic scenes with Image to Video capabilities—which makes the model create a video based on an actual real picture instead of creating scenes from scratch.

Even open-source software like Wan 2.1, popular among hobbyists, utilizes add-ons that create super-realistic video and enhance quality while circumventing the content restrictions imposed by big tech companies.

These political clips are racking up millions of views across TikTok, while Instagram, Facebook, and X continue to promote them nonstop.

For example, a video published today showing an exaggeration of Iran’s attacks on US bases has been seen over 3 million times on X whereas a photo portraying Candance Owens and Tucker Carlson—journalists that are against Trump’s involvement in the war—as muslims has racked up over 371 thousand views in three days. Telegram channels pump out these fakes and pop up faster than platforms can shut them down.

Origin of deception

But who’s creating all this stuff?

Partisans on both sides, of course, and likely agents of each country. The propaganda war extends far beyond the Middle East.

The “Pravda” network out of Russia is contaminating AI assistants, including ChatGPT-4 and Meta’s chatbot, turning them into Kremlin mouthpieces.

NewsGuard, a project dedicated to exposing disinformation in American discourse, estimates the Pravda network’s annual publishing rate is at least 3.6 million pro-Russia articles.

Last year, the network produced 3.6 million pieces across 49 countries, utilizing 150 web addresses in multiple languages.

According to the research, the Russian network employs a comprehensive strategy to infiltrate AI chatbot training data and deliberately publish false claims.

The result? Every major chatbot—though the study doesn’t name names—parroted Pravda’s propaganda.

The Middle East campaigns demonstrate that they’ve this down to a science, customizing content by language.

“Arabic and Farsi content often promotes regional solidarity and anti-Israel sentiment; Hebrew-language videos focus on psychological pressure within Israel,” Israel’s International Institute for Counter-Terrorism (ICT) said in a report.

A different propaganda tactic leverages AI content to mock Israeli officials while making Iran’s top cleric look like a hero.

These videos, which are obviously AI-generated and not intended to appear realistic, frequently depict scenes of Ayatollah Ali Khamenei alongside Israeli Prime Minister Benjamin Netanyahu and U.S. President Donald Trump, portraying scenarios in which Khamenei symbolically humiliates or dominates one or both of the figures.

Other deepfakes combine fake videos with fake voices to enhance different political agendas.

One video, which has gathered over 18 million views in a week, features realistic footage of an Iranian military parade with hundreds of missiles and the voice of Khamenei threatening America with retaliation.

Iran’s state media jumped in. Iranian TV ran old wildfire footage from Chile and passed it off as Israeli cities burning.

Other accounts portraying themselves as news channels used fake AI videos of Iran mobilizing its missiles.

On the other side, Israel has opted to ban the media to control the geopolitical narrative, prompting even more disinformation and “dehumanization” according to experts.

Although Israel focuses on using AI for various purposes—mainly for military strategies rather than political propaganda—there have also been instances of actors utilizing generative AI for these purposes, mocking the current and past Ayatollahs and disseminating their political messages via AI-generated videos, as well as creating networks of AI bots to spread content on social media.

I usually refrain from posting cheesy AI stuff like this but this is damn cool. Remember that we come from a long line of warriors. Longer than anyone else who lived here.

Our children will talk about this brave generation for centuries. We are a part of history right now. Be… pic.twitter.com/DQq20lu0LE

— The Mossad: Satirical and Awesome (@TheMossadIL) June 23, 2025

The synthetic persona game is next level. These aren’t just fake profile pictures—we’re talking about complete artificial identities with lifelike speech, motion, and expressions.

There are already tools that use advanced technology to transform a single photo and audio clip into hyper-realistic videos featuring synthetic personas.

The virtual influencer market, KBV Research data shows, could hit $37.8 billion by 2030, meaning your favorite social media personality, that video of your political leader saying something compromising, or that highly realistic news show showing scenes from a devastating attack might not even exist.

With generative AI, the battlefield has expanded beyond borders and bunkers into every smartphone, every social feed, and every conversation.

If even the president of the most powerful nation in the world can use this technology without consequences, it’s easy to see how, in this new war, we’re all combatants, and we’re all casualties.

Edited by Sebastian Sinclair and Josh Quittner

Generally Intelligent Newsletter

A weekly AI journey narrated by Gen, a generative AI model.





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June 24, 2025 0 comments
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Hades 2's new update adds in more weapon variations, boss challenges and, oh no, a really hot portrait for Narcissus
Game Updates

Hades 2’s new update adds in more weapon variations, boss challenges and, oh no, a really hot portrait for Narcissus

by admin June 18, 2025



Supergiant Games have released the latest big patch for Hades 2 today, The Unseen Update, bringing in a number of changes so big I won’t be able to tell you about them all here, but I’ll pick out a few good ones. First of all, and perhaps most importantly, Narcissus finally has character art and, oh no, he’s hot! I’m not going to embed any pictures of him here just in case you want to witness him in game for yourself, but here’s a little tweet for those that can’t wait. Very much a “why does he have to be obsessed with himself and be attractive enough for that to be understandable” kind of vibe.


Anyway, you can put the spray bottle down, I’ll tell you about some gameplay additions. All of the roguelike’s Nocturnal Arms now have their own Hidden Aspects for you to unlock, though you’ll have to find them yourself. Some new music has been added in too, including a “hot new single from a certain band…” Zero prize for guessing this is likely to be Scylla and the Sirens.


Several, optional new events have been added in for when you get close to a number of the game’s characters, and there’s even some new artwork for certain characters in the salt bath (and some “visual flourishes” have been added to the artwork in general). There’s a new Vow of Rivals feature that makes each Guardian (i.e. boss) “more challenging in unique ways; the first Rank affects the first Guardian of both the Underworld and Surface routes; prevail against both to reveal the next Rank, and so on.”


There’s also just a ridiculously long list of additions and tweaks to boons, Daedalus Hammer upgrades, Hexes, enemies, and more, so you’re probably going to want to read the full patch notes if you like to dig that deep.


In a blog post on their website, Supergiant Games also offered up some development progress. While they didn’t have a release date to share, after some follow-up patches to iron out some Unseen Update kinks, the big next steps will be adding in the game’s anticipated true ending. There’s also plans for achievements and other finishing touches, but the big thing here is that they are gearing up for the 1.0 release at the very least. For now, just uh, drool over Narcissus or something.



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June 18, 2025 0 comments
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A VALORANT skin bundle including a Vandal, Operator, Ghost, and Spectre.
Esports

All weapon skin bundles in VALORANT

by admin May 31, 2025


Ever since its global release in 2020, VALORANT’s store has been hosting new weapon skin bundles featuring multiple weapon skins, player cards, gun buddies, and sprays based on a singular theme every once in a while.

Skins don’t play a competitive role in VALORANT, but they certainly add an oomph factor to our weapons. While you can purchase skins individually in most cases, buying weapon skin bundles is always a better deal due to discounts and free items. After release, a bundle remains available for a while in the store’s Featured Section before being replaced by a new one. While individual skins may return (if not time-limited) to the daily rotating store, you’ll have no way to purchase the player cards, buddies, and sprays that are sold in bundles after they leave the store.

Here’s the list of every single released VALORANT weapon skin bundle, including the Give Back and Run It Back collections, starting with the most recent.

What is the new VALORANT bundle?

The latest bundle in the VALORANT Store is the 5 Year // Beta Remastered bundle. Priced at 3,915 VP, which is around $40 in real money, it features only one weapon skin—a dashing animated knife melee—and three accessories. As its name suggests, this collection has been released to celebrate five years since VALORANT first went into open beta in 2020. 

You can’t purchase any item belonging to the 5 Year // Beta Remastered collection separately; they have to be purchased as a bundle. The knife is upgradable to two levels and has four color variants. The player card, gun buddy, and spray are animated, and you get a funky “β” player title as well. While the knife may return to your Daily Store in the future, the accessories won’t. The bundle will leave the Store’s Featured Section on June 27.

How many bundles are there in VALORANT?

As of now, Riot has released over 130 weapon collections or bundles in VALORANT. In most cases, the VALORANT store will only feature a single bundle, but there can be two on display occasionally. Riot Games releases bundles alongside gameplay patches, so whenever a new update is around the corner, a new skin collection will likely be attached to it.

The first VALORANT bundle was released in 2020, and Riot adds more every once in a while.

All VALORANT weapon skin bundles

5 Year // Beta Remastered

5 Year // Beta Remastered. Image via Riot Games

  • Melee (5 Year // Beta Remastered Knife)
  • Accessories

Give Back // V25 collection

Give Back // V25. Image via Riot Games

  • Prime Classic
  • XERØFANG Ghost
  • Cryostasis Vandal
  • Recon Phantom
  • Valiant Hero Operator

Divergence collection

Divergence. Image via Riot Games

  • Classic
  • Judge
  • Vandal
  • Operator
  • Melee (Divergence Staff)

Minima 2.0 (V25) collection

Minima, V25 collection. Image via Riot Games

  • Ghost
  • Bulldog
  • Marshal
  • Vandal
  • Melee (Minima Karambit)

Bolt collection

Bolt collection. Image via Riot Games

  • Frenzy
  • Spectre
  • Outlaw
  • Phantom
  • Melee (Bolt knife)

Storm Maw collection

Storm Maw collection. Image via Riot Games

  • Classic
  • Stinger
  • Judge
  • Vandal
  • Melee (Storm Maw Axe)

Cyrax collection

Cyrax bundle. Image via Riot Games

  • Ghost
  • Stinger
  • Guardian
  • Vandal
  • Melee (Cyrax Fanblade)

Neptune, V25 collection

Neptune 2.0. Image via Riot Games

  • Classic
  • Bulldog
  • Phantom
  • Odin
  • Melee (Neptune Hook)

Helix collection

Helix. Image via Riot Games

  • Phantom
  • Spectre
  • Melee (Helix Daggers)
  • Flex (Helix)

EX.O collection

EX.O. Image via Riot Games

  • Sheriff
  • Spectre
  • Outlaw
  • Vandal
  • Melee (EX.O Edge)

Araxys, Episode Nine

Araxys, Episode Nine bundle. Image via Riot Games

  • Sheriff
  • Outlaw
  • Phantom
  • Guardian
  • Melee (Araxys Bio-Atomizers)

Combat Crafts

Combat Crafts. Image via Riot Games

  • Frenzy
  • Judge
  • Phantom
  • Bulldog
  • Melee (Combat Craft Axe)

Arcane Season Two Collector’s set

Arcane Season Two Collector’s set. Image via Riot Games

  • Vandal
  • Melee (Arcane Gauntlets)

Doombringer

Doombringer. Image via Riot Games

  • Sheriff
  • Bulldog
  • Phantom
  • Odin
  • Melee (Doombringer Battleaxe)

Singularity, Episode Eight

Singularity, Episode Nine. Image via Riot Games

  • Ghost
  • Vandal
  • Melee (Butterfly knife)

Aperture Collection

Nocturnum Bundle. Image via Riot Games

  • Ghost
  • Bulldog
  • Outlaw
  • Phantom
  • Melee (Stiletto)

Nocturnum Collection

Nocturnum Bundle. Image via Riot Games

  • Classic
  • Marshal
  • Bulldog
  • Phantom
  • Melee (Scythe and Dagger)

Wonderstallion Collection

Wonderstallion Bundle. Image via Riot Games

  • Frenzy
  • Spectre
  • Guardian
  • Vandal
  • Melee (Hammer)

VALORANT Champions 2024 Collection

VALORANT Champions 2024 Bundle. Image via Riot Games

RGX 11z Pro, Episode Nine Collection

RGX 11z Pro, Episode Nine Collection Bundle. Image via Riot Games

  • Sheriff
  • Outlaw
  • Melee (Karambit)

Evori Dreamwings Collection

Evori Dreamwings Collection Bundle. Image via Riot Games

  • Ghost
  • Spectre
  • Vandal
  • Odin
  • Melee

Aeomondir

Aeomondir bundle. Image via Riot Games

  • Sheriff
  • Bucky
  • Bulldog
  • Vandal
  • Melee (Knife)

Give Back // 2024

Give Back bundle 2024 edition. Image via Riot Games

  • Sheriff
  • Spectre
  • Phantom
  • Operator

Holomoku Collection

Holomoku Collection Bundle. Image via Riot Games

  • Frenzy
  • Bulldog
  • Vandal
  • Outlaw
  • Melee

VCT CN Team Capsules

VCT CN Team Capsules. Image via Riot Games

  • Various CN VCT-themed weapon skins for the Classic.
  • Matching CN VCT-themed gun buddies featuring team logos.

Mystbloom

Mystbloom. Image via Riot Games

  • Melee
  • Operator
  • Phantom
  • Judge
  • Sheriff

Switchback

Switchback. Image via Riot Games

  • Melee
  • Phantom
  • Stinger
  • Marshal
  • Classic
  • Stinger

Sovereign, Episode eight

Sovereign, Episode eight. Screenshot by Dot Esports

  • Melee (Sword)
  • Frenzy
  • Judge
  • Phantom
  • Odin

Primordium

Primordium. Screenshot by Dot Esports

  • Melee (Blades)
  • Shorty
  • Spectre
  • Vandal
  • Phantom

XERØFANG

XERØFANG. Image via Riot Games

  • Melee (Knife)
  • Vandal
  • Ghost

Emberclad

Emberclad. Image via Riot Games

  • Melee (Hammer)
  • Frenzy
  • Spectre
  • Bulldog
  • Phantom

Kuronami

Kuronami. Image via Riot Games

  • Melee (Double Kunai)
  • Sheriff
  • Marshal
  • Spectre
  • Vandal

Run It Back EP7

Run It Back. Image via Riot Games

  • Oni Vandal
  • Magepunk Phantom
  • Gaia’s Vengeance Shorty
  • Black Market Classic

Overdrive

Overdrive. Image via Riot Games

  • Melee (Katana)
  • Vandal
  • Stinger
  • Bucky
  • Sheriff

Chromedek

Chromedek. Image via Riot Games

  • Melee
  • Phantom
  • Bulldog
  • Marshal
  • Shorty

Sentinels of Light 2.0

Sentinels of Light 2.0. Image via Riot Games

  • Melee (Dual Dagger)
  • Phantom
  • Odin
  • Spectre
  • Shorty

Valiant Hero

Valiant Hero. Image via Riot Games

  • Melee (Ruyi Staff)
  • Operator
  • Vandal
  • Ghost
  • Ares

Orion

Orion. Image via Riot Games

  • Melee (sword)
  • Phantom
  • Vandal
  • Odin
  • Frenzy

Gaia’s Vengeance 2.0

Gaia’s Vengeance 2.0 Image via Riot Games

  • Melee (axe)
  • Phantom
  • Ares
  • Bucky
  • Shorty

Imperium

Imperium. Image via Riot Games

  • Melee (Blades of Imperium)
  • Vandal
  • Operator
  • Judge
  • Sheriff

Champions 2023

Champions 2023. Image via Riot Games

Neo Frontier

Neo Frontier. Image via Riot Games

  • Melee (axe)
  • Phantom
  • Sheriff
  • Marshall
  • Odin

NO LIMITS

NO LIMITS. Image via Riot Games

  • Melee (baseball bat)
  • Vandal
  • Bulldog
  • Spectre
  • Ghost

Magepunk 3.0

Magepunk 3.0. Image via Riot Games

  • Melee (Sparkswitch)
  • Vandal
  • Phantom

Radiant Entertainment System

Radiant Entertainment System. Image via Riot Games

  • Melee
  • Operator
  • Phantom
  • Bulldog
  • Ghost

The Black.Market

The Black.Market. Image via Riot Games

  • Melee (Butterfly knife)
  • Vandal
  • Bulldog
  • Marshal
  • Classic

Altitude

Altitude. Image via Riot Games

  • Melee
  • Vandal
  • Odin
  • Bucky
  • Sheriff

Oni 2.0

Oni 2.0. Image via Riot Games

  • Melee (Onimaru Kunitsuna)
  • Vandal
  • Bulldog
  • Ares
  • Frenzy

Reverie

Reverie. Image via Riot Games

  • Melee
  • Phantom
  • Guardian
  • Marshal
  • Classic

Luna

Luna. Image via Riot Games

  • Melee
  • Vandal
  • Marshal
  • Spectre
  • Ghost

Araxys

Araxys. Image via Riot Games

  • Melee
  • Operator
  • Vandal
  • Bulldog
  • Shorty

Cryostasis

Cryostasis. Image via Riot Games

  • Melee
  • Operator
  • Vandal
  • Bulldog
  • Classic

Give Back // 2022

Give Back // 2022. Image via Riot Games

  • Forsaken Operator
  • Magepunk Spectre
  • Gaia’s Vengeance Ghost
  • Neptune Vandal

Abyssal

Abyssal. Image via Riot Games

  • Melee
  • Phantom
  • Guardian
  • Spectre
  • Sheriff

Soulstrife

Soulstrife. Image via Riot Games

  • Melee
  • Phantom
  • Guardian
  • Spectre
  • Ghost

Ion 2.0

Ion 2.0. Image via Riot Games

  • Melee (Ion Karambit)
  • Vandal
  • Ares
  • Spectre
  • Frenzy

Crimsonbeast

Crimsonbeast. Image via Riot Games

  • Melee (Crimsonbeast Hammer)
  • Vandal
  • Marshal
  • Judge
  • Sheriff

ChronoVoid

ChronoVoid. Image via Riot Games

  • Melee (Terminus A Quo)
  • Phantom
  • Vandal
  • Judge
  • Sheriff

Kohaku and Matsuba

Kohaku and Matsuba. Image via Riot Games

  • Melee (Equilibrium)
  • Operator
  • Phantom
  • Judge
  • Classic

VCT Champions 2022

VCT Champions 2022. Image via Riot Games

  • Melee (Champions Butterfly)
  • Phantom.

Reaver 2.0

Reaver 2.0. Image via Riot Games

  • Melee (Reaver Karambit)
  • Phantom
  • Spectre
  • Odin
  • Ghost

Run it Back

Run it Back. Image via Riot Games

  • Operator
  • Phantom
  • Stinger
  • Bucky
  • Classic

Sarmad

Sarmad. Image via Riot Games

  • Melee (Blade of Serket)
  • Vandal
  • Phantom
  • Spectre
  • Frenzy

Prelude to Chaos

Prelude to Chaos. Image via Riot Games

  • Melee (Blade of Chaos)
  • Vandal
  • Operator
  • Shorty
  • Stinger

Xenohunter

Xenohunter. Image via Riot Games

  • Melee (Xenohunter knife)
  • Phantom
  • Odin
  • Bucky
  • Frenzy

Neptune

Neptune. Image via Riot Games

  • Melee (Neptune Anchor)
  • Guardian
  • Vandal
  • Spectre
  • Shorty

Titanmail

Titanmail. Image via Riot Games

  • Melee (Titanmail Mace)
  • Vandal
  • Ares
  • Bucky
  • Frenzy
  • Bucky

Endeavour

Endeavour. Image via Riot Games

  • Operator
  • Ares
  • Bulldog
  • Vandal
  • Ghost

Team Ace

Team Ace. Image via Riot Games

  • Operator
  • Vandal
  • Phantom
  • Judge
  • Frenzy

Gaia’s Vengeance

Gaia’s Vengeance. Image via Riot Games

  • Melee (Gaia’s Wrath)
  • Marshal
  • Vandal
  • Guardian
  • Ghost

Undercity

Undercity. Image via Riot Games

  • Melee (Hack)
  • Phantom
  • Bulldog
  • Judge
  • Classic

Tigris

Tigris. Image via Riot Games

  • Melee (Hu Else)
  • Operator
  • Phantom
  • Spectre
  • Shorty

Protocol 781-A

Protocol 781-A. Image via Riot Games

  • Melee (Personal Administrative Melee Unit)
  • Phantom
  • Bulldog
  • Spectre
  • Sheriff

Run It Back 2

Run It Back 2. Image via Riot Games

  • Prime 2.0 Odin
  • Origin Operator
  • Forsaken Vandal
  • Recon Spectre
  • Tethered Realms Ghost

Snowfall

Snowfall. Image via Riot Games

  • Melee (Wand)
  • Ares
  • Phantom
  • Judge
  • Classic

VCT Champions 2021

VCT Champions 2021. Image via Riot Games

  • Melee (Champions Karambit)
  • Vandal

Magepunk Ep. 3

Magepunk Ep. 3. Image via Riot Games

  • Melee
  • Operator
  • Ares
  • Guardian
  • Sheriff

Arcane

Arcane. Image via Riot Games

  • Sheriff
  • Gunbuddy
  • Player card
  • Spray

Radiant Crisis 001

Radiant Crisis 001. Image via Riot Games

  • Melee (baseball bat)
  • Phantom
  • Bucky
  • Spectre
  • Classic

Nunca Olvidados

Nunca Olvidados. Image via Riot Games

  • Melee (Catrina)
  • Ares
  • Vandal
  • Bulldog
  • Frenzy

RGX 11z Pro

RGX 11z Pro. Image via Riot Games

  • Melee (Blade)
  • Vandal
  • Guardian
  • Stinger
  • Frenzy

VALORANT Go! Vol. 2.

VALORANT Go! Vol. 2. Image via Riot Games

  • Melee (Yoru’s Stylish Butterfly Comb)
  • Vandal
  • Ares
  • Operator
  • Classic

SPECTRUM

SPECTRUM. Image via Riot Games

  • Melee (Waveform)
  • Phantom
  • Guardian
  • Bulldog
  • Classic

Recon

Recon. Image via Riot Games

  • Melee (Balisong)
  • Phantom
  • Guardian
  • Spectre
  • Ghost

Sakura

Sakura. Image via Riot Games

  • Vandal
  • Ares
  • Stinger
  • Sheriff
  • Classic

Sentinels of Light

Sentinels of Light. Image via Riot Games

  • Melee (Relic of the Sentinel)
  • Operator
  • Vandal
  • Ares
  • Sheriff

Ruination

Ruination. Image via Riot Games

  • Melee (Broken Blade of the Ruined King)
  • Phantom
  • Guardian
  • Spectre
  • Guardian

Give Back

Give Back. Image via Riot Games

  • Ion Operator
  • Reaver Vandal
  • VALORANT GO! Vol. 1 Spectre
  • Reaver Sheriff

Origin

Origin. Image via Riot Games

  • Melee (Crescent Blade)
  • Operator
  • Vandal
  • Bucky
  • Frenzy

Tethered Realms

Tethered Realms. Image via Riot Games

  • Melee (Prosperity)
  • Operator
  • Vandal
  • Guardian
  • Ghost

Minima

Minima. Image via Riot Games

  • Operator
  • Phantom
  • Ares
  • Spectre
  • Sheriff

Forsaken

Forsaken. Image via Riot Games

  • Melee (Ritual Blade)
  • Operator
  • Vandal
  • Spectre
  • Classic

Silvanus

Silvanus. Image via Riot Games

  • Operator
  • Vandal
  • Phantom
  • Stinger
  • Sheriff

Magepunk I

Magepunk I. Image via Riot Games

  • Melee (Electroblade)
  • Marshal
  • Spectre
  • Bucky
  • Ghost

Infantry

Infantry. Image via Riot Games

  • Operator
  • Guardian
  • Ares
  • Spectre
  • Ghost

Prime 2.0

Prime 2.0. Image via Riot Games

  • Melee (Karambit)
  • Odin
  • Phantom
  • Bucky
  • Frenzy

VALORANT Go! Vol. 1

VALORANT Go! Vol. 1. Image via Riot Games

  • Melee (knife)
  • Phantom
  • Guardian
  • Spectre
  • Ghost

Celestial

Celestial. Image via Riot Games

  • Melee (fan)
  • Phantom
  • Ares
  • Judge
  • Frenzy

Glitchpop Ep. 2

Glitchpop Ep. 2. Image via Riot Games

  • Melee (axe)
  • Operator
  • Phantom
  • Vandal
  • Classic

Horizon

Horizon. Image via Riot Games

  • Vandal
  • Bulldog
  • Spectre
  • Bucky
  • Frenzy

Prism II

Prism II. Image via Riot Games

  • Vandal
  • Bucky
  • Stinger
  • Shorty
  • Sheriff

Run It Back

Run It Back. Image via Riot Games

  • Spline Operator
  • Oni Phantom
  • Nebula Ares
  • Prime Spectre
  • Sovereign Ghost

BlastX

BlastX. Image via Riot Games

  • Melee (Polymer Knifetech Coated Knife)
  • Odin
  • Phantom
  • Spectre
  • Frenzy

Winterwunderland

Winterwunderland. Image via Riot Games

  • Melee (Candy Cane)
  • Vandal
  • Phantom
  • Marshal
  • Ghost

Sensation

Sensation. Image via Riot Games

  • Odin
  • Vandal
  • Stinger
  • Judge
  • Frenzy

Wasteland

Wasteland. Image via Riot Games

  • Vandal
  • Marshal
  • Spectre
  • Sheriff
  • Shorty

Ion

Ion. Image via Riot Games

  • Melee (Energy Sword)
  • Operator
  • Phantom
  • Bucky
  • Sheriff

Reaver

Reaver. Image via Riot Games

  • Melee (Knife)
  • Operator
  • Vandal
  • Guardian
  • Sheriff

Singularity

Singularity. Image via Riot Games

  • Melee (Knife)
  • Phantom
  • Ares
  • Spectre
  • Sheriff

Gravitational Uranium Neuroblaster

Gravitational Uranium Neuroblaster. Image via Riot Games

  • Melee (Baton)
  • Operator
  • Spectre
  • Bucky
  • Classic

Smite

Smite. Image via Riot Games

  • Melee (Knife)
  • Phantom
  • Odin
  • Judge
  • Classic

Ego

Ego. Image via Riot Games

  • Melee (Knife)
  • Vandal
  • Guardian
  • Stinger
  • Ghost

Spline

Spline. Image via Riot Games

  • Melee (dagger)
  • Operator
  • Phantom
  • Spectre
  • Classic

Nebula

Nebula. Image via Riot Games

  • Melee (knife)
  • Phantom
  • Guardian
  • Ares
  • Sheriff

Glitchpop

Glitchpop. Image via Riot Games

  • Melee (Knife)
  • Odin
  • Bulldog
  • Judge
  • Frenzy

Oni

Oni. Image via Riot Games

  • Melee (Claw)
  • Phantom
  • Guardian
  • Bucky
  • Shorty

Elderflame

Elderflame. Image via Riot Games

  • Melee (Dagger)
  • Operator
  • Vandal
  • Judge
  • Frenzy

Prism

Prism. Image via Riot Games

  • Melee (Knife)
  • Operator
  • Phantom
  • Ares
  • Spectre
  • Ghost

Sovereign

Sovereign. Image via Riot Games

  • Melee (Sword)
  • Marshal
  • Guardian
  • Stinger
  • Ghost

Prime

Prime. Image via Riot Games

  • Melee (Axe)
  • Vandal
  • Guardian
  • Spectre
  • Classic

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May 31, 2025 0 comments
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The Best Mantle And Weapon Combos
Game Reviews

The Best Mantle And Weapon Combos

by admin May 28, 2025


Bringing your best gear is a fundamental part of playing Monster Hunter Wilds. No enemy is too tough when you have the appropriate mix of weapons, armor, and mantles. While your hunter will always bring the sneaking Ghillie Mantle with them, they’re able to choose one more to aid in combat.

What Is Dragonsplague? Dragon’s Dogma 2’s Devastating Contagion Explained

The recent nerf to the Corrupted Mantle has given the others the chance to shine a bit more. Their viability is of course dependent on the hunt and personal preference, but some mesh better with certain weapons. Here are each of the combat mantles and the best weapons for them.

Mending Mantle

Screenshot: Capcom / Samuel Moreno / Kotaku

We’ll first be going over the simplest option. Activating the Mending Mantle will provide steady health recovery over 80 seconds. It’s a great way to get quick healing without having to chug some potions in the middle of a hunt.

As a restorative mantle, Mending will work for whatever setup you have. Heavy-hitting weapons that apply armor benefit nicely, since you’ll soon replenish any lost health. That same reasoning applies to any weapon that you can guard with. Recovering the chip damage you took during a Stalwart Guard feels great.

  • Charge Blade
  • Great Sword
  • Hammer
  • Heavy Bowgun
  • Switch Axe
  • Sword & Shield

Rocksteady Mantle

Screenshot: Capcom / Samuel Moreno / Kotaku

While the previous mantle is pure support through restoring health, the Rocksteady Mantle is all about increasing your defense for a solid 90 seconds. It applies an armor effect that negates damage reactions, reduces how much damage you take, and boosts resistances against roars, tremors, and wind pressure. Taking damage will decrease the amount of time you have left.

Rocksteady is the mantle to choose if you want to feel like a tank. Equipping it means you can just keep attacking no matter what gets thrown your way. Naturally, this works great for landing hits from heavier weapons with slow or charge attacks.

  • Bow
  • Charge Blade
  • Great Sword
  • Gunlance
  • Hammer
  • Heavy Bowgun
  • Hunting Horn
  • Lance
  • Switch Axe

Evasion Mantle

Screenshot: Capcom / Samuel Moreno / Kotaku

This is the ideal choice if you’re like me and prefer to dodge rather than parry. With the Evasion Mantle equipped, you have 105 seconds to trigger temporary attack boosts by dodging attacks at the last moment. Depending on what weapon you’re using, you might receive unique follow-up attacks as well.

Try to get those last moment dodges in as much as possible to keep refreshing the attack boost. Weapons that have special dodge mechanics, such as the Bow or Dual Blades, are a perfect fit. You’ll likely trigger the Evasion Mantle’s effects more often with these. Any that receive follow-ups are also worth considering.

  • Bow
  • Charge Blade
  • Dual Blades
  • Insect Glaive
  • Lance
  • Light Bowgun
  • Long Sword
  • Sword & Shield

Corrupted Mantle

Screenshot: Capcom / Samuel Moreno / Kotaku

The Corrupted Mantle is a complicated one. It provides attack and Affinity increases at the cost of constantly decreasing health. What its description fails to get across, though, is that landing enough hits will increase the buffs and remove the one drawback. Before the first Title Update, the Corrupted Mantle was the best choice, bar none. Nothing came close to its massive attack and Affinity enhancements. Although the update did nerf the buffs and the duration down to 90 seconds, it’s still undeniably strong.

No matter what weapon you rock with, this mantle can help support an aggressive build. If your builds aren’t super aggressive, then it’s best to pair this with weapons that can make quick attacks. Triggering its second phase as soon as possible will be your biggest priority after all.

  • Bow
  • Dual Blades
  • Gunlance
  • Heavy Bowgun
  • Hunting Horn
  • Insect Glaive
  • Light Bowgun
  • Long Sword
  • Sword & Shield

Monster Hunter Wilds is available now on PS5, Xbox Series X/S, and Windows PCs.



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May 28, 2025 0 comments
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