Laughing Hyena
  • Home
  • Hyena Games
  • Esports
  • NFT Gaming
  • Crypto Trends
  • Game Reviews
  • Game Updates
  • GameFi Guides
  • Shop
Tag:

Warhammer

Warhammer 40,000: Dawn Of War IV Makes Me Want To Become An RTS Sicko
Game Updates

Warhammer 40,000: Dawn Of War IV Makes Me Want To Become An RTS Sicko

by admin August 21, 2025


Warhammer 40,000: Dawn of War IV was originally on my Gamescom schedule as “Unannounced RTS game,” and I took the appointment out of pure curiosity. I haven’t played an RTS game in ages, save for the excellent Pikmin games, and I wanted to know what “unannounced” was – when I saw Dawn of War IV announced during Opening Night Live earlier this week, I immediately knew it was the game I had an appointment booked for. 

I’ll be honest: my excitement for this appointment was quickly dampened when I saw the reveal trailer for Dawn of War IV. I’m not super familiar with the Warhammer 40,000 franchise, save for last year’s great Warhammer 40,000: Space Marine 2, and, as I already mentioned, RTS games aren’t really for me. Fast forward two days later and I’m sitting on a bench in Cologne, Germany, an hour separated from my hour-long Dawn of War IV hands-on preview, eating those words (or thoughts, rather – I promise I didn’t talk out loud while sitting surrounded by strangers during Opening Night Live). 

 

Now, let me preface this: I didn’t do well during my hands-on preview of the game. In fact, I struggled to make any forward progress as the Blood Ravens (Space Marine) faction against the Orks. Sitting in a room surrounded by other members of the press who clearly live and breathe RTS games, I knew I was doing terribly. However, it’s how poorly I was doing that has me wanting to play this game more; I’m even considering giving the older Dawn of War games a try, though it’s clear based on the in-room sentiment that I should avoid Dawn of War III. 

Not only did I have a good time tinkering with Dawn of War IV’s many, many, many systems, units, buildings, and more, but I feel compelled to learn how this RTS series works, if only, at least, to go back and defeat the Orks in that single mission. It wasn’t like playing a Soulslike or another challenging type of game where I just need to keep practicing; I need to learn Dawn of War IV’s systems, understand how different combos work best together, and learn the strategy behind gaining ground, winning and holding control points, and ultimately, defeating the enemy. 

The single pre-alpha mission I played was simple: defeat the Ork base. I began at the bottom of the map and that base was at the top. Dotted in between their base and mine were various neutral control points. Taking them over allows me to build various buildings where I can deploy more troops, elite soldiers, vehicles, and more. You absolutely cannot win without winning these control points, as they effectively allow you to move your base of operations and army manufacturing sites forward. Other than that, I needed to direct my soldiers and vehicles to hordes of enemies to defeat. It’s all simple on paper, but much harder in execution. 

I sucked at it. I don’t want to suck at it. My desire to play more is rooted in beating this mission one day. I suppose this is a roundabout way of saying I think Warhammer 40,000: Dawn of War IV is going to be a hit because if it has me wanting more, I can only imagine what those who already love these games are going to feel. And let’s be real: this all might be a way for me to justify the horrid RTS performance I turned in today. 

 

If you’re already a Dawn of War fan and are not enthused reading an amateur’s thoughts on the newly announced entry in the long-running hardcore RTS series, don’t worry – I’m a much better notetaker than I am a Blood Raven commander and I have plenty to share about what to expect in Dawn of War IV when it launches next year. I’ve listed them below in bullet form for easy digestion: 

  • There are over 10,000 permutations for combat, thanks to different factions, all the units, abilities, and more.
  • Developer King Art Games says this is going to be the biggest Dawn of War game in series history in terms of content and game modes that will be available at launch.
  • Dawn of War IV will launch with Skirmish, Multiplayer (co-op for Skirmish and Campaign), and Last Stand.
  • There are four playable factions, and each has its own Campaign:
    • Space Marine: the Blood Ravens
    • Adeptus Mechanicus: this is their debut as a playable faction; they are zealous tech priests that use data and connectivity to augment forces and overcome foes.
    • Necrons: one of the biggest factions; originally promised for Dawn of War III, but wasn’t delivered.
    • Orks: They rely on brute force and overwhelming numbers to beat enemies to a pulp.
  • Each faction has well over a dozen missions to its name:
    • Not every mission will be playable in your first playthrough, as critical narrative choices will change how your Campaign plays out.
  • Dawn of War IV will feature a “flagship story campaign” with a narrative written by Black Library author John French, who has written various books set in the Warhammer 40,000 universe.
  • Dawn of War IV marks a return to the planet Kronus, last seen in the first Dawn of War game.
  • Three returning characters (so far, at least):
    • Cyrus, Chief Librarian Jonah Orion, and Ork boss Gorgutz
  • There are over 40 minutes of “gorgeous” cinematics in the game. 

For more about Warhammer 40,000: Dawn of War IV, check out the reveal trailer. 



Source link

August 21, 2025 0 comments
0 FacebookTwitterPinterestEmail
Warhammer 40K: Dawn of War 4 Announced, Coming Next Year To PC
Game Updates

Warhammer 40K: Dawn of War 4 Announced, Coming Next Year To PC

by admin August 19, 2025



The next entry in the Warhammer 40K series was announced at Gamescom Opening Night Live today, with Warhammer 40K: Dawn of War IV getting unveiled and set for a 2026 released on PC.

German developer King Art Games s producing Dawn of War IV, and it will be published by Deep Silver. The original Dawn of War games were made by Relic Entertainment. You can wishlist Dawn of War IV on Steam now. This is the first game in the series not made by Relic.

“Return to the RTS series’ roots with deeply satisfying strategy gameplay. Take command of four unique Warhammer 40,000 factions, including the Adeptus Mechanicus in their series debut! Fight through 70+ epic campaign missions, as well as the replayable Last Stand, Skirmish and multiplayer modes,” reads the game’s official description.

“In solo or co-op play, command each faction through its own dedicated campaign, supported by spectacular CGI intros and fully animated cutscenes,” the game’s description continues.

The story was written by John French (Black Library).

Dawn of War IV supports matches against AI enemies in the Skirmish mode, along with 1v1, 2v2, and 3v3 multiplayer against other humans.

The announcement of Dawn of War IV comes not long after a remaster of the original Dawn of War was released earlier this year.

Dawn of War IV was one of many announcements at Gamescom Opening Night Live. Check out the gallery below to see more of the big news and reveals.



Source link

August 19, 2025 0 comments
0 FacebookTwitterPinterestEmail
Warhammer 40K: Dawn of War - Definitive Edition removes all possible barriers to playing one of the greatest strategy games of all time.
Game Updates

Warhammer 40K: Dawn of War – Definitive Edition removes all possible barriers to playing one of the greatest strategy games of all time.

by admin August 18, 2025


Hurtle back through space and time with me, will you, to my living room sofa in 2005. Hunched over, Ork-like and sallow, I used to balance my laptop on one of those nesting coffee tables that was a tiny bit too small, a squeaky little bluetooth travel mouse on the even smaller one beside it. It got so uncomfortable at one point I had to give up on the luxury of my squishy wrist-pad mouse mat, and just wedge a whole cushion under my arm instead. All that for another few minutes running my army around the corners of the map, looking for the final building to demolish, any straggling xenos I’d yet to expunge.

Warhammer 40K: Dawn of War – Definitive Edition

  • Developer: Relic Entertainment
  • Publisher: Relic Entertainment
  • Platform: Played on PC
  • Availability: Out now on PC (Steam)

The original Warhammer 40K: Dawn of War is one of the all-time greats of real-time strategy. It’s Relic Entertainment, an RTS powerhouse, approaching if not outright hitting its utmost peak, the three brilliant expansions it developed in-house (plus Iron Lore Entertainment’s Soulstorm later on), arriving at just the same time as its equally superlative first Company of Heroes. To look back on that time now – an early teenager, surfing the early-ish, pre-algorithmic internet, playing a favourite genre in a pomp we’ll probably never see again – is to summon that phrase which increasingly feels like the defining cliché of life as an older millennial. We didn’t know how good we had it.

Anyway, I’ve got that out of my system. Back to the grimdark violence of the far future! Dawn of War was and is brilliant because it is just frightfully silly. In writing that, I can hear a thousand mouths cry out in pain, as I think the Aspiring Champion put it. For many, Warhammer is serious business. But not me. Ye olde editor of mine Martin Robinson used to describe 40K as like Tonka Toys for grownups, as if the little models were something you’d imagine smashing together while making duf-duf-duf noises and giggling with glee. I’ve never been able to see it another way since – no faction captures it more than the flag-bearing Space Marines, being all domed shoulders and coned shins and big, cool trucks. Dawn of War was intricate and keenly balanced and vast, but it was also simple. What if you could play your goofy pre-teen imagination, and what if doing that was awesome?

Here’s a trailer for Dawn of War – Definitive EditionWatch on YouTube

Dawn of War – Definitive Edition, which has just released, was more than enough of an excuse to return. As a remaster it’s a pretty low-key one. For everyday users arguably the biggest fix is the one made to the previously clunky choose-your-resolution options on start-up. There were no good options, for anyone not playing on a monitor from 2005 (Dawn of War and the first expansion, Winter Assault, are 4:3 aspect ratio for instance, and Dark Crusade onwards just stretched-out versions of that), where now it scales nicely all the way up to 4K.

There’s a prettifying effort that’s been made to textures, lighting, shadows and the like – the type of thing that you notice the first time you play the new version and then immediately forget. That’s a compliment, if a back-handed one: the nature of these kinds of upgrades is that, while noticeable side-by-side, in practice the new one simply bumps your memory of the old clean out of your head. I must’ve played the original Dawn of War for hundreds, maybe thousands of hours; within about three with Dawn of War – Definitive Edition my subconscious has already decided that’s just how it always looked.

Image credit: Relic Entertainment / Eurogamer

Naturally, of course, it isn’t. Go back to the original again and you’ll be blown away by just how claustrophobic the level of zoom is with the camera. Or how greedy the UI’s taskbar is, taking up the entire bottom edge and what must be close to about 20 percent of your entire screen. These are little snags you didn’t even know were snags, sanded off and 2025-ified for modern consumption. Plenty of old bugs have been tidied up too.

The headline for the true nerds is the move to a 64-bit version of the game from the previous 32-bit. I’m not going to even attempt to get all Digital Foundry about this but the top-line point here is that it’s a major boon for the modding scene, adding extra headroom where modders would previously come up against hard limits to RAM usage. Part of the justification developer Relic gave for this specific type of somewhat limited remaster, in fact, was that it “didn’t want to break anything” modders had made for the original, as design director Philippe Boulle told some guy called Wes at IGN.

Absolute state of this lad. | Image credit: Relic Entertainment / Eurogamer

The headline for me, meanwhile, is that I once again have a reason to play this game again – and a functional, borderline thriving online community to repeatedly lose to once more. (Anyone who ventured onto old DoW servers in recent years would’ve encountered one of about nine, five-star-rated experts who still lurked there, and who were often very nice, in that Warhammer shop assistant way, as they absolutely obliterated you in about 45 seconds flat.)

I started up my playthrough here at the very beginning, with the first Dawn of War’s main campaign. This lasted a few pleasantly xeno-purging missions until I had one of those who am I kidding moments, and turned straight to the conquest mode of Dark Crusade – one of the very greatest RTS campaigns of all time, and a mode I’ve personally replayed so many times, on so many chunky laptops after school, or friends’ parents’ PCs when attempting to jank together some rudimentary LAN party, that even the tutorial voiceover guy’s weirdly impeccable enunciation is burned into my ears. This mode is just magic. Put a conquest mode in everything, I say (and realise I’ve also said before).

Memories… | Image credit: Relic Entertainment / Eurogamer

In saying that, I realise I’m trying to sell you on it. And in realising that I’m landing on something else. The other big millennial realisation that is forever destined to haunt us, as it’s done to every generation before. A lot of people are about to experience this thing you’ve always loved for the first time today. I like that one much better. So much has been said and written about the demise of the RTS. And indeed of Relic, a sensational developer that’s gone through the ringer like so many others in recent years. Now’s your chance to remind yourself what they were all about; or to realise it for the first time. If you’ve never played Dawn of War – hell, if you’ve never played a real-time-strategy game – this is the time to do it.

Dawn of War is grim, jagged, frequently some shade of sludgy grey, green or brown. It’s also campy, emphatic in its spectacle and quite happy to be bizarre. It’s a game where teching (or turtling, as some call it) can be genuinely viable, letting you pile up defensive turrets and mines, pack choke points (all great strategy games must have choke points!) and outlast your enemy’s assault as you bide your time through unit upgrades. As can rushing to a specific unit or upgrade for some niche, edge-case means of assault, like teleporting a builder over a chasm and having them construct cloaked buildings right under the enemy’s nose. It’s a game you can take very seriously, with a real competitive edge, or likewise not even a little seriously at all, giggling at line deliveries and old quotes you’ll find yourself muttering to friends years later. And all of it’s just drenched, dripping, squelching away in peak, secondary school oddball fantasy. I refuse to play this game and be sad about the state of the RTS, to feel sorry for what we’ve lost or what could’ve been. Instead I’m simply glad to have it at all. I say get your big fancy power armour on and wade in, like the rest of the Emperor’s finest.



Source link

August 18, 2025 0 comments
0 FacebookTwitterPinterestEmail
This week in PC games: System Shock 2 remastered, multiple Warhammer 40,000 dogs, and an unexpected continuation of toilet theming
Game Updates

This week in PC games: System Shock 2 remastered, multiple Warhammer 40,000 dogs, and an unexpected continuation of toilet theming

by admin June 23, 2025


“Experts urge UK households follow tips to beat heatwave, Dread Spider Tide” screech the inter-tabloids. Sparkling pig-grade hogwash, I say. I’ve recently discovered that the only things you need to defeat the sun are a cheap space heater set to fan mode and a PC overworked to boiling point, the combination of which creates some sort of mysteriously blissful temperature vacuum. Also, I refuse to open my curtains. For those also working on their attractive monitor-glow sallow tan, here are this week’s new PC game releases.

Monday 23rd June

  • Today sees the release of real estate roguelike and Balatro for landlords (Bastardlatro? Fix your own latrino?) Rentlord. “Maximize rent, while avoiding taxes!”, it urges. I’m reverting to default leftist fist shaking here but the one landlord I’ve ever had was actually a really nice bloke who once took it upon himself to unblock a sink I’d clogged up with rice. Also, he reminded me strongly of Ian Holm’s Bilbo Baggins. Darktide’s Arbites class is also out. Ah, Games Workshop. The company who only take time off from plagiarising Judge Dredd (and Dune, and Moorcock) to sue individual Etsy users for selling dice with ork faces on them.

Tuesday 24th June

  • Tuesday brings tactical RPG Shuffle Tactics, which features both nicely minimal pixel sprites and very good fantasy mammals. It’s got deckbuilding too, listing both Final Fantasy Tactics and Slay The Spire as inspirations. There’s also more Warty Thou in the form of the Lex Imperialis story expansion for Owlcat’s Rogue Trader. It’s also got Arbites in it. Nanomon Virtual Pet looks cute, if you’re bored of all the grimdark cyberdogs.

Wednesday 25th June

  • Free walking sim Condo is about exploring an apartment complex in a bout of insomnia and meeting its inhabitants. It’s got a slightly noirish, slightly windowless whiskey bar from Yakuza vibe I’m fond of. Dungeon Mori is a fetching crawler, although perhaps not fetching enough to overcome my inherent racism against fantasy catgirls.

Thursday 26th June

Friday 27th June

  • Friday has Antro inside of it – a rhythmic 2.5d platformer from Barcelona where you’re a courier who’s also out to overthrow a totalitarian regime. There’s also “Untitled Shoes Game” Bambas. Good one, Edwin.

This week the Treehouse is mostly melting. Not me though. I am a very good temperature. Let me know if I’ve missed any good’uns.



Source link

June 23, 2025 0 comments
0 FacebookTwitterPinterestEmail
A cover for the book Era of Ruin, with artwork by Neil Roberts.
Product Reviews

Games Workshop hits the panic button, temporarily shuts down Warhammer site after scalpers descend upon it with ‘abominable intelligence’ and bots

by admin June 12, 2025



Scalpers are a menace in a lot of hobbies, not just in the realm of gaming hardware and paraphernalia. Still, they’ve been especially bad here in recent years. Flipping phantom graphics cards, snapping up special editions, and ruining cute exhibits meant for children. Games Workshop, the company behind Warhammer and Warhammer 40k, are certainly no exception to this rule: If you want to release a thing, scalpers’ll probably ruin it.

The thing in question this time is the special edition of Siege of Terra: Era of Ruin, which is the latest instalment in the Horus Heresy (now the Siege of Terra) books. Games Workshop opened up pre-orders via a queue system on its website, designed to stop scalpers armed with armies of bots spoiling the whole thing.

Then scalpers armed with armies of bots spoiled the whole thing. On the same day, Games Workshop hit the panic button and took its entire website down to stem the tide (thanks, Wargamer). As an official post on the company’s Facebook reads:


Related articles

“You might have noticed that we’ve paused Warhammer.com for a short period—here’s why:

“Today we launched our pre-order for the much-anticipated special edition of Siege of Terra: Era of Ruin anthology. Unfortunately, scalpers attempted to use bots to bypass our normal safeguards.”

The bots, which the post later calls an “abominable intelligence if there ever was one”—comparing these bots to the Silica Animus which is, and I mean this lovingly, a dunk that only people whose bedrooms smell of mini paint will get—forced Games Workshop to pull the plug.

“We’re pausing the launch of Era of Ruin and have removed it from Warhammer.com for the time being. Don’t worry, it’s still coming—we’re just absolutely determined that real fans get it. All erroneous orders are being purged. This is our number one priority.”

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

(Image credit: The Warhammer Facebook page.)

Fans looking to get a leather-bound anthology can instead sign up for an emailing list to find out when “the re-launch happens”.

The Horus Heresy is one of Games Workshop’s most prolific series, with over 60(!) books comprising the entire saga. This one in particular’s an anthology, with tales from a whole regiment of prior authors featured in the Horus Heresy—and it’s slated to come out in July. Whether anyone’ll be able to get their hands on a special edition, though, only the Omnissiah knows.



Source link

June 12, 2025 0 comments
0 FacebookTwitterPinterestEmail
Boltgun 2 is real, and it's bringing Doom to Chaos cultists in 2026
Game Updates

“We are aiming to do it all over again!” Warhammer 40K: Boltgun 2 principal designer chats what’s new with the sequel, and the team’s love of Malum Caedo kitbashes

by admin May 27, 2025


One of the coolest reveals at last week’s Warhammer Skulls event was Boltgun 2, a sequel to the lovingly made blend of Warhammer 40K and retro Doom games. That first game earned itself a place in many people’s hearts, a loving homage to two worlds. But now there’s a sequel cooking away, and all eyes are on the future.

So to help peel back the curtain just a little on Boltgun 2, I chatted to principal designer Matt Bone. We touched on what to expect from Boltgun 2 compared to the original, what it’s like making games within the Warhammer 40K IP, and whether or not a fan favourite will ever find a home on the tabletop.


To see this content please enable targeting cookies.

Manage cookie settings

VG247: Boltgun was received very positively from Warhammer fans and Retro Doom lovers alike – can you speak on how you feel about this reception to the original game?

Bone: During development we were really excited about the game, but it’s always impossible to predict what players will think until it’s in their hands. So, it was a huge relief when it was received so positively and went beyond even our highest hopes.

As the studio itself and everyone in it are big Warhammer fans, we were excited to share our passion for Warhammer with the players. Warhammer 40,000: Boltgun is essentially the game we wanted to play as fans ourselves; we just got the joy of being able to make it too.

The fact it became our studio’s biggest game is just testament to the enthusiasm of our team and our love for the Warhammer 40,000 universe. At the very core of Boltgun, we wanted to please both Warhammer 40,000 and retro shooter fans, and it feels like it was a success on both fronts. All the love from our community and the Warhammer 40,000 community was beyond our expectations.

Now we are aiming to do it all over again!

We’re excited to continue working with Games Workshop to create more games for the audience, especially as we get to explore creative spin-offs like Warhammer 40,000: Boltgun – Words of Vengeance! That one was a lot of fun to make and we’re giving it away for free so it’s definitely worth a try.

VG247: What can we expect in terms of a change of setting in Boltgun 2? Where has Malum Caedo found himself now?

Bone: Malum Caedo won’t be limited to Graia in Boltgun 2, the branching campaign of his mission means he’ll be purging across new worlds. We can’t reveal all right now but we can share that there will be new, never-before-seen environments with all new enemies for Malum to face against. We’re adding some locations and enemies that fans have been asking for, and the sequel was a great place to include these.

We’ll have more to share in the future and can’t wait to show them off!

One thing we do know that’s new is that Khorne’s daemons are taking a larger role. | Image credit: Auroch Studios

VG247: Tell me a bit more about the improvements we can expect from the original game! What is there in terms of new weapons, gameplay mechanics, etc?

Bone: It’s still a little early to share too much, but we definitely want to provide more variety in terms of the gameplay and the places the player will be visiting – and of course the heretics they’ll be purging. We’re doubling down on the things fans liked about Boltgun – its over the top, retro take on the Warhammer 40,000 universe – whilst providing plenty of new surprises. “Joyously Grimdark” is one of our design pillars, which I think conveys the tone of Boltgun games well: they’re a lovingly tongue-in-cheek celebration of Warhammer 40,000, revelling in the pixel glory of blood, gore and gloom! .

VG247: Will Horde mode be making a return from the first game?

Bone: It’s too early to say yet. We added horde mode as DLC for Boltgun and it seemed to go down well, so we’re looking into more unique modes like that, whether for the base game or post-launch. We rely a lot on player feedback for this kind of thing – if it’s something people are clamouring for, we’ll do our best to include it.

Expect to see a lot of devlish locales, and Chaos to kill. | Image credit: Auroch Studios

VG247: The original Boltgun was tied to the events of Warhammer 40,000: Space Marine,with Caedo heading to Graia years after the events of the game. Now that Space Marine 2 has come out, can we expect similar ties between Boltgun 2 and Space Marine 2? Or, has the team been given more freedom to create a game totally separated from other 40K games?

Bone: It was great to pay homage to other Warhammer 40,000 video games which the team are big fans of two. For anyone unaware, the first Boltgun picks up directly after the events of Space Marine 1 as Ultramarine Malum Caedo goes on a mission to locate a lost shard of Space Marine 1’s vital artifact. We even put in a fun easter egg for Warhammer fans in Malum’s taunt to reference Captain Titus!

As for what’s to come in Boltgun 2, you’ll just need to play to find out what other fun Easter Eggs we’re hiding for the fans.

VG247. Games Workshop loves releasing named Space Marine characters for the tabletop game, and given he’s an Ultramarine, Caedo must have a good shot surely. Have any official discussions taken place on bringing Caedo to the tabletop? Or should fans keep at it with kitbashing?

Bone: We’d of course love it if one day there was a way for Malum Caedo to come to the official tabletop game, everyone in the studio would love to have him in their armies – I think we’d have to put in a studio wide order!

We absolutely love seeing all the amazing kitbashes of Malum Caedo that the fans regularly share with us and we’ve seen great examples across socials and reddit. When players tag us in pics of ones they’ve made, we share them within the dev team and everyone gets super hyped.

Amazing kitbashes, such as this one from Feuerkr13ger on Reddit, are just as cool to the folks at Auroch as they are to rest of us. | Image credit: Feuerkr13ger

VG247. Auroch Digital has of course done more than just Boltgun. What’s it like working with Games Workshop for a licensed game like Boltgun 2, versus a totally independent venture?

Bone: For me, I love getting to play around in a universe that has literally decades of lore behind it. To call the Warhammer 40,000 universe huge is an understatement – every time I think I have a decent handle on it, I’ll discover a whole new part I knew nothing about, which usually results in me getting lost down a rabbit hole for a few hours. When it comes to making the game, that means we’re often starting a few steps ahead: want an exciting new enemy? Here’s a few hundred to choose from, along with exquisite models and pages of lore. Want a new location? Here’s a galaxy of worlds and stories to tap into.

In general, it’s vital that the game remains faithful to the IP, even in our retro-styled approach. We want to present it in a way that’s both unique and still the universe fans know and love. This is true for our Words of Vengeance project too. We had this crazy idea of making a Boltgun typing game, and Games Workshop – instead of questioning our sanity – were completely onboard and helped us massively in achieving it. They probably do still question our sanity, but that feels appropriate for the Warhammer 40,000 universe.

Boltgun 2 is set to launch in 2026



Source link

May 27, 2025 0 comments
0 FacebookTwitterPinterestEmail
Total War: Warhammer 3 fans reckon they've already guessed which faction is coming next in Tides Of Torment
Game Updates

Total War: Warhammer 3 fans reckon they’ve already guessed which faction is coming next in Tides Of Torment

by admin May 27, 2025


Last week’s Warhammer Skulls brought announcements for a new Mechanicus 2 ally faction, a strategy remaster in the form of the first Dawn Of War and all expansions, and a free Boltgun typing game in which you tap out phrases like ’emperor’ and ‘thin your paints’ to chainsword cultists. Nestled away in the recesses of that skull, like a coiled snake on a tattoo with the name of someone’s pug on it, was a teaser for the next Total War: Warhammer 3 DLC. Here’s that teaser.

Watch on YouTube

The hooded zap lad is Sayl the Faithless, a Norscan sorcerer famous for interrupting rituals and turning the attendant spellcasters into chaos spawn. It was fairly slight and esoteric as far as trailers go, but Creative Assembly followed it up with one of those casual sofa talks full of highly curated information and soundbites about how unbeatable their benefits package and workplace satisfaction is.

There was some good stuff in there, in terms of detail. We already knew about Slaanesh’s appearance in the DLC, and now it’s double-confirmed Norsca will be joining. Sayl’s campaign is focused on manipulation, there’ll be more monster hunts for Throgg and Seafang raiding from Wulfric, and both are getting new voicelines.

Not mentioned was the DLC’s third faction but, as chronicled in a swathe of Reddit posts and content creator videos, the community seems more or less certain on what that faction is: the high elves, specifically elf naval commander Aislinn. He likes tides, ‘tides’ is in the name, the missing High Elf units from the game include naval-themed centerpieces like the Merwyrm and the Skycutter, there’s thematic connections there with Slaanesh, people like elves, and so on. Norsca like to raid on boats, Slaanesh likes to lick boats (canon), elves like to ride boats. It all lines up. I also get the impression Creative Assembly like including at least one good guy or neutral faction in these packs too, just for balance. Things get a bit monochrome and grim if it’s all chaos, all the time.

There was another notable in that video, too: all the developers interviewed were from CA Sofia, the sister studio previously responsible for games like Pharaoh and Troy, who seem largely to have been moved on to Twarhammer DLC duty since the big shake ups at CA last year following the cancellation of Hyenas. This could mean that there’s multiple expansions in the works, requiring the attention of director Rich Aldridge and the UK team. Or, it could mean that Alridge and his team are already busy on other, more power-armoured Games Workshop adaptations.



Source link

May 27, 2025 0 comments
0 FacebookTwitterPinterestEmail
Throgg Wintertooth, King of the Trolls, versus Gotrek and Felix
Product Reviews

Total War: Warhammer 3 DLC Tides of Torment promises to add a treacherous mutant and finally give Warhammer’s smartest troll his due

by admin May 26, 2025



In March, Creative Assembly revealed the next DLC for Total War: Warhammer 3 would feature Dechala, a six-armed snake lady, as the legendary lord for a Slaanesh faction. In the latest dev chat video they’ve shared some more details about the DLC, which is called Tides of Torment, and also features a Norscan faction led by a treacherous mutated Norscan sorcerer called Sayl the Faithless.

That’s one of those names that tells you upfront someone isn’t trustworthy, and yet apparently people keep trusting Sayl and he keeps betraying them. His whole mechanical deal will apparently revolve around betrayal and manipulation, though he’ll also be able to summon a special Chaos Spawn called the Nightmaw, which incorporates the bodies of the three wizards he first betrayed. What a jerk.

The Norse will also get a new generic hero (a fimir noble), and a new monster (the chimera), as well as other units still to be revealed. The faction’s existing mechanics, in particular the Monstrous Arcanum and the Chaos confederation system, are up for a rework and the other Norse legendary lords will get voice updates. Finally, Throgg Wintertooth, King of the Trolls, will have a voice that makes him sound like the smartypants he actually is.


You may like

The dev chat covers what we can expect from the next update as well as the DLC, with version 6.2 promising an expansion and rebalancing of ancillaries in particular. The dev team mentions that players in the Proving Grounds beta zone have been providing a lot of quality feedback that’s being incorporated as well. We can expect that fairly soon, along with some info about the third legendary lord to come in Tides of Torment, which is due later in summer.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.



Source link

May 26, 2025 0 comments
0 FacebookTwitterPinterestEmail
After Rogue Trader proved so popular, Owlcat is working on another Warhammer 40k CRPG: Dark Heresy
Game Updates

After Rogue Trader proved so popular, Owlcat is working on another Warhammer 40k CRPG: Dark Heresy

by admin May 24, 2025


Owlcat Games has announced another Warhammer 40K CRPG, titled Warhammer 40,000: Dark heresy. Announced during today’s Warhammer Skulls livestream, it’s in development for PC, PlayStation 5, and Xbox Series X|S.

This new game will take you to a particularly interesting corner of the Warhammer 40K universe, the Tyrant Star, as you and a party of various distinct characters. This includes a Catachan Guardsman (think Rambo), an Eldar, and even a Kroot. Hyjinx will, I’m sure, ensue. The game will also be fully voiced, which is a very expensive and fantastic addition to Owlcat’s arsenal of games. Night Lords are getting some love too, which is rad.


To see this content please enable targeting cookies.

Manage cookie settings

In addition, Owlcat Games has announced next stage of its DLC support for Warhammer 40,000 Rogue Trader, including the second story expansion Lex Imperialis which introduces the Imperiums very own space cops: The Adeptus Arbites in 15-hours of new narrative contnet. It comes with a selection of companion pets to go alongside the update, including a lovable cyber mastiff. Love it.

There’ll also be a season 2 of DLC support. This includes an adventure into one of Trazyn the Infinite’s vaults, and a harrowing journey into the Processional of the Damned voidship graveyard. As is the norm with Owlcat games, Rogue Trader is getting a better and better with every tweak, update, and sweep of bug fixes. If you’ve not played it yet, it might be a good chance to get it now, especially given the 50% discount it has on Steam right now.

Are you excited for Dark Heresy? Let us know below!



Source link

May 24, 2025 0 comments
0 FacebookTwitterPinterestEmail
Total War Warhammer 3 teases its upcoming Tides of Torment, as well as a new legendary lord
Game Reviews

Total War Warhammer 3 teases its upcoming Tides of Torment, as well as a new legendary lord

by admin May 24, 2025


Total War Warhammer 3 has just released a neat little teaser trailer during the Warhammer Skulls event just now, hinting towards some exciting new additions to the Immortal Empires campaign.

This update, titled “Tides of Torment”, is established with this short teaser. It shows a mysterious sorcerer turning a ritual sour, shooting lightning and pulling the other folks around him into this horrible fleshy Hellspawn. For a proper introduction, the Total War Warhammer 3 team is showing off more about the new faction tomorrow at 3PM BST.


To see this content please enable targeting cookies.

Manage cookie settings

Now, we already know that Slannesh legendary lord Dechala the Denied One is on the way, though this update will likely bring more one would think. So we should be seeing two more on the way. In addition, new units, gameplay mechanics, and free content is one the way. So all in all, a nice sounding update for the already-enormous strategy game.

Now, if you’ve not played Total War Warhammer 3 yet, the game is also undergoing is substantial sale. You can buy the game now for 66% off on Steam! You can also grab the Omen of destruction DLC with 20% off, and Shadows of Change with a 33% discount.

So it looks like, among all the Warhammer Skulls reveals today, this one will have a tail on it stretching out until tomorrow. So if you like the look of this new teaser trailer, you won’t have to wait long for a more substantial info dump.

Are you excited for the Tides of Torment update? Let us know below!



Source link

May 24, 2025 0 comments
0 FacebookTwitterPinterestEmail
  • 1
  • 2

Categories

  • Crypto Trends (988)
  • Esports (745)
  • Game Reviews (690)
  • Game Updates (869)
  • GameFi Guides (980)
  • Gaming Gear (934)
  • NFT Gaming (962)
  • Product Reviews (925)
  • Uncategorized (1)

Recent Posts

  • Tornado Cash’s Roman Storm Faces 5 Years for a Crime DOJ Now Says It Won’t Prosecute
  • Preorder The Shining Film Vault Special Edition At Walmart Before It’s Gone
  • Apple claims an ex-employee stole Apple Watch trade secrets for Oppo
  • OCC Cites ‘Safety and Soundness’ for Crypto Bank Anchorage in Pulling Consent Order
  • Streaming money: Stablecoins are redefining payments

Recent Posts

  • Tornado Cash’s Roman Storm Faces 5 Years for a Crime DOJ Now Says It Won’t Prosecute

    August 24, 2025
  • Preorder The Shining Film Vault Special Edition At Walmart Before It’s Gone

    August 24, 2025
  • Apple claims an ex-employee stole Apple Watch trade secrets for Oppo

    August 24, 2025
  • OCC Cites ‘Safety and Soundness’ for Crypto Bank Anchorage in Pulling Consent Order

    August 24, 2025
  • Streaming money: Stablecoins are redefining payments

    August 24, 2025

Newsletter

Subscribe my Newsletter for new blog posts, tips & new photos. Let's stay updated!

About me

Welcome to Laughinghyena.io, your ultimate destination for the latest in blockchain gaming and gaming products. We’re passionate about the future of gaming, where decentralized technology empowers players to own, trade, and thrive in virtual worlds.

Recent Posts

  • Tornado Cash’s Roman Storm Faces 5 Years for a Crime DOJ Now Says It Won’t Prosecute

    August 24, 2025
  • Preorder The Shining Film Vault Special Edition At Walmart Before It’s Gone

    August 24, 2025

Newsletter

Subscribe my Newsletter for new blog posts, tips & new photos. Let's stay updated!

@2025 laughinghyena- All Right Reserved. Designed and Developed by Pro


Back To Top
Laughing Hyena
  • Home
  • Hyena Games
  • Esports
  • NFT Gaming
  • Crypto Trends
  • Game Reviews
  • Game Updates
  • GameFi Guides
  • Shop

Shopping Cart

Close

No products in the cart.

Close