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Roblox Will Age-Verify All Players Who Use Voice Chat By End Of Year
Game Updates

Roblox Will Age-Verify All Players Who Use Voice Chat By End Of Year

by admin September 8, 2025



Roblox developers announced plans to introduce comprehensive age verification for all players who wish to communicate in-game. The verification will use “a combination of facial age estimation technology, ID age verification, and verified parental consent.”

Roblox detailed the upcoming changes in a statement from chief safety officer Matt Kaufman, which it published on its website. In the statement, Kaufman claims the new methods will provide a more accurate age estimate than user input alone.

Once these system are in place, Roblox has promised to introduce more safety tools to prevent children from playing with adults who they don’t know in real life. The announcement touts that Roblox has introduced over 100 safety tools to the platform since January 2025, including an open source AI system called “Roblox Sentinel” that’s meant to detect early signs of child endangerment.

The announcement does not outline a more specific timetable for these changes or address any privacy concerns players may have.

“We hope this move sets a standard that other gaming, social media, and communication platforms follow,” the statement reads.

The change will make Roblox compliant with the UK’s Online Safety Act, which passed in early August.

These changes come after Roblox has come under legislative scrutiny. After a 2024 report from Bloomberg exposed a pedophile problem on the platform, Congressman Ro Khanna promoted a petition in August to demand that Roblox do more to prevent child abuse.

In March, Roblox CEO and co-founder David Baszucki responded to the allegations, saying, “My first message would be, if you’re not comfortable, don’t let your kids be on Roblox,” which prompted criticism from parents.



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September 8, 2025 0 comments
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Hollow Knight Silksong features the voice of Stardew Valley creator Eric Barone
Game Reviews

Hollow Knight Silksong features the voice of Stardew Valley creator Eric Barone

by admin September 6, 2025


Stardew Valley creator Eric Barone has voiced a character or two in Hollow Knight Silksong.

Barone’s name was spotted in Silksong’s credits, which you can access from the Extras part of the main menu. And when The Verge asked Stardew Valley studio ConcernedApe if this was the same Eric Barone who worked there, the company’s head of biz dev, Cole Medeiros, confirmed it.

But! Neither Mereidos nor Barone will confirm who Barone voices in Silksong. Medeiros said Barone would rather not say so as not to spoil anything. Barone could potentially be any of the weird and wonderful characters you bump into along the way.

There! Third down on the left. | Image credit: Eurogamer / Team Cherry

This is a news-in-brief story. This is part of our vision to bring you all the big news as part of a daily live report.



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September 6, 2025 0 comments
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Johnny Cage in Mortal Kombat 2 and Rain in MK11
Esports

Injustice 3 leaked by Superman and Green Lantern voice actors

by admin August 31, 2025



Green Lantern and Superman voice actors told fans at conventions they were working on Injustice 3. Fans immediately started celebrating online after years of silence.

Injustice 2 released in 2017 and was a major hit. It combined DC superheroes and villains with the tight mechanics of NetherRealm’s Mortal Kombat series. The game sold well, received strong reviews, and kept a dedicated player base alive with DLC characters and competitive tournaments.

After that, NetherRealm shifted focus to Mortal Kombat 11 in 2019 and then Mortal Kombat 1 in 2023. Rumors of Injustice 3 appeared every few months, but Warner Bros never confirmed anything and the studio stayed quiet. Until now, the franchise’s future was only speculation.

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Phil LaMarr, the voice of John Stewart’s Green Lantern, signed a fan’s Injustice 2 steelbook at a convention in Houston. While chatting, he casually mentioned, “they’re making another one, they’re doing Injustice 3.”

That was placed over the Hal Jordan skin in injustice 2 as DLC. then he signed my steelbook and I told him he is my definitive voice for John Stewart. He hands me my steelbook and says “you know they’re making another one, they’re doing Injustice 3.” And my heart started racing pic.twitter.com/j1ZsWGEwyn

— DⱯNИY-S😵UL (@DannySoul0) August 29, 2025

Around the same time, George Newbern, the voice of Superman, told another fan that he was “currently working on Injustice 3.” Both interactions spread quickly online, with fans treating them as the first real confirmation of the sequel.

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Yesterday, I finally met my favorite voice for Superman! @georgenewbern! I was telling him he’s definitive as the voice for me and how much I loved the game MultiVersus. In response to my MultiVersus comment, he told me he’s currently working on Injustice 3! #Superman pic.twitter.com/PICBuZlSuS

— Brendan Borrow (@Brendan_Batman) August 23, 2025

These comments suggest that development is underway and possibly well advanced. NetherRealm usually records voice work in the middle stages of development.

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The studio has a pattern of rotating between Mortal Kombat and Injustice, so the timeline matches up. With DC’s new leadership under James Gunn and Peter Safran pushing for stronger multimedia projects, Injustice 3 could arrive as part of a bigger strategy for DC games.

The fighting game scene in 2025 is already stacked. Tekken 8 has been thriving and Street Fighter 6 continues to evolve. If Injustice 3 joins the lineup soon, it could shift attention back to superhero fighters and make the competitive scene even more exciting.

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August 31, 2025 0 comments
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Gaming Gear

TikTok users will soon be able to send voice notes, images and videos in chats

by admin August 31, 2025


TikTok is taking another step towards becoming more than just a platform for infinitely scrolling through short videos. The social media app told TechCrunch that its users will soon be able to send voice notes, images and videos in direct messages or group chats. According to a TikTok spokesperson, these features will roll out in the next few weeks.

As voice messaging has risen in popularity, TikTok will embrace the trend but is capping the length of its voice notes to one minute. For images and videos, users will be able to send up to nine images or videos, taken from their phone’s camera app or library, in a DM or group chat, according to TechCrunch. The report added that there will still be guardrails with this new chat feature, including not being able to send an image or video as the first message to another user. This new restriction adds to TikTok’s current rules that only allow registered users who are at least 16 years old to use its messaging feature. TikTok is also giving users who are older than 18 the ability to toggle on or off an existing feature that automatically detects and blocks images that have nudity in chats for users between 16 and 18 years old.

Other messaging apps like Messenger and Snapchat already allow their users to send voice notes or media, but TikTok is slowly catching up with the competition. Last year, TikTok added group chats that allow up to 32 people. More recently, TikTok took a page out of X and Meta’s book by adding the Footnotes feature in April, which works similarly to Community Notes.



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August 31, 2025 0 comments
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TikTok is now letting everyone DM each other with voice memos and pictures
Gaming Gear

TikTok is now letting everyone DM each other with voice memos and pictures

by admin August 30, 2025


Every platform wants to be the place you hang with friends — even Spotify as of this week — so it’s apparently time for TikTok to shore up its direct messaging feature! It told TechCrunch that over the next few weeks, all users should see voice messages and image sharing options arrive in their DMs.

(They won’t show up for accounts that can’t DM to begin with, of course — “Direct Messaging is only available to accounts 16 years and older which means these features are only available to those accounts,” TikTok spokesperson JaShel Jones clarifies to The Verge.)

I checked, and sure enough, I can send both, as well as videos up to one minute long (though that last has been possible for a while). Beware that if you hold down on the microphone button to start a recording, you’ll automatically send that recording as soon as you let go, so be sure to drag it up or left if you want a chance to cancel!

You’re limited to sending up to nine images (and videos) at a time, and both voice memos and videos can’t be more than a minute long.

Update, August 29th: Added TikTok clarification about who can DM and who cannot.



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August 30, 2025 0 comments
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Team Rocket from Pokemon with shocked faces.
Esports

All Destiny Rising voice actors & AI controversy explained

by admin August 29, 2025



If you’re curious about who brings the characters of Destiny Rising to life, you’ve come to the right place.

This guide covers every confirmed voice actor so far, along with the controversy that’s had fans talking. During the Closed Alpha, players noticed some dialogue was voiced by AI instead of people, which felt off and sparked major backlash.

Below, you’ll find the full list of Destiny: Rising’s human voice talent, plus details on the AI debate, so you can stay informed on both the performances and the conversation.

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Netease

Every voice actor in Destiny Rising

CharacterVoice actorPrevious notable work(s)AttalAllegra ClarkBloodhound (Apex Legends), Maki Zenin (Jujutsu Kaisen), Dorothea & Shamir (Fire Emblem: Three Houses) IkoraGina TorresCas (Matrix Reloaded/Revolutions), Jessica Pearson (Suits) and Bernard’s wife Lauren (Westworld).UmekoGrace LuGrace (Inside Out), MAI (Final Fantasy 7 Rebirth), Maiko Ohashi (Persona 3 Reload)
Gwynn
Jess VilinskySandy (Khan Academy Kids), Elisabetta Perosi (Alone in the Dark)Tan-2Alan LeeShang Tsung (Mortal Kombat 1), Makoto Edamura (The Great Pretender), Gladion (Pokémon Masters), Roland (Triangle Strategy) JolderSarah NatochennyAsh Ketchum (Pokémon anime, 2006-2023) Ning FeiTBATBAWolfHeather GonzalezMinoto (Monster Hunter: Rise), Ibuki Nijima (D4DJ First Mix), voice roles in Fire Emblem Engage, SMITE EstelaTBATBAKabrAssaf CohenIsaac Adani (Suits LA), Felix Sadler (Starfield), voice-over in Money Heist (Berlin), Call of Duty: Modern Warfare, Final Fantasy XV 

Destiny Rising’s AI voice controversy, explained

Destiny: Rising Players quickly noticed that not all dialogue was delivered by human actors. Some lines were filled in with AI-generated voices, creating a strange mix of lively performances and flat, robotic ones. The result? An experience that felt awkward and, to many, disrespectful.

Fans and industry professionals pushed back hard, arguing that even “temporary” AI use chips away at the work of real voice actors. With the ongoing SAG-AFTRA strikes already highlighting fears about AI replacing human talent, the decision struck a nerve.

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Developer NetEase clarified that these AI voices were just placeholders and promised they’ll be replaced by real actors in the final game. Still, the damage was done, and the move sparked distrust and fed into bigger debates about the role of AI in gaming, especially when it comes to protecting creative jobs.

That’s everything we know so far about voice acting in Destiny Rising. Check out all the available codes you can redeem.

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August 29, 2025 0 comments
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A photo of Ross Scott and Jason Thor Hall.
Esports

Indie game adding Valkyrae as voice after YouTuber spends 10 minutes making seagull sounds

by admin August 29, 2025



Valkyrae is set to be added to Waterpark Simulator after convincing the game’s developer with a ten-minute seagull impression live on stream.

On August 29, the YouTube streamer shared a post on X describing how she spent “the next 10 min making seagull sounds in silence on stream to thousands of people” after a developer from CayPlayStudios appeared in her chat. She added, “I may be a seagull in waterpark simulator.”

The developer’s CEO, Travis, confirmed her addition shortly after. “You’re hired, Valkyrae! Give us a few days,” he posted on X.

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Waterpark Simulator, created by YouTuber InfiniteLists, was released in early access on August 22 and has since amassed thousands of players on Steam.

Valkyrae won’t be the first streamer in the game

Shortly after Waterpark Simulator launched, players quickly discovered another streamer, CaseOh, inside of the game – something that even came as a surprise to the creator himself.

On August 28, a clip went viral of Twitch star CaseOh walking up to the waterpark’s hot dog stand, only to find a red-haired, bearded NPC with the name ‘Queso’ stomping out of a nearby building.

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Travis, the studio’s CEO, revealed that they thought of adding the streamer to the game “over a year ago.”

“Crazy to finally see his reaction,” he added.

This isn’t the first time a streamer has been added to a game, either. Back in 2020, Fortnite added Ninja into the game with a limited-edition Icons skin – a trend that has continued with many others being added in the years since, including Kai Cenat, whose skin was unveiled on the Las Vegas Sphere.

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August 29, 2025 0 comments
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Smart Glasses, Buggy Voice Assistant
Product Reviews

Smart Glasses, Buggy Voice Assistant

by admin August 27, 2025


Smart glasses are an exciting idea right now. In theory, they’re a new gadget that does lots of the stuff that our phones do, but in an always-there form factor. They can take pictures, make calls, translate menus, and—if the tech and the investment get there—they might slap a screen right onto eyeballs for notifications, navigation, and maybe even augmented reality à la Pokémon Go.

I say “in theory” because just because smart glasses can do all of those things on paper doesn’t mean they can do them well, and if they can’t do them well… they may as well not do them at all. We’re still in the early stages of the grand ascension of smart glasses as a device category, but a brave few are venturing to do it all right now, and one of those few (at least in the U.S.) is a company based in China called Rokid (pronounced rock-id).

See Rokid Glasses at Amazon

I got a chance to try Rokid’s plainly named Rokid Glasses, and while there was a lot that intrigued me, I can say for certain that the kinks are still being worked out. One thing that these smart glasses have that big-time entrants from the likes of Meta and its Ray-Bans don’t have is a screen. That screen is a very simple dual-micro LED display that only shows things in a very Matrix-style green. I got to use the Rokid Glasses for 15 minutes and was surprised at how sharp the screen was, even if the display functions were fairly basic. And look, you can see the screen from outside the glasses. And that’s good because sharpness is crucial for some of the things that make the Rokid Glasses unique.

© James Pero / Gizmodo

One of those distinct capabilities is a teleprompter feature that displays a presentation in front of your eyes, so you can read along and not sound like a total moron during your big keynote. A thing that I found very cool is the fact that the Rokid Glasses actually use the onboard microphone to listen to your words and scroll the prompter in stride with the words. Even in a crowded room with lots of noise, the feature worked smoothly, which is no small feat.

Another screen-centric feature I got to try was translation, which—though my conversation was fairly brief—seemed to work better than you’d expect. My demo companion spoke to me in Mandarin Chinese, and the Rokid Glasses were able to translate his speech in small snippets and slap them onto the screen. Again, the microphone did all of this in a noisy room, which was legitimately impressive. The microphones on Rokid’s smart glasses work so well that I’m pretty sure you could use them for spying—it picked up bits of conversations across the room that I wasn’t even able to make out with my own ears. Cool! Also scary!

© James Pero / Gizmodo

To use all of this stuff, it’s best to couple the Rokid Glasses with an app (Android-only right now) where everything you’re doing is displayed. As sharp as the screen is, it’s also quite small, and words are pushed off when new information arrives at a fairly quick pace. If you need to see something, it’s best to have the app ready, lest you ask someone to repeat themselves multiple times. And in case you’re wondering, you can control the display from the smart glasses by swiping the right arm and using a tap to select things like settings, translation, and other stuff, but it’s not exactly the smoothest experience. That’s why voice assistants—for Rokid and any company making smart glasses right now—are also critical. That brings me to a not-so-bright spot.

The Rokid Glasses voice assistant, which is supposed to activate with the wake phrase “Hi, Rokid,” was basically broken. No matter how many times I screamed “Hi, Rokid” into the smart glasses, it wouldn’t answer my calls. Others around me were also having the same issue, which is not great from a UI perspective. The interesting thing is that when a native Mandarin-speaking represenative said  the phrase, it seemed to work every time. American English-speaking people, not so much. I thought maybe it was the loud, crowded room at first, but after noticing that strange quirk, I think it may be a problem with how the voice assistant is trained. I can’t say for sure without testing the Rokid Glasses more thoroughly, but it’s definitely a concern for anyone buying a pair in the U.S.

© James Pero / Gizmodo Just one lone sensor on these glasses.

Like Meta’s Ray-Bans, the Rokid Glasses can also use AI for computer vision-based tasks like asking your glasses to read a menu in a different language using the built-in camera. I wasn’t able to launch that task myself, given the aforementioned voice assistant issues, but when a Rokid representative asked the smart glasses to translate a menu in Finnish, it did so (at least I think) fairly well, displaying the translated Finnish words in the Rokid app. Again, I’d need to test this feature out more thoroughly in a better environment to verify the translation separately and determine how well (or terribly) it actually works on a consistent basis.

As long as we’re talking about computer vision, I was pleasantly surprised with the camera, which is a 12-megapixel sensor from Sony. Just one sensor, not two, though. I would say it’s on par with Meta’s Ray-Bans, but I didn’t get to test video recording out in my demo. I wouldn’t try and use the Rokid Glasses to win any photo contests, but then again, I wouldn’t do that with any pair of smart glasses.

I won’t know until I get to try Rokid Glasses for a longer period, but I get the sense that they’re smart glasses with some peaks and valleys. Translation could be impressive, as could computer vision, and they’re incredibly light (as light as Ray-Bans), but if there isn’t a functional, English-ready voice assistant to tie it all together, that’d be a big problem for anyone in the U.S. who wants to buy a pair. That’s potentially not the best news for smart glasses enthusiasts in America, but I assume Mark Zuckerberg would welcome that quirk with open arms.

See Rokid Glasses at Amazon



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August 27, 2025 0 comments
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Original Metal Gear Solid Delta: Snake Eater voice actor says playing Snake was "the definitive role in his life"
Game Updates

Original Metal Gear Solid Delta: Snake Eater voice actor says playing Snake was “the definitive role in his life”

by admin August 24, 2025


David Hayter – the original voice behind one of gaming’s biggest characters, Snake – says portraying Hideo Kojima’s stealthy creation “was the definitive role in [his] life”, and if he was asked to reprise the role, he’d be “down” to voice him again.

In an interview with Inverse alongside fellow Metal Gear Solid Delta: Snake Eater voice actors Lori Alan and Cynthia Harrell, Hayter – who was dropped from the role and replaced by Kiefer Sutherland for the fifth instalment, The Phantom Pain – called it “the definitive role in [his] life”.

Metal Gear Solid Delta: Snake Eater – Launch Trailer | PS5 Games.Watch on YouTube

“Anytime they ask me to be Snake, I’m in,” Hayter said. “It’s the definitive role in my life. It’s so complex and so profound, and there are so many different aspects to both him and Big Boss. So anytime it comes up, I’m down.

“I get so many people coming up to me now saying, I just got into Metal Gear last year because of the Master Collection, and it’s so cool to see 18-year-old fans and younger kids discovering it for the first time,” the award-winning Hollywood writer added. “A great game should be like a great movie or like a great album – it should live on. And a lot of times, because consoles and technology change, a lot of great games disappear. And so I’m just grateful that Konami is behind this in the way they are.”

That said, if given the opportunity, Hayter was candid enough to acknowledge he wouldn’t have minded re-recording some of Snake’s lines for the remake.

“I do feel that I’m a little better of an actor now than I was then,” he admitted. “It was fine back in the day, but I would have loved to bring some of the knowledge that I’ve picked up over the past 20 years to it. But you don’t want the controller lines to be better acted all of a sudden, because that’ll take you out of the game.

“I’ve been working in Hollywood for quite some time now,” he added. “This is a beloved franchise, a huge world with massive worldwide appeal. So I’m never surprised when something like this comes back. But I didn’t anticipate it would be this. But to start with, Snake Eater is very cool, because it’s generally considered the pinnacle of Metal Gear.”

We recently learned that Metal Gear Solid Delta: Snake Eater has brought back the secret Guy Savage mode. But it wasn’t made by Konami alone – Platinum Games, perhaps best known for its Bayonetta and Astral Chain series, is responsible for the surprise action minigame.

Connor had a great time with Metal Gear Solid Delta: Snake Eater, awarding it five out of five stars in our review, writing: “A legend is brought back to life with Metal Gear Solid Delta: Snake Eater, in a surprisingly sensitive remake from Konami featuring developers from the original.”



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August 24, 2025 0 comments
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Google's Big Leap Forward for Real-Time Translations Is Deepfaking Your Voice
Product Reviews

Google’s Big Leap Forward for Real-Time Translations Is Deepfaking Your Voice

by admin August 20, 2025


I can’t count the number of times I’ve been promised the Next Big Thing in app-enabled translation. Since the dawn of Google Translate, it’s felt like tech companies (not just Google, but Samsung and Apple, too) have been teasing a future where speech can be translated instantaneously, allowing for near-seamless communication between people from *sarcastic SpongeBob voice* across the world. But the truth is, that future, however enticing on paper, hasn’t exactly panned out.

As incredible as apps have gotten at translating speech and text with a fairly high degree of accuracy, they haven’t quite risen to the speed and cadence of real-life conversations. Designing a translation tool that can keep pace with our mouths (like, actually talking) isn’t an easy feat. We talk fast, and we expect even faster responses, which makes live translation less of a marathon than a sprint, or I guess more accurately, a sprint that could be a marathon in length.

Given that long promise of snappy, useful, real-time translation, I’m conditioned to roll an eye or two when live translate enters into a keynote, which is exactly what I did during Google’s annual Pixel hardware event. This year, though, that eye roll might not be warranted. At its Made by Google keynote, Google showcased a feature that not only translates your speech in real time, but also deepfakes your actual voice (also in near real time) so that the person on the other end can hear you speaking in their native language. And yes, it works in the inverse, too. That’s right, just two deepfakes talking to each other; nothing to see here, folks.

And the extra wild part is Google was so confident in its new live translation feature that it offered up a live demo, which, I’m not going to lie… it kind of nailed? Gizmodo’s Senior Editor, Consumer Tech, Raymond Wong, captured the whole thing live at Google’s keynote. For your viewing pleasure, Jimmy Fallon’s voice deepfaked into Spanish:

Wow, Jimmy Fallon’s voice was translated—deepfaked—into Spanish on Pixel 10… and it worked fast and accurately. Even getting inflections correct. This is the quiet game-changing AI feature… translations pic.twitter.com/SAXeowCXpE

— Ray Wong (@raywongy) August 20, 2025

I was also watching along from home during this segment, and my partner, who’s Spanish-speaking and bilingual, confirmed that Google’s new AI translate feature seemed to ace the assignment, inflections and all. Don’t get me wrong, I still want to test those translation features for myself, but from the looks of it, Google is off to a pretty amazing start here.

Powering those translation abilities is Gemini Nano, a compact version of Google’s increasingly iterated-upon large language model and the Pixel 10’s Tensor G5 chip. Google says its Nano model and the translation feature are run on-device in this case, which means that nothing—including your calls—gets teleported to the cloud while you’re translating. That makes its new feature less icky, and I say “less” in this case because let’s be honest, this thing is still deepfaking your voice.

Truthfully, if Google’s new translation feature wasn’t happening on-device, I might be a little worried. As cool as it is, the thought of having a facsimile of your voice stored on a server somewhere is a bad one, given the fact that people use biometrics for all sorts of important digital security, banking included. And in a way, on-device or not, the feature is still creepy. Apparently we’re at the stage of instantaneous voice deepfakes. Just imagine what AI can do with a little bit of time and training.

But more than anything, I’m impressed by what Google showed off today, especially as someone who’s watched tech companies overpromise on translation features for years at this point. It’s still too early to declare that Google has hit the Holy Grail of real-time translation, but for once, I’m left thinking that the idea of seamless, phone-enabled translations has actually taken a major leap forward. So, consider my eye roll officially rescinded, Google.





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August 20, 2025 0 comments
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