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Pokemon Scarlet & Violet Switch 2 Review - More To Chewtle On
Game Reviews

Pokemon Scarlet & Violet Switch 2 Review – More To Chewtle On

by admin June 24, 2025



Switch 2 Version Update: With the launch of the Nintendo Switch 2, Pokemon Scarlet and Violet have received a much-needed performance boost. The free update adds 4K visuals while docked and a rock-solid 60 frames per second for both docked and handheld play. After several hours of testing, I’ve found both Scarlet and Violet run and play significantly better.

On the original Switch, a stormy Casseroya Lake in the northwestern part of Paldea was particularly taxing–even after a handful of updates, I dreaded going to that lake to collect items or shiny hunt. Now, on the Switch 2, it runs flawlessly regardless of where you are in the world. Additionally, the lengthy loading times have been reduced to a few seconds.

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Now Playing: Pokemon Scarlet & Violet Video Review

Despite these improvements, Pokemon Scarlet and Violet still isn’t the most visually appealing Pokemon game to date. The world feels bland and barren, and character models–outside of the wonderfully detailed and expressive Pokemon–are simplistic and wooden. Despite the 4k resolution, there are still plenty of low-quality textures and visual bugs can occur during battle. It’s a shame given how strong the visual identity is for something like Pokemon Let’s Go! Pikachu and Eevee or even Pokemon: Legends Arceus, which received a fair bit of criticism for its visuals as well.

Though, oddly enough, the number of Pokemon that can appear on-screen has increased significantly, making Paldea feel slightly more lively. This is especially good news for shiny-hunting sickos like me, as it’s much easier to spawn and spot a rare Pokemon.

The Switch 2’s horsepower also fixes a lot of issues with the menus, particularly Pokemon Boxes. If you spent a lot of time organizing your Pokemon and building different battle teams, you likely know how slow it was navigating those menus, sometimes waiting seconds for a character model to load into view. With the Switch 2, flipping through your boxes is a breeze.

I strongly recommend giving Scarlet and Violet another shot if the performance and visuals were a turn off when they originally released. Underneath all the issues and the controversy, Scarlet and Violet is one of the most interesting mainline Pokemon games in years. The unconventional structure lets players explore the world with unparalleled freedom, the Terastallization mechanics have made competitive play an absolute thrill to compete in and watch, and the Indigo Disk DLC might be the most challenging gauntlets GameFreak has added to a Pokemon game in years. Now if only they’d bring back the Battle Tower… — Jake Dekker

You can read our original review of the Switch version, published on November 21, 2022, below.

While Pokemon Legends: Arceus dipped its toes into what an open-world Pokemon game could be, Pokemon Scarlet and Violet fully embrace it. This new approach to the tried-and-true Pokemon formula reinvigorates the mainline series and delivers one of the most challenging and rewarding Pokemon adventures to date. Where they really shine, however, is in non-linear progression. Scarlet and Violet make some subtle efforts to guide you to specific locations, but ultimately, how you forge your own path through the vibrant new region of Paldea is what makes it so memorable.

Scarlet and Violet start off like most mainline Pokemon games: You wake up at home, meet your rival, pick one of three starters, and before long you’re exploring the world and catching a wide range of monsters. While the tutorial might still feel a bit overbearing for longtime fans, it moves at a brisk pace. Before long, Nemona, your peppy, battle-hungry rival, turns you loose, and you’re free to explore a hefty chunk of the map, battle trainers at your discretion, and catch wild Pokemon. It does slow down a bit as it introduces characters and the three main questlines, but soon after that, you are free to explore Paldea in its entirety.

Scarlet and Violet’s strength lies in their freedom, and that freedom extends beyond its open world. At the outset you are given three different paths to follow: The Path of Legends, which has you hunt down and defeat abnormally large Pokemon; Operation Starfall, where you deal with this generation’s Team Rocket; and the familiar Victory Road, in which you take on eight gym leaders. Unlike previous games, there is no predetermined path through the story. Although trainers and wild Pokemon get tougher the further you get from Mesagoza, Paldea’s centermost city, there’s nothing outright stopping you from marching up to one of the toughest gym leaders in the game and challenging them to a battle. In fact, Pokemon Scarlet and Violet doesn’t even tell you how tough a specific area is until you are actually there.

That lack of transparency might seem odd in a level-based RPG, but it encouraged me to travel off the beaten path and scout out areas a traditional Pokemon game would have gated off. The lack of random encounters also fosters this type of exploration. Pokemon are crawling over every square inch of the map. Pawmi, the adorable new electric-type rodent, travels in packs; Psyducks will saunter through fields, occasionally taking a dip in a nearby stream; and Pichus can often be found napping under shady trees. Like in Arceus, I often found myself chasing new Pokemon I spotted off in the distance until I ended up in an area I wasn’t quite ready for. Occasionally, these spontaneous adventures would end with a team wipe, but sometimes I’d walk away with a powerful new Pokemon to join my roster.

In many ways, it feels like Game Freak has finally taken the training wheels off of Pokemon. Throughout most of my adventure I felt like I was constantly punching above my weight against gym leaders, Titan Pokemon, and Team Star bosses. In most cases, my Pokemon were lower levels than the competition, which forced me to think beyond the familiar rock-paper-scissors type matchups. Natures, abilities, and held items–things I rarely consider during a Pokemon game’s main story–would often give me enough of an edge to narrowly beat a trainer I would have otherwise lost to.

Terastallizing adds another wrinkle to the challenge. Most key trainers you go toe-to-toe with will Terastallize their final Pokemon, which can alter a Pokemon’s typing. Every Pokemon in the Paldea region has a Tera type along with its standard type or types. In most cases, the Tera type matches one of the Pokemon’s standard types. However, some Pokemon you come across will have a Tera type different from their standard type. For example, the Grass-type gym leader Brassius uses the Rock-type Pokemon Sudowoodo, but his Sudowoodo has the Grass Tera type. Once this Sudowoodo Terastallizes, the Water- or Grass-type attacks you’d usually use against Sudowoodo won’t be very effective. Most gym leaders use Terastallizing to cover their weaknesses, making the final push a tad more difficult if you aren’t prepared or are underleveled.

Of course, you don’t have to play Scarlet and Violet the same way I did. You can seek out challenges you are appropriately leveled for and stick to safer areas while you train. This approach is still far more compelling than the traditional Pokemon structure because there are plenty of areas to explore, a wide variety of Pokemon to catch, and a handful of main objectives to complete wherever you choose to go. And even when I was underleveled for some of the tougher points of interest, I rarely felt like my only option was to grind out levels by repeatedly battling wild Pokemon.

Grinding is far less tedious than it used to be thanks to the “Let’s Go” mechanic. This allows the first Pokemon in your party to auto-battle wild Pokemon. Auto-battling doesn’t net you as much experience as a standard battle, but because auto battles are decided within seconds, you can battle a high volume of Pokemon in a short amount of time.

Scarlet and Violet make some subtle efforts to guide you to specific locations, but ultimately, how you forge your own path through the vibrant new region of Paldea is what makes it so memorable

Auto-battling also ties into TM crafting. Unlike in previous games, once you find or receive a TM, you can craft copies of it at Pokemon Centers. When you knock out a wild Pokemon, it drops crafting materials, and you can earn those crafting materials far more efficiently by auto-battling. However, while auto battles make TM crafting much easier than it would be otherwise, I’d much prefer an option to buy the ones I want. All TMs require components from specific Pokemon, meaning that you have to make an effort to track down that Pokemon and battle it a few times.

The good news is that you can swap out your Pokemon’s moves at any time. If you accidentally replaced a move, you can go into a Pokemon’s summary menu and relearn it. This is also true for TMs; if you use a TM on a Pokemon, that move will always be available in its move pool. It’s a small change, but a welcome one that makes it much easier to experiment with movesets on the fly.

Scarlet and Violet also shake up breeding for the first time since it was introduced in Gold and Silver. Although breeding the perfect Pokemon can still be a time sink, both games have done away with Pokemon Daycares entirely. Now, if you set up a picnic with two compatible Pokemon in your party, they will leave multiple eggs in a basket. Unhygienic, yes, but this saves a ton of time. Eggs collected during a picnic will automatically populate in your boxes, meaning you don’t have to frequently reorganize your party to make room for a new egg. Within 15 minutes of idle time in a picnic, I had over a dozen eggs that were automatically transferred into my Pokemon box–a much easier and more efficient method than riding a bike around a daycare and waiting for eggs to appear.

The streamlined breeding process also means it might be easier to grind for shiny Pokemon. While I haven’t figured out how to maximize my shiny odds yet, it seems like the overall process could be far less painful than in the past.

It’s hard to discuss the competitive scene without touching on battling. Terastallizing will certainly shake things up, but it’s difficult to say exactly how at this stage. In theory, a competitive team could cover far more weaknesses thanks to this mechanic. With six Pokemon to a team and potentially three different types per Pokemon–each Pokemon’s two standard types and a third, different Tera type–you could represent all 18 types in one party. My hope is it will result in a far more diverse lineup of viable competitive Pokemon and new, inventive strategies, since typing is such an important part of the team-building process.

As excited as I am to test out these strategies, Scarlet and Violet lack a Battle Tower. There are some exciting post-game challenges, but the absence of a proper Battle Tower makes it very difficult to experiment with different teams and test out new strategies in a low-stakes competitive environment.

The omission of the Battle Tower is likely due to Scarlet and Violet’s expanded suite of online features. The big addition to Scarlet and Violet is cooperative play. You and up to three friends can explore Paldea together. You can battle trainers, catch wild Pokemon, and complete story quests while your pals are on the other side of the map. If one player starts up a Tera Raid battle, every other player in the session is notified and can join with the touch of a button. It’s a welcome addition, but it feels superficial. You can’t walk up to another player and interact with them to initiate a trade or battle. Instead, you need to open up the Poke Portal menu and start a trade from there. You also can’t catch Pokemon from the other version, even if you join their game. It seems that cooperative play also opens the floodgates for bugs and glitches. My experience, apart from a few connection issues, has been smooth sailing, but that could change the more I play over the coming weeks. It’s nice seeing your friends run around in your world, but it doesn’t add a whole lot to the experience.

Fortunately, the multiplayer features from Sword and Shield return and they are better implemented here. From the menu you can connect to the servers, and access battling, trading, mystery gifts, and surprise trades with a few button presses. Pokemon games and Nintendo still have a ways to go to match the online experience of its competition, but the process is painless.

The level of freedom found in Scarlet and Violet comes at a significant cost, though, particularly in their presentation. These games look rough. There’s a moment early on where you follow your rival to the top of a lighthouse. Whether intentional or not, it feels like it’s supposed to be that moment in every open-world game where you can appreciate the vast expanse of the world before you. Unfortunately, the muddy visuals undercut the moment. Mesagoza looks like a collection of off-white shapes in the distance, the trees look more like green blobs than trees, and the rotating Poke Ball above the Pokemon Center moves at only a few frames per second.

While the Pokemon and key characters are well-rendered, not much else is. Textures are missing, objects in the distance are pixelated and jittery, Pokemon and NPCs are constantly popping in and out due to poor draw distances, and battles on uneven terrain will frequently cause the camera to clip through the ground.

Between Xenoblade Chronicles 3 and Bayonetta 3, the Switch has really shown its age this year, but Pokemon Scarlet and Violet feel as though they are being crushed by the hardware. Pokemon Legends: Arceus had its fair share of visual shortcomings, but not to this extent. Whether you play handheld or docked, Pokemon Scarlet and Violet are difficult on the eyes.

Gallery

Fortunately, Scarlet and Violet run pretty well. Don’t expect a buttery 60 frames per second, but during my time with the games, I haven’t experienced any slowdowns or significant dips to the frame rate. Of course, a game like Pokemon doesn’t demand rock-solid performance, but it is comforting to see that, despite all of the visual rough patches, performance holds up decently.

While undercooked presentation and visual issues hold the games back, Pokemon Scarlet and Violet are still the best mainline Pokemon games in years. They build off Pokemon Legends: Arceus’s open-ended design in some thoughtful and surprising ways, and retain that same level of depth that the mainline series is known for.



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June 24, 2025 0 comments
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Best Deals On Pokemon Scarlet And Violet Ahead Of Free Switch 2 Performance Update
Game Updates

Best Deals On Pokemon Scarlet And Violet Ahead Of Free Switch 2 Performance Update

by admin June 4, 2025



Several Nintendo Switch games will be getting free performance updates on the Switch 2, and if there’s one game that really needs an upgrade, it’s definitely Pokemon Scarlet and Violet. Early footage of the Switch 2 edition running at 60fps looks promising so far, and if you’ve been looking to start an adventure in the Paldean region, now is a good time to grab the collect-’em-all game for the new Nintendo console.

While Pokemon Scarlet and Violet did have its fair share of technical issues on Switch, the Switch 2 version will offer a higher frame rate and a larger draw distance alongside other much-needed tweaks. With those issues hopefully addressed, this should allow the game to shine and emerge as one of the best Pokemon experiences out there, as it offers a lot of fun. All the basics of a Pokemon experience are covered here, from a vast world full of unique Pokemon to the pursuit of Pokemon League glory, and for longtime fans of the series, the quality-of-life updates are very welcome.

$48 at Walmart | $52 at Amazon (was $60)

Like previous Pokemon game releases, there are some distinct differences between the Scarlet and Violet Pokemon games. Each one has version-exclusive Pokemon, different lore, outfits, and even version-exclusive outfits. For Pokemon Scarlet, the unique Legendary Pokemon is Koraidon, and some of the Pokemon that you won’t find in Pokemon Violet include Armarouge, Stonjourner, and Oranguru. Several Paradox Pokemon are also exclusive to this game’s endgame location, Area Zero, but you can trade for them with owners of Pokemon Violet.

You can get Pokemon Scarlet for $48 at Walmart or $52 at Amazon. Both of these deals are sold by third-party resellers and fulfilled by Amazon/Walmart.

$49.50 at Walmart | $50 at Amazon (was $60)

For Pokemon Violet, version-exclusive Pokemon include Ceruledge, Bagon, and Misdreavus. Your Leegndary Pokemon you encounter in the game is also different, as instead of Koraidon, you’ll befriend Moraidon. Another noticeable difference between the games is the overall theme, as Pokemon Violet leans harder into sci-fi ideas, whereas Pokemon Scarlet adopts a prehistoric motif.

Just like with Scarlet, you can save around 10 bucks on Pokemon Violet at Amazon or Walmart.

$105 (was $120)

Don’t feel like trading with other people? Then you can get both Pokemon games inside of a single bundle. Of course, this does mean that you’ll need to play through the game twice, but no one said that catching ’em all was going to be easy!

Pokemon Scarlet and Violet’s Double Pack is up for grabs for $105 (was $120) at Walmart. Note: This deal is shipped and sold by a third-party reseller–designated by Walmart as a “Pro Seller”–with positive customer ratings.

Beyond Scarlet and Violet, 10 other Switch classics will also be optimized for the Switch 2 via free updates, but Nintendo has only provided a small number of details on what these upgrades entail. In general, most of the games on this list will look better on high-resolution TV screens and several of them will have improved frame rates.

Some of the games listed below will also be updated with GameShare functionality, which means that you can share supported games with friends and family, even if they don’t own that title. Here’s the full list, and links for where you can buy them at the best price.

Arms

Updates

  • Visuals optimized for the Nintendo Switch 2 display and high-resolution TVs
  • Frame rate optimized for Nintendo Switch 2 for smoother movement
  • HDR support

Where to buy

Big Brain Academy: Brain vs Brain

GameShare support

  • Up to four people can play in Party Mode
  • Share locally or share online via GameChat

Where to buy

Captain Toad: Treasure Tracker

Updates

  • Visuals ptimized for the Nintendo Switch 2 display and high-resolution TVs
  • HDR support

GameShare support

  • Two people can play all of the courses
  • Share locally or share online via GameChat

Where to buy

Clubhouse Games: 51 Worldwide Classics

GameShare support

  • Up to four people can play 34 games
  • Share locally or share online via GameChat

Where to buy

Game Builder Garage

Updates

  • Visuals optimized for the Nintendo Switch 2 display and high-resolution TVs.
  • Supports Joy-Con 2 mouse controls

Where to buy

New Super Mario Bros. U Deluxe

Updates

  • Visuals optimized for the Nintendo Switch 2 display and high-resolution TVs.
  • Supports Joy-Con 2 mouse controls

Where to buy

Super Mario 3D World + Bowser’s Fury

Updates

  • Visuals optimized for the Nintendo Switch 2 display and high-resolution TVs
  • Frame rate optimized for smoother movement on Nintendo Switch 2 (including Bowser’s Fury)
  • HDR support (Bowser’s Fury only)

GameShare support

  • Up to four people can play Super Mario 3D World
  • In Bowser’s Fury, two people can play together, with one player controlling Mario and the other controlling Bowser Jr.
  • Share locally or share online via GameChat

Where to buy

Super Mario Odyssey

Updates

  • Visuals optimized for the Nintendo Switch 2 display and high-resolution TVs
  • HDR support

GameShare support

  • Two people can play together, with one player controlling Mario and the other controlling Cappy
  • Share locally or share online via GameChat

Where to buy

The Legend of Zelda: Echoes of Wisdom

Updates

  • Visuals optimized for the Nintendo Switch 2 display and high-resolution TVs
  • HDR support

Where to buy

The Legend of Zelda: Link’s Awakening

Updates

  • Visuals optimized for the Nintendo Switch 2 display and high-resolution TVs
  • HDR support

Where to buy

Super Mario Bros. Wonder

Updates

  • Several adjustments have been made to improve gameplay on Switch 2

Where to buy

Super Mario 3D All-Stars

Note: Super Mario 3D All Stars was originally sold for a limited time–both physically and digitally–and it has since been delisted. Only physical stock sold at a much higher price is currently available.

Updates

  • Several adjustments have been made to improve gameplay on Switch 2

Where to buy

Kirby Star Allies

Updates

  • Several adjustments have been made to improve gameplay on Switch 2

Where to buy

Kirby’s Dream Buffet

Updates

  • Several adjustments have been made to improve gameplay on Switch 2

Where to buy

Pikmin 3 Deluxe

Updates

  • Several adjustments have been made to improve gameplay on Switch 2

Where to buy

Xenoblade Chronicles 3

Updates

  • Several adjustments have been made to improve gameplay on Switch 2

Where to buy



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June 4, 2025 0 comments
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With technical improvements, Pokemon Scarlet & Violet are utterly transformed on Nintendo Switch 2
Game Reviews

With technical improvements, Pokemon Scarlet & Violet are utterly transformed on Nintendo Switch 2

by admin June 4, 2025


I can scarcely think of a game as hampered by its performance as the original Nintendo Switch release of Pokemon Scarlet & Violet. I can think of loads of games that perform worse, of course – broken, shattered releases – but I struggle to think of a great game so thoroughly compromised just from how it runs.

That was the log behind my 2022 review of the games, where I called the games a “super-effective new vision” for the series but bemoaned how it ran. The game became famous for stop-motion windmills and distant cliffsides that looked like they’d fallen out of a Nintendo 64 game. The truth is, Scarlet & Violet’s brilliant design and peppy attitude deserved better.

Now, three years on from release, Scarlet & Violet is about to get better with a Switch 2 update that I’m going to go ahead and call a total barnstomer. If Scarlet & Violet’s design was super-effective in 2022, on Switch 2 it’ll finally have the performance to match.

I was invited by The Pokemon Company to take an early look at the patched Switch 2 version of the game – which is always a sign of confidence, given I was quite a noisy detractor of the original game’s performance.

I’m honestly not sure what to say other than: wow, what a difference. It is absolute night and day stuff. To the sort of people who say that frame rate doesn’t really matter, I challenge them to play Scarlet & Violet on Switch 2 and then go back to the original. I dare you. As friend of the site Joe says in Serebii’s video preview embedded below, it ain’t doable.

Watch on YouTube

With a crisp presentation at a higher resolution and with a frame rate that as far as I can tell sits at a rock solid 60fps for the vast majority of the time, this is a world apart from the stomach-turning rollercoaster highs and lows of the original release. Distant Pokemon and world elements are no longer slideshows – yes, those infamous windmills are fixed!

This isn’t just about technical bragging rights. The difference in how this game now runs is profound enough that it changes the flow and feel of the game. Scarlet & Violet were by design the most footloose and expansive Pokemon games of all time, channeling the open world chops of everything from Skyrim to Breath of the Wild into a Pokemon setting and setup. The performance was a drag on that – if the frame rate tanks every time you whip the camera around to see a nearby approaching threat or take in a distant vista, you’re ripped right out of the game. By stabilising everything, the performance is utterly transformed.

Aside from the nebulous concept of ‘game feel’ being improved by the technical advancements, there are also real boons in terms of gameplay. Wild Pokemon spawn in and swarm across the rolling fields and the like in greater numbers. The subtle delay that you’d perceive, that hitch when encountering a wild Pokemon, is eliminated. Menus that were sluggish are now snappier and more responsive. Pokemon Box sprite icons now spring to life instantly.

These are small quality of life changes that add up to something greater. Perhaps most importantly battles are now less plodding in their pace, which was frequently obliterated by certain move animations could send the frame rate crashing.

It has to be said, it’s not all perfect. The level of detail settings remain pretty aggressive – which means as you’re galloping along at a glorious 60 frames atop your trusty Poke-steed, flowers and other micro detail pop in around you. It’s not ideal. Also, to be honest, the game now being technically accomplished does help to expose the art style for what it is – which is in need of a bit of tightening, I feel. The addition of HDR does really help the colorful exuberance of Paldea to shine, though.

In all it’s a triumph, anyway. This is the game Scarlet & Violet should’ve been. Moreover, it feels like the most technically accomplished main-line Pokemon game… possibly ever? Certainly of the 3D era. As with 120fps mouselook Metroid, playing 3D Pokemon at 60fps feels like you’re doing something illegal, frankly. But this is now the way to play these excellent games – and with good-performing Pokemon games now on the table, my excitement for this year’s Pokemon Legends Z-A has skyrocketed.



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