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videogames

Control's Jesse
Gaming Gear

Control is 90% off in the Steam Autumn Sale, meaning you can read some of the finest redacted documents in videogames for just $4

by admin September 29, 2025



Control is, for me, one of those games that can make playing everything else feel a little bit worse. Remedy simply nailed the paranormal bureaucratic atmosphere too hard. After playing Control back in 2019, I have to live with the faint wish that whatever game I spend time with would give me more opportunities to interact with unfathomable triangles. I now yearn to believe a postbox could imperil an entire town. Every collectible text document that doesn’t feature ominous redactions now feels like a wasted opportunity.

My time in the Oldest House left me with a mild yet incurable brain sickness. And it’s one that you can contract yourself for just $4 thanks to the Steam Autumn Sale. Control has only been 90% off one other time, during a weeklong sale in August. Otherwise, this is the lowest price it’s ever been on Steam.

(Image credit: Remedy Entertainment)

Now, there are some detractors in the world who might try to convince you that Control’s shooting isn’t terribly impressive, so it can’t be that great. You can safely ignore these misguided souls. No matter what they’ve convinced themselves, Control isn’t a game about shooting. It’s a game about throwing forklifts with your mind.


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More importantly, it’s a game where a federal bureau has an archive collecting all the nonsensical, conspiratorial mail deemed unfit for delivery by the Postal Service because it could contain paranatural insights. If you don’t get a thrill out of imagining why an organization like the FBC would redact the Pinstripe World letter, you’re beyond any help I could give you.

Plus, you’ll finally get to know why people talk about the Ashtray Maze so fondly. At $4, this is a great entry point into the growing Remedy Cinematic Universe. Or in my case, a great opportunity to buy it on Steam so I don’t have to open the Epic launcher whenever I feel like strolling the FBC corridors. Everybody wins.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.



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September 29, 2025 0 comments
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As Stop Destroying Videogames petition verification continues in EU, organisers are preparing to 'counter misinformation and industry lobbying'
Game Updates

As Stop Destroying Videogames petition verification continues in EU, organisers are preparing to ‘counter misinformation and industry lobbying’

by admin September 16, 2025



Stop Destroying Videogames – the European campaign inspired by the Stop Killing Games movement – has shared a progress update as EU countries continue verifying petition signatures, saying it’s preparing for the next stage, which will include “countering misinformation and industry lobbying”.


Stop Destroying Videogames is looking to convince the EU to pass regulations preventing “the remote disabling of video games by the publishers, before providing reasonable means to continue functioning of said video games without the involvement from the side of the publisher.” To that end, it turned to the European Citizens’ Initiative – an official EU mechanism designed to provide a way for citizens to propose a legal act to the European Commission – and successfully surpassed 1.4m signatures before the petition closed in July.


With several months having passed since then, Stop Destroying Videogames organisers have now shared a progress update on the Stop Killing Games subreddit. At present, the post explained, all signatures are being checked by national authorities. As previously noted, if 1m signatures are successfully verified (the post adds “early reports from several countries show around 97 percent of signatures being valid”), the petition can then be presented to the EU for either a public hearing or full debate session at the European Parliament. “That moment will mark the start of the legislative phase,” the post continues, “where the Commission and Parliament must decide how to respond.”


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While verification continues – a process that should take around three months – Stop Destroy Videogames is preparing for the next stage of its campaign. The goal, organisers explain, is to ensure “our initiative cannot be ignored”, and so it’s working toward, “Legislative outreach to Members of Parliament and the Commission; countering misinformation and industry lobbying; strengthening our community structures to support this next stage.” Some work will, by necessity, remain behind the scenes. “Past attempts to undermine the initiative,” organisers write, “have shown us the risks of being too open.”


Stop Destroying Videogames also noted some “long-time contributors” – including Ross Scott, the figurehead of the main Stop Killing Games initiative – have “stepped back” after years of effort. In a follow-up comment, Ross clarified, “It’s more like I’m ‘on call’ for anything where me being involved would help a lot. Most of what’s happening now is best left to people familiar with EU political processes like Mortiz [Katzner], so I’m leaving most things to people who know what they’re doing better than I do to maximise our odds.”


“This campaign exists only because of you,” the post concludes, “and with your continued support we can make sure our voices are heard in Brussels.”

This is a news-in-brief story. This is part of our vision to bring you all the big news as part of a daily live report.

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September 16, 2025 0 comments
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Despite fakery concerns, Stop Destroying Videogames campaign claim "around 97%" of their signatures are valid so far
Game Updates

Despite fakery concerns, Stop Destroying Videogames campaign claim “around 97%” of their signatures are valid so far

by admin September 16, 2025


There’s a fresh update from the organisers of the Stop Destroying Videogames citizens’ initiative, that being the petition asking EU lawmakers to look into the issue of publishers rendering online games unplayable when servers are switched off. Despite some concerns on their part a few months ago, the group claim that while the signatures they amassed are still being verified, “early reports from several countries” suggest “around 97%” of these are valid.

For context, just a few months ago, those supporting the EU initiative were pretty concerned that alleged faking or spoofing of signatures on the petition could potentially inhibit its ability to land in front of policymakers. YouTuber Ross Scott, a voice of the wider Stop Killing Games campaign who’s spent a lot of time raising awareness of the similarly-named but distinct Stop Destroying Videogames’ initiative, said at the time this had left the organisers unsure of how many signuatures they’d actually amassed.

In a Reddit post over the weekend, those behind the initiative have confirmed it gathered around 1.45 million signatures before the July 31st deadline. “Verification is now underway, and early reports from several countries show around 97% of signatures being valid — excellent news that puts us in a very strong position going forward,” they continued.

That verification process is set to take around three months, at which point – assuming all’s gone well – the group will be able to formally pass the initiative along to EU politicians, who’ll then decide how to respond. Just to recap, the initiative is asking for game publishers to be required to provide “reasonable means” for any games with servers being shut down to remain playable “without the involvement from the side of the publisher”.

Until that point, the organisers plan to keep working to make sure the initiative “cannot be ignored”, via the likes of reaching out to EU politicians, setting up more formal community structures, and “countering misinformation and industry lobbying”. “Some of this work must remain behind the scenes for now — past attempts to undermine the initiative have shown us the risks of being too open,” the group claim. “But rest assured: important groundwork is being laid.”

The EU initiative is one of a few irons that the wider Stop Killing Games movement have in the fire, with similar actions in France, Germany and Australia also awaiting responses. “As long as we get a major market prohibiting game destruction, I think we’ll largely win this globally,” Scott said last month. “I don’t see lots of new stuff on the horizon later. I think we either win on at least one of these or if they all fail, then it’s over.”

Stop Killing Games was originally spurred into life by Ubisoft shutting down The Crew. A fan-made revival of the racer, dubbed The Crew Unlimited, has released today, September 15th.



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September 16, 2025 0 comments
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