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With technical improvements, Pokemon Scarlet & Violet are utterly transformed on Nintendo Switch 2
Game Reviews

With technical improvements, Pokemon Scarlet & Violet are utterly transformed on Nintendo Switch 2

by admin June 4, 2025


I can scarcely think of a game as hampered by its performance as the original Nintendo Switch release of Pokemon Scarlet & Violet. I can think of loads of games that perform worse, of course – broken, shattered releases – but I struggle to think of a great game so thoroughly compromised just from how it runs.

That was the log behind my 2022 review of the games, where I called the games a “super-effective new vision” for the series but bemoaned how it ran. The game became famous for stop-motion windmills and distant cliffsides that looked like they’d fallen out of a Nintendo 64 game. The truth is, Scarlet & Violet’s brilliant design and peppy attitude deserved better.

Now, three years on from release, Scarlet & Violet is about to get better with a Switch 2 update that I’m going to go ahead and call a total barnstomer. If Scarlet & Violet’s design was super-effective in 2022, on Switch 2 it’ll finally have the performance to match.

I was invited by The Pokemon Company to take an early look at the patched Switch 2 version of the game – which is always a sign of confidence, given I was quite a noisy detractor of the original game’s performance.

I’m honestly not sure what to say other than: wow, what a difference. It is absolute night and day stuff. To the sort of people who say that frame rate doesn’t really matter, I challenge them to play Scarlet & Violet on Switch 2 and then go back to the original. I dare you. As friend of the site Joe says in Serebii’s video preview embedded below, it ain’t doable.

Watch on YouTube

With a crisp presentation at a higher resolution and with a frame rate that as far as I can tell sits at a rock solid 60fps for the vast majority of the time, this is a world apart from the stomach-turning rollercoaster highs and lows of the original release. Distant Pokemon and world elements are no longer slideshows – yes, those infamous windmills are fixed!

This isn’t just about technical bragging rights. The difference in how this game now runs is profound enough that it changes the flow and feel of the game. Scarlet & Violet were by design the most footloose and expansive Pokemon games of all time, channeling the open world chops of everything from Skyrim to Breath of the Wild into a Pokemon setting and setup. The performance was a drag on that – if the frame rate tanks every time you whip the camera around to see a nearby approaching threat or take in a distant vista, you’re ripped right out of the game. By stabilising everything, the performance is utterly transformed.

Aside from the nebulous concept of ‘game feel’ being improved by the technical advancements, there are also real boons in terms of gameplay. Wild Pokemon spawn in and swarm across the rolling fields and the like in greater numbers. The subtle delay that you’d perceive, that hitch when encountering a wild Pokemon, is eliminated. Menus that were sluggish are now snappier and more responsive. Pokemon Box sprite icons now spring to life instantly.

These are small quality of life changes that add up to something greater. Perhaps most importantly battles are now less plodding in their pace, which was frequently obliterated by certain move animations could send the frame rate crashing.

It has to be said, it’s not all perfect. The level of detail settings remain pretty aggressive – which means as you’re galloping along at a glorious 60 frames atop your trusty Poke-steed, flowers and other micro detail pop in around you. It’s not ideal. Also, to be honest, the game now being technically accomplished does help to expose the art style for what it is – which is in need of a bit of tightening, I feel. The addition of HDR does really help the colorful exuberance of Paldea to shine, though.

In all it’s a triumph, anyway. This is the game Scarlet & Violet should’ve been. Moreover, it feels like the most technically accomplished main-line Pokemon game… possibly ever? Certainly of the 3D era. As with 120fps mouselook Metroid, playing 3D Pokemon at 60fps feels like you’re doing something illegal, frankly. But this is now the way to play these excellent games – and with good-performing Pokemon games now on the table, my excitement for this year’s Pokemon Legends Z-A has skyrocketed.



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June 4, 2025 0 comments
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Nvidia CEO Jensen Huang
Product Reviews

Nvidia CEO says Trump’s tariff plan is ‘utterly visionary’

by admin May 30, 2025



Nvidia CEO Jensen Huang made himself available for media interviews in the wake of the publishing of its record $44 billion revenue financials and the traditional analysts’ call. Bloomberg has shared its on-air Q&A session with Huang, in which the Nvidia boss was questioned about the impact of U.S. policy on his company’s recent revenue. However, when specifically addressing President Trump’s tariffs and decision to rescind the AI Diffusion Rule, Huang couldn’t have been more extravagant with his personal praise.

After Huang’s gentle criticism of U.S. policy regarding exports of technologies that could accelerate AI, the Bloomberg journalist got more specific about the U.S. administration’s policies. Specifically, he asked the Nvidia CEO about his trust of President Trump, and the direction things were going in.

“Obviously, I don’t know all of his ideas, but let me tell you about two that are incredible,” answered Huang. “The first one is utterly visionary. The idea of tariffs being a pillar of a bold vision to re-industrialize to onshore manufacturing and motivate the world to invest in the United States is just an incredible vision. I think this is going to be a transformative idea for the next century for us, explained the Nvidia CEO. “We’re all in on the idea. We’re setting up plants and encouraging our partners from around the world to invest in the United States, and we have a lot of stuff going on, and so I’m very excited about that.”


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Some more outpourings of praise followed. Huang was perhaps hoping to influence any forthcoming decision(s) which would fill the vacuum caused by the AI diffusion rule being rescinded. “The second major idea is to rescind the AI diffusion role, recognizing that this isn’t about limiting American technology, but this is about accelerating American stacks around the world to make sure that, before it’s too late that the world builds on American stacks during this extraordinary time, the AI era.”

Yet more praise was lavished on the U.S. president to underline Huang’s admiration. He ended this segment by saying, “These two initiatives are completely visionary, and it’s going to be transformative for America.”

Nvidia CEO Jensen Huang Interview| Bloomberg Technology Special – YouTube

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The interview with Huang also covered how Nvidia successfully made up for lost China revenue streams. The Nvidia CEO snappily replied, “We have a whole bunch of engines firing right now,” illustrating the appeal of a broad base and wide customer portfolio. He also took the opportunity to blow the Nvidia tech trumpet, adding, “people realize that Blackwell is a home run.”

Still on the topic of China, Huang lamented the loss of U.S. influence in the AI industry there. He reminded the interviewer that the Chinese market is very important for its absolute size, and that it is still home to maybe 50% of the world’s AI researchers. Naturally, developers there are pivoting to Huawei, for example. That’s an “unfortunate part of changing policy,” said Huang, but he hoped things would change so U.S. tech could again become a desirable standard.

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(Image credit: Tom’s Hardware)

Later in the interview, the Nvidia CEO was asked about immigration and the tech industry in the U.S. Naturally, Huang was all for streamlining the inflow of talented engineers and scientists. He also took the opportunity to heap praise on Elon Musk. The Nvidia CEO described Musk as an “extraordinary engineer” who was stewarding “revolutionary companies.”

The Bloomberg interview ended with some talk about Europe. Huang will be seeing lots of heads of state and companies across Europe in the coming week. AI is going to be part of the national infrastructure like electricity, or the internet – and Europe wants to embrace this idea, it seems.

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May 30, 2025 0 comments
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