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update

Space men standing in a science facility
Product Reviews

Lethal Company’s biggest update for months is finally out, and with it comes the much awaited first look at a new monster

by admin June 2, 2025



It’s been a hot minute since we got an update for Lethal Company, but Zeekerss has finally answered players’ hopes and wishes with a chunky slab of new content. Available to play right now, v70 brings an update to the mansion, overhauled features, and probably the best part, a scary new monster.

Work on Lethal Company has slowed down a little bit, with the time between updates growing larger and larger. Zeekerss previously mentioned that they were working on a separate game, but had also encountered a bit of creative block. That was until their spark was reignited after playing a REPO for over 50 hours.

So here we are, v70 comes hot off the heels of collecting trinkets in REPO, and while it may not be as monumental as the v50 update, you won’t hear me complaining, not when we have a new plant monster on our doorstep.


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“Long time no see,” Zeekerss says in a blog post. “The Company has a new update for all you hard workers.” Some of the minor add-ons include five new furniture items: the fridge, doghouse, sofa chair, microwave, and electric chair. There’s also a new log from Sigurd called “Team Synergy”, as well as a new plan for logs, which will let players find and collect them like rare scrap in the map interiors.

The Company Cruiser has also been updated with more reinforced materials to help it sustain larger hits, a self-correcting passive feature that causes it to try to set itself upright, and a small boost when you press down on the pedal after changing gears.

The Company has a new update for all you hard workers.

Zeekerss

But these are more just quality-of-life updates—the juicy stuff comes next. The radar has been completely overhauled, featuring a new face cam so you can see your coworker’s face on the terminal, a new compass HUD, a line indicating the path to the closest exit, and contour lines for the terrain outdoors. “This should bring the radar up to the visual standard of the rest of the game and make it easier to make a difference as the computer guy,” Zeekerss says.

The Mansion’s interior has also received a fair few changes. There are now eight new rooms or hallways with more interactable objects that can hide scrap inside, additional cabinets, and rooms with lower ceilings. “Now the Mansion should be more interesting to explore, and has more opportunities to loop back in on itself and create non-linear layouts,” Zeekerss says. An overhaul of the logic used to generate the layouts is a massive win, especially considering how hard it was to find your way through the Mansion, which was exacerbated by all the dead ends.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

(Image credit: Zeekerss)

I’m really happy to see some more work go into Lethal Company. As one of my favourite co-op horror games, it’s something that I do find myself returning to regularly. And it’s not as if Zeekerss just threw a bunch of stuff together—the updates and changes are thoughtful and made with the express intention of polishing existing features, rather than just throwing a bunch of stuff at a wall and hoping it sticks.

But with all of that said, I have to admit that I’m probably most excited about the new monster which has arrived with this update, the Giant Sapsucker. This is a new outdoor daytime creature, most common to Vow, which will surely add yet another layer of chaos to my already doomed runs.



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June 2, 2025 0 comments
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Call Of Duty Season 4 Update Broke Multiplayer Lobbies In This One Way, Activision Investigating
Game Updates

Call Of Duty Season 4 Update Broke Multiplayer Lobbies In This One Way, Activision Investigating

by admin June 2, 2025



When the Call of Duty Season 4 update arrived this week for Black Ops 6 and Warzone, players quickly noticed that some multiplayer lobbies did not display player levels and level icons. Some theorized that Activision did this on purpose to help prevent people from quitting lobbies if they noticed they were going up against a group of high-level players. But it turns out this was only a bug.

Activision’s Call of Duty Updates account confirmed that the developer is investigating a bug that is causing player levels and level icons to fail to appear in lobbies. “Thank you for your reports! We are actively investigating this issue,” Activision said on the game’s Trello board.

Some of the other known issues for Black Ops 6 multiplayer include theater mode being temporarily disabled due to an issue loading replays, lobbies showing the wrong platform icon next to a player’s name, and the Winner’s Circle failing to appear in some cases on Stakeout. Another known issue is that players who call in a Dreadnought may get stuck in a state where they’re unable to crouch or slide.

For more, check out GameSpot’s rundown of all the new maps and guns in the Season 4 update, along with our breakdown of what’s in the new battle pass. The Zombies mode, meanwhile, gets a big update with the introduction of Grief mode. There are numerous new updates for Warzone, too.

Additionally, Call of Duty’s infamous riot shield has debuted in Black Ops 6 as a finishing move. There is also a John Wick / Ballerina crossover store bundle coming soon.

If you’re keen to try Black Ops 6’s new Season 4 content, the game’s multiplayer is free right now for Xbox users.



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June 2, 2025 0 comments
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While you wait for an official update, Elden Ring Nightreign already has a two-player co-op mod
Game Updates

While you wait for an official update, Elden Ring Nightreign already has a two-player co-op mod

by admin June 1, 2025


Elden Ring Nightreign is, to the surprise of no one, off to a bit of a flying start (even if not everyone is completely in love with it just yet). I have no intention of diving into it just yet, in part because the solo experience doesn’t interest me all that much, and I don’t really want to be matched up with two other randos that would surely abandon me the moment I forget what my character can do. There isn’t a duos option either, the thing I’m actually after, something that was a bit forgotten about during development, but might be coming further down the line. The power of modding always comes through however, as despite only launching yesterday, there’s already a seamless co-op mod that allows for duos.


Aptly titled Seamless Co-op (Nightreign), those of you that have previously indulged in a bit of seamless co-op in other FromSoftware Soulslikes won’t be surprised to hear that it comes from none other than Yui. She made the original Elden Ring Seamless Co-op mod a few years ago, alongside a Dark Souls Remastered one last month.

Watch on YouTube


Much like those two mods, this one allows you to play online with a friend without all of the usual faff you’ll find in FromSoft’s games, even if it is easier to play with others in Nightreign than usual.


Right now, the mod is pretty simple. You can either create two or three player lobbies, and play online with them. Yui says that “there will be more to come, but whilst the current game lacks 2-player modes, this mod will be available in this state.” Don’t worry about it banning you from regular online either, as it prevents your game from even connecting to any matchmaking servers in the first place. What more could you ask for!



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June 1, 2025 0 comments
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Phasmophobia will be getting a sound recorder, evidence revamp, and more with its Chronicle update next month
Game Updates

Phasmophobia will be getting a sound recorder, evidence revamp, and more with its Chronicle update next month

by admin June 1, 2025



The next Phasmophobia update, Chronicle, is due out next month with a newly revealed June 24th release date, and developer Kinetic Games have offered up some details on what it calls one of the game’s “biggest updates” so far. So, let’s have a look at what that entails! The key addition with this update is the arrival of sound evidence, which as you can probably guess is a new haunting paranormal proof type that you’ll acquire by using the newly added sound recorder.


In turn, the journal has been completely redesigned. The photos tab will now be the media tab, which organises evidence into photos, videos, and those aforementioned sound recordings. You’ll need to fill your book up with unique media to achieve a perfect investigation, and there’s some new events like EMF spikes, interactions like rocking chairs, and different ghost forms to help you do this.


The media quality system has been revamped too. Now whenever you capture your first bit of evidence of any media type, it’ll be marked as unique, so you’ll get some bonus dosh and experience once you’ve wrapped up a contract. Plus, there are some bug fixes coming with this update too.


Following the release of Chronicle, a rework of Grafton Farmhouse will be coming too. Kinetic explained in a blog post that the whole map has been overhauled, namely some re-themed rooms, certain spaces increasing or decreasing in size, and there’s a new “crowded attic, complete with sheet covered old furniture.”


Earlier this year Kinetic outlined the future of Phasmophobia, promising more (but not big) maps, more map reworks, and Horror 2.0, the long awaited full release of the, uh, horror game.



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June 1, 2025 0 comments
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Phasmophobia June's update reworks the Journal, Media, and brings a "total overhaul" of evidence collection
Game Updates

Phasmophobia June’s update reworks the Journal, Media, and brings a “total overhaul” of evidence collection

by admin May 31, 2025


Kinetic Games has confirmed Phasmophobia’s next content drop, Chronicle, will release on 24th June, and it’ll be its “biggest update yet”.

As well as introducing a “total overhaul” of how evidence is collected, the team said Chronicle will expand investigations with three new evidence types, a completely redesigned Journal, reworked levelling and progression, a refreshed Main Menu UI, and “many eerie surprises still lurking in the dark”.

Phasmophobia – Console Launch Trailer.Watch on YouTube

But at the “heart” of the Chronicle update is the debut of the all-new Sound evidence. An entirely new haunting paranormal proof type can be captured through the new Sound Recorder, bringing “a new dimension to gameplay, revealing subtle clues that might otherwise be drowned out by terrified screams”. Available in the customary three upgrade tiers, players will be able to record audio from ghost events, Spirit Box responses, and Paranormal Sounds like those detected by the Parabolic Microphone.

It’s this new evidence type that’s necessitated a Journal upgrade, too. The Photo tab will be rebranded as “Media”, and keep all your photos, videos, and new sound recordings in one place. Importantly, you’ll have to fill your journal with all these unique media types, including “EMF spikes to ghostly interactions and fleeting glimpses of otherworldly forms”, to complete a “perfect” investigation.

Image credit: Kinetic Games

“Chronicle will also introduce a revamped media quality system,” Kinetic teased. “The first evidence capture of any media type will be marked as ‘Unique’, granting extra cash and XP rewards at the end of each contract. Any subsequent captures of the same evidence type will be classed as ‘Duplicates’, offering smaller rewards. The new system will also add tier bonuses based on the equipment used and adds all media captures into the Reward Multiplier, making every shot, sound, and sight count even more toward player’s final payouts.”

Don’t forget that this year, Phasmophobia will also rework Grafton Farmhouse, following Bleasdale Farmhouse’s recent overhaul. Before then, though, we’ll also get to see the new levelling and progression system and Main Menu UI when Chronicle arrives at the end of June.

The ghost-hunting sim has sold two million copies on console since it came out of early access last October, bringing the total sales across all platforms to 22 million. The development team recently outlined the road ahead for the spooky sim in 2025, confirming map reworks, new ghost-hunting equipment, “thrilling seasonal events”, and a brand-new location, too.



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May 31, 2025 0 comments
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A security guard stops a troublesome park guest in Planet Coaster 2
Product Reviews

Planet Coaster 2’s latest update introduces crime and punishment to your theme park, adding pickpockets, vandals, and security guards to stop them

by admin May 31, 2025



I’ve always believed Planet Coaster 2 to be a better game than it’s typically given credit for. But one issue I have with the sequel, and indeed, the series in general is that your park visitors are a bit dull.

They’re gloriously animated, I should stress, with tons of fun incidental detail in how they move and interact with the world. But behaviourally they’re all tediously genial, consumerist chuds who wander blithely around your park, going ‘whee’ on the rides and gleefully lapping up all your overpriced food and souvenir tat. The worst thing that ever happens is they occasionally throw up or get sunburned.

Perhaps this is just what Disney adults are like, but either way, it doesn’t make for a particularly engaging group of people to manage. Where’s the friction? The complaints? The drama?


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Well, update 5 for Planet Coaster 2 adds a bit of that in, sprinkling a criminal fraternity among your visitors. Now, pickpockets will prowl along the pathways of your park, aiming to fleece the pockets of other visitors. On top of that, parkgoers who are especially dissatisfied with your park will no longer just sulk. They’ll actively engage in vandalism, booting over bins and kicking in benches. There’s that rebellious spirit I’m after!

Planet Coaster 2 | Update 5 Highlights – YouTube

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Of course, as the owner of the park, you don’t have to just sit there and take it. You can now hire security guards to counter these criminal acts. Security guards reduce the risk of pickpocketing and vandalism simply by being there, but they’ll also chase down guests suspected of misdeeds and eject them from the park (although not literally, sadly).

Law and disorder aren’t the only new features coming in update 5. The patch brings back the sci-fi theme from the original Planet Coaster, letting you dress up rides and pools in glorious retrofuturism. You can also customise the colour of rocks and glass pieces, while the game’s rather cumbersome pathing tool has been improved to feature an area delete tool and customisable stations for both coasters and flumes.

The update also provides an array of bugfixes, visual enhancements for several water rides, and adjustments to various systems. The latter includes a much more detailed breakdown of prestige and how it impacts rides, more information on ride reputation, and better explication of guests’ individual moods.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

The new additions and fixes seems to have made an immediate impact upon players. While the game’s overall rating remains mixed on Steam, recent reviews skew toward mostly positive. “This game has become truly amazing! Its release was a bit rocky, but wow, what a game it is now, writes user Daan. “Game had a rough start, but a good update schedule has brought it to the point w[h]ere it is THE theme park simulator,” adds DenniS. Whether you liked the game already or not, it certainly seems like Planet Coaster 2 is on the right track.



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May 31, 2025 0 comments
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Elden Ring Nightreign director says Fromsoft "kind of overlooked and neglected" playing as a duo, but 2 player-friendly "post-launch support" is being considered
Game Reviews

Elden Ring Nightreign update offers solo players a helping hand not even 24-hours after launch because cowards cried too loud

by admin May 31, 2025


Elden Ring Nightreign hasn’t even been out for 24 hours, and already the game has been made easier for solo players. Those tackling solo runs will get one free revive during the Nightlord fight that’s part of the run, and will get increased rune aquisition the entire time.

A solo run, which is already scaled so that bosses have less health and offers a purchasable revive before the Nightlord fight for a measly 10,000 runes, was added for those who enjoy the challenge of taking on a game intended for group play on their lonesome. Fair play, y’know. It’s not how I best enjoyed the game but godspeed captain, take the wheel. For those who were actually excited to take on the game this way with all its struggle and in the name of fufilment through overcoming adversity, however, their dreams have been hampered by the wails and moans of wittle babies who want the solo experience to be easier.


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They want their warm bottle, a little bib, and for the process of actually overcoming the challenge present in Nightreign to be lowered so they don’t have to work as hard to succeed. Was I able to solo every boss during the review period? No. I did like four of ’em. Was I looking forward to improving and doing so over the next few weeks? Absolutely. This journey has been stolen from me and likeminded adults by the feeble among us.

“But Connor, what if these people are struggling to beat bosses on their own and need help?”, you may ask. Here’s a hot tip. Go and ask your dad if you can use the internet, shake the gent’s hand, then take the on the boss online. Once you’ve cracked that with the help of other people, and are better at the game, then try it solo. You’ll find that it’s easier than before. Wow! It’s almost as though that playing the game more and with other people (the way the game is intended to be played) helps make these challenges less daunting.

It’s almost as though that’s a major theme of the game itself. You are meant to ride a bike with your hands on the handle bars. You can ride without doing so, but it’s harder. If you try riding a bike without touching the handle bars and wipe out on the pavement, you don’t ask for stabilizers to be put on, right? You practice riding your bike normally until you can crack it.

The worst part isn’t even the revive – you can just take your hands off the controller on your first death and welcome the game over if you want a real “deathless run” – it’s the rune aquisition boost. In my opinion it taints the whole thing. There are relics that give rune aquisition boosts but you have to earn them. The game gets easier as you play, as in all games like this.

I do understand why this change has happened from From Software’s perspective – the company wants all the people playing it to have a good time and not bail out after a few too many frustrating losses. Totally get it. But why not leave it a week so the sickos can claim their laurels? Then, provide this olive branch for everyone else.

Maybe I’m an jaded 27 year old but I remember a From Software community that would cheer and pop bottles upon hearing that a new game was really hard as a solo player, and would smash their heads against it like rabid animals until they managed to beat it. These people still exist I’m sure, they are likely as disapointed as I am that the game has already had part of it neutered, but it’s too late now. At least with Elden Ring: Shadow of the Erdtree regular players had a few days to soldier on before the early hours of it were made easier.

Whatever, enjoy your pram. Elden Ring Nightreign is out now, and is doing really well on Steam at the moment. So, there’s a solid chance a lot of you playing it right now are having a good time, which is swell.



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May 31, 2025 0 comments
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PowerWash Simulator's final update will let you live out your fantasy of giving a London underground train a good scrub
Game Updates

PowerWash Simulator’s final update will let you live out your fantasy of giving a London underground train a good scrub

by admin May 30, 2025



Anyone that’s ever been on the London underground, no matter their background, can all likely agree on one thing: that place is nasty. I mean, it’s all underground, where’s the dirt meant to go? And it’s not like anyone’s putting any money into getting the place cleaned. But, if you’ve ever fantasized about hosing down a Northern Line train for yourself, one, that’s possibly slightly odd, and two, you’ll be able to do almost just that in PowerWash Simulator’s next and last update.


Developer FuturLab shared an update earlier today saying that “the time has come to reach our final destination for PowerWash Simulator.” Four years on since the game launch into early access in 2021, the cleaning sim will be getting an update titled The Muckingham Files 6 where you’ll be able to clean up a legally safe version of a London underground train, as well as a nice looking park with a big gnome statue, amongst others.

Watch on YouTube


The update is already available too, and it’s completely free, so you’ll just need to update your game when you’re feeling the need to clean.


If you’re wondering, “wait, last update? Why?”, I would like to say that it’s okay when things end sometimes, but also, PowerWash Simulator 2 was announced a couple of months ago, so that’ll be why the first one is winding down. The sequel is set to arrive sometime in 2025, as long as all goes to plan, and it’ll even have splitscreen co-op. FuturLab are also self-publishing this one, so unfortunately you probably won’t be able to give Cloud’s sword a good polish this time around.



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May 30, 2025 0 comments
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PowerWash Simulator goes underground, overground in final free content update
Game Updates

PowerWash Simulator goes underground, overground in final free content update

by admin May 29, 2025



The end is nigh for developer FuturLab’s endlessly hypnotic original PowerWash Simulator, but before the studio packs away its nozzles in anticipation of an upcoming sequel, there’s one last free update featuring a couple more spaces in which to unleash your hose.


“The time has come to reach our final destination for PowerWash Simulator,” FuturLab wrote in an update on its website, “and what a journey it has been!… Whether you’ve been with us busting the grime from early access, or hopped aboard the PowerWash hype train somewhere down the line, we’d love to say a huge thank you for enjoying this adventure with us.”


And as a final farewell to the original game, FuturLab has released Muckingham Files 6, which features two more locations in desperate need of a clean. The first will be immediately familiar to old hands, taking players down into the Muckingham subway station for one last spray. However, rather than demanding a repeat of the harrowing tunnel clean-up job featured in the base game, this time you’ll be aiming your nozzle at an extremely grubby train that’s pulled into the station, washing away the grime from its outers and innards.

Watch on YouTube


After that, there’s one last stop in the form of Sculpture Park, where players will be working at the behest of Darcy d’Arcy to restore the area’s collection of “fine” art – including a large Monolith and The Man of A Thousand Faces – to its former glory. And, of course, there’s a giant gnome, because what sort of send off would it be without one?


“We hope you enjoy this final PowerWash Simulator update as much as we have enjoyed creating it,” FuturLab concluded in its update. “The team have poured their hearts and souls into creating a world for you all to escape to and clean, somewhere for you to relax and solo clean, or a place to gather with friends and catch up over a satisfying wash.”


PowerWash Simulator’s free Muckingham Files 6 update – which follows April’s inclusion of Muckingham’s Dessert Parlour for a cleaning – is available now on all platforms, and FutureLab has taken the opportunity to squeeze in a couple more bug fixes, as detailed in its patch notes.


Next up, of course, is PowerWash Simulator 2, which is currently expected to launch for PC, PlayStation 5, Xbox Series X/S, and possibly Switch 2 later this year. It promises new jobs, new dirt to blast, and a new hub-like HQ. And if you’re a fan of PowerWash Simulator’s ridiculous narrative, don’t fret – FuturLab has also confirmed plenty more Muckingham lore.



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May 29, 2025 0 comments
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Windows 11 Laptop
Product Reviews

Windows Update will soon add app updates to its functionality

by admin May 28, 2025



Windows Update has been a part of the Windows Operating system for decades but it wasn’t until recently that Microsoft has expressed any interest in expanding the platform to support individual application updates.

An announcement was recently shared by Annie Chen from Microsoft, explaining that the new Windows Update orchestration platform will make it possible for Devs to implement software updates using the Windows Update platform and corresponding tools.

It’s important to note that the new Windows Update orchestration platform has not yet been made available to the public. If you want to check it out now, you have to sign up for the private preview program intended for both developers and teams that need to roll out application updates to Windows.


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In the announcement, Chen provides Visual Studio as an example of a given application that must be updated independently. With the new Windows Update orchestration platform, it and other Windows components, as well as third party apps, could be updated centrally from one location.

The Windows Update orchestration platform comes with additional features beyond the application update support. Some of the confirmed features include what Microsoft calls “eco-efficient scheduling”. This uses an amalgam of data, including things like user activity to determine the best time to update the machine. It also includes tools that allow devs to send software update notifications using the notification tools built into the platform.

The platform also aims to provide users with a centralized location for viewing important data. Users can explore the update history for all of the supported applications as well as view any error logs that are generated when updates fail. Microsoft also mentions administrator support which allows admins to set deadlines for specific updates.

Again, this new platform has not been made publicly available so only developers and app teams who sign up for the preview program will be able to check it out for now.

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May 28, 2025 0 comments
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