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The First Descendant livestream unveils upcoming Season 3 updates
Esports

The First Descendant livestream unveils upcoming Season 3 updates

by admin August 29, 2025


September is just around the bend, as is The First Descendant’s next big update. Season 3 isn’t over, and the team at NEXON hosted a livestream to show off what they’ve been cooking. There’s a lot to love in this reload, check out the details below.

In case you missed it, NEXON and The First Descendant development team hosted a livestream that revealed key details and announcements about The First Descendant’s upcoming September update.

Highlights of the livestream include:

  • Ultimate Luna Update
    • An ultimate version of the Descendant Luna.
    • Two new upgrade modules will be added that allow Ultimate Luna to function as a debuffer or wield firearms.
    • Players can watch Luna’s new story, unveiling details about her past.
  • Lounge Update
    • The lounge is a dedicated space in Albion where players can relax and showcase their Descendants.
    •  Players can display a variety of collectibles, including Descendants, Fellows and Hover Bikes.
  • New Trigger Modules
    •  ‘Storm Bullet’ creates a fixed orb-shaped area at the point where a piercing projectile skill hits, dealing continuous damage to enemies.
    • ‘Tactical Acceleration’ temporarily enhances the shooting and movement abilities of the player and nearby party members when using a supply skill.
    • ‘Blazing Zone’ creates a fixed orb-shaped area when using a towing skill, inflicting continuous damage at the skill activation point.
    • These new Trigger Modules can be farmed in Axion.
  • Lepic Rework
    • Improved mobility allows Lepic to regroup with allies more quickly and provide long-range damage support even during distant engagement.
  • QoL Improvements
    • Players will now be able to view the descendant builds of players in the leaderboards.
    • Party searches will be enhanced, helping players to form parties based on recommendations

Stay tuned to GamingTrend for more The First Descendant news and info!


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August 29, 2025 0 comments
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An Ultramarine stares moodily at the viewer
Gaming Gear

Space Marine 2 unveils a roadmap for its second year of updates including a new playable class, bosses, weapons, and more

by admin August 29, 2025



Space Marine 2 – Year 2 Trailer – YouTube

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Good news for fans of Space Marine 2’s multiplayer modes, which Saber Interactive has committed to supporting for a whole ‘nother year. As the developer announced, patch 10, on the first anniversary of Space Marine 2’s release, will be the beginning of a second year of updates and additions.

Patch 10 is apparently the “biggest patch to date.” Due on September 4, it includes a new boss (the Chaos Spawn, in three variants), a new PvP arena and mode (Helbrute Onslaught, in which you can play as a big robotic Helbrute), three new weapons, a new PvE map and mode, and the Chaos Armour cosmetics pack (the U in Armour is part of the name because Warhammer is quintessentially British).

There’s another patch scheduled to be squeezed in before the end of the year, but the update kicking off 2026 looks like a more notable one since it includes the techmarine, a new playable class who comes armed with an Omnissiah axe. It’ll be interesting to see how an engineer fits in with the existing six classes, especially if they’re a melee-focused addition. In 40K, techmarines often serve as drivers and pilots, but also mix it up in hand-to-hand with their gigantic axes and a proliferation of mechanical arms that would make Doctor Octopus jealous. I suspect Space Marine 2 will probably embrace the latter depiction.


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As well as all these free updates, Space Marine 2 is getting a second season pass of champion and cosmetic packs, so if you really want to cover yourself in the rad shark logo of the Carcharadon marines you’ll be able to do that when patch 12 comes out. There’s also a new chapter coming in patch 13: the Iron Hands. As the space marine chapter closest to the tech-priests, they’ll make a good match for techmarines.

(Image credit: Saber Interactive)

While Space Marine 3 is currently in development, Saber Interactive is committed to continuing support for Space Marine 2. Which is nice for all the people who have stuck with its multiplayer modes. As someone who loved the original for its singleplayer campaign and found the sequel just kind of OK in that department, it’s a reminder that maybe I shouldn’t get my hopes up too high. At least Dawn of War 4 is doubling down on singleplayer to keep me and the rest of the cranky loners appeased.

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Nvidia Unveils High-Tech ‘Brain’ for Humanoid Robots and Self-Driving Cars
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Nvidia Unveils High-Tech ‘Brain’ for Humanoid Robots and Self-Driving Cars

by admin August 26, 2025


Could humanoid robots get a lot more human? Nvidia may have made that possibility a bit realer today with a smarter robot brain that has less energy demands. 

The tech giant’s latest robotics offering is Jetson Thor, a super computer built for real-time AI computation on humanoid robots and smart machines alike, Nvidia announced in a press release on Monday.

The new module is built to handle larger amounts of information at less energy than previous model Jetson Orin. Powered by the latest Blackwell GPUs, Jetson Thor has more than seven times the AI compute power and twice the memory at more than three times speed and efficiency than its predecessor, Nvidia claims.

All this new power is supposed to unlock higher speed sensor data and visual reasoning that can help humanoid robots get better at autonomously seeing, moving, and making decisions.

“Jetson Thor solves one of the most significant challenges in robotics: enabling robots to have real-time, intelligent interactions with people and the physical world,” the company wrote.

It’s a considerable performance leap that Nvidia hopes will appeal to engineers. The company says early adopters include Amazon, Meta, Caterpillar, and Agility Robotics, a startup that makes commercially available humanoid robots for warehouses and other manufacturing facilities. The model is being considered for adoption by John Deere and OpenAI.

It’s also being adopted by research labs at Stanford, Carnegie Mellon, and the University of Zurich, to power autonomous robots in medical research settings and more, Nvidia said in a blog post on Monday.

The developer kit Jetson AGX Thor, which includes the Jetson T5000 module plus a reference carrier board, power supply, and an active heatsink with a fan, is now on sale on the company’s website starting at $3,499.

Coming soon—and available now on pre-order—is Nvidia Drive AGX Thor, a developer kit using the same technology but for autonomous vehicles instead. Deliveries for that are slated to start in September, the company said.

Nvidia’s growing bet on robotics

Although AI chips are Nvidia’s bread and butter, the tech giant is betting big on robotics and autonomous vehicles.

“This is going to be the decade of AV [autonomous vehicles], robotics, autonomous machines,” CEO Jensen Huang told CNBC in an interview in June.

Huang elaborated on his trust in just how much the robotics industry can scale at the company’s annual shareholders meeting later that month.

Along with AI, Nvidia expects robotics to provide the largest growth for the company, and combined, the two represent “a multitrillion-dollar growth opportunity,” Huang told investors.

Earlier this year, the company also released a family of AI models that can be used to train humanoid robots, called Cosmos.

Huang’s bet isn’t an empty one. Humanoid robots are advancing.

Just last week, China, one of the key players in the global robotics race, hosted its first-ever robot Olympics, World Humanoid Robot Games. At the three-day spectacle, companies showcased robots that can complete a 1,500-meter race in just a little over six seconds and achieve practical job skills like sorting medicine or taking food orders.

But still, the technology is hugely limited and far from widespread adoption. Even at the great robotics showcase in China, many of the robots suffered technical difficulties. One robot in the track and field race even ran straight into and knocked over a bystander walking off-course. 

Big week ahead for Nvidia

Nvidia made the announcement at a rather convenient time for the company. The tech giant is reporting fiscal second quarter earnings on Wednesday afternoon, and the market is buzzing already.

Nvidia dominates the AI market, so the company’s earnings always draw huge speculation, but the importance this week is boosted by volatile policy changes and questions around the economic value of wide-scale AI adoption.

The company has been on a policy rollercoaster ride in its efforts to sell AI chips in China amidst the escalating trade war between Beijing and Washington. China is a major market for Nvidia, and the uncertainty is keeping company investors at the edge of their seats.

Also keeping investors occupied is a concerning new AI report from MIT researchers. The report found that despite the bold bets on AI in the corporate world, fewer than one in 10 AI pilot programs have translated to real revenue gains.

Nvidia just hit $4 trillion market value last month, becoming the first public company to achieve the feat. Now, the stakes are high, as it’s up to the tech giant to prove that it’s valuation is not just built on AI hype.



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August 26, 2025 0 comments
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Critical Role unveils the cast, system, world, and gameplay structure for campaign 4
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Critical Role unveils the cast, system, world, and gameplay structure for campaign 4

by admin August 22, 2025


For the many people anticipating the next Critical Role campaign they have revealed a lot of info on the upcoming Campaign 4:

Critical Role, a leader in storytelling and world-building, today officially announced the main cast for its highly anticipated fourth campaign, confirmed the game system, and introduced a new-to-Critical Role West Marches–style structure across rotating tables, exploring a new world outside of Exandria.View the full video announcement HEREHelmed by award-winning creator, Game Master, and storyteller Brennan Lee Mulligan, Campaign 4 will be played using Dungeons & Dragons (2024 rules), as well as some homebrew from Darrington Press’s own Jeremy Crawford and Chris Perkins, and features Critical Role founders Laura Bailey, Taliesin Jaffe, Ashley Johnson, Matthew Mercer, Liam O’Brien, Marisha Ray, Sam Riegel, and Travis Willingham alongside Luis Carazo, Robbie Daymond, Aabria Iyengar, Whitney Moore, and Alex Ward. This cast will traverse the new world of Aramán in a West Marches-style approach to gameplay.

“When creating the worlds that we build and explore in all of our content at Critical Role, we have always held strong to the belief that we should use the system that best supports the story we want to tell,” said Marisha Ray, Creative Director, co-founder, and cast member of Critical Role. “We are certainly spoiled for choice when it comes to TTRPG systems that the cast knows and loves, so we are very excited to explore more of both Daggerheart and Dungeons and Dragons in our near (and hopefully distant) future.”

The first four episodes will act as an Overture, introducing and weaving all 13 cast members through intersecting scenes before the story splits into three smaller tables – the Soldiers, Schemers, and Seekers – for the rest of the campaign, with overarching themes and genres tying them altogether.

Campaign 4 will premiere with instant access on Beacon.tv as well as streamed to Critical Role’s YouTube and Twitch channels on October 2, with the VOD available for everyone the following Monday and podcast episodes available in two parts: the first one week after the premiere, and the second on the following Tuesday. Beacon members will also get exclusive access to all episodes of Critical Role Cooldown for Campaign 4, where the cameras keep rolling and you get a front row seat to the cast’s post-show reactions.

Go to Critical Role’s website or follow along on Instagram at @Critical_Role, TikTok at @CriticalRole, and Critical Role’s newsletter to stay up-to-date.


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August 22, 2025 0 comments
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Google Doubles Down on AI: Veo 3, Imagen 4 and Gemini Diffusion Push Creative Boundaries
NFT Gaming

Google Unveils Pixel 10 Lineup With AI Features, New Watch and Earbuds

by admin August 21, 2025



In brief

  • The Pixel Watch 4 and Pixel Buds 2a also debuted, adding AI health tools and translation.
  • Google introduced Pixelsnap, a Qi2 magnetic charging system with new accessories.
  • A new AI voice assistant, Gemini for Home, will replace Google Assistant on Nest devices.

Google unveiled the Pixel 10 lineup on Wednesday at its annual Made by Google event, rolling out four new phones alongside a smartwatch, earbuds, and a smart home assistant.

Each device leans on on-device artificial intelligence to power features from messaging to photography.

While the star-studded event included guests like Jimmy Fallon, Steph Curry, and the Jonas Brothers, the main star was the Pixel 10 family, which includes four models—the Pixel 10, 10 Pro, 10 Pro XL, and 10 Pro Fold—all running on Google’s new Tensor G5 chip.

The processor powers Gemini Nano, a lighter version of the company’s AI model that runs directly on the device and enables more than 20 generative tools without relying on the cloud.



New AI features

The upgrades reflect Google’s broader push to weave Gemini AI into every product, a strategy it ramped up last year with sweeping updates to Search, Images, and Google Meet.

“We’ve been building toward this universal AI assistant with Gemini,” Google Senior VP of Platforms and Devices Rick Osterloh said during the event. “The assistant has to be personal and intelligent enough to understand you and your context. And it has to be agentic, meaning it can take action for you under your direction.”

On the Pixel 10, that shows up in nine new AI-powered tools.

Magic Cue pulls context from Gmail, Calendar, and other apps during calls and messages. Voice Translate handles real-time translations in 12 languages, replicating each speaker’s voice. Call Screen expands with Take a Message, which generates transcripts for missed calls and suggests follow-ups.

Google is also embedding AI into everyday habits. Pixel Journal offers reflection prompts, Gboard can rewrite texts in different tones, Recorder turns hummed melodies into music, and NotebookLM links screenshots and transcripts into a searchable notebook.

Gemini Live adds visual help by analyzing the camera or screen and is tied into Google apps, including Calendar, Keep, and Tasks, with Messages and Maps support on the way. Its updated voice model sounds more natural and lets users adjust speed, tone, and accents.

The Google Pixel 10, Pixel 10 Pro, and Pixel 10 Pro XL will begin shipping on August 28th. Pre-orders for these models are open now. The Pixel 10 Pro Fold will be available for pre-order on August 20th, with shipping starting on October 9th.

The timing matters: Apple has delayed its own “Apple Intelligence” features into 2026, giving Google a chance to win consumers with AI functions that actually ship.

Gemini for Home

Google is also extending its AI push beyond phones—starting with the home, introducing Gemini for Home, a new voice assistant set to replace Google Assistant in Nest devices.

Rolling out in October with free and paid tiers, it’s designed to handle more complex commands and respond in natural conversation.

Pixel 10 Phones

The Pixel 10 lineup spans four price points: $799 for the Pixel 10, $999 for the 10 Pro, $1,199 for the Pro XL, and $1,799 for the Pro Fold.

The Pixel 10 is the base model with a 6.3-inch display, standard triple-lens camera, and 12GB of RAM. The Pixel 10 Pro upgrades to a sharper LTPO screen, a more advanced camera system with 100x zoom, and 16GB of RAM.

The Pro Fold adds a foldable 8-inch inner display, an extra selfie camera, and the highest price tag in the lineup. Google says its new hinge is twice as durable, though it hasn’t released test data to back the claim.

Preorders are open now. The Pixel 10, 10 Pro, and 10 Pro XL ship Aug. 28. The Pro Fold launches Oct. 9.

Pixel Watch 4 and Buds 2a

The Pixel Watch 4, powered by Tensor G5, uses Fitbit integration for AI-based workout and wellness coaching.

The $129 Pixel Buds 2a and $229 Pixel Buds Pro 2 offer adaptive audio, Gemini integration, noise cancellation, and real-time translation.

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August 21, 2025 0 comments
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Xbox unveils its Handheld Compatibility Program

by admin August 21, 2025


Microsoft announced Wednesday during Gamescom 2025 that not only will its Xbox Ally handhelds be released on October 16, but the company is spinning up a new initiative to support optimized gaming on these devices called the Handheld Compatibility Program.

The initiative seems to be similar to Valve’s Steam Deck Verified, where Xbox will test games to ensure their compatibility with the new Xbox Ally handhelds. “We have worked with game studios to test, optimize, and verify thousands of games for handheld compatibility, allowing you to jump into the game without having to tweak settings, or requiring only minor adjustments,” said Roanne Sones, CVP of Gaming Devices and Ecosystem at Xbox.

The program will be available on release day and users will be able to see handheld compatibility directly in their game libraries. Games will be badged as “Handheld Optimized,” indicating games with default controller inputs, appropriate resolution for full-screen play and more. Games badged as “Mostly Compatible” may require minor in-game setting adjustments for an optimal experience on the Xbox Ally handheld.

Microsoft says it will continue to partner with developers to submit their titles for handheld compatibility testing.

In addition to the “Handheld Optimized” badge, games will also be given a Windows Performance Fit indicator of either “Should play great” or “Should play well.” In a statement to Engadget, a Microsoft spokesperson said “Windows Performance Fit predicts how well a game will run on a specific device using telemetry-based performance data, such as expected frame rates. For example, games that carry the ‘Should play great’ designation should average 60FPS or better on this device, while games that carry ‘Should play well’ label should average 30FPS or better on this device.”

Update, August 20, 6:20 PM ET: This story has been updated after publish with further explanation from Microsoft about Performance Fit.



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August 21, 2025 0 comments
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Ripple CTO Unveils Behind-the-Scenes of New XRP Project
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Ripple CTO Unveils Behind-the-Scenes of New XRP Project

by admin August 18, 2025


David Schwartz, Ripple’s longtime chief technology officer, has been running a new experiment on the XRP Ledger, and over the weekend he decided to show what has been going on under the hood. 

This time the focus was far more practical: a hub server he has been running that could soon become part of XRPL’s production infrastructure.

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The update came with several charts — bandwidth, latency, peer counts, even disconnection rates — all pointing to a network holding good over a full day of monitoring. There was a single bump in latency, something Schwartz noted only affected a few weaker links, and a small data dropout that he dismissed as a monitoring glitch.

Here’s the past 24 hours. All good. There is one spike in latency that only affected a few links that were already poor. The tiny drop in network b/w appears to be a monitoring dropout and doesn’t show on the switch port’s monitoring. I think we’re nearly production ready. pic.twitter.com/1GNCqF8EBc

— David ‘JoelKatz’ Schwartz (@JoelKatz) August 17, 2025

Everything else looked clean enough for him to suggest that the system is “nearly production ready,” words that carry some weight given XRPL’s history of uptime and stability.

What is it for?

For Schwartz, the server is designed to help important XRP Ledger nodes stay more reliably connected, making the network less prone to sudden drops or sync issues. Yes, it had been some time since he last handled live infrastructure, but the work was both fun and useful, he says.

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For a blockchain that has been running since 2012, reliability may not sound like the most exciting breakthrough, but it matters. The closer the ledger gets to enterprise and payments use cases, the more every connection counts, and adding a layer that quietly strengthens the backbone could end up being more important than headline-grabbing features. 

Schwartz’s update does not announce a launch date, but the takeaway is simple: the groundwork for XRPL’s next phase is already being tested.





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August 18, 2025 0 comments
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Faraday Future Unveils $10B Crypto-Ai Strategy For Ev Growth
Crypto Trends

Faraday Future Unveils $10B Crypto-AI Strategy for EV Growth

by admin August 18, 2025



California-based electric vehicle (EV) startup Faraday Future officially launched a $10 billion strategy that brings together its Embodied AI (EAI) platform and the crypto economy. It announced the launch of the “EAI + Crypto” Dual-Flywheel & Dual-Bridge Ecosystem Strategy on August 17 at an event in Pebble Beach.

Faraday Future is connecting its smart EV operations with a Web3-powered financial system to build a two-way, self-sustaining loop that leverages the long-term value of AI-driven EVs and the high-velocity potential of digital assets. 

A Real-Time Crypto Index and A Treasury to Back It 

In a press release, the firm revealed its plan to launch a “Crypto 10” treasury product, by investing up between $500 million and $1 billion in digital assets, and explore tokenized vehicle sales. It’s starting with an initial $30 million crypto investment, but has a vision to scale up to $10 billion.

“The next decade could be a super long bull cycle for the crypto market,” said Ian Calderon, Faraday’s Co-Creation Officer and founding board member of the California Blockchain Working Group.

Moreover, the company is also launching a C10 Index, a market-cap-weighted crypto basket tracking the top 10 non-stablecoin digital assets, intending to develop a full-fledged exchange-traded fund (ETF). The company also has plans to launch the “EAI Vehicle Chain,” a blockchain-based platform for tokenized vehicle sales and crypto-backed deposits. 

According to the company, the strategy could generate staking yields and other crypto-native returns to help fund vehicle development, share buybacks, and general corporate growth. It’s a financial experiment as much as a technological one.

California State Treasurer Fiona Ma also offered public support, calling the plan a bold and forward-thinking move that could create high-quality jobs, attract global capital, and advance sustainable economic development.

Also Read: Metaplanet Buys 775 Bitcoin, Total Holdings Reach 18,888 BTC



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August 18, 2025 0 comments
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