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Google is blocking AI searches for Trump and dementia
Gaming Gear

Oregon’s National Guard lawsuit hinges on Trump’s Truth Social posts

by admin October 4, 2025


After getting off the phone with Oregon Governor Tina Kotek on Saturday, the president mused over something that had baffled him about the call. Kotek had been “very nice,” said Trump in an interview the next day. But she was trying hard to convince him not to send in the National Guard, and that just didn’t make any sense to him. “But I said, ‘Well wait a minute, am I watching things on television that are different from what’s happening?’”

Hours later, Defense Secretary Pete Hegseth issued a memorandum federalizing 200 members of Oregon’s National Guard to deploy to Portland, and the state of Oregon promptly filed suit to stop it from happening.

In a hearing on Friday, the state of Oregon and the city of Portland presented arguments as to why a federal judge should grant a temporary restraining order against Trump. Over the course of about an hour and a half, the court appearance became a strange collision of television and reality, internet posts and statutory provisions. The two sides veered over a wide swath of legal territory — the prongs of Section 12406, the Posse Comitatus Act, the Administrative Procedure Act, irreparable harm. But the formalized structure of the hearing and the stolid, wood-paneled surroundings could not disguise the sheer insanity at the heart of the case. The lawsuit boils down to two things: the “great level of deference” owed to the Executive Branch when federalizing the National Guard, and the obvious truth that the Executive Branch is, at the moment, completely out of its gourd and posting through it.

There are three prongs to 10 U.S.C. § 12406, which outlines the circumstances under which the president may call up the National Guard. The first is in case of an invasion by a foreign power. The second is in the case of a rebellion. The third is when “the President is unable with the regular forces to execute the laws of the United States.”

“The parties have largely focused on Prong 3,” said Judge Karin Immergut as the hearing commenced. “I don’t think anyone has argued that we’re in danger of rebellion against the authority of the United States, but the defendants can correct me on that.”

As it turned out, the defendants — or rather, the DOJ attorneys representing the president and Pete Hegseth — did want to argue that Portland was on the verge of a revolt, saying that the protests at the ICE facility in Southwest Portland were a “deliberate organized resistance to the force and arms” of the United States.

“That standard is so broad it would swallow a whole lot of conduct,” objected Oregon senior assistant attorney general Scott Kennedy. “Most protests oppose authority.”

But somehow, the DOJ’s assertion that Portland was in danger of falling into an armed rebellion, wasn’t the most surreal part of the hearing. Most of the hearing was devoted to whether or not the preconditions for Prong 3 (the inability to execute US law using “regular forces”) had been met — or rather, whether the president’s determination that it had been met was valid.

When Judge Immergut asked the DOJ what the primary source of authority for the president’s determination was, deputy assistant attorney general Eric Hamilton replied, without the slightest hint of shame, “The most important determination is reflected in posts that he made on Truth Social.”

The two posts he cited were on September 27th and October 1st. In the first post, the president purported to authorize “full force” to call up troops to “protect War ravaged Portland” from “domestic terrorists.” The second post is much longer, and although it features Trump’s signature erratic use of capital letters, its sentences have multiple clauses and correspond to actual legal provisions. It’s a Trump-flavored post that doesn’t feel quite Trump. This October 1st post gets into the nitty gritty, specifying that he “activated and called into service the National Guard” because law enforcement “have not been able to enforce the Laws in Oregon.” The state of Oregon argued that the October 1st post was inappropriate to consider, since Hegseth had issued his memo on September 28th — a perfectly reasonable objection that barely seemed worth making, under the circumstances.

Hamilton took it upon himself to flesh out the picture of the war zone that the president was posting about. ICE was under “vicious and cruel” attacks by protesters, he said. Rocks had been thrown at ICE agents, protesters had attempted to “blind” ICE drivers with flashlights, ICE vehicle locations had been posted on the internet, ICE agents had been doxxed, and most terrifyingly, the driveway of the ICE facility had been occasionally blockaded, preventing shift changes. He also cited protesters setting up a guillotine on site. (No ICE agents have been guillotined.)

It was remarkable how many of the “attacks” he described were really about internet posts — posts about the vehicle locations, posts about the identities of ICE agents, posts with “violent threats” that proved that Portland was out of control. Kennedy pointed out that “by the defendant’s own description of the National Guard,” none of these things were in the National Guard’s power to address.

On top of that, not all of these things had happened in September, or even August. Many dated back to June, some to July. “The president’s perception of what is happening in Portland is not what is happening on the ground,” said senior deputy city attorney Caroline Turco. She spent some time reading excerpts from various law enforcement declarations that had been filed with the suit, especially in the nights leading up to Trump’s Truth Social posts, when the Portland Police Bureau had been in contact with the Federal Protective Service, which had reported “no issues, no concerns.”

Kennedy called the president’s posts “vague, incendiary hyperbole that lacks a good faith assessment of the facts.”

“We ultimately have a perception versus reality problem,” said Turco. “The president thinks it’s World War II out here. The reality is it’s a beautiful city with a sophisticated police force that can handle the situation.”

“We ultimately have a perception versus reality problem”

The shadow of 2020 loomed over much of the hearing. The DOJ wanted to use the 2020 protests to bolster its claims of violence and rebellion, but given the nature of a temporary restraining order, the judge didn’t seem to want to spend that much time thinking about what had happened five years prior. But the lawyers for the state and the city were also thinking about 2020 — “federal involvement,” they said, would only serve to “inflame” the situation, leaving Oregon and Portland holding the bag as furious protesters lashed out at Trump.

And the spectators in the courtroom and the overflow room were thinking about 2020 as well, Portlanders dressed in suits and rain jackets and puffers, filling the space with that idle, friendly chatter that is endemic to the Pacific Northwest. “Were you here in 2020?” I overheard one attendee say to another in the gallery.

The judge promised to issue her ruling soon, either that day or the next. She acknowledged that she had only been assigned to the case the day prior — the previous judge, Michael Simon, had recused himself the day before, caving to the Justice Department’s demands. Simon is married to Rep. Suzanne Bonamici (D-OR), whose district includes part of Portland and some of its suburbs. The new judge, Karin Immergut, was appointed by Trump in 2019.

As I exited the courthouse into a cold, wet October day, the building looked both new and old to me. I had been there many times before in the summer of 2020 — but the courthouse had been boarded up and fenced around, overrun with graffiti and feds in camo. I could see the spot where I had been tossed down the steps by an overzealous fed in 2020; it was next to a large engraved piece of stone I had never seen before, because it had been covered up by fortifications. There was a quote by Thomas Jefferson carved into its glossy face, with the inscription reading: “The boisterous sea of liberty is never without a wave.”

It was a bit on the nose, but so was everything else.

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October 4, 2025 0 comments
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Is This XRP's Golden Opportunity? Bollinger Bands Deliver Brutal Chart Truth
NFT Gaming

Is This XRP’s Golden Opportunity? Bollinger Bands Deliver Brutal Chart Truth

by admin September 22, 2025


XRP has returned to news headlines following today’s daily chart print, with the coin closing at almost exactly its Bollinger mid-band level of $2.97. This line is not just a technical average; it has previously acted as a support level, catching the price just before a rebound. In late July, XRP’s price reached the mid-band at $2.70 before rising to $3.80 — an increase of almost 40% in under three weeks.

The question on the minds of traders watching now is whether history is repeating itself and if today’s setup could mark the bottom of this leg.

But if you look at the bigger picture, things change. On the weekly chart, XRP isn’t at a clear bottom or top — it is stuck in the middle. The weekly mid-band is lower at $2.68, while the upper band is higher at $3.53.

XRP/USD by TradingView

This creates an uneasy equilibrium: A move down to the mid-band could result in a decline of 10.3%, while a move up to the upper band could lead to an increase of 18.2%. The odds of either outcome are almost equal, which makes the risk/reward profile less attractive than the daily picture might suggest.

Is it really golden opportunity for XRP price?

Short-term signals whisper “golden opportunity,” but longer-term charts keep flashing uncertainty. Daily traders can identify a clear technical level, but swing traders are aware that the real danger lies in over-committing while the weekly candles fluctuate between ranges.

For XRP, the “golden” label only applies if buyers defend the $2.97 band convincingly. A slip to $2.68 would transform this setup from an opportunity into a warning. On the other hand, a push through $3.20 would be the first sign that bulls are aiming for $3.50 again.



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September 22, 2025 0 comments
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Reach feels like Blood & Truth meets Mirror's Edge - until it suddenly doesn't
Game Updates

Reach feels like Blood & Truth meets Mirror’s Edge – until it suddenly doesn’t

by admin September 18, 2025


The prologue chapter to nDreams’s upcoming ‘cinematic action adventure game’, Reach, is an absolute banger. It kicks off with some fluid parkour action as you learn to leap over boxes and clamber up walls inside a volumous warehouse. Then it gives you a magical bow and asks you to take out multiple armed enemies all whilst a helicopter spits missiles and machine gun fire at you from overhead.

It’s exhilarating stuff and the high adrenaline climax to the level features a full speed sprint through exploding buildings and across roof tops. To me it felt like a heady mix of Blood & Truth and Mirror’s Edge. But as soon as that section ends (with a lovely, unexpected twist, I might add) the game becomes something different, and it feels like it might be to its detriment.

Watch me play through 15 minutes of the Reach demo in this episode of VR Corner!Watch on YouTube

Before I get into that though, it’s worth pointing out that Reach is a brand new game from publisher nDreams’s new development studio nDreams Elevation. nDreams has previously release one of my favourite ever VR games, Synapse, along with Fracked, a short-lived action game that I also really enjoyed. This meant that I went into Reach with high expectations so perhaps, in hindsight, I was setting myself up for a little fall. Which I guess is appropriate seeing as there’s loads of climbing in Reach…

In terms of visuals, Reach starts off with an impressive vista that stretches across a mountainside littered with tall buildings and shack-like slums. We see cable cars trundling off towards some snow capped peaks in the distance, teasing an action epic that takes place across this busy landscape. But tease is the operative word here because that never actually happens. Or at least didn’t in the four chapter demo I played. The prologue does have some of this in there, but as soon as it ended I was skipped forward a level or two to find our protagonist, Rosa, trapped underground after a mysterious earthquake sent gravity on a weird one.

Time slows when you activate your grapple so, with a bit of practice, you can chain together pulls so you can fly between green grapple points without touching the ground.

This section features some really cool, Uncharted-style moments of perilous climbing, and a few fun moments where you can play with floating props, but it was clear that the pace established in the first chapter was slowing down slightly. Visually, it was interesting but never highly polished. Collapsed buildings gave way beneath me and crumbling roads dropped cars on my head, but they were all fairly simple models, with basic flat textures. That’s not to say that non-photo realistic graphics look bad – Synapse had about three colours and minimal textures, but it was still super stylish. Reach however just looks fine.

After this section, Rosa ends up in an underground city, built by a race of ‘Living Statues’, and it’s here where the pace really falls off a cliff. Upon reaching a level called The Workshop, I brought one of these Living Statues back to life. He was a jaunty, bearded chap called Atlas and he proceeded to exposition at me for about fifteen minutes, inbetween teaching me about some new, magical kit that he’d gifted me. This included an, admittedly, very cool Captain America style shield that you can use to hit enemies or lodge into specific sections of walls in order to clamber up them, a pair of gauntlets that show your health and items on your wrist and a chest-mounted healing device powered by mushrooms.

Following this, things picked up a little and I encountered a fun puzzle section that combined climbing and bow shooting in order to unlock a door. It was a great showcase of Reach’s physicality – climbing is precise and responsive, movement is smooth and fluid and the archery feels nice and accurate. It was a very satisfying puzzle to solve, as was another later on that featured a huge rotating statue which utilised another new gadget, a sci-fi style grappling hook.

In my review of Synapse, I said it made everything you do in it feel effortlessly cool. In Reach you definitely still feel cool but everything, including jumping, takes a bit more effort to master.

These puzzle rooms added a much needed bit of variety into the underground city which, judging by the trailers only, seems to be where the bulk of this game is set. And that’s my main problem with Reach. Instead of being an action epic set above ground in a big city, over jagged mountain tops and on wobbly cable cars as the introduction suggested, the bulk of the game looks to takes place in a series of really quite bland and beige underground tunnels. Repetitive structures and barely furnished rooms give the game a generic, Xbox 360 era sci-fi shooter look to it, and none of this is helped by some really boring enemy encounters.

In the final level I played in the demo, which featured a few combat arenas and areas for stealthly takedowns, my foes were an assortment of cut-and-paste robot warriors. They sucked up arrows with minimal reactions to their impact and then just flipped and faded away once their health hit zero. Compared to way the human enemies in the prologue collapsed onto the floor, slammed into scenery or dramatically tumbled from windows, killing the robot enemies felt weightless and slow. Even with the added ability to fling myself around the level like a Poundland Spider-man with my new grapple hook power, I soon became bored by the grind.

Bouncing the shield around was a lot of fun, but fighting these robots was not.

Here’s hoping that later levels in Reach can bring back the excitement that I felt during the prologue because, by the end of my hour long demo, I was already tiring of the underground location and the enemies within. I still enjoyed my time with the game, don’t get me wrong, but after playing through the thrilling opening and the nail-biting anti-gravity climbing section, the rest of the demo felt like an anti-climax that plodded along. I’m slightly worried that it might retain that pace right up until the ending.

With October 16th listed on Steam, and with the game releasing on Quest 3/3s and PlayStation VR2, at least it won’t be long until we Reach its release date and find out.



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September 18, 2025 0 comments
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N3on and Tracy UFC
Esports

Sydney Sweeney reveals shocking truth about Christy fight scenes

by admin September 11, 2025



Sydney Sweeney stars as boxer Christy Martin in an inspiring new sports movie, and the actress has revealed the reason for her fight scenes looking so realistic.

Having made her name in teen drama Euphoria, Sydney Sweeney has tackled horror (Immaculate), rom-com (Anyone But You), thriller (The Voyeurs), and even popped up in a superhero movie (Madame Web).

More recently she’s been piling on muscle to play professional boxer Christy Martin, who became the first female fighter elected to the Boxing Hall of Fame.

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The film is called Christy, and premiered at the Toronto International Film Festival, where it received largely positive reviews, with the fight scenes frequently singled out for praise. Which makes sense based on how they were filmed…

Sydney Sweeney’s punches are real in Christy

Black Bear Pictures

In most fight movies, actors pull their punches, stunt people are used, and camera trickery makes it look like a real boxing match is unfolding. But not so in Christy.

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“Every single fight you see, we are actually punching each other,” Sweeney told Vanity Fair. “We are going full force. I always believed that you would not be able to make it feel real if it’s a stunt double or if it’s faking the hits.”

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That meant a huge amount of preparation in advance, but director David Michôd said Sweeney was up for the challenge: “She wanted to do the work. She wanted to train, she wanted to fight, she wanted to transform herself, and we were going to need all of that.”

As a youngster, the actress trained in jujitsu, grappling, and kickboxing, though that background meant she had to unlearn some skills for the movie, with Sweeney revealing that “my stances and a lot of my technique is different than boxing. You square up differently, and of course you don’t get brought to the ground – everything’s on your feet.” 

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Sweeney also went through a physical transformation for the film, gaining over 30 pounds, and doing weights and boxing several hours a day for three months. “I felt very strong and powerful,” she said. “I loved it. Being able to lose myself to become a vessel for somebody else is my dream.”

Christy hits US screens on November 7, 2025, while you can head here for our list of the best sports movies ever.



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September 11, 2025 0 comments
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Trump Media Links Truth Social Gems to Crypto.com’s Cronos
Crypto Trends

Trump Media Links Truth Social Gems to Crypto.com’s Cronos

by admin September 9, 2025



Trump Media and Technology Group has updated its Truth Social platform to connect its digital rewards program with cryptocurrency.

The company announced on Tuesday that Truth Social users subscribed to its Patriot Package, a paid version of its Truth+ streaming platform, will gain access to premium features like the “Truth gems,” as part of its upgraded rewards program. 

The gems can be earned through activities across Trump Media’s platforms and converted into Cronos (CRO), the native token of Crypto.com, using the exchange’s wallet infrastructure.

Cointelegraph reached out to Crypto.com for more information, but did not receive a response by publication. 

Trump Media takes a different approach to Truth Social rewards

The move to integrate CRO signals a pivot from the company’s earlier remarks about exploring the launch of its own utility token. 

In April, Trump Media said it was exploring the launch of a proprietary token and digital wallet to support its Truth+ streaming platform. In an April 29 letter to shareholders, Trump Media CEO Devin Nunes said the company is exploring the introduction of a utility token within a Truth digital wallet.  

Nunes said the token can initially be used to pay for subscription costs and be applied to other products within the ecosystem. He added that the token will also be part of a rewards program that Trump Media is exploring across services. 

In May, rumors of a Truth Social memecoin launching circulated on social media. However, Truth Social denied that it was planning to launch a memecoin. Donald Trump Jr., the US president’s eldest son, said that there was “no truth” to the rumors. 

Related: Trump family’s wealth grew by $1.3B following ABTC and WLFI debuts: Report

Trump Media and Crypto.com’s relationship 

This is not the first time that Trump Media has collaborated with Crypto.com. Earlier this year, the company partnered with the platform to launch exchange-traded funds (ETFs) tracking digital assets and securities “with a Made in America focus.” 

The funds will launch through Truth.Fi and will be available through Crypto.com’s broker-dealer, Foris Capital. The ETFs are expected to go live later in 2025, subject to regulatory approvals. 

Trump Media has also entered a major agreement with Crypto.com to acquire 684.4 million CRO tokens, worth roughly $105 million, as part of a broader $6.4 billion digital-asset treasury strategy. The tokens will be acquired through a mix of stock and cash and held in Crypto.com’s institutional custody, potentially allowing Trump Media to stake them for additional yield.

Magazine: ‘Accidental jailbreaks’ and ChatGPT’s links to murder, suicide: AI Eye



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September 9, 2025 0 comments
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Sam Altman testifying on capital hill.
Gaming Gear

‘Someone is going to lose a phenomenal amount of money’ says OpenAI CEO Sam Altman about unwise AI investment. ‘When bubbles happen, smart people get overexcited about a kernel of truth’

by admin August 18, 2025



OpenAI CEO Sam Altman spoke to assembled reporters at a dinner in San Francisco late last week on the topic of, you guessed it, AI, the applications of AI, and the vast sums of money moving behind the scenes to fund it. Despite being one of the most vocal advocates of the tech, Altman had some words of caution for investors jumping on the artificial intelligence train.

According to The Verge, Altman said it was “insane” that AI startups consisting of “three people and an idea” are receiving huge amounts of funding off the back of incredibly high company valuations, describing it as “not rational behaviour.”

“Someone is going to lose a phenomenal amount of money. We don’t know who, and a lot of people are going to make a phenomenal amount of money,” said Altman.


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“When bubbles happen, smart people get overexcited about a kernel of truth. If you look at most of the bubbles in history, like the tech bubble, there was a real thing.” said Altman, referencing the infamous dot-com bubble of the late 1990s. “Tech was really important. The internet was a really big deal. People got overexcited.”

That being said, Altman stopped short of calling investment in AI overall a bad idea for the economy in general: “My personal belief, although I may turn out to be wrong, is that, on the whole, this would be a huge net win.”

At the same dinner, Altman confirmed that OpenAI would still be spending vast amounts of money (partially provided, presumably, by the likes of Softbank and the Dragoneer Investment Group in OpenAI’s latest $8.3 billion funding round) to keep the company at the top of the AI financial leaderbooks.

“You should expect OpenAI to spend trillions of dollars on data center construction in the not very distant future,” Altman said. “You should expect a bunch of economists to wring their hands.”

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Well, it certainly appears to cost a whole lot of moolah just to keep the good ship OpenAI afloat. The company has raised staggering sums of cash over the past decade to develop and run its various AI implementations, the most famous of which being ChatGPT. Reports last year indicated that OpenAI had spent $8.5 billion on LLM training and staffing for its generative AI efforts, while other analysts have predicted it costs $700,000 a day to run ChatGPT alone.

The Information recently projected that OpenAI would be burning through $20 billion in cash flow by 2027, with the company said to be hopeful that investors like Softbank would stump up another $30 to $40 billion to continue funding its operations.

A CG render of Meta’s planned Hyperion data center, superimposed over Manhattan. (Image credit: Meta)

Still, those spending figures don’t appear to be in the trillions yet, although that estimated sum is perhaps of little surprise to those of us that keep an eye on AI data center expansion.

Given that Altman’s rival, Elon Musk, has been booting up and expanding xAI’s Colossus supercomputer with incredible speed, and with the news that Meta is expanding its data center operations at such a rate it’s currently having to house a significant portion of its racks in nearby tents, OpenAI will feel the need to keep up—and to do that it needs to spend (and raise) huge amounts of cash over the next few years.

One would assume that Altman is confident enough in his company’s efforts to place its investors on the “going to make phenomenal sums of money” side of things, but his comments should perhaps serve as a warning to those looking to jump in with both feet without correctly judging the landing. Someone has to lose in the great AI race, I suppose. And as to which companies survive, and which come to a sticky end? That remains very much an open question for now.

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