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IShowSpeed reveals 35 day tour around USA: Every stop

by admin August 18, 2025



YouTube star IShowSpeed is taking his livestream on the road again, and announced a nonstop 24/7 tour across the United States that will run for 35 days.

The 19-year-old YouTube streamer, whose real name is Darren Watkins Jr., has built a massive audience with his high-energy streams and international tours.

He previously broadcasted his travels across Europe, Asia, and South America, drawing millions of live viewers as he visited landmarks, tried local food, and met fans worldwide.

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Now, Speed says he will turn his attention to the US, bringing the same format to cities across the country in a month-long livestream marathon.

All the states IShowSpeed will visit

The 35-day tour will be streamed entirely on his YouTube channel starting August 28, 2025, at 12 pm EST, with Speed promising unfiltered coverage of his travels across all 24 hours of each day.

IShowSpeed’s exact stops within each state are unknown, as well as what order he will visit each one. However, here are all the states the YouTuber says he’s going to visit during the marathon stream:

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  • Arizona
  • California
  • Colorado
  • District of Columbia
  • Florida
  • Georgia
  • Idaho
  • Illinois
  • Kansas
  • Kentucky
  • Louisana
  • Massachusetts
  • Michigan
  • North Carolina
  • New Mexico
  • Nevada
  • New York
  • Ohio
  • Oregon
  • Pennsylvania
  • South Dakota
  • Tennessee
  • Texas
  • Washington
  • Wyoming

Shortly after the announcement went live, MrBeast invited Speed to his facility in North Carolina, saying he’ll have “something fun” for the YouTuber.

When you get to North Carolina I’ll have something fun for you 😉

— MrBeast (@MrBeast) August 18, 2025

He has not yet announced the exact starting city or schedule, but the tour is set to begin soon and will mark his longest continuous livestream project to date.





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August 18, 2025 0 comments
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Nintendo Switch 2 Welcome Tour: How Long Is It?
Game Reviews

Nintendo Switch 2 Welcome Tour: How Long Is It?

by admin June 21, 2025


Nintendo has a history of packing in tutorial games with some of their hardware, so players were reasonably frustrated to find that Nintendo Switch 2 Welcome Tour would run them $10. But while this tutorial-focused title should’ve probably just been included with the Nintendo Switch 2, it may still be worth buying for certain folks who will benefit from learning more about their new system.

Nintendo Switch 2 Could Launch With Almost No Reviews

Whether you’re a long-time gamer or new to the hobby, you’re probably curious about how long Nintendo Switch 2 Welcome Tour will take to beat and whether it’s even worth that price tag. Let’s take a look.

How long is Nintendo Switch 2 Welcome Tour, and is it worth buying?

Alright, let’s get real for a second. Much of Nintendo Switch 2 Welcome Tour is just reading and following prompts or engaging in simplistic mini-games, so it’s more of an interactive exhibit than a game you “beat.” But if your goal is to check off plenty of tutorial segments and get some of the medals in the mini-games, you’ll be able to squeeze a few hours of fun out of this strange little game.

For the $10 price tag, Nintendo Switch 2 Welcome Tour provides a pretty solid look at all of the Nintendo Switch 2’s unique features. There’s a whole lot of useful stuff you can learn here, and it’s delivered in a bright and colorful package that certainly feels very “Nintendo” in design. But at the end of the day, it’s a glorified tutorial, meaning that its worth will be largely determined by whether you feel like you need help learning how everything works.

With this in mind, gaming enthusiasts who likely knew how every feature works on the Switch 2 before they even got their hands on one aren’t likely to benefit greatly from the information in Nintendo Switch 2 Welcome Tour—though it’s worth noting that some of the mini-games can be fun. Younger or less experienced players may enjoy learning how to make the most of their new hardware, especially things like Joy-Con functionality and attachment, or even general safety.

We don’t want kids trying to eat the Joy-Cons, after all. They taste terrible anyway. Or so I hear. I wouldn’t know, of course. Can we move on?

Anyway, the bottom line is that Nintendo Switch 2 Welcome Tour would have made a great pack-in title, but it still may be worth the $10 for particular demographics. So, just make your decision based on your gaming experience and whether you enjoy quirky mini-games. As for me, I think I’ll be ripping some Mario Kart World instead.

If Nintendo Switch 2 Welcome Tour sounds like a worthwhile purchase for you, it’s available now exclusively for, well, Nintendo Switch 2. It’s literally in the name. Don’t be weird.

.



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June 21, 2025 0 comments
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PlayStation: The Concert Finally Gets US Tour Dates
Game Updates

PlayStation: The Concert Finally Gets US Tour Dates

by admin June 17, 2025


Last year, PlayStation announced PlayStation: The Concert, an orchestral celebration of the score to some of the company’s biggest hits, including God of War, Ghost of Tsushima, Horizon, and The Last of Us. After an international debut in Dublin, Ireland, PlayStation has finally announced tour dates for the U.S., and it hits the road stateside this October. 

The U.S. leg of PlayStation: The Concert’s tour starts in New York City on October 11, at The Theater at Madison Square Garden, no less, and tickets will go on sale June 20. But the tour includes more than 20 other stops in 2025 before another 40 stops around the country in 2026. 

“PlayStation | The Concert showcases a stunning fusion of multi-layered visuals, immersive surround sound, and an all-star ensemble featuring classical and modern instruments,” a press release reads. “At the heart of the concert is a troupe of 15 world-class virtuoso soloists, each delivering artistic precision and show-stopping performances that blend classical mastery with contemporary flair.” 

The concert features scores from composers like Gustavo Santaolalla (The Last of Us), Joris De Man (Horizon), Ilan Eshkeri (Ghost of Tsushima), and Bear McCreary (God of War). Get a taste of the concert in the official teaser trailer below: 

 

The U.S. Tour Dates For PlayStation: The Concert

Below are the U.S. tour dates for 2025 and 2026. 

2025

  • Oct. 9, Williamsport, PA, Community Arts Center
  • Oct. 11, New York, NY, The Theater at Madison Square Garden
  • Oct. 12, Reading, PA, Santander Performing Arts Center
  • Oct. 14, Charlotte, NC, Ovens Auditorium
  • Oct. 15, Richmond, VA, Altria Theatre
  • Oct. 16, Baltimore, MD, The Lyric
  • Oct. 17-18, Washington, DC, The National Theatre
  • Oct. 19, Hartford, CT, The Bushnell
  • Oct. 21, Grand Rapids, MI, DeVos Performance Hall
  • Oct. 23, Huntsville, AL, Mark C. Smith Concert Hall
  • Oct. 24, Atlanta, GA, Fox Theatre
  • Oct. 28, St. Louis, MO, The Fabulous Fox
  • Oct. 29, Des Moines, IA, Des Moines Civic Center
  • Oct. 30, Kansas City, MO, Muriel Kauffman Theatre
  • Oct. 31-Nov. 1, Chicago, IL, Cadillac Palace Theatre
  • Nov. 2, Columbus, OH, Palace Theatre
  • Nov. 4, Huntington, WV, Joan C. Edwards Performing Arts Center
  • Nov. 5, Cleveland, OH, KeyBank State Theatre
  • Nov. 6, Louisville, KY, The Kentucky Center
  • Nov. 7, Detroit, MI, Fisher Theatre
  • Nov. 11, Red Bank, NJ, Count Basie Center For the Arts
  • Nov. 13-14, Boston, MA, Boch Center Wang Theatre
  • Nov. 16, Philadelphia, PA, The Met Philadelphia Presented by Highmark

2026

  • Jan. 23, Springfield, MO, Juanita K. Hammons Hall for Performing Art
  • Jan. 24, Dallas, TX, Majestic Theatre
  • Jan. 27, Little Rock, AR, Robinson Center
  • Jan. 28, Sugar Land, TX, Smart Financial Centre
  • Jan. 29, Austin, TX, Bass Concert Hall
  • Jan. 30, El Paso, TX, Abraham Chavez Theatre
  • Jan. 31, Phoenix, AZ, Arizona Financial Theatre
  • Feb. 1, Las Vegas, NV, The Smith Center
  • Feb. 3, Salt Lake City, UT, Eccles Theater
  • Feb. 4, Boise, ID, Morrison Center
  • Feb. 7, Seattle, WA, The Paramount Theatre
  • Feb. 9, Portland, OR, Arlene Schnitzer Concert Hall
  • Feb. 10, Sacramento, CA, Memorial Auditorium
  • Feb. 11, Los Angeles, CA, Peacock Theater
  • Feb. 12, Costa Mesa, CA, Segerstrom Center for the Arts
  • Feb. 13, Riverside, CA, For Theater
  • Feb. 15, San Francisco, CA, Golden Gate Theatre
  • Feb. 18, Spokane, WA, First Interstate Center for the Arts
  • Feb. 20-21, San Jose, CA, San Jose Center for the Performing Arts
  • Feb. 22, San Diego, CA, San Diego Civic Theatre
  • Feb. 24, Denver, CO, Buell Theatre
  • Feb. 25, Omaha, NE, Orpheum Theater
  • Feb. 26, Minneapolis, MN, Orpheum Theatre
  • Feb. 27, Ft. Wayne, IN, Embassy Theatre
  • Feb. 28, Indianapolis, IN, Murat Theatre
  • March 1, Milwaukee, WI, Riverside Theater
  • March 4, San Antonio, TX, Majestic Theatre
  • March 5, Ft. Worth, TX, Will Rogers Auditorium
  • March 6, New Orleans, LA, Mahalia Jackson Theater
  • March 7, Jacksonville, FL, Jacksonville Center for the Performing Arts
  • March 8, Clearwater, FL, Ruth Eckerd Hall
  • March 11, Raleigh, NC, Memorial Auditorium
  • March 12, Columbia County, GA, Columbia County Performing Arts Center
  • March 13, Wilmington, NC, CFCC’s Wilson Center
  • March 14, Orlando, FL, Dr. Phillips Center for the Performing Arts | Walt Disney Theater
  • March 15, West Palm Beach, FL, Dreyfoos Hall
  • March 17, New Philadelphia, OH, Performing Arts Center – Kent State University at Tuscarawas
  • March 18, Midland, MI, Midland Center for the Arts
  • March 19, Dayton, OH, Benjamin & Marian Schuster Performing Arts Center
  • March 21, Newark, NJ, New Jersey Performing Arts Center
  • March 22, Hershey, PA, Hershey Theatre
  • March 24, Toronto, ON, Massey Hall
  • March 28, Waterbury, CT, Palace Theater
  • March 29, Brooklyn, NY, Kings Theatre
  • April 7, St. Johns, NL, Mary Brown’s Centre
  • April 9, Halifax, NS, Scotiabank Centre
  • April 11, Moncton, NB, Avenir Centre
  • April 13, Montreal, QC, Place des Arts

Are you going to go to one of these stops? Let us know in the comments below!



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June 17, 2025 0 comments
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Nintendo Switch 2 Welcome Tour Review -- The Pack-In That Wasn't
Game Reviews

Nintendo Switch 2 Welcome Tour Review — The Pack-In That Wasn’t

by admin June 16, 2025



More than anything, Nintendo Switch 2 Welcome Tour is an odd part of the Switch 2 launch lineup because it’s defined more by what it isn’t than what it is. It isn’t really a video game. It isn’t part of a franchise. And most centrally, it isn’t a free pack-in game.

That last one feels instinctually unfair as a game reviewer who makes a point to ignore price in most cases. Games are worth what you’re willing to pay for them, prices fluctuate, and I try to evaluate quality on its own merits. But Welcome Tour makes its price impossible to ignore because every bit of its identity feels so ideally crafted to be a pack-in game to introduce the Switch 2 to new users, and then it just … isn’t.

The name is very pointed in this regard. This is built to be a primer for the Switch 2, explaining all of its new features in clear layman’s terms. Informed Switch 2 players are bound to know what they’re getting for their investment, but the non-gamers Nintendo likes to eye as part of its wide net “Blue Ocean” strategy may not understand the intricate alphabet soup of VRR and HDR. The in-game tutorials break down these complex topics with simple explanations that anyone can grasp, along with videos and demonstrations when necessary to let you experience the difference for yourself. It’s genuinely neat! I could see handing this to my parents and having them walk away with, if not a complete understanding of next-gen gaming technology, at least a better grasp of it.

A speed putting challenge with the mouse controls in Nintendo Switch 2 Welcome Tour

But that also highlights another contradiction of Welcome Tour. The Switch 2 itself is an expensive piece of technology made for enthusiasts. The people investing in it now, at least, are probably not casual gamers who are unfamiliar with these advanced terms and concepts. So Welcome Tour feels like a pitch made for people who are high-tech enthusiasts and also casual fans, or at least households that have both under the same roof. And for those who do already understand the new technology, the explanations feel slow and dull. It can be interesting seeing how Nintendo has broken down its core concepts into simple terms, but it’s hard to sustain that interest for every part. Plus these informational kiosks are written to feel very safe and corporate. Each tutorial segment is followed by a short quiz to see if you paid attention, and in a smart feature, it will highlight which section contains the info you got wrong.

The much cooler aspect, for casual newcomers and power users alike, are the minigames and demonstrations. These put the features front and center by letting you experience them, like a few HD Rumble demos that emphasize the fine detail of different objects that feel as if they’re either inside the controllers or the screen itself. A 4K demo lets you see Mario run from one side of World 1-1 to the other, all contained in tiny pixels unfurling across your entire TV. One demonstration shows how the HD Rumble can be used to generate recognizable (if rough) sound effects. There are games to show off the precision movement of the mouse by navigating around electric trap walls, scraping paint off a wall, or a simple putting challenge game, and one that challenges you to spot the difference between frame rates. These are inventive practical demonstrations that explain the features much better than a block of text could manage.

As a matter of presentation, Welcome Tour has you pick a tiny little mannequin-like figure and physically walk atop and even inside of different Switch 2 parts and accessories. Progression is divided into two categories. The first is Stamps, which you collect by finding all the parts of a particular section–and I do mean all the parts. One Joy-Con section requires you to find hidden kiosks near the analog stick and all the face buttons, and then the other Joy-Con section requires you to find the analog stick and all of its face buttons too, even though they’re essentially mirror images. Everything from the audio jack to imprinted logos are stamps to find, and new sections of the console will only open once you’ve found all of the stamps in the current one. Particularly once you delve into the system, it can be tedious to find every little bit and bob hiding among a circuit board or on the face of a controller, especially once the walkable paths become harder to discern. Nintendo apparently wants you to be extremely familiar with the Switch 2 parts diagram.

The second layer of progression is medals, which you collect by taking the aforementioned quizzes, completing minigames, and watching interactive demonstrations. Collecting a requisite number of medals will unlock new challenge levels to older minigames, giving you some reason to backtrack if you’re looking for 100% completion.

An information kiosk in Nintendo Switch 2 Welcome Tour.

Gallery

That level of precision in highlighting the hardware does mean that the game introduces some more complex industrial-design concepts that are genuinely interesting, even if you’re more familiar with some of the next-gen upgrades. I particularly liked the segments devoted to explaining the small gaps and U-shaped internal structure in the new magnetic Joy-Cons that make them snap tightly onto the Switch 2, while still having enough give to keep from being too prone to breaking, and the visual explanation of how the HD Rumble in the new controllers differs from the old ones. Those extremely specific details aren’t going to be useful in my day-to-day with the Switch 2, but it feels like I’ve gained a more complete understanding of the work that went into it.

Then there is one strange game-like aspect that feels out of place in Nintendo Switch 2 Welcome Tour. As you explore, you’ll find various lost items, like a baseball cap, scattered around, and there’s a meta-goal of returning all those items to a lost and found booth. But you can’t pick up more than one item at a time. If you try, the game warns you not to overexert yourself by carrying, I suppose, two baseball caps. So while you explore the console, you have to constantly run back to the Information desk in the very first area, on one of the Joy-Con controllers, to turn items in before fetching another. It seemed as if Nintendo wanted to give you one more thing to do, but this fetch quest is just no fun due to its own arbitrary limitations.

When you finish finding all the stamps in Nintendo Switch 2 Welcome Tour, your reward is a greeting from the curator, and that’s very much the approach Nintendo has taken here. Welcome Tour is an interactive virtual museum exhibit, all centered around showcasing Nintendo’s latest piece of hardware. It carries the calm sensibility of a museum, which makes it feel very approachable and good-natured. And like any good museum, it’s a decent way to spend an afternoon to marvel at the exhibits and learn a few things along the way. But I sense Nintendo’s self-consciousness coming through in the decision to charge for it–the mindset that imagines if it’s free, people will conclude that it’s worthless. Nintendo Switch 2 Welcome Tour certainly isn’t worthless. It’s a well-made, often informative, sometimes-frustrating introduction to the new hardware. It’s just too bad Nintendo didn’t model it after many great museums: with no fee, so the work inside could speak for itself.



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June 16, 2025 0 comments
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Nintendo Switch 2 Welcome Tour Review - Homework The Video Game
Game Reviews

Nintendo Switch 2 Welcome Tour Review – Homework The Video Game

by admin June 10, 2025


At reveal, Nintendo Switch 2 Welcome Tour seemed like a charming way to learn about the tech of the Switch 2. A lovely journey through the hardware that would feature some fun tech demos and minigames to show you what your new system could do. And then, like many others, I was shocked to learn that it would not be installed on every Switch 2, but would instead be sold as a separate game. After spending a substantial amount of time with it, I understand why Nintendo is treating it as a premium product, but I couldn’t help but feel I was sold a packet of school assignments.

 

The package offers an impressive deep dive into what makes the Switch 2 interesting, and Nintendo didn’t spare any production values. It looks great, features a substantial amount of writing, and a surprising amount of character. For all its quality, however, it hasn’t erased that initial surprise when I learned it would cost $10. Nintendo Switch 2 Welcome Tour feels like an extended tutorial, and I would have enjoyed it much more if it were just part of the experience of booting up my Switch 2 for the first time.

This should come as no surprise, but Nintendo has a track record of making good video games that run well and have inviting art styles. Welcome Tour looks amazing, and getting to play as a little avatar to walk on top of a Switch 2 is adorable. Playing the game, however, isn’t particularly fun. Making your way through the experience feels like homework. The homework assignments are for a class you enjoy and want to learn more about, but you’re doing homework nonetheless.

Welcome Tour is primarily made of four elements: quizzes, stamps, tech demos, and minigames. Quizzes are the most academic of the activities as you read about how the Switch 2 works and how it was made and then take quizzes on what you learned. The facts are interesting, especially if you want to know more about Switch 2 (which I do), but they can be exhausting as there are many and they will sometimes repeat similar topics.

Stamps are hidden throughout and usually correspond to specific elements like buttons. Finding these is the primary way to advance to new areas and I mostly found the activity unobtrusive at best and a little annoying at worst. On a few occasions, I got stuck trying to find the last one so I could move to a new area.

 

Minigames are often self-explanatory. They showcase the Switch 2’s new mechanics with little games that are frequently surprisingly challenging. I was usually satisfied with defeating the lowest tier of these games, then would be shocked at how difficult the next tier would be, and walk away. These games are primarily used to show off the new mouse controls, and there were none that stood out to me as games that I would want to revisit, but as a portent of the potential future games that might come to Switch 2 one day, I mostly appreciated them.

The tech demos are highlights and Welcome Tour sets expectations well by explaining they are not meant to be high-score chasing minigames. These are low-stakes, interactive boxes that best show off the Switch 2. I was particularly impressed by the demos designed to show off the Switch 2’s built-in speakers and HD Rumble 2.

Welcome Tour’s efforts to make you consider the work and thought that went into creating the Switch 2 is effective. I absolutely have a greater appreciation for the Switch 2 and its myriad little details, like that one of the tiny legs on Switch 2 dock is shaped differently to prevent it from tipping forward if you tug on it from the HDMI or power cable. When the game goes into great detail to tell you how many things the designers thought of, you can’t help but feel like they truly did think of everything.

The minigames may have been generally underwhelming, and there are some tech demos that feel magical… but it’s just not particularly fun to play. It all feels like after-school study when you just want to be entertained. All the hallmarks of a first-party Nintendo release – overflowing charm and impressive technical aptitude – are here. A lot of thoughtful work went into Welcome Tour to make me understand and acknowledge its $10 price tag, but it’s just not a tour I would recommend taking.



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June 10, 2025 0 comments
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Nintendo Switch 2 Welcome Tour requires pricey extra accessories and a 4K TV to fully complete
Game Reviews

Nintendo Switch 2 Welcome Tour requires pricey extra accessories and a 4K TV to fully complete

by admin June 6, 2025


Nintendo Switch 2 Welcome Tour arrives today alongside the launch of Nintendo’s new console, though it cannot be fully completed without also purchasing extra accessories – and a 4K TV.

The minigame collection has already drawn criticism for not being a pack-in game, considering it is designed to show off the capabilities of the Switch 2. Instead, it’ll set you back eight quid. Even former Nintendo of America boss Reggie Fils-Aime waded in on the debate.

Yet as Nintendo has stated on its website (thanks Nintendo Soup), some of the 34 minigames and tech demos require peripherals which are sold separately.

Nintendo Switch 2 Welcome Tour – Overview trailer (Nintendo Switch 2)Watch on YouTube

One minigame requires a USB camera; another requires the GL/GR buttons on the Switch 2 Pro Controller or Joy-Con 2 Charging Grip; and a 4K TV is required for both a minigame and a tech demo to experience the proper resolution.

Nintendo states that all 12 areas of the game can still be accessed without these accessories, but to 100 percent the game you’ll need three medals in every minigame.

The Switch 2 Pro Controller will set you back £74.99 and the Charging Grip costs £29.99, while the Switch 2 Camera costs £58.99 – although a cute Piranha Plant alternative is £34.99 if you don’t mind a poor resolution.

As for a 4K TV, that could cost you hundreds, if not thousands of pounds.

Over in the US, meanwhile, Nintendo even raised the price of its accessories to combat US tariffs on the console itself.

“From my slightly extended but still brief time with it, it feels like Nintendo has created, if not the most wildly entertaining, at least the most spiritually accurate take on visiting an actual museum dedicated to a games console,” wrote Eurogamer’s Chris Tapsell on Nintendo Switch 2 Welcome Tour.

“You read a bit, you play around a bit, you go, ‘huh,’ and have a little ruminate on what you’ve learned, and move on. If it weren’t for all the Joy-Con waggling I’d ideally play this thing with my arms clasped behind my back, head slightly cocked to one side, assuming the official position of the museum attendee.”



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June 6, 2025 0 comments
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Nintendo Switch 2 Welcome Tour review
Game Updates

Nintendo Switch 2 Welcome Tour review

by admin June 5, 2025


The Nintendo Switch 2 is a suped-up version of the Switch 1, and Nintendo Switch 2 Welcome Tour is a playable explanation of what’s new and different about the console. It’s not really a “game.”

Whereas the Switch 1 had games like ARMS and 1-2 Switch to show off the new tech, NS2 Welcome Tour carries the burden of being somewhere in the middle-ground of those and a free tech demo. I think, as a free pack-in, this would’ve felt like an entirely different experience. But alas, it is unfortunately its own thing, and it’s a thing that I hope does not become commonplace.

Worth the price of admission?

Screenshot by Destructoid

You have to pay for admission to get into most museums in the world, and Nintendo Switch 2 Welcome Tour is no different. At $10, many are scoffing at the price for what’s basically an educational tech demo, and I can’t fault anyone for it.

NS2 Welcome Tour presents the Switch 2 and its peripherals as an explorable museum. You select a character from people standing in line and then use them to walk around the giant Switch 2 and all of its components.

You begin at the left JoyCon and then gain access to the rest of the console by discovering all of its buttons and functions, completing mini-games and challenges along the way. Games include using the new mouse function of the right JoyCon to dodge spiked balls or honing in on a spot that’s vibrating hardest with the new Rumble 2 features of the controller, but nothing exciting or worth playing again.

One mini-game showed off the original Super Mario Bros. game in its original pixel size when compared to 4K resolution. Another demo utilizing the touch screen forces you to contort your fingers to touch a bunch of colored circles all at the same time. This and other demos feel more like a chore than anything else.

Screenshot by Destructoid

The digital museum is populated with a bunch of silly little demonstrations of how far we’ve come in technology and how Nintendo has iterated on the original console, but as a “game,” there’s not much replay value or fun outside of the initial playthrough.

Learning is fun! (?)

Screenshot by Destructoid

The demos and exploration as supplemented by quizzes that you can take after learning about new features on the console, like the new console stand, its screen, and more. It’s educational, but also feels like doing homework.

It’s nice to see the new technology behind the console. But this could’ve been presented as a free demo, and it would’ve been just fine. Asking people to pay $10 for it is absolutely playing with fire, and I think Nintendo knows it.

Completionists may find joy in running around, finding secrets, discovering all of the ins and outs of the new console and its peripherals, and finishing off a checklist. Even then, the game requires a 4K TV, the Nintendo Switch 2 Camera, and the Switch 2 Pro Controller for full completion. Yikes. And outside of that, the “fun” level here is pretty low.

Is it worth the $10? That’s entirely up to you and how much you value each penny. For myself, it’s tough to say because I got it for free to review it. If you’re super into Nintendo and want to know more about how the console was made, it’s a nice addition. But the playable parts of the game itself are nothing special, and it all comes down to your own financial situation whether or not it’s worth it to try out.

In the end, NS2 Welcome Tour feels like an interactive manual on how the Switch 2 works. It’s not entirely devoid of joy, but I also can’t recommend it. But, if you come from the camp of “hey, it’s just $10,” then by all means, have at it.

3

Poor

Went wrong somewhere along the line. The original idea might have promise, but in practice it has failed. Threatens to be interesting sometimes, but rarely.

A tech demo that would have been an awesome pack-in for the new console. As a $10 “game,” your money is likely better spent elsewhere, but some may find the low price justifiable.

Pros

  • Charming introduction to the new hardware
  • Educational quizzes explain the Switch 2’s tech
  • Silly mini-games and tech demos are enjoyable for a few minutes

Cons

  • Basically a playable hardware manual for the Switch 2
  • Not much substance or replay value as a game
  • Should have been a pack-in with the console
  • $10 for very little actual gameplay is a tough sell
  • Cannot be fully completed without certain peripherals

A copy of this game was provided by the publisher for review

Review Guidelines

Destructoid is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy



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June 5, 2025 0 comments
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New Nintendo Switch 2 Welcome Tour demo trailer shows off mini games and tech demos in-action
Game Reviews

New Nintendo Switch 2 Welcome Tour demo trailer shows off mini games and tech demos in-action

by admin June 3, 2025


A new trailer for the Switch 2 Welcome Tour has been released, showing off 20 mini games and 14 tech demos that’ll be playable to those who pick the game up alongside their Nintendo Switch 2.

Games shown include a timed survival game in which you pilot a little space ship and dodge spiked balls, a match-the-tile memory game, a first-person balloon popping game, as well as a driving game that allows you to lean on two tires by tilting the Joycon controller.

As for tech demos, we see a side-by-side comparison between 20fps and 120fps as a football soars across the screen, alongside a model viewer that allows you to quickly swap between different resolutions to see the shift in visual quality firsthand.

You can watch the Switch 2 Welcome Tour trailer yourself here! Though, it is in Japanese.Watch on YouTube

Plus, a macarena shaker demo was briefly shown, which looks to let players feel how the motors inside each Joycon feel with different settings. We don’t get to see everything in store of course, but we can assume each demo will be dedicated to a specific use case for the fancy new features.

Alongside all of this, there’s also an in-game quiz that seems to test you on all the new hardware and software features on the console. Who doesn’t love homework with their new video game console?

All in all it looks to be a fairly comprehensive overview of the console, giving eager beavers with a shiny new Switch 2 a way to familiarise themselves with its new gizmos without having to pour through a big instructions manual.

However, many still wonder why this game is being sold as its own release, rather than it being included alongside the Switch 2 for free like we saw with Astro’s Playroom on the PS5. The former Nintendo of America boss Reggie Fils-Aime referenced the Welcome Tour being sold for $10 by speaking about the past, when the Wii Sports was released for free alongside the Nintendo Wii.

Nintendo itself has defended selling the game rather than bundling it in with the console, stating that the game is being sold due to the “amount of care and work” put into it.

The Switch 2 Welcome Tour will be released on June 5, alongside the Nintendo Switch 2. It will cost £7.99 here in the UK.



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June 3, 2025 0 comments
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JBL Tour One M3 over-ear noise-cancelling headphones on a white surface
Product Reviews

JBL Tour One M3 review: a determined attempt to dominate the over-ear noise-cancelling headphones market, with one issue

by admin May 31, 2025



Why you can trust TechRadar


We spend hours testing every product or service we review, so you can be sure you’re buying the best. Find out more about how we test.

JBL Tour One M3: two-minute review

JBL has pitched its new Tour One M3 wireless over-ear noise-cancellers right into the heart of the action. They’re priced to compete with hitters as big as Bose and Sony, but the company hasn’t just slapped a premium price-tag on and hoped for the best. These headphones are specified to compete, and even have an optional extra that elevates their functionality beyond that of any price-comparable rival.

Wireless connectivity, frequency response and battery life are all well up to standard. Control options are numerous and well implemented. And with the optional Smart Tx transmitter, JBL is able to turn the Tour One M3 into a wireless receiver of non-wireless sources, as well as facilitating group listening for as many people who have Auracast-compatible headphones would like to participate.

There’s no arguing with the standard of build and finish that’s on display here, either, though the majority of the plastics used in the construction don’t feel as expensive as you might expect in a product as pricey as this. Still, at least the comfort quotient is high, thanks to some judicious padding and a low overall weight.


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And if you like your sound punchy, upfront and animated, there’s plenty to enjoy here and the JBL don’t scrimp on the details, either. Their spatial audio effect is subtle and effective, and the noise cancellation puts them up there among the best noise cancelling headphones mix with anything that hasn’t got the word ‘Bose’ on it.

Don’t venture into bigger (higher) volume levels, though, because no good can come of it. The treble response, which is assertive at the best of times, can become unruly and the overall sound becomes two-dimensional and rather shouty.

(Image credit: Future / Simon Lucas)

JBL Tour One M3 review: Price and release date

  • Release date: April 15th, 2025
  • Price: $349 ($399 with Smart Tx transmitter); £329 (£379); AU$479 (AU$549)

You don’t need me to tell you this is serious money for a pair of wireless over-ear noise-cancellers, even before you add in the cost of the Smart Tx transmitter – $349 ($399 with the transmitter); £329 (£379); AU$479 (AU$549).

JBL has picked a fight with brands as credible as Bose, Bowers & Wilkins, Sennheiser and Sony (to name just four) by pricing the Tour ONE M3 this way, which can mean one of only two things. Either JBL is completely confident or JBL is utterly rash.

Whichever your preference, it’s probably not enough to put the JBL Tour One M3 among the contenders in the best wireless headphones market.

JBL Tour One M3 review: Specs

Swipe to scroll horizontally

Weight:

278g

Drivers:

40mm mica dome dynamic

Battery life:

40 hours (ANC on); up to 70 hours (ANC off)

Control:

app; physical/touch; voice

Bluetooth:

5.3 (SBC, AAC, LC3, LDAC)

(Image credit: Future / Simon Lucas)

JBL Tour One M3 review: Features

  • Bluetooth 5.3 with LDAC codec compatibility
  • Up to 70 hours of battery life
  • Optional Smart Tx transmitter

There are boxes to be ticked when you’re charging this sort of money for a pair of wireless noise-cancelling over-ears, most of which are marked ‘the best version of X’, and the JBL Tour One M3 ticks all of them.

For instance, they use Bluetooth 5.3 for wireless connectivity, and feature multipoint connectivity as well as compatibility with LC3 and LDAC codecs as well as SBC and AAC. They will run for as much as 70 hours (at moderate volume and with noise-cancellation switched off) between charges, and you can expect 40 hours even if you listen at high volume and with ANC switched on.

The ANC itself is a three-stage system: choose between ‘ambient aware’ (an in-app slider controls how much of the outside world is allowed in), ‘talk-thru’ (which pauses music while significantly boosting external sounds, voices in particular) and ‘noise-cancelling’. There’s another slider here, to adjust ANC intensity – or you can switch on ‘adaptive ANC’ to automatically adjust the level based on ambient conditions. ‘Auto compensation’, meanwhile, assesses the headphones’ position on your ear relative to your ear canal in order to adjust ANC on the fly.

JBL suggests the Tour ONE M3 have a frequency response of 10Hz to 40kHz, which, if it’s anything like accurate, should be ample. Sound is served via a couple of 40mm mica dome dynamic drivers.

(Image credit: Future / Simon Lucas)

The control app itself has plenty of functionality beyond fiddling with active noise-cancellation, of course – ‘JBL Headphones’ is free for iOS and Android and is one of the most comprehensive apps around.

For instance, it allows you to select a ‘spatial audio’ setting (‘fixed’, ‘head-tracking’ or ‘off’) and investigate your EQ options (there are six presets and the ability to specify some custom settings using a 10-band equalizer). You can take a hearing test to help the headphones adapt to your specific hearing profile, exert some influence of the physical methods of control, set a volume limiter and plenty more besides. These include checking on firmware updates and remaining battery life, plus adjusting the length of time without an incoming signal required before the headphones power down – basically, this app is a model of usefulness and stability.

Then there’s the Smart Tx transmitter (a cost option, let’s not forget), through which JBL has an authentic Point of Difference. If you’re familiar with the ‘retransmission case’ that the top-end Bowers & Wilkins Pi8 true wireless in-ears have been supplied with for the past few years, you’ll know one of the things the Smart Tx can do – attach it to a non-wireless source of music, such as the in-flight entertainment system, via one of its USB-C slots and it will wirelessly stream to the headphones.

But there’s more to this little brick than that. It also uses Auracast to allow multiple devices to listen to whatever is playing into it (as long as all headphones are Auracast-compatible, of course). Its full-colour touch-screen duplicates quite a lot of the app’s functions, too, so to make changes you don’t have to fish your phone out of the pocket on the back of the seat in front of you. Yes, it needs charging (via its second USB-C) and, also yes, it’s another thing to disappear down the back of the sofa or something, but for those who fancy its functionality, it’s a very useful little device indeed.

(Image credit: Future / Simon Lucas)

JBL Tour One M3 review: Sound quality

  • Punch, drive and detail in fairly equal measure
  • Effective and quite nuanced spatial audio effect
  • Easily spooked by bigger volumes

Some headphones don’t really mind the sort of stuff you listen to, or how you choose to listen to it – they just get on with the job, regardless. The JBL Tour One M3, I think I can safely say, are not those headphones.

As far as music styles are concerned, they’re not especially fussy, but where quality of recording is concerned, they have definite preferences. It’s mostly due to their treble response – the top end as reproduced by the Tour One M3 is absolutely as bright and bitey as is acceptable. So if you provoke it with a recording that shares that same high-end edginess – Nick Lowe’s You Got the Look I Like is a good example – things can get compounded into something very close to hardness.

There’s no shortage of detail revealed at the top of the frequency range, though, and that’s the case throughout. At every point the JBL are an observant and insightful listen, able to identify even the most fleeting episodes in a recording. Midrange resolution is impressive, and at the bottom end they punch with the sort of weight and determination we’ve all come to expect from JBL equipment. There’s a slight bias towards the bottom of the frequency range when EQ settings are left alone, but this can be mitigated a little in the app. What EQ adjustment can’t do, though, is affect tonality that’s nicely naturalistic right until the top end gets involved.

(Image credit: Future / Simon Lucas)

Dynamic impetus is considerable, especially where the biggest shifts in volume or intensity are concerned, and the upheavals in Fiona Apple’s Fetch the Bolt Cutters are described in full. The smaller, but no less significant, harmonic variations get appropriate weighting, too. Soundstaging, when listening in straight stereo, is organized and reasonably expansive, but there’s a pleasant unity to the stage, an idea of performance, that makes for a confident and convincing presentation.

Switch on spatial audio and the effect is much less showy than some rival designs shoot for, and it’s all to the good as far as I’m concerned. The stage opens up in every direction without losing too much of its definition, and the sensation of space doesn’t feel in any way artificial.

No, the major issue here concerns volume, and the Tour One M3’s inability to cope with it. Turn up the volume and the sound becomes two-dimensional and rather too assertive – every part of a recording seems to rush to the front of the stage, and the top-end tonality (which is problematic all the time) becomes quite abrasive and almost glassy. ‘Composure’ is the word I’m after, and it deserts the JBL the moment you decide to listen at big levels.

The active noise-cancellation, by way of contrast, needs no excuses making for it. Does it cloak you in an eerie blanket of silence like the equivalent Bose headphones can manage? No, it doesn’t. Does it bear comparison to the very best alternatives out there that aren’t by Bose? Most definitely. Without altering their sonic characteristics or introducing a suggestion of counter-signal, the Tour One M3 deal with the vast majority of external distractions and leave you free to get on with listening.

Not too loud, though, obviously.

  • Sound quality score: 3 / 5

(Image credit: Future / Simon Lucas)

JBL Tour One M3 review: Design

  • Fold flat and inwards, so have quite a small carry-case
  • Choice of three finishes
  • Perceived value is not all it might be

Don’t get me wrong, there’s absolutely nothing wrong with the way the JBL Tour One M3 are built and finished. Despite having so much articulation in the frame that they can fold up into a winningly compact carry-case, they give every impression of being carefully constructed and ready to last. But when it comes to perceived value, the embodiment of the word ‘premium’ that comes from the look, the feel and, let’s face it, the smell of a pair of headphones, the Tour One M3 don’t have it in anything like the quantities of their price-comparable rivals.

In terms of the look, that might be down to the fact that my review sample is in an insipid finish called ‘mocha’ – perhaps the appearance is a bit classier in the black or blue alternatives. But the color has nothing to do with the way the Tour One M3 feel and the plastics which make up a lot of the frame are hard and feel inexpensive. All of which is unfortunate, given how expensive these headphones actually are.

(Image credit: Future / Simon Lucas)

The practicalities of the design are absolutely fine, though. The contact points are pleather-covered memory foam, and they’re softly pliant. The headband adjusts with a very positive action, and the clamping force it exerts is nicely judged. These 278g headphones are easy to wear and it’s simple to get and remain comfortable inside them. JBL isn’t quoting an IP rating, though, so it’s worth making sure you don’t get too comfortable in inappropriate environments.

On the left earcup there’s a slender ‘volume up/down’ rocker switch. On the right, meanwhile, a ‘power on/off/Bluetooth pairing’ slider is positioned above an ‘action’ button that cycles through ‘noise-cancelling’, ‘ambient aware’ and ‘talk-thru’. The surface of this earcup also has a touch surface that allows control over ‘play/pause’, ‘skip forwards’, ‘skip backwards’ and ‘summon voice assistant’, and this is where telephony functions are accessed, too. It’s possible to unintentionally trigger touch controls when feeling for that ‘action’ button, but broadly speaking these are effective, well-implemented user interfaces.

The USB-C slot can be used both for charging the battery and for data transfer – which means the Tour One M3 are genuinely high-resolution headphones if hard-wired to an appropriate source. And there are eight mics spread over the two earcups taking care of voice-assistant interaction, telephony and noise-cancellation.

(Image credit: Future / Simon Lucas)

JBL Tour One M3 review: Value

  • Variable sound
  • So-so perceived value
  • Excellent control options, including the Smart Tx transmitter

Ultimately, the JBL Tour ONE M3 can’t be said to offer cast-iron value for money. They have a lot going for them where comfort is concerned, their noise-cancelling is very good, their control options are all very well realized and, in some ways, they sound very enjoyable and entertaining, too.

But the hard, quite cheap-feeling plastics that make up a lot of the frame, the tendency to lose a little self-control at volume, and the sheer strength of the products they’re competing against all conspire to make the JBL a diverting alternative rather than a nailed-on candidate for your ‘value for money’ shortlist.

(Image credit: Future / Simon Lucas)

Should I buy the JBL Tour One M3?

Swipe to scroll horizontally

Section

Notes

Score

Features

Bluetooth 5.3 with LDAC codec compatibility; optional Smart Tx transmitter a potential game-changer

5 / 5

Sound quality

Excellent ANC; dynamic impetus; nuanced spatial audio; but too easily spooked at high volumes

3 / 5

Design

Fold flat into neat carry-case; comfortable; hard plastic don’t lend premium finish

4 / 5

Value

Very good control options; so-so perceived value

3.5 / 5

Buy them if…

Don’t buy them if…

JBL Tour One M3 review: Also consider

How I tested JBL Tour One M3

  • Connected to iOS and Android music players, wired and wirelessly
  • Connected using the Smart Tx transmitter to a laptop
  • Lots of different music, lots of different file types and sizes

I listened at my desk, connecting the Smart Tx transmitter to a laptop, I listened while out and about and I listened on public transport, to lots of music of many different file types and sizes. I spent over a week critically to get the best feel possible for the JBL.

Read more about how we test

First reviewed: May 2025



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Crypto Trends

Inside Rug Radio’s Whirlwind Tour of Dubai

by admin May 23, 2025



In brief

  • Decrypt’s sister media outlet Rug Radio descended on Token2049 this month for a whirlwind tour.
  • Founder Farokh Sarmad sat down with former Binance CEO Changpeng Zhao for an exclusive interview.
  • Rug Radio hosted its iconic R HAUS event alongside Infinex, with partners including Near Protocol, Auros, MOG, Uniqly, Bing Bong, Market Across, Magic Eden and TakeOver

It’s been an eventful month for Decrypt’s sister media outlet Rug Radio, as it descended on Dubai for Token2049 for a series of events and showcase interviews.

“There was one of the days where we partnered with three events, and all three events were the same night,” Rug Radio Founder and President Farokh Sarmad revealed on the FOMO Hour podcast. “I was so dead.”

Sarmad’s persistence throughout Token2049 paid off, though—he scored a one-on-one interview with former Binance CEO Changpeng Zhao that made headlines, as the crypto exchange founder recounted his experience in prison.

But the main event was altogether more upbeat, as Rug Radio joined Decrypt, parent company DASTAN and co-host Infinex for the exclusive R HAUS night at Dubai’s iconic Aura Skypool, at the heart of the Palm Jumeirah.

The event played host to headline sponsors Near and Auros, along with MOG, Uniqly, Bing Bong, Market Across, Magic Eden and TakeOver.

Infinex showcased its new Infinex Connect UX platform, which enables Infinex users to connect their account to third-party dapps and use Infinex features and their cross-chain portfolio within the dapp.

“We’re going to give you an SDK where you can build a new kind of crypto app that feels like a centralized exchange,” Infinex founder Kain Warwick told Sarmad at the event.

Near Protocol co-founder Illia Polosukhin joined Sarmad to discuss the chain abstraction stack’s vision for an AI-powered future. “AI is going to be effectively the way we interface with computing,” he said. “There are going to be no more apps, there are going to be no more websites.”

AI assistants will run in the background, anticipating user needs, Polosukhin said. He pointed to the example of move-to-earn game Sweat, built atop Near, which recently launched an in-wallet AI agent, Mia.

“Mia is an assistant that is directly in your crypto wallet, that knows everything about your crypto wallet, and your interactions and your physical fitness,” he said. “Now you can have conversations about crypto, physical fitness, you can initiate transactions. So we see that future is really quickly evolving.”

BitGPT founding member Lia Müller Peña touted the platform’s newly launched payment protocol for AI agents. “We’re one step closer to having agent commerce be the new staple, and really a way to mass adopt crypto and decentralized tech outside of Web3,” she said.

An “unreal” experience

While R HAUS attendees prepared to lay the groundwork for the Web3 and AI revolution, there was plenty of time for R&R at the event. And where last year’s Token2049 was marred by torrential rains, this year’s guests had a far sunnier time of it.

Gathered around the world’s highest 360° infinity pool, suspended 200 meters in the air, they took in “amazing” views of the Dubai skyline, had “incredible conversation,” danced the night away with a giant Pudgy Penguin and enjoyed the “unreal” vibes.

The show-stopping setting made it an evening to remember, with attendees calling the event, “straight up fire” and “one of the most magnificent evenings.” Meme coin MOG and Uniquly.io showed off their NFC-equipped t-shirts, with some lucky owners receiving a MOG airdrop, while

It was, as Rug Radio put it, “absolute cinema.”

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