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Tokyo Game Show: Flashy booths mask economic and industry anxiety | Opinion
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Tokyo Game Show: Flashy booths mask economic and industry anxiety | Opinion

by admin October 3, 2025


Although Japanese games are finding increasing presence in the global gaming marketplace, something felt off when visiting Makuhari Messe for this year’s Tokyo Game Show (TGS).

Many of the big companies in Japanese console and PC gaming held relatively light showcases, limited to already released titles or games set to release within the coming weeks and months.

Sega’s biggest games on display were Sonic Racing: Crossworlds, which was released on day one of TGS, and Like a Dragon 3: Kiwami, the newly announced remake of the early PS3 title. Konami had the Japan-only latest entry in the Momotaru Densetsu series, a sequel to the best-selling third-party title in Japan and set for release in just six weeks’ time, along with Silent Hill f, another title that had already been released by the time the show kicked off.

Silent Hill f | Image credit: Konami

Level-5 were present at the event to showcase Inazuma Eleven: Victory Road and Professor Layton and the New World of Steam, set for release in November and 2026, respectively. But the company had already showcased these two games at last year’s event, where Level-5 also had Fantasy Life i on show. Other titles on their slate – such as Decapolice, showcased with a public demo at TGS in 2023 but delayed to 2026 to address feedback – were nowhere to be seen.

Similar summaries can be given for Sony, Square Enix, and Bandai Namco: the latter’s showcase was limited to new entries releasing this autumn in the Digimon, Little Nightmares, and Katamari series.

Rather than offering a glimpse into the future of next year or beyond, the show felt absent of anything exciting for those playing on console or PC. Indeed, aside from Capcom – whose booth was by far the most popular as it shared the first domestic glance of their 2026 lineup, including Resident Evil: Requiem (with a global-debut preview of the Switch 2 version) and Pragmata – Japanese publishers and developers were not the draw for many fans attending TGS.

Why were Japanese developers lacking in new titles, and what was capturing the imagination of fans instead? To understand that, it may be worth first leaving the showfloor and looking elsewhere.

Akihabara may have lost some of its lustre as Japan’s otaku capital on the cutting-edge of Japanese anime and gaming culture, but it’s still a strong indicator of what hardcore audiences of these mediums are engaging with most. Visit the city recently, however, and you’ll notice something has changed. Billboards that were once plastered with promotions for major upcoming anime and games are near-permanently rotated between an array of promotions for in-game events for ongoing free-to-play titles from East Asian studios based outside Japan, like Genshin Impact.

Animate Akihabara, Japan’s biggest anime retailer, currently promotes the Nikke collaboration with Resident Evil at its entrance. The central exit of Akihabara Station has even been renamed after Yostar, the Shanghai-based developer and publisher of Azur Lane and Blue Archive.

While the mobile free-to-play boom of the 2010s may have reached its apex with a strong recovery of traditional gaming propelled by the Nintendo Switch, that’s not to say these games don’t remain a dominant part of the Japanese gaming landscape. In-app purchases for mobile games reached $11 billion in 2024 according to Sensor Tower, and considering the growing trend of these free-to-play titles finding an audience on console and PC alongside the minimal appetite for premium titles, it’s likely the true spend on free-to-play games in Japan is higher than these reported numbers.

What differentiates the free-to-play market today in Japan compared with ten or even five years ago is how much more difficult it is to launch a successful new title against established favourites in the sector. Without brand recognition at the developer or IP level, you need to do something to get your game in front of as many people willing to spend money as possible.

Anything that can help a title to stand out and increase brand awareness can make a difference, and TGS is a high-profile way to make an impression. That said, it’s a risk – while a 3m x 3m booth can cost as little as 385,000 yen, a large-scale booth can cost millions of yen before staffing and construction.

In a preview of the 2025 CESA Video Game Industry Report handed to the press attending TGS, one thing stood out: while the Japanese games industry did grow by 3.4% last year to 2,396 billion yen, this growth can mostly be attributed to the mobile gaming market. Indeed, the console market has shrunk from 395 billion yen to 383 billion yen since 2020. The market for non-mobile gaming has only grown overall in this period thanks to the more than 100% growth in the PC market, from 122 billion yen to 265 billion yen in the same period.

For every demographic between 5 and 60 years old, mobile player counts among Japanese players either remain in line with players on console or, for those aged 15 years or older, exceed it.

While the most common primary or secondary platform for console or mobile players is Nintendo Switch, even the Nintendo DS and 3DS era of consoles is more popular than both the PS4 and, below that, PS5 in the eyes of the general population, where much of the high-budget headline-grabbing major games are being developed. With a PS5 costing 80,000 yen, compared with the 50,000 yen for a Switch 2, it’s simply too pricey for many players (something that’s also a factor in terms of the player base for the console skewing older).

The big money is in mobile gaming, and getting even a small slice of that pie can lead to big returns. The risk is worth taking.

Every year at TGS, alongside the typical line-up of major Japanese publishers and select international partners, a few free-to-play titles take to the show floor. By spending big on a flashy booth with even flashier female models handing out fliers and freebies, they hope to generate word of mouth on their upcoming or already launched free-to-play games. This year, it felt overwhelming seeing how many of these booths littered the show floor, and to what extreme lengths they would go to provoke attention from the hordes of players attending the event.

Lots of the buzz on the show floor centred around Ananta

They filled the void left by a lack of eye-catching games to command long lines from major studios. Instead, in terms of already released titles, fans flocked to booths for Love and Deepspace, Infinity Nikki, Nikke, and more in order to take photos with their favourite characters, snag exclusive merchandise, and interact with other fans. Among the unreleased games vying for the attention and anticipation of attending fans, lots of the buzz on the show floor centred around Ananta, the new free-to-play open-world action game developed by Naked Rain and published by NetEase, targeting PC, PS5, and mobile.

The game consistently enjoyed long lines throughout the event, with large backpacks designed after the game’s main character ever present on the show floor throughout. While online reactions have noted the game’s many similarities to the likes of Insomniac’s Spider-Man titles, Like a Dragon, Uncharted, Grand Theft Auto, and more, reaction from those playing the demo was relatively positive. For all that it aped these popular games from other studios (personally, I felt it also wasn’t fully able to mesh these ideas or refine them enough to be enjoyable in their own right or feel cohesive in the same project), many relished the idea of enjoying these mechanics within a more appealing anime aesthetic tailored to the Asian and Japanese markets.

Among the other free-to-play games enjoying long lines at the show were Smilegate’s Miresi: Invisible Future and another NetEase title, Sword of Justice.

Players at Tokyo Game Show 2025 | Image credit: Alicia Haddick

There are other reasons these games are once again growing in the post-COVID Japanese market, years after the initial mobile boom came to an end. Though the huge player numbers and overall market spend are eye-catching figures for studio executives, the spend per user on mobile games is significantly lower than those who are primarily console or PC players. High revenue is offset by high spenders, a point emphasized by a recent survey noting 18.8% of respondents admitted prioritizing gacha spending over essentials including rent.

While Japanese players are more willing to spend money on free-to-play games – Sensor Tower research noted that although 80% of Japanese mobile game downloads came from overseas, revenue for these titles came 70% from domestic players – there remains a significant portion of the Japanese player base for these games that engages with these titles without spending anything.

With the trend for more high-budget free-to-play titles, like Hoyoverse’s Genshin Impact and Honkai: Star Rail alongside many of the titles on display at this year’s TGS, these games offer cash-strapped players a chance to still enjoy high-budget, flashy action and graphics without needing to buy a new device beyond the essential phone they already own, at a time where many Japanese people are cash-strapped in economically strained times.

Some who choose against in-game spending will instead spend money on merchandise

After decades of relative price and wage stagnation, inflation without similar increases in the average wage (the cost of rice has increased by 100% in just 12 months to above 4,000 yen for a 5 kg bag) has left many Japanese people struggling to spend money on luxuries such as gaming. Coupled with the fact that the most successful free-to-play games enjoy a vast multimedia empire peppered with pop-up stores and merchandising, cafe collaborations, and more, these games offer a chance for players to embrace not just a game, but a lifestyle.

Some who choose against in-game spending will instead spend money on merchandise centring their favourite characters, allowing people to show off their hobbies to friends without the initial high cost of entry. They can meet and participate in in-person activities that merge their hobbies with socializing. It’s luxury on a budget – a chance to go out eating and do fun events with friends, without sacrificing other hobbies in order to do so.

In such a market, the key to success comes in encouraging the most intense players to part with their money, something that translates to more extreme public showcases. Sex sells, and in a flashback to the 2000s, a number of sexually demeaning booths sought to attract the eyes of hardcore players with raunchy displays and fan service.

Nikke’s booth, for the second year running, offered a “human gacha,” where players could simulate the roll for new characters in-game by pressing a button to reveal suggestive cosplayers in boxes reminiscent of the in-game character reward screen.

Nikke’s booth at Tokyo Game Show 2025 | Image credit: Alicia Haddick

Miresi: Invisible Future – found on the show floor directly next to the family-friendly offerings of Sonic proudly showcasing its Minecraft collaboration – grabbed attention by showcasing “the artistic vision of AD Kim Hyung-seop (Hyulla)” on a 5.5 metre LED cube. This mostly resulted in the rather scantily clad main character’s butt and chest jiggling endlessly and unavoidably for all to see.

It felt demeaning, but if these can attract the players who will spend the excesses of money needed to pull these characters in-game and keep the game afloat, this will be viewed as a success regardless.

In an attempt to earn maximum money and cut budgets in a time when game spending is tight, it should be no surprise that the same 2025 games industry report found that 51% of Japanese developers stated they are embracing generative AI in development. Indeed, there was a full pavilion on the TGS show floor dedicated to the technology: a pavilion that pushed the actual artistic output of a curated selection of indie games away from the main show floor and into the corridors above the convention floor itself, demeaning it to a sideshow outside the view of most attendees.

The rise of AI, the exploitative nature of the manner in which these free-to-play titles were being showcased, alongside the lack of major titles from Japanese publishers and developers, made this an uncomfortable TGS to visit on both business and public days.

It’s no secret that as the industry undergoes a post-COVID realignment of expectations, companies are slashing budgets and cancelling games. While firms like Square Enix are publicly acknowledging the fact they are adjusting their approach to games development and cancelling titles, the true scale of cancellations is likely to be far larger, with many titles that have never been publicly announced getting the chop.

It’s hard not to view TGS in 2025 as representing the anxieties of the industry and its players

Layoffs in Japan are not as prevalent as has been seen internationally (in part due to local labour laws), thus helping studios to retain institutional knowledge that is being lost elsewhere. But many developers I’ve spoken to acknowledge that they are choosing not to renew the contracts of temporary workers instead of letting full-time employees go.

However, it would be naive to pin this year’s shift in balance on a temporary course correction rather than a decade-long trend of economic uncertainty, which has forced players to reconsider their spend on new games and instead find experiences within the rising free-to-play market. Far from needing a full trade show to expose it, the popularity of free-to-play mobile titles has been easy to spot online and by glancing at the phones of people playing on the train. To ignore this trend would be to ignore the more existential concerns facing the future of gaming both inside and outside Japan.

While respect for Japanese games and media is growing, it’s hard not to view TGS in 2025 as representing the anxieties of the industry and its players, rather than its virtues. The worries of developers about budgets and the need to scale back, the worries of players about how to afford new consoles and games, and how to keep enjoying a hobby they love. Solving these issues will require economic intervention that goes far beyond gaming.

In the meantime, how will the games industry adjust to this financial and social realignment? I’m not sure TGS 2025 had the answers, but it sure staked a claim at the future.



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October 3, 2025 0 comments
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Over half of Japanese game companies are using AI in development, states report from Tokyo Games Show organiser
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Over half of Japanese game companies are using AI in development, states report from Tokyo Games Show organiser

by admin September 29, 2025


Over half of Japanese game companies are using AI in development, according to the country’s Computer Entertainment Supplier’s Association (CESA) that runs the Tokyo Games Show.

The claim is based on responses from 54 Japanese game companies in a preview of the 2025 CESA Video Game Industry Report (as reported by The Nikkei). The survey sample is taken from CESA’s member companies, which include the likes of Capcom, Konami, FromSoftware, Square Enix and Sega, as well as smaller indie studios.

The report preview stated 51 percent of companies are using AI, with the most common use being generating visual assets and character images, as well as story and text generation, followed by programming support. Further, 32 percent of companies are using AI to develop their own game engines.

The report will be released in full in early December, so specifically cited uses of AI remain under wraps.

However, some Japanese companies have been open about their use of AI.

Back in 2024, Square Enix CEO Takashi Kiryu stated the company would be “aggressive in applying AI”, with developers admitting they “dabbled” with AI for the ill-fated shooter Foamstars.

Meanwhile Automaton reported in 2023 on Professor Layton studio Level-5 using AI tool Stable Diffusion, while earlier this year Capcom was experimenting with generative AI too. Sega also has an in-house AI team.

Nintendo, notably absent from the CESA member list, has taken a stance against AI. Last year, Shigeru Miyamoto stated the company would “rather go in a different direction” as part of its pursuit of originality.

Ahead of the Tokyo Game Show, AI was a common theme at Gamescom, seen by some indie studios as an invaluable tool.



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September 29, 2025 0 comments
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Wolf Haus Games Reveals Co-Op Dark-Comedy Survival Game JOIN US at PC Gaming Show Tokyo Direct
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Wolf Haus Games Reveals Co-Op Dark-Comedy Survival Game JOIN US at PC Gaming Show Tokyo Direct

by admin September 28, 2025



MONTREAL  — September 28, 2025 — Today, during the PC Gaming Show Tokyo Direct, independent Montreal, Quebec-based studio Wolf Haus Games revealed JOIN US, a darkly satirical, story-rich survival game that lets players build and command their own doomsday cult to prepare for the coming apocalypse. Not your average survival game, JOIN US combines a strong game loop and novel mechanics to create an ambitious and culturally relevant single or multiplayer experience. Design your cult’s belief system and recruit new followers into a fresh, fully authored narrative that adapts to player choices.Wolf Haus Games’ debut project, JOIN US, embodies the team’s passion for grindhouse cinema, refreshing sense of humor, and over 150 years of combined experience working on feature films, major music videos, and more than 100 AAA video games. You’ll get your chance to “JOIN US”  when the game launches next year on PC.

In JOIN US, players take the role of a devout member of a doomsday cult, sent to establish a new chapter of their cult in rural Bedford County, USA. While you must heed the wise words of The Leader, this “franchise” is yours to command and shape as you please; think of it like you’re franchising a Burger King, or a KFC. You are free to explore the open world as you recruit followers, design your own robust belief system, and scale up a compound to accommodate your growing ‘family.’ Not everyone will take kindly to outsiders, so you might be forced to protect your compound… by any means necessary (including but not limited to flamethrowers and battle-pigs). 

With an Apocalypse just around the corner, you’ll want your compound to be well-stocked with the essentials: food, supplies, and ammunition. But your most important resource is your followers. After all, a cult leader with no followers is just a lonely weirdo. Get the word out with propaganda, and you can recruit poor, lost souls to a better life. As your forces grow, so will your territory; take the fight against non-believers to their doorstep to extend your cult’s territory.

Experience the immersive narrative campaign in single player or up to four-player co-op as you conquer the game’s dynamic open-world environment. Whether you roll solo or recruit your friends, cult life is your calling, and the end of the world is nigh (which, if you’re a doomsday cult, is a good thing, right?).


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September 28, 2025 0 comments
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Black Ops 7 highlights two Japanese maps for multiplayer as part of Xbox’s Tokyo Game Show 2025 showcase
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Black Ops 7 highlights two Japanese maps for multiplayer as part of Xbox’s Tokyo Game Show 2025 showcase

by admin September 26, 2025


Treyarch has highlighted two of its Call of Duty: Black Ops 7 multiplayer maps set in Japan during today’s incredibly dry Xbox Game Showcase during Tokyo Game Show.

The two maps – Toshin and Den – are two of the 18 multiplayer maps available at launch. These two highlighted maps will be playable in the Black Ops 7 open beta, which kicks off on 2nd October.

The first map highlighted was Toshin, which is set within a Japanese city. Split into two distinct districts, players can fight through the tight alleys of Old Town or the tech-heavy main streets. There’s a broken down monorail, and even a cat cafe present here, though thankfully no actual cats to distract from tense firefights from what we can see.

Check out the multiplayer reveal for Black Ops 7 from earlier this week.Watch on YouTube

Next up comes Den, a Japanese castle heavily converted with high tech equipment spread throughout its interior. Players can either head inside for close-quarters fights inside tight hallways and pristine throne room, or take the fight outside across tiled rooftops for more open clashes.

Earlier this week, a lengthy blog post dove into multiplayer details ahead of the open beta. This beta will feature a new game mode called Overload, in which two teams have to fight over a special overload device and drop it inside each other’s zones to score points.

Black Ops 7 has been set up as the “most mind-bending Black Ops ever”, leaning on the more psychological aspects of the series for this latest instalment. Still, with Battlefield 6 turning heads and gaining a lot of positive attention, there’s a lot of pressure for the upcoming Call of Duty to do well now it’s got some sturdy competition.



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September 26, 2025 0 comments
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Everything Announced During The Xbox Tokyo Game Show Broadcast
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Everything Announced During The Xbox Tokyo Game Show Broadcast

by admin September 26, 2025


Xbox held a special broadcast for Tokyo Game Show headlined by the reveal of Forza Horizon 6. In case you missed the presentation, we’ve rounded up each announcement (in alphabetical order) for a quick recap of the event.

007 First Light

 

Actress Gemma Chan (Crazy Rich Asians, Eternals, The Creator) is making her video game debut by joining the cast of IO Interactive’s upcoming James Bond game. Chan portrays Dr. Selina Tan, a tech expert and senior MI6 official who leads a training program for recruits. 

Age of Mythology: Retold – Heavenly Spear

 

Age of Mythology: Retold is getting a new expansion set in Japan. A fresh story told across 12 missions pits players against new gods and monsters, while also introducing new powers. Heavenly Spear launches on September 30

Aniimo 

 

First announced earlier this summer, the creature-collecting RPG Aniimo got a new trailer showing off more of its whimsical monsters. That includes a majestic space whale. Aniimo launches in 2026. 

Call of Duty: Black Ops 7

 

Treyarch announced new multiplayer maps set in the Land of the Rising Sun for its upcoming Black Ops 7. The maps include the urban sprawl of 2035 Tokyo and Den, set in the rural countryside near a castle. 

Double Dragon Revive

 

In addition to its main campaign, the upcoming co-op brawler features a 50-mission Challenge Mode. Clearing them unlocks character episodes to add more narrative perspectives.

Dragon Quest I & II HD-2D Remake

 

The upcoming remake of the first two Dragon Quest games is getting a brand new area: the ocean floor. A trailer shows players traversing its salty depths to find the fallen underwater town of Mersea, which holds a mystery about its past.

Fatal Frame II: Crimson Butterfly Remake

 

Announced during this month’s Nintendo Direct, the remake of the 2003 PS2 horror classic made another appearance in a new developer diary. Fatal Frame series director Makoto Shibata discussed the game’s graphical and audio improvements and evolved Camera Obscura gameplay.

Forza Horizon 6

 

The next Horizon game is coming in 2026 and takes players to Japan. So far, we know the open-world racer. Although developer Playground Games won’t be revealing gameplay until early next year, it does (unsurprisingly) tease Tokyo and the countryside surrounding Mt. Fuji as some of the many locations players will cruise through. The game’s roster of cars will also highlight Japanese car culture.

Forza Horizon 6 launches next year for Xbox Series X/S and PC via Windows and Steam. The game will also come to PlayStation 5 sometime post-launch.

Gungrave G.O.R.E. Blood Heat

 

Despite Gungrave G.O.R.E. releasing in 2022, it’s getting a full Unreal Engine 5 remake. Blood Heat features revamped combat, redesigned enemy encounters, and other revisions to level design, player interactions, and other systems.

Gungrave G.O.R.E. Blood Heat is coming to PS5, Xbox Series X/S, and PC, and has no release window.

Hitman: World of Assassination

 

Agent 47 is teaming up with an unlikely but powerful ally: Bruce Lee. The legendary martial artist/actor is an Agent helping 47 infiltrate an international martial arts tournament at the Himmapan Hotel in Bangkok, which secretly holds meetings for the Concord Union. Agent Lee must win the tournament to face Union’s elusive leader, Dragon Head.

This new elusive target mission arrives for free starting September 25 and runs until November 20.

Hotel Barcelona

 

Ahead of its release tomorrow, Hidetaka “Swery” Suehiro and Goichi “Suda51” Suda revealed the multiplayer modes for their roguelike action game, Hotel Barcelona. The game supports 3-player co-op and has a PvP invasion system where players control copies of themselves to sabotage their runs. 

Microsoft Flight Simulator

 

Following the news that Flight Simulator 2024 is coming to PlayStation 5, Xbox has released the free World Update 20 that lets players take flight over Japan. The update adds 23 new photogrammetry areas covering over 20,000 square kilometers of the country, featuring numerous landmarks. A new aircraft is also coming in the form of the Japanese Nihon Aircraft Manufacturing Corporation (NAMC) YS-11.

World Update 20: Japan is available now for Flight Simulator 2020 and 2024, while the NAMC-YS-11 costs $19.99.

Mistfall Hunter

 

A new map was unveiled for the upcoming fantasy action extraction game called Solemn Needles. Set in a sacred forest housing a powerful relic, it will launch alongside the game later this year.

Monster Hunter Stories

 

In addition to next year’s Monster Hunter Stories 3: Twisted Reflection, Capcom announced that the first two games, Monster Hunter Stories and Monster Hunter Stories 2: Wings of Ruin, are coming to Xbox on November 14.

Ninja Gaiden 4

 

PlatinumGames and Team Ninja discussed Ninja Gaiden 4’s difficulty design in a new developer video. The studios also unveiled a new training mode, a series first, that will allow players to improve their skills to tackle the game’s tough challenges. 

Project Evilbane

 

This four-player co-op action RPG got a new trailer showing off its fantastical, stylish action. Project Evilbane arrives during the second half of 2026 for Xbox on PC, but Xbox Series X/S owners have to wait until 2027. 

Rhythm Doctor

 

After coming together in Steam Early Access since 2021, this quirky rhythm game starring doctors who heal patients timing a defibrillator to their heartbeats, comes to Xbox in 1.0 form on December 6.

Romancing Saga 2: Revenge of the Seven

 

This 2024 remake of Romancing Saga 2 makes it Xbox debut, and owners can play the game starting… today!

Starsand Island

 

This whimsical upcoming life sim got its first CG trailer while teasing its multiplayer features.

Sudden Strike 5

The fifth entry in the World War II strategy series got a new trailer. Look for the game to release next year.

Terminull Brigade

 

The stylish free-to-play looter shooter is coming to Xbox Series X/S on October 31 and got a new trailer teasing a crossover with Neon Genesis Evangelion.

Winter Burrow

 

This cozy survival game stars a young city mouse who, after returning to the wilds, must endure a harsh winter. Cooking, wood cutting, and other survival activities help keep the mouse warm and fed while braving the forest. We’ve had our eye on Winter Burrow since it’s reveal last year, and it’s launching on November 12.



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September 26, 2025 0 comments
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Here's everything announced at the Xbox Tokyo Game Show Broadcast
Game Updates

Here’s everything announced at the Xbox Tokyo Game Show Broadcast

by admin September 26, 2025


As part of this year’s Tokyo Game Show, Microsoft streamed an Xbox Broadcast featuring a load of new games coming to Xbox consoles in the near future.

Xbox consoles don’t traditionally sell well in Japan, but it’s clear Microsoft is aiming to appease players in the country. That’s why Forza is moving to Japan, and Call of Duty will feature maps inspired by the country.

Here are all the announcements from the Xbox Tokyo Game Show Broadcast.

[English – 4K] Xbox Tokyo Game Show 2025 BroadcastWatch on YouTube

First look at Gungrave Gore Blood Heat

A remake of the 2002 PS2 game, today we got a first look at Gungrave Gore Blood Heat – a third-person action shooter with extravagant gore. It’s been built in Unreal Engine 5 for improved visuals and will be released on Xbox Series X/S, as well as PS5 and Steam.

Gungrave GORE Blood Heat – Announce Trailer | Tokyo Game Show 2025Watch on YouTube

Gemma Chan stars in IOI’s 007 First Light

Following an extended look at the game from PlayStation, we got another look at IOI’s Bond game First Light that’s out on 27th March next year. Here, Xbox revealed Gemma Chan (Marvel’s Eternals, Crazy Rich Asians) will play Dr Selina Tan – MI6’s Head of Tactical Simulation, a new character specifically created for 007 First Light.

007 First Light – Gemma Chan Reveal | Tokyo Game Show 2025Watch on YouTube

A look at Double Dragon Revive

Arc System Works is updating the classic beat ’em up Double Dragon – here we saw its story mode as well as a load of missions and episodic stories in its Extra Mode. It’s out on 23rd October across Xbox One, Xbox Series X/S, PS4, PS5, Switch, PC (Steam, Epic).

Double Dragon Revive | Tokyo Game Show 2025Watch on YouTube

Hold hands in Fatal Frame 2: Crimson Butterfly

Next up was Fatal Frame 2: Crimson Butterfly, a remake that will let characters hold hands at last, which wasn’t possible in the original PS2 and Xbox versions. The graphics and sound have been updated for improved skin textures and 7.1.4 sound. There are also new filters for your camera to help you defeat spirits. It’s out early next year on Xbox Series X/S, as well as PS5, Switch 2 and PC (Steam).

FATAL FRAME II: Crimson Butterfly REMAKE – Broadcast Trailer | Tokyo Game Show 2025Watch on YouTube

Pokémon wannabe Aniimo

A new trailer for Aniimo showed off a load of Pokémon-esque critters, but with barely any gameplay it’s hard to tell what this game even is. The designs are quite cute at least. It’s available to pre-register now.

Aniimo Tokyo Game Show Exclusive Trailer | Discover Even More Aniiimo! | Tokyo Game Show 2025Watch on YouTube

Sudden Strike 5 will have BIG GUNS

Out next year, war game Sudden Strike 5 will have a number of new features like BIG GUNS. Isn’t that to be expected?

The Monster Hunter Stories games come to Xbox

Monster Hunter Stories 3 was recently announced at the Nintendo Direct, but will additionally be available on PlayStation and Xbox on 13th March. It’s the latest in Capcom’s turn-based RPG spin-off, but the first two games will also be coming to Xbox One and Xbox Series X/S on 13th November.

Monster Hunter Stories Series – Broadcast Trailer | Tokyo Game Show 2025Watch on YouTube

Protect Bruce Lee in Hitman

Bruce Lee is today joining Hitman World of Assassination as the latest Elusive Target. He’s not actually a target, though, but an ally, so you’ll need to neutralise anyone else attempting to kill him. The update is available on all platforms from today until 20th November.

HITMAN World of Assassination – The Infiltrator (Bruce Lee) Launch Trailer | Tokyo Game Show 2025Watch on YouTube

Swery is rubbish at Hotel Barcelona

Hotel Barcelona launches tomorrow – it’s the latest game from Hidetaka “Swery” Suehiro (Deadly Premonition) and Goichi “Suda51” Suda (No More Heroes). The 2D horror action game has both co-op and PvP multiplayer, as shown in this trailer, but Swery keeps losing – poor guy.

Hotel Barcelona | Tokyo Game Show 2025Watch on YouTube

Dragon Quest 1+ 2 HD-2D Remake features brand new area

The remake of Dragon Quest 1 and 2 will feature the Ocean Floor for the first time, a brand new expansive area inhabited by mermaids. How do you get there? In a ship encased in a bubble, of course. The game will be released on 30th October on Xbox Series X/S, as well as PlayStation consoles, Switch consoles, and PC (Steam, Windows).

DRAGON QUEST I & II HD-2D Remake: Ocean Floor Playthrough | Tokyo Game Show 2025Watch on YouTube

Rhythm Doctor has just one button

One of the most interesting reveals, Rhythm Doctor is a rhythm game (obviously) that features just one button. It’s “the easiest game you’ve ever played,” the trailer boasts. Looks like there’s comedy mixed in with the cute pixel art – it’s out on 6th December across Xbox Series X/S and PC (Steam).

Travel across Japan in Microsoft Flight Simulator 2024

World Update 20 is out now in Microsoft Flight Simulator 2024, adding a whole load of locations and landmarks from across Japan. It means you’ll be able to fly over the likes of Tokyo, Osaka and way beyond in great detail – it’s available now for free.

Microsoft Flight Simulator | World Update 20: Japan | Tokyo Game Show 2025Watch on YouTube

Romancing SaGa 2: Revenge of the Seven out now

This remake of the classic Square Enix RPG is available now on Xbox Series X/S, and there’s even a free demo to check it out – your save data will carry over. The remake is already out on PlayStation and Switch and has been well-received.

Romancing SaGa 2: Revenge of the Seven | Xbox and Windows Launch Trailer | Tokyo Game Show 2025Watch on YouTube

Yet another life sim is on the way

They’re everywhere these days. Starsand Island is a cute anime life sim game that’ll be out on 1st February. I’m not sure exactly how this will differentiate itself from others of the genre, but it does at least have an adorable panda and capybara playing on Xbox controllers, so that’s nice? It’s coming to Xbox Series X/S, PS5, and PC (Steam).

Starsand Island | Tokyo Game Show 2025Watch on YouTube

Yet another dark fantasy game is on the way

Project Evil Bane won’t be out until 2027, but it looks like some sort of dark fantasy multiplayer game. The cinematic trailer showed a group of players battling giant creatures, using swords, guns, and magical grappling hooks. It’s coming to Xbox Series X/S and PC.

Project EVILBANE – Official Reveal Trailer | Tokyo Game Show 2025Watch on YouTube

Ninja Gaiden 4’s difficulty options detailed

The Ninja Gaiden series is notorious for its difficulty, but this fourth game in the series will expand out in both directions. For newcomers, there’s a new Hero Mode with auto-guard and auto-dodge assists you can toggle at will. You can also change difficulty at any point, while the standalone Training Mode will let you practice your combos. For experts, there’s Master Ninja which cannot be switched to midgame and will be particularly tricky, requiring deadly precision. Gameplay for this looks very cool! It’s out on 21st October across Xbox Series X/S, PS5, and PC.

NINJA GAIDEN 4 – Difficulty Design | Tokyo Game Show 2025Watch on YouTube

Mistfall Hunter is dark fantasy extraction

Mistfall Hunter’s game director Haoliang “HAO” Zhang introduced this dark fantasy extraction game, following its recent beta test. It looks particularly atmospheric – judging by some beautiful artwork at least. It’s heading to Xbox Series X/S and PC, but there’s no release date yet.

Mistfall Hunter – Developer Update | Tokyo Game Show 2025Watch on YouTube

Winter Burrow out in November

Cut mouse survival game Winter Burrow received a release date – it’s out on 12th November across Xbox Series X/S, Xbox One, Switch, and PC (Steam). It’s like a deadlier Animals of Farthing Wood.

Winter Burrow – Release Date Trailer | Tokyo Game Show 2025Watch on YouTube

Evangelion collaboration coming to Terminull Brigade

An Evangelion collaboration is on its way to free-to-play roguelike Terminull Brigade on 31st October. Never heard of it? A quick check on Steam shows the game has a Mostly Negative rating from players, which just about sums up this showcase

Terminull Brigade Xbox on PC Launch and Evangelion Collaboration Announcement | Tokyo Game Show 2025Watch on YouTube

Japan arrives in Age of Mythology Retold

It’s called Heavenly Spear and will be available from 30th September on all platforms.

Age of Mythology: Retold – Heavenly Spear | Launch Trailer | Tokyo Game Show 2025Watch on YouTube

Shoot your friends in a cat cafe in Call of Duty Black Ops 7

The next in the Call of Duty series will get a bunch of multiplayer maps inspired by Japan, so no wonder they were revealed at the Tokyo Game Show. The country is a “major region woven across the entire experience”, apparently, and its 2035 setting presents a near-future merging tradition and innovation. Two maps were named: firstly Toshin, a Tokyo-esque metropolis that includes a cat cafe among the neon lights, and Japanese castle Den. It’s out on 14th November.

Forza Horizon 6 will bring Japan to life “like never before”…

…but it wasn’t actually shown. The next in the racing series will be out in 2026, but this was just a quick tease before it’s fully unveiled next year.

Forza Horizon 6 – Official Teaser Trailer | Tokyo Game Show 2025Watch on YouTube



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September 26, 2025 0 comments
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Xbox Tokyo Game Show 2025 Broadcast live - watch it with us
Game Reviews

Xbox Tokyo Game Show 2025 Broadcast live – watch it with us

by admin September 25, 2025


Xbox is running a special Tokyo Game Show 2025 broadcast today and you can watch it with us right here. Bertie and Tom will be sharing their thoughts in what might be a show with a neat surprise or two or a show mostly focused on games we already know about along with a few nods to Game Pass. The show starts at 11am BST, today.

So, what could these neat surprises be? Well, there has been talk of the next Forza Horizon being set in Japan, so they’d announce that in Japan, right? Today? Maybe, maybe not. We’ve got our fingers crossed. We’re bound to get a look at next month’s Ninja Gaiden 4, but I wouldn’t be surprised to see some games from Square Enix, even if they are already available on other platforms.

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September 25, 2025 0 comments
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Tune in to the Tokyo Game Show 2025 Capcom Online Special Program tomorrow
Esports

Tune in to the Tokyo Game Show 2025 Capcom Online Special Program tomorrow

by admin September 23, 2025


Tomorrow, Capcom will showcase several games at TGS starting at 7AM PDT/10AM EDT. You can view the livestream on TGS’ YouTube Channel, or Capcom’s official Twitch and YouTube channels. The showcase will include 50-minutes of updates for Onimusha: Way of the Sword, PRAGMATA, Monster Hunter Stories 3: Twisted Reflection, Street Fighter 6, Monster Hunter Wilds, and more.

For more on all things Capcom, stay tuned to GamingTrend.


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This week in PC games: Tokyo Game Show, Silent Hill, babel city-building and an RPG about a fugitive king
Game Updates

This week in PC games: Tokyo Game Show, Silent Hill, babel city-building and an RPG about a fugitive king

by admin September 22, 2025


Hello reader who is also a player! Once again I have failed in my fervent efforts to meddle with the Earth’s rotation so as to suspend time exactly at 11.30am, Saturday morning. I fear that another week is upon us. Fortunately, it contains some new PC games, spanning full releases and early access launches. Some of those new PC games may even be worth a modest portion of your lifespan and personal capital. Here’s a list of the ones I find most appealing or notable.

Monday 22nd September

Tuesday 23rd September

  • Blippo+ is about surfing channels to discover the soaps, sitcoms, news, weather, and talk shows of mysterious Planet Blip
  • Baby Steps is about learning to walk, one helplessly sliding ragdoll animation at a time
  • The point-and-click artisans of Blue Brain Games are back with The House Of Telsa
  • Clone detection horror It Has My Face has my curiosity, perhaps even my attention, but only time will tell whether it has my face

Wednesday 24th September

  • Let’s all go be Japanese high schoolgirls from the 1960s and slice up yokai scarecrows in Silent Hill f, which Oisin says is decent
  • Let’s all go come-of-age in Consume Me (pictured), a life sim about feeling “stupid, fat, lazy, and ugly in high school”, with mostly bad endings
  • Sonic Racing: CrossWorlds does not contain any schools or self-loathing, but it is thinking with portals

Thursday 25th September

  • Mala Petaka is a strikingly upbeat and colourful GZDoom shooter with hanging crystals and many robots
  • Dunno if any of you are into Aquaplus, but they’ve got this big cross-over anime 2D fighting game out today that seems jazzy, and we haven’t listed a fighting game for a while
  • Drown human scientists in the ichor of your mass-produced minions in Buggos 2, an RTS autobattler for the Zerg appreciators lurking amongst us
  • Please partake of another helping of uncanny ballfootsies in EA Sports FC 26


Friday 26th September

  • Stario Haven Tower is about building the tallest city you can, contending with changes of weather and the rigours of vertical logistics
  • Hotel Barcelona is a side-scrolling roguelike slasher about a US field marshal possessed by the soul of a serial killer, created by a team led by Swery and Suda51
  • Lost In the Open is a grubby fantasy tactics RPG about a recently overthrown king and entourage fleeing across a hex-based map

Aside from the above new PC games, this week will contain a non-zero quantity of games so new they aren’t even released yet. We’ll hear about a few of them at the latest Tokyo Game Show, which runs 25th-28th September. As I write this I am looking at a spreadsheet of embargoed announcements. The temptation to just paste the whole thing below and take the week off is fierce, but I am absurdly professional and will resist. Pretty sure none of you care about made you look! anyway.



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September 22, 2025 0 comments
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Annapurna Interactive heads to Tokyo Game Show for the first time
Esports

Annapurna Interactive heads to Tokyo Game Show for the first time

by admin September 4, 2025


Annapurna Interactive has continued to deliver some of our favorite recent video games. The publisher has been at a lot of industry events, but never Tokyo Game Show. That changes this year, with Annapurna Interactive coming to the 2025 iteration. Check out the details below!

September 2nd – Today, Annapurna Interactive, the acclaimed publisher known for titles such as Stray and Outer Wilds, announced that they will participate in Tokyo Game Show 2025, their very first appearance at this show. The event will be held at Makuhari Messe from Thursday September 25, 2025 – Sunday September 28, 2025.

At the Annapurna Interactive booth, located at Hall 6, 06-C01 visitors will have the opportunity to experience three unannounced titles scheduled for release in 2026 and beyond. In addition to these new unannounced titles, playable demos of other Annapurna titles such as LEGO® Voyagers, Stray, and Outer Wilds will also be available. 

Stay tuned as Annapurna Interactive will officially reveal these three unannounced titles in the coming weeks just prior to Tokyo Game Show 2025.

More information about Tokyo Game Show can be found at the official website.

Stay tuned to GamingTrend for more Annapurna Interactive news and info!


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