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PlayStation remaining "thoughtful" about "how and if" it brings games to additional platforms
Game Reviews

PlayStation remaining “thoughtful” about “how and if” it brings games to additional platforms

by admin June 14, 2025


PlayStation will remain “thoughtful” with which of its games it brings to other platforms.

During a recent fireside chat, Sony Interactive Entertainment president Hideaki Nishino and Studio Business Group head Hermen Hulst were asked about how they would “protect the value” of the PlayStation console, when there is a move towards multiplatform gaming.

The Death of Console Exclusives Is Inevitable and I Don’t Know How I Feel About It. Watch on YouTube

Nishino noted that for over 30 years PlayStation has been “committed to being the best place to play and publish”, adding the PlayStation console experience is designed for “immediate gameplay in an immersive and accessible way”. That said, the team is always looking for “new and innovative ways to broaden [its] reach”.

Hulst then affirmed that PlayStation is “continuously exploring new ways for players to interact with their franchises”, before adding: “It’s important to realise that we’re really thoughtful about bringing our franchises off console to reach new audiences and that we’re taking a very measured, a very deliberate approach in doing that.

“Particularly on the single-player side, our tentpole titles, they’re such a point of differentiation for the PlayStation console. They are real showcases of the performance, of the quality of the hardware, so we want to ensure that players get the best experience from these titles.”

Continuing, Hulst said PlayStation is very “thoughtful” about the “how and if we bring these titles to other platforms”.

“We need to constantly understand the players’ patterns and behaviours,” Nishino further explained. “We need to be sure we serve them appropriately. [Hulst] and myself are very, very focused on this, and investing as needed to evolve the PlayStation experience.”

When further asked about Microsoft’s multiplatform push, which has seen games such as Indiana Jones and the Great Circle, Sea of Thieves and more arrive on non-Xbox consoles, Nishino said “competition in the business is healthy” and helps drive innovation.

“There are multiple participants who together drive the overall gaming industry, and while there are new engagement models being explored, we ultimately think this is a good thing,” he said.

“However, as I mentioned earlier, we are confident and committed on our current strategy. There isn’t an urgent need for us to pivot, but we will continue to monitor play patterns appropriately as required.”

PlayStation has been steadily adding many of its titles to PC over the past few years, with the likes of Uncharted, The Last of Us and Spider-Man now all available on that additional platform. In February of this year, former PlayStation exec Shuhei Yoshida said porting PlayStation-exclusive games to PC was “almost like printing money”, and provides an opportunity to invest in further games.

Earlier this week, the PlayStation published Stellar Blade released on PC, becoming the company’s first single player game to pass 100,000 concurrent players on Steam.



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June 14, 2025 0 comments
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Same-date PC ports of PS5 games remain unlikely, as Sony talk up "thoughtful" multiplatform approach despite Xbox comparisons
Game Updates

Same-date PC ports of PS5 games remain unlikely, as Sony talk up “thoughtful” multiplatform approach despite Xbox comparisons

by admin June 13, 2025


PlayStation’s bigwigs are content to stick with their current approach to multiplatform releases for now, making it unlikely we’re going to see a sudden switch to day-and-date PC ports of Sony’s big single-player games anytime soon.

SlayPtation have been bringing their studios’ multiplayer and live-service games to PC at release for a while now, it making sense with the likes of Helldivers 2 and, er, Concord, to try and ensure the maximum potential player base possible right out of the gate. On the other hand, for single player stuff like God of War Ragnarok and Ghost of Tsushima they’ve been content to wait a year to bring over to the other video game boxes.

Based on what PlayStation’s studio business group boss Hermen Hulst said at a Sony corporate meeting today, the console makers are happy to zig where their rivals at Xbox are zagging, and keep big single-player exclusives as exclusives for that year, in order to try and keep player stock in the PS5 as high as possible.

“Particularly on the single-player side, our tentpole titles, they’re such a differentiator,” the exec re-iterated (thanks, VGC), “The point of differentiation, I should say, for the PlayStation console, is that they will showcase the performance and the quality of the hardware. So we want to ensure that players get the best experience from these titles. We’re very thoughtful about how and if and how we bring these titles to other platforms.”

Sony Interactive Entertainment CEO Hideaki Nishino toed the same line, emphasising when asked about Xbox’s approach that PlayStation will stay alert and listen to players to “ensure that we serve them appropriately”, which is the most corporate guy combo of words I’ve read this week.

The bit about listening to players is interesting given the negative reputation PlayStation’s earned itself with the communities of games like Helldivers 2 due to its handling of mandatory PSN account linking and its effect on PC gamers in regions where PSN doesn’t operate.

But, you can see the logic in keeping on keeping on for the console makers, even if it means time twiddling thumbs for us folks with our big computers.



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June 13, 2025 0 comments
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