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Thieves

Multiplayer stealing sim Thick As Thieves lets you leave snide calling cards when you beat people to the loot
Game Updates

Multiplayer stealing sim Thick As Thieves lets you leave snide calling cards when you beat people to the loot

by admin June 22, 2025


While prowling the ramparts of this year’s Summer Game Fest, I rode a zipline to a broken attic window and snuck into a sealed chamber containing Thick As Thieves, the unofficial multiplayer Thief game from Otherside Entertainment. Also in the sealed chamber: celebrated Looking Glass dude and Deus Exman Warren Spector, who walked us through a hands-off demo of the PvPvE heisting sim.

I didn’t, if I’m honest, see much that wasn’t broadly covered by Jeremy Peel’s write-up of Thick As Thieves from last December. As such, I’m in two minds about whether to do a full impressions piece – this news article is testing the waters. But I did turn up a few objects of novelty. For one, the new multiplayer burgling sim features an ability that lets you pose temporarily as an NPC, as with the Semblance power in Dishonored: Death Of The Outsider. For another, it turns out that when you rob a joint, you can leave a knavish calling card for other players hunting the same treasure.

It’s possible, Spector told me, that you’ll be able to customise your calling cards, beyond just displaying your player alias. Being a fundamentally vindictive person, I already have a few ideas for what I’d write on mine.

[placeholder]

The earlier bird caught the worm.

The second mouse did not get the cheese.

The third anteater did not bag the swag.

The fourth raccoon did not scoop the loot.

You snoozed and you losed.

Opportunity knocked.

The real treasure was hopefully the friends you made along the way.

IOU one quest reward

Let me guess, someone stole your sweetroll.

Behind you.

Naturally, a topic like this demands the attention of the full Treehouse. I asked our recently recruited newsfiend Mark what he’d put on his card, and he suggested transcribing the entirety of this Seinfeld video into the textbox. James, our hardware Gandalf, came back with “didn’t expect weak foe”. Reviews reassembler Brendy had the pithiest and, I think, most obnoxious proposal: “first”.

But you, reader dear – what would you leave on your catburgling calling card?



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June 22, 2025 0 comments
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Warren Spector's Thick As Thieves shows off sneaking in emergent thunderstorms and grappling hooks
Game Updates

Warren Spector’s Thick As Thieves shows off sneaking in emergent thunderstorms and grappling hooks

by admin June 6, 2025


Nothing makes me feel like a sneakers-for-sneaking wearing master thief in video games more than discovering a window on a roof that the developers left in a very obvious spot precisely so I’d feel clever for using it, and in this at least, Otherside’s PvP stealth game Thick As Thieves looks to have me covered. Deus Ex creator Warren Spector introduced some pre-alpha footage this evening, and while I won’t pretend I’m actually likely to play anything PvP anytime soon that isn’t Mechabellum, I enjoyed seeing how they’ve adapted some of that classic immersive sim DNA Spector is known for into a competitive format.

Watch on YouTube

“We’re trying to have all the bells and whistles of an immersive stealth game,” says Otherside’s Shafi Adams. “Hiding in shadows. Understanding NPC pathing and vision cones and timing your movements. Lockpicking your way through a guarded location”. The “x factor”, he says, is the presence of other players in all this. “I don’t know what another player’s going to do,” says Otherside’s Valerie Kromas. “Are they going to pickpocket me?”. I mean, probably not, now you’ve said it. Seems like a trap.

The footage shows off a few tools like grappling hooks, smoke grenades, and bonking clubs, the latter of which you can use to knock out the NPC guards you’ll find as well as other players. The game’s audio director also talked about the importance of sound to navigate your way around the levels safely on the way to complete your personal quests, giving the example of using emergent thunderstorms or passing trains to cover your footsteps.

The most important part of this presentation was, of course, the reveal that Spector owns a boxed copy of Games Workshop’s Dark Future – a 1988 Mad Max style vehicle combat game with adorable miniature motorbikes in it. Can I…borrow your Dark Future please, Warren? Jeremy Peel did a big interview with Greg LoPiccolo and Spector on Thick Of Thieves for us recently. Why didn’t you ask if I could borrow his Dark Future, Jeremy?

You can sign up to playtest Thick As Thieves here, and find it on Steam here.



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June 6, 2025 0 comments
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