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Grand Theft Auto 5 Trio Want Fans To Petition For One Last DLC Story Together
Game Updates

Grand Theft Auto 5 Trio Want Fans To Petition For One Last DLC Story Together

by admin June 22, 2025



In the 12 years since the release of Grand Theft Auto 5, two of the three main characters, Franklin Clinton and Trevor Philips, have reappeared in Grand Theft Auto Online, while Michael De Santa has only been mentioned. But if the actors behind these iconic characters get their way, they’d reunite GTA 5’s trio for one last heist.

Earlier this month, Steven Ogg (Trevor), Ned Luke (Michael), and Shawn Fonteno (Franklin) made a joint appearance together at Comic Con Brussels (via Dexerto). At the 12:40 mark in the video below, the actors spoke about their desire to reunite in a DLC for GTA Online called The Final Score, which was named by Luke. The trio stressed that Rockstar doesn’t currently have any plans to bring them back together, and urged fans to campaign for it.

Rockstar has yet to shed light on whether GTA Online will continue following the release of Grand Theft Auto 6 next year. Take-Two executives have suggested that GTA Online may be unaffected, but they’ve stopped short of confirming that. If the actors manage to convince Rockstar to bring them back one more time, it seems more likely to be for GTA 6 than GTA 5.

Earlier this month, GTA Online rolled out another large update that lets players assume control of their own money laundering operation. One of the developers of GTA 3 recently disclosed that the team wanted an online GTA game as far back as 2001. There have also been hints that more major music personalities may get their own radio stations in GTA 6.

Grand Theft Auto 6 will launch on May 26, 2026 for PS5 and Xbox Series X|S.



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June 22, 2025 0 comments
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Russian Truck-Based Crypto Mine Busted for Power Theft in Buryatia
Crypto Trends

Russian Truck-Based Crypto Mine Busted for Power Theft in Buryatia

by admin June 14, 2025



Authorities in Russia’s Republic of Buryatia have uncovered an illegal cryptocurrency mining operation hidden inside a KamAZ truck siphoning electricity meant for a nearby village.

Discovered during a routine power line inspection in the Pribaikalsky District, the unauthorized setup was drawing electricity from a 10-kilovolt line, enough to supply a small village, according to Russian state-owned news agency TASS.

Inside the truck, inspectors found 95 mining rigs and a mobile transformer station. Two individuals believed to be connected to the operation fled the scene in an SUV before police arrived.

This marks the sixth case of electricity theft linked to crypto mining in Buryatia since the start of the year, Rosseti Siberia’s Buryatenergo unit said. Authorities have warned that illegal connections are disrupting local grids, causing voltage drops, overloads, and potential blackouts.

The truck hosting illegal crypto mining site. Source: Babr Mash

Related: Crypto exec ran a ‘covert pipeline for dirty money,’ DOJ says

Russia bans crypto mining in some regions

Mining is prohibited across most of Buryatia from Nov. 15 to March 15 due to regional energy shortages. Outside of that window, only registered companies in designated districts such as Severo-Baikalsky and Muisky are allowed to mine.

The crackdown comes amid broader federal restrictions. In Dec. 2024, Russia announced a ban on mining during peak energy months in several regions, including Dagestan, Chechnya, and parts of eastern Ukraine currently under Russian control.

A full ban has already been enforced in the southern Irkutsk region since April.

Major Russian mining industry firms like BitRiver rely on cheap electricity in Irkutsk. According to local sources, the Irkutsk region hosts the first and largest data center by BitRiver, which was launched in 2019 in Bratsk.

Related: Russia’s largest bank Sber offers up Bitcoin-linked bonds

Hacker group targets Russians to mine crypto

Kaspersky has linked the hacker group known as “Librarian Ghouls” or “Rare Werewolf” to a cryptojacking campaign that compromised hundreds of Russian devices. The group used phishing emails posing as legitimate documents to spread malware and gain control of systems for unauthorized crypto mining.

Once infected, the malware disables Windows Defender and schedules the compromised devices to operate between 1 am and 5 am, a tactic designed to avoid detection.

During this window, hackers establish remote access, steal login credentials, and assess system specs to configure their miners efficiently.

Magazine: China threatened by US stablecoins, G7 urged to tackle Lazarus Group: Asia Express



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June 14, 2025 0 comments
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crypto
NFT Gaming

Malaysia’s Crypto Mining Boom Threatened By $100 Million Power Theft

by admin June 10, 2025


Trusted Editorial content, reviewed by leading industry experts and seasoned editors. Ad Disclosure

Malaysia’s crypto miners are at a crossroads. A new study by the ACCESS Blockchain Association of Malaysia points to big gains ahead. But it also warns that illegal outfits are draining more than RM441 million from the power grid between 2020 and 2024. That $100 million loss has hit both public safety and investor trust.

Malaysia Mining Faces Power Theft Crisis

According to national utility Tenaga Nasional Berhad (TNB), hidden rigs in homes and offices have been tapping into the grid without permission. Over the last five years, TNB logged power losses worth RM441 million. That’s more than $100 million in stolen electricity.

Now, grid instability is rising. Local communities risk outages. And real miners worry their bills could spike to cover the shortfall.

Legal Mining Growth Could Bring RM700 Million

Based on reports from ACCESS, formalizing crypto mining could unlock RM700 million in hardware and infrastructure this year alone. It could also create 4,000 new jobs and boost annual tax revenues by around RM150 million.

Malaysia already ranks among the top 10 countries worldwide by bitcoin hash rate share. Cheap industrial tariffs in places like East Sarawak help explain the hike. Yet many legal players stay under the radar. They fear unclear rules and sudden policy shifts.

Source: ACCESS Blockchain Association

Regulators Urged To Act

The study points out that no agency specifically licenses mining. The Securities Commission looks after asset trading and custody, but it stops there. Miners have no dedicated permit. They face vague electricity tariffs and murky environmental rules.

That confusion deters investors who want stability. ACCESS calls for a clear mining license, fair pricing, and defined environmental checks.

In neighboring Thailand and Indonesia, illegal mining has also spiked. Between 2018 and 2024, power-theft incidents tied to crypto rigs jumped nearly 300%, totaling nearly 2,400 cases. That regional trend underlines a shared headache. If Malaysia doesn’t tighten laws, it risks losing credibility in the fast-growing digital asset arena.

Source: TNB

TNB has started using smart meters and data analytics to spot theft early. But enforcement remains patchy. Multiple government bodies share responsibility, which means cases often slip through the cracks. Without a unified team on this, illegal operators keep hitting the grid—and the public.

ACCESS suggests updating landlord liability laws so building owners can’t turn a blind eye to unauthorized rigs. It also recommends energy pricing tied to sustainability, nudging miners toward greener power.

Featured image from LinkedIn, chart from TradingView

Editorial Process for bitcoinist is centered on delivering thoroughly researched, accurate, and unbiased content. We uphold strict sourcing standards, and each page undergoes diligent review by our team of top technology experts and seasoned editors. This process ensures the integrity, relevance, and value of our content for our readers.



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June 10, 2025 0 comments
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Lilo and Stitch make funny faces
Esports

Labubu is so popular that fans are insuring their plushies in case of theft

by admin June 5, 2025



If you’ve scrolled through TikTok lately, you’ve probably seen at least a few videos featuring a rabbit-like critter with shark teeth called ‘Labubu.’

Labubu is actually an “elvish creature” who first appeared in a series of children’s books called ‘The Monsters,’ published in 2015 by Dutch-born Hong Kong artist Kasing Lung.

While Labubu is just one of many monsters who appear in the books, her toothy grin and bunny ears have charmed audiences worldwide, becoming the new ‘Hello Kitty’ of mascot characters.

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Ten years later, Chinese figure retailer Pop Mart has cornered the market on Labubu merchandise, selling different versions of the critter as plushies, keychains and dolls in locations around the world.

Unsplash.com: David KristiantoLabubu is part of a larger cast of characters from a 2015 children’s book series called ‘The Monsters.’

They first started selling Labubu vinyl figures in “blind boxes” in 2019 — and since then, she’s become a worldwide sensation, taking over social media and creating massive lines of fans at Pop Mart stores everywhere.

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However, Labubu figures have become so insanely popular that some customers are literally taking out insurance on the dolls for fear that they might get stolen to be resold online.

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Labubu fans insure their figures as theft rises

Travel insurance provider Passportcard cites that one in three Millennials or Gen Zers have thought about insuring their Labubu merch when traveling abroad.

More specifically, one in four Australian travelers have thought the same, with an average of 20% of total travelers fearing the figures will be a specific target for pickpocketers abroad.

“It might seem ridiculous to insure a toy, but it speaks volumes about how emotionally invested people are in what they pack,” Peter Klemt, PassportCard’s Australia chief, said in a statement.

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“When you consider some Labubus are now selling for nearly $652 USD on resale sites, it makes sense why they want to protect them.”

In fact, several Labubu fans have come forward with stories of how their plushies were stolen while out and about, such as TikToker Sarah Mariesan, who says her figure got lifted from her bag while shopping at The Grove in Los Angeles, California.

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Two different Labubu fans and international jetsetters admitted to the Daily Telegraph that they’ve taken out insurance packages on their grinning Labubu figures.

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“I’ve been hearing about many people having theirs stolen,” 24-year-old Olivia Bubalao revealed. “I did some research and, once I found an insurance package that included my Labubu in personal items of value, then it was a no-brainer.”

“If I lost one on a trip I’d feel sad, especially nowadays with how hard they were to get and how long ago I bought them – they’re a part of me at this point,” Rachael Clayton said, who took out a $98 policy on her Labubu collection.

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You don’t have to be traveling abroad to have your Labubus lifted; one TikToker says a thief broke into their car and stole a series of plushes sitting on their dashboard.

While Labubu might look a bit mischievous, Pop Mart describes her as “kind-hearted and always wants to help, but often accidentally achieves the opposite.”

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Her appealing design has sparked a mania for merchandise, even catching the eye of major celebrities like K-Pop diva Lisa from BLACKPINK, Rihanna, and even Dua Lipa.

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June 5, 2025 0 comments
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ZachXBT flags legal gaps after teen’s $37m crypto theft
GameFi Guides

ZachXBT flags legal gaps after teen’s $37m crypto theft

by admin June 1, 2025



Crypto sleuth ZachXBT has called for stricter penalties against SIM swapping and social engineering fraudsters.

He highlighted the case of a Canadian teenager who allegedly carried out a $37 million cryptocurrency theft. ZachXBT’s comments followed an X user’s suggestion that “wallet draining should be the death penalty.”

The post received a reply from the crypto sleuth on the gaps in current legal frameworks, especially regarding juvenile offenders.

ZachXBT shares $37m Canadian case

The investigator specifically referenced Cameron Redman, who allegedly conducted a massive SIM swap attack in 2020 at age 17.

The hacker targeted a victim for approximately 60,000 Bitcoin Cash (BCH) and 1,547 Bitcoin (BTC) worth $37 million at the time.

Cameron Redman helped SIM swap $37M in 2020 when he was 17 from Canada

Not a single mention of his full name or photo on the internet until I posted it after he got involved with phishing / X ATOs

Zero reason his name should’ve been protected or hidden https://t.co/F5uoQsD4rK

— ZachXBT (@zachxbt) June 1, 2025

According to ZachXBT’s research, the February 22, 2020 attack against victim Josh Jones involved complicated money laundering techniques. The stolen Bitcoin Cash was moved through hundreds of small transactions to centralized exchanges. However, most Bitcoin was funneled through mixing services, including Chip Mixer and Crypto Mixer.

ZachXBT criticized the legal protections afforded to minors in high-value cybercrime cases. He noted that “laws in Canada and EU are super relaxed, so threat actors can get away with a lot.”

The sleuth expressed particular frustration with name suppression policies for juvenile offenders and stated he publishes full names “regardless of age” when investigating crypto crimes.

Hamilton Police in Ontario formally charged Redman in November 2021 following collaboration with the FBI and U.S. Secret Service. Authorities recovered $5.4 million of cryptocurrency during the investigation, though $31.5 million remains unaccounted for.

The case resurfaced when ZachXBT identified Redman’s alleged involvement in recent phishing attacks and X account takeovers targeting NFT projects. Given the scale of the financial crimes, the investigator noted there was “zero reason his name should’ve been protected or hidden.”





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June 1, 2025 0 comments
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‘Grand Theft Auto’ Publisher Swaps DEI for ‘Diversity of Thought’ in Annual Report
Product Reviews

‘Grand Theft Auto’ Publisher Swaps DEI for ‘Diversity of Thought’ in Annual Report

by admin May 29, 2025


Take-Two Interactive, the publisher behind Grand Theft Auto VI, is forgoing any mention of diversity, equity, and inclusion (DEI) efforts and promoting “diversity of thought” in its latest annual report.

The change, first spotted by Game File, is part of the company’s annual 10-K report, which offers insight into the company’s business, financials, and risk factors. In 2024, the report included a robust section about DEI, expressing support for groups working to “eradicate social injustice,” LGBTQ+ rights, and minority game design students, and “celebrating cultural differences” through employee groups.

In the 2025 report, Take-Two only mentions diversity in one area: “We firmly believe that diversity of thought drives the innovation that is integral to our success.” The report adds that the company aims “to provide an inclusive workplace in which everyone feels respected, heard, and safe,” but does not include commitments to provide scholarships to minority game design students, which were made in 2024.

“By empowering our colleagues to embrace an entrepreneurial mindset and to take calculated risks, we believe that we have created an environment where our people can thrive,” the report reads.

The move is part of a growing trend of companies rolling back their DEI initiatives amid a crackdown on anything perceived as DEI by the Trump administration.

DEI efforts in the video game industry have grown since the early days of gaming, but it wasn’t until 2020 that major companies began to throw support behind minority developers in acknowledgement of greater systemic issues. After George Floyd was murdered by police, companies began to vocally support movements like Black Lives Matter and pledged to help marginalized developers. As President Donald Trump has been cracking down on DEI in both the public and private sector, however, those efforts may now be in danger.

Reached by WIRED, a spokesperson for Take-Two declined to comment. The company’s website still includes a statement that says it believes “more diverse teams are more valuable and effective. Diversity is key to our success.”

DEI backlash, which has most recently spread across companies in fields like tech and retail, has a firm foothold in gaming communities. Last year, an online harassment movement styling itself as “Gamergate 2.0” attacked consultancy companies hired to provide guidance and advice on cultural sensitivities and created lists that deemed even a whiff of anything non-white, cis-male, and heterosexual as DEI. In modding communities, mods for games like The Sims 4 are being created to remove LGBT and Black non-player characters from the game.

The language in Take-Two’s report echoes that of companies like Meta, which said it would seek “cognitive diversity” in its own 10-K earlier this year, as it ended its own DEI programs.

The Entertainment Software Association, which organized the now-defunct E3 and acts as an advocate for the video game industry among regulators and lawmakers, declined to comment about the impact of DEI rollbacks in video games. Instead, a spokesperson directed WIRED to the ESA’s “Inclusion & Belonging” page on its website, which champions representation and that “the video game community is vast and diverse.”



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May 29, 2025 0 comments
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Fill a bit of year-long wait for Grand Theft Auto 6 with this chaotic new game
Gaming Gear

Fill a bit of year-long wait for Grand Theft Auto 6 with this chaotic new game

by admin May 20, 2025



Look, it’s time to face reality: it’ll be another year until you can play Grand Theft Auto 6. I know, I know — you were probably hoping that you’d wake up this week and discover that its delay to May 26, 2026 was just a dream. Sadly, them’s the breaks, kid. You’re going to need to play some other things to fill that gap, whether its something like Mafia: The Old Country or other vehicular crime games like Mario Kart World (at least the way I plan to play it).

But don’t worry, I’m not just here to bum you out. I am nothing if not constructive, so I come bearing a recommendation to help ease your sorrow, if only for a few weeks. Deliver at All Costs is a delightfully chaotic new game that takes inspiration from the original Grand Theft Auto games, back when the series had a top-down perspective. It’s a compact slice of open-world mayhem that GTA fans are sure to get a kick out of.

Published by Konami, Deliver at All Costs follows a delivery driver named Winston who gets a new gig in the quiet town of St. Monique circa 1959. His job is simple: deliver packages around town in his crappy pick up truck. How hard can that be?

To answer that question, Deliver at All Costs begins with one heck of a joke. At the very start of the game, I exit my apartment and get into my car. I instinctively press down my right trigger to accelerate. Instead of moving forward, my car blasts backwards and crashes through a storefront that crumbles into a million pieces. It’s a perfect introduction. It not only tells me that every piece of the city is destructible, but also that I’m in for a full slapstick comedy of errors.

That’s what the full game delivers over the course of its varied jobs, each of which plays with physics in creative ways. In one mission, I need to haul a living Marlin across town. It thrashes in the backseat of my truck, throwing off my steering. Another mission has me delivering a balloon inflating machine, one that keeps lifting my truck into the air anytime my wheels even slightly come off the ground. All of that happens from a top down perspective that pulls inspiration from Grand Theft Auto 2.

Konami

A game like this lives and dies by how many ways it can twist a simple idea around. While its frontloaded with its best jokes, there are a lot of comedic gags throughout that keep missions diverse. One highlight tasks me with racing toy cars to kids around a neighborhood, piloting them almost like unwieldy slot cars. The cops take notice and deploy a squad of tiny police cars after me, which try to ram into my vehicles and blow them up. I didn’t know what to expect next from each mission, which kept me playing even when its dull story and traditional open-world collect-a-thon hooks didn’t hold my interest.

The real appeal, though, is more primal. The fully destructible maps are just a delight to crash into. For the most part, I tried to do my job like a good upstanding citizen, obeying traffic laws as best as possible. Naturally, that’s not always possible. I’d often find myself barreling through a building and watching bits and pieces fly out of it as I accelerated through the other side. The citizens of its explorable spaces don’t take kindly to being plowed over either, as they’ll attack my truck and force me to get out and repair it. Fortunately, I can craft upgrades to help me deal with that, like hydraulic doors that I can use to knock away pesky pedestrians. It all makes for some satisfying emergent comedy as I turn quiet 1950s towns into my own personal demotion derby.

While it feels a little long in the tooth for what it is and uses its best ideas too fast, Deliver at All Costs is a fun little gem in the vein of something like Maneater. That is to say that it delivers a light, fun, and funny premise and executes it well enough to make it all worth the curiosity. And hey, what else are you going to do for the next year while you wait for Grand Theft Auto 6? Get behind the wheel and deliver some chaos.

Deliver at All Costs launches on May 22 for PS5, Xbox Series X/S, and PC.






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May 20, 2025 0 comments
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Marathon art
Gaming Gear

Haunted looking art director livestreams apology for Marathon theft scandal, but chat is merciless: ‘Would write an original comment, but I don’t see any good ones to plagarize’

by admin May 19, 2025



Last week Bungie was accused of using the designs of an independent artist, Antireal, without her knowledge or permission. It’s a pretty cut-and-dry case: elements of Marathon’s environment art unquestionably copy iconography from posters designed by Antireal in 2017. It didn’t help that several of the game’s art team also follow her accounts on social media.

Bungie issued a statement acknowledging the “unauthorised use” and blamed the situation on a former employee:

“We immediately investigated a concern regarding unauthorized use of artist decals in Marathon and confirmed that a former Bungie artist included these in a texture sheet that was ultimately used in-game.


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“This issue was unknown by our existing art team, and we are still reviewing how this oversight occurred. We take matters like this very seriously. We have reached out to [Antireal] to discuss this issue and are committed to do right by the artist.”

That mea culpa was followed last Friday by a livestream in which game director Joe Ziegler and art director Joseph Cross directly addressed the controversy, beginning with another prepared apology from Cross before the pair fielded questions. I will say upfront that this is in places uncomfortable viewing: Cross is clearly exhausted and looks miserable throughout. Regardless of how this plagiarism accusation plays out, and how Antireal is compensated, it is obvious these events have taken a considerable personal toll on Bungie’s staff.

The chat is largely oblivious to this and some viewers go straight for the jugular. Marathon’s tagline is “ESCAPE WILL MAKE ME GOD” which was co-opted during the stream and turned into the meme “PLAGIARISM WILL MAKE ME GOD”, which was spammed on repeat throughout, with minor variants.

Cross somehow manages to get through an hour of this, and gamely answers some of the most prominent audience questions. One of these is about how exactly Bungie will compensate Antireal and why it was scrubbing all the assets in question rather than employing the artist who made them.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

“For what it’s worth we’re confident the majority of the assets in that capacity are original, created internally by our internal artists,” says Cross. “We would love to work with Antireal if that’s an opportunity that presents itself: that’s part of what we sort of reached out to communicate.”

This is one of the elements of the plagiarism scandal that has gotten out of hand. Bungie has definitely incorporated some of Antireal’s iconography, and its feet should be held to the fire for that. But this has now ballooned into a baseless accusation from some that Marathon’s entire art style is plagiarised from this artist.

“At this point it’s a very small set of assets,” says Cross. “The decals themselves are the kind of details that are placed on the sides of buildings or crates or something like that so we absolutely do need to replace them and we would rule in any sort of way of doing that including contracting, collaborating or working with the artist for sure.”

“Something slipped through our net,” adds Ziegler. “So we have to go back and look at everything just to make sure that nothing else slipped through our net if that makes sense. Because it caught us by surprise and we want to make sure that we’re doing the right diligence to ensure it doesn’t happen again: so either way we’re going to scrub all the assets just because we want to make sure that we didn’t miss something else.”

Whatever else can be said about Bungie, and how these assets found their way into Marathon, it is at the very least holding up its hands. But there’s not much sympathy out there for the studio: probably because this is the fourth time this has happened in four years: last year fan art was used while designing a Destiny 2 Nerf gun; in 2023, an in-game Destiny 2 cutscene featured artwork copied from another artist; in 2021, Bungie admitted that fanart of Xivu Arath was “accidentally used” in a trailer for the Witch Queen.

(Image credit: Bungie)

The YouTube comments under the livestream are unforgiving. “You know, it’s telling that you used Percy Shelley’s Ozymandias in your cinematic, a poem that spoke of the fall of once great empires, lost to the sands of time,” says SunCityRebel. Other examples include: “I would write an original comment, but I don’t see any good ones to plagarize” and “art extraction shooter genre.”

Inevitably, there’s plenty more of that on the game’s subreddit, but also a little more empathy for the situation:

“I think it’s a good apology,” says Marikal. “You guys make it seem like this guy is an evil mastermind stealing stuff on purpose. What happened was some contractor working under him stole stuff back in 2020 and it slipped past him. Yes it is his responsibility, and so he is trying to make it right and fix it, but it’s not like he wanted this.”

This incident has taken place at a time where it feels like, for whatever reason, community sentiment has soured badly around Marathon. Despite a fantastic launch trailer and broadly positive responses from those who’ve played it, you don’t have to go far to find folk talking about how “cooked” the game / studio is, confidently predicting it’s going to fail, and making comparison to another Sony-published live service shooter: the catastrophe that was Concord.

Bungie was up against it with Marathon anyway: a plagiarism scandal in the runup to release was the last thing it needed. A new report claims morale at the studio is in “free fall.” Senior individuals like Cross have to carry the can, and that’s their job. But for the studio and the game’s sake, this situation needs an amicable resolution and a line drawn under it yesterday.



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May 19, 2025 0 comments
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