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tactics

Monks appear at Grog Hill.
Game Reviews

Players Are Getting Jump-Scared By One OfFinal Fantasy Tactics’ Most Iconic Battles All Over Again

by admin October 6, 2025


There’s a special battle in Final Fantasy Tactics that’s been punishing unsuspecting players for generations. Thanks to The Ivalice Chronicles remaster, fresh recruits can witness the joy and terror of randomly getting jumped by 11 monks in one of the strategy RPG’s lesser-known endgame challenges.

Every spot on the map in Final Fantasy Tactics comes with an array of random encounters the game can pull from depending on which side you enter from and how far along you are in the story. Once you hit Chapter 4, the game’s “rare” random encounters become accessible. These special battles are weird, hard, and memorable. None more so than the 11-Monk brawl on Grogh Heights (known in the original PS1 version as Grog Hill). They hit hard and have great range thanks to the Monk’s versatile Martial Arts abilities. God help you if you accidentally drop into the battle while trying to train your squad up on weaker jobs they don’t have many abilities for.

Fans on the Final Fantasy Tactics subreddit have been posting about these Monks for years. Every so often, someone new to the game takes a photo, uploads it in a thread, and writes something to the effect of “WTF?” Community hero Kronikle has been cataloging every instance and posting each of them under every new thread. This happened again over the weekend.

“Homie really pulled up with the receipts,” wrote one fan in response. “Dude replies this every time and adds to it. It’s my most favorite thing ever on this subreddit,” wrote another. A third chimed in, “gotta respect the dedication.”

While the Monks are arguably the game’s most absurd rare battle, there’s close to a dozen others scattered across the map, each with a chance of occurring when you walk to that specific point from the right direction. A small army of Calculators can spawn at Lenalia Plateau, Yuguo Woods can spawn seven Samurai, and Germinas Peak can spawn a group of Chemists and Orators with powerful guns worth stealing. Certain rare monsters like Tiamats can only spawn in the Bariaus Valley rare battle.

Some players seek these fights out in order to farm abilities off the crystals the enemies drop. Others just like the added challenge and variety. Most story battles in Final Fantasy Tactics only draw from a very limited pool of Jobs, making the rare battles extra fun. Fortunately, with the Enhanced mode’s ability to retry and flee battles, you’ll never have to worry about seeing hours of progress get wiped out this way.



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In 'Final Fantasy Tactics', Throwing Rocks at Assholes Is Solidarity
Product Reviews

In ‘Final Fantasy Tactics’, Throwing Rocks at Assholes Is Solidarity

by admin October 4, 2025



Final Fantasy Tactics has long been beloved as one of the highest highs of the series, not just for its grand strategical depth but for its sharp and frank political themes, telling a sweeping tale of fantastical kingdoms, conspiracy, the nature of power, the truth in history, and class and political violence in equal measure.

But revisiting the 1997 classic this week for its new remaster, The Ivalice Chronicles, its opening hours reminded me that it’s also really about the simple joy of beaning someone you really, really hate in the face with a stone, even when they’re ostensibly on your own side, as a viable political action.

In the early hours of Final Fantasy Tactics, the Throw Stone ability is a fundamental tool in the game’s strategic combat kit. An early ability earned by one of the two default jobs, the Squire, Throw Stone is exactly what you think it is: a ranged attack where your selected character picks up a rock from the ground and promptly hurls it at whatever is in range. It doesn’t do a lot of damage, but it lets you do something on a unit’s turn, and that’s very important in Tactics.

© Square Enix

Character progression in Tactics is built around earning both experience points and “job points,” the former increasing your character’s general level in any given job they use and boosting their stats, and the latter being a currency used to unlock abilities within jobs (the term Tactics uses for different traditional Final Fantasy classes, like Knights, Archers, White and Black Mages, and so on). You earn them every time a character performs an action in Tactics‘ turn-based combat—not when they move around the field of battle, but when they perform a major action, like attacking, casting spells, or using items.

Characters can pick and choose abilities from across jobs to essentially multiclass as they progress through the games’ systems; making sure they’re earning XP and job points efficiently is a key layer to the games’ strategy. You want all your characters in the field participating, not just letting your heavy hitters run in and get all the hits in. So push comes to shove, if they’re a melee unit who can’t get in range, or they’re a primarily buffing or healing-based character, getting the Squire’s Throw Stone is useful early on just so a character can pick up a pebble and lob it at someone. It’s a last resort to keep that efficiency ticking over.

But most importantly, in regard to Final Fantasy Tactics‘ themes of class struggle, Throw Stone can target anyone who’s in range, friend or foe. It’s not a lot of damage, barely double-digits at most. If you want the XP and job points at the most efficient rate, why not have your lowly chemist ding your nearby knight with a stone if no one else is in range. They take a teeny bit of damage, you get your points, and it’s all fine.

There are targets among your allies for this minmaxing temptation that are much better than others early on, however. Well, actually, there’s one in particular: Argath Thadalfus, a guy who sucks so much.

© Square Enix

Players meet Argath very early on in Tactics. Main characters Ramza and Delita run into him being accosted by members of the Corpse Brigade, a revolutionary band that serves as an early antagonistic force. In Tactics‘ setting, the kingdom of Ivalice has only recently emerged from a half-century-long war with its eastern neighbor, Ordallia—a war that Ivalice broadly lost in suing for peace, having been financially ruined by decades of conflict. The Corpse Brigade is largely made up of disillusioned members of Ivalice’s peasant classes, brought in to fight the war on behalf of its noble families and then cast aside and left unpaid for their service, with no ways to support their families, already ravaged by the cost of the war.

Tactics makes it clear very early on that Ramza and Delita—the former the young scion of House Belouve, the latter his commoner friend—begin to realize that their life as training warriors-to-be is not necessarily on the right side of history as they’re drawn in to help put a final end to the Corpse Brigade. But Argath, who joins your retinue after being rescued, unabashedly and gleefully thinks otherwise: although his own noble family was disgraced in the war, Argath prides himself on his place above other people at every opportunity. He is arrogant and simpering in equal measure and deeply cruel—relishing in fighting alongside Ramza and Delita as they hunt down people he sees as little more than chattel.

Tactics knows this dude is a real piece of work every step of the way, and that’s part of what makes its opening so compelling, as you, the player, slowly come to realize alongside Ramza and Delita that you’re pawns in a much larger game, and the rot in Ivalice’s class structure runs deep. But it also means an interesting intersection of Tactics‘ mechanical and narrative design becomes clear. You have Throw Stone to maximize your leveling up. You have a guy in your party who is a snobby piece of shit that no one really likes. Throw Stone needs a target, and you’re not always going to have enemies in range to use it.

© Square Enix

Throw rocks at Argath. Repeatedly. Every turn, if you can. You can always occasionally chuck a potion at him if you get so zealous in your class consciousness that you almost stone him to death, but that just means you can repeat the cycle. Do it because it feels good.

And really, it does feel like an act of class solidarity. Ramza may be a noble, but eventually even he realizes that Argath’s complete disdain for those less well-off than he is abominable. Delita, a commoner himself, is already at odds with Argath, and part of the reason why Argath ultimately splits from your group is when the jerk callously mocks Delita’s sister after she’s believed to be a noble and taken hostage by the Brigade. The rest of your retinue is made up of randomized characters this early on in the game, so you can tell whatever story in your head about them—and with Throw Stone being a low-level Squire ability, it’s easily acquirable by every character you recruit by default, so it really can be a point of commonality for everyone regardless of background or whatever you go on to train them as.

Everyone in Tactics‘ opening can be unified in hating Argath so much that they all want to pelt him with rocks as much as they want to get through a combat encounter alive, to put the high and mighty snob in his place stone by stone. After all, when we all throw rocks at a guy who sucks together, we all rise together.

Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.



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October 4, 2025 0 comments
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The revolutionary politics of Final Fantasy Tactics, and why Ramza Beoulve is a hero for our times
Game Reviews

The revolutionary politics of Final Fantasy Tactics, and why Ramza Beoulve is a hero for our times

by admin October 4, 2025


Editor’s Note: While the original is almost 30 years old, please note that this article does contain spoilers for the story of Final Fantasy Tactics!

The hero at the center of Final Fantasy Tactics: The Ivalice Chronicles is Ramza Beoulve. The son of a proud knight and scion of a noble bloodline, Ramza has all the makings of a grand hero, but that is not how history remembers him. Far from a gallant knight, he is remembered as a heretic who stood against the church. This erasure is by design. Ramza did embody all the virtues of a knight – he fought for the betterment of even those on the fringes of society and stood against corrupt powers – and in watching his story play out, it is hard not to think of the “heretics” of today’s politics.

Watch an enhanced version of Final Fantasy Tactics: The Ivalice Chronicles’ opening movie here.Watch on YouTube

It can feel gauche or out of place to do this, to tie the fictional fighting in Ivalice with the violence of the real world, but it’s not as if The Ivalice Chronicles’ creators are unaware of the fact that their beloved classic is releasing into a world of historic violence and ongoing political strife. In a much-cited statement made before the game’s release, Final Fantasy Tactics’ original director and scenario writer Yasumi Matsuno noted that, while he originally wrote the story during the time that Japan’s asset bubble-pop ushered in the Lost Decade, the remaster is also releasing into a world which is exceptionally charged and unstable.

“In 2025 – a time when inequality and division are deeply rooted in our society – I offer this story once again,” Matsuno said via social media. “The will to resist is in your hands.”

The world of Ivalice is rendered so vividly, it’s hard not to see Ramza’s tale as one applicable to the world it’s releasing into once again. As Delita Heiral, who began himself as a fellow knight, schemes his way through the war in order to both increase his own status and gain the power to end the conflict himself, Ramza proceeds with the earnest propulsion of a “traditional” RPG protagonist. History remembers Delita’s tale, honouring him as the commoner who rose to become king and unify the land, but a player’s journey through the Ivalice Chronicles reveals that it is Ramza’s honest chivalry – which time and time again leads him to speak out and confront those in power – which truly turns the tide of the war.

Here in our world, on 5th July of this year the United Kingdom’s parliament passed through a ban on Palestine Action, marking the direct-action protest organisation as a terrorist group. This came after multiple acts of protest against the ongoing Gaza war, including the vandalising of a Leonardo factory in Edinburgh and similar acts on university campuses, and breaking into the RAF base at Brize Norton to spray red paint onto two military aircraft. The parliamentary ruling criminalises fundraising and public shows of support for the organisation; 138 people have been charged for showing support for the group so far. The first three (arrested at an anti-war protest outside of Westminster) recently plead not guilty to criminal charges under the Terrorist Act.

Image credit: Square Enix / Eurogamer

While the Hamas-led attacks in Israel on October 7th of 2023 were undeniably vicious and condemnable, the disproportionality of the casualties in the ongoing war in Gaza is equally undeniable. Official numbers state that 64,718 Palestinians have been killed in Gaza and 163,859 injured since the start of the war. Leaked Israeli intelligence data suggests that more than 80 percent of the dead as of May of this year were civilians. As a result of the violence experts have declared the region to be in a state of famine; this will lead to many more deaths. A recent United Nations commission of inquiry reported that Israel has committed genocide against Palestinians in Gaza, as did a collection of the world’s leading scholars on the matter.

We can debate the historical realities that lead to this moment, and we can condemn, if we so wish, the tactics of a group like Palestine Action. But the casualty numbers in Gaza continue to mount no matter how much we argue. Is it any surprise that people might gather to protest against this violence? We cannot know what lies in the heart of every one of the 138 people who have been charged for showing support for Palestine Action, but I suspect that a great many of these people were motivated to protest because of the simple truth that one group of people is being disproportionately slaughtered en masse. These protesters now face jail time.

Meanwhile, in the US, where I write from, there lie even more examples of individuals being punished for political speech. Following the murder of American political commentator Charlie Kirk, Ghost of Yotei developer Sucker Punch fired a senior developer over comments made about Kirk on social media. This is also a kind of heretical branding. While Kirk’s murder was a tragic act of reckless political violence, Kirk was himself a controversial figure in American politics who, among other things, questioned the qualifications and skills of Black Americans who were “prowling” around urban America, called on Taylor Swift to “submit to [her] husband,” and said he would require his 10-year-old daughter to carry a baby to term in the event that she was raped.

It is no surprise that someone might have complicated and perhaps not entirely flattering thoughts about the man, but to speak of those things, which an honest accounting of the man demands, means risk of broad censure. Maybe the better choice is to say nothing at all (it is certainly the safer choice right now), but to many people, saying nothing would not be honest to their character or their own beliefs.

Perhaps most prominently, in the land of American late-night television, comedian Jimmy Kimmel was temporarily removed from the airwaves in what was essentially government-lead censorship following comments about Kirk on his show. Kimmel had, during a time when the motives of suspected assassin Tyler Robinson were unclear, commented on the behaviour of those he called “the MAGA gang” and what he saw as a desire to “score political points” in the aftermath of Kirk’s assassination.

We should be clear that there was at least some truth to Kimmel’s words. In the aftermath of the killing, some provocateurs and even proper news outlets scrambled to suggest Kirk’s killer was a transgender person. We know this now to not be the case; the most clear thing we can say about Robinson is that he was an extremely online individual with all the muddy politics that entails. That and he, like most Americans, had quick and easy access to a gun.

This comment nevertheless drew what is now a historically significant amount of ire, not just from folks who felt Kimmel’s comments were ill-timed and disrespectful of the violent nature of Kirk’s death. It also drew them from government officials, who seem more than eager to make implicit threats about using the state’s power to silence the speech of anyone who didn’t meet the moment with politics that aligned with the current regime.

Image credit: Square Enix / Eurogamer

When talking about the potential for revoking television broadcast licenses for providers that host Kimmel’s show, United States Federal Communications Commission chairman Brendan Carr said: “We can do this the easy way, or the hard way.”

What does all that have to do with chocobos and black mages? These people, like Ramza, are examples of the “heretics” of today. Our world might not be one of warring dukes, like Ivalice, but it is still one where standing against the tides of war can leave you a marked person. When I look at the world around me, one where protestors are charged with crimes and where creatives and journalists lose jobs for refusing to ignore hard truths, I see echoes of Ramza Beoulve. On face value that might sound silly, but truly great pieces of art reach out – and make this kind of connection-making unavoidable.

“Mayhaps you forget the ease at which men are branded heretics,” a villain warns in one scene of The Ivalice Chronicles. He makes this threat in order to convince a highwayman to ambush Ramza. The threat of social ostracisation by the church and ruling state officials is enough to drive the bandit to attack Ramza and his allies. Meanwhile, in my reality, the vaguest threat from the FCC to take action against major TV operators – some of whom rely on FCC goodwill to approve upcoming business mergers – was enough to get them to bend the knee.

Ramza’s story, as told in Final Fantasy Tactics, has a certain romantic idealism. Working initially to untangle the truth behind the kidnapping of a princess, he slowly finds himself opposing both sides of the “War of the Lions.” When asked why he stands against these forces, he speaks first of those harmed by the war. He does not fight to serve a liege but rather “the veterans, who are cast aside when their swords are no longer needed” and “the commonfolk, who are bled dry by taxes and levies.”

These words are dismissed often by other characters in the story – chiefly Ramza’s friend Delita Heiral – as childish, but as the story progresses and Ramza is marked outright as a heretic by Ivalice’s Church of Glabados, it is clear that this uncomplicated and uncompromising outlook at the war is one that the ruling powers find existentially threatening. And while the real world lacks princesses and spell-slinging swordsmen, it doesn’t lack for people who seem threatened by uncomplicated and uncompromising outlooks on war.

And so if Matsuno offers a model for how to resist, it is Ramza. The world around him might be one of shadows and plots, but Ramza consistently does the honest thing. And while his reward is to be branded a heretic by the powers that control Ivalice, Matsuno is also at pains to show the wider impact of Ramza’s frankness on that world. It allows him, for instance, to uncover a plot that Delita makes little effort to stop; as Delita oath-breaks his way through noble houses and towards his own kingdom, Ramza discovers that there are demons at the center of the war: a cadre of lords and clergymen, who fan the flames in order to search for powerful “Zodiac Stones” offering incredible powers. These stones react to the power-cravings of desperate men, invariably transforming them into said demons. Demons that the player obviously needs to dispose of in crunchy tactical boss fights! (Which, for the record, are still great nearly 30 years later.)

When we discover that someone like the Glabados Church’s Cardinal Delacroix hides one of the Zodiac Stones, the twist is not that he’s possessed by a demon the entire time. The twist is that the stone, once he calls out to it in a bid to eliminate Ramza, simply transforms Delacroix into a form befitting his true nature. The stone did not make him this way, nor has his nature been twisted. To seek political power, to seek military might, you already need to be a demon. Ramza’s “childish” drive for justice simply pulls these people into the open and makes their viciousness impossible to hide.

The chivalry at the core of Ramza’s character is one we find in all activists who take to the streets, even if they might end up in jail as a result. If we want to resist, this game says, then we need to do so. Who else will speak for the “commonfolk” if not us? It is through direct confrontation with evil – or at least cruelty and corruption, here in our world – that we draw it out of our institutions into the light and reveal it to the world. Delita and his politically pragmatic ways could never achieve this. He can claim the throne and win in the realm of politics, but it is the idealistic path that Ramza walks which ultimately redeems Ivalice.

Image credit: Square Enix / Eurogamer

Final Fantasy Tactics lives within a frame. The story is being recounted by a “modern” historian named Arazlam Durai. He is reading from the Durai Papers, an account of Ramza’s story written by his ancestor Orran Durai, who the player meets during the game. Orran himself was burned at the stake as a heretic for presenting these papers, at a church conference after the main story concluded. Just as Ramza’s path diverges from Delita’s, Orran is tried and killed simply for revealing the truth.

None of our current world, of course, was on Matsuno’s mind when he wrote this tale so many years ago, but it’s hard not to feel that Ramza is an even more resonant hero in 2025 than he was back in 1997. All you need to do, to see the “ease at which men are branded heretics”, is open your morning newspaper. Yet the revelation of this story now, from Arazlam to the player, holds hope: that in time history does recognise the “truth” of a matter. That even the small and perhaps invisible acts of goodness, which often seem overshadowed by the sheer power of status quo institutions, are sharp enough to eventually cut a path towards a better future. That while courthouses and churches and other institutions can last a long time, justice and truth will outlast them. All the more reason to stand for those principles, regardless of what they might call you.



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Final Fantasy Tactics art shows each character job.
Game Reviews

Final Fantasy Tactics Ivalice Chronicles Jobs Guide: 10 Best Character Classes

by admin October 2, 2025


Final Fantasy Tactics is renowned for its clever, quirky, and deeply customizable job system. It might be the best job system in any game ever. It’s certainly the best in Square Enix’s long-running RPG franchise (Final Fantasy XIV fans can fight me in the Dorter Slums after work). But how do you decide which one to choose? Here’s my list of the best ones, based on a combination of their sheer power and how fun they are to play with.

A word of warning: you won’t find jobs like Time Mage, Mimic, or Arithmetician in the ranking below. That’s because while each of those contains some of the most powerful abilities in the game, they are each highly situational and/or better when paired with other jobs as the primary one. So while you should make sure everyone learns some of the Time Mage’s skills, you should never be fielding one just for fun. And while Mimic and Arithmetician are responsible for some of the deadliest combos in the game, they also both come with huge drawbacks that ultimately disqualify them for our purposes here.

The jobs below are the ones that will get you the most bang for your buck and are the ones you’ll want to revert back to once your characters have mastered the rest of their skills.

10. Orator (Requires Mystic Lv.3)

Final Fantasy loves experimenting with offbeat character classes and in Final Fantasy Tactics that’s the Mediator. This job talks and carries a gun. That’s it. While not the most powerful or effective, it’s pretty versatile and lots of fun. Intimidate lowers a unit’s Bravery and can turn them into a chicken. Mimic Darlavon can put even some bosses to sleep. All of these abilities cost zero MP and have no cast time. Also the hat rules.

9. Geomancer (Requires Monk Lv.4)

What if a knight also had magic? This is Final Fantasy Tactics‘ version of the Blue Mage. Geomancers can carry swords and shields but also hit enemies from far away with environmental magic based on what type of terrain they’re standing on. Each attack comes with its own chance to proc a debuff like slow or petrify. The attacks don’t do much damage but they are free, happen immediately, and can chip away at foes while you’re closing the distance.

8. Dragoon (Requires Thief Lv.4)

Dragoons have the tankiest stat growth and also the coolest-looking armor. They can hit from two squares away with javelins, keeping them out of harm’s way for enemy melee counters. Plus they can ignore elevation when moving, and Jump allows them to hit faraway enemies for extra damage while staying out of danger for most of their turn. They aren’t very flashy or fun but they can take a beating and still dish it out, one-shotting pesky enemy mages from far away.

7. Black Mage (Requires Chemist Lv.2)

Black Mages have the highest base magic attack power in the game and make things, including on occasion their friends or even themselves, go boom. All you really need to know.

6. White Mage (Requires Chemist Lv.2)

This is the most versatile magic class because it can revive fallen party members and attack with Holy. Like its Black Mage counter-part, Flare, Holy also only targets one square, letting you nuke enemies without fear of friendly fire. In addition to full-heal revives with Arise, Reraise lets you revive allies ahead of time before sending them to draw enemy fire. The only downside is that all of this costs a boatload of MP.

5. Summoner (Requires Time Mage Lv.3)

Summoners have the most powerful attack spells in the game. Unlike Black Mages, their summons can’t hurt allies and also have wider areas of impact. Cyclops and Bahamut do incredible damage and their casting times in The Ivalice Chronicles remaster have all been buffed. Plus Lich is absolutely necessary for late-game boss fights where enemies have over 1,000 HP. That’s because it does damage on a percentage of total HP basis, letting it hit for 999 damage. Also Golem is a great support summon for soaking up Archer fire in-between turns.

4. Ninja (Requires Archer Lv.4, Thief Lv.5, Geomancer Lv.2)

Two words: Dual-Wield. The only thing cooler than one sword is two swords, and the Ninja job gives you that. Or two flails if you’re an RNG sicko. Ninjas have great movement and speed, and can be outfitted with enough evasion to make their squishy HP less susceptible to being quickly depleted. The throwing attack isn’t the best but it’s another decent ranged option for picking enemies off from afar.

3. Samurai (Requires Knight Lv.4, Monk Lv.5, Dragoon Lv.2)

Okay, maybe I lied. The only thing cooler than two swords is one big sword that you lift up over your head to cast magic with. The Samurai is another interesting riff of the “what if Knight but also Mage?” question. The Iaido abilities scale with magic attack and let you heal, buff, debuff, and damage a big area around your character without having to worry about friendly fire. It can be expensive early on when your swords randomly break in-between uses, but more tanky-ness than the Ninja and Geomancer also adds to the appeal. Some other people would put Ninja ahead of Samurai, and that’s because they get a perverse satisfaction out of constantly having to revive them.

2. Chemist (Unlocked from the start)

Unlocked right from the start, Chemists are the true workhorses of the Final Fantasy Tactics combat economy. They’re far from flashy but they provide incredible value, instantly healing without needing to wait for spells to cast or hoping they have enough MP left in the tank. They also get guns and they automatically discover items hidden beneath them during battle sometimes. There is almost no battle in Final Fantasy Tactics you can’t eventually win simply by throwing dozens and dozens of potions and phoenix downs at it. Plus they have lots of fun pouches.

1. Monk (Requires Knight Lv.3)

The Monk. Where do I begin? They don’t need weapons or hats so you don’t need to spend a ton of money on upkeep. They have the best physical attack growth in the game and the Martial Arts ability is by far the most useful. They have ranged options and can revive allies or get rid of status effects for free. Plus they are the only Job that can restore MP to multiple characters at once, keeping your big Mage guns fueled up. The only drawback is these abilities are severely hampered by differences in elevation so you have to play smart. But when all else fails, just punch everyone in the face really, really hard. Works every time.



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Final Fantasy Tactics - The Ivalice Chronicles director is a big PC gamer, and says he was 'very particular' about making sure they got the new UI just right
Product Reviews

Final Fantasy Tactics – The Ivalice Chronicles director is a big PC gamer, and says he was ‘very particular’ about making sure they got the new UI just right

by admin October 1, 2025



Final Fantasy Tactics: The challenges of bringing it to PC – YouTube

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“They’ve actually done it: Not only can I finally play Final Fantasy Tactics on my PC, but this timeless classic has been done justice,” begins our 91% review of The Ivalice Chronicles, the long, long-awaited remaster of one of the all-time great strategy games. As the developers at Square Enix have recently attested, pulling off the revival for PC and modern consoles has been no easy task, in part because the original source code no longer exists.

In a new interview with PC Gamer at the Tokyo Game Show last week, director Kazutoyo Maehiro went into more detail about the specific challenges of adding a new PC-friendly interface to a game designed for the original PlayStation.

“I myself play a lot of games on PC, so … I was very particular making sure we got it right,” Maehiro said. “Tactics is a turn-based strategy RPG, so you might be playing it for a while. You’ll spend a lot of time with your hands on the mouse and keyboard. One of the things I wanted to make sure was people wouldn’t get tired from playing for extended periods of time. So when it came to that, it was a lot of discussions within the team: What kind of shortcuts could we have, what kind of ways can we make the mouse easier to use? We went through a lot of different iterations and discussions together to make that happen.


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“We also looked at a lot of different strategy RPGs and RTS games as well. We would look at what kind of controls they’re using, what’s the standard that people have or what people are comfortable with, and we used that as a base to make what we have.”

The Ivalice Chronicles producer Shoichi Matsuzawa added that Maehiro wasn’t kidding about being particular. “Even down to the speed of the scrolling, he’d tell me ‘the scroll’s just a little bit off here,’ and I was telling him ‘we don’t have time for this! The schedule does not allow for more adjustments.'”

The duo also discussed making sure the game worked well on the Steam Deck, though it’s currently rated Playable rather than Verified due to some small text. That was a deliberate trade-off—they decided they weren’t willing to sacrifice any of the important information they needed to fit onto the screen.

Our TGS interview also covers updating Final Fantasy Tactics’ script to support its newly added voice acting without losing any of its sharp political commentary, as well as the archeological process of digging through the game code from past releases to cobble together this definitive version.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.



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Official Final Fantasy Tactics Apparel Is Available At Amazon
Game Updates

Official Final Fantasy Tactics Apparel Is Available At Amazon

by admin September 30, 2025



A cult-classic Final Fantasy spin-off has gotten a new lease on life with the launch of Final Fantasy Tactics: The Ivalice Chronicles, and if you’re looking to show off your love for that franchise, then you can do so with some new clothing. Available now through Amazon and the Square Enix Store, these are official T-shirts and long-sleeve tops that have original art from the game on the front. They’re available in a wide range of colors and are ready to ship out.

Final Fantasy Tactics: The Ivalice Chronicles clothing

The first $20 T-shirt has the official key art for Final Fantasy Tactics: The Ivalice Chronicles on the front with a square print that features Ramza, Delita, and their allies. Black is the default–and best–color for this top, but if you’d prefer something more vibrant, there are 14 other colors to choose from. The $25 long-sleeve top has an identical design, and you can choose from black, navy blue, and dark heather grey for this option.

The second T-shirt design is also priced at $20, and the art is purely focused on Ramza and Delita on their own, with enlarged illustrations of the duo. There are 17 different colors to choose from for the T-shirt, and five colors for the $25 long-sleeve top. For sizing, both T-shirts are available in men’s and women’s cuts, while the long-sleeves have a unisex fit.

Out now for PC, PS5, PS4, Xbox Series X|S, and Switch, Final Fantasy Tactics: The Ivalice Chronicles modernizes the beloved game with new voiceovers, enhanced graphics, and several quality-of-life adjustments.

“Final Fantasy Tactics is a formative game in the tactical RPG genre, and still one of the greatest,” Steve Watts wrote in GameSpot’s review, giving it a score of 9/10. “Its unforgettable story has never been better told thanks to a retouched translation, stellar voice acting, and smart new tools to help track all of the palace intrigue.”



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As Square Enix release Final Fantasy Tactics: The Ivalice Chronicles on PC, I renew my demand for my mate Richie to return the PSP copy I lent him 15 years ago
Game Updates

As Square Enix release Final Fantasy Tactics: The Ivalice Chronicles on PC, I renew my demand for my mate Richie to return the PSP copy I lent him 15 years ago

by admin September 30, 2025



*cavernous, torturous, 20-second-long sucking-in of breath*


RICHAAAARRRRD. RICHAARD WAAAAALKER. RICHARD WALKER, DEPUTY EDITOR OF XBOX ACHIEVEMENTS. RETURN IT TO ME, RICHARD. RETURN WHAT IS OWED. YOU KNOW OF WHAT I SPEAK. J’ACCUSE, RICHARD. J’ACCUSE YOU OF DÉROBING MA JEUX PORE LE ORDINATEUR. VOULEZ VOUS COUCHER AVEC MON TACTICS RPG, RICHARD?? LE VAUTOUR ENCERCLE LA CARCASSE, LE BOL EST SUR LA TABLE – COMMENT PUIS-JE ME RENDER CHEZ LE BOULANGER????


The year was 2010 when you took it from me, Richard – the mother of all grid-based battlers, one of the greatest digital fables of all time, a thrilling study in dynastic intrigue and medieval warfare. I had yet to even finish the game myself, having long coveted it as a youth consigned to PS1 PAL purgatory. But I could not resist your overtures, Richard! I assumed that you would return it to me in a month, perhaps two. Little did I know that Final Fantasy Tactics’ acclaimed branching Job system would school you in the dark arts of back-stabbing and betrayal, that it would poison your dove-white temperament and set you upon the road to villainy.


I thought we were bros, Richard! Kindred spirits forged in the flame of mutual incompetence! We came up in this business together! Remember when I held your dictaphone for you while you interviewed BioWare’s Ray Muzyka, Richard? I was terrified it wouldn’t pick up his audio, so resorted to kneeling between you like a penitent sinner, waggling the mic back and forth! We looked like idiots, but it’s fine! It’s fine! We got over it! I barely ever think of the scalding embarrassment and humiliation!! Muzyka is some kind of magic medicine brewer now, anyway – who gives a fuck what he thinks? The key thing is that it was a bonding experience, a foundation for everlasting trust! What did I ever do to you, Richard!? What crime have I committed for you to treat me this way?!?!


I name you, Richard, I name you in the public forum, in the court of our peers. With bleeding hands I carve these words in ten-feet high letters upon the mausoleum of posterity: “Here stands indicted Richard Walker, bastard. Faithless one! Breaker of oaths! Smudger of covenants! Pact-shirker! Dog-leech! Cut-purse! Larkspell! Trencher-mouth! Let none welcome him. Let all faces turn from him. Let all doors be closed to him! Let his food taste like ashes and his favourite videogames play like The Lord of the Rings: Gollum!”


You thought I had forgotten, Richard. And to be honest, I did forget, because it has been such a very long time, Richard, but Square Enix did not forget – today, they release a new version of the game on Steam with enhanced visuals, and lo do I rouse in horrified recognition from my dreamless sleep in the murmuring silt of the abysmal sea, lo do I rise in the coruscating incandescence of my absolute fury and indignation to burst upon the surface world and accost the traitor!


RICHAAAARD. RICHAAAARD WAAAALKER. My PSP’s battery may have swollen up like a diseased appendix, but I still have my 32MB Memory Stick Duo with a campaign save. It cries out to me for vengeance! Vengeance upon that great unclean soul and fugitive from justice, Richard Walker, Deputy Editor of Xbox Achievements!



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Final Fantasy Tactics Amazon Exclusive Edition Still Available For Release-Day Delivery
Game Updates

Final Fantasy Tactics Amazon Exclusive Edition Still Available For Release-Day Delivery

by admin September 29, 2025



Final Fantasy Tactics makes its triumphant return this week with an awesome enhanced edition called The Ivalice Chronicles. Still one of the greatest tactical RPGs of all time nearly 30 years later, Final Fantasy Tactics: The Ivalice Chronicles earned a 9/10 in our review. If you haven’t preordered a copy ahead of its September 30 release, Prime members can still get release-day delivery for the Amazon Exclusive Edition on Nintendo Switch and PS5. Tactics has a free Nintendo Switch 2 upgrade with improved graphics and frame rates.

Final Fantasy Tactics – Amazon Exclusive Edition

Preorder at Amazon for:

The Amazon Exclusive Edition for Nintendo Switch and PS5 includes a double-sided poster in the box. The poster has character art on one side and the job class flowchart on the other. Final Fantasy Tactics: The Ivalice Chronicles costs $50 regardless of where you buy the physical edition, so it makes sense to snag a copy from Amazon while it’s still available.

Since the poster is included in the box, this technically isn’t a preorder bonus. That said, Amazon Exclusive Editions of games have been known to sell out before launch or shortly after. Once that happens, the next batch of copies from Amazon likely won’t have the poster inside.

The revamped version of the classic turn-based tactics game is also getting a Square Enix Store-exclusive Collector’s Box for $200, but it sold out not long after preorders opened in June.

Final Fantasy Tactics: The Ivalice Chronicles Preorder Bonuses

Final Fantasy Tactics: The Ivalice Chronicles Preorder Bonuses

All preordered copies of Final Fantasy Tactics: The Ivalice Chronicles, including the Amazon Exclusive Edition, come with several in-game items and consumables:

  • White Equipment for Ramza
  • Spiked Boots that increase Jump attribute
  • Mythril Knife (Weapon)
  • 10x High Potion
  • 10x Ether

$50 | Releases September 30

The physical edition of Final Fantasy Tactics: The Ivalice Chronicles for Nintendo Switch and PS5 is also available to preorder at Walmart, Target, Best Buy, and GameStop. Only Amazon is offering an additional bonus, though.

While the physical edition is only available for PS5 and Nintendo Switch 1/2, Final Fantasy Tactics will also launch digitally on PC (Steam), Xbox Series X|S, and PS4. This release strategy–physical editions for Nintendo and PlayStation platforms only–has become very common for Square Enix over the past couple of years.

$200 (no game) | $250 with the game

SOLD OUT

Final Fantasy Tactics: The Ivalice Chronicles is getting a jam-packed Collector’s Box that looks appropriately lavish for this all-time classic.

Here’s what you get with the Collector’s Box:

  • Special Art Box: Shown above, the box holding all of the merch has intricate character art against a decorative depiction of Ivalice in the background. Square Enix printed the artwork on matte-textured art paper.
  • Ramza Beoulve Figure (Akademy Version): It’s unclear how tall this figure is, but it is described as a “figure,” not a statue. That said, it does come with a base stand. Overall, this looks like a high-quality figure with vibrant colors and impressive attention to detail.
  • Mini Chocobo Plush Set: Adorable miniature plushies of the standard yellow Chocobo, Black Chocobo, and Red Chocobo. Each plush has an elastic loop, so you can connect it to a backpack or even your belt (if you’re especially cool).
  • Zodiac Stones Acrylic Magnet Set: All 12 Zodiac stones as acrylic magnets.
  • Outlying Church Pop-Up Diorama: A pop-up 3D display of the Outlying Church from the game. If you compare it to in-game screenshots, it looks like an faithful recreation.
  • Art Prints: Printed on glossy polypropylene (plastic) sheets, the three pieces of framable artwork feature: Ramza, a world map of Ivalice, and the key art that’s used for the standard edition of the remaster.

The Collector’s Box is available on its own for $200 or bundled with game for $250. If you choose the latter, the game will be packaged separately. This just means that the Collector’s Box is the same regardless of which choice you make, and the box, as shown above, doesn’t have a Nintendo Switch or PS5 logo on it. Since physical editions aren’t available for Xbox, PS4, or PC, a universal Collector’s Box makes sense.

You can check out all of the collectibles in the image below.

Final Fantasy Tactics: The Ivalice Chronicles Collector’s Box

Final Fantasy Tactics is also getting a digital-only Deluxe Edition that includes the following in-game items:

  • Akademy Blade (Weapon)
  • Akademy Beret (Headwear)
  • Akademy Tunic (Combat Garb)
  • Ring of Aptitude (Accessory)
  • Black Equipment for Ramza
  • Red Equipment for Ramza
  • 10x Phoenix Down

Final Fantasy Tactics: The Ivalice Chronicles Review

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Final Fantasy Tactics: The Ivalice Chronicles countdown timer
Game Updates

Final Fantasy Tactics: The Ivalice Chronicles countdown timer

by admin September 28, 2025


Screenshot via Square Enix

|

Published: Sep 26, 2025 11:42 am

Final Fantasy Tactics: The Ivalice Chronicles will be released worldwide on the last day of September, and it could become your favorite game to pick during the Fall season.

I am pretty excited after seeing the trailer and learning about the game. Square Enix will publish the game on every platform you can imagine. But first, let’s look at when the game will launch exactly for your region.

Final Fantasy Tactics: The Ivalice Chronicles release countdown

The launch schedule of Final Fantasy Tactics: The Ivalice Chronicles is slightly different based on whether you will play on PC or console. The countdown below will help you keep track of the PC launch.

The countdown is based on the following timings.

  • 9am PDT (Sept. 30)
  • 11am CDT (Sept. 30)
  • 12pm EDT (Sept. 30)
  • 5pm BST (Sept. 30)
  • 6pm CEST (Sept. 30)
  • 12am HKT (Oct. 1)
  • 1am JST (Oct. 1)
  • 2am AEST (Oct. 1)
  • 4am NZST (Oct. 1)

These timings apply only to those who purchase their game from Steam. If you’re on a console, there is no simultaneous launch. Instead, Final Fantasy Tactics: The Ivalice Chronicles will be available at midnight at your local time.

It’s almost time to play Final Fantasy Tactics – The Ivalice Chronicles.

Please note it will launch at your local midnight on September 30th on Nintendo Switch 2, Nintendo Switch, PlayStation 5, PlayStation 4, and Xbox Series X|S. pic.twitter.com/bxYBkQhaNX

— FINAL FANTASY (@FinalFantasy) September 25, 2025

As a result, you can use the New Zealand trick on Xbox to change your console’s date and time to New Zealand and play early. PC users in certain regions will also have to wait longer due to the differences in time zones (compared to the console users from the same region).

While a Digital Deluxe edition is on sale, everyone begins playing simultaneously. Square Enix doesn’t include early or advanced access (which is typical for many video game publishers). Being a remake, you can expect plenty of upgrades from what was available on the original 1997 version of the game. The plot and characters might be the same, but better graphics and controller support are just a few of the many key features available in Final Fantasy Tactics: The Ivalice Chronicles.

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Final Fantasy Tactics: The Ivalice Chronicles logo next to Ramza and Delita
Product Reviews

Final Fantasy Tactics: The Ivalice Chronicles review: a revamped classic that’s a must-play for any tactical RPG fan

by admin September 25, 2025



Why you can trust TechRadar


We spend hours testing every product or service we review, so you can be sure you’re buying the best. Find out more about how we test.

When Final Fantasy Tactics was released in 1997, it was lauded as a masterful tactical role-playing game (RPG), mixing impressive visual effects with depth-filled combat and a stellar narrative. But now, this beloved title has been reborn, affording longtime fans as well as new players the chance to experience it all. Enter Final Fantasy Tactics: The Ivalice Chronicles – Square Enix’s remaster of a true classic.

Review info

Platform reviewed: PS5
Available on: PS5, Nintendo Switch (physical and digital); Nintendo Switch 2, PS4, Xbox Series X and Series S, PC (digital only)
Release date: September 30, 2025

This expanded remaster brings plenty of shiny new stuff to the table. It’s fully voice-acted, has considerably upgraded visuals, and a fair few quality-of-life updates. All of these are available in the ‘Enhanced’ edition of the game, but you can also play through the original if you’d prefer, which uses the translation from War of the Lions – an updated version of the game which launched on the PlayStation Portable (PSP) back in 2007.

Anyway, I’ve played through the entirety of the Enhanced version of Final Fantasy Tactics: The Ivalice Chronicles, and I’ve got plenty of thoughts – most of which are positive, fans will be delighted to hear! Let’s take a closer look at this remaster, then, and find out if it can do justice to a real fan favorite.

An adventure like no other

(Image credit: SQUARE ENIX)

If you’re new to Final Fantasy Tactics, I’ll give you a quick rundown of the game’s premise. Ramza Beoulve is a highborn young man, who is thrust into a deeply political, brutal conflict – one that centers around two nobles vying for the throne of Ivalice.

Ramza – alongside his allies – will play a gigantic part in the war’s trajectory…though his actions will later be obscured in the history books. It is up to you, the player, to uncover the truth behind this conflict – and the importance of Ramza’s role within it.

You’ll control young Ramza and his allies across various battlefields, which use a tile configuration – something that fans of the Fire Emblem series, for example, will be well familiar with. You’ll have to level up your characters, recruit increasingly powerful units, and make use of the renowned job system – one of the best parts of the game, hands down.

You can switch between a number of jobs – spell casters like Black and White Mages, sword users like Squires and Knights, and a whole lot more. A key difference in the Enhanced version is that there’s a fully-fledged Job Tree, which makes it easy to understand how to unlock each class, and lets you track your progress in doing so.

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Best bit

(Image credit: SQUARE ENIX)

I had a huge amount of fun creating an army-crushing squad in The Ivalice Chronicles. Creating a monk, who could heal and hit-hard, while also using the Ninja’s dual wield skill for 2x the power, made for a truly devastating combination.

As had previously been the case, you earn job points in battle to increase a unit’s proficiency in a particular class, through which you can earn new abilities and passive skills. Mixing and matching skills from different jobs is great fun – and optimizing your skillset will be crucial if you want to make it through the main story, which is by no means a breeze…more on that later.

Some jobs do take ages to unlock – but it doesn’t always feel worth your time, given that some of the classes further along the tree have skills that seem a little situational. Still, you don’t have to make use of these jobs. One of my main units, for reference, was a monk – a melee fighter class you unlock pretty early. I just ensured that he had secondary skills from the Ninja class to keep him primed for late-game combat.

If your beloved monk unit dies in battle, for example, it may well be gone forever…devastating, I know. When a character faints, a display with three hearts will appear above it, and one heart will deplete for each turn a character remains unconscious. If you don’t revive it or complete the battle objective within this time, it will be gone forever.

New auto-save slots have made it easier to go back to before your unit dies – which is a very welcome inclusion. I used this a fair amount in my playthrough. After all, do you really want to spend hours on end re-training a new unit? Personally, I don’t have time for all that!

There’s one more thing I’d like to note about perma-death. In Fire Emblem titles, your units typically have a unique appearance and personality – something that can leave you feeling attached to them, and this causes deaths to feel that little bit more gutting.

In Final Fantasy Tactics: The Ivalice Chronicles, though, a lot of characters have identical appearances and no personality beyond their brief vocal soundbites. This meant I wasn’t particularly attached or interested in my standard units – I often replaced them with special ones that play a more direct role in the plot, have unique costumes, and join your party as you progress through the story. By the way, Cloud from Final Fantasy VII (one of my favorite games, and one of the best RPGs of all time) is one of these…how cool is that?!

Not for the faint of heart

(Image credit: SQUARE ENIX)

Speaking of special units, some of these are going to be extremely helpful – and sometimes almost feel necessary – to get through story battles. There’s one in particular who will join you late on, who is seriously powerful. I won’t spoil who it is for newcomers, but without them, I’d have been toast on a number of occasions.

Yes, I’ll be honest, I found The Ivalice Chronicles to be hard. At times, very hard. I’m an RPGs guy, and have finished some pretty punishing titles – yes, even Shin Megami Tensei III: Nocturne. But the thing that caught me off guard in this game was its severe difficulty spikes.

Some of these, especially early on, forced me to better my understanding of the title’s impressively deep battle mechanics – stuff like zodiac compatibility, faith, and bravery elements require close attention.

Difficulty spikes later on, though, could feel pretty frustrating. I went from reconsidering my team’s build and strategy early on to reconsidering whether my sanity was still intact by the end. These spikes can make progression feel a little uneven, it has to be said, although there are ways to push through the most challenging encounters.

For instance, you can hop into random battles on the world map to grind up your levels and earn job points to get better healing skills, spells, and combat abilities. And these are entirely at your own pace – don’t fancy a random encounter? Just press flee and you can skip it. Need some EXP? Run around for a bit and prepare for battle. I love that you’re not forced into fights – something that can make some RPGs feel repetitive and relentless.

In addition, you can complete errands, which give you gil (the game’s currency) to spend on better armor, weapons, headgear, and accessories. They can also give you experience points and job points. These are entirely optional and are a useful way to earn experience for any backup units you want to use in the event of a character dying, for example.

Anyway, after you’ve been struggling in a fight and you’ve taken some time to train up, you’ll likely find a route to victory. And when you do, you’re going to feel very satisfied – I know I did. The endgame especially was pretty rough for me, but I got there in the end. It’s worth noting that I played the whole game on Knight difficulty – the sort of ‘normal’ level. However, the Enhanced version adds an easy mode, Squire, and a hard mode, Tactician – that one’s for the show-offs.

A message more potent than ever, for a new generation

(Image credit: SQUARE ENIX)

Final Fantasy Tactics: The Ivalice Chronicles has a stellar narrative – one that plays to themes that are arguably even more timely now than they were almost 30 years ago.

The conflict I mentioned earlier takes place after a separate 50-year-long war, which has left much of the kingdom in economic turmoil. Distrust in the ruling class is at an all-time high, with the masses left to struggle in a ruined kingdom while nobles indulge in luxury. The world was, and remains, incredibly designed, with a new ‘state of the realm’ page that clarifies story details and can refresh your memory of character names, among other things.

State of the realm is one of many additions – most of which make for a much more refined experience. Personally, I love the revamped graphics – the game remains true to its roots, visually speaking. Battle animations are incredibly fluid, backdrops are beautifully composed, and colors really pop, injecting a ton of character into this complex world. The incredible score also adds so much texture to the world, and even random encounter tracks, like Apoplexy and Desert Land, had my head bopping mid-battle.

Functionally speaking, one of the best new features is fast-forward, which makes the pace of battle so much more palatable. A lot of movement and combat does feel pretty sluggish, so being able to speed through your enemy’s actions is most welcome. This also helps if you’re sitting through dialogue you’re already familiar with, and I made extensive use of it.

I already mentioned stuff like difficulty options, the job tree, and auto-save – and these all feel like considered, user-friendly inclusions – but despite that, there was some stuff I wasn’t loving about the Enhanced version.

(Image credit: SQUARE ENIX)

This might be controversial, but I think the voice acting is, at best, just OK. Some characters are well represented. Ben Starr – who was phenomenal as Verso in Clair Obscur: Expedition 33 – does a good job with the cunning and crafty Dycedarg. The personalities of other characters, including Agrias, Cidolfus, and Ramza himself, are also communicated well – but the same can’t be said for others.

Some performances feel a little restrained, non-special characters occasionally have inconsistent accents or tones of voice, and some non-player characters (NPCs) have voices that don’t match their sprites whatsoever. I mean, am I really meant to believe this teenage-looking soldier sounds like a 50-year-old geezer from the east end of London?

Furthermore, I was frustrated by the game’s camera on numerous occasions. Sometimes, it would pan to a bizarre angle that prevented me from seeing the on-screen action. A new overhead tactical view did remedy this at times, but I would’ve liked some further improvements here. Otherwise, performance is fantastic on the PS5 version, no notes.

There’s one more thing that didn’t bother me too much, but will be a concern for others. Content from War of the Lions is largely missing in this remaster. That means that its side content and drawn cutscenes have been mostly left out – something that will upset fans of the well-regarded PSP version, I’m sure.

Still, though, I have to say that I had a great time with Final Fantasy Tactics: The Ivalice Chronicles. Yes, I have some minor gripes – severe difficulty spikes, a sometimes flawed camera, and imperfect voice acting, above all. But those things are certainly not enough to get in the way of an unforgettable adventure, packed with satisfyingly deep combat, a timely, well-written story, and a great score. The quality of life upgrades and enhanced visuals make this the ultimate way for new players to explore Ivalice, and if you’re a fan of tactical RPGs, this remains easy to recommend.

Should you play Final Fantasy Tactics: The Ivalice Chronicles?

(Image credit: SQUARE ENIX)

Play it if…

Don’t play it if…

Accessibility features

There are a few useful accessibility settings in Final Fantasy Tactics: The Ivalice Chronicles. For instance, there’s a sound visualization option, which displays in-game sounds on the edges of the screen, as well as the choice to show speaker names during spoken exchanges.

There are also sound effect subtitles, volume sliders, multiple text languages (Japanese, English, German, and French), and both English and Japanese voice language options. Unfortunately, there is no colorblind mode or similar.

How I reviewed Final Fantasy Tactics: The Ivalice Chronicles:

(Image credit: SQUARE ENIX)

OK, so I spent more than 50 hours playing Final Fantasy Tactics: The Ivalice Chronicles, battling through the entire main story, a healthy portion of side content, errands, and random encounters. I played the Enhanced version of the game in order to assess the remaster’s quality of life upgrades, graphical improvements, and voice acting.

I played the PS5 edition of the game, with my console connected up to the Sky Glass Gen 2 television and the Samsung HW-Q800D soundbar. When I was out and about, I’d also occasionally dip into the game via remote play on my Samsung Galaxy S24 FE, but this was pretty rare.

Personally, I’ve reviewed a variety of games here at TechRadar, including recent releases like Raidou Remastered: The Mystery of the Soulless Army and Drag x Drive. I’ve also played a number of tactical RPGs, such as Fire Emblem: The Blazing Blade, and a range of Final Fantasy titles.

First reviewed September 2025



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