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PNY reveals microSD Flash Memory Cards just in time for Switch 2
Esports

PNY reveals microSD Flash Memory Cards just in time for Switch 2

by admin May 23, 2025


Today, PNY revealed their new microSD Express Flash Memory Cards. They come in two sized, 128 GB or 256 GB, and have 890 mbps read 750 mbps write speeds.

Equipped with cutting edge microSD Express technology that is up to 4.4x faster than standard UHS-I microSD cards, these new cards are ideal for ultra-high performance gaming demands while maintaining backwards compatibility across current gaming consoles and microSD devices. Available now for purchase through pny.com or amazon.com, with other retailer availability coming soon.Unbeatable Performance

Experience blazing-fast downloads with PNY microSD Express Flash Memory Cards. Next generation microSD Express technology unleashes superspeed capabilities on PNY cards with performance up to up to 890MB/s and write speeds up to 750MB/s – up to 4.4 times faster than standard UHS-I microSD cards. With this substantially improved performance, accomplish lightning-fast game loads and a supremely smooth gaming experience.

Elevated Gaming Experience

Elevate your gaming with PNY microSD Express Cards, crafted for top-tier performance and next-level gameplay. Engineered with PCIe Gen3 x1 microSD technology to achieve incredible microSD performance to keep up with even the most demanding games, reduce load times to start gaming faster and explore immersive worlds with extreme resolution. With up to 256GB, expand Nintendo Switch 2 storage space up to double and have more space to save AAA gaming titles. Spend less time waiting and more time playing!

Next Generation Gaming Ready

Compatible with microSD Express host devices including Nintendo Switch 2. Upgrade your flash memory card collection and ensure you’re equipped with superspeed storage solutions crucial for next gen gaming technology. Reap the benefits of PNY’s top-tier gaming solution without sacrificing support for your current favorite devices. PNY microSD Express Cards maintain backwards compatibility with UHS-I and UHS-II host devices at UHS-I/UHS-II speeds, so gamers can continue playing on their preferred consoles.

Stay Cool Under Pressure

Meticulously engineered to keep up high performance, PNY microSD Express cards are crafted to stay cool under pressure with unique heat dissipation designs maximizing cooling efficiency. Built-in microSD thermal monitoring combined with intuitive adaptive technology automatically adjusts to optimize temperature and keeps the microSD running efficiently. Let PNY microSD express do the work for you to maximize the thermal performance of your expandable storage. Stay cool, game on, and keep your focus on the heat of battle.

Ultimate microSD Express Durability

Rigorously tested for ultimate durability, rest assured that PNY microSD Express Cards are innovated to endure. These cards are magnet proof, shock proof, temperature proof, waterproof, drop proof, X-Ray proof, wear-out proof, and even humidity proof. Backed by a lifetime limited warranty, maintain peace of mind knowing that your extensive gaming collection is secure with PNY microSD Express. 

Product Specifications:

Capacities: 128GB-256GBFormat: microSDXCInterface: PCIe Gen3x1 UHS-ISpeed Class: Class 10, U3Video Speed Class: V30App Performance: A1Read Performance: Up to 890MB/sWrite Speed: Up to 750MB/sCompatibility: microSD Express host devices including Nintendo Switch 2. Backwards compatible with microSD UHS-I and UHS-II devices

For more on PNY and Nintendo Switch 2, stay tuned to GamingTrend.


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May 23, 2025 0 comments
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9 Great Switch Games Are Up to 80 Percent Off This Weekend
Game Updates

9 Great Switch Games Are Up to 80 Percent Off This Weekend

by admin May 23, 2025



Image: Nintendo / CD Projekt Red / Kotaku

Memorial Day weekend invites important questions like what to marinate the kebobs in, whether it’s warm enough to put the pool up or not, and which new game you should buy while continuing to ignore your backlog. The Switch eShop currently has a few sales running that are worth a quick peek while waiting for the 45 minutes of coming attractions ahead of Mission Impossible 8 to end.

Fallout Season 2 Teaser Confirms Lucy and Ghoul are Heading to New Vegas

If you’re looking at physical Switch games, there are a few good deals going around at the moment. Advance Wars 1 and 2 Re-Boot Camp is currently just $30 at GameStop (half off) while Dragon Quest III HD-2D Remake is just $40 (33 percent off) at Amazon. 13 Sentinels: Aegis Rim, Catherine: Full Body, and Shin Megami Tensei III Nocturne HD Remaster are all heavily discounted as well at VGP.

Meanwhile, in the digital world of the eShop, the following games are all great and pretty cheap right now:

  • Prince of Persia The Lost Crown – $20 (50 percent off)
  • It Takes Two – $20 (50 percent off)
  • Tales of Kenzera: ZAU – $8 (60 percent off)
  • Monster Hunter Rise + Sunbreak Deluxe – $20 (71 percent off)
  • Dead Cells – $12.50 (50 percent off)
  • Penny’s Big Breakaway – $15 (50 percent off)
  • Doom 2016 – $4 (80 percent off)
  • The Witcher 3: Wild Hunt — Complete Edition – $15 (75 percent off)
  • Rayman Legends Definitive Edition – $8 (80 percent off)

The Witcher 3 port is just short of ugly on Switch, but if you have no other way to play the grim fantasy RPG it’s well worth picking up, especially on the game’s 10th anniversary. Doom 2016 runs and looks better, and should help sate the urge to rip and tear for Nintendo fans who can’t access Doom: The Dark Ages. If you just want a fun, colorful throwback to pass the time, my suggestion is Penny’s Big Breakaway, one of last year’s great unsung Dreamcast 3D platformer homages.

There are two other Switch games that are only slightly on sale but might be of interest. The Chrono Trigger-like Sea of Stars is currently $22.75 (around 30 percent off), but just got a big free Throes of the Watchmaker DLC that adds a new eight-hour quest, additional character, and more classes. Labyrinth of the Demon King, meanwhile, is a lo-fi horror dungeon crawler that just came out last week and is already turning heads. It’s $16 this week (20 percent off). If you’re interested in what might end up on the list of 2025’s most overlooked games, I’d give this one a shot.

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May 23, 2025 0 comments
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Switch 2's GameChat feature requires a mobile phone number
Game Reviews

Switch 2’s GameChat feature requires a mobile phone number

by admin May 23, 2025


Those wanting to utilise the Switch 2’s GameChat feature will need to register a phone number.

The Switch 2’s GameChat feature does pretty much as it says on the tin. It will allow users to communicate with their friends and family (or, bitter rivals if Mario Party is involved) while playing a game. This is done via a microphone built into the console itself, while a separate camera will also allow for video chat. It is all accessed via that once-mysterious C button on the console.

Nintendo Switch 2 Hands-On Preview: Mario Kart World Impressions & More! Watch on YouTube

GameChat will be available for Switch 2 users for free, without a Nintendo Switch Online membership, until 31st March 2026. After that, users will only be able to access the feature if they have a paid NSO membership. However, if you read the small print, users will also need to register a phone number with a Nintendo account to access this feature.

On Nintendo’s official GameChat page, the small print reads: “Mobile phone number registration required to use GameChat.” On the same page, the company states that as an “additional security measure” text message verification “is required to set up GameChat”. It adds that text message verification for children wanting to make the most of the Switch 2’s GameChat feature will need to use a number registered to a parent or guardian’s account to get access.

This phone number requirement is for here in the UK, as well as across the pond in the US, so presumably will be a requirement worldwide.

Image credit: Nintendo

On its debut, the Switch 2’s GameChat will include text-to-speech and live captions. As we reported earlier, Nintendo will also be able to record video and voice chats stored on your console for a limited time, if you give consent. This is to ensure a “safe and family-friendly online environment”, Nintendo said, with footage only reviewed as part of its user-report system.

The Nintendo Switch 2 will be available worldwide in just under two weeks time, on 5th June. For more, you can check out our guide to the Switch 2’s specs here.



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May 23, 2025 0 comments
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Nintendo Switch 2 Is Compatible With A Standard USB Mouse
Game Updates

Nintendo Switch 2 Is Compatible With A Standard USB Mouse

by admin May 23, 2025



One of the most intriguing developments with Nintendo Switch 2 is that the Joy-Con 2 controllers have mouse-like functionality for certain games. That’s been a long-requested feature, but players who love using mice appear to have that option on Switch 2 as well.

During a demonstration for Nobunaga’s Ambition: Awakening CE on Switch 2 (via Insider Gaming), producer Michi Ryu plugged a wired mouse into the console and began playing with it. He also noted that when the mouse is plugged in, it takes priority control away from the Joy-Con 2 controllers. Ryu used the mouse around the 10:53 mark in the video below.

This doesn’t necessarily mean that all Switch 2 games will be compatible with a standard mouse. It’s also unclear if wireless mice are also usable on Switch 2. XCOM creator Julian Gollop recently suggested that Switch 2’s mouse options may lead to more strategy games on the system.

Nintendo’s upcoming 3v3 sports title, Drag x Drive, will extensively feature the Joy-Con 2’s mouse capabilities. Metroid Prime 4: Beyond will also incorporate the ability to switch between Joy-Con 2’s controller and mouse-like capabilities on the fly. That may make aiming a lot easier in the upcoming sequel. Nintendo also recently shared a better look at how the Joy-Con 2’s mouse capabilities will work.

All The Nintendo Switch 2 Games (Confirmed And Rumored) So Far

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The Switch 2’s most important launch game isn’t Mario Kart World
Product Reviews

The Switch 2’s most important launch game isn’t Mario Kart World

by admin May 23, 2025



On June 5, the Nintendo Switch 2 will finally grace us with its presence. Nintendo is rolling out the big guns for the big day too, as it will launch the system with Mario Kart World. The racing game is all but assured to be a hit, giving the console a Breath of the Wild-like water cooler game that everyone will be playing at the same time. A lot is riding on that one game, as it has the burden of being the Switch 2’s all-important killer app. If it fails to move millions of units in its first month, Nintendo might have to rethink its whole strategy for its new generation. While those are some high stakes, they’re ones that Mario Kart World will realistically clear without issue.

With that in mind, there’s another Switch 2 launch game coming on June 5 that’s just as important, if not more so, from my perspective. That would be Cyberpunk 2077: Ultimate Edition. While it won’t be crucial to Nintendo’s bottom line, it’s the first real test of the hardware, which looks to make a name for itself in a much more crowded portable landscape than the one the original Switch launched in.

Cyberpunk 2077: Ultimate Edition is essentially a “game of the year” version for the 2020 game, one that played an instrumental tole in the PS5 and Xbox Series X’s launch that same year. It doesn’t just contain the base game and its critically beloved Phantom Liberty DLC, but it also adds some mouse and motion control support built to take advantage of the newly redesigned Joy-cons. It is a key benchmark game for a device like the Nintendo Switch 2 in every conceivable way.

First, there’s the new control features. Ever since the Wii era, Nintendo has struggled to get third-party developers to embrace its wackiest ideas. Games like Red Steel gave the Wiimote the old college try in that era, but it was ultimately up to Nintendo to support motion controls. The Switch faced similar challenges, as few third-party studios played around with the Joy-cons’ IR sensors during the console’s eight year lifespan. CD Projekt Red is going all out for Cyberpunk 2077 and that makes it a perfect guinea pig. Will those features excite players enough to convince others to follow suit? Or will they quickly reveal the controls to be another gimmick that’s best left to Nintendo? Considering that Mario Kart World has fairly straightforward controls, this will be the launch day game to prove Nintendo’s sales pitch.

That’s a small test compared to the much bigger one Nintendo faces here. Cyberpunk 2077 is a very technically demanding game. It famously launched in a disaster state on PS4 and Xbox One in 2020, killing its reputation for years before CD Projekt Red could retake the narrative. It has since accomplished just that with regular updates that have stabilized the sprawling RPG and made it easier to appreciate the density of detail in it. It runs great on PC and current-gen consoles, but the Switch 2 is a big test. How well it runs there is going to give us our first taste of how capable the hardware is. We already know that CD Projekt Red is making some concessions to make it work, as its expected to run at about 40 frames per second even in performance mode, but that doesn’t mean it won’t be able to impress. This is the game that feels like it’ll show off features like the 4K dock and VRR-supporting display the most.

That’s crucial for Nintendo even if this isn’t it’s own game. Were the Switch 2 the only portable device of its kind, it would have a lot of flexibility. Getting Cyberpunk 2077 to run at all would feel like a miracle, even at 30fps. Of course, the elephant hanging around launch day is that it isn’t the only handheld console out there. Devices like the Steam Deck and ROG Ally now exist and are capable of running high-end PC games. I’ve played Cyberpunk 2077 on my Steam Deck plenty of times. It struggled to hit a consistent framerate, but I could get it to a playable state with enough system-level tweaking.

CD

For Nintendo, it won’t be enough to prove that big games can run on its hardware; it has to prove that they run better on Switch 2 than its competitors. Being able to output Cyberpunk 2077 to a TV in 4K without buying a third-party dock already gives the console a leg up, as does its unique controls, but it will need to pass some basic performance tests to convince gaming audiences who don’t care as much about Nintendo’s first party output that the Switch 2 is a viable alternative to something like the Steam Deck. If it can’t, it’s going to reinforce the idea that Nintendo’s system still isn’t a welcoming home base for hardcore players.

The good news is that Cyberpunk 2077 on Switch 2 doesn’t seem like it will disappoint. When I demoed it in April, I was astounded that it ran so well on the hardware while retaining such a high density of detail. It held up significantly better than Split Fiction, which suffers from very compressed visuals. I only experienced Cyberpunk on a big TV screen too. I imagine it will look far superior on a small screen where any flaws will be less noticeable. If the final version can stick the landing, Nintendo will have the kind of launch game that gets YouTube populated with impressive comparison videos that will sell the system to those who are on the fence about picking one up instead of a portable PC. That’s the exact win Nintendo needs on day one. Its future may just be in Projekt CD Red’s hands now.

The Nintendo Switch 2 and Cyberpunk 2077: Ultimate Edition launch on June 5.






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May 23, 2025 0 comments
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Nintendo Switch Online gets four more Game Boy classics
Game Reviews

Nintendo Switch Online gets four more Game Boy classics

by admin May 23, 2025


While Switch 2 may have dominated Nintendo headlines in recent weeks, we still have some Game Boy-flavoured news for Nintendo Switch Online.

Nintendo has added four more games to its Game Boy Classics library for Switch Online members today, promising “adventures, puzzles and space combat galore”. These four games are:

  • Survival Kids
  • Gradius the Interstellar Assault
  • Kirby’s Star Stacker
  • The Sword of Hope

You can check out a trailer for the latest Switch Online Game Boy additions below.

Game Boy – May 2025 Game Updates – Nintendo Classics. Watch on YouTube

Survival Kids, as the name suggests, is a survival video game developed by Konami. It was first released in 1999. It pops players into the shoes of either a boy named Ken or a girl named Mary, who has become stranded on a deserted island.

The addition of Survival Kids is ahead of a new game in the series arriving on Switch 2 for launch.

Gradius the Interstellar Assault is another Konami number, but this one is set in space with horizontal scrolling gameplay.

Kirby’s Star Stacker is a Kirby-spin off game, which is more puzzle focused, with a block falling mechanic akin to Tetris.

Last up, we have The Sword of Hope, which has a fantasy-bent. Players take on the role of Prince Theo whose father, King Hennessy, has been corrupted by an evil dragon.

You can check out the full run down of games available on Nintendo’s subscription service via our handy guide: All Nintendo Switch Online games available to play right now.



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May 23, 2025 0 comments
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Where to preorder the Pro 2 controller and other Switch 2 accessories
Gaming Gear

Where to preorder the Pro 2 controller and other Switch 2 accessories

by admin May 23, 2025


We’re now just a few weeks away from the release of the Switch 2, but it isn’t the only hardware launching on June 5th. Soon, Nintendo will also release a variety of new accessories for its upcoming gaming console, the bulk of which are now available for preorder at Walmart, Best Buy, GameStop, and Target ahead of their release. From a redesigned Pro Controller and cases to a camera that lets you video chat with your friends, each is designed to level up your gaming experience.

Sadly, President Trump’s on-again, off-again tariff policy has resulted in slight price bumps on several Switch 2 accessories — including the aforementioned Pro 2 Controller. There’s no telling whether we can expect more price hikes down the line, either, meaning if you do manage to preorder a Switch 2 and want to pick up a second controller or another accessory to go with it, now might be the time to act.

Nintendo Switch 2 Pro Controller

The removable Joy-Cons are great for portable and wireless play, but their small, curveless design can feel cramped during longer sessions if you have larger hands. That’s why the Nintendo Switch 2 Pro controller might be worth a look, especially if you mostly game in TV mode. The upgraded version of one of our favorite Nintendo Switch controller features a few welcome improvements, including a pair of rear GL and GR buttons players can use to remap other controls. Nintendo has also finally added a 3.5mm audio jack, allowing you to pair it with a headset or a set of wired headphones. The gamepad even features the aforementioned “C” button.

As of writing, you can preorder the Switch 2 Pro controller for $84.99 at Best Buy, GameStop, and Target. It was also initially available at Walmart; however, the retailer’s initial preorder allotment has since sold out.

Joy-Con 2 Wheel (set of two)

If you plan on picking up the new Mario Kart World, the Joy-Con 2 Wheels are worth a look. Simply snap the Joy-Con 2 controllers, which connect magnetically, into the steering wheel attachments before booting up your preferred racing title. The two-wheel set is currently available for preorder for $24.99 at Best Buy, GameStop, and Target.

Nintendo Switch 2 Carrying Case and Screen Protector

The Switch 2 is a pricey gadget you’ll want to keep safe, so it’s a good idea to invest in a carrying case like the Nintendo Switch 2 Carrying Case & Screen Protector. We’ll likely see a wealth of third-party brands release their own version in the coming weeks, but Nintendo’s proprietary offering is likely to be one of the few available at launch.

The bundle — which includes a console-only carrying case, screen protector, and cleaning cloth — is only available for preorder for $39.99 at GameStop and Target, even if it was originally available elsewhere.

Nintendo Switch 2 All-In-One Carrying Case

Nintendo is also launching an All-In-One Carrying Case on June 5th, which is more spacious than the model mentioned above. The higher-end case features separate compartments for stowing the console and various goodies, including the Switch 2 dock, Joy-Con 2 controllers, cables, and up to six game cards. You can preorder it now from GameStop for $84.99.

Supposedly, you can video chat with friends via GameChat using any compatible USB-C camera, but Nintendo offers its own solution in the form of the Nintendo Switch 2 Camera. The 1080p camera is designed to sit on a stand, allowing you to display your face as a picture-in-picture overlay or as a dedicated video feed. A few titles, such as the upgraded version of Super Mario Party Jamboree, let you see your friends on-screen while you play. Some mini-games even incorporate the camera into the game experience itself.

The camera features an adjustable wide-angle lens, designed to capture groups of people in a single shot, as well as a “high-sensitivity image sensor” that automatically adjusts brightness levels. It also features a built-in privacy shutter and includes a USB-C charging cable, as well as support for TV, tabletop, and handheld modes.

You can currently preorder it for $54.99 from Best Buy, GameStop, and Target.

Update, May 22nd: Updated to reflect current pricing and availability.





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May 23, 2025 0 comments
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The wireless GameCube controller for Switch 2 is available to pre-order
Gaming Gear

The wireless GameCube controller for Switch 2 is available to pre-order

by admin May 23, 2025


The wireless GameCube controller that’s for use exclusively with the Nintendo Switch 2 can now be pre-ordered by those who have a Switch Online account. The controller costs $64.99, and is currently limited to one per account. For those who’ve bought one, you’ll get it on Switch 2’s launch date, which is June 5th. There’s no waiting room this time, unlike Nintendo’s previous rollout of preorders on May 13.

While GameCube controller support on the original Switch is nothing new (made possible thanks to the GameCube controller plug-to-USB adapter, or with newer third-party USB versions based on the original controller’s design), game support for the new wireless version is quite a bit more limited. It won’t be compatible with Switch backwards compatible titles that work on the Switch 2, including Super Smash Bros. Ultimate, or at least support hasn’t been confirmed yet. Instead, its use is limited to the GameCube games that are coming to Switch Online’s Expansion Pack tier, which at launch will include The Legend of Zelda: The Wind Waker, Soulcalibur 2, and more.

This GameCube controller has USB-C charging, and comes with the C button that’s used to summon GameChat features. Just a reminder: GameChat will be free to use for all Nintendo Switch 2 owners through March 31st, 2026.

Update, May 22nd: Preorders have opened again for the wireless GameCube controller, so we’ve updated this post with relevant information.



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May 23, 2025 0 comments
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Mario Kart World was first developed for the original Switch, but 60fps only possible on Switch 2
Game Updates

Mario Kart World was first developed for the original Switch, but 60fps only possible on Switch 2

by admin May 22, 2025


Mario Kart World was originally in development for the original Switch, but Switch 2 has allowed the developers to realise their vision of an inter-connected world.

Nintendo began prototyping for the new Mario Kart game back in 2017, even during development of Mario Kart 8 Deluxe. Development then began at the end of that year.

“I felt that in Mario Kart 8 Deluxe, we were able to perfect the formula that we’d been following in the series up to that point, where players race on individual courses,” explained Mario Kart World producer Kosuke Yabuki in a new interview from Nintendo. “That’s why, this time, we wanted the gameplay to involve players driving around a large world, and we began creating a world map like this.”

Mario Kart World – Nintendo Direct | Nintendo Switch 2Watch on YouTube

Programming director Kenta Sato continued: “When we were developing for Nintendo Switch, we often worried whether we could find the right balance between planning and performance. Of course, the Switch system’s performance is sufficient for developing different kinds of games, but if we had included everything we wanted to in this game’s vast world, then it wouldn’t have run at 60 fps and would have suffered from constant framerate drops.

“I think there were a lot of people on the team who were worried about whether we could really manage it. But once we decided to release this game on Switch 2, we expected our worries to evaporate all at once. I remember being overjoyed when I discovered we could express even more than we’d originally set out to.”

Yabuki noted that had the idea for the game just been more courses it would’ve been called Mario Kart 9, but the new approach led to the name Mario Kart World. In fact, that name was added to concept art in the early stages of development.

“In previous Mario Kart games, after finishing a course, you’d move on to the next course,” said Yabuki. “However, I thought that with modern technology, being able to seamlessly transition between courses and realise a single, vast world wasn’t beyond the realm of possibility. So, with this in mind, we set out to create a new kind of Mario Kart…And that’s when all our troubles began.”

Image credit: Nintendo

Sato had heard of difficulties in creating open world games and felt pressure to achieve this with Mario Kart, especially as Nintendo considers 60fps to be important for the series, as well as split-screen multiplayer. It seems the power of the Switch 2 allowed for this to happen.

The move to an open world also led to the increase of 24 players instead of 12, which was decided fairly early in development.

“By creating long routes in a vast world, you could end up with players spread out in various places, which could diminish the sense that they’re racing against each other,” said Yabuki. “So, we figured that by increasing the number of racers, you’d be sure to see some competitive action here and there.”

Added art director Masaaki Ishikawa: “I felt like the 12 players we had previously was a lot, but as Yabuki-san said, once players spread out, the course starts to look sparse, and the visuals give off a sort of lonely feel. So, I thought that 24 players would be better because there’d be more interaction between various players. That said, it was quite challenging once we got going and the volume of design work increased. But it was worth it.”

Speaking of art, the team wanted to recapture the “lively, bustling atmosphere” of Super Mario Kart on the SNES, with a key phrase being “playfulness”. This led to the more rounded, cartoonish designs of Mario Kart World.

“The characters in the Super Mario series have a rounded look, so we wanted to give the vehicles a rounded design too, to match their appearance,” said Ishikawa. “We also wanted to give the characters a livelier look even while they’re in their vehicles, so we put everything together in a way that gives off a sense of playfulness through the combination of the characters’ rounded designs, soft facial expressions, and rich movements.”

The open world design means courses are now inter-connected across the world, but Yabuki said adding up all the possible variations would “easily exceed 100”.

Image credit: Nintendo

Lastly, the developers discussed the creation of Mario Kart World’s meme-worthy new character, Cow.

“Each new Mario Kart game features new characters to race with, but since we added so many to the previous game, we wondered where we could go from there,” said Ishikawa. “And then one of the designers came up with that silly sketch of Cow cruising along, and I thought to myself, ‘This is it!’ So that’s when we realised the course surroundings actually contained a lot of untapped resources.

“The character designer quickly put together a prototype of Cow that could race, and surprisingly it didn’t feel out of place at all. So we thought maybe we could include other obstacle characters, and decided to add Cheep Cheep and Pokey as racers. As a result, the idea of taking obstacle characters, usually found in courses in past games, and having them participate in races made sense to me in terms of an interconnected world.”

Mario Kart World will launch alongside Nintendo’s Switch 2 on 5th June as a key game in the launch lineup.

Earlier this month Nintendo responded to the suggestion it had used AI-generated images in the game.



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May 22, 2025 0 comments
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Following the breakout success of Metaphor Refantazio, Atlus’ only action-RPG gets a second lease of life on Switch 2 (and it’s pretty good, too)
Game Reviews

Following the breakout success of Metaphor Refantazio, Atlus’ only action-RPG gets a second lease of life on Switch 2 (and it’s pretty good, too)

by admin May 22, 2025


By now, you should know what to expect from an Atlus game. Whether you’re wading into the Boschian fever dream of Metaphor Refantazio or winding your way down the seven circles of hell in Shin Megami Tensei, Atlus likes it dark. Dark and weird. Unconstrained by the trappings of normalcy. A bit edgy and a bit juvenile, but all provocative and goth.

Raidou Kuzonha vs. The Soulless Army is no exception. The curious PS2 game (which enjoyed a 2006 release in Japan and North America, and 2007 in PAL regions) carries on Atlus’ fascination with the occult and the Satanic, but with one major variation from all the developer’s other titles: this one is an action-RPG.


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Now, you need to immediately get your brain away from the idea it’s a Soulslike, or anything similar. It’s more of a hack-and-slash, peppered with the need for strategic flourish. Unlike previous MegaTen games (and their use of the phenomenal Press Turn system), your protagonist, Raidou Kuzunoha, can attack with either his close range sword or his long range gun. But this wouldn’t be a MegaTen game without demons, so of course Kuzunoha can also summon two demons at a time to help in battle.

At launch, this game was fine. I’m a MegaTen sicko, so of course I played this as soon as it hit the PAL market (I also played the sequel, later, which is better in almost every way). It wasn’t anything to write home about, really, and the combat was grating more than it was inventive. But, oh my, how all that has changed now – nearly two decades later.

Coming to the Switch 2 at launch, Devil Summoner: Raidou Kuzunoha vs. the Soulless Army Remastered is a bit of a misnomer. What we’re getting here is more of an enhanced version, and one that actually feels like a natural and intentional growth of the original game. And do you know why that is? Because, somehow, many of the same developers that worked on Raidou and its sequel during the PS2 era are still at the studio.

This is Tsuchigumo, and I don’t think he likes you very much. | Image credit: Atlus

Yeah, I know, right? What’s effectively happened here is that Atlus has been able to say to its staff: “hey, remember that game you very nearly got right at launch in 2006? Have another swing at it. Load it with all those cool combat ideas you wanted, improve the systems, take what we’ve learned in the last 19 years and go wild”. And the result is an enhanced piece of niche role-playing history that plays better than ever.

First up, Atlus has remade the game’s pre-rendered backgrounds into actual 3D. Everything looked fine before, but now there’s more interactivity, more impetus to get off the beaten path (and, potentially, more to actually do – negating some criticism of the game’s short length from its release). Atlus has crammed more demons into the roster, too, meaning you’ve got more freedom in how you approach battles, as well as more options for summoning and fusing. Again, this feels like a direct reply to criticisms of the game’s small offering at launch in 2006. If you’re a MegaTen sicko, you’ll appreciate the additions of demons like Idun, Hayataro, and more from SMT:5.

The combat upgrades themselves – more status effects, a more streamlined menu, more movement for Raidou in battle, more control over your demons – all seem to have been retroactively added into the game from the second in the series. No complaints, here; Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon improved upon the first game in nearly every way. It makes for a far better experience than the original game, and one that actually stands up pretty well in 2025. It’s not exactly going to blow newcomers away, but it’s novel – and a perfect ‘on the go’ kinda game to show off on the Switch 2’s fancy hardware.

I’ll defeat you with the power of friendship and this gun I found. | Image credit: Atlus

Another small quality-of-life thing that’s worth mentioning is the encounter rate. It’s been fixed. No more random encounters. Instead, demons are visible on-screen and you (sort of) get to choose when to engage. To make things even more engaging, we’ve got English voice acting, too… And you know what? It’s pretty good!

And that may be what makes this re-release so appealing to me, actually. The original Raidou games contain some of the most enjoyable, and memorable, narrative moments from any title Atlus has ever made. Yes, that includes Persona. There is a humour to these games that really works – and the interactions between Raidou himself and his familiar cat Gouto is a great example of good games writing: tutorializing whilst delivering story.

Your demons have all those powers outside battle (so you can reveal the hidden thoughts of NPCs – often vulgar, always funny – or roleplay as a detective to see more in a given scene). The weird, occult-leaning setting of 1920s Japan is fairly unique, and Atlus does well to dive into how curious it is, understanding that it’s a time of change, a time of anxiety, but also of excitement and growth. Having this coloured in with competent and fun voice-acting is something I didn’t know I needed.

Batles are a bit complicated, but once you nail the rhythm, they work well. | Image credit: Atlus

This is a far better product than I was expecting, honestly. The Shin Megami Tensei 3 remaster was fairly basic and barebones, but this… this is a shining example of how you can re-release a game some 19 years later and have it actually offer something new, and fix things that the original version lacked. After a brief preview, this has gone from ‘hm, that’s interesting’ to ‘oh, well I’m going to buy that, then.’ Your mileage may vary, of course, but I think this is a fascinating example of what Atlus can cook up with its legacy titles.

Now, where’s my Digital Devil Saga 1 + 2 HD Remaster, ey?



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May 22, 2025 0 comments
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