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An anime character uses Venom powers.
Game Reviews

Anime GTA Looks Super Fun Depsite ‘Shamelessly’ Ripping Off Spider-Man 2

by admin September 25, 2025


There’s the saying, “good artists copy, great ones steal.” And then there’s whatever Ananta is doing. The upcoming open-world RPG from NetEase developer Naked Rain is going viral again thanks to new footage from Tokyo Game Show 2025. While it might look like the latest round of Genshin Impact-inspired mobile anime slop, the developer has confirmed it won’t be relying on exploitative gambling mechanics to earn its keep. It will, however, be ripping off Spider-Man in every way it can.

First, let’s start with the new trailer. Released earlier this week, it shows seven minutes of gameplay depicting all the ways you can explore, fight, and hang out in Ananta’s urban playground, and in the process it practically ends up serving as a greatest-hits highlight reel of all the past games the upcoming mobile release is clearly pulling from, including not just Grand Theft Auto and Spider-Man but also Watch Dogs, Sifu, and more. There’s fluid martial arts brawls and smartphone hacking games. And of course, there’s the web-slinging people have been gawking at since the game was first announced.

It looks neat, and it’s impressive this is a game designed for mobile devices and not high-end consoles. Naked Rain is promising multi-level exploration from the ground-level streets to city rooftops, as well as interiors you can explore at different elevations. There are vehicles you can get in and drive, weapons you can pick up off the ground, from guns to golf clubs, and NPCs who will supposedly react to whatever chaos you’re causing while out exploring. “Every choice ripples through the life of the city,” the developers write. We’ll see.

For some players, this is a win-win-win. Steal one game mechanic and you’re a thief. But take a bunch from all different games, pour them into a blender, see what comes out, and you might be a genius, or at least someone with the potential to make NetEase a lot of money. For others, however, Ananta is a bit too “shameless” when it comes to ripping off the competition. It’s not just that you can web-swing around town like Spider-Man, it’s that you can also use Venom-like powers to smash bad guys with attacks that look straight out of Spider-Man 2. Some of its chase scenes, meanwhile, seem lifted right out of an Uncharted game.

This Ananta game has no shame 😅#Uncharted4 #NaughtyDog pic.twitter.com/ly53Bi6Ebi

— King J 🤴🏿 (@JMaine518) September 25, 2025

Marvel’s Spider-Man 2: The Anime… I mean, ANANTA looks absolutely incredible! It genuinely looks like Marvel’s Spider-Man, GTA, Watch Dogs, and Sleeping Dogs all rolled into one stylish open world package! Will definitely be keeping my eyes on this game in the future! 👀🎮 pic.twitter.com/lEVNgvnDcP

— Evan Filarca (@EvanFilarca) September 23, 2025

Oh no, the Playstation supported Chinese game has taken all of the best elements of every game of the last 15 years and put it all in one free to play game!

I for one am outraged.

— Chríss (@Chriss_m) September 25, 2025

Whether all of this will ultimately make for a good game remains to be seen. Ananta could be a breakout free-to-play hit that makes people rethink what certain genre mashups are capable of, or it could just be a tricked-out car with no gas in the tank. One other big thing going for it is that, unlike a lot of games in this space, Ananta won’t be hawking pay-to-win character loot boxes in order to make money. Naked Rain confirmed to Famitsu (via Automaton) that rather than these kinds of gacha mechanics, the game’s monetization will instead rely on cosmetics and other customizable features ranging from outfits and cars to the player’s house.

It’s not the only post-Genshin Impact mobile RPG to be shifting away from gacha mechanics. The makers of Duet Night Abyss, which arrives on mobile next month, announced they too would be ditching the hero loot box grind and getting rid of star ratings for equipment to limit pay-to-win mechanics. It’s also doing away with stamina limits, another popular way of nickel-and-diming players on mobile. “In the last test,” DecaBear says, “[testers] said our gameplay—which is built around fast-paced grinding—kept getting blocked by stamina limits,” producer DecaBear said. “And that felt pretty bad.”





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September 25, 2025 0 comments
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Super Sounding Wireless Earbuds, Not-So-Super Mic
Product Reviews

Super Sounding Wireless Earbuds, Not-So-Super Mic

by admin September 23, 2025


From the start, Nothing was designed to be an antidote to Apple and its omnipresent AirPods. While Apple focused on a sort of all-purpose minimalism, Nothing adopted a hallmark transparent look that, if not altogether disparate (both pairs of wireless earbuds have a similar stem design), at least gave its Ear products a unique design language. That quest for being different extended into features, too. In 2023, Nothing introduced personalized EQ, giving it a visual and technological difference over Apple’s AirPods and eventually a ChatGPT integration, which was a first in the category.

But a lot happens in a few years, especially in a space as saturated as wireless earbuds, and while Nothing’s Ear are still a solid pair of earbuds, they feel… a little less of an earful. Apple now has its AirPods Pro 3 with high-tech features like real-time translation and heart rate monitoring, while non-Apple competitors in the same price range, like OnePlus and Google, aren’t pulling any punches with their own entrants into the space that offer personalized EQ, AI features, and noise-canceling that compete with pro-level gadgets.

Nothing Ear 3

The Nothing Ear 3 have solid sound, but flub the one thing that makes them unique.

Pros

  • Great sound
  • Solid ANC
  • They look very cool
  • Case feels premium

Cons

  • Super Mic is a super letdown
  • May not be worth the premium over last gen

But just in the nick of time, as Nothing’s flagship wireless earbuds seem to be falling behind, the company is back with its $180 Ear 3 that offer a new look and one truly unique feature for improving voice calls. As usual, Nothing is taking some chances, and not just in the visual department. For me, some of those risks are really paying off, but others… well, they’re not so super.

Nothing Ear 3 gets a visual update

© Adriano Conreras / Gizmodo

So much of Nothing is about looks. That’s not a knock on the company. This is technology that you wear, and because of that, appearance can be make-or-break. Chances are, if you’ve bought Nothing products in the past, you agree, which also means, if you saw Nothing teasing its Ear 3 wireless earbuds before its release, your eyebrows may have been raised.

I’m going to get straight to the point: the Ear 3 look great. I was worried at first that the Ear 3 may scale back on the transparent part of its wireless earbuds, but that’s not the case here at all. Sorry for the alarm bells, anyone who reads my blogs. Instead of a homogeneous black look on the outside of the stems, the Ear 3 goes with a metallic silver that really makes them look like a capital “G” Gadget. As Gizmodo’s Senior Editor, Consumer Tech, Raymond Wong, noted to me, this thing has big Talkboy vibes (shout out to Macaulay Culkin). There’s still a transparent shell that lets you see the internal components through the sides and back of the earbud stems.

© Adriano Contreras / Gizmodo

The case also adopts the same metallic look, shedding the white version (there’s also still black) for an aluminum that both looks and feels genuinely different. The “Talk” button (more on that later) is also nice and shiny, inviting you to push it. This case now has some weight in your hand, and I really love that. No one wants to carry around heavy gadgets, but Nothing did a good job here of balancing the weight to make the case and buds feel premium without making it feel chunky.

The design language also feels more aligned across flagship audio products now, bringing together the Ear 3 and the Headphone 1, which have an aluminum finish. If you’re a fan of the Headphone 1, or prior Nothing buds, you’ll love the look of the Ear 3. Another thing you’ll love? The sound.

A much-needed audio upgrade

I thought the Ear were nice wireless earbuds when I first listened to them in 2024, but I’ve tested a lot of newer earbuds since then, and in that testing, my opinion has shifted. The Ear still hold it down, but the sound and ANC aren’t quite as premium as I’d like them to be, especially with a slight cost premium over brand new buds like the OnePlus Buds 4. In short, it was time for an upgrade.

According to Nothing, the Ear 3 now has a redesigned 12mm dynamic driver and “patterned diaphragm surface” that is meant to “lower total harmonic distortion from 0.6% to 0.2% versus the previous in-ear generation.” Nothing also says that the redesigned architecture increases bass response and delivers a wider soundstage. That’s all rhetoric, though, and at the end of the day, what you really want to know is, “Do these sound better than the last generation?” and in my anecdotal testing, they definitely do.

© Adriano Contreras / Gizmodo

I tested the Ear 3 back to back with the Ear (which is actually newer than the Ear 2) and found that there was a lot less distortion when listening to C.W. Stoneking’s “Desert Isle”. There’s more spatiality in the Ear 3 than the Ear, making guitars and vocals sound like they’re in their own place instead of muddled together competing. Vocals in particular sound clear and natural, which is great if you’re like me and tend to listen to a lot of rock music. One vast improvement over the Ear is in the bass department. As I’ve said many times, I don’t particularly care about having a ton of bass in wireless earbuds, but I do appreciate a pair that can still provide low end without sounding over-compressed or super simulated. I’d say the Ear 3 do just that, especially after testing bassier music by listening to Daft Punk’s “Da Funk”.

As usual, I also dove into the Nothing X app and used Nothing’s personalized audio test to tune the Ear 3 to my specific hearing. I can’t overstate this enough: stop sleeping on your wireless earbuds’ companion app. There’s a big difference in the sound before using the personalized EQ and after, and while this won’t be the case with everyone, I’m 33 years old and a couple of decades of going to shows and listening to loud music means I could probably use a little assistance in the hearing department. The Ear 3 sound great out of the box, but personalized EQ really sends the audio over the top. In short, Nothing is still holding it down with its flagship-level sound, and the Ear 3 is an even bigger improvement generation-to-generation than its jump from Ear 2 to Ear.

Active noise cancellation (ANC), however, I found a little less improved generation-to-generation. Though to be fair, Nothing isn’t touting better noise canceling this time around. I gave the Ear 3 the obligatory subway test, and while they passed, they weren’t quite as formidable as my favorite noise-canceling wireless earbuds, Bose’s Quiet Comfort Ultra Earbuds (2nd Gen). They’re still much better than the similarly priced Galaxy Buds 3 FE from Samsung that I recently tested. I do think they’re slightly more noise-canceling than the last generation, though that could be due to Nothing’s redesign of the buds, which are meant to provide a better and more comfortable fit in your ears—that could create better passive noise cancellation and the illusion of stronger ANC.

Battery life is also only slightly improved. Nothing says the Ear 3 will get 5.5 hours of listening with ANC on, while the Nothing Ear was rated for 5.2 hours. This is nowhere near the best battery of wireless earbuds in this class; in fact, it’s a little under. Six hours is generally the standard nowadays. In my testing, I went from 100% to 80% battery in a little over 1 hour of listening at 70% volume with ANC on high.

So, that’s the good, pretty good, and just okay news about the Ear 3. But there are some things I really don’t like, so let’s talk about them.

Super Mic? More like soupy mic.

There’s one aspect of the Ear 3 that can’t be compared, since Nothing is the only company really trying it. I’m talking about the “Super Mic,” a new exclusive feature in the Ear 3 that lets you use microphones in the case for clearer calling and voice recording. By pressing the “Talk” button on the case, you can activate the feature and get recording or calling—one push activates the feature until you release the button, while a double-tap will turn the feature on until you turn it off.

According to Nothing, there are two Micro-Electro-Mechanical Systems (MEMS) mics inside the case that use beamforming to zero in on your voice and cancel out environmental noise at the same time. The Ear 3 also take advantage of bone-conducting capabilities that detect “microvibrations” in your jaw that are meant to detect speech. The process of relaying the results of your Super Mic voice is a bit convoluted. Nothing says your voice is “sent to the case antenna, relayed to the earbud antenna over Bluetooth, then passed to the phone.”

© Adriano Contreras / Gizmodo

Per Nothing, Super Mic “focuses on your voice, cutting through surrounding noise (up to 95 dB) for clearer calls and voicenotes.” In theory, I love the idea. Wired earbuds are a big thing again, and a major part of that (outside the superior audio quality) is that they usually come with an on-cable mic for clearer calls. This theoretically makes the Ear 3 a best of both worlds situation, giving you wired earbud-level mics for calling (or better) while not having to deal with annoying wires.

The only problem is… the Super Mic doesn’t work as advertised. I ran the feature through a few different tests, and the results were varying degrees of muddy. At first, I played background music while using Super Mic to record my voice through my iPhone’s Voice Memo app. Instead of canceling out the background music (lo-fi beats playing at 75% volume from a Chromebook about a foot away from me), it mixed my voice and the beats together, creating a kind of muddled amalgam that wasn’t very pleasant to listen back to.

© Adriano Contreras / Gizmodo

Similarly, I simulated subway noise (something more “environmental”) on YouTube at the same volume and distance, and the results were similar. My voice was still mixed in with the ambient sound that I hoped it would filter out. Super Mic did seem to work better out on the street near my office (a fairly busy part of downtown Manhattan), though I still wouldn’t describe the results as “super” in any way. Even when Super Mic effectively filters out environmental noise, I find the fidelity to be choppy and compressed-sounding at times. It’s nowhere near as pleasing to listen to as recording through the native mic on my iPhone 13.

Super Mic did filter out noise effectively while walking on the street next to ongoing construction and in a fast casual restaurant that was playing music, but it still picked up other people’s voices in settings where people were talking nearby, which would make using the feature in an environment with other people potentially problematic.

There’s also the issue of compatibility. Nothing says Super Mic is designed for voice calling in apps like Zoom, Teams, Google Meet, WhatsApp, WeChat, and is also supported in native voice memo apps on iOS and Android. However, Nothing makes it clear that the feature “isn’t optimized” for in-app voice messaging through third-party apps like Snapchat or native voice features in iOS Messages and the like. This is a long way of saying that your mileage may vary when it comes to Super Mic, and while compatibility can’t be blamed on Nothing—it’s up to Apple and Android to allow third-party mic access, and in what apps—it still limits the Super Mic feature, making its use a lot more restricted than it ought to be.

I reached out to Nothing about the issue I had with Super Mic, but haven’t yet determined if there’s an issue with the wireless earbuds or a problem with the feature. (Yes, I was using the right firmware and Nothing X build). Other reviewers have reported their own issues with Super Mic, too.

Good buds, but a little (ear)itating

When you make a big bet, you might lose a little money—no risk, no reward. No matter your rote idiom of choice, that sentiment tends to be true. Super Mic could be a cool feature if it’s refined, but for now, I would file it firmly in the “undwhelming” folder. Maybe it will improve with future software, but I can’t really guarantee that, so all I have to work with is what we have right now, which is to say a Super Mic that seems to be plagued by a serious case of Kryptonite.

© Adriano Contreras / Gizmodo

The annoying part is that everything else about the Ear 3 is pretty solid. They look great, they sound great, and ANC is sturdy. The battery life leaves something to be desired, but it’s not so bad that it’s disqualifying. But this is what happens when you try to do something different sometimes, you gotta take the hits with the misses. Alright, I’m done with the corny euphemisms now, I swear.

The Ear 3 might falter out of the gate with a shoddy Super Mic feature, but if you like the way Nothing wireless earbuds look and you want solid sound and ANC, the Ear 3 are still worth a look. Just don’t expect to be taking any Zoom calls from a construction site with these things just yet.



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September 23, 2025 0 comments
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Gold vs (TradingView)
Crypto Trends

Armstrong Outlines Vision for Firm to Evolve Into a Financial Super App

by admin September 21, 2025



Brian Armstrong, a co-founder and the CEO of Coinbase (COIN), said in an interview on Friday that Coinbase’s long-term goal is to be a financial “super app,” offering crypto alongside a broad range of financial services beyond traditional banking.

Armstrong, speaking on Fox Business’ “The Claman Countdown,” told Liz Claman that momentum in Congress is the strongest he has seen, with lawmakers from both parties advancing frameworks for the industry. A move that boosts Coinbase’s momentum towards building the super app.

He explained how his company wants to approach the buildout during the interview.

Coinbase intends to integrate services people typically get from banks and fintechs and deliver them on crypto rails. He pointed to a recently launched Coinbase credit card that pays 4% back in bitcoin as an early example and argued card networks’ 2%–3% swipe fees show why payments need an overhaul.

The longer-term target, he said, is a comprehensive application that handles spending, savings, payments and investing, not just trading.

Armstrong spelled out the ambition explicitly: “We want to be a bank replacement for people, we want to be their primary financial account,” adding that Coinbase aims to “provide all types of financial services,” not only crypto. He agreed with the framing that this amounts to becoming a super app and said crypto rails make that feasible by offering faster, cheaper settlement.

Washington and big banks

According to Armstrong, the path to the super app starts with lawmakers.

He pointed to the recent passage of the “Genius Act,” which established rules for stablecoins, and a separate market-structure bill now under debate in the Senate that would define how tokens like bitcoin and ether are regulated.

“This freight train has left the station,” Armstrong said, describing growing bipartisan interest in putting clear rules on the books. He argued that clarity could resolve years of conflict with regulators under the previous administration, who often treated crypto tokens as unregistered securities.

However, despite lawmakers’ historical push to help set a regulatory framework, one last hurdle needs to be cleared: The lobbying by big banks.

Some institutions, he explained, have sought to restrict rewards programs on stablecoins, claiming they would undermine the traditional payments business. Armstrong dismissed those concerns, saying crypto rewards are no different from airline miles or credit card points.

“American consumers want to earn more money on their money — that should be totally allowed,” he said.

While he criticized lobbying efforts to block competition, Armstrong also stressed that Coinbase partners with major banks such as JPMorgan and PNC to provide custody and payments services, showing parts of the sector are embracing crypto rails.

Staying ahead of rivals

While building a super app is a monumental task that has gained momentum, Coinbase still needs to look out for rivals who might be fighting for market share.

However, Armstrong isn’t worried; rather, he welcomes the competition.

With new exchanges entering the U.S. market, including platforms launched by Gemini and others, Armstrong said Coinbase benefits from its head start. He argued that a thriving ecosystem is essential for mainstream adoption, and Coinbase’s advantage comes from trust.

According to Armstrong, Coinbase now stores more crypto than any other provider, which encourages customers to use its broader suite of services from trading to payments. He said the ambition is not just to facilitate transactions but to eventually become the platform people use as their “primary financial account.”

Armstrong’s “primary account” vision echoes remarks from Robinhood CEO Vlad Tenev, who asked at the All-In Summit 2025, “Can we be your comprehensive financial platform?” and outlined banking and wealth features as steps toward that goal, according to a report by Business Insider published on Sept. 15. The comparison suggests multiple U.S. fintechs are angling to expand beyond trading into everyday finance.

Bitcoin outlook

The interview also touched on the broader market.

Armstrong avoided short-term predictions but said he sees “a good chance” that bitcoin could reach $1 million by 2030.

He cited three major tailwinds: regulatory clarity, the creation of a U.S. strategic bitcoin reserve, and heavy inflows into the newly launched bitcoin ETFs, 80% of which rely on Coinbase for custody.

He likened bitcoin’s role in portfolios to a hybrid of gold and equities, noting that many investors now view it as both a hedge against uncertainty and a long-term growth asset.



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September 21, 2025 0 comments
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Elden Ring: Nightreign
Product Reviews

FromSoftware is showing a sliver of mercy with a new QoL patch for Nightreign’s super hard Deep of Night, but it hasn’t gotten any easier

by admin September 20, 2025



If you’ve been playing Elden Ring Nightreign’s intense new Deep of Night mode, you may have noticed your Depth level ranking sometimes doesn’t increase as it should after a victory. That glitch and some much-needed quality-of-life tweaks are getting addressed in an upcoming patch Bandai Namco announced on Friday.

Along with a fix for the Depth level increase bug, this patch will also give you an option to voluntarily decrease your Depth level and add Depth level demotion protection for level three onward. You gain points toward promotion for winning runs, and lose points when you fail, meaning it’s possible to be demoted, similar to competitive multiplayer ranks in other games.

This new protection feature effectively gives you a second chance to hang on when you would otherwise get demoted starting at Depth level three. You then get two extra chances for levels four and five each.


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Lastly, this patch will also allow Steam players to return to an ongoing session if they get disconnected due to Steam server issues. The voluntary demotion, meanwhile, lets you turn down the heat if you need more practice or want to better accommodate lower-ranked friends.

If you’ve tried the new Deep of Night mode, which launched on September 11, you know it’s designed to be brutal, even by FromSoftware’s standards. These adjustments won’t make it easier (that would sort of defeat the whole point), but they’ll offer some balancing to give players more control over their Deep of Night runs.

If you want to hang back and repeat a Depth level, you’ll be able to. If you drop the ball at a higher level, you’ll get a little extra leeway to take another stab at it before losing a rank. It’s not so much making Deep of Night’s apocalypse-level difficulty easier as it is balancing things out and generally improving the player experience.

Unfortunately, Bandai Namco hasn’t announced the release date for this update yet. So, until it’s released, watch out for that potential bug preventing players from moving up a Depth level after a victory. If you haven’t had a chance to try the Deep of Night mode yet, you’ll need to effectively beat the game (defeat the Night Aspect) to unlock it.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.



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September 20, 2025 0 comments
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Football Manager 26 adds the women's game for the first time, with official Barclays Women's Super League inclusion
Game Updates

Football Manager 26 adds the women’s game for the first time, with official Barclays Women’s Super League inclusion

by admin September 18, 2025


Football Manager 26 will include the Barclays Women’s Super League and Super League 2, as women are added to the game for the first time.

The news is in addition to the Premier League being officially licensed in this iteration of the series. While this was previously announced for FM25, it was never implemented due to the game’s cancellation.

“We’re thrilled to welcome the Barclays Women’s Super League and Women’s Super League 2 to the Football Manager family for FM26,” said Miles Jacobson, studio director of Sports Interactive.

Football Manager 26 | Introducing Women’s FootballWatch on YouTube

“Managers and figures within the league have been integral to the introduction of Women’s Football to our games, so it was only right that the leagues themselves were authentically represented too.

“I can’t wait to read and hear the stories from our players as they get to test their managerial skills in the WSL and WSL2 for the first time.”

Zarah Al-Kudcy, chief revenue officer of WSL Football added: “Bringing women’s football to the game for the first time is a major moment for visibility. This partnership is full of potential and, as an avid Football Manager fan myself, I can’t wait to get my tactics board out and compete for virtual silverware.”

A total of 24 teams will be included, across both leagues, which will be fully licensed with official player photos, club logos and kits.

Last month, Jacobson detailed to Eurogamer what went wrong with last year’s cancelled edition of Football Manager, discussing the challenges of changing to a new engine.

“Did we make the right decision? Yes,” he said. “Did we do everything correctly after making that right decision? No. Are there changes that I would have made to the decisions, if I had my time again? Yes. But I don’t lose sleep over those because you can’t manage them – and everything in life learns from the mistakes that they make.”

Football Manager 26 was officially revealed last month, and will release on 4th November across PC, PlayStation and Xbox (including Game Pass), as well as a separate mobile version for Netflix. A Switch version will follow on 4th December.



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September 18, 2025 0 comments
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Meta created its own super PAC to politically kneecap its AI rivals
Gaming Gear

Meta created its own super PAC to politically kneecap its AI rivals

by admin September 16, 2025


Mark Zuckerberg created a personal super PAC to kneecap his AI rivals

In late August, two pro-AI super PACs were announced on the same day, intent on shaping the upcoming midterm elections. One was a fairly traditional super PAC, announced via a splashy press release, with multiple major industry players planning to donate over $100 million to boost AI-friendly candidates across the country.

The other was far more unusual. Meta had quietly filed to create the Mobilizing Economic Transformation Across (Meta) California, a state-only super PAC that would allow Meta to spend its own money to run political ads on behalf of their AI interests — and only their interests.

After the Supreme Court’s 2010 decision in Citizens United loosened campaign finance restrictions, corporations and the super-wealthy have poured billions into super PACs: political action committees that can accept unlimited amounts of corporate money to spend on ads, advocacy, and voter turnout during elections. (The only requirement is that they cannot directly coordinate with candidates or campaigns, or directly donate to them.)

But while corporations and individual billionaires have donated to super PACs, campaign finance experts tell The Verge that to their knowledge, it is exceedingly rare for a company to create its own super PAC — especially a company controlled by one person.

Thanks to a unique corporate ownership structure that gives him complete control of Meta, Mark Zuckerberg has essentially created his own personal California super PAC, allowing him to spend Meta’s money on politically protecting his priorities in the heart of the tech industry — and, possibly, against the interests of his corporate rivals. Meta confirmed that the company plans to spend tens of millions of dollars as part of the initial investment and said that it would figure out who had ultimate decision-making power over candidates to back, and whether Meta’s own social media products were used to promote those candidates, once the super PAC was up and running.

“It’s essentially a way for [Zuckerberg] to spend the company’s money on his political choices, whereas at a company like Google, there’s not a single person who’s a majority shareholder who can dictate what the company does,” Rick Hasen, a UCLA law professor specializing in election law, told The Verge. “It’s interesting, because Zuckerberg could just spend his own personal money to do this. But instead, he’s doing it through the company.”

In a statement to The Verge, Meta’s VP of public policy, Brian Rice, said that Meta launched the super PAC in order to back “candidates regardless of party who recognize California’s vital role in AI development and embrace policies that will keep the state at the forefront of the global tech ecosystem.”

”As home to many of the world’s leading AI companies, California’s innovation economy has an outsized impact on America’s economic growth, job creation, and global competitiveness,” Rice said. “But Sacramento’s regulatory environment could stifle innovation, block AI progress, and put California’s technology leadership at risk.”

Certain aspects of the Meta super PAC are not unprecedented. In 2024, the crypto industry launched several super PACs to push anti-crypto elected officials out of office and replace them with allies. Nor is it unprecedented for an individual billionaire to fund a super PAC: in the same election Elon Musk spent over $235 million to boost Republican candidates via his own personal super PACs.

But Musk used his own personal funds for those super PACs, giving him the freedom to back his candidates without answering to shareholders. The crypto super PACs were coalitions, and all the participating companies would benefit as a whole industry.

Individual tech companies have entered the super PAC game occasionally. Earlier this year, Airbnb established one in New York City to influence the heated mayoral election. And Uber has several super PACs across the country, including California. But neither company was operating in a landscape so full of other potential competitors, and neither has remotely the same financial clout.

Leading the Future, the other AI super PAC, is running the crypto playbook. On launch day, LTF announced that it had already brought several AI heavy hitters on board — Andreessen Horowitz, Perplexity AI, Ron Conway, and Joe Lonsdale, to name a few — and planned to bring in more. They also planned to launch committees both on the state and federal level, leaving open the possibility that they could launch a California super PAC. (Leading the Future did not respond to a request asking if Meta had been invited to participate, or if they planned to file in California.)

But why, then, would Zuckerberg go it alone? “There’s nothing preventing this Meta super PAC from adding new partners,” Saurav Ghosh, the director of federal campaign finance reform at the Campaign Legal Center, told The Verge. “But I think what they would give up in that situation is the control that you have when [the super PAC] is entirely funded by one company.”

In other words, Meta’s first priority is not to convince the public to come to their side, since holding Big Tech accountable is often a bipartisan issue — especially during a time when Meta is being lambasted over reports of suppressing research on child online safety. Instead it’s about convincing politicians to vote Meta’s way, and for that matter, Zuckerberg’s way.

That means Meta’s strategy could be the same as that of the crypto super PACs, with one twist. Though they often disagreed on whom to back, the crypto PACs ultimately had the shared goal of ousting politicians threatening to crack down on the industry. But Meta could run attack ads against candidates that don’t support their interests — even if they’re pro-AI, but in a way that favors Meta’s competition.

“The threat of a super PAC is not that, Oh, Big Tech is going to be running pro-Facebook messaging in my race and a voter might come to me and say, ‘Now, why aren’t you standing up for Facebook?’ No, the threat is that a big tech company is going to give hundreds of millions of dollars to help your opponent win,” Sacha Haworth, executive director of the nonprofit Tech Oversight Project, told The Verge.

It makes sense for Meta to focus its fire specifically on California. Although the AI industry and lawmakers fully agree that there should be a nationwide law regulating the use of artificial intelligence, it’s highly unlikely that Congress will pass any comprehensive AI regulatory bill anytime soon. Their last attempt to vote on a major AI-related bill — a 10-year moratorium on states writing their own AI laws — died in the Senate, 99 to 1, during the passage of the One Big Beautiful Bill earlier this year.

California, meanwhile, has passed some of the strongest AI laws in the US and is now proposing what would be the most stringent standards in the country. SB 53, for instance, would compel AI companies to disclose and publicly adhere to their safety protocols; its critics claim that the regulations would stifle the industry’s growth and drive companies out of state.

In the absence of Congress, California’s proposed laws would effectively set the standards for the entire AI industry. The industry is largely based in California, and so are nearly 40 million residents those companies are competing to serve.

As such, the timing of Meta’s and LTF’s announcements was not lost on Sacramento’s lawmakers. Just as the California state legislature is wrapping up its yearly session — just before Gov. Gavin Newsom enters a 30-day decision period to sign or veto bills — they received an announcement that “there are two new AI super PACs focusing on California coming after them,” Haworth said. “It was designed for maximum intimidation.” The timing could be aimed at Newsom himself; there’s a governor’s race next year, after all, and the 2028 presidential election after that.

“Don’t forget, every politician, especially the governor of California — people have larger ambitions,” Haworth said. “What happens now will follow them. There are all kinds of implied threats here.”

Even before August, lobbying was ramping up in California. According to data from the state of California, Big Tech companies spent about $2.5 million on lobbying in the state during the first half of this year. For reference, in 2024, Google, Amazon, Waymo, Meta, and the Computer & Communications Industry Association were all among the top 100 lobbying expenditures in California. Those specific companies spent a combined $22.5 million for the whole year. Barring the fact we don’t have public third-quarter data available yet, there’s a good chance we’re likely to see tens of millions spent for the rest of 2025.

“They have oodles and oodles of lobbyists, and this is when they’re meeting with lawmakers multiple times a day — and all of this is happening at the same time members in California wake up in the morning and they see an announcement [about the super PAC],” Haworth said. “They’re trying to do at the ballot box what they can’t do legally. They’re going to try to buy off politicians.”

The fact that LTF and Meta are running two separate pressure campaigns, however, is telling.

“I just don’t think Meta was invited to the other AI party,” Haworth said, adding, “Look, you have Mark Zuckerberg trying to poach employees from every other AI company, from OpenAI especially, offering them packages in the hundreds of millions of dollars, and failing in a lot of cases.”

Dave Kasten, head of policy at Palisade Research, made a similar point — that at their core, people are people, and Zuckerberg may have ruffled too many feathers in his quest to poach top-tier research talent. “If I were listing hypotheses, that’s probably pretty high on my list of why this is happening,” he said.

On the other hand, Zuckerberg’s decision to fly solo, at least when it comes to protecting Meta’s own political interests, is not completely unprecedented. In 2022, during Big Tech’s fight against proposed bipartisan antitrust laws, Meta primarily funded its own tech industry advocacy group, the American Edge Project, to further its agenda. And more than 10 years ago, Zuckerberg spearheaded the launch of FWD.us, an immigration reform nonprofit, with tens of millions pooled from himself and others in the tech industry looking to champion white-collar tech talent.

“I think part of it might just be that, attitudinally, that’s how he rolls,” Kasten said, adding that Meta’s past posture on open-source AI may also set its strategy apart if it chooses to continue on that route — meaning Meta may want to advocate for things that uniquely benefit its own AI strategy.

And it might not stop there. Hasen, the UCLA election law professor, told The Verge that there was nothing preventing Zuckerberg from using the Meta super PAC on issues beyond supporting pro-AI candidates.

In California alone, Meta could weigh in on tech-related ballot initiatives, which allow citizens to pass laws with a majority vote without going through the legislative process. There is some precedent for industry influence: in 2020, Uber, DoorDash, Postmates, Instacart, and Lyft spent over $180 million to pass Proposition 22, which would let rideshare companies classify their drivers as “independent contractors” and not employees. However, Yes on 22 was a political alliance between several direct competitors donating to one campaign.

But Zuckerberg could also play a role in state elections with implications far beyond tech. In November, Californians will vote on whether to redraw California’s congressional map to add five more Democrat districts — a direct response to Texas Republicans redrawing their own map to gain a five-vote advantage in the House of Representatives. And next year, with Newsom ineligible to run for reelection due to term limits, Californians will have to vote for a new governor — a person that any tech corporation, Meta included, would love to directly influence.

“It doesn’t mean [Zuckerberg has] made the choice” to do that, Hasen added. “But since he controls the company, if [a super PAC] is something he didn’t want to do, I’m sure they wouldn’t be doing it.”

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September 16, 2025 0 comments
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Lego Super Mario: The Mighty Bowser Is On Sale At Amazon Right Now
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Lego Super Mario: The Mighty Bowser Is On Sale At Amazon Right Now

by admin September 15, 2025



The massive 2,807-piece Mighty Bowser Lego set is on sale for $250 at Amazon. Normally $270, the elaborate Super Mario display model for adults is the largest Lego Nintendo set so far. Despite launching back in October 2022, The Mighty Bowser rarely receives price cuts. It’s worth noting that Walmart briefly had it for $219 a couple months back, but Amazon’s current deal is still noteworthy due to how uncommon discounts are for this particular Lego Super Mario set. The Mighty Bowser deal is shipped and sold directly from Amazon.

The Mighty Bowser is one of three Lego Nintendo display models Amazon has in stock for discounted prices right now. The best deal is Lego Super Mario World: Mario & Yoshi for $104 (was $130).

$250 (was $270)

Bowser may consistently fail in his attempts to rule the Mushroom Kingdom alongside Princess Peach, but he does own the record for highest brick count in the Lego Super Mario series. At 2,807 pieces, Mighty Bowser stole the crown from the replica Nintendo Entertainment System kit (2,646 pieces).

Once fully built, King Koopa is 12.5 inches tall and 16 inches wide, so you may need to clear some shelf space to display the big guy. With the included stand and Bowser’s tail, the build has a depth of 11 inches.

While you could call The Mighty Bowser a statue, it’s also a giant action figure. His tail, arms, and legs are posable, so you can display Bowser in a variety of different poses. In addition to articulated joints, Bowser’s jaw snaps and buttons beneath it turn his head. He can also shoot fireballs to (try to) stop Mario from thwarting his plans once again. When on his stand, Bowser is flanked on each side by fiery towers.

There’s also a hidden POW Block, which was implemented specifically for Lego Mario, Luigi, and Peach figures to step on. While The Mighty Bowser isn’t considered a playset–it’s one of the five Lego Mario sets geared primarily toward adults–it does interact with the figures included in the starter courses. If you press Lego Mario against Bowser’s shell, he will react to Bowser’s presence.

For a cheaper Lego model of Bowser, check out the recently released, 1,251-piece Prince Florian & Castle Bowser set for $100. Fans of King Koopa can also get the recently discontinued Bowser’s Muscle Car set for $30 at Amazon.

Lego Super Mario World: Mario & Yoshi

As mentioned, The Mighty Bowser is one of eight Nintendo-themed Lego sets designed for adults. The newest addition to the lineup is the 421-piece Lego Game Boy, which releases October 1 and is back up for preorder at Walmart for $60. Preorders are sold out at multiple major retailers, including Amazon.

Amazon also has deals on two other Lego Super Mario display sets right now. The awesome Super Mario World: Mario & Yoshi model shown above is discounted to $104 (was $130). The 1,215-piece build of Mario & Yoshi is designed to resemble Super Nintendo pixel art. With the crank on the side of the stand, Yoshi walks and bobs his head, and Mario’s cape flutters. And if you turn the dial on the back, Yoshi will stick out his tongue. The 20% discount is also available at Walmart and is the best deal yet for this nostalgic Lego Mario build.

For a more budget-friendly Lego Mario display set you can build now, check out the 540-piece Piranha Plant for $48 (was $60) at Amazon.

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Crypto Exchange OKX Moves Into Australia’s Self-Managed Super Fund Sector

by admin September 15, 2025



OKX is making a push into Australia’s retirement market, despite crypto still being a notably small component.

On Sunday, the exchange announced the launch of a platform for self-managed superannuation funds, or SMSFs.

These private retirement vehicles allow individuals and small groups to manage their own savings directly, offering an alternative to the industry and retail funds that still dominate Australia’s pension system.



“Adoption is already far higher than many realise: SMSF crypto holdings have grown seven times since 2021, with $1.7 billion (US$1.1 billion) to $1.8 billion (US$1.2 billion) now invested,” Kate Cooper, CEO of OKX Australia, told Decrypt.

Cooper said OKX developed the platform in consultation with trustees and industry professionals, with features such as custody, multi-signature security, and proof-of-reserves reporting across 22 tokens.

“This isn’t about chasing a trend; it’s about providing serious infrastructure for SMSF trustees choosing to include digital assets in their portfolios. Australian SMSF trustees manage more money than most sovereign wealth funds. They deserve enterprise-level solutions,” she added.

OKX claims the new expansion is designed to give both individual and corporate trustees a straightforward path to adding crypto to retirement portfolios.

It adds infrastructure that specifically addresses SMSF requirements, including end-of-year reporting for audits, compliance checks, and AUSTRAC-registered exchange services.

Digital assets have become the fastest-growing slice of superannuation, with SMSF crypto allocations up 746% between March 2020 and March 2025, according to data from OKX’s statement. Overall, SMSFs manage nearly a third of Australia’s $4 trillion retirement pool.

Fresh data from the Australian Prudential Regulation Authority shows total SMSF assets grew only 5.5% in the year to June 2025, suggesting that while digital asset allocations within those funds have surged from a low base five years ago, the broader pool of SMSF savings is expanding at a much slower pace.

Earlier this month, an Australian Tax Office report showed self-managed super funds held about A$3 billion (US$1.9 billion) in crypto at midyear, which is less than 0.3% of their assets and an even smaller share of the country’s A$4.3 trillion pension system.

SMSFs remained heavily weighted toward shares, cash, and property, with crypto allocations steady after a brief spike in early 2024, per the report.

At the time, observers noted that investors “missed the rally” by stepping back after that peak, aligning with how SMSFs remain a cautious investment product even as Asia-Pacific crypto volumes surged roughly 69% over the same period.

Still, Cooper said OKX expects to see “thousands of SMSFs onboard in the next 12 to 24 months,” with many of them switching from other exchanges.

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The Super Mario Galaxy Movie Hits Theaters In April
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The Super Mario Galaxy Movie Hits Theaters In April

by admin September 15, 2025


Nintendo has announced The Super Mario Galaxy Movie, a sequel to The Super Mario Bros. Movie that hit theaters in 2023, and it’s coming to the silver screen in April and will also be made by Illumination.

 

Shigeru Miyamoto opened today’s Nintendo Direct with a look at Super Mario Bros. for its 40th anniversary, and he revealed The Super Mario Galaxy Movie will be the main attraction of the celebration. Alongside this news, we learned that Brian Taylor will be returning to compose the score, and that various actors, including Chris Pratt, Anya Taylor-Joy, Jack Black, Charlie Day, Keegan-Michael Key, and Kevin Michael Richardson, are returning to play Mario, Princess Peach, Bowser, Luigi, Toad, and Kamek, respectively. 

We didn’t receive any new casting updates, but considering this movie is taking Mario to space, we’ll likely be hear about casting for characters like Rosalina and a Luma, perhaps. 

The Super Mario Galaxy Movie hits theaters in April 2026. 

In the meantime, read Game Informer’s review of The Super Mario Bros. movie, and then read Game Informer’s interview with Shigeru Miyamoto and Koji Kondo about the film. 

Are you excited for The Super Mario Galaxy Movie? Let us know in the comments below!



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September 15, 2025 0 comments
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Rosalina's Storybook From Super Mario Galaxy Is Up For Preorder At Amazon
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Rosalina’s Storybook From Super Mario Galaxy Is Up For Preorder At Amazon

by admin September 15, 2025



Super Mario Galaxy fans can now preorder a physical edition of Rosalina’s Storybook. Revealed during the September Nintendo Direct alongside a Super Mario Galaxy game collection, Rosalina’s Storybook adapts the in-game book into a 112-page hardcover volume. Rosalina’s Storybook will be published by Dark Horse Books on November 25, just in time for the holidays. Preorders are available now for $25 at Amazon.

$25 | Releases November 25

The fully illustrated picture book details Rosalina’s journey to outer space, where she became the protector and leader of the Lumas. All nine chapters from the original in-game book are included. The Super Mario Galaxy + Super Mario Galaxy 2 collection for Switch and Switch 2 has a new chapter, but you won’t find those pages in this book.

With Amazon’s preorder price guarantee, you won’t be charged until your order ships and will automatically get any discounts offered before then.

Check out two of the pages from the upcoming physical edition of Rosalina’s Storybook below.

Rosalina’s Storybook (Nintendo/Dark Horse)

Super Mario Galaxy + Super Mario Galaxy 2 launches October 2 in physical and digital format for Nintendo Switch and Switch 2. The physical edition is for original Switch consoles, but you can upgrade to the Switch 2 version for free. On Switch 2, the collection will run in 4K resolution. Both games support traditional button/stick controls and motion controls. You can preorder the collection for $70 at Amazon, Walmart, and other major retailers. Check out our Super Mario Galaxy + Super Mario Galaxy 2 preorder guide for more details.

Nintendo is also releasing its first Super Mario Galaxy Amiibo figures featuring Mario and Luma and Rosalina and Lumas. The new Amiibo are up for preorder for $40 each and are scheduled to launch April 2, 2026. The lengthy wait for the new Amiibo was likely intentional, as The Super Mario Galaxy Movie releases in theaters April 2026.

Super Mario Galaxy + Super Mario Galaxy 2

Dark Horse Super Mario Books

Dark Horse Books has previously collaborated with Nintendo on multiple Super Mario books, including Super Mario Encyclopedia and The Art of Super Mario Odyssey. Both of these highly rated hardcover books are steeply discounted at Amazon.

Rosalina’s Storybook will be the longest Super Mario picture book, but there are other books parents can read to kids while they wait for their preorder to arrive, including Super Mario Little Golden Book and The Super Mario Bros. Movie. We’d also recommend checking out the Super Mario Adventures comic collection and Super Mario Manga Mania.

More Super Mario Picture Books & Stories

Super Mario Adventures (Viz Media)

Rosalina’s Storybook will be the longest Super Mario picture book, but there are other books parents can read to kids while they wait for their preorder to arrive, including Super Mario Little Golden Book and The Super Mario Bros. Movie. We’d also recommend checking out the Super Mario Adventures comic collection and Super Mario Manga Mania.

Metroid is also getting a new book this fall

One of Nintendo’s other highly anticipated games also has a companion book you can preorder now. Ahead of Metroid Prime 4: Beyond’s December 4 launch on Nintendo Switch and Switch 2, fans can revisit the original trilogy in book format with Metroid Prime 1-3: A Visual Retrospective. The 208-page hardcover book was initially revealed last year with a June 2025 release date, but it was pushed back to October 28. Metroid fans can preorder the lavish retrospective for $46.49 (was $50) at Amazon. The clothbound hardcover has a metallic foil illustration of Samus on the cover and includes commentary and behind-the-scenes artwork from Retro Studios’ archives. Published by Piggyback–the team behind the highly rated Legend of Zelda strategy guides–the Metroid Prime Trilogy retrospective is the first Metroid book in a long time.

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