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Esports

Volkswagen gates a new vehicle’s full horsepower behind monthly subscription

by admin August 17, 2025



Volkswagen’s ID3 Pro and Pro S vehicles are some of their latest car models, and, while they look like a typical car the iconic vehicle manufacturer would deliver, there’s a secret under the hood.

For both of these models, the maximum horsepower is listed at 228bhp (brake horsepower). However, driving the vehicle normally, you can only push it to 201bhp. In order to get that extra power out of it, you’ll have to pay extra.

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At around $20 a month, $200 a year, or a lump sum payment of roughly $760 dollars, you can get that full horsepower.

And, while it’s difficult to imagine why the ID3 models are limiting themselves and forcing a paywall for users who want to put the pedal to the metal, Volkswagen explained their reasoning behind the change.

Volkswagen explains horsepower subscription service

The way that the sub works for their ID3 vehicles is incredibly bizarre. Rather than it being tied to any one driver, the sub is tied to the vehicle. So, for instance, if someone were to pay the full price of buying that power boost for life and they were to sell their ID3 secondhand, whoever got the car next wouldn’t have to pay for it.

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Volkswagen views the service as a way to offer people more power under the hood without having to sell them a new car.

“Offering more power to customers is nothing new – historically many petrol and diesel vehicles have been offered with engines of the same size, but with the possibility of choosing one with more potency. These traditionally are higher up in the product range, with more specification and a higher list price,” reads a statement sourced from Autoexpress UK.

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Volkswagen has released a vehicle that gates its full horsepower behind a paid subscription

Users have to pay a monthly fee of around $20 to drive the car at top speed pic.twitter.com/TMCh3748pb

— Dexerto (@Dexerto) August 17, 2025

“If customers wish to have an even sportier driving experience, they now have an option to do so, within the life of the vehicle, rather than committing from the outset with a higher initial purchase price. The car is presented on the configurator with [201bhp], with the option made very clear to customers.”

And, in all fairness to Volkswagen, it’s pretty rare that the average driver will have to push their car to the limit. However, there’s a great deal of backlash from potential buyers who would have to purchase the vehicle and then have to pay even more to unlock its full potential.

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However, Volkswagen’s business ventures aren’t all this contentious. They’ve started selling sausages and managed to sell more sausages than cars in 2024.





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August 17, 2025 0 comments
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A Volkswagen ID 3 electric car is seen in a glass cage during a press conference in Berlin on May 8, 2019. - Volkswagen launched pre-orders via a microsite at a press conference in the German capital today for the ID.3 1st Plus - a high-spec, launch edition version of the Volkswagen brand's first ID. model. The first deliveries of the vehicle on the MEB all-electric platform are scheduled in the sumer of 2020.
Product Reviews

Cars have had real-life DLC for a while, but now Volkswagen’s gone full pay to win, locking a car’s max horsepower behind a subscription

by admin August 17, 2025



Some of the execs at Volkswagen must like Gacha games⁠—so much so that, as reported by Auto Express, you now have to “subscribe” to get your car’s full horsepower output with one of its new models.

VW’s proposition is this: buy a new ID.3—the brand’s “entry level” (I remember when that used to mean <£20,000, not over £30k) electric hatchback—in some of the mid-level trims, and you get a somewhat piddling 201 horsepower. But if you’re feeling frisky, you can tack on a £16.50/mo subscription, or a one-time £649 fee, to break the paywall and unleash an extra 27hp. Sound familiar? Even to a novice gamer, this business model is probably old hat.

I’m no stranger to aftermarket car modifications “unlocking” more power. There’s more of a special DIY feeling there, like overclocking your RTX 5080 or modding Skyrim to make elderly people graphically coherent. But when features of your car are built in, and then the marque upcharges you to access them? That’s where you lose me.


Related articles

Back in my day, you bought Need for Speed: Hot Pursuit 2 for the Nintendo GameCube, and that was it. You got the full game. But over the last two decades, as triple-A publishers learned to master the art of consumer exploitation via DLC and subscription models, buying a game these days can feel like buying a work in progress. Trust me, I play Paradox grand strategy games.

Auto manufacturers, a notoriously conservative bunch, were much slower to adopt this particular technique of wringing their buyers dry. But subscription features did start slowly creeping in in the late 2010s, as cars became integral parts of the “internet of things,” or the increasing number of formerly analogue objects and appliances that now have internet connectivity for some reason.

BMW gained particular infamy for locking Apple CarPlay and heated seats (seriously, you can’t make this up) behind a paywall. Luckily, consumers reacted so poorly that the company reversed course on both. But as any survival game expert will tell you, the horde of zombies outside your shelter don’t go away just because they failed to break down your door the first time.

I play 98% of my PC games on Steam—including some pretty darn old releases. But recently I’ve been wondering, what happens if/when Valve goes under, or computer hardware advances to a point where my previous purchases are no longer compatible, or my library loses support in some other way? I bought my games on Steam, but do I really own them? When cars debut in early access, with paywall-locked features and live-service models, what happens when your trusty jalopy bricks while driving down the road? Oh wait; we already know.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.



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August 17, 2025 0 comments
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Lifetime Subscription to Ad Blocker AdGuard Is Now Near-Zero in Price, Over 90% Off With Code
Gaming Gear

Lifetime Subscription to Ad Blocker AdGuard Is Now Near-Zero in Price, Over 90% Off With Code

by admin June 19, 2025


If you could wave a magic wand and eliminate all ads from your online browsing — pop-ups, banners, videos, all of them — would you? Of course you would — everybody hates intrusive online ads, and they’re getting more clever and harder to elude or close every day.

Thankfully, the only magic wand you need to banish them forever is a lifetime subscription to AdGuard’s Family Plan, and the only magic word you need is FAMPLAN, the code you use at checkout to give you this sweet deal for just $16 at StackSocial. That gets you a lifetime license that works across Windows, macOS, iOS, and Android, and you can install it on up to nine devices.

See at StackSocial

More Than an Ad Blocker

The name is AdGuard, but it does far more than keep your browsing free from annoying ads. AdGuard is also an ideal tool for hiding your data from trackers and activity analyzers, and protecting your devices from malware and phishing attempts. Whether you’re using a desktop, laptop, smartphone, or tablet, AdGuard is the way to maintain your privacy and keep harmful bugs away from your devices.

The third component of AdGuard’s Family might be the most important if you have kids — its powerful and comprehensive Parental Controls feature. AdGuard allows you to restrict access to objectionable content, so you can keep your kids’ online experiences free from harm. It’s very customizable, so you can manually add specific sites and types of content to one kid’s restrictions while having different settings for another.

Easy to Use Your Way

AdGuard is not a VPN, although they do also make a VPN that you can find at StackSocial. It’s an ingenious software and app that is equally effective across platforms and devices. It’s also highly customizable, with simple and intuitive interfaces on whatever device you’re using it on. You can create and use your own filters, and if an ad makes it through your defenses — and they will, because they’re constantly evolving — you can manually add it to your filter and never see it again.

The real blow-away part of this StackSocial deal is the price — a lifetime subscription to AdGuard’s Family Plan for a one-time fee of just $16 when you use the code FAMPLAN at checkout. You get up licenses for up to nine devices — desktops, laptops, tablets, smartphones, Macs, PCs, Android — AdGuard is universally compatible, and it’s the best way to keep your own browsing free from annoying ads and your family’s online experience free from objectionable or harmful content.

See at StackSocial



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June 19, 2025 0 comments
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Babbel Subscription
Gaming Gear

Lifetime Subscription to Babbel for 71% Off and an Extra Discount Gets You Mind-Expanding Language Lessons Forever

by admin June 12, 2025


It’s natural to be envious of people who can casually move from language to language, in conversation or as they’re reading. It’s definitely not easy, but learning a new language is well worth the effort, especially when you have lifetime access to 14 languages when you buy a subscription to Babbel at StackSocial for 71% off.

See at StackSocial

Babbel is the world’s top-selling language instruction app, and this is a buy-once-own-forever deal rather than a recurring yearly or monthly bill for you. And to sweeten the polyglot pot even more, you can use the code LEARN40 at checkout to drop the price even further, so your final bill for a lifetime of learning is just $130. That’s a huge break from its regular price of $599.

15 Million+ Subscribers

For Babbel to reach this enormous number of customers, they must be doing a lot of things right even beyond having a wide range of international languages available to learn. Babbel’s wide-ranging appeal comes in part from how the lessons are structured, Instead of lengthy, tiring sessions, Babbel’s lessons are broken down in to increments of 10 to 15 minutes, and rather than getting lost in the minutiae of sentence diagramming, arcane grammar, and other deep-dive teaching, Babbel concentrates on practical vocabulary and sentences you would use in real-life situations.

Babbel’s goal is not only to teach you a new language, but also to teach it so you sound as close to native as possible. It skips the stilted sentences that many other language teaching formats use in favor of more colloquial speaking, and Babbel also had advanced speech-recognition technology to help you with your pronunciation.

Worldwide Languages

Babbel offers courses in Spanish, German, Italian, French, Portuguese, Swedish, Turkish, Dutch, Polish, Indonesian, Norwegian, Danish, Russian, and English, and all are covered by this lifetime subscription deal for just $130. Babbel’s lessons can go with you wherever you like, since one subscription covers access across al your devices, and you can start a lesson on your laptop and then pick up exactly where you left off with your phone. They’re also downloadable so you can brush up anytime you like, regardless of whether you have internet access.

An actual U.S. passport costs $165, but the amazing app that can give you a worldwide education in language that you’ll use for the rest of your life is just $130 at StackSocial. Head there now to get 71% off the cost of a lifetime subscription to Babbel, and don’t forget to use the code LEARN40 to get that final discount.

See at StackSocial



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June 12, 2025 0 comments
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Shuhei Yoshida warns of the dangers of subscription services for video game developers, as I stare soullessly at the five monthly bank charges for games I don't play
Game Updates

Shuhei Yoshida warns of the dangers of subscription services for video game developers, as I stare soullessly at the five monthly bank charges for games I don’t play

by admin May 29, 2025


Speaking to Game Developer, former head of Sony Interactive Entertainment Shuhei Yoshida has outlined his concern regarding video game subscription services like Xbox Game Pass and PlayStation Plus, especially their potential impact on third party and indie developers alike.

According to Game Developer, who spoke to Yoshida at Gamescom LATAM, he stated that it was “great” for those developers allowed inside what the website called the walled garden, but mused that as these services inevitably expand, it’ll be harder for those outside this in-group to cross over.


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Yoshida stated, “If the only way for people to play games is through subscriptions that’s really dangerous, because what [type] of games can be created will be dictated by the owner of the subscription services […] That’s really, really risky because there always must always be fresh new ideas tried by small developers that create the next wave of development. But if the big companies dictate what games can be created, I don’t think that will advance the industry.”

Yoshida, obviously a tad biased as a former senior member of Team Sony, would go on to say that PlayStation’s approach was “healthier” than what you see on Xbox. This relates to Microsoft’s initial pledge to offer AAA releases day-one on Game Pass, something the company now no longer does for all its biggest releases.

Yoshida continued: “I believe the way Sony approached [subscriptions] is healthier. You know, not to overpromise and to allow people to spend money to buy the new games […] After a couple of years there won’t be many people willing to buy those games at that initial price, so they’ll be added to the subscription service and there’ll be more people to try [those products] in time for the next game in the franchise to come out.”

Speaking purely from my own personal perspective, I do feel that the growth of video game subscription services like Game Pass and PlayStation Plus has devalued big AAA when they come out, especially as the price of those games has increased significantly as of late. I can totally see how a regular consumer would just grab Game Pass and not buy any games full price, which adds merit to Yoshida’s point as this new group of non-buyers wouldn’t be spending on both big AAA releases and third party games outside of these services.

It’s an interesting topic for sure, let us know whether you feel Shuhei Yoshida is on the money down below!



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May 29, 2025 0 comments
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Bungie management "vehemently shut down" Destiny 2 subscription idea, as reports of toxicity continue
Game Reviews

Bungie management “vehemently shut down” Destiny 2 subscription idea, as reports of toxicity continue

by admin May 23, 2025


Bungie once considered a subscription model for its online shooter Destiny, but the idea was “vehemently shut down” by management.

Destiny 2 went free-to-play in 2019, but players need to pay for the most recent DLC expansions. There’s also a store for paid cosmetics.

Other MMOs, such as World of Warcraft or Final Fantasy 14, run on a subscription model, where players pay a monthly fee for access. According to a new report, Bungie considered this but management decided against it.

Destiny 2: The Edge of Fate | Official Gameplay RevealWatch on YouTube

The news comes as part of a report into the current state of Bungie, following word last week that Bungie morale is in “free fall” following the fallout of stolen assets used in its next game, Marathon.

YouTuber and journalist Destin Legarie has spoken to former employees this week. Bungie management were described as “toxic and shut down creatives on a core level”, with one former employee stating: “If [management] didn’t think of it, it wasn’t worth doing.”

In this context, when one employee brought up the possibility of a subscription model, it was reportedly “vehemently shut down”.

In another example, management was concerned the glowing Trials of Osiris PvP armour was too attractive, which would impact sales of armours in the Eververse store. Decisions by management “prioritised monetisation over player experience”, a former Bungie employee said. Another added: “Everything happening to Bungie is because of greed.”

One former employee surmised: “Bungie’s problems stem from a lack of player empathy, disconnected leadership, and a corporate-first culture.”

Eurogamer has contacted Bungie for comment.

In 2024, Bungie CEO Peter Parsons was criticised for spending millions of dollars on classic cars. This news followed a round of layoffs where 220 staff, roughly 17 percent of the company’s workforce, lost their jobs.

Last week, Bungie admitted to including designs in Marathon without the artist’s consent. And this wasn’t the first time Bungie had made this mistake.

The company showed off Marathon back in April. It’s a PvP extraction shooter set to release on 23rd September this year.



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May 23, 2025 0 comments
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