Laughing Hyena
  • Home
  • Hyena Games
  • Esports
  • NFT Gaming
  • Crypto Trends
  • Game Reviews
  • Game Updates
  • GameFi Guides
  • Shop
Tag:

Subnautica

Subnautica 2 studio Unknown Worlds are now suing their former execs for stealing docs and sharing them with the press
Game Updates

Subnautica 2 studio Unknown Worlds are now suing their former execs for stealing docs and sharing them with the press

by admin August 21, 2025


Time for your weekly helping of legal Subnaughtiness. Subnautica developers Unknown Worlds are suing recently departed director Charlie Cleveland, CEO Ted Gill, and studio co-founder Max McGuire for, amongst other things, stealing a bunch of game design files shortly before they were fired.

Or at least, an external legal firm acting on behalf of Unknown Worlds have filed suit. The firm in question – Richards, Layton, and Finger – are also representing parent company Krafton as they defend themselves against an earlier lawsuit brought by Cleveland, Gill and McGuire, who are accusing Krafton of dismissing them unfairly and delaying Subnautica 2’s release to avoid paying out a timed $250 million bonus.

Krafton 100% own Unknown Worlds, and are Subnautica 2’s publisher. So why isn’t this lawsuit coming from them? As PCGamer’s Andy Chalk suggests, the suspicion is that the lawyers have picked Unknown Worlds as plaintiff, rather than Krafton, because they think they’ll get more sympathy that way from Johnny Average Gamer. After all, everybody knows publishers are stinkheads.

A Krafton spokesperson has justified the situation as follows to Chalk: “While Krafton is the parent company, the contracts, intellectual property and confidential information at issue belong to Unknown Worlds. The defendants were executive leadership at Unknown Worlds, and their obligations, including confidentiality and fiduciary duties, were owed to that entity.”

The lawsuit itself broadly reiterates Krafton’s earlier claims that the three banished executives shirked their responsibilities toward Subnautica 2, and that they were only pushing to get the game released this year for the sake of that $250 million bonus (Cleveland, McGuire and Gill stood to receive 90% of it personally, but claim they planned to distribute most of their earnings to the rest of the Unknown Worlds team).

The document is full of redacted bits, excerpts from internal correspondence, and a bunch of screencaps from Reddit that are offered up as evidence that regular Subnautica players think the departed studio executives are at fault. Congratulations, redditor Plebius-Maximus – when they turn all this into a movie, you are probably going to be played by Justin Timberlake.

Cleveland is accused of being first to “stray” by leaving video game development in 2023 to “learn how to produce movies and explore other interests”. The lawyers say that by 2024, he had abandoned “all creative or other leadership roles with the Company”. As for McGuire, he’s said to have “spent 2022 and 2023 buried in the passion project of a new game, Moonbreaker, even well past the time that it became clear that Moonbreaker was a commercial failure”. The lawsuit accuses Gill, the CEO, of doing nothing about these “functional departures from game development of leadership”. It alleges that development “stalled” as a result, resulting in projected release date delays and a “degraded” project scope.

With regard to the much-ballyhooed $250 million “earnout”, the lawsuit accuses the three of trying to “publish whatever they could under the Subnautica 2 name on a timeline” that would ensure they received the money, despite the game falling “far short of the Company’s internally-set expectations for the early access release”. It claims that when Krafton rejected their proposals, the three executives threatened to self-publish Subnautica 2. It was this conversation, the lawsuit claims, that led to Unknown Worlds terminating their employment.

That much, we’ve approximately heard before. But the accusations of stealing documents from the company are new. On June 2nd and June 30th- shortly before he was fired – Gill allegedly exported his entire Unknown Worlds email account, triggering an IT alert. McGuire is said to have downloaded 99,902 company files shortly before his own termination, including documents from Moonbreaker’s development. Cleveland supposedly “downloaded 72,140 Company files” between June 26th and his termination on 1st July, only to be interrupted when Unknown Worlds cut off his access to the system in the course of his firing.

When the mass downloading of files was reported, Unknown Worlds apparently sent a cease & desist letter to the three, demanding that they return any confidential info in their possession. According to the lawsuit, the fired executives at first refused, and then proposed to delete files rather than turn over their devices for inspection. The lawsuit alleges that Gill, Cleveland and McGuire are both using this confidential information in their lawsuit against Krafton, and have also “improperly used or disclosed Confidential Information to members of the press”.

It’s not clear what this last part refers to, but it could be the internal Subnautica 2 planning document that appeared online in July. Krafton were happy to confirm that as authentic, which is understandable given that the document’s mention of stripped-out features supports their case for delaying the game.

You can read all 74 pages of the redacted Unknown Worlds lawsuit on Scribd. All of this is going to chug along for a while longer, I expect. For the moment, I will close by noting that the lawyers accuse Gill, Cleveland and McGuire of carrying out a “trifecta of mischief”, which is a magic phrase and also, sounds like the title of a Bond film. Perhaps they should cast Idris Elba as Plebius-Maximus – on reflection, I’m not sure Timberlake has the starpower for something this high octane. He can play Johnny Average Gamer instead.



Source link

August 21, 2025 0 comments
0 FacebookTwitterPinterestEmail
Subnautica 2 studio talks silent protagonist, a big ol' ocean map, and more in latest Q&A
Game Reviews

Subnautica 2 studio talks silent protagonist, a big ol’ ocean map, and more in latest Q&A

by admin June 4, 2025


Subnautica 2 might still be lacking an early access release date beyond a vague “2025” window, but that hasn’t stopped Unknown Worlds from cranking the hype handling a little harder, with the studio having now shared a few additional details as part of a new video Q&A.


Last time around, Unknown Worlds offered a first, fleeting look at Subnautica 2 gameplay, but for its latest video update, creative producer Scott MacDonald and community manager Donya Abramo tackled a couple of burning fan questions. Admittedly, most of them ended with ‘not yet’, ‘maybe at some point’, and ‘no’, but there were still a couple of facts to glean.


Perhaps the most notable tidbit came in form of confirmation that Subnautica 2 will ditch the controversially chatty protagonist of 2021’s standalone expansion Below Zero and return to the silent protagonist approach of the first game, although that doesn’t mean other characters won’t be voiced. The decision accompanies the introduction of customisable characters, with players able to select from a handful of pre-designed protagonists before diving in. Unknown Worlds notes there’ll potentially be some further “freedom to express yourself as your character”, but whatever that means, it won’t be util after early access launch.

Subnautica 2 teaser trailer.Watch on YouTube


As for the world of Subnautica 2, it’s set on a brand-new ocean planet promising “all-new mysteries, creatures, and experiences”, and Unknown Worlds says it’s aiming for the game to be the “biggest and most exciting” series entry “ever” when it hits 1.0 in a few years time. It isn’t, however, exactly sure “how big and how deep [players will] be able to go over the course of early access”, but says the initial early access launch map will be more sizeable than those of the original Subnautica and Below Zero at a comparative time.


And a vast new underwater world to explore means vehicles. Unfortunately for fans of the Cyclops, Seamoth, and even the Sea Truck seen in earlier games, none of those are returning for the sequel. However, Unknown Worlds says new vehicles are coming – including a big sub scheduled to arrive later in early access – that’ll be “designed in the same spirit [as their predecessors], just more suited to the brand-new environment they need to navigate”. Additionally, “some of your favourite tools [will return], but improved”, and base building is set to offer “more customisation than ever before”.


What else? The studio stresses that, despite supporting co-op for up to four players, Subnautica 2 is being designed as a solo experience first. That means it should retain the sense of “isolation and terror” that made the original such a winner, although the studio readily admits it “won’t really be able to protect” that atmosphere if players opt to bring friends along for the ride. Sadly, there’s no local split-screen option for those wanting to cuddlefish up on the couch, but cross-play is supported between Xbox and PC platforms, and as for proximity chat, that’s currently being ‘investigated’. VR support isn’t on the cards at present, however.


And all of that brings us back to the big question of a release date, but Unknown Words says it’s “not quite ready to share one just yet”. Nor is it talking platforms beyond PC and Xbox, only teasing Subnautica 2 will hit other machines “when the time is right”. It is, though, still scheduled for a 2025 release, and will be available as part of Game Pass on day one.



Source link

June 4, 2025 0 comments
0 FacebookTwitterPinterestEmail
Subnautica is bringing its acclaimed underwater survival to mobile soon
Game Reviews

Subnautica is bringing its acclaimed underwater survival to mobile soon

by admin May 30, 2025


Subnautica, developer Unknown Worlds’ exquisite deep sea survival game, is making its way to iOS and Android devices this July, meaning you’ll finally be able to play it actually underwater (as long as your phone is waterproof, so please do check that first).


Subnautica, for some context, originally lauched in 2018 after a couple of years in early access, taking players on a mostly combat-free adventure far, far beneath the waves after crash landing on the ocean planet 4546B. It managed to combine its various strands of exploration, narrative, crafting, base building, and thalassophobia-inducing horror into a deeply satisfying whole, and ended up being a critical and commercial hit. So much so that a standalone expansion – Subnautica: Below Zero – followed, and a sequel’s on the way.


But back to Subnautica’s iOS and Android release. It’s being created in collaboration with mobile developer Playdigious and promises the full-fat Subnautica experience – the one Eurogamer called “oppressively beautiful” and “well-wrought” back in 2018 – albeit with some mobile-specific tweaks. It’s got an updated UI, for instance, alongside touch controls and support for MFi controllers if you’d rather play with proper buttons. That’s in addition to iPhone 15 optimisation, GameCenter achievements on iOS, and cloud save support enabling progress to be share between iOS or Android devices.

Here’s a quick look at Subnautica’s mobile release.Watch on YouTube


If all that appeals, Subnatica comes to iOS and Android on 8th July (via the App Store and Google Play respectively) for the entirely reasonable price of $9.99 USD. In fact, it’ll be even cheaper for a limited time, given the 10 percent launch discount that’ll bring it down to $8.99.


As for Subnautica 2, that’s currently set to launch into early access later this year. Unknown Worlds shared a tiny bit of first gameplay back in April, showing off a handful of new environments, some new aquatic creatures, and even a bit of base-building and co-operative swimming. Co-op is, of course, the sequel’s big new feature, and it’ll support up to four players. Subnautica 2 will initially be available for PC, Xbox Series X/S, and GamePass, and is expected to stay in early access for “about two to three years.”



Source link

May 30, 2025 0 comments
0 FacebookTwitterPinterestEmail
An explorer in the Subnautica 2 teaser trailer, her expression looks scared and in awe of something out in the dark ocean. We can't see what she's looking at.
Gaming Gear

Subnautica 2: Key details and latest news, summarized by humans

by admin May 20, 2025



It’s been a while since Subnautica 2 first pinged the radar back in 2022, but we know there’s a return voyage from developer Unknown Worlds in the works, and it’s out sometime this year. We’ve seen a slow and steady trickle of details on the next dive—teasers from showcases, Discord updates, and even screenshots hidden within time capsules in the original Subnautica.

I played dozens of hours of Subnautica and loved building my undersea base, so I’ve been anxiously scanning for more on the next journey. But just like adventuring in Subnautica 2, I won’t have to explore alone. I’ve been scavenging the ocean floor for anything and everything on the survival-crafting sequel, whether it be a shrimpy tidbit or a Leviathian-sized lore drop.

Is there a Subnautica 2 early access release date?

Subnautica 2 early access begins sometime in 2025, but there’s no specific release date yet. Whenever we do make the dive, the sequel’s early access period will be available on Steam, Epic Games, and the Windows Store.


You may like

As for the game’s 1.0 launch, Unknown Worlds estimates that Subnautica 2 will be in early access for two or three years. That puts the complete build sometime in 2027 at the earliest. It’s quite the wait, but we know Subnautica 2’s price will increase at launch, so anyone exploring in early access as the game grows gets a discount.

Subnautica 2 trailers and footage

Subnautica 2 Dev Vlog – Road to Early Access – YouTube

Watch On

The first Subnautica 2 teaser stirred up more hype for its big ol crabs, but the 2024 Xbox presentation didn’t reveal any gameplay footage. This developer vlog dives a little deeper, offering a look at building in the new alien ocean and outlining the exploration game’s early access plans.

Subnautica 2 gameplay and features

(Image credit: Unknown Worlds Entertainment)

Is Subnautica 2 multiplayer?

Yes, Subnautica 2 has a multiplayer mode in the works, so those of us too terrified to gaze into the deep sea abyss alone can coordinate in groups of four. Co-op was one of those things everyone wanted in the first game, but only ever existed as a Subnautica mod.

There’s a whole PC Gamer write-up recalling encounters with Leviathans in Subnautica as part of our Great Moments in PC Gaming series, and I can’t tell you if my giddy terror emphatically agrees or disagrees. But what I can say is, it wouldn’t have taken me days to conquer the beginning of Subnautica had I brought a friend to hide behind.

(Image credit: Unknown Worlds Entertainment)

What else do we know about the Subnautica 2 early access?

There’s not much out there about Subnautica 2, but we’ve gotten a few vague teases around what to expect in the sequel. Unknown Worlds confirmed it’s off to greener pastures bluer oceans on a new alien world, and from how it sounds, there’s no planet safe from a disastrously wrong AI:

“You are a pioneer traveling to a distant world, but something is amiss. The ship’s AI insists you carry on the mission. This world is too dangerous for humans to survive… Unless you change what it means to be human. What creatures, intelligent or otherwise, await your arrival?”

With regards to the rest of that list, we know about a few more features Unknown Worlds has planned for the Subnautica 2 early access:

  • Both co-op and singleplayer adventures
  • An “overhauled” building system
  • Additional vehicles and craftables
  • More Leviathans, with one briefly teased in Subnautica 2’s roadmap
  • New creatures and biomes



Source link

May 20, 2025 0 comments
0 FacebookTwitterPinterestEmail

Categories

  • Crypto Trends (1,006)
  • Esports (757)
  • Game Reviews (692)
  • Game Updates (885)
  • GameFi Guides (997)
  • Gaming Gear (953)
  • NFT Gaming (980)
  • Product Reviews (941)
  • Uncategorized (1)

Recent Posts

  • Tokenized Real World Assets at ATH With $400T Tradfi Potential
  • Katee Sackhoff Talks ‘The Mandalorian’ and Acting Struggles
  • Ratatan carries the musical torch for Patapon fans
  • Ethereum Price Hits All-Time High of $4,948, Eyes $5,000 Next
  • Hollow Knight Just Hit An All-Time Peak On Steam After Silksong Release Date Reveal

Recent Posts

  • Tokenized Real World Assets at ATH With $400T Tradfi Potential

    August 25, 2025
  • Katee Sackhoff Talks ‘The Mandalorian’ and Acting Struggles

    August 25, 2025
  • Ratatan carries the musical torch for Patapon fans

    August 25, 2025
  • Ethereum Price Hits All-Time High of $4,948, Eyes $5,000 Next

    August 25, 2025
  • Hollow Knight Just Hit An All-Time Peak On Steam After Silksong Release Date Reveal

    August 25, 2025

Newsletter

Subscribe my Newsletter for new blog posts, tips & new photos. Let's stay updated!

About me

Welcome to Laughinghyena.io, your ultimate destination for the latest in blockchain gaming and gaming products. We’re passionate about the future of gaming, where decentralized technology empowers players to own, trade, and thrive in virtual worlds.

Recent Posts

  • Tokenized Real World Assets at ATH With $400T Tradfi Potential

    August 25, 2025
  • Katee Sackhoff Talks ‘The Mandalorian’ and Acting Struggles

    August 25, 2025

Newsletter

Subscribe my Newsletter for new blog posts, tips & new photos. Let's stay updated!

@2025 laughinghyena- All Right Reserved. Designed and Developed by Pro


Back To Top
Laughing Hyena
  • Home
  • Hyena Games
  • Esports
  • NFT Gaming
  • Crypto Trends
  • Game Reviews
  • Game Updates
  • GameFi Guides
  • Shop

Shopping Cart

Close

No products in the cart.

Close