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70% of games with online requirements are doomed, according to Stop Killing Games survey
Game Updates

70% of games with online requirements are doomed, according to Stop Killing Games survey

by admin May 24, 2025



Stop Killing Games are a self-described consumer movement who are aggrieved about all the games with online requirements that become partly or completely unplayable, once publishers end official server support. They’re trying to persuade larger advocacy organisations like The European Consumer Organisation to propose new laws that put a stop to such shenanigans.

To support their campaign, they’ve carried out a survey of games with online requirements to work out how many are “dead”, dying or enduring thanks to developer or fan-implemented “end of life” plans, such as patched-in offline functionality. The resulting Google spreadsheet has 738 entries, of which a whopping 70% are apparently no longer playable or destined to become that way.


You can view the spreadsheet here. Beware that Google might badge it “suspicious”, because it harbours a bunch of links to publisher websites – it’s possible some of those publisher websites have naughty code, but it could also be simply that Google considers giant walls of links innately untrustworthy. One of the Stop Killing Games organisers, Youtuber Ross Scott, has also put together a video discussing the survey methodology and summarising the highlights.

Watch on YouTube

The survey sorts games into four broad categories: those that are no longer playable, those that are “at risk” for want of plans to maintain them once official support has ended, and those that have been “saved” by means of, say, the public release of the server code.


The volunteers found that of the 738 games included, 299 games were “dead”, with 313 games set to meet the same fate in the absence of publisher action. 110 of the games surveyed have been preserved by industrious players, following the cessation of official support, while just 16 had been salvaged by the developers.


The criteria for inclusion are a little blurry, admittedly. SKG have made some “judgement calls” about proof-of-concept fan emulators that launch the game in a minimally playable state, which they’re currently categorising as “dead”. The list also includes offline single player games that have online multiplayer components, such as Mass Effect 3. Scott strenuously makes the argument that these should be counted alongside always-online games, because it’s not like you can opt out of paying for multiplayer when you buy the game. He adds that, in any case, even if you strip away the games with offline single player components, 68.77% of the games that remain are still categorisable as either gone or going under.


The video notes that publishers can be frustrating elusive and unreadable on whether a game with an online requirement will be spared from demolition. A game might be said to support private servers, for example, theoretically allowing you to play it without official server support, but actually require you to access those private servers via the publisher.


There are many, many online-required live service games currently in development, despite some high profile disasters and much discontent about live service as a concept. The fact that so many games with online requirements are “dead” is hardly surprising. Large publicly traded companies are, after all, fuelled by profits rather than goodwill. They gain little from ensuring that those games remain playable, once they’re no longer part of the active portfolio. Still, you do come across the odd team or community that have successfully reconfigured a game to survive the apocalypse.

A few members of the Stop Killing Games team are hoping to set up a wiki of online games that face extinction, based on this research. If you fancy pitching in, you can get in touch by emailing deadgamestats@pm.me.



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May 24, 2025 0 comments
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Seasonic's nexy-gen PSUs
Gaming Gear

Seasonic’s next-generation Prime PSUs to will try to stop connectors from melting

by admin May 22, 2025



Seasonic plans to add a feature to its next-generation Prime power supplies that promises to solve the problem of overheating and melting 12VHPWR and 12V-2×6 power connectors once and for all. While the company promises to solve the problem, it does not resolve its source. At Computex, the company demonstrated a prototype. 

A set of sensors, a microcontroller, and firmware that Seasonic plans to incorporate into its upcoming Prime power supplies will all work together, according to the company. 

Although the production quality of cables, connectors, and the way people plug in their graphics cards have consequences, one of the key sources of the problem lies in the fact that graphics cards can create unbalanced loads on power rails in different circumstances, which can cause voltage increases and/or current increases on the power supply side. This causes wires in the power cable to overheat, eventually melting them and damaging graphics cards.


You may like

(Image credit: Tom’s Hardware)

Seasonic proposes what is essentially two-factor protection against such a catastrophe. First up, contemporary premium power supplies can monitor their voltage output and current, and can alert PC owners of a malfunction. Seasonic proposes to use a special external device to tell users about problems, as well as enable end-users to monitor their 12V-2×6 connectors while using their graphics cards.

(Image credit: Tom’s Hardware)

However,  this measure doesn’t work if you’re not at your computer. To that end, Seasonic has added special circuitry with sensors that measure temperature and current on 12V-2×6 power connectors near the PSU. If temperature or current exceeds designated thresholds, next-generation Seasonic Prime PSUs will not only notify the owner using an external device (if plugged in), but will also trigger over-temperature and over-current protection that the power supply already has and therefore shut the system down.

While this could possibly ruin a day of offline rendering, it could also possibly save a very expensive graphics card. On the other hand, if an abnormal shutdown also ruins an SSD or HDD with precious data, this will certainly cause more damage than help. 

But this is a technology for next-generation PSUs, so we will see how Seasonic’s plans work out. Seasonic plans to finish development of its next-generation Prime-series PSUs by the end of the year and then start to sell them in the first quarter of 2026.

Pricing hasn’t been announced, though some additional chips and firmware work may boost pricing of already premium Prime power supplies to a new level.

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May 22, 2025 0 comments
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