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Steam

Steam game removed after cryptostealer takes over $150K
Gaming Gear

Steam game removed after cryptostealer takes over $150K

by admin September 23, 2025


Steam has taken down a game containing malware that drained the cryptocurrency wallets belonging to hundreds of players, as reported earlier by Bleeping Computer. The free-to-play 2D platformer, titled BlockBlasters, took more than $150,000 from victims, including $32,000 from a streamer raising funds for their cancer treatment.

In a post on X, malware tracker vx-underground revealed that bad actors targeted some streamers with a spearphishing campaign that attempted to lure victims into promoting the game in exchange for compensation. “Unfortunately, the Steam game was actually a cryptodrainer masquerading as a legitimate video game,” vx-underground wrote in a post on X.

As noted by Bleeping Computer, BlockBlasters first appeared on Steam on July 30th, but the game quietly added a cryptodrainer on August 30th. It was published by developer Genesis Interactive and garnered more than 200 “very positive” reviews. The malicious title mostly flew under the radar until Latvian streamer Raivo Plavnieks (Rastaland.TV), who has stage 4 cancer, said that they lost $32,000 after downloading BlockBlasters over the weekend.

Steam has removed a flurry of games that have infected Windows computers with malware, including PirateFi, Sniper: Phantom’s Resolution, and Chemia. Steam removed BlockBlasters on September 21st. The Verge reached out to Valve with a request for comment, but didn’t immediately hear back.



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September 23, 2025 0 comments
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A Steam Deck appears in front of a yellow background.
Game Updates

The Steam Deck Just Went On Sale And Is Killing The Competition On Price

by admin September 23, 2025


Despite a trade war and rising inflation, the three-year-old Steam Deck hasn’t gone up in price yet. In fact, it just got a pretty major discount. The $400 LCD model will be 20 percent off for the 2025 fall Steam sale. That makes it significantly cheaper than just about every other current-gen gaming device on the market right now, including the 8-year-old Nintendo Switch. It also puts some needed pressure on new PC gaming handhelds launching this holiday.

The Steam Deck 256GB LCD model will be $320 starting September 22. That’s essentially what the refurbished model, currently out of stock, usually costs. The 512GB OLED model is still $550 and the 1TB OLED is still $650 (they come with slightly bigger screens, a higher refresh rate, and better battery life). This week-long discount leads into the Steam Autumn Sale which will kick off next week on September 29 and run until October 6.

It’s not a bad deal at all for one of the most versatile gaming handhelds around. It might just be Valve clearing out old inventory as it phases out the older LCD models entirely, but it comes as every other platform squeezes players more and more at the checkout line. The Xbox Series X/S just got its second price hike this year, the PS5 all-digital is now $100 more than it was at launch, and even the original Switch recently went from $300 to $330. At this rate, it’s hard not to feel like the $450 Switch 2 might not be far behind.

Then there’s the Steam Deck’s competition in the PC gaming handheld race. We still don’t know how much the new Xbox Ally Rog will be, even though it’s less than a month away from launch. And the Legion Go 2, which costs up to $1350 at the high end ($1,479 for the 2TB model), is both incredibly expensive and incredibly hard-to-get. Lenovo took so many pre-orders it’s already canceling some. That all might be great for “enthusiast gamers” but it’s not likely to actually help grow the overall market for PC gaming or handhelds. There’s only an estimated 5 to 7 million Steam Decks out there in the world right now, and it’s by far the best-selling portable not made by Nintendo.



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September 23, 2025 0 comments
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Gaming Gear

The LCD Steam Deck is 20 percent off right now

by admin September 22, 2025


Steam’s seasonal sales are usually the peak moments to add new software to your library, but right now, Valve is offering a notable hardware discount. The Steam Deck starter model is currently on sale for 20 percent off its usual $399 price tag. That means you can snag yourself the gaming handheld with an LCD screen and 256GB of storage for $319. Steam hasn’t set an end date for this offer, so it might be worth acting quickly if you want to get in on this particular sale.

Valve

20 percent off the starter model of the gaming handheld.

$319 at Valve

The Steam Deck is still the go-to for most PC gamers who want a handheld. Its balance of power, portability and price have kept it one of our top recommendations, even three years after the product’s debut. But keep in mind before you add this to your cart that this iteration does have a few limitations compared to the higher end Steam Decks. The LCD screen doesn’t have the true blacks of the OLED option, and serious players may run up against the storage limits of this model pretty quickly. But if you’ve been curious about a Steam Deck and aren’t looking to have a full library of big AAA downloads available all at once, this is a good time to pick up one of your own. Besides, with the $80 you’ll save, you can also grab a copy of current indie darlings Hollow Knight: Silksong and Hades II and still have money leftover.

Follow @EngadgetDeals on X for the latest tech deals and buying advice.





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September 22, 2025 0 comments
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A skeleton doing a trick on a skateboard
Product Reviews

Five new Steam games you probably missed (September 22, 2025)

by admin September 22, 2025



On an average day about a dozen new games are released on Steam. And while we think that’s a good thing, it can be understandably hard to keep up with. Potentially exciting gems are sure to be lost in the deluge of new things to play unless you sort through every single game that is released on Steam. So that’s exactly what we’ve done. If nothing catches your fancy this week, we’ve gathered the best PC games you can play right now and a running list of the 2025 games that are launching this year.

Megabonk

Megabonk Release Trailer – YouTube

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Steam ‌page‌ ‌
Release:‌ September 19
Developer:‌ vedinad

Vampire Survivors is brilliant but I’m not super interested in any of its pretenders. Megabonk is a big exception, though, not only because it looks completely stupid (in a good way), but also because it borrows a lot from Risk of Rain 2. The general rhythm of the game is overly familiar by now: you commandeer a character through sprawling slaughter maps, circle strafing around the mobs and collecting XP, all the better to upgrade your abilities with every level increase. The longer you survive the better. What Megabonk brings to the formula is a slapstick approach to failure, and a PS1-influenced art style that really suits the addictive simplicity of its gameplay. Also, the skeleton can ride a skateboard.


Related articles

Deadeye Deepfake Simulacrum

Deadeye Deepfake Simulacrum: Release Date Trailer – YouTube

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Steam‌ ‌page‌
Release:‌ September 19
Developer:‌ nodayshalleraseyou

This cyberpunk roguelike shooter is the real deal: not only does it have a gorgeous ASCII-inspired art style perfectly in step with its surreal sci-fi setting, but its ability to generate increasingly bizarre stories positions it close to something like Caves of Qud. Due to severe debt you’re forced to live the life of a mercenary, which means breaking into corporate headquarters, stealing intel, and murdering anyone who gets in the way. That makes it sound like a fairly rote genre exercise but Deadeye Deepfake Simulacrum has no interest in sticking within the confines of cyberpunk: there is some truly weird stuff here. Nor is it eager to just be a shooter: this is closer to an immersive sim, in the way it rewards thinking outside of the box.

Henry Halfhead

Henry Halfhead – Out Now! – Trailer – YouTube

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Steam page
Release:‌ September 16
Developers:‌ Lululu Entertainment

As the name implies, Henry Halfhead is about Henry, who has (or is?) half a head. You might think this puts him at a severe disadvantage when it comes to moving through the world (or doing anything, really) but Henry is blessed with the ability to inhabit objects. So if he wants to make himself some toast, all he needs to do is become the knife to slice the bread, and then become the bread to enter the toaster, and then enter the toaster to toast the bread… you see where this is going (though I do wonder how one eats toast with only half a head). I adore the idea: probably the funniest puzzle concept since Baba is You.

Town to City

Town to City | Launch Trailer – YouTube

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Steam page
Release:‌ September 17
Developer:‌ Galaxy Grove

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

The city builder revival continues apace with Town to City, which is about building voxel-based 19th century Mediterranean settlements. While it has the cosy veneer of something like Tiny Glade, Town to City also has some very light sim elements, such as attending to the needs of your town’s inhabitants and growing the economy. Nevertheless, the focus here is definitely on zen-like creation, and despite being an early access affair it already has nearly a thousand “Overwhelmingly Positive” reviews on Steam. It’ll launch into 1.0 in “around 6-8 months”.

Pigface

PIGFACE | Early Access Out Now! – YouTube

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Steam‌ ‌page‌ ‌
Release:‌ September 19
Developer:‌ titolovesyou

Here’s another early access launch, this time about “a terrible woman whose awful past has finally caught up to her”. Someone has planted a bomb in her head, and if she doesn’t do their bidding that bomb will explode. A tough break, but I guess there’s got to be a reason for all the killing that happens in Pigface, which despite its retro-stylings leans more towards a tactical shooter than the more popular, circle strafing and bunny-hopping boomer variant. It has an appealingly vicious atmosphere too, kinda reminiscent of Dusk.



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September 22, 2025 0 comments
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Dying Light: The Beast is out, dark, Steam Deck Verified
Game Updates

Dying Light: The Beast is out, dark, Steam Deck Verified

by admin September 20, 2025


Parkoury zombie bludgeoner Dying Light: The Beast has, literally just this minute, gone on sale, which means the review embargo curtain has lifted on RPS to reveal… an empty chair with an IOU stuck to it.

This one is my bad, rather than because of any cheeky code withholding. I’d simply underestimated how many trillions of PC games were also out this week, and had to abandon my charge through The Beast to help keep the undermanned Treehouse on top of things elsewhere. Still, we’ll shortly be bringing you a full, likely much better appraisal from RPS veteran Dominic Tarason (thaaaaaanks Dominic), and in penance, I offer some initial impressions from my couple of hours with the game’s opening.

Firstly, Techland weren’t kidding about the nighttime. In response to complaints that the nocturnally inclined zombs of Dying Light 2: Stay Human weren’t sufficiently scary after the sun goes down, The Beast looks to put more horror back in the darkness. Successfully, in the mind of this wimp. Between the night’s pitch blackness, the keyring LED you call a torch, and the sprinting, lethally hench super-zeds that aren’t at all keen on sharing the game’s rooftops, any sort of freerunning you were flexing with during the daylight hours is effectively reduced to nervous shimmying through the void.

Yet it still feels like you’re supposed to be chased back to the safehouse by these burly Volatile bois now and then, in which case panic and near-blindness become enemies in themselves. Several attempts to survive my first night ended with my shinbones shooting up into my lungs, the stress of a pursuit having overwhelmed my ability to consider whether a roof-to-roof jump was actually doable before I hurled myself into the cobbles below. It’s not always “fun”, strictly speaking. But it is decent horror.

Image credit: Rock Paper Shotgun/Techland

If anything, The Beast’s brighter hours could do with more of this urgency. The bread-and-butter meleeing benefits from some nicely heavy hittin’ sticks, but the actual swinging sensation is on the wrong side of sluggish, at least in these early stages. The first two bosses aren’t that exhilarating either: they require little in the way of sharp timing or last-gasp dodging, outside of a few repeating, heavily telegraphed attacks.

Visually and practically, they’re also just minor variations on the same ‘What if a ghoul was taller and shredded’ concept, which somewhat saps the excitement out of your stated mission of hunting and killing as many of these souped- up zeds as possible. Fleeting thrills can be had in the moments when you transform into a berzerking monsterman yourself, ripping off limbs and punching through chest cavities, but the time limit on this literal beast mode seems disappointingly stingy, considering how many regular shovel hits it takes to build up the gauge.

Again, mind, I’d only got two hours into what is supposedly a 20-hour-plus campaign. And I was similarly insta-fatigued by Borderlands 4, which apparently ain’t half bad once it gets rolling. Maybe I really should stick to hardware, in which case, I’ll note that Dying Light: The Beast has also been granted Verified status for the Steam Deck – justifiably so, as it repeatedly breached 60fps on my Steam Deck OLED when running in Performance mode. There is the slight hitch of an Epic Game Store pop-up asking on launch if you want to sync accounts, but it doesn’t throw up any serious non-Steam-app compatibility woes, and can be banished with a tap of the B button on subsequent boots.



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September 20, 2025 0 comments
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Valve introduces age verification for UK Steam users
Esports

Valve to end Steam support for 32-bit versions of Windows 10 OS

by admin September 20, 2025


Valve is ceasing Steam support for systems running 32-bit versions of the Windows 10 operating system (OS) on January 1, 2026.

In a recent Steam Support blog, Valve explained that Windows 10 32-bit is “the only 32-bit version that is currently supported” on the platform and that, according to results from its August 2025 Steam Hardware Survey, only 0.01% of users reported using the operating system.

Valve has said that “for the near term,” existing Steam Client installations will “continue to function” on Windows 10 32-bit, but they won’t receive updates “of any kind,” including security updates.

“Steam Support will be unable to offer users technical support for issues related to the old operating systems, and Steam will be unable to guarantee continued functionality of Steam on the unsupported operating system versions,” Valve said in the post.

The company clarified, however, that “Windows 10 64-bit will still be supported and 32-bit games will still run,” after support ends in January 2026.

However, “to ensure continued updates and compatibility,” Valve recommends that users update to a 64-bit version of Windows.

“This change is required as core features in Steam rely on system drivers and other libraries that are not supported on 32-bit versions of Windows,” Valve continued.

“Future versions of Steam will run on 64-bit versions of Windows only. We strongly encourage all 32-bit Windows users to update sooner rather than later.”

Earlier this week, Valve announced an update to Steam’s revenue reporting system, making it easier for developers to “see the monetary impact of each discount that you have run.”



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September 20, 2025 0 comments
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Discord, Twitch, Reddit, and Steam CEOs invited to testify at "radicalization of online forum users" hearing
Esports

Discord, Twitch, Reddit, and Steam CEOs invited to testify at “radicalization of online forum users” hearing

by admin September 20, 2025


US Congress has sent formal letters to the CEOs of Twitch, Steam, Reddit, and Discord, inviting them to testify at a committee hearing about the “radicalization of online forum users,” following the assassination of Charlie Kirk earlier this month.

The letters were sent by House Oversight and Government Reform Committee chairman James Comer on September 17, 2025, and were addressed to Discord Inc. CEO Humam Sakhnini, Valve Corporation president Gabe Newell, Twitch Interactive CEO Dan Clancy, and Reddit Inc. CEO Steve Huffman.

“The politically motivated assassination of Charlie Kirk claimed the life of a husband, father, and American patriot,” Comer said in the press release announcing the invitations.

“In the wake of this tragedy, and amid other acts of politically motivated violence, Congress has a duty to oversee the online platforms that radicals have used to advance political violence.

“To prevent future radicalization and violence, the CEOs of Discord, Steam, Twitch, and Reddit must appear before the Oversight Committee and explain what actions they will take to ensure their platforms are not exploited for nefarious purposes.”

The committee hearing takes place on October 8, 2025, and, according to the letters, which each have the same contents aside from the CEO’s name and business address, will “examine radicalization of online forum users, including incidents of open incitement to commit violent politically motivated acts.”

“The Committee on Oversight and Government Reform is the principal oversight committee of the U.S. House of Representatives and has broad authority to investigate ‘any matter’ at ‘any time’ under House Rule X,” the letters read.

These invites are not subpoenas, and therefore, it’s not legally mandatory for any of these CEOs to attend. However, should they refuse, they risk being subpoenaed at a later date.

Those who agree to attend the hearing must provide their written testimony at least two days prior, with each given the opportunity to give a five-minute opening statement before being asked questions by House Oversight and Government Reform Committee members.

Reddit told Reuters it hadn’t yet found evidence that the suspect arrested in connection with Charlie Kirk’s murder, Tyler Robinson, had been active on its platform, and added that it “has strong policies against hateful content and content that incites, encourages, glorifies, or calls for violence.”

However, Discord told Reuters that it welcomes the opportunity to testify, saying: “We continuously engage with policymakers on these critical issues and look forward to continuing this important dialogue next month.”

As reported by BBC News, Discord confirmed that Robinson had sent a message in a Discord group chat in which he appeared to take responsibility for the shooting.

“It was me at UVU yesterday. im sorry for all of this,” the message read, a Discord spokesperson confirmed to the BBC.

Discord told the news outlet, however, that, following an internal investigation, the company found “no evidence that the suspect planned this incident or promoted violence on Discord”.

Neither Twitch nor Valve has publicly confirmed whether their CEOs will attend the hearing.

GamesIndustry.biz has reached out to Twitch, Discord, Reddit, and Valve for comment on this story.



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September 20, 2025 0 comments
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Devolver's Steam sale is now on, so I'm using it as an excuse to tell you about its brilliant oddball horror adventure Look Outside
Game Updates

Devolver’s Steam sale is now on, so I’m using it as an excuse to tell you about its brilliant oddball horror adventure Look Outside

by admin September 19, 2025


Look Outside starts as it means to go on, hinting at a choice and then standing back smirking. The room’s dark; strange light leaks through closed curtains, and a beady eye poking through a crack in the wall urges you to peek out the window. You don’t have to do it; it’s not a formal decision point as such, just a gently presented possibility – and you can practically hear developer Francis Coulombe cackling as your curiosity wins out and all your innards explode through your eye holes.

Look Outside

  • Developer: Francis Coulombe
  • Publisher: Devolver Digital
  • Platform: Played on PC
  • Availability: Out now on Steam

For reasons that may or may not eventually become clear, Look Outside’s world is in the grip of some cosmically peculiar meteorological phenomena, causing anyone that gazes upon its unnatural light to mutate in the most horrible of ways. Giant eyeballs bulge from gaping wounds as partygoers continue their endless reverie a few doors down from your apartment; teeth sprout through ruptured skin across the hallway, splitting heads into grotesque smiles; even the paintings have gone rogue a couple of floors below. But there’s hope: all this should pass in 15 days, you’re told, so if you can stay inside your apartment building – if you keep the curtains drawn, your fridge stocked, and your sanity in check – you might just make it through.

Despite its jovially cartoonish veneer, Look Outside is a wonderfully, surprisingly grim thing; a smothering, gooey miasma of seeping innards and gut-tightening existential dread that also happens to be a sly, silly, and relentlessly oddball adventure, all the while walking an impressively assured tightrope between humour and horror. Tonally, it’s very much its own thing, but if I had to make comparisons, I’d say its combination of oozing retro dread and top-down, turn-based battling feels something like the lovechild of Jasper Byrne’s cult survival horror hit Lone Survivor and Toby Fox’s ode to old-school JRPGs, Undertale.

Look Outside trailer.Watch on YouTube

There’s definitely something of the classic survival horror feel to Look Outside, as you prowl the shadowy halls and gloomily lit residences of your apartment block while discordant throbs and hums fill out its ambient soundtrack. It’s there too as you fend off its parade of gleefully inventive abominations while hoovering up food, crafting materials, and makeshift weaponry – even if its turn-based battles lend a different sort of rhythm to proceedings. Sure, this might be a game where monsters disguise themselves as hats and you’ll encounter a crossword puzzle so boring it can completely drain you of resolve, but outside the safety of your apartment, things can be tense. Partly, that’s down to its unpredictably weird enemy encounters and the fact your weapons are prone to disintegration, but there’s also a canny XP progression system that rewards you for staying out and avoiding saving for as long as possible, push-your-luck-style.

Image credit: Eurogamer/Devolver Digital

But none of this, really, is what makes Look Outside so fascinating. Rather, it’s the game’s gleefully confounding spirit and relentless, wily narrative invention. As days pass, more of the apartment block opens up to be explored. As it does, more of its oddball residents enter your orbit, and things get brilliantly strange. It’s difficult to say too much without spoiling the fun, but this is a game crammed with imaginative scenarios and unexpected detours. At one point, for instance, you stumble into the domain of a resident apparently so enamoured with taxidermy they’ve decided to remodel their apartment out of themselves. The first floor of the building, meanwhile, has transcended the boundaries of time and space. Elsewhere, an artist’s having a hell of a week as his doppelgangers incessantly paint themselves into existence, and a nice woman upstairs is slowly inching her way along an ever-narrowing passageway, oblivious to the fact she’s started to leak out into the basement. And let’s not talk about the neighbours.

Look Outside’s horror might be softened by a tone that’s more menacing whimsy than outright nasty, but it’s surprising how often its sharp script manages a gut-punch swerve from daft to something genuinely troubling. Its absolutely favourite thing is to complicate a seemingly straightforward objective with a dash of moral ambiguity, then just leaving you to sweat your way to a deeply uncomfortable, often faintly harrowing conclusion. And, boy, does it love to twist the knife. These nine doppelgangers all think they’re alive, you say, and you want me to make friends with them so I can decide which eight to kill? I can sacrifice my shooting arm to get this hungry demon door open or I can feed it this adorable mutant rat baby?

Image credit: Eurogamer/Devolver Digital

There’s a lot of these kinds of decision points seamlessly threaded into the exploratory, turn-based action. Sometimes they’re obviously presented as choices, often they’re not; some prove beneficial, others comically, abruptly fatal. It makes Look Outside feel fascinatingly malleable, even as its mischievous unpredictability means you’re never entirely sure where your actions may take you. Perhaps your shoulder develops an ominous itch that chirps like a bird, or a shadowy creature with a porcelain grin takes a slightly unnerving shine to you – and you’ll wonder how, and why, and whatever next? And that’s without considering exactly why Look Outside might be tracking a strange swirl of slightly opaque stats as you brush your teeth, play video games, and pass time with pals in your apartment.

Even with its slightly one-note combat system, which tends toward serviceable rather than genuinely exhilarating, Look Outside was a real surprise when I played it earlier this year – a brilliantly unpredictable, wildly inventive, and surprisingly chilling little thing (also, it’s got a great synth-horror soundtrack). It’s currently discounted by a whole £1.80 in the Devolver Steam Sale, and it comes highly recommended. And if you fancy something thematically similar but substantially more harrowing, then hey, do I have the game for you.



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September 19, 2025 0 comments
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Steam is now blocking NSFW updates for published adult-only games, according to a raunchy RPG developer
Game Updates

Steam is now blocking NSFW updates for published adult-only games, according to a raunchy RPG developer

by admin September 19, 2025


The great ‘dematuring’ of videogames continues with reports that Valve are now forbidding “post-launch NSFW content” for games on Steam, even those that are already “adult-only”. That’s according to Crimson Delight Games, the developers of fantasy RPG Tales of Legendary Lust: Aphrodisia. They launched it on September 15th with adult content warnings, after submitting it to Valve’s review process in August, and had planned to add sexy scenes through updates while working on a big DLC expansion for 2026.

These updates are not going to happen anymore, apparently because everybody’s favourite PG-rated cartoon villains, global payment networks, are putting pressure on Valve. Instead, the updates will need to be submitted as proper official DLC so that Valve can give them a formal review.

This will likely mean more work for the devs and potentially, release delays, compared to the relative ease of publishing an update or patch – as Valve explain in their FAQ, “Steam makes it easy to patch your game or add content at any time that you need to in order to best serve your audience on your schedule”.

“We were told all new adult content for our game has to go through DLC, presumably so it can be reviewed and approved,” the developers wrote in response to a Reddit post about the situation this week. We don’t know the inner workings of Valve / Steam, but we’re in a couple of NSFW dev communities and these new rules weren’t in place before the Collective Shout uproar and subsequent payment processors’ censorship.”

If you’re new to Collective Shout, they’re an Australian activist group who campaign against “the objectification of women and sexualisation of girls in media, advertising and popular culture”, and are also affiliated with conservative groups who campaign against sex work and pornography at large.

Back in July, Collective Shout claimed credit for stampeding Mastercard, Visa and other payment processing companies and networks into forbidding the transaction of a vast number of sexually themed or otherwise “NSFW” adult games on Steam and Itch, including a lot of games from queer developers. Collective Shout have yet to properly explain which individual games they consider unfit for sale and why.

Steam and Itch have now changed their policies to give the payment networks some control over what counts as acceptable “adult” material. They have also delisted or removed a lot of games, with Itch electing to seek out new payment partners while revising their catalogue. Valve are reportedly denying the release of “mature” games under Steam early access, possibly because (to echo Crimson Delight’s point above) the platform holder needs to be able to review the finished work before approving it for sale. I say ‘reportedly’ and ‘possibly’ because Valve still haven’t made a formal comment on these recent events. I’ll ask them again now.

In the Reddit thread about the rejected NSFW updates, Crimson Delight have only good things to say about Valve’s handling of the situation. “I have to say the reviewer was kind and forthcoming, we didn’t feel threatened or bullied in any way, and we got the feeling they were trying to do their best to help devs navigate the process,” developer Frenzin writes. “But the fact of the matter is that Valve has payment processors breathing down their neck, and the rules keep getting stricter as time goes on.”

“Valve isn’t the problem here,” Frenzin continues. “The big credit card companies are. If anything, Valve has stood up to them and pushed back. They could’ve simply nuked the 18+ section of Steam, but they didn’t, they stuck up for developers. Obviously adult games make Valve money, but it’s a drop in the bucket compared to the rest of Steam’s catalogue. Silksong itself probably earned Valve more than most NSFW titles put together.

“Given that we’re erogame devs, we’re against any sort of censorship (as long as the content isn’t sexualizing minors or nonconsensual in any way),” the developer comments. “But it’s important to understand where the real problem lies, and it’s not with Valve.”

My very Lukewarm Take regarding the on-going NSFW/mature game crackdown is that people should be allowed to get their rocks off to whatever responsibly created fictitious media they choose in the absence of evidence that they are doing harm, and large finance corporations with no actual mandate to serve the public interest shouldn’t play the part of moral sentinel.

I’d flesh that argument out with reference to Tales of Legendary Lust, but my efforts are hindered by the UK’s new Online Safety Act, which requires me to verify my age to visit the game’s Steam page and visit the developer’s subreddit (thanks to Automaton for being the messenger). I don’t have a credit card for Steam verification, and Reddit’s camera age verification widget seems to think that my age defies categorisation. Which, you know, fair dos. You can find a SFW version of the game on Itch, though.



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September 19, 2025 0 comments
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The Beast is here and Steam Deck verified
Esports

The Beast is here and Steam Deck verified

by admin September 19, 2025


Your journey as Kyle Crane – for the second time – begins! Dying Light: The Beast is now available everywhere, even on the Steam Deck. Considering how well the game is optimized, it’s not a surprise to see it work on Valve’s handheld. Check out the news, along with our review, below.

Dying Light: The Beast review — Revenge is a dish best served bloody

Techland makes a beast of an effort to deliver a spectacular zombie game

Wrocław, Poland – Sept. 18, 2025 – The Beast is finally unleashed! We’re excited to announce the global launch of Dying Light: The Beast. The game is now available on PC, PlayStation 5 and Xbox Series X|S. 

“Dying Light is back, and I couldn’t be more proud of my team and the game we created. Their passion, dedication, and hard work have resulted in something truly great. This project taught us more than any before about the importance of staying true to the core elements of our IP. For players, it’s an exciting return to the roots of the series, and for us, we’re back on the right track!” – says Paweł Marchewka, Techland CEO.

“The time has come. Castor Woods is now open for you to explore, and we couldn’t be more excited for you to experience what we’ve been building. We’ve pushed our parkour to new heights, crafted our most diverse open world yet, and made our combat more visceral than ever. Go ahead – tear through the infected by day and unleash your power. But when night falls, be careful. The Volatile horrors that hunt in the dark are more fearsome than you can imagine. Good night, and good luck.” – wishes Nathan Lemaire, Game Director.

“Dying Light: The Beast is our love letter to the series and to the incredible Dying Light community. Our players have stood with us through highs and lows, and our greatest ambition with this project was to deliver the game that our community truly deserves. To all the fans of Kyle Crane and Dying Light – the moment is here. It’s time to unleash The Beast!” – shouts Tymon Smektała, Dying Light Franchise Director, barely able to contain his excitement.

We’re celebrating the release of the game with the official Launch Trailer, showcasing the primal intensity and nailbiting emotions of Dying Light: The Beast.

Techland is also excited to announce that Dying Light: The Beast is now Steam Deck Verified. Today, players can take the horror adventure anywhere, enjoying brutal combat, physical parkour and a survival-focused open world experience, fully optimized for smooth gameplay.

“As a fan of the Steam Deck, I was personally driven to bring Dying Light: The Beast to the platform. I oversaw every detail to make sure it runs really well, including a special ‘performance’ mode that contains a mix of tweaked settings and special optimizations together with HDR and VRR running smoothly on an OLED display. I’m happy with how the game performs, and I can’t wait for players to try it themselves on September 18th,” said Rendering & Audio Director, Tomasz Szałkowski.

Stay tuned to GamingTrend for more Dying Light: The Beast news and info!


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