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Over half of Japanese game companies are using AI in development, states report from Tokyo Games Show organiser
Game Updates

Over half of Japanese game companies are using AI in development, states report from Tokyo Games Show organiser

by admin September 29, 2025


Over half of Japanese game companies are using AI in development, according to the country’s Computer Entertainment Supplier’s Association (CESA) that runs the Tokyo Games Show.

The claim is based on responses from 54 Japanese game companies in a preview of the 2025 CESA Video Game Industry Report (as reported by The Nikkei). The survey sample is taken from CESA’s member companies, which include the likes of Capcom, Konami, FromSoftware, Square Enix and Sega, as well as smaller indie studios.

The report preview stated 51 percent of companies are using AI, with the most common use being generating visual assets and character images, as well as story and text generation, followed by programming support. Further, 32 percent of companies are using AI to develop their own game engines.

The report will be released in full in early December, so specifically cited uses of AI remain under wraps.

However, some Japanese companies have been open about their use of AI.

Back in 2024, Square Enix CEO Takashi Kiryu stated the company would be “aggressive in applying AI”, with developers admitting they “dabbled” with AI for the ill-fated shooter Foamstars.

Meanwhile Automaton reported in 2023 on Professor Layton studio Level-5 using AI tool Stable Diffusion, while earlier this year Capcom was experimenting with generative AI too. Sega also has an in-house AI team.

Nintendo, notably absent from the CESA member list, has taken a stance against AI. Last year, Shigeru Miyamoto stated the company would “rather go in a different direction” as part of its pursuit of originality.

Ahead of the Tokyo Game Show, AI was a common theme at Gamescom, seen by some indie studios as an invaluable tool.



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September 29, 2025 0 comments
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Embracer CEO states that while AI is a "powerful" tool, "human authorship is final"
Esports

Embracer CEO states that while AI is a “powerful” tool, “human authorship is final”

by admin September 24, 2025


Embracer CEO Phil Rogers has called for a “smart implementation of generative AI in ethical and sustainable ways.”

Addressing the company as the recent Annual General Meeting, Rogers admitted that “in an industry defined by escalating development costs and limitless player expectations, the question is no longer if a company will adopt a technology like AI, but how it leads with it,” but stressed that for the “powerful technology” to succeed, “ethics and good business are one and the same.”

“This isn’t a theoretical future. It’s happening now and the results are quite compelling. Many of our studios have been experimenting with AI in the past couple of years and are now starting to really leverage it to eliminate bottlenecks and empower our development teams. We’re beginning to see measurable increases in productivity,” Rogers said.

Offering mocap as an example of where studios can cut filming time “in half,” the CEO warned that even AI generative art required “tuning by human hand.”

“We see the headlines and we hear the concern from players and developers alike, but we believe the greatest risk is not in using AI, but in using it without a strong ethical framework. Players aren’t longing for generic, soulless side quests or synthetic AI voices. Developers want creative freedom to innovate and experiment and reduce iteration time so they can make more content. Artists, actors, writers need protection from plagiarism. Intellectual properties need to be nurtured and respected.

“For us, ethics and good business are one and the same. They really do go hand in hand. Our position is clear: human authorship is final. Our developers will always have the final creative control and authorship. After all, AI is a co-pilot. It is not the pilot.”

He added: “We really do view AI as a strategic catalyst. It’s the most powerful technology or tool of our generation for driving efficiency, amplifying creativity, and ultimately delivering the high-quality, memorable games that players demand more effectively, more predictably, and more profitably than before.”

Sharing her vision for the game services firm, Testronic chief Sharon Baylay-Bell similarly cautioned that “AI is an accelerant; it’s not the answer.”



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September 24, 2025 0 comments
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Xbox Series X/S Is Going Up In Price Again In The United States
Game Updates

Xbox Series X/S Is Going Up In Price Again In The United States

by admin September 21, 2025


Just four months after the last time it did it, Xbox is raising the prices of the Series X/S consoles in the United States to a number I don’t think any of us could have fathomed in 2019 when Microsoft announced the system at the Game Awards.

Microsoft announced this on the Xbox support website, saying that the price changes will go into effect on October 3, and are “due to changes in the macroeconomic environment.”

The new prices are as follows:

  • Xbox Series S 512 $399.99 (up $20 from $379.99)
  • Xbox Series S 1TB $449.99 (up $20 from 429.99)
  • Xbox Series X Digital $599.99 (up $50 from $549.99)
  • Xbox Series X $649.99 (up $50 from $599.99)
  • Xbox Series X 2TB Galaxy Black Special Edition $799.99 (up $70 from $729.99)

We can probably infer that the “macroeconomic environment” Microsoft gestures at is related to the Trump administration’s tariffs that are affecting a lot of video game companies, not just Xbox. PlayStation 5s also saw a similar price increase just last month. That said, Xbox raising the price of the Xbox Series X/S not once, but twice in just one year is absolutely bonkers. Remember when consoles used to get cheaper as a generation went on? Usually, by now, five years into a console’s lifetime, it would have probably seen at least one price drop. Now games are becoming more expensive and more unaffordable for a lot of people. We live in backwards times.

If you were planning on getting an Xbox Series X or S, you’ve got a couple of weeks left before the price change takes effect. Though I’d also understand if this made you not want to buy one at all.



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September 21, 2025 0 comments
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Gaming Gear

Tech Tanks in Latest Jobs Report As Most States Struggle to Keep Them

by admin September 7, 2025


Last week’s disappointing jobs report showed U.S. job growth stalled significantly in August, with just 22,000 new jobs added, and an unemployment rate that has risen to 4.3%.

It was the worst August report since the pandemic and the market treated it accordingly, welcoming it for the potential rate cuts it may herald but wary of the slower growth it may portend.

“The labor market is showing signs of cracking,” Heather Long, Navy Federal Credit Union senior economist, wrote in a note to investors on Thursday. “It’s not a red siren alarm yet, but the signs keep growing that businesses are starting to cut workers.”

Tech was not spared

Recent employment data confirms an increasingly uneven landscape within the technology sector, reflecting a shift away from the rapid job growth that characterized the early post-pandemic years.

According to a recent analysis by research think tank CompTIA, the sector has experienced a net decline of approximately 2,700 jobs over the past year, a 0.1% decrease.

This contrasts sharply with the period from late 2020 through 2022, when tech companies collectively added over 628,400 jobs across 29 months.

However, the last two years have seen almost 100,000 of those positions cut, indicating a recalibration amid the broader economic and geopolitical shifts.

“Unevenness in the data means acknowledging the employers and job seekers struggling with a multitude of challenges but also recognizing it is not all doom and gloom,” Tim Herbert, chief research officer, CompTIA, said. “Hiring intent data continues to show employers pursuing tech talent across a range of disciplines, from AI and data science to tech support and cloud engineering.”

The hottest spot for hiring was unsurprisingly in the AI skills job listings, which leapt 94% year-over-year according to CompTIA’s AI Hiring Intent Index.

For job postings themselves, 16% were for workers with eight or more years of experience; 21% for workers in the zero to three year range; and almost a third were for workers with four to seven years of experience.

Tech is booming in some surprising areas

Who is hiring and where is also an interesting standout.

Large tech companies showed signs of large hiring sprees: Software publishers like Microsoft and Oracle have collectively added 16,100 jobs in the past year, signaling ongoing strength in areas linked to cloud computing and enterprise software.

But other marquee-name companies like computer-systems designers such as IBM and Booz Allen Hamilton have shed 28,800 roles, reflecting a tilt toward automation and project-specific staffing.

“Only three states, Maine, Delaware and Idaho, saw tech job postings increase in August. In each instance, the increase was less than 100 new postings,” the report found.

“The story was similar at the metro level, with just four markets recording growth. San Jose saw an increase of 127 job postings, from 5,808 in July to 5,935 in August. Little Rock had the biggest percentage increase (+ 10%) in job postings, from 987 in July to 1,090 in August.”

Nancy Tengler, CEO of Laffer Tengler Investments, attributes this trend to increased corporate investment in technology infrastructure and automation rather than direct employment.

“Companies are investing in technology instead of human capital,” she notes in the report.

While some segments remain resilient, the disparate nature of job growth is clear.

The CompTIA analysis underscores the broader narrative of an industry undergoing structural transformation, shifting gears from hiring sprees to strategic investments in technology.

As firms prioritize capital over traditional labor, questions about the future of tech employment and how the workforce can adapt to these changes remain central for policymakers and industry leaders alike. For more details, consult the full report at Morningstar here.



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September 7, 2025 0 comments
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Bitcoin
GameFi Guides

United States’ Bitcoin Holdings Top $24 Billion After Ruling Out Buying

by admin August 18, 2025


Trusted Editorial content, reviewed by leading industry experts and seasoned editors. Ad Disclosure

On-chain data shows the US is one of the world’s largest Bitcoin holders, with its portfolio now exceeding $24 billion. However, recent events have shown that the possibility of the US government increasing its stash is very low. Particularly, the US government’s strategy for cryptocurrency took a new turn this week after Treasury Secretary Scott Bessent clarified that Washington will not be actively buying any additional Bitcoin.

Bessent Rules Out New Purchases But Leaves A Possibility

While speaking in a Fox Business interview, US Treasury Secretary Scott Bessent explained that the government has no plans to buy additional Bitcoin beyond its current reserve. The Treasury chief said the reserve will continue to be funded primarily through assets seized in criminal cases rather than direct purchases. His estimates place the value of the reserve between $15 billion and $20 billion.

Bessent later softened his position on social media, noting that even though the US is not allocating budgetary resources to acquire more Bitcoin, it is committed to “budget-neutral pathways” for expanding reserves to make the country the Bitcoin superpower of the world. The statement suggests that auctions, seizures, and non-traditional acquisitions could still increase holdings in the future, even if the Treasury avoids direct market buys.

Bitcoin Holdings Push Toward $24 Billion

Data from blockchain analytics platform Arkham Intelligence reveals a bigger picture than Bessent’s estimates of $15 billion to 20 billion. According to Arkham, wallets linked to the US government currently hold about 198,022 BTC, valued at approximately $23.42 billion. Many of these holdings originated from seizures related to criminal activity, including the well-known Silk Road case.

The portfolio, however, extends well beyond Bitcoin. Arkham’s data reveals holdings of about 59,951 ETH, worth $273 million, along with 347 million USDT and smaller allocations across other assets such as 750 WBTC, 40,293 BNB, 5,205 WETH, and 13.6 million BUSD. Taken together, the government’s digital asset holdings are valued at approximately $24.27 billion. This figure recently climbed as high as $25 billion during Bitcoin’s surge above $124,000 last week.

Source: Chart from Arkham

Earlier this year, President Donald Trump signed into law the creation of a strategic crypto reserve, a move many interpreted as the start of government-led Bitcoin accumulation. Trump himself had many investors increase their expectations after stating that the United States would prioritize US-based cryptocurrencies like BTC as part of its financial strategy. 

This context is what made Bessent’s recent statement so significant. Although the reserve exists in law, the Treasury has now made it clear that active market purchases of Bitcoin are not on the table for the time being. However, it is clear that the US government isn’t planning to sell its holdings anytime soon, which might flood the market with selling pressure.

BTC trading at $114,859 on the 1D chart | Source: BTCUSDT on Tradingview.com

Featured image from Pixabay, chart from Tradingview.com

Editorial Process for bitcoinist is centered on delivering thoroughly researched, accurate, and unbiased content. We uphold strict sourcing standards, and each page undergoes diligent review by our team of top technology experts and seasoned editors. This process ensures the integrity, relevance, and value of our content for our readers.



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August 18, 2025 0 comments
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