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PS5 prices increase from tomorrow in the U.S. as Sony "navigates a challenging economic environment"
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PS5 prices increase from tomorrow in the U.S. as Sony “navigates a challenging economic environment”

by admin August 20, 2025


Sony is increasing the price of the PlayStation 5 in the U.S. as of tomorrow, August 21.

In a brief statement posted to the PlayStation Blog during Gamescom, the megacorp said that from tomorrow, the updated recommended retail price for all variations of the PS5 — base, digital edition, and PS5 Pro — will increase to:

  • PlayStation 5 – $549.99
  • PlayStation 5 Digital Edition – $499.99
  • PlayStation 5 Pro – $749.99

Previously, the PS5 retailed for $499.99, the digital edition $449.99, and the PS5 Pro for $699.99.

“Similar to many global businesses, we continue to navigate a challenging economic environment. As a result, we’ve made the difficult decision to increase the recommended retail price for PlayStation 5 consoles in the U.S. starting on August 21.”

Accessory prices remain unchanged, and Sony confirmed it had “no other price changes to announce for additional markets.”

We recently learned that Forza Horizon 5’s PS5 port has surpassed three million copies sold, making it the top new PS5 game of 2025 thus far.



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August 20, 2025 0 comments
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Sony Is Raising The Price Of Every PlayStation 5 Model Tomorrow, August 21
Game Updates

Sony Is Raising The Price Of Every PlayStation 5 Model Tomorrow, August 21

by admin August 20, 2025


Rising video game and console prices have frustrated consumers this year, and today, Sony is adding its flagship console to the list of products getting price hikes. In the United States, the PS5, PS5 Digital Edition, and PS5 Pro are each increasing in price by $50. 

According to a blog post from Sony Interactive Entertainment vice president of global marketing, Isabelle Tomatis, the change is due to “a challenging economic environment.” This brings the new prices for each device to the following: 

  • PlayStation 5 – $549.99
  • PlayStation 5 Digital Edition – $499.99
  • PlayStation 5 Pro – $749.99

As of today, prices remain unchanged in other countries, but many of them faced price hikes earlier this year. This news comes a few months after Sony said it was considering raising its prices in the US, but it might not affect consoles. That was, obviously, not the case. Other instances of companies increasing prices lately include Nintendo increasing Switch 2 accessory prices, and Xbox raising its console and game prices back in May. Across the board, it’s a rough time to be paying for new games and hardware.

Meanwhile, Xbox announced its new handheld’s release date today, but won’t reveal its price quite yet, citing “macro-economic conditions.”



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August 20, 2025 0 comments
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Sony Raising Price On PS5 Consoles In America Tomorrow
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Sony Raising Price On PS5 Consoles In America Tomorrow

by admin August 20, 2025


Sony has announced that it is raising prices on all versions of the PlayStation 5 in America. The increased prices go into effect on August 21, giving folks little time to plan ahead of the price hike.

All new PS5 consoles will now cost $50 more in the United States. Here are the new prices:

  • PlayStation 5 – $549.99
  • PlayStation 5 Digital Edition – $499.99
  • PlayStation 5 Pro – $749.99

“Similar to many global businesses, we continue to navigate a challenging economic environment,” said Sony in a very short blog post announcing the news. “As a result, we’ve made the difficult decision to increase the recommended retail price for PlayStation 5 consoles in the U.S. starting on August 21.”

This is a developing story…



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August 20, 2025 0 comments
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Update: Likely Fake Account Claims God Of War Developer Sony Santa Monica Is Working On A New 'Technically Ambitious' IP
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Update: Fake Account Claims God Of War Developer Sony Santa Monica Is Working On A New ‘Technically Ambitious’ IP

by admin August 18, 2025


Update (August 18 at 6:07 p.m. CT): Sony has offered a very short follow-up to our outreach simply writing, “This account is not associated with Cory Barlog or Santa Monica Studio.”

Update (August 18 at 12:02 p.m. CT): Following publication of this story, it became apparent that the account in question is more than likely intentionally inauthentic. As a result, we have cause to believe this news is likely inaccurate. We apologize for this mistake. We have reached out to Sony for further confirmation, and will update this story again should we receive comment.

Original story (posted August 18 at 9:27 a.m. CT):

Cory Barlog (pictured above being asked rapid-fire questions about God of War), director of God of War II and 2018’s God of War, shared some vague details about what the team at Sony Santa Monica is currently working on. Sony Santa Monica is the developer, most recently, behind God of War Ragnarök.

“I’d like to share a little bit about our new project,” Barlog wrote on Facebook. “I’m incredibly proud of what the team at Santa Monica Studio has been accomplishing. It’s a technically ambitious project, something that’s not easy to achieve. This is a new IP we’ve been working on for years, and if all goes well, we’re planning to show it to you later this year. I couldn’t be more excited.” Barlog ended the post with two heart emojis.

Barlog’s post doesn’t specify that this is Sony Santa Monica next project or that it is its only project. Since the release of Ragnarök’s free rogue-lite mode DLC, it has been quiet about what’s next.

In terms of God of War, developer Bluepoint Games (primarily known for its remakes of Shadow of the Colossus and Demon’s Souls) was working on a live-service game connected to the God of War franchise. That game was publicly cancelled earlier this year according to a statement Sony shared with Bloomberg.

Whatever this new project may be, we will apparently learn more about it later this year.



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August 18, 2025 0 comments
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Update: Likely Fake Account Claims God Of War Developer Sony Santa Monica Is Working On A New 'Technically Ambitious' IP
Game Updates

Update: Likely Fake Account Claims God Of War Developer Sony Santa Monica Is Working On A New ‘Technically Ambitious’ IP

by admin August 18, 2025


Update (August 18 at 12:02 a.m. CT): Following publication of this story, it became apparent that the account in question is more than likely intentionally inauthentic. As a result, we have cause to believe this news is likely inaccurate. We apologize for this mistake. We have reached out to Sony for further confirmation, and will update this story again should we receive comment.

Original story (posted August 18 at 9:27 a.m. CT):

Cory Barlog (pictured above being asked rapid-fire questions about God of War), director of God of War II and 2018’s God of War, shared some vague details about what the team at Sony Santa Monica is currently working on. Sony Santa Monica is the developer, most recently, behind God of War Ragnarök.

“I’d like to share a little bit about our new project,” Barlog wrote on Facebook. “I’m incredibly proud of what the team at Santa Monica Studio has been accomplishing. It’s a technically ambitious project, something that’s not easy to achieve. This is a new IP we’ve been working on for years, and if all goes well, we’re planning to show it to you later this year. I couldn’t be more excited.” Barlog ended the post with two heart emojis.

Barlog’s post doesn’t specify that this is Sony Santa Monica next project or that it is its only project. Since the release of Ragnarök’s free rogue-lite mode DLC, it has been quiet about what’s next.

In terms of God of War, developer Bluepoint Games (primarily known for its remakes of Shadow of the Colossus and Demon’s Souls) was working on a live-service game connected to the God of War franchise. That game was publicly cancelled earlier this year according to a statement Sony shared with Bloomberg.

Whatever this new project may be, we will apparently learn more about it later this year.



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August 18, 2025 0 comments
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Sony really won't be putting new first party games on PlayStation Plus day one any time soon
Game Updates

Sony really won’t be putting new first party games on PlayStation Plus day one any time soon

by admin June 25, 2025


Sony is sticking to its guns, and won’t be releasing its first party games day one on its PlayStation Plus subscription service.

Speaking with GameFile, vice president of global services at PlayStation Nick Maguire said the company was “not looking to put games in day and date” on PS Plus, and will instead stick with its current way of doing things.

This is, of course, very different from Xbox, which often puts big first party releases such as Indiana Jones and the Great Circle and many more on Game Pass from the get go.

FBC: Firebreak Preview – How Does It Play And Is It Good? Watch on YouTube

Sony, meanwhile, has added some third party games like the excellent Blue Prince and Stray to PS Plus on the same day as their initial launch. But the likes of God of War Ragnarök and Horizon Forbidden West – both from Sony’s first party studios – weren’t added to the service until around a year after their initial release.

“Our strategy of finding four or five independent day-and-date titles – and using that to complement our strategy of bringing games in when they’re 12, 18 months old or older – that balance for us is working really well across the platform,” Maguire continued, before adding:

“If there were six or seven great opportunities, then we would go for them as well.”

When asked if the company had considered the benefit of putting its own first party live-service titles on PS Plus, with Concord – the debut game from Sony’s FireWalk Studios, which was taken offline just two weeks after its PS5 and PC debut – being used as an example, Maguire declined to give a specific comment. The Sony exec did say, however, that PS Plus has “proven itself to be a great way to introduce new players to franchises” when they arrive on the service.

“There’s always going to be a moment for any game where there’s the right time for it to go into Plus, when it’s ready to reach a wider audience or… to find new fans or new parts of our platform that it hasn’t already reached,” Maguire said.

This month, Remedy’s multiplayer Control spin-off FBC: Firebreak was available to all those on PlayStation Plus’ Extra and Premium tiers day one. However, even when included on a subscription service, some live-service games still flop. Square Enix’s Foamstars, for example, failed to set the world alight despite being part of the PS Plus catalogue.

Would Concord have faired better if it had released on PS Plus? | Image credit: Sony Interactive Entertainment

Today’s comments echo what the exec stated back in 2023, when Maguire said putting games on to Sony’s subscription service “a bit later in the life cycle” is working for the company. Therefore, this will “continue to be [its] strategy moving forward,” Maguire said at the time.

Earlier this month, meanwhile, Sony president Hideaki Nishino stated the company is open to adjusting the price of PlayStation Plus in the future, as it aims to “maximise profitability”.



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June 25, 2025 0 comments
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Sony remembers PSVR2 exists, announces four new games coming soon
Game Updates

Sony remembers PSVR2 exists, announces four new games coming soon

by admin June 24, 2025


Sony has announced four new games on the way to its PSVR2 headset, three of which are coming this year.

One of those is Dreams of Another, the next game from Q-Games – the studio behind the PixelJunk games. Dreams of Another is from multimedia artist Baiyon, the director of PixelJunk Eden.

The game sees players control “The Man in Pajamas”, but has the philosophy of “No Creation Without Destruction”. As such, shooting in this game creates the world around you from circular particles.

Dreams of Another – PS VR2 Gameplay Reveal Trailer | PS5 & PS VR2 GamesWatch on YouTube

I was able to play the game (though not in VR) at the Game Developer Conference earlier this year, and found its use of “point cloud rendering” to be particularly mesmerising. I can only imagine how it’ll look in VR, in both third and first person. Dreams of Another is due for release later this year.

Before that, though, there’s Grit and Valor – 1949. A tactics rogue-lite, players take the role of a commander in an alternate timeline World War 2 to win battles by moving pieces chess-style on a tactical grid. It’s due out on 21st August.

Grit and Valor -1949 – Announce Trailer | PS VR2 GamesWatch on YouTube

Also coming later this year is Hotel Infinity, a follow-up to Manifold Garden from Studio Chyr. This surreal puzzle game has players exploring an abstract hotel to solve riddles. Manifold Garden received a rare Essential from Eurogamer, so expect good things from this one.

Hotel Infinity – Announce Trailer | PS VR2 GamesWatch on YouTube

Last up is Meteora, a “cosmic survival racer” coming to PSVR2 next year. Players will navigate “explosive asteroid belts, electrically charged debris, and icy barriers” as a meteor racing across space. Energy Crystal can increase your mass and Stardust boosts your velocity, but should you focus on survivability or speed?

You can read more about all four games on the PlayStation Blog.

Sony has been criticised for not supporting its PSVR2 headset. In its latest State of Play showcase, only one VR game was included – Thief VR: Legacy of Shadow – though this will also be released on other VR platforms.

The Meta-owned Beat Games also recently ended support for Beat Saber on PS4 and PS5, what many consider to be VR’s killer app.

Earlier today, Microsoft announced it has collaborated with Meta on a limited edition Xbox-themed Quest 3S headset, as the company dips its toes into the world of VR.



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June 24, 2025 0 comments
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This Amazon bundle includes the Sony WH-1000XM6 headphones and a free $30 gift card
Gaming Gear

This Amazon bundle includes the Sony WH-1000XM6 headphones and a free $30 gift card

by admin June 22, 2025


There are a few undeniable truths in this world: the sky is blue, Mario Kart is always a good idea and Sony’s 1000X line of headphones is amazing. The latter was proved true once again when Sony released the WH-1000XM6 edition of its wireless noise canceling headphones in May. The only downside is its price, coming in at $450 — $50 more than its predecessors launch price.

Amazon is throwing all of us a bone, though, and having a sale of sorts. Right now, you can get the Sony WH-1000XM6 headphones and a $30 Amazon gift card for $448. Yes, that is $2 less than the headphones on their own. It’s no secret that the “bundle” serves as a nice incentive to buy Sony’s new headphones from Amazon, but, hey, a $30 gift card never hurt anyone.

Sony

The gift card is basically for free with your headphone purchase. 

$448 at Amazon

Sony released the WH-1000XM6 headphones three years after their predecessor, but the new model quickly proved to be worth the wait. We gave the M6s a 94 in our review thanks to features like improved sound and better active noise cancelation. One of the best things about this model compared to the M5s is the return to a folding design — I love my M5s but it’s very annoying that they don’t shrink at all. The M6s are also very comfy and have a wider headband for easy wear.



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June 22, 2025 0 comments
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The first plausible Sony handheld specs leaks emerge - but how capable can it be?
Game Updates

The first plausible Sony handheld specs leaks emerge – but how capable can it be?

by admin June 17, 2025


Quietly in the background, plausible technical specifications for Sony’s next generation handheld have come to light. Bearing in mind that we’re likely years away from release, the plausibility of these specs has to be questioned but at the same time, the source of the leak – KeplerL2 – has proven to be a highly reliable source for all sorts of AMD information. He was also first to corroborate the PlayStation 5 Pro spec leaks and his information turned out to be very, very close to what we received as final hardware. His Sony handheld specs are unusually detailed for a project so far out, but to be fair, they do lack highly important context: the chip at the heart of the machine is built on AMD’s new graphics architecture – known by some as UDNA – but nobody quite knows what it is capable of. Therefore, getting a grip on what this machine is capable of will prove challenging.

Based on Kepler’s information though, the in-development APU has 16 UDNA compute units and 32 ROPs – similar in configuration terms to the Strix Point processor we’ll see this year in the ROG Xbox Ally X and the plethora of Chinese handhelds built on existing versions of the same core processor. There are key differences though – and these could prove crucial.

First of all, as mentioned, the Sony handheld’s use of the UDNA architecture gives it a generational leap or two over Strix Point, which is using RDNA 3.5. Secondly, memory bandwidth has historically been a defining limiting factor for AMD handhelds – it’s one of the key reasons why Steam Deck continues to measure up fairly well against much more modern AMD-based handhelds. According to Kepler’s information, Sony attempts to address this with two improvements: faster LPDDR5X memory (9600MT/s vs 8000MT/s) along with an additional memory cache on the processor itself: 16MB of MALL (Memory Access at Last Level) cache. This will deliver one third of existing PS5 bandwidth, but the MALL plus architectural improvements should make a difference.

Sony handheld specs discussion forms part of this week’s exciting episode of DF Direct Weekly.Watch on YouTube

  • 0:00:00 Introduction
  • 0:00:48 News 1: MindsEye suffers troubled launch
  • 0:20:27 News 2: Switch 2 sells 3.5 million units in first four days
  • 0:28:45 News 3: Next-gen PlayStation handheld specs rumoured
  • 0:41:29 News 4: Stellar Blade PC delivers good performance
  • 0:51:39 News 5: RetroArch Afterplay enables web browser emulation
  • 0:58:27 News 6: Mortal Kombat 2 ported to 3DO
  • 1:05:20 Supporter Q1: Will next-gen Xbox be third party like the Xbox Ally?
  • 1:12:13 Supporter Q2: What Switch games would you like to see patched for Switch 2?
  • 1:17:43 Supporter Q3: How widespread is DLSS on Switch 2?
  • 1:29:25 Supporter Q4: What happens to game rendering when you change the output resolution on your console?
  • 1:33:07 Supporter Q5: Could Microsoft have bluffed their way to success with Xbox One?

Unfortunately, Sony hasn’t chosen to use a 256-bit memory interface – the mystery processor described by Kepler uses the same 128-bit interface as current AMD handhelds – but 16GB of memory is mooted for the handheld. That’s the same as Steam Deck, but more pertinently, the same as PlayStation 5. Beyond that, it’s suggested that the processor is fabricated on TSMC’s 3nm process. That’s very expensive for now, but likely to be more affordable for a console manufacturer a few years down the road.

If this sounds like an amped version of the Z2 Extreme found within the ROG Xbox Ally X, Kepler begs to differ, suggesting that the new graphics architecture within the handheld has “way way way higher perf/CU”. The 3nm process should also offer density and efficiency advantages over Z2 Extreme. Combined with further leaks that development PlayStation 5 hardware is receiving a mode with reduced bandwidth, the implication is that game makers will be able to unify their PS5 game development to support the new handheld and to start work on this sooner rather than later, using existing console dev kits.

There is another benefit for this handheld over all others – the UDNA architecture, said to a be a unification of AMD CDNA and RDNA graphics (though Kepler refers to it as just CDNA 5) should, in theory, be the only handheld using Radeon graphics to support AI upscaling, such as FSR4 or Sony’s homegrown alternative, PSSR. Assuming a 1080p screen, this could be a highly useful feature to have, especially bearing in mind some of the results we’ve seen from DLSS on Nintendo Switch 2.


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Right now, it’s extremely difficult to come up with any kind of projected performance level for the handheld, but the mooted “reduced bandwidth” mode for PS5 dev kits would seem to suggest that Sony intends for the handheld to run current generation software, almost certainly at lower resolutions and/or lower frame-rates. This sounds somewhat like Sony’s own take on the Series S, the difference being that we’d expect to see the handheld arrive in close proximity to Sony’s actual next generation console – the PlayStation 6. You’d imagine that the platform holder would also be looking at the handheld to run variants of PS6 software too. This may sound optimistic but PS6 will be using the same architecture, leaning heavily into machine learning features, which the handheld should support.

Where this leaves the competitive landscape remains unclear. Kepler believes that the upcoming Z2 Extreme found within the ROG Xbox Ally X will be AMD’s last major handheld processor for some time, with nothing using UDNA on the current roadmap. Meanwhile, reports continue to suggest that Microsoft has left the conversation – it will rely on third party companies to create devices instead, like the Ally X. However, Valve continues to bide its time until an actual generational leap in mobile hardware is available for a potential Steam Deck 2 – and there’s no reason it couldn’t tap into the same AMD technologies as Sony. Perhaps the UDNA architecture is the way forward?

Meanwhile, based on the remarkable efficiency seen on the Switch 2, I wouldn’t count out Nvidia in delivering a highly potent PC handheld – assuming x86 to ARM CPU performance is on point. Intel, too, shows promise based on the performance of the Lunar Lake-based chip in the MSI Claw 8 AI+. I’m looking forward to seeing the competitive landscape shift – and the sooner we learn more about UDNA, the better. After all, it’s likely to form the basis of the next generation console hardware created by both Microsoft and Sony – and therefore the same technology that Xbox reckons will deliver “the biggest technological leap ever in a generation”.



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June 17, 2025 0 comments
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Sony Doesn't Sound Too Concerned About Switch 2, Even After A Record-Breaking Debut
Game Updates

Sony Doesn’t Sound Too Concerned About Switch 2, Even After A Record-Breaking Debut

by admin June 16, 2025



Switch 2 is so hot right now. So much so that Sony Interactive Entertainment president and CEO Hideaki Nishino was asked if the PlayStation team is worried about the system’s increased performance and third-party support, possibly leading to tougher competition for PS5. The answer boiled down to: Not really.

Nishino discussed the Switch 2 during a Sony business presentation, where he even touched on PS6 (but not in name) and cloud gaming. Switch 2 set a new record for fastest-selling system of all time, with Nintendo stating it sold 3.5 million consoles in four days. Nishino said successful launches like this can be a boon for everybody. He noted that “catalysts in the market are great for the industry as a whole, as they invigorate the excitement and demand more broadly,” per VGC.

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The PlayStation executive also conveyed confidence in the PS5 as a whole, especially when it comes to gaming on a TV. “PlayStation 5 is designed for an immersive gaming experience, and this includes the innovative DualSense controller features as well. We believe PS5-level performance is required to achieve a great experience on big screens. And in this way, we have provided a unique offering for players and creators in this current console generation.”

However, Sony is reportedly developing a PS5 portable system, possibly designed to compete with Switch 2 and Steam Deck. In the 2000s and 2010s, Sony battled in the handheld market space against Nintendo with the PSP and PS Vita.

Sony leadership didn’t just talk about Switch 2, though. Herman Hulst, who’s CEO of the studio business group at Sony Interactive Entertainment, said that the company remains committed to live-service games. Bungie’s Marathon is next up in that department for PlayStation, and it’s set to release September 23.



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June 16, 2025 0 comments
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