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GL.iNet Comet Pro Remote KVM
Gaming Gear

Tiny Wi-Fi gadget smashes Kickstarter with $600,000 as thousands rush to back remote PC control innovation

by admin September 28, 2025



  • GL.iNet Comet Pro Remote KVM supports 4K video passthrough with responsive interaction at a distance
  • The device allows powering on a PC remotely using accessories
  • Remote 4K video passthrough keeps interaction smooth at 30 frames

GL.iNet, the company behind the Comet (GL-RM1), an open source remote KVM running a Linux distribution, has launched the Comet Pro Remote KVM, a device which allows full control of computers, workstations, or servers entirely over Wi-Fi.

The crowdfunding for this project has drawn attention on Kickstarter, with over 3,700 backers pledging more than $600,000, far ahead of its funding $10,000 goal.

This small device is designed to deliver what the company calls ultra-low latency performance and strong security.


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Video performance and wireless connectivity

The idea is that anyone can troubleshoot, work, or manage systems without being physically present.

The Comet Pro promises smooth remote interaction by enabling 4K passthrough at 30 frames per second.

The system relies on H.264 encoding to keep latency in the 30 to 60 millisecond range, making remote control very responsive.

Unlike traditional solutions that rely on wired connections, the device supports both 2.4GHz and 5GHz Wi-Fi 6 bands, reducing dependence on LAN cabling.

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A failover mechanism is also included, combining both Wi-Fi and Ethernet for added stability.

To make remote work more practical, the Comet Pro supports two-way audio communication through its HDMI or USB channels.

A built-in touchscreen interface provides on-device control, such as managing network connections or enabling cloud services.


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For software access, GL.iNet offers a desktop application for Windows and macOS that can manage multiple units.

Additionally, a web-based control option at glkvm.com expands access to Linux users.

Security functions include two-factor authentication, a hardware screen lock, and integrated support for WireGuard VPN.

For users who prefer independence from vendor-operated services, the option to self-host cloud control is available.

The company will publish resources on GitHub to support deployment.

The device also integrates natively with Tailscale, enabling remote connectivity even on systems outside Windows and macOS.

The Comet Pro can be paired with add-ons such as the ATX Board and Fingerbot.

The ATX Board allows users to boot or manage a machine from a fully powered-down state, while the Fingerbot accessory physically presses a power button when remote startup is needed.

These tools are presented as practical for IT administrators or industrial operators who must recover or restart critical systems without delay.

While the campaign presents the Comet Pro as “revolutionizing Remote KVM over Wi-Fi,” the broader adoption of such solutions often depends on how they perform under varied real-world conditions.

Disclaimer: We do not recommend or endorse any crowdfunding project. All crowdfunding campaigns carry inherent risks, including the possibility of delays, changes, or non-delivery of products. Potential backers should carefully evaluate the details and proceed at their own discretion.

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September 28, 2025 0 comments
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Grow a garden green hood skin
Esports

Steal A Brainrot smashes records with nearly 24 million players across Roblox and Fortnite

by admin September 14, 2025



Steal A Brainrot just pulled nearly 24 million players in one day across Roblox and Fortnite, eclipsing other community made games on the platforms.

Steal A Brainrot is the latest viral hit to sweep through both Roblox and Fortnite, combining chaotic party-style gameplay with meme-driven humor. First created as a Roblox experience earlier in 2025, the popular tycoon and simulator game tasks players to collect and generate income from “Brainrot” characters.

The game’s momentum only grew when a Fortnite Creative version was released, bringing the same concept into Epic’s ecosystem of player-made content. By spanning two of the biggest free-to-play platforms, Steal A Brainrot tapped into massive built-in communities. The dual launch allowed the title to thrive in both Roblox’s social hubs and Fortnite’s competitive arenas.

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Steal a Brainrot reaches tens of millions in one day

That reach paid off on September 14, when Steal A Brainrot hit new all-time highs across both platforms. The Roblox version peaked at 23.4 million players in a single day, while the Fortnite edition contributed to a concurrent total of 542,000 users.

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Those figures place it in the same league as Epic’s official game modes, Fortnite Battle Royale and Zero Build, which regularly chart around 100,000 players during peak weekend play. However, Steal The Brainrot has now surpassed two of Epic Games’ staple game modes, Blitz Royale and Reload Ranked, in all time high player count.

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The achievement highlights just how far community-built games can go when they strike the right cultural chord. By turning a meme into a fully playable experience across two platforms, Steal A Brainrot has become one of 2025’s breakout hits, and if momentum holds, another record-setting weekend may be in the cards.



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September 14, 2025 0 comments
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norme standing still
Esports

Game of Thrones’ The Mountain smashes deadlift world record again lifting 1,124 pounds

by admin September 8, 2025



Thor “The Mountain” Björnsson had a day for the history books, breaking his own deadlift world record before going on to win the entire Strongman Competition in Birmingham.

The 35-year-old Icelander is best known to many as Gregor Clegane in Game of Thrones, but he’s also one of the most decorated strongmen in history. Earlier this year, Thor set the previous deadlift record at a staggering 505 kilograms (1,113 pounds), cementing himself as one of the strongest humans alive.

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Björnsson has long dominated the Strongman scene, with countless podium finishes and multiple international titles, including the 2018 World’s Strongest Man. The Birmingham competition was another proving ground, and once again, he showed he’s still in a league of his own.

Strongest man in the world, once again

Thor stepped onto the Strongman 2025 platform and ripped 510 kilograms (1,124 pounds) from the floor, shattering his previous mark from Eisenhart Black Competition in Bavaria, Germany. What stunned fans even more was how easy he made it look.

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As he explained in his YouTube vlog, the lift wasn’t the limit of his strength. It was a strategic choice.

“People have been asking me like a lot of questions like, what if 510 is light, will you go for heavier?” Thor stated in his Strongman vlog. “And the honest answer is ‘no,’ I won’t go for heavier because I’m also going to do the whole show. I want to win the whole show and there are a lot of great athletes competing today.”

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He added that after such a massive lift, “your nervous system can be a little bit wrecked,” so pushing higher could have cost him the title later in the day. Instead, Thor kept his focus, powered through the competition, and came out on top, walking away with both a new world record and a Strongman victory in a single afternoon.



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September 8, 2025 0 comments
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Solana news
GameFi Guides

Solana Client Agave Smashes 1.1 Million TPS

by admin August 29, 2025


Trusted Editorial content, reviewed by leading industry experts and seasoned editors. Ad Disclosure

Solana’s Rust validator client Agave has matched Firedancer’s lab record, briefly peaking at 1.1 million transactions per second in a synthetic, single-node benchmark. The result was disclosed by Solana core engineer Andrew Fitzgerald, who wrote: “Hit a burst of 1.1m TPS on agave this morning. Single-node synthetic test with simple transfers. On a branch with several changes not yet merged,” before listing PoH recording and status-cache improvements alongside new “scheduler-bindings,” with block/shred limits disabled for the run.

Pressed on caveats, Fitzgerald added a plain-English qualifier: “disabled block/shred limits, and it’s a burst not sustained. have several long-term perf improvements squashed on top of scheduler-bindings to make this happen.” The exchange underscored that this is a laboratory datapoint, not a network-wide throughput number.

Solana’s Core Client Smashes 1.1M TPS

The milestone immediately fed a broader narrative about client-level competition on Solana. Helius co-founder Mert Mumtaz framed it this way: “last year Firedancer hit 1.1M TPS on a synthetic test — now, Agave has done the same. There is an outdated notion that Solana will become faster only if Firedancer. This is from a time when Agave wasn’t as competitive — but it is now. The competition between the two client teams will improve the chain like never before.”

Anatoly Yakovenko, Solana’s co-founder, poked fun at the victory lap, quipping: “Pls no more. Just ship ag and lower the timers to 150ms.” The remark tracks with the network’s ongoing push to reduce consensus latencies. That push is currently crystallized in SIMD-0326 (“Alpenglow”), a consensus overhaul now in community voting that targets ~150 ms block finality by reworking how and where validator votes occur.

Under the hood, the Agave test hints at where performance headroom is being unlocked. “Scheduler-bindings” — a forthcoming extension that lets validators plug in custom block-packing logic without forking core — has been on Anza’s public roadmap since May. Recent Agave 2.3 literature also details a revamped TPU client (“tpu-client-next”), AccountsDB I/O reductions, a greedy scheduler, and snapshot/gossip improvements, all of which cut real-world overhead even if they don’t show up in synthetic peaks one-for-one.

The obvious question is what the 1.1M TPS burst actually means for users. Synthetic single-node tests measure raw execution and scheduling throughput with some guardrails temporarily lifted; they do not translate linearly to mainnet capacity, which is bounded by network propagation, signature verification, scheduler policy, and economic constraints. Still, the number is directionally consistent with the network’s trajectory. Earlier this month, independent experiments observed six-figure TPS bursts on mainnet under heavy program-call load — a separate datapoint that, taken together with Agave’s lab figure, reinforces the pace of optimization across both client and protocol layers.

Two broader takeaways stand out. First, Solana’s client diversity is no longer hypothetical: Agave (Anza) and Firedancer (Jump Crypto) are now trading blows on the same synthetic leaderboard, with different codebases stressing different parts of the system — a healthy sign for resilience and future performance. Second, the product focus has shifted from trophy numbers to latency and predictability: the 150 ms target, if adopted, compresses user-perceived finality in ways that matter for payments, trading, and real-time apps even when headline TPS fluctuates.

At press time, SOL traded at $207.86.

SOL price above key support, 1-week chart | Source: SOLUSDT on TradingView.com

Featured image created with DALL.E, chart from TradingView.com

Editorial Process for bitcoinist is centered on delivering thoroughly researched, accurate, and unbiased content. We uphold strict sourcing standards, and each page undergoes diligent review by our team of top technology experts and seasoned editors. This process ensures the integrity, relevance, and value of our content for our readers.



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August 29, 2025 0 comments
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