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Social justice advocacy groups slam Roblox for "silencing important voices" with new parental controls
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Social justice advocacy groups slam Roblox for “silencing important voices” with new parental controls

by admin October 1, 2025


Out Making Games (OMG), Women in Games (WIG), and BAME in Games (BiG) have co-written an open letter to Roblox calling on the company to reconsider the recent changes it has made concerning “sensitive issues,” claiming the changes are a “step backward for both creative expression and social justice.”

Roblox notified game makers in August that it was introducing a new “content descriptor and parental control [for] experiences that are primarily themed on a sensitive social, political, or religious issue,” including any experiences that provoke a “strong emotional response” or suggest “polarized viewpoints.”

While Roblox insisted the changes were made to “give parents of children under 13 the choice of how and when their children engage with these issues,” OMG, WIG, and BiG claim “these changes threaten to undermine the vibrant, inclusive creative community that has flourished on the platform since 2006, while potentially causing real harm to marginalised groups in society.”

This is because, the organizations claim, Roblox’s guidelines “specifically cite ‘issues such as immigration, capital punishment, gun control, marriage equality, pay equity in sports, prayer in schools, racial profiling, affirmative action, vaccination policies, and reproductive rights’ as examples requiring these descriptors.” Further, the joint letter states that by Roblox’s insistence that it is “not taking a stance,” “the effect is the opposite,” writing: “By categorising equality and human rights as ‘sensitive,’ the platform treats them as debatable rather than fundamental.”

“We support efforts to keep children safe online – especially girls, who face disproportionate harassment and grooming. But safety cannot be achieved by silencing content that educates and empowers,” the letter states. “Issues such as equal pay, reproductive rights, and gender equality are central to girls’ and women’s lived experiences. Marking these as ‘sensitive’ risks hiding content that is vital to representation, education, and inspiration.

“When these conversations are suppressed, the result is not safety but silence. It discourages young women from participating fully, reinforces harmful stereotypes, and weakens the pipeline of future creators and leaders […] This false neutrality downplays systemic racism by equating discrimination with the policies meant to remedy it, potentially emboldening those who deny or dismiss racial inequality.”

Consequently, OMG, WIG, BiG claim that parental controls should not “come at the expense of fundamental human dignity,” and is therefore calling on Roblox “to reconsider these guidelines and find ways to protect young users without legitimizing discrimination or silencing important voices.”

“[Roblox] has built something remarkable over nearly two decades,” the statement concludes. “It would be tragic to see that legacy undermined by policies that, intentionally or not, perpetuate the very inequalities that creative expression has the power to challenge and change.”

GamesIndustry.biz has reached out to Roblox for comment.



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October 1, 2025 0 comments
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U.S. Silent Hill f fans slam pitiful Steelbook allocations as missing pre-order gifts pop up on pricey eBay auctions
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U.S. Silent Hill f fans slam pitiful Steelbook allocations as missing pre-order gifts pop up on pricey eBay auctions

by admin September 27, 2025


Silent Hill f fans who missed out on Steelbook pre-orders despite ordering early are slamming U.S. retailer GameStop and speaking out against opportunist scalpers.

Players were tempted to pre-order the physical edition of Silent Hill f ahead of time by the “free” addition of a striking Steelbook case for orders placed with Amazon in the UK, and GameStop in the U.S.

However, as orders began arriving across the States this week and fans stopped by stores to pick up their freebie, it became clear that GameStop did not have nearly enough Steelbook cases to satisfy demand.

Silent Hill f Review – An Occasionally Unsatisfactory Return To Form.Watch on YouTube

“Is anyone else having trouble trying to acquire their Silent Hill f steelbook?” asked one customer. “Preordered from GameStop months ago and went today just an hour after opening and they’ve run out of all four steel boxes they had in stock. All four. Called every GameStop in a 50 mile radius and NONE other store received ANY shipment of steel boxes at all.”

“Everyone is getting the shaft,” someone responded. “Stores that even got allocation were at like 10% or less compared to their pre-order number.”

People ruin everything
byu/Plenty_Pattern_9279 insilenthill
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“I went to a GameStop earlier today as they opened, and they only got one,” commented someone else. “And I was the second guy in line. Supposedly, they should get another shipment. But it’s really stupid that there is a shortage of Steelbooks, and on top of that, online preorders require you to go in store to pick up the Steelbook. I wish Amazon US or Best Buy had the Steelbook, ’cause at least they would ship it with the game. I guess I’ll check in and see if they ever get more in the upcoming weeks.”

Other players claimed GameStop employees confirmed to them that each store received only a handful of Steelbook cases irrespective of how many pre-orders the stores logged, with some saying their local store “didn’t even get a single Steelbook…”

“I work at GameStop. We got a total of nine Steelbooks… for 30+ preorders,” explained another commenter.

If this all sounds very familiar, that’s because it is. When Silent Hill 2 Remake pre-orders began shipping in the UK in October 2024, GAME customers similarly received their game without the steelbook sweetener they’d hoped to get when placing their orders, and it took several weeks for GAME to fulfil delayed shipments. This time around, however, Konami partnered with Amazon UK to distribute the Steelbook pre-order bonus, which seems to have been more successful this time around.

What’s particularly galling for some fans, however, is the number of Steelbook cases that have made it onto online auction sites like eBay. Despite being given away for free, the collectible case is being auctioned for anywhere from $30 to $205, both with and without the game bundled alongside it.

In a thread entitled “people ruin everything” with hundreds of upvotes, one fan wrote: “What [is] really disappointed me even more was going on eBay just to see what resellers were up charging for the cases, ruining it for other people by being greedy. I know [the] Silent Hill franchise ha[s] always been expensive, I’ve gotten my fair share of games over the years, but for people to sell a case for more than market value is sickening.”

With most retailers advertising the freebie as available “while stocks last”, however, there’s very little customers can do, as demonstrated by this email response from GameStop customer care, who told one player that “even with online pre-orders, the Steelbook must be claimed in-store” and “these items are extremely limited and available only while supplies last.”

We’ll reach out to GameStop and update as/when we hear back from the retailer.

Regarding Steelbook
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Whilst slow to get going and a little cumbersome early on, I had a good time with it in Eurogamer’s Silent Hill f review, calling it “a return to form worth sticking with” and awarding it four out of five stars.



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September 27, 2025 0 comments
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Arc Raiders' devs would you like you to slam its servers with one last, open to all tech test next month
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Arc Raiders’ devs would you like you to slam its servers with one last, open to all tech test next month

by admin September 23, 2025



With Marathon having received an indefinite delay back in June, that just leaves one game to test whether extraction shooters can make it mainstream: Arc Raiders. While this one has been cooking for a while now, it actually has a release date, October 30th. There’s been a few tests along the way, and it turns out the devs have one last one in them!


The good thing about this test – they’re calling it a Server Slam – is that it’s completely open to everyone. You don’t need any kind of access code, and despite this announcement coming with the shooter’s pre-order trailer, you do not in fact have to pre-order it either. This test is taking place between October 17th and 19th, across PC and console, and essentially it’s just to get as many people playing as possible to ensure there are no server hiccups when the game actually launches.

Watch on YouTube


Apparently this test will take place on the Dam Battlegrounds map for those in the know, and you’ll be able to get a taste of the game’s progression, crafting, and quest systems. It’s worth noting that none of this progress will carry over to the full game, so don’t get too deep into it. You’ll get a backpack cosmetic as a little treat in the full game for your troubles at least.


I’ve said it before on this site and I’ll say it again, I’m not particularly big on shooters, but I’m always curious about a burgeoning genre or subgenre. Sure extraction shooters aren’t exactly new, but they are quite hard to recommend given how easy it can be to lose progress. Not sure if I’ll be jumping in at launch, though I’ll be keeping my eye on it to see how things go at least.


Arc Raiders is out October 30th.



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September 23, 2025 0 comments
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Putting Star Wars in Destiny 2 sounded like a slam dunk, but the morning after Renegade's release date was announced, players seem unhappier than ever
Game Updates

Putting Star Wars in Destiny 2 sounded like a slam dunk, but the morning after Renegade’s release date was announced, players seem unhappier than ever

by admin September 11, 2025


It’s not a good time for Bungie. This year’s Destiny 2 expansion, The Edge of Fate, is widely regarded as one of the worst expansions the game has ever seen – a big feat to achieve when you’re 11 years old. As intriguing as some of the new story developments in the expanding world of Destiny are, little could soften the impact of some atrocious decision-making from the sandbox and gear teams within the studio: the grind in Destiny has rarely been worse, and fans’ patience for the MMOFPS is becoming increasingly thin.

Even the blowout reveal of what should have been a slam dunk for Bungie – a Star Wars collab that was initially announced back in May – has been met with apathy and disinterest. Renegades (to give the event its proper name) will be the first ever crossover-themed campaign in Destiny’s complicated history, and operates in a muddy middle ground between full crossover and vague skin-based collab.

“Renegades merges Destiny’s distinctive storytelling and gameplay with themes and elements drawn from the iconic sci-fi franchise,” Bungie enthuses in its own press release. In the expansion, we “will defy the Vanguard” to pursue Drifter across Sol, navigating a world of shadows and syndicates in the new social hub, Tharsis Outpost, as we work across story missions to build a crew and resist a rising faction tied to the Nine.

Go and see a Star War.Watch on YouTube

As you can see from the video above, Renegades positions an activity called the Lawless Frontier front and center: per Bungie, it’s “a chaotic, cooperative new game mode, where players take on a variety of high-risk jobs and contracts to earn reputation, unlock all-new Renegade abilities that change the tide of battle, and wield weapons that include the iconic Praxic Blade and an energy-based arsenal from the new Blaster archetype.” A new dungeon is also promised to land after the expansion’s launch on 2nd December.

But, frankly, who cares? This should have been a home run for Bungie – a big crossover like this is often catnip for MMO ride-or-dies – but the general consensus amongst the community at the moment is one of exhausted apathy. After the presentation that debuted information on both Renegades and the other incoming expansion, Ash & Iron, the top post on Destiny’s dedicated Subreddit reads: I think tonight this is a breakpoint for many people and Bungie as a whole. Another bemoans “Almost everything in this “Major Update” is reskinned/reissued, except [the paid shop]”, and every single top post in the dedicated megathread about Renegades is critical of Bungie.

Now, I’ve been a member of /r/DestinyTheGame for about 12 years, and even since the early days (alpha and beta for D1!), the sub has had toxicity issues. Go figure. But this is something else: I don’t think I’ve ever seen the community so fed up and bored with basically everything that is suggested.

The problem is three-fold: as well as Bungie losing key staff that have overseen the Destiny vision since inception, the remaining designers have also implemented sandbox aspects players actively hate – namely, The Portal, a high-grind, low-reward anomaly of game design that actively punishes you for wanting choice in the things you do and the gear you equip. Decisions like these seem to manifest because of a studio culture that “stem from a lack of player empathy, disconnected leadership, and a corporate-first culture,” per one recent report.

Diminishing returns. | Image credit: Eurogamer/SteamDB

At this point, it feels like Bungie’s back is against a wall: player numbers are dropping, player satisfaction is low, and even massive crossover events like Star Wars are failing to stem the haemorrhaging. As a big new update lands, concurrent player counts on Steam are even struggling to reach 50k – a historic low for the game. Will this trend reverse by December, when the Star Wars update actually launches? We’ll have to wait and see but right now, it doesn’t seem likely.



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September 11, 2025 0 comments
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