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Don't let an apathy towards trucks drive you away from American Truck Simulator and Euro Truck Simulator 2 now they're heading to PS5 and Xbox
Game Reviews

Don’t let an apathy towards trucks drive you away from American Truck Simulator and Euro Truck Simulator 2 now they’re heading to PS5 and Xbox

by admin August 23, 2025



If I had to make a list of the things in life I have absolutely no interest in, trucks would be pretty near the top. And yet, I am obsessed with developer SCS Software’s Truck Simulator series of games. And so, following the news both American Truck Simulator and Euro Truck Simulator 2 are at long last making their way to PlayStation 5 and Xbox Series X/S, I’m here to convince you their soothing expanses of endless virtual highway might also be for you, even if you don’t know your backhaul from your bill of lading.


The downside to this whole not-being-into-trucks thing is, of course, that I’m a terrible guide through the series if you’re here for proper hobbyist reasons, so apologies in advance. For me, though, the appeal is not so much the allure of a Hopper Body and the promise of a lubricated Glad Hand, as it is the pure ASMR pleasures of hours spent in empty minded tranquility with naught for company but the swoosh of scenic vistas, the tick of an indicator, the quiet hum of an air-conditioned cabin, and the lulling rumble of rubber on road.


I’m being a little reductive, admittedly. Well, a lot actually. Even without delving deep into the Truck Simulator games’ more specialist particulars, there’s a lot to love. There’s the fundamental progression system that sees you doing odd jobs in loaned trucks and then scrambling up the XP tree to unlock new missions, or stockpiling enough cash that you’re able to buy your own truck, even start your own business with your own HQ. It’s not necessarily a particularly flashy package, but its basic structure is sound enough that it provides an additional layer of focus to your life on the open road. Chuck in the kind of cabin customisation that lets you scatter tatty souvenirs and pizza boxes around the place (honestly, I love this kind of nonsense), occasional community events, and a multiplayer mode enabling up to eight friends to form a convoy – a wonderfully, surprisingly hilarious recipe for chaos with the right (or wrong, depending on your perspective) people – and it’s brilliantly compelling, even if you don’t give a truck about trailers and the like.

ATS and ETS 2 are coming to consoles.Watch on YouTube


As for the different flavours of sim coming to Xbox and PlayStation, both – if you’re not already aware – are fundamentally the same experience, just with a very obvious change of scenery between them. Personally, I’m far more partial to the big skies and breathtaking wilderness of American Truck Simulator than its European counterpart (the sheer uncanny weirdness of ETS2’s deeply unconvincing UK expansion was a bit of a turn-off when I tried it a fair few years back), but your mileage – no pun intended – will almost certainly vary.


Unfortunately, SCS’ Truck Simulator console announcement is almost completely devoid of specifics, so pretty much all we can say with certainty right now is that ATS and ETS 2 are on the way. I’d assume both will be pretty close to their PC counterparts (minus, perhaps, extended peripheral support and mod availability), especially after all the work SCS has done to improve controller support and upgrade the interface over time. It will, though, be interesting to see how the studio handles the games’ years of paid cosmetic, truck, and map expansion DLC. A couple of free packs-ins to help consoles catch up? Starter bundles? Nothing of the sort? Time will reveal all.


So there you go; American Truck Simulator and Euro Truck Simulator 2 are finally making their way to Xbox Series X/S and PS5. And if the thought of the open road and an endless shifting horizon stirs even the faintest twinge of latent yearning, you’d do well to lean in. You too might discover a love for a virtual four-wheeled life of adventure hitherto unknown.



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August 23, 2025 0 comments
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Euro Truck Simulator 2 seemingly coming to PS5 and Xbox Series consoles
Game Reviews

Euro Truck Simulator 2 seemingly coming to PS5 and Xbox Series consoles

by admin August 18, 2025


Cult hit Euro Truck Simulator 2 is seemingly coming to PS5 and Xbox consoles. The news comes via PSN and Xbox store listings for the game, which is yet to be officially announced for the two consoles.

No release date is on the store listings, but we can probably expect that news soon, presumably tied to an announcement over Gamescom this week. SCS SOFTWARE had a big hit with Euro Truck Simulator 2 on PC, which as of 2024 had sold in excess of 15 million copies.

Travel across Europe as king of the road, a trucker who delivers important cargo across impressive distances! With dozens of cities to explore from the UK, Belgium, Germany, Italy, the Netherlands, Poland, and many more, your endurance, skill and speed will all be pushed to their limits. If you’ve got what it takes to be part of an elite trucking force, get behind the wheel and prove it!

Key Features:

  • Transport a vast variety of cargo across more than 60 European cities.
  • Run your own business which continues to grow even as you complete your freight deliveries.
  • Build your own fleet of trucks, buy garages, hire drivers, manage your company for maximum profits.
  • A varied amount of truck tuning that range from performance to cosmetic changes.
  • Customize your vehicles with optional lights, bars, horns, beacons, smoke exhausts, and more.
  • Thousands of miles of real road networks with hundreds of famous landmarks and structures.

This is a news-in-brief story. This is part of our vision to bring you all the big news as part of a daily live report.



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August 18, 2025 0 comments
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Euro Truck Simulator 2 And American Truck Simulator Finally Coming To PS5 And Xbox
Game Updates

Euro Truck Simulator 2 And American Truck Simulator Finally Coming To PS5 And Xbox

by admin August 18, 2025



Euro Truck Simulator 2 has been only available on PC and Mac since its release in 2013, while American Truck Simulator has been parked on the same platforms since 2016. Euro Truck Simulator 2 has remained popular on Steam in that time despite its age. Now, both games are heading to to PS5 and Xbox Series X|S.

PlayStation Network has listed pages for Euro Truck Simulator 2 and American Truck Simulator, while Xbox added the former and the latter shortly thereafter. Specific release dates have yet to be disclosed.

Just as the name suggests, Euro Truck Simulator 2 is set in several countries across Europe as players assume the role of a cargo truck driver. As part of the game, players have to manage the costs of each trip while saving money to expand their business, purchase a better truck and even hire additional AI drivers to put a trucking fleet together.

As the more recent game of the two, American Truck Simulator has a more refined presentation while giving players the option to deliver cargo across iconic locations in the country. The game also has enhanced customization features for players’ trucks and trailers, as well as different types of brakes that can be used in the game.

In 2023, SCS Software accepted ads from real trucking companies that placed recruitment billboards in American Truck Simulator. Perhaps some of those ads will carry over to the new console ports as well. SCS has also teased that more news may arrive at Gamescom later this week.



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August 18, 2025 0 comments
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Herdling is a strangely captivating narrative herding simulator with a new demo you can check out now
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Herdling is a strangely captivating narrative herding simulator with a new demo you can check out now

by admin June 10, 2025


Herdling is an odd little game. How do you begin to sell the idea that a (presumably emotional) herding simulator might be quite interesting? Yes, people love their farming sims as a band aid form of escapism, but a lot of those games are in the first instance much more about farming and not farm animals, nor the way you interact with said animals. Herdling is all about that, as the whole goal is to guide a group of strange horned beasties up a mountain.


The demo, which just launched this weekend on Steam after a recent trailer at the Future Games Show, certainly left me a lot to think about. In the first instance, I feel that it’s a game that could quite easily fit into the PS3 era of indie games quite specifically – think something along the lines of Journey, or Limbo, games where you’re just kind of heading forward because that’s the thing you’re doing. What you make of it along the way is therefore up to you. What do I make of the little bit I’ve played of Herdling?

Watch on YouTube


Well, for starters, it’s a little bit janky. To start with, anyway, guiding the actually quite sweet Calicorns is a bit awkward, at least up until the breadth of the game’s controls are properly explained to you. After spending a short stint in a city, Herdling quite literally opens up into massive, sweeping fields, giving you a much freer reign to roam with your newfound herd. Just simply making a turn offers a challenge due to its slowness, but I got the hang of it quite quickly.


You have to be thoughtful in doing so, though. There are dangers to be met with that can hurt your Calicorns (and I believe in kill them, if the game’s immortality setting means what I think it does), so you can’t just wave them around willy nilly. The slow moving nature of the beasts then means you have to keep yourself on your toes to avoid any morbid fates. To add on to the weight of being responsible for their lives, you can name each Calicorn too. You are the one guiding them, so you must get to know them, and look after them.


I admit there is the possibility that Herdling could end up falling into the trope of overly emotional indie game. Still, I find the idea of having such a leadership role over animals that don’t quite have as much autonomy and safety as its world might allow to be an interesting one, so consider this a demo that has successfully caught my intrigue. There’s no exact release date just yet, but it is expected to release this summer.



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June 10, 2025 0 comments
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The forces behind the astonishing success of drug dealing simulator Schedule I
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The forces behind the astonishing success of drug dealing simulator Schedule I

by admin June 4, 2025


Schedule I is one of the most surprising success stories of 2025. TVGS’ drug manufacturing and dealing simulator rocketed to the top of Steam’s Global Top Sellers when it released in late March, and has remained among the bestselling games on the platform ever since.

More remarkable still, Schedule I was created by a solo developer with minimal marketing budget.

How, then, did Schedule I navigate a fiercely competitive Steam market, which in March saw major releases like Split Fiction and Assassin’s Creed Shadows alongside dozens of indie games, to become one of 2025’s biggest hits? The answer is a combination of an appealing theme, a potent mix of mechanics that appeal to numerous audiences, broader shifts in player tastes, and good old-fashioned luck.

The most obvious contributing factor to Schedule I’s success is its subject matter. A game about building a criminal empire through the manufacture and distribution of drugs, Schedule I blends business management, open world exploration, driving, and combat all linked together through the theme of criminality.

“[Crime] is a subject matter that many major publishers steer clear of, despite Grand Theft Auto proving that there is a massive opportunity for more gritty gameplay experiences.”

Katie Holt, Ampete Analysis

In this manner, Schedule I bears many surface similarities to Grand Theft Auto, which likely played into its appeal. “With Grand Theft Auto 6 on the horizon – albeit delayed until May 2026 – players are eager for something to fill that space, and indie developers are much faster at responding to trends than larger gaming companies,” says Katie Holt, senior research analyst at Ampere Analysis.

Indeed, players have been waiting for a new Grand Theft Auto for more than a decade, and few games have attempted to fill the gap left by Rockstar across that period. This is very different from twenty years ago, when GTA had numerous imitators (like the Saints Row and True Crime series) that aspired to carve a slice of its criminal empire.

“[Crime] is a subject matter that many major publishers steer clear of, despite Grand Theft Auto proving that there is a massive opportunity for more gritty gameplay experiences,” Holt observes.

Yet while Schedule I shares a theme and some broader systems with GTA that may have attracted some fans of Rockstar’s games, it’s built upon different foundations. Schedule I is all about the process of drug dealing, featuring detailed systems for manufacturing various narcotics and a comprehensive management layer for controlling the day-to-day operation of your business.

Part GTA, part sim

This enabled Schedule I to capture another significant Steam audience, simulation enthusiasts. “Schedule I has a great twist on the ‘first-person levelling-up’ simulator grind,” says Simon Carless, founder of GameDiscoverCo. “Since Supermarket Simulator unlocked a perfect combo of resource management and small business grind in February 2024, there’s been a series of ‘simulator’ games that are easy and intuitive to control, and have the gameplay loop dialled-in. Schedule I is really a continuation of this.”

Crucially, Schedule I’s simulation is rich enough to appeal to sim lovers, but it isn’t so interactively detailed as to put off players who come to it for GTA-style criminal shenanigans. Its drug manufacturing process is presented as a sequence of fun, highly tactile minigames, while its art-style is cartoonish and lighthearted.

“PlayWay-adjacent hit Drug Dealer Simulator always felt more grim and fiddlier than Schedule I, which has South Park-ish characters and wit. So there’s just something that’s a bit more intuitive and mass market about it,” Carless adds.

Alongside the underlying quality of the game and the overlapping audiences it is able to court, Schedule I may also have benefited from a broader shift in gaming tastes. “Over the past couple of years, we have seen viral hits made by smaller developers pop up all over. Balatro, Content Warning, Lethal Company, Chained Together, etc,” says Michael Wagner, Senior Market Analyst at Newzoo.

“There have also been notably fewer AAA titles (outside of the annual release titles like Call of Duty and EA FC) that have been showing up since 2023. This may be creating more breathing room for these types of titles to get in front of more players.”

All three analysts agree that a key element in Schedule I’s success is the inclusion of cooperative play. “Having a robust co-op mode can aid in the longevity of a title, particularly when a strong community is built around it,” Holt explains. Wagner further points out that like many co-op games, Schedule I has a relatively low price point. “These titles are often more accessible from a price perspective ($20 and less), particularly for co-op games, making it easier for entire friend groups to pick up copies and play together.”

Carless, meanwhile, notes that Schedule I has been “getting a lot of added juice and influencer reach from super-entertaining co-op gameplay. Your favorite streamers hiding in a dumpster from the cops? It’s a big multiplier of interest.” Indeed, without any coordinated marketing, Schedule I has relied on viral sharing to attract its huge audience.

“The significance of virality cannot be overstated, it has the potential to put a title in front of millions of players, something that is simply out of budget for many indie developers,” Holt says.

She points out that several large streamers played the title, with a CaseOh stream peaking at over 78k views on Twitch [according to Twitch Tracker] and a Penguinz0 video reaching over 1.7m views on YouTube. Tiktok was also a significant source of attention for Schedule I. As of May 12, 82,000 posts were made using the hashtag ‘schedule1’.

Schedule I bears many surface similarities to Grand Theft Auto, which likely played into its appeal

Of course, there are no guarantees as to whether or not a game will go viral. “It often takes an incredible amount of luck for a game like Schedule I to make a pop like it has,” Wagner notes. “A big streamer happens upon it and gives it reach. Maybe it gets picked up by the TikTok algorithm.

But sometimes, it is just the right game at the right time.” Holt, though, points out that viral success is “part luck and part skill: Schedule I would not have gone viral without its unique combination of mechanics and solid gameplay loop.”

There is one other key element to Schedule I’s viral spread: its demo. In December 2024, roughly four months before Schedule I released into Steam early access, TVGS offered a ‘Free Sample’ demo that exploded in popularity prior to the game’s launch.

“Schedule I’s ‘Free Sample’ demo started blowing up with influencers at the beginning of March,” Carless explains. “The game made GameDiscoverCo’s unreleased Steam ‘trending’ chart multiple times [that] month. So it wasn’t a complete surprise if you’d been looking at CCU for unreleased Steam game demos.”

All of this contributed to making Schedule I an instant hit. What remains to be seen is the longevity of that success. While the game remains high on Steam’s list of Global Top Sellers, it has dropped down the rankings slightly over recent weeks. Player counts have also dwindled significantly in the last month.

This isn’t unusual for a game with a limited amount of playability, however. Moreover, Schedule I is unfinished, with TVGS planning regular updates to the game for several years before it is complete. Given its existing audience, a consistent run of updates could well maintain Schedule I’s success for years to come.



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June 4, 2025 0 comments
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12 years after teasing buses were coming to Euro Truck Simulator 2, they finally arrive
Game Updates

12 years after teasing buses were coming to Euro Truck Simulator 2, they finally arrive

by admin June 2, 2025


You know how it is: you rush to the bus stop because you think you’re going to miss it, then it arrives 12 years late. Typical. The makers of Euro Truck Simulator 2 have shown off a short trailer with a big shiny European coach in it. It confirms that the sim will add driveable buses in some form soon, fulfilling a long-forgotten tease that was first made by the developers back in the cloudy days of 2013.

Watch on YouTube

The trailer was included in a brief update post on Steam, showing a big white bus pulling out from behind a Scania truck. Surprise! The game is basically now Euro Truck And/Or Bus Simulator 2.

“We’ve crossed borders, hauled freight, and explored countless cities across Europe,” say developers SCS Software. “But just like any great journey, the road is always full of surprises. Something different is pulling into view, a new way to experience the world of Euro Truck Simulator 2. See you at the next stop.”

The devs haven’t said exactly what form the buses will take, or which lurching road carriages will appear (please, not Megabus) but it’ll likely be a big DLC pack. It is the culmination of a desire the developers seem to have harboured for over a decade. They first pondered the possibility of adding buses back in February 2013, writing in a blog post they were “exploring an opportunity to go beyond just trucks” and saying they were off “recording sounds and taking tons of photos of a Scania Touring HD Bus”. But it looks like those plans got delayed on the roadside until now.

It’s a pleasant possibility to some but not surprising to all. Some players have noted the appearance of more detailed bus stops along their usual trucking routes in recent updates, and say the bussification of the sim makes sense. Although others in the game’s Steam forums seem grumpy that buses aren’t getting their own dedicated sim. However you feel, it’s a move that’s in keeping with the studio’s recent plans for their other sim, American Truck Simulator, which plans to introduce driveable pickup trucks and other smaller cars as part of a “Road Trip” expansion.



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June 2, 2025 0 comments
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Bubble Gum Simulator INFINITY promo codes
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Bubble Gum Simulator Infinity codes (June 2025)

by admin June 1, 2025


Updated Jun. 1, 2025: We found a new code!

Can you believe we got Bubble Gum Simulator 2 codes before GTA 6? The world works in mysterious ways. Anyway, the sequel is as sweet and satisfying as its predecessor. You can make it even more fun if you redeem Bubble Gum Simulator Infinity codes.

All Bubble Gum Simulator Infinity codes list

Follow this article to get updates

Active Bubble Gum Simulator Infinity codes 

  • Update6—Redeem for 2 Infinity Elixirs and 3 Ancient Tokens (New)
  • update5—Redeem for 2 Infinity Elixirs (New)
  • update4—Redeem for 2 Infinity Elixirs
  • update3—Redeem for 2 Giant Dice and 2 Dice
  • sylentlyssorry—Redeem for 3 Infinity Elixirs, 4 Dice, 2 Giant Dice, and 1 Golden Dice
  • whoops—Redeem for 2 Infinity Elixirs
  • update2—Redeem for 5 Mystery Boxes
  • throwback—Redeem for an Infinity Elixir
  • Easter—Redeem for 4 Mystery Boxes
  • Lucky—Redeem for a Lucky Potion
  • thanks—Redeem for 2 Mystery Boxes
  • RELEASE—Redeem for 500 Coins

Expired Bubble Gum Simulator Infinity codes 

  • There are currently no expired Bubble Gum Simulator Infinity codes.

How to redeem codes in Bubble Gum Simulator Infinity

To redeem Bubble Gum Simulator Infinity codes, follow the steps below:

Click the Codes button on the left side of the screen. Screenshot by Dot Esports

  1. Open Bubble Gum Simulator INFINITY on Roblox.
  2. Click the Shop button in the bottom right corner of the screen.
  3. Click on Codes.
  4. Enter your code into the text field.
  5. Click on Redeem to claim your goodies.

If you’re eager to go on another whimsical adventure with more freebies, check out the Bee Swarm Simulator codes. You can grab additional rewards if you visit our Roblox Codes section.

Dot Esports is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy



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June 1, 2025 0 comments
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PowerWash Simulator goes underground, overground in final free content update
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PowerWash Simulator goes underground, overground in final free content update

by admin May 29, 2025



The end is nigh for developer FuturLab’s endlessly hypnotic original PowerWash Simulator, but before the studio packs away its nozzles in anticipation of an upcoming sequel, there’s one last free update featuring a couple more spaces in which to unleash your hose.


“The time has come to reach our final destination for PowerWash Simulator,” FuturLab wrote in an update on its website, “and what a journey it has been!… Whether you’ve been with us busting the grime from early access, or hopped aboard the PowerWash hype train somewhere down the line, we’d love to say a huge thank you for enjoying this adventure with us.”


And as a final farewell to the original game, FuturLab has released Muckingham Files 6, which features two more locations in desperate need of a clean. The first will be immediately familiar to old hands, taking players down into the Muckingham subway station for one last spray. However, rather than demanding a repeat of the harrowing tunnel clean-up job featured in the base game, this time you’ll be aiming your nozzle at an extremely grubby train that’s pulled into the station, washing away the grime from its outers and innards.

Watch on YouTube


After that, there’s one last stop in the form of Sculpture Park, where players will be working at the behest of Darcy d’Arcy to restore the area’s collection of “fine” art – including a large Monolith and The Man of A Thousand Faces – to its former glory. And, of course, there’s a giant gnome, because what sort of send off would it be without one?


“We hope you enjoy this final PowerWash Simulator update as much as we have enjoyed creating it,” FuturLab concluded in its update. “The team have poured their hearts and souls into creating a world for you all to escape to and clean, somewhere for you to relax and solo clean, or a place to gather with friends and catch up over a satisfying wash.”


PowerWash Simulator’s free Muckingham Files 6 update – which follows April’s inclusion of Muckingham’s Dessert Parlour for a cleaning – is available now on all platforms, and FutureLab has taken the opportunity to squeeze in a couple more bug fixes, as detailed in its patch notes.


Next up, of course, is PowerWash Simulator 2, which is currently expected to launch for PC, PlayStation 5, Xbox Series X/S, and possibly Switch 2 later this year. It promises new jobs, new dirt to blast, and a new hub-like HQ. And if you’re a fan of PowerWash Simulator’s ridiculous narrative, don’t fret – FuturLab has also confirmed plenty more Muckingham lore.



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May 29, 2025 0 comments
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