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Silksong

Silksong
Game Updates

Silksong Tops September’s Game Pass Offerings

by admin September 2, 2025


Microsoft has announced the first half of September’s Game Pass additions, and it won’t surprise you to learn that Hollow Knight: Silksong is the headline entry. Team Cherry’s long-delayed Metroidvania is finally coming out September 4, which still doesn’t feel real, but to drive the point home Game Pass Ultimate subscribers will have access the moment the game is launched. But don’t let it entirely distract you from some other ace titles, including I Am Your Beast and Nine Sols.

People were already shocked to discover that Hollow Knight: Silksong would only cost $20, but for those who hadn’t been paying close attention, there’s a new round of delighted surprise to come when they realize they might not have to pay anything extra at all. The wildly anticipated game is coming to the Game Pass Ultimate tier, as well as to PC Game Pass, September 4 at the same time it goes on sale everywhere else.

But there are games to play before then. Right now, you can get started with 2024’s I Am Your Beast, the “shortform covert revenge thriller FPS” that proved enormously well-liked on Steam last year. Then, September 3 you’ve got 2024’s acclaimed Nine Sols, a 2D action-platformer from Red Candle Games, who previously released the excellent horror titles Detention and Devotion.

Joining Silksong on September 4 on PC is Cataclismo, a city builder and strategy game where you create your castles brick by brick, which reviewed extremely well when it came out in May.

On September 10 your kids will want the controllers with the return of PAW Patrol World, and on September 16 we’re getting simulator RoadCraft, another May release that hasn’t proved quite such a smash.

Here’s the full list:

Out now

  • I Am Your Beast (Cloud, PC, Xbox X/S) – Game Pass Ultimate, PC Game Pass, Game Pass Standard

Sept 3

  • Nine Sols (Xbox X/S) – Game Pass Standard

Sept 4

  • Hollow Knight: Silksong (Cloud, Console, PC) – Game Pass Ultimate, PC Game Pass
  • Cataclismo (PC) – Game Pass Ultimate, PC Game Pass

Sept 10

  • PAW Patrol World (Cloud, Console, PC) – Game Pass Ultimate, PC Game Pass, Game Pass Standard

Sept 16

  • RoadCraft (Cloud, Xbox X/S) – Game Pass Ultimate, Game Pass Standard

Meanwhile, three games are off on September 15. They are:

  • All You Need Is Help (Cloud, Console, and PC)
  • Wargroove 2 (Cloud, Console, and PC)
  • We Love Katamari Reroll+ Royal Reverie (Cloud, Console, and PC)

 



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September 2, 2025 0 comments
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Switch 2 upgrade pack for Hollow Knight Silksong will be free
Game Reviews

Switch 2 upgrade pack for Hollow Knight Silksong will be free

by admin September 2, 2025


Team Cherry has shared an update on its Kickstarter campaign, with some key delivery details including that the Hollow Knight Silksong Nintendo Switch to Switch 2 upgrade pack will be free in the eShop.

This free upgrade, the developer said, will “unlock the platform’s enhanced features”.


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In the same post, Team Cherry noted that codes sent out to its Switch backers will be sent via email, and not be redeemable until the game has launched in their territory. If you are unsure when that is, yesterday the developer announced that Hollow Knight Silksong will release at 3pm UK time this Thursday. You can find out more about Silksong’s key delivery details via Kickstarter.

There are now only two more days to go until Hollow Knight Silksong makes its debut, after what to many has felt like eons of waiting patiently (and I am sure in some cases, not so patiently) for.

If you are interested in Silksong, but aren’t planning on purchasing it right away, our Zoe will be hosting a Silksong stream on Thursday. Be sure to tune in.

Image credit: Team Cherry

Last month, our Dom braved the Gamescom queues to go hands-on with Silksong, and came away impressed with its high challenge and how Hornet’s movement differs from the original game’s Knight. You can check out their thoughts in Eurogamer’s Silksong preview here.

This is a news-in-brief story. This is part of our vision to bring you all the big news as part of a daily live report.



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September 2, 2025 0 comments
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Hollow Knight: Silksong won't cost nearly as much as they could probably charge for it
Game Updates

Hollow Knight: Silksong won’t cost nearly as much as they could probably charge for it

by admin September 2, 2025


Team Cherry have confirmed release times and price points for Hollow Knight: Silksong. It’ll cost $19.99, €19.99 and ¥2300 at launch on Thursday 4th September, with pricing for other regions such as the UK to follow. As an indication, the above pricepoints equate to around £17, but I wouldn’t be surprised if they charged £19.99 for it, purely for the sake of symmetry.

It’s traditional among games journalists to illustrate pricepoints in terms of high street chain cups of coffee. But this is Silksong, a game anticipated as fervently as the ancient Mayans once anticipated the coming of an eclipse, so I will resort to more ornate means of comparison: Silksong will cost you 4200000th as much as a B-52 Stratofortress. It will cost you three-sixteenths of your soul on a rainy Friday, or two-sixteenths if the sun is out. It will cost you considerably less than they could probably charge for it. I’m not saying we should be grateful, mind, but we can breathe a sigh of a relief that this isn’t being published by EA, Take-Two or Microsoft.

The game will launch on 7am PT, 10am ET, 3pm BST, and 4pm CEST this Thursday. This means that North American players can take the whole day off so as to rise and shove their gloating faces into Hornet’s adventure, very first thing. You won’t even have to shower first, you bastards. Seething Brits and Europeans must twiddle their thumbs in apoplexy till mid-afternoon, while the poor, sleepless Japanese seemingly won’t get access till 11pm Tokyo time, if I’m converting the timezones correctly.

James was recently able to actually play Silksong at Gamescom, finding it both enjoyable and familiar. “The upside of playing it safe is that absolutely nothing has compromised what made the first game’s action a tactile pleasure: its abnormally fine-tuned controls and pin-sharp audio/visual feedback on hits and jumps,” James wrote.

We had a bit of a ride with the original Hollow Knight. Back in 2017, John Walker (RPS in peace) recommended that people play Ori and the Blind Forest instead. This caused quite the hullabaloo over the subsequent eight years. My sage and considered verdict in hindsight is that they’re both mid and you should play Animal Well. Here’s to another eight years!



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September 2, 2025 0 comments
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Demonschool character art
Product Reviews

Delays to escape the shadow of a launch like Silksong are about way more than just day 1 players: ‘Every game has to fight and use whatever edge they’ve got available to stay visible’

by admin September 2, 2025



The number of games that have scurried away from Silksong’s surprise September 4 launch date in the past week have given it the air of a mini GTA 6: an event seemingly so all-consuming that no game stands a chance of competing. But what does competing mean, exactly, when the game in question is a 2D platformer sequel with a cult-like following?

Of the delayed games, you can easily see why 2D adventure RPG Faeland would be sweating; same with metroidvania sequel Aeterna Lucis. But what about the games that are less obviously aimed at the same exact players? Shouldn’t they be fine even if Silksong’s a mega hit, considering there are more PC gamers than ever?

“You can go to the likes of GameDiscoverCo and look at data for past high-performing titles with similar release dates until your corneas crumple to try and discern the material effects of ‘audience overlap,'” says Brian Kwek, the head of Demonschool’s indie publisher Ysbryd Games. On Monday, Kwek was the one who posted that “after much anguished consideration,” Demonschool was being delayed to November 19 to give it a better shot at success. He elaborated on that decision-making process for PC Gamer to explain how much rides on getting a release date right beyond where players will dedicate their time first.


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“With Demonschool and Silksong both being multi-platform simultaneous releases, we have to consider more than ‘just’ the Steam algorithm, so this ultimately requires us to consider the impact of Silksong on the console gamer audience and how they’re hearing about games like Demonschool through broader coverage from content creators and press,” Kwek says. Streamers are a key avenue for indie games like Demonschool to get noticed, and as with other Ysbryd published games like World of Horror, it’s more likely to be noticed by “variety” streamers who bounce between games rather than focusing on a particular genre or live service titan.

“Unless said creator is known to be a fiend for Shin Megami Tensei or tactics games, we would directly have to compete against Silksong for those creators’ time and attention,” Kwek says. “Ultimately, at least for the first week of Silksong’s release, we think a good majority of creators/streamers and press are going to feel incentivized to meet the demand for Silksong discourse. Even if it’s just a week, that’s a week that Demonschool—or any game still holding on to the September 3/4 release date—would have been cut off from building their own critical mass of discourse about their own game. I think that can be fatal in this saturated market, where every game has to fight and use whatever edge they’ve got available to stay visible.”

Ysbryd and Demonschool developer Necrosoft Games’ choice of September 3 was based on careful consideration of more than just competing games: it followed the news deluge of Gamescom and PAX West in late August, but predated an extremely busy October that includes the remastered Final Fantasy Tactics, a Steam Next Fest and loads of spooky stuff timed to Halloween.

(Image credit: Square Enix)

Despite Steam Next Fest being a prime opportunity for developers to get eyeballs on their upcoming games, it can be “a black hole of visibility for game launches,” Kwek says, “that is maybe almost as deadly (if not more deadly) than launching next to Silksong.”

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Publishers like Ysbryd know that delays come with their own downsides, though, including disappointing or angering players who had their expectations upended; those reactions make him feel “miserable.” There’s also a load of stress that comes with reaching out to partners like PlayStation, Nintendo and Xbox to see if a last-minute delay is even feasible.

“I’ve spent the last week with my guts twisted up in anxiety when seeing notes from gatekeepers who were one step from telling us ‘no, the release date change actually can’t be done due to policy X,'” he says.

“Of course, marketing plans and activations have to be delayed; if you’ve arranged for streams from content creators who’ve blocked time for you, those all have to be rearranged on their schedules. As I mentioned in our public statement, review keys had gone out to press and creators, who all have to agree to reorganize their time with the game and when to file their stories and video coverage. This delay is a massive inconvenience for nearly everyone involved (and probably took a couple years off my life in the process); if we didn’t see value in pursuing it, we’d have just stayed put!”

(Image credit: Team Cherry)

Any time a game with a previously announced release date is delayed, you can bet a similar degree of hand-wringing went into the decision, says Adam Lieb, the founder and CEO of game marketing platform Gamesight.

“When I see backlash, I’m like—[the studio] sat in a room and sweated about this for two weeks,” he says. “This is a really important decision, could be the difference between success and failure, and oftentimes it’s a really expensive decision. I think that’s one thing that often isn’t considered by, like, Reddit: You build a game to launch on a certain date, and build to how much it costs to make that game. When I delay a game a month, I have to pay that entire team a whole extra month with zero revenue coming in the door. That’s really fucking expensive.”

And the bigger the game, the costlier the move: triple-A games that buy TV commercial slots or billboards in advance have to pay a fee to move those ads or even forfeit the money altogether.

But there is one more layer to the release-date-delay-decisionmaking dance, and that’s the potential benefit from launching in the afterglow of a big, eyeball-drawing launch.

(Image credit: Sandfall Interactive / Kepler Interactive)

“It’s a pretty well-known phenomenon that when the biggest games of the year launch on Steam everyone makes more money,” Lieb says. “There are just more people on Steam in that window; that’s eyeballs on your stuff, on all the algorithmic ranking pages, people in the desktop app, which can lead to more sales.”

To use a crude blast zone analogy, once you’re outside the ‘ground zero’ radius of a game like Silksong landing, a game going after the same target audience could stand to benefit from its impact.

“You’re getting people who are in the mood for this one thing… when Oblivion [Remastered] came out and Expedition 33 came out, you could say ‘Oblivion’s so huge, nobody’s going to play this other game’—I played them both basically at the same time,” he says. “Oblivion definitely is what got me in an RPG mood, and I stayed in that RPG mood. … Sometimes the competition helps you.”

Launching a game at just the right time seems like it’s about as easy as landing a space shuttle in a driveway while wearing oven mitts. Even when you do your best to plan ahead, there’s always a chance things will go comically wrong. Ysbryd and Necrosoft actually did try to account for the possibility of a Silksong surprise launch at Gamescom or a release date announcement, but figured the latter would be at least a month out.

“In this situation, it’s impossible to know what the ‘right’ answer is,” he says. “I just pray that we are able to do our best to get eyes onto Demonschool with the audiences who’ll dig it!”



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September 2, 2025 0 comments
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Silksong won't release bang on midnight on 4th September, so maybe don't take the whole day off
Game Updates

Silksong won’t release bang on midnight on 4th September, so maybe don’t take the whole day off

by admin September 1, 2025


Team Cherry has confirmed both the cost and release times for Hollow Knight Silksong.

As previously leaked, Silksong will retail for $20, or €19.99/ ¥2300. That is roughly £17 here in the UK.

Along with confirming the price, the Silksong developer has also announced exactly when its highly anticipated sequel will be released. For those of us in Blighty, the game will be available to dive into from 3pm, on 4th September.


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Silksong release times for other regions are as follow:

  • 7am PT
  • 10am ET
  • 4pm CEST
  • 11pm JST

Silksong is heading to PC, Switch, Switch 2, PS4, PS5, Xbox One and Xbox Series.

Four days until release! Hollow Knight: Silksong will be available on 4th September.

Release times:
7AM PT | 10AM ET | 4PM CEST | 11PM JST

Game price:
USD $19.99 | EUR €19.99 | JPY ¥2300

[image or embed]

— Team Cherry (@teamcherry.bsky.social) September 1, 2025 at 2:44 AM
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Elsewhere in Silksong news, it has not, in fact, taken so long to release due to being stuck in development hell. Rather, hype skyrocketed sales of the original game to give Team Cherry financial freedom.

Last month, our Dom braved the Gamescom queues to go hands-on with Silksong, and came away impressed with its high challenge and how Hornet’s movement differs from the original game’s Knight. You can check out their thoughts in Eurogamer’s Silksong preview here.

This is a news-in-brief story. This is part of our vision to bring you all the big news as part of a daily live report.



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September 1, 2025 0 comments
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Today in video games - 1st September: a new month begins and Silksong approaches
Game Reviews

Today in video games – 1st September: a new month begins and Silksong approaches

by admin September 1, 2025


September is here so we’re also here with another daily report, collating all of today’s gaming news and events in one place.

As September arrives, the fabled release of Hollow Knight sequel Silksong approaches. The game we seem to have been waiting an eternity for releases this week. Will it have been worth the wait?

September also marks the beginning of an uptick in big releases as the holiday shopping season approaches – I can’t believe I’m alluding to Christmas already – and today we see the review-results of one of them: eerie action adventure Hell is Us. It was a mixed bag for Ed.

Onwards!

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September 1, 2025 0 comments
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Hornet fights off enemies in a blue level.
Game Reviews

Silksong Reveals Cheap Price And Launch Times

by admin September 1, 2025


It’s mildly shocking that Hollow Knight was just $15 when it came to PC back in 2017. It’s even more surprising that eight years and over a million Steam wishlists later, the sequel is only $5 more. Team Cherry has confirmed Silksong‘s final price and launch times cementing this upcoming week as the official kick-off of the 2025 fall video game release blitz.

While most games have gone up $10 or more in the jump to the current console generation, Hollow Knight: Silksong is aggressively going against the grain with just a $20 price tag on Steam and elsewhere. Team Cherry only officially confirmed the amount on Sunday night after a weekend of speculation following leaks on GameSpot and elsewhere.

The move has won Team Cherry tons of additional good will with fans who were already praising it for withholding review copies so that Kickstarter backers would still be among the first to get access to the game. Plenty of players commenting on the latest pricing announcement still can’t understand why the game isn’t more.

pic.twitter.com/cR0JuzvhxH

— Kalrim Frosthill (@KalrimFrosthill) September 1, 2025

“Make it $40 or I’m not buying,” joked one. Others recalled co-director Ari Gibson’s previous defense of charging so little for the first game, noting the development team’s desire for as many people as possible to play the game. And with 15 million copies sold of the original Hollow Knight, Team Cherry has the flexibility to make that happen.

In retrospect, it’s also wild to think one of the biggest games of the year only had a placeholder in the pre-order box until now. Maybe discussions were still ongoing within the team. After all, fellow indie darlings like Supergiant Games’ Hades 2 are currently $30 and likely to cost even more at the end of Early Access (the studio behind Bastion and Transistor seems to be doing us all a favor by waiting to launch its own sequel until later in the fall).

What time does Silksong go live on Steam?

While the September 4 release date for Silksong has been known for just over a week now, it wasn’t entirely clear exactly when the game would go live until today. Alongside the price, Team Cherry also confirmed the launch time for each time zone:

  • 7AM PT | 10AM ET | 4PM CEST | 11PM JST

That suggests everyone across PC and console will begin getting to play Hollow Knight sequel at roughly the same time. The

 





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September 1, 2025 0 comments
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Hornet battles a boss in the new game.
Game Reviews

Silksong Still Feels Like One Giant Mystery Even After Playing It

by admin August 31, 2025


Hollow Knight: Silksong has a lot in common with Grand Theft Auto 6. Fans have been waiting on it for years. Each new crumb of information is quickly devoured. Competitors are scrambling out of the way. And after years of fermenting hype, the most wishlisted game on Steam now has to deliver something bigger than the all-consuming cultural distortion field surrounding it. No small task. I’ve now played 15 minutes of the final demo and I still could not tell you which way it’s going to go. That’s because everything that can make a Metroidvania Soulslike like Silksong truly pop is precisely what Team Cherry is keeping most under wraps.

I played the Gamescom 2025 build of Silksong on the Xbox Ally PC gaming handheld during a PAX West-adjacent event at Microsoft and it felt like eating a Dunkin Donuts Munchkin: easy, sweet, and over way too soon. That’s by design. Team Cherry said in a recent interview that the game took seven years to make because of all of the new areas, characters, and secrets it wanted to pack into the Hollow Knight sequel. And it also clearly didn’t want to ruin any of those things by actually talking about them before the game’s September 4 release date on PC and console, or by showing them off ahead of time in the demo.

The only portion of Silksong that anyone has played so far takes place near the beginning of the game. Hornet, the new protagonist, awakes in an underground glen full of bright moss and easy enemies. A short platforming section introduces players to the familiar Bloodborne-inspired combat (you need to deal damage to get health back) and the game’s exploration which has you exhausting dead-ends until you find the path forward. It wraps with a simple mini-boss fight that’s intent on scaring any newcomers away.

Team Cherry

The second section takes you to smoldering caverns with more deadly enemies to navigate. Ensembles of flying, fire-ball-spitting wizards and knights with big shields make you work to survive and gesture toward the ambient, elevated threat level that fills each path you choose to go down with just the right amount of tension.

This is all classic Hollow Knight so far. The only thing that really sets Silksong apart in the demo is Hornet. The character’s a bit faster, has a down diagonal attack to speed up aerial recoveries, and can heal more quickly but only after more energy is gathered from dealing damage. It’s a different, more aggressive flow than the original game’s, and could take on an even more distinct identity once players start unlocking their full arsenals.

Will Hollow Knight: Silksong really cost $20?

All of which is to say that while there were certainly no red flags in my brief hands-on time with Silksong, it’s impossible to know from the 15-minute demo whether Silksong can deliver on what fans have been hoping for over the last eight years. It’s slick and prettier than the original, but what will ultimately matter is the cleverness of its secrets, exploration, and later-game boss fights. One other bit of potential good news ahead of the game’s launch next week is that it might not be very expensive either.

Hollow Knight launched for just $15 back in 2017. You can currently buy it on PC for just half that price leading up to the sequel’s release (act now and you might be able to beat it in time). A leak yesterday on the GameStop website suggested Silksong will be $20, only $5 more than its predecessor at a time when Team Cherry easily could have charged $30 or more. The store listing has since been taken down and might have just been a speculative placeholder.

According to Dealabs‘ own leak, the $20 price for Silksong on PC is accurate. No physical editions of the game have been confirmed yet, however.

All eyes will be on Steam for when the actual price drops. So far Team Cherry hasn’t actually confirmed how much it will cost. Like almost everything else about the game, the small indie team is keeping that close to the vest. Not that it will matter. Just like the lack of reviews ahead of launch, Silksong doesn’t have to play by conventional rules. It’s in a league of its own. In less than a week we’ll finally know if it truly belongs there.



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August 31, 2025 0 comments
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Hollow Knight Is Still Breaking Records As Silksong Nears
Game Updates

Hollow Knight Is Still Breaking Records As Silksong Nears

by admin August 30, 2025



The announcement that Hollow Knight: Silksong would release on September 4 was such a surprise that even the most tuned-in Hollow Knight fans were in shock at the news. And now, just days before Silksong releases, Hollow Knight is seeing a renaissance with gamers, passing its Steam concurrents records over and over again, hitting a new peak of 56,192 players on August 29, according to SteamDB.

For years, Hollow Knight’s biggest day was in May of 2022 when the game had over 20,000 concurrent players. Since the announcement of Silksong’s impending release date, though, each consecutive day has seen that concurrent peak rising, having hit 21,000 on August 22, just a day after the announcement, and hit 56,192 today. For a seven-year-old indie game, this is pretty big.

Of course, it’s important to note that SteamDB is not the be-all-end-all of game stats. Steam is a dominant platform for sure, but Hollow Knight is available on all last and current-generation consoles, including Nintendo Switch, PlayStation, and Xbox, with Switch being a particularly popular platform for the game. Even so, it’s indicative that the legend of Hollow Knight continues to grow.

We got a sneak peek last week, and signs are looking good. “Hollow Knight: Silksong appears to be exactly what we all should have expected: a strong, well-designed, visually lovely game that carries forward the aesthetic and design philosophies of the original with thoughtful, if not earth-shattering, updates,” GameSpot’s Steve Watts wrote after going hands-on with Silksong at Gamescom.



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August 30, 2025 0 comments
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Every Game Delayed By Silksong
Game Reviews

Every Game Delayed By Silksong

by admin August 26, 2025


Last week, after years and years of waiting, we finally got a release date for Hollow Knight: Silksong. The highly anticipated 2D action platformer is out next week, which is exciting for fans, but it is proving to be a problem for a number of indie studios that were planning to release their own games around that time. A bunch of games are being delayed to avoid Silksong.

On August 21, Team Cherry announced that its Hollow Knight sequel, Silksong, will launch on PlayStation 4, PS5, Xbox One, Xbox Series X/S, Switch, Switch 2, and PC on September 4. That blew up the schedules for a number of indie devs and publishers who had staked out a release date around that time and were now suddenly competing directly with what will likely be one of the biggest games of 2025. So, as you might expect, a lot of these devs and publishers have started announcing delays to get out of Silksong‘s way. This has become known as getting “Silksong’d” or “Silksonged.”

Here’s the full list of games that have announced delays and blamed it on Silksong. We’ll update this list if more games get moved back.

Of course, as more games are delayed to the week or so after Silksong, they all start running into each other, which might be its own problem. But I bet it’s more manageable than having to take on one of the most anticipated games of 2025 directly. And hey, some of these games I had never heard of before, and now I’m writing about them on Kotaku. So perhaps there’s another reason to announce a delay and jump on the “Silksong’d” bandwagon.



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August 26, 2025 0 comments
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