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Silksong

Hollow Knight: Silksong already surpasses half a million concurrent players on Steam
Game Updates

Hollow Knight: Silksong already surpasses half a million concurrent players on Steam

by admin September 6, 2025



Hollow Knight: Silksong has already surpassed half a million concurrent players on Steam mere hours after its launch.


After years of hype, Team Cherry’s bug-filled Metroidvania finally released yesterday. On Steam, Silksong was the most wishlisted game on the charts and that’s now converted to a huge number of players.


At the time of writing, Silksong has an all-time peak of 535,213 players. That’s already the eighteenth highest all-time peak of concurrent players ever, beaten only by Monster Hunter Wilds in terms of games released this year.

Hollow Knight: Silksong – Release TrailerWatch on YouTube


And that player count will only increase over the weekend once more players download the game and get stuck in.


What’s more, this is just Steam. Silksong is also available across both Switch consoles, PlayStation, and Xbox, as well as on Xbox Game Pass, so there are plenty more people playing the game across all platforms.


Yesterday, the surge of players downloading Silksong immediately caused server chaos across almost every platform.


It’s clear Silksong is proving to be an exceedingly popular release – but does it live up to the hype? We’ll have a full review in the near future.

This is a news-in-brief story. This is part of our vision to bring you all the big news as part of a daily live report.



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An image of Hornet from Silksong engulfed with rage.
Product Reviews

Hollow Knight: Silksong sinks to ‘Mixed’ Steam review status among Chinese gamers over its bafflingly bad translation, with Team Cherry promising to improve it

by admin September 6, 2025



As reported by Eurogamer, Hollow Knight: Silksong has not met Chinese players’ expectations the way it has globally, with a 42% positive “Mixed” review status from nearly 20,000 Chinese language users, who say that the game’s localization was abysmally, uniquely poor.

Team Cherry has already responded to the issue, promising to work on the Chinese localization. “We appreciate you letting us know about quality issues with the current Simplified Chinese translation of Hollow Knight: Silksong,” wrote the game’s publishing and marketing lead, Matthew Griffin. “We’ll be working to improve the translation over the coming weeks.”

To our Chinese speaking fans:We appreciate you letting us know about quality issues with the current Simplified Chinese translation of Hollow Knight: Silksong.We’ll be working to improve the translation over the coming weeks.Thanks for your feedback and support.September 5, 2025

The reception among Chinese speaking reviewers sharply contrasts with Silksong’s reviews in all other languages it’s available in, with an overall 80% “Very Positive” rating among over 80,000 reviews worldwide. Of about 16,000 negative reviews worldwide, 11,800 of them are in Simplified Chinese.


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Some commenters on Griffin’s post have tried to elaborate on the specific issues at hand. Tiger Tang, who led the Chinese localization of 2020 RPG Omori, wrote that the main issues in Silksong’s localization are creative, not grammatical. “The current Silksong CN translation reads like a Wuxia novel instead of conveying the game’s tone,” said Tang. “This isn’t about effort, but about taste and direction, and speaking from experience likely can’t be fixed without replacing the translator.”

Others in the comments noted the same bizarre, anachronistic quality Tang mentions, while it also reportedly devolves into total gibberish in places. Kotaku cited criticism from translation expert Loek van Kooten, who called Silksong’s Chinese dialogue the equivalent of “a high-school drama club’s Elizabethan improv night.” Silksong had two people credited for its Chinese localization, versus the first game’s team of six.

In a final twist, one of those two translators, Hertzz Liu, appears to have been leaking details about the much-anticipated Silksong on social media. A June comment on the r/Silksong subreddit by user Infinite-Lake-7523 includes a screenshot of a Q&A on the Chinese site Tieba from a user named “Hertzzz.” Infinite-Lake-7523 ironically thought this was a hoax, but said Herzz(zz) estimated a pre-Christmas release date and shared some of their plans for the localization.

Is it still a “review bomb” if people are understandably upset over a defective product? The current Chinese translation of Silksong sounds like that infamous “restoration” of Ecce Homo. With issues this extensive and structural, I would expect Team Cherry to commit to an entirely new Chinese localization, but that will likely take some time.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.






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Hollow Knight: Silksong is so popular, even pirates are urging others not to pirate the game
Game Reviews

Hollow Knight: Silksong is so popular, even pirates are urging others not to pirate the game

by admin September 6, 2025


After Hollow Knight: Silksong released across multiple platforms yesterday, the game – which has a DRM-free version, and also comes with a rather low retail price attached to it – was quickly cracked.

In a post over on the piracy reddit titled “That was f**king fast!”, the community noted Silksong was cracked within 15 minutes of release. That’s even with all of the various issues which saw the likes of Steam coming to a grinding halt (“I can’t believe it is faster than Steam,” one reply joked). However, in a rather wholesome little turn up for the books, the pirating community is actually urging others to buy the game, rather than pirate it.


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“It’s a three to four person team that has done right by their fans at every turn. Making sure the PC release is DRM free. Making sure all original backers of Hollow Knight get Silksong free on their choice of platform. This is a time where if we can afford to support them, we should,” reads one reply in the thread.

“Hey, the game is pretty cheap. This one, we should not pirate,” another wrote, with a similar reply noting: “The only game I will feel bad if I ever pirated it.”

This reply made me smile: “Team Cherry has done so well that even r/Piracy members are buying their game.”

That was fucking fast!
byu/ALIIERTx inPiracy
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For more on Silksong, our Bertie spoke to several developers about the impact its low price will have on other indie games. Does it really matter, or has Team Cherry unexpectedly set a precedent for other indie games going forward? You can find out in Bertie’s feature: Is Hollow Knight Silksong’s ‘cheap’ price a problem for other indie games? Devs and publishers weigh up its impact.

This is a news-in-brief story. This is part of our vision to bring you all the big news as part of a daily live report.



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Hollow Knight: Silksong speedrunners are already finding game-changing skips and faster movement techniques
Game Updates

Hollow Knight: Silksong speedrunners are already finding game-changing skips and faster movement techniques

by admin September 6, 2025


Hollow Knight: Silksong hasn’t even been out 24 hours, and already speedrunners are pulling the game apart in search of tricks and techniques to shave off precious seconds from future playthroughs. Already, they’ve made some key discoveries.

A select few in the dedicated Hollow Knight Discord server are sharing clips to each other, laying the foundation for a bustling competition on who can beat the game the fastest. Already, players have discovered a technique to travel faster than the standard sprint, as well as various skips using the aerial downward attack.

Users like SkysThLimit have discovered you can easily bait various flying enemies to ledges otherwise unscalable early in the game. Then, using the aforementioned downward attack (affectionately called pogoing), players can gain some extra vertical distance access rooms early.

Here’s the Hollow Knight: Silksong launch trailer.Watch on YouTube

This style of skip was numerous throughout the original Hollow Knight too, and it looks like some of the old favourites are still as good as ever. However, several day-one speedrunners have pointed out, Hornet’s unique movement abilities allow for new strategies too.

If you do a jump and immediately dash (once you’ve unlocked it) and repeat the process over and over, you can move horizontally across the ground far faster than if you were just running normally.

These may seem small, but Silksong’s fastest playthroughs will be built on small tricks like these. Considering the game has an achievement for beating it in under five hours, you can be sure maneuvers like these will be sorely needed in the weeks to come.

This is a news-in-brief story. This is part of our vision to bring you all the big news as part of a daily live report.



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Hollow Knight: Silksong is being review-bombed in China
Game Reviews

Hollow Knight: Silksong is being review-bombed in China

by admin September 6, 2025


82 per cent of Hollow Knight: Silksong’s Steam reviews may be positive, but it seems the adoration hasn’t been universal, with hundreds of Chinese-speaking players slamming Team Cherry for issues with the sequel’s translations.

It’s been such a problem, in fact, that even though Silksong’s reviews are chiefly either Very or Overwhelming Positive when you isolate by language, Silksong’s simplified-Chinese Steam reviews are sitting on an anomalous Mixed rating.

Perhaps unsurprisingly, then, Team Cherry’s Matthew Griffin directly addressed Chinese-speaking players on X/Twitter overnight, acknowledging the issue and confirming “we’ll be working to improve the translation over the coming weeks”.

Hollow Knight: Silksong Gameplay – The First Two Hours.Watch on YouTube

“To our Chinese-speaking fans: We appreciate you letting us know about quality issues with the current Simplified Chinese translation of Hollow Knight: Silksong,” he wrote (thanks, Kotaku). “We’ll be working to improve the translation over the coming weeks. Thanks for your feedback and support.”

To our Chinese speaking fans:

We appreciate you letting us know about quality issues with the current Simplified Chinese translation of Hollow Knight: Silksong.

We’ll be working to improve the translation over the coming weeks.

Thanks for your feedback and support.

— Matthew Griffin (@griffinmatta) September 5, 2025

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Chinese-speaking players’ feedback suggests Hollow Knight: Silksong’s translation “reads like a Wuxia novel instead of conveying the game’s tone”, is “of rather low quality”, and “really ruins the game experience…”

Consequently, of the 16,000+ reviews left for Silksong by players categorised as playing in the ‘Simplified Chinese’ language, just 44 per cent have left a positive review.

For more on Silksong, Bertie spoke to several developers about the impact its low price will have on other indie games in his feature: Is Hollow Knight Silksong’s ‘cheap’ price a problem for other indie games? Devs and publishers weigh up its impact. And interestingly, the pirating community is actually urging others to buy the game, rather than pirate it.

And in news unlikely to surprise you as we go into the weekend, Hollow Knight: Silksong has already broken its own concurrent record, hitting 562,814 players on Steam.





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September 6, 2025 0 comments
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Gaming Gear

Silksong, smacking sticks and other new indie games worth checking out

by admin September 6, 2025


Welcome to our latest recap of what’s going on in the indie game space. Folks, it’s here. You know it’s here. So, we’ll touch on it, but briefly. Some developers and publishers opted not to delay their games out of this week (others have done that to get some breathing space from you-know-what), so there are several other newcomers to highlight.

Before we get there, there’s a sale worth mentioning on a PC storefront that does not offer Hollow Knight: Silksong. The Epic Games Store’s End of Summer Sale is running until September 18 and there are some pretty solid deals. Cyberpunk 2077 is 65 percent off for the base game and 50 percent off for the ultimate edition, which includes the Phantom Liberty DLC (which is also 30 percent off for those who have the base game already).

Other discounts of note include Red Dead Redemption 2 (75 percent off), Grand Theft Auto V Enhanced (50 percent off), Assassin’s Creed Shadows (33 percent off), The Witcher 3: Wild Hunt – Complete Edition (80 percent) and Alan Wake 2 (70 percent off). A bunch of PlayStation games are on sale too, including Marvel’s Spider-Man 2 (20 percent), The Last of Us Part 1 (50 percent), Ghost of Tsushima Director’s Cut (33 percent), God of War (60 percent off) and God of War Ragnarok (20 percent). You’ll get 20 percent back in Epic Rewards on your purchases too.

The Epic Games Store offers totally free games every week (no need to have a subscription for those!), and the freebies tend to be for well-known games whenever there’s a major sale on the store. Right now, you can pick up an all-timer in Monument Valley for exactly zero dollars. You have until 11AM ET on September 11 to claim the classic puzzle game. When that game cycles out, Epic Games will rotate three more titles into its lineup: Monument Valley 2, Ghostrunner 2 (which I enjoy very much but am terrible at) and a strategy game called The Battle of Polytopia. Again, you’ll have a week to claim those.

Meanwhile, if you have an Amazon Prime subscription, there’s usually a solid selection in the Prime Gaming library. Games you claim here are yours to keep forever, even if you don’t maintain your Prime membership. Amazon offered up a particularly tasty one this week in the shape of Into The Breach, a hugely acclaimed strategy game, but there are plenty of others to check out. And speaking of games you can play right now…

New releases

Yes, Hollow Knight: Silksong is finally here. It’s out on consoles and PC for $20 and it’s included with Game Pass Ultimate and PC Game Pass. It’s broken storefronts and probably some controllers that players have hurled at the wall after dying to a tough boss.

After a seven-year wait, Silksong is by some distance the highest-profile indie game to arrive in 2025 so far. Perhaps if we start mentioning another long-awaited game — say, Kingdom Hearts 4? Beyond Good and Evil 2? — it may arrive sooner rather than later. Or in, like, another five years.

I made a few attempts to play Hollow Knight, but bounced off quickly each time. I’ll be sure to give Silksong a proper go, though.

It might be the case that Silksong isn’t quite your thing. Never fear, there’s lots of other new stuff from this week for you to dive into.

If a game pops up that reminds me of The Legend of Zelda: A Link to the Past (aka the best game of all time) in terms of looks, I’m duty bound to mention it. Fortunately, Rogue Labyrinth seems like it could be fun to play too. This action-narrative roguelite from Tea Witch Games and publisher indie.io hit Steam this week. It usually costs $15, but it’s 20 percent off with a limited-time launch discount.

Another thing that’s very much in Rogue Labyrinth‘s favor is that your weapon is a smacking stick, which you can use to turn objects (including vanquished enemies) into projectiles. The combat is a blend of bullet-hell dodging and hack-and-slash action. Being a roguelike, there’s randomization when it comes to things like the arenas, enemies and powers you’ll encounter on each run. The game is also said to feature dynamic narrative systems and you’ll forge alliances with other characters as you try to survive a lethal reality show.

Although so many other indie games scrambled to get out of the way of Silksong, Hirogami stuck to its September 3 release date. I had to chuckle when a press release with a title of “3D origami platformer Hirogami refuses to fold” hit my inbox last week. An easy pun, but I appreciated it.

Anyway, this is indeed a 3D platformer with an origami focus. You can flatten out your character into a sheet of paper so that a gust of wind can send you soaring to an elevated platform. You can transform into an armadillo to roll through enemies, an ape to explore treetops and a frog to jump higher. That seems like a real bananza of animal transformation options. Hirogami is available now on Steam, Epic Games Store and PS5.

Fling to the Finish has been out on PC for some time, and now this co-op platform racing game from SplitSide Games and publisher Daedalic Entertainment has swung over to consoles. You and a friend are tethered by an elastic rope that will inevitably snag on parts of the environment. But you can actually use this to your advantage to swing your teammate onto a ledge or send you both hurling through the air.

The obstacle-filled courses bring to mind Fall Guys, while the items that players can deploy to slow down race leaders remind me a bit of the Mario Kart games. Fling to the Finish does support solo play, as well as local and online multiplayer, where communication will be key (cross-play is available too). As was the case with Overcooked, you and your pal can play the game by sharing a single controller, which may make it easier to play the game in splitscreen if you’re with a bunch of friends.

Jetrunner is an action platformer in the vein of Ghostrunner and Neon White from Riddlebit Software and publisher Curveball Games. The folks behind it say it has “a gameplay loop that can be best described as Trackmania meets Titanfall.” So, there are lots of comparisons to make here. Ultimately, you’ll be parkouring your way through various courses while shooting targets, hooking onto grapple points and looking for shortcuts.

Finding the optimal route — and, of course, actually completing it with as few errors as possible — is the path to climbing the global leaderboards. You can race against ghost replays of your previous runs for a clear visual comparison. In addition, there’s a story mode that sees your character Nina (voiced by Sara Secora) trying to become a legendary jetrunner, with commentator Mick Acaster (Matthew Mercer) charting her progress. I’m digging the visuals here too.

Jetrunner is out now on Steam and the Epic Games Store for $20 (there’s a 10 percent launch discount on Steam). There’s a speedrun contest that’s taking place until September 11 with a $2,000 prize pool. You can snag a share if you can complete all of the campaign levels in a row quickly enough in the marathon mode and stick to the rules. It also seems that the exodus of other games this week due to Silksong helped Jetrunner gain extra visibility on Steam.

Upcoming

A rhythm RPG in which you can use your own music and manually adjust the BPM is interesting enough. But add giant, repurposed mechs to the mix, and now we’re really cookin’. In Steel Century Groove, you’ll compete in robot dance battles as you try to claim a championship. These mechanical beasts were used in warfare long, long ago. Now they’re just literal groove machines.

Steel Century Groove, which is from Sloth Gloss Games, is coming to Steam on January 28. A demo is available now, and your progress will carry over to the full game.

When I was assembling the list of games to include in this week’s roundup, I left myself a single, two-word note about The Legend of Baboo: “big floof.” The floof in question is the large, titular dog that accompanies human hero Sepehr in this third-person action adventure from Permanent Way and publisher Midwest Games.

You’ll play as both characters as you take on enemies, solve puzzles and navigate treacherous lands. When you conquer bosses, you’ll learn powerful magical attacks. Most importantly, you can zhush up Baboo with outfits and ornaments that you discover on your journey. He’s the best boy and he deserves to look and feel good. It’s also crucial to note that, as Sepehr, you can pet, ride and high-five Baboo.

A release date (or even a release window) has yet to be announced for The Legend of Baboo. It’s coming to Steam, Xbox One and Xbox Series X/S.

Dreams of Another looks quite unlike any game I’ve seen before. It uses point cloud rendering tech for its remarkably pretty visuals. This fantasy exploration game from Q-Games (under the leadership of Baiyon, the director of PixelJunk Eden) is set in a dream-like world where you create the world by shooting at it.

Dreams of Another is coming to PS5, PS VR2 and Steam on October 9, and it might just prompt me to set up my VR headset again. A demo dropped this week on Steam, but it’s only available until September 16.

Tombwater looks kinda rad. It’s a 2D pixel-art Soulslike Western from Moth Atlas and publisher Midwest Games. The developers took (another?) leaf out of FromSoftware’s playbook by pitting you against creepy eldritch horrors. This one is coming to Steam on November 12.

I always appreciate when a labor of love comes to fruition. Former Uber, MapQuest and Microsoft engineer John Lansing said that, nine years ago, “I built a Final Fantasy Tactics inspired football prototype, and 691 commits later I am proud to present the Fantasy Football Tactics Demo!” This is a turn-based RPG in which the aim is to outscore your opponents rather than taking them out in combat.

The demo hit Steam this week. There’s no release date as yet for the full game.



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G-Man’s Wobbly Walk from Garry's Mod
Gaming Gear

Now that the wait for Silksong is over, gamers can get back to their true calling: asking for Half-Life 3 in the chat

by admin September 6, 2025



Even gaming’s strongest warriors lose their way once in a while.

As skilled as we are at following checklists of things to collect and arrows that point us to our precise destination, sometimes a shiny object in the distance catches our eye and lures us away from our destiny as the one true savior of the realm. Sometimes, instead of staying devoted to our highest purpose as videogame enthusiasts—typing the words “Half-Life 3?” into the Twitch or YouTube chat box during any and every livestreamed event—we get distracted.

Hollow Knight: Silksong was very distracting. Announced, then vanished, then resurfaced and re-vanished in such a way as to inspire waves of hope, despair and development hell conspiracy theories. Half-Life 3 had to earn its place as the mystical ur-announcement, the unlikeliest of hoped-for “One last thing” bombshells to trot out at the end of a Game Awards or E3 keynote, by not existing for decades. Silksong took a mere five years to run the same cycle. And the whole time it was a real game!


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That realness made the possibility of Silksong popping up in every single Nintendo Direct, Gamescom Opening Night Live, or Sony State of Play seem so tantalizingly possible. How could anyone under those conditions not type “Silksong?” into the chat of any and every Twitch stream?

How could that infection of the mind not spread into ever-more-desperate permutations?

Silksong when?

Silksong where?

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

📢SKONG📢

Silksong??? 🤡

🤡

🤡🤡🤡

🤡🤡🤡🤡🤡🤡🤡🤡🤡🤡🤡🤡🤡🤡🤡

🪡SKONG🪡SKONG🪡SKONG🪡SKONG🪡SKONG🪡SKONG🪡SKONG🪡SKONG🪡SKONG🪡SKONG🪡SKONG🪡SKONG🪡SKONG🪡SKONG🪡SKONG🪡SKONG

Deep down, everyone who’s typed Silksong into chat over the last five years has known that they’d diverged from the critical path. They were on a sidequest, and it was taking a lot longer than they expected it to.

Of course that fosters a nervous, even manic energy. We are masters of efficiency! We live to complete objectives! The sooner we could stop typing Silksong into chat, the sooner we could get back to our one true duty of typing “Half-Life 3?” and knowing we are answering our true calling.

Team Cherry has done gamers the world over a great service by releasing Silksong. That it is seemingly a pretty dang good game is ultimately superfluous. We’re all now free to, undistracted, focus on what we can’t and will probably never have, which is far more important than enjoying what we’re fortunate enough to possess.

I know you may be rusty after half a decade, but it’s time to get your mojo back. It’s only a few months until The Game Awards, so you’re going to have to start practicing now, so that the letters and that tricky hyphen flow out of you as instinctively as a Mario hop.

Go ahead and open a random Twitch chat. Refamiliarize yourself with the endless rush of messages. Don’t let all those emotes and colored names distract you. Just start typing: Maybe a tentative “HL3?” to test that Silksong is fully out of your system. That you have the focus for the full name.

Keep typing it! Over and over again. I’m sure the streamer won’t mind! They’ll love it, actually. So will the other chatters, because even without a distraction as powerful as Silksong, there’s always something else to momentarily snare our attention away. A rupee. A bad hair day. A streamer not knowing how to pronounce “Lichdragon Fortissax.”

Once everyone sees your absolute commitment in typing it again and again I’m sure they’ll thank you for your vision. Soon everyone will be typing it too, snapped back to the path of destiny by your guiding hand:

Half-Life 3?

Is this Half-Life 3?

Half-Life 3 when?

Half-Life 3 when?



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What we've been playing - it's not all Hollow Knight Silksong you know
Game Updates

What we’ve been playing – it’s not all Hollow Knight Silksong you know

by admin September 6, 2025


6th September

Hello and welcome back to our regular feature where we write a little bit about some of the games we’ve been playing. This week, predictably, we’ve been playing Hollow Knight Silksong. How could we not? It’s an historic event in video games. It broke various gaming stores. But that’s not all we’ve been playing, I promise.

What have you been playing?

Catch up with the older editions of this column in our What We’ve Been Playing archive.

No Man’s Sky, PC


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Yes, yes, I’m sure Silksong will be wonderful as soon as I’m awake enough to make any meaningful progress, but for now, No Man’s Sky continues to hold me in its grip. Partly, that’s because its recent ship-building update continues to be utterly captivating (even if my creations are still nowhere near as good as this lot), but also because the excavation grind required to amass a good mix of customisation components is exactly the right kind of monotonous for those evenings when you just want to look at something pretty and disengage your brain.

As is fairly typical though, given No Man’s Sky’s absolute heap of distractions, things have taken a bit of an unanticipated turn. Instead of digging up ship bits, I’ve suddenly become obsessed with the palaeontology system I’d largely ignored when it was introduced earlier this year – and I’m now determinedly whizzing around planets unearthing prehistoric bones to add to my increasingly unwieldy collection. The brilliant bit is that acquired fossils can be assembled onto plinths, as your whims take you, meaning you can build an entire museum of strange and exotic creature exhibits to show off to your friends. And if you’ve ever wondered what it is about No Man’s Sky that scratches a particular itch for certain people, it can probably be found somewhere in the fact I’m now seriously considering building a travelling exhibition ship I can take on a cosmic tour.

-Matt

Untitled Goose Game, Switch 2

Picture this: it’s raining, it’s dark outside, and it’s getting chillier, and you’re snuggled down in a blanket while causing havoc as a mischievous goose with no remorse.

Untitled Goose Game is a game I return to periodically simply because it makes me smile. That’s it – I can’t think of a deeper reason other than it brings me sheer, unrestricted joy. Being an agent of chaos, who’s ticking off a checklist of chaos, is a great use of a gloomy night.

-Marie

Bloodborne, PS4

Johnny and Aoife take on Bloodborne.Watch on YouTube

Which is your favourite Soulsborne game? Bloodborne is certainly up there for me, which is why I decided to get the platinum trophy. This may have been an error. Where Elden Ring’s NG+ felt like a victory run that I whipped through in a few hours, Bloodborne’s equivalent is far less of the speedrun I was hoping for. I’ve found it quite frustrating, though that’s more my own impatience than anything else. Still, I’ve been dipping into that notorious Chalice Dungeon for a blood boost. You know the one – I can’t publish the name here.

-Ed

Herdlings, PC

Yes, yes, I have been playing Silksong, but earlier in the week I was playing something else: Herdlings. And I’m glad I did. I’m glad I did because I’m glad games like this exist. Arty, seemingly ungamelike experiences – in that they aren’t designed around catchy gameplay loops – that are more about evoking a feeling rather than occupying your hands.

It’s a super cute and beautiful game – a game about herding strange furry animals out of a city, into the wilderness and up a mountain. But one thought stayed with me especially, and it’s to do with the mental handshake there is between your imagination and a game when you play. If a game gives you a lot of information – if a lot is declared – then your imagination doesn’t have to come out very far to meet it. But if a game withholds a lot of detail, it encourages you to mentally reach out. And Herdlings does this.

There are no words, there’s no overt direction, nor are there any detailed customisation mechanics around managing your beasts. You can name them and clean them and pet them, and feed them, but these are one-button-press kind of things, with no associated gauges to fill. Mostly, these animals, they’re just there – you don’t know what they’re thinking or what they are. So you imagine it. You imagine personalities and stories for them – reasons why you found them in the way you did. Your imagination leaps forward. And together – you and the game – write a story.

It’s, gently, very powerful stuff.

-Bertie

Hollow Knight Silksong, PC

Watch on YouTube

I’m Skonged up to my gills at the moment and will remain with Hornet on the brain until I hit credits or die, or both. The game seems pretty darn good so far – I’ve knocked down plenty of bosses and am currently at that phase where you go back through prior zones and clear out every nook and cranny. Having just got my wall jump, I’ve discovered fresh horrors to throw myself against. Yay!

-Connor

Agatha Christie – Murder on the Orient Express, Switch 2

In anticipation of Silksong, and Indiana Jones and the Great Circle’s DLC, I have been hesitant to start another ‘big game’. Instead I have been dipping into various demos on Switch 2. Most recently I tried the demo for Agatha Christie – Murder on the Orient Express, from Microids Studio Lyon. I’ve always been partial to a murder mystery, and I still enjoy Christie’s books and the David Suchet adaptations that pop up on ITV3 from time to time. So how about playing through one of her most iconic stories?

This was only a demo so I can’t speak for the full game, but it actually wasn’t too bad (I won’t lie: I am surprised to be saying this – I went in with very low expectations). It is a bit boring – the puzzles in the demo were easy to the point where I don’t think you can call them puzzles at all. But visually it was a nice representation of the Orient Express, which I went on for my honeymoon, by the way, so I have fond memories. I’m pleased to say no one was killed when I was on board.

Will I play the full game? No, probably not. But thanks to a warm feeling of nostalgia, Agatha Christie – Murder on the Orient Express was a pleasant enough way to spend an evening.

-Victoria

Football Manager 24, PC

More easy-breazy (read: low effort) stuff from me during another busy week where personal time for gaming’s at a minimum. At the moment I’m running a save called “Amorim’s United but good”, where I restrict myself to the beleaguered Ruben Amorim’s formation, play through a scenario as close to last season as possible (thanks to a few community data mods) but treat the transfer windows and finer points of tactics within the 3-4-2-1 formation as my own. And I’m not saying I’m a genius or anything but we’re seven points clear at the top, with 10 games to go. Call me, Sir Jim. Call me.

-Chris

Hollow Knight Silksong, Xbox

Yes, it’s only been out since Thursday PM, but that night alone I sunk about seven hours into Silksong. It’s a very me game. I love Metroidvanias (and I’m of the controversial opinion that most modern ones are better than the originals – sorry Konami and Nintendo!) and this new Team Cherry effort is so up my street it’s absurd. The musical direction – both aurally and in the fact the whole world seems designed around bells and sound – speaks to me on a level a lot of games fail to. I really hope the next few days of play are as magical as these opening hours.

-Dom

Fantasy Football, real life!

I was once at a World of Tanks event in Russia where the online behemoth announced Dolph Lundgren, Swedish action star, as the new face of its marketing campaign. Even pushing 60, Lundgren was an imposing figure. You can see how he killed Apollo Creed. In an excruciating press conference, one excited fan stood up and asked him if he played The Sims. He didn’t know what The Sims was, so an even more painful 60 seconds passed as it was explained to him what The Sims was. In a very Ivan Drago drawl, Dolph replied, monotone: “I prefer real life.”

Anyway, in the vein of Dolph, it’d be wrong to not acknowledge that the primary thing I’ve been playing over the last week involves no traditional gaming – NFL Fantasy Football. Last week that took the form of our fantasy draft, and this week is the start of the actual season where the real game begins, and I’ll spend Saturday fretting about my team and Sunday evening watching their performance. With all its stats and numbers, playing NFL Fantasy genuinely reminds me of some of my favourite role-playing games – it’s a numbers game, in the end. That’s probably why it appeals so much to my RPG–pilled brain.

– Alex



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Hornet sitting on a bench
Esports

How to upgrade your Needle in Silksong

by admin September 6, 2025



Hollow Knight: Silksong finally launched, and if you’ve been swinging at flies only to find it takes seventeen hits to drop one, you’re not alone.

Early-game Hornet starts off feeling a bit underpowered, with damage output painfully low. But do not worry, there is a quick fix to change that. As soon as you progress through the story and reach key early milestones, you unlock a free upgrade for your Needle, Hornet’s signature weapon.

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Follow this guide to get your Needle upgraded as early as possible so you can start slicing through enemies instead of whittling them down.

How to upgrade your Nail in Silksong

After you defeat the Widow boss, an NPC named Pinmaster Plinney gives your Needle a free damage boost.

Step 1: Keep going until you reach Shellwood and unlock wall jumping

Dexerto

Follow the main path through Shellwood until Hornet learns the wall jump (Cling Grip). This ability, like the Dash, is essential since it lets you return to Bellhart, a previously inaccessible region.

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Step 2: Head back to Bellhart and defeat the Widow boss

Dexerto

Once you have wall jump, return to Bellhart via the upper right from Shellwood.

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Watch for tricky vertical areas and spike traps, cling to walls when descending and dodge fluffy enemies by timing your slides carefully.

Eventually, you will reach and battle the Widow boss in the depth of Bellhart. Defeat her to free Bellhart.

Step 3: Return and find Pinmaster Plinney

Dexerto

After the Widow fight, make sure you rest at the bench near the boss room.

Take the path right and ride the lift down. You will be back in Bellhart, now free and populated again. The NPC you need, Pinmaster Plinney, waits in the bellhouse marked by a needle sign above the door.

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Talking to Plinney triggers a short cutscene. Your Needle is upgraded with no items needed. It is called the Sharpened Needle and grants a noticeable damage boost.

Now you show those bugs who’s boss. As long as Steam doesn’t break again, you should be able to enjoy the full game alongside all other half a million players.

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Hornet fights enemies in a blue cavern.
Game Reviews

Silksong Review-Bombed Over Terrible Chinese Translation

by admin September 6, 2025


Hollow Knight: Silksong is soaring on Steam. Just 24 hours after release it’s taken over the sales charts, hit a concurrent player peak of over 550,000, and received rave reviews from fans. But not in China. The long-awaited Metroidvania has instead been getting review-bombed by Chinese-language users on Steam who feel the translation this time around is much worse than that in the first Hollow Knight. The head of marketing for the game has already promised to put things right.

“To our Chinese speaking fans: We appreciate you letting us know about quality issues with the current Simplified Chinese translation of Hollow Knight: Silksong,” Matthew Griffin, in charge of publishing for the game, wrote on X. “We’ll be working to improve the translation over the coming weeks. Thanks for your feedback and support.” Despite the good news, his post has been inundated with comments and quote-tweets, many slamming the fact that the game launched without better quality checks for the Chinese localization.

According to localization expert Loek van Kooten, one of the main issues is that Silksong‘s evocative but concise writing has been turned into “a high-school drama club’s Elizabethan improv night” in the Chinese versions. He cites the following as an example of how the prose reads:

With nary a spirit nor thought shalt thou persist, bereft of mortal will, unbent, unswayed. With no lament nor tearful cry, only sorrow’s dirge to herald thine eternal woe. Born of gods and of the fathomless abyss, grasping heaven’s firmament in thine unworthy palm. Shackled to endless dream, tormented by pestilence and shadow, thy heart besieged by phantasmal demons. Thou art the chalice of destiny. Verily, thou art the Primordial Knight of Hollowness.

Van Kooten goes on to point out that one of two of Silksong‘s Chinese translators, listed as Hertzz Liu in the credits, had a habit of gloating about their involvement in the game and leaking small details about the development process over the summer prior to its release this week. The first Hollow Knight, on the other hand, had six Chinese translators,  including one who had also worked on Stardew Valley.

no,you don’t hate localizer enough. we need translator,not a fanfic writer that doesn’t convey author’s original intention,the whole localization industry is a scam https://t.co/5Q8fBB6UiH

— NKRZE (@nekorize) September 5, 2025

Here’s a Valve-translated portion of one Steam review blasting the Chinese verison:

First, the god-awful Chinese translation that everyone is mocking. It’s not just pretentious, pseudo-artistic nonsense—the phrasing and even the localization of place names are an absolute mess. I don’t understand how Hollow Knight’s fantastic, quotable translation turned into this unsalvageable heap of garbage in Silksong. The utterly idiotic localization has even affected the game’s world-building and storytelling, forcing me to guess at character relationships and main plot points. Thankfully, the combat holds up, or else I’d be completely disgusted.

Silksong currently sits at a staggeringly low rating of just 50 percent out of 10,000 reviews in the simplified Chinese category. That would be enough to significantly stunt the game’s Steam rating worldwide, at least in the short-term, had Valve not implemented a recent change that segments Steam reviews by language for exactly this reason. Now review-bombing in one country for region-specific issues doesn’t bleed over into a game’s overall perception globally.

Unlike when Hollow Knight released eight years ago, Chinese language users now make up the largest group on Steam. While poor translations don’t hurt a game for anyone who’s not reliant on them, they can limit a game’s trajectory on the Valve-owned storefront. Somehow I ultimately don’t think that will be a problem for Silksong, especially once Team Cherry gets the Chinese translation sorted.





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