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Silksong

Silksong will get DLC and "some of the plans for that stuff are kind of ambitious as well"
Game Updates

Silksong will get DLC and “some of the plans for that stuff are kind of ambitious as well”

by admin August 23, 2025



Hollow Knight: Silksong began life as a DLC expansion, but then developers Team Cherry decided the concept was “too large and too unique”, and upgraded it into a full game. They spent six years working on the thing in almost total silence, while fulminating legions of the terminally online quietly drove themselves bonkers hunting for release date clues. We now have a Silksong release date – it’s just two weeks away – so in theory, the nightmare is over. Except, oh dear – Team Cherry are planning post-launch content for Silksong, and they’re already calling it “ambitious”.


All that’s from this week’s breakout interview with Press X To Jason Schreier, the person who considerately does all the investigative reporting in games journalism so that humbler souls like myself can spend our days taking the piss out of him. According to Schreier, “they’re already making big plans to add extra content to Silksong in the months and years to come.” Then there are some snippets from Team Cherry’s founders Ari Gibson and William Pellen.


“Launching it is obviously quite exciting,” Pellen said. “What comes after for us is equally as exciting.”


“The most interesting thing now is what can we add to it next,” interjected Gibson. “We got a plan. Admittedly, some of the plans for that stuff are kind of ambitious as well, but hopefully we can achieve some of it.”


Those monsters! I look forward to revisiting this post in 2030, assuming RPS hasn’t been turned into sausages by then, while writing up the latest rumours about Hollow Knight: Polyestertune or Satinmelody or whatever they end up calling the third one. In fairness, Hollow Knight did get actual DLC expansions before Silksong that launched at a regular rate.


In any case, the DLC tease is perhaps better interpreted as show of kindness. Earlier in the interview, Gibson and Pellen fret that by actually releasing Silksong, they’re spoiling things for players for whom the real Silksong is speculating endlessly about the release of Silksong.

“It’s nice that people are passionate about the game, and that they’ve obviously formed their own strange or very exciting communities around it,” said Gibson, diplomatically. Added Pellen: “Feels like we’re going to ruin their fun by releasing the game.” I guess their tantalising talk of “ambitious” post-launch material is a bid to keep the dream alive, then.



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August 23, 2025 0 comments
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Hollow Knight: Silksong to release on September 4, 2025
Esports

Hollow Knight: Silksong to release on September 4, 2025

by admin August 23, 2025


Team Cherry has announced a release date for its long anticipated Hollow Knight: Silksong, which will launch on September 4, 2025.

Speaking to Bloomberg, the Australian indie developer also revealed that Hollow Knight has sold 15 million copies since its release in 2017.

When asked why it’s taken seven years to develop Silksong, co-founders Ari Gibson and William Pellen explained that the team were “having fun” and that as a small team, “games take a lot of time” to make.

“The whole thing is just a vehicle for our creativity,” said Gibson. “It was never stuck or anything. It was always progressing. It’s just the case that we’re a small team, and games take a lot of time. There wasn’t any big controversial moment behind it.”

Silksong was initially designed to be an expansion pack for Hollow Knight, but it grew too big so Team Cherry decided to change it into a full sequel.

“Even at that point we were recognizing that it was going to become another giant thing to rival the scale of Hollow Knight or probably exceed it,” Gibson explained.

“And then because of how we work, obviously the world ended up just as big or bigger. And the quest system existed. And the multiple towns existed. Suddenly you end up six, seven years later.”

Pellen added: “You’re always working on a new idea, new area, new boss. That stuff’s so nice. It’s for the sake of just completing the game that we’re stopping. We could’ve kept going.”

Watch on YouTube

As for why Team Cherry didn’t post frequent updates on the game’s development, Gibson said they thought “updates were going to sour people on the whole thing” as all they could say was “we’re still working on it”.

They also wanted to avoid spoiling the game.

“Instead of popping up and bugging people for the sake of it, it felt like our actual responsibility was to just work on the game,” said Pellen.

“Probably at the time we thought we’d go quiet for a year or two, then the game would come out.”

Gibson added: “I think we’re always underestimating the amount of time and effort it’ll take us to achieve things. It’s also that problem where, because we’re having fun doing it, it’s not like, ‘It’s taking longer, this is awful, we really need to get past this phase.’

“It’s, ‘This is a very enjoyable space to be in. Let’s perpetuate this with some new ideas’.”



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August 23, 2025 0 comments
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A slot machine showing winning reels
Gaming Gear

‘Silksong lol’: CloverPit devs delay the slot machine Balatro-like by 23 days to escape the blast radius of Silksong’s launch

by admin August 22, 2025



You know what they say: The best laid plans of mice and men sometimes get abruptly derailed by a surprise launch announcement. Thanks to yesterday’s reveal that Silksong’s release date is only two weeks away, CloverPit developer Panik Arcade has decided to push back the launch of the slot machine roguelite to dodge the all-consuming attention singularity that we can safely expect the Hollow Knight sequel to be.

Panik Arcade announced the change of plans in a Steam news post titled “We have to delay CloverPit a bit (Silksong lol)!” Rather than its original release date of September 3, CloverPit will now launch on September 26.

(Image credit: Future Friends Games)

“Silksong is the most anticipated and wishlisted game on all of Steam and we think people will love this game and play it right at launch (including us) but that also means it will overshadow all games launching close to it,” Panik Arcade said. “So if we stick to our original date we would risk the launch of CloverPit a fair bit.”


Related articles

My sympathies go out to any devteam that’s had to reevaluate their launch plans after unknowingly choosing a release date within the Silksong gravity well, but CloverPit’s case is particularly tragic: Its original release date was announced just nine days ago. It had a delightful trailer to go along with it and everything. Luckily, Panik Arcade seems to be taking it in stride.

“We poured our hearts into our little game so of course we want to give it the best possible shot,” Panik Arcade said. “We hope you can understand—we’ll use the extra time of course to polish the game even further and we hope for your support at launch either way.”

(Image credit: Future Friends Games)

After playing the CloverPit demo, I’m eager to get my hands on the full version whether it launches in 12 days or 35. It’s got that Balatro-style multiplier-stacking juice, a magnificently grody aesthetic, and an understanding that gambling is the enterprise of hungry, uncaring devils. Plus, it makes fun lights when you win! If it means CloverPit gets a better shot at its time in the spotlight, I’m content with a slightly longer wait.

CloverPit launches on Steam on September 26. Hopefully we’ll all have recovered from the collective Silksong mania by then.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.



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August 22, 2025 0 comments
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Hollow Knight Silksong will be supported with extra content for years to come
Game Reviews

Hollow Knight Silksong will be supported with extra content for years to come

by admin August 22, 2025



Hollow Knight Silksong studio Team Cherry already has plans for DLC, with extra content planned in the months and years to come.


Yesterday, a release date was announced for the sequel after seven years in development. Co-founders Ari Gibson and William Pellen spoke to Bloomberg about creating Silksong, and what’s coming next.


“Launching it is obviously quite exciting,” said Pellen. “What comes after for us is equally as exciting.”

Hollow Knight: Silksong – Release TrailerWatch on YouTube


“The most interesting thing now is what can we add to it next,” added Gibson. “We got a plan. Admittedly, some of the plans for that stuff are kind of ambitious as well, but hopefully we can achieve some of it.”


Despite its lengthy development, Silksong hasn’t been in development hell. Instead, hype for the sequel snowballed, resulting in sales of the original game skyrocketing. In turn, this provided the financial freedom for Team Cherry to take its time.


Hollow Knight Silksong will be released on 4th September, across PC, Switch, PS5, and Xbox Series X/S (including Game Pass).

This is a news-in-brief story. This is part of our vision to bring you all the big news as part of a daily live report.



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August 22, 2025 0 comments
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Hollow Knight: Silksong finally gets a release date, and you've only got to wait a little bit skonger
Game Updates

Hollow Knight: Silksong finally gets a release date, and you’ve only got to wait a little bit skonger

by admin August 22, 2025


Congratulations, you did it. Yes, you, with all your annoying memes and your endless Reddit posts, you finally made Team Cherry announce a release date for Hollow Knight: Silksong. It was all down to you – YOU – and your valiant efforts. Thank you. None of this could have happened without you. A round of applause, everyone, for the insufferable dweeb over here who won’t shut the fuck up about sad bugs. Satisfied? Right, come see the trailer and find out exactly when you’re going to die a thousand times.

Watch on YouTube

The release date is 4th September, as announced in a special Team Cherry broadcast today. Team Cherry have also been talking to Bloomberg about why it’s taken so long to pin down a date.

Originally conceived as a Hollow Knight DLC pack, Silksong was announced as a full sequel back in 2019. Team Cherry admitted in 2023 that the game had to be delayed because it had “gotten quite big”. Then, this April, Nintendo made a silly mistake and accidentally revealed that the game would release some time this year. It was also confirmed to be popping up in a playable state at a museum and Gamescom, two places with exactly the same vibe. Throughout all of these twists, the appetite for skong has never dipped below a ravenous, all-consuming hunger. Not to mix metaphors, but god, people are thirsty for this game.

“It was never stuck or anything,” Team Cherry co-founder Ari Gibson told Bloomberg. “It was always progressing. It’s just the case that we’re a small team, and games take a lot of time. There wasn’t any big controversial moment behind it.” The delay was perhaps an inadvertent good business strategy in prolonging the selling power of the original Hollow Knight – as of now, it has racked up over 15 million copies, buying Team Cherry ample time to tinker away on Silksong.

Hollow Knight is one of our best metroidvanias. But is it the best? I won’t tell. You have to go find out for yourself, and leave a disgusting little comment complaining about it if not. Nerd.

Check out our Gamescom 2025 event hub for all the PC game announcements and preview coverage from Cologne.



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August 22, 2025 0 comments
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Hollow Knight Silksong finally gets release date, out next month
Game Reviews

Hollow Knight Silksong finally gets release date, out next month

by admin August 22, 2025


Hollow Knight Silksong has finally received a release date, as announced today by Team Cherry today along with a new trailer.

Silksong will be available on 4th September across Switch consoles, PC, PS5, and Xbox Series X/S, including on Xbox Game Pass.

News of today’s announcement was hinted at earlier this week at gamescom’s Opening Night Live, along with a fresh look at gameplay. More of that was shown in the new announcement video you can watch below:

Hollow Knight: Silksong – Special AnnouncementWatch on YouTube

Silksong is playable at the event too, though it’s the same demo that was shown back in 2019 – albeit in revised form. It’s proving to be a particularly popular game at the show.

Eurogamer’s Dom Peppiatt braved the queues to go hands-on with Silksong, and came away impressed with its high challenge and how Hornet’s movement differs from the original game’s Knight.

After seven years of development, finally Silksong is almost in our hands.

This is a news-in-brief story. This is part of our vision to bring you all the big news as part of a daily live report.



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August 22, 2025 0 comments
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No, Silksong hasn't been in development hell, hype skyrocketed sales of the original game to give Team Cherry financial freedom
Game Reviews

No, Silksong hasn’t been in development hell, hype skyrocketed sales of the original game to give Team Cherry financial freedom

by admin August 21, 2025


Earlier today, Team Cherry finally announced a release date for its long-awaited Hollow Knight sequel Silksong. After seven years, it will finally be out next month.

Yet contrary to what you may believe, Silksong hasn’t been in development hell for that time. Instead, Team Cherry’s developers were just having too much fun making it.

In fact, sales of the original game have skyrocketed from 2.8m copies to 15m copies since Silksong’s announcement in 2019, giving the studio the financial freedom to take their time.

Hollow Knight: Silksong – Special AnnouncementWatch on YouTube

What was originally intended as an expansion to Hollow Knight soon ballooned into its own game, with the studio announcing in February 2019 it would be a full sequel.

“Even at that point we were recognising that it was going to become another giant thing to rival the scale of Hollow Knight or probably exceed it,” Team Cherry co-founder Ari Gibson told Bloomberg. “And then because of how we work, obviously the world ended up being just as big or bigger. And the quest system existed. And the multiple towns existed. Suddenly you end up six, seven years later.”

“It was never stuck or anything,” Gibson added. “It was always progressing. It’s just the case that we’re a small team, and games take a lot of time. There wasn’t any big controversial moment behind it.”

That 12m rise in sales of the original Hollow Knight is extraordinary. Somehow, Team Cherry inadvertently created the ultimate hype machine: hype for the sequel led to sales for the original, which meant it could take longer to develop, which fed the hype even more due to silence, which became a meme, which meant it could take even longer.

“We’re very lucky in that regard,” said Gibson. “I don’t ever really think about it that much. Maybe that’s the privilege of it.”

No strict deadline and a flood of financial income meant Team Cherry could take its time. It’s in stark contrast to so many other studios at the moment hell-bent on chasing trends and generating cash in the face of rising development costs, which has inevitably resulted in the mass layoffs across the industry in the last couple of years.

By contrast, Team Cherry has remained lean. What’s more, it’s spent the past seven years enjoying development.

“We’ve been having fun,” said Gibson said. “This whole thing is just a vehicle for our creativity anyway. It’s nice to make fun things.

“We’re very fortunate that we have a development method that is so enjoyable,” Gibson continued. “Not exactly sure how we stumbled into that. Everything comes together quickly. You can see results fast. Ideas turn into something that exist in the game almost immediately before your eyes, and that’s very satisfying. And that allows you to go off on those tangents and meet weird characters because someone’s off-handedly mentioned a weird character as an idea and the other person’s laughed, and that’s enough.”

Will Silksong push the Metroidvania genre to new heights? | Image credit: Team Cherry

“You’re always working on a new idea, new item, new area, new boss,” added co-founder William Pellen. “That stuff’s so nice. It’s for the sake of just completing the game that we’re stopping. We could have kept going.”

Add to that a desire for exceptional polish, and it’s easy to see how development could have continued even longer.

“I think we’re always underestimating the amount of time and effort it’ll take us to achieve things,” said Gibson. “It’s also that problem where, because we’re having fun doing it, it’s not like, ‘It’s taking longer, this is awful, we really need to get past this phase.’ It’s, ‘This is a very enjoyable space to be in. Let’s perpetuate this with some new ideas.'”

“There’s a level of finish that has to be met throughout the entire game,” added Pellen. “All the way the systems interact, all the hidden work that pops up later on. It’s multiplicative. As you add stuff, the process of tying it all back together just increases.”

Of course, it remains to be seen whether Silksong will fully live up to the hype, but with its release date of 4th September it won’t be long until we find out. At the least, it follows games like Clair Obscur: Expedition 33 as a project with a relatively small team and a huge amount of passion finding big success, where so many AAA studios and publishers have stumbled.



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August 21, 2025 0 comments
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Jubilation, chaos, and a lot of screaming: inside a Hollow Knight community Discord as the Silksong release date finally hit
Game Updates

Jubilation, chaos, and a lot of screaming: inside a Hollow Knight community Discord as the Silksong release date finally hit

by admin August 21, 2025


30-minutes until the live reveal of the latest Hollow Knight: Silksong trailer, the Hollow Knight: Silksong Daily News Discord server is packed. Almost a hundred people are sitting in a single voice channel, chatting away, cracking jokes. In less than an hour, they’ll blow out my earphones.

Prior to the release date trailer, the regular gags are thrown out perhaps for the final time. The game will be announcing a delay, one person meekly chirps. Another boisterous and proud, declares that Team Cherry had tweeted something, lying as easily as he breathed.

“Why are there so many people on this call?” one user asks. “How many are in the official Silksong Discord?” unaware that the official Hollow Knight Discord had locked its voice channels, making Silksong Daily News the go-to spot for live reactions.

You can watch the release date trailer for Hollow Knight: Silksong here!Watch on YouTube

In the few minutes leading to the reveal, shock reactions at 160,000, then 200,000 people flocking to the YouTube trailer stream flow constant and jubilant through the voices of eager fans. Discord user Kelton closes down the Itch.io Silksong fan game, and settles in to watch. Everyone quickly mutes themselves as the YouTube timer nears zero, others are told to shut up.

The timer hits zero, only for another three minute timer to appear. Everyone unmutes again. Some claps, an “oh my god”, scattered laughter. Someone notices that 260,000 people are now watching live, and renewed cries for muted mics are made by leaders of the pack. Discord user Schmalamph states: “after so many years it’s finally time”, before shifting up with a “Silksong 2034” gag to the chat’s amusement.

Then, the trailer starts, and it’s beautiful. Gasps and meek cheers pop out between cuts. The map is shown and people start to get riled up, “holy shits” get thrown out as Hornet flips around platforms and enemies alike. The volume rises steadily with each new line in the trailer, over 200 enemies, over 40 bosses. At this point, I should have turned the volume down.

Then, the trailer fades to black, and September 4 creeps into frame. Everyone unmutes at once and screams. They cheer and yell and one guy does what sounds like a war cry. Some European fella starts singing September by Earth, Wind, & Fire. Then, very few leave. They stick around and celebrate while pouring through the trailer frame-by-frame. As the dissection of every detail, every nugget of information continues, I take my leave with sore eardrums.

This experience, hanging out in a Hollow Knight: Silksong Discord and listening in to the jokes, the joy, and the post-trailer merriment is to me what video game fandom is all about. It’s hearing people who have been starved of information for years finally learn that not only is the wait almost over, it’s over in two weeks. It’s knowing that some stranger across the world now has to phone their boss and try to get time off work for a video game, and knowing you’re tempted to do the same.

So here’s to the Hollow Knight fans, whose wait is almost over. All that’s left is to hope the game isn’t bad. God, could you imagine?



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August 21, 2025 0 comments
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"You've just made my day" live reactions to the Silksong release date
Game Reviews

“You’ve just made my day” live reactions to the Silksong release date

by admin August 21, 2025


In case you hadn’t heard the many summon circle participants crying out in joy that their prayers had finally been answered, or the klaxons sounding far and wide, let me tell you the good news – Silksong has a release date!

The much anticipated Hollow Knight follow up is set to release across Switch consoles, PC, PS5, and Xbox Series X/S, including on Xbox Game Pass in just two weeks time, on 4th September.

On the ground here at Gamescom, applause could be heard as the date was announced, so of course I headed out into the fray to get some first hand reactions from those waiting in line for the Silksong demo. What I got was a mix of relief, giddy anticipation and, for one person, a little bit of stress.


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First up, there was the lovely young gentleman who had somehow missed the news until I asked his thoughts about Silksong’s release date.

“Wait, what?! It’s coming out? Okay, I am pretty freaking excited. This is crazy, because everybody was waiting for it, and now it’s so soon! Two weeks? Ahhh, I am very happy,” he beamed. “I played the first Hollow Knight a few years back, and it was the first metroidvania I played, and it made me fall in love with the genre, and since then I have played many more metroidvanias and it’s all because of Hollow Knight. I loved it – I hope this is going to be even better!

“You’ve just made my day.”

Image credit: Team Cherry

“I am quite surprised it is so soon,” another Gamescom attendee told me. “I’ve been waiting just as impatiently as everyone else.”

“I played the original in 2017, and since then – I’ve been waiting!!” another added. “It’s two weeks, that’s wild!! When [Team Cherry] said it’s this year, I thought maybe at Christmas, but… two weeks!”

“I am sooo, so so so surprised it is coming out so soon,” I was again told. “Ahh, I can’t wait!!”

A very eloquent chap of 12 years old told me he had been waiting for this moment for four years. “I loved the first one,” he said. “It’s super nice.” He will “definitely” be getting Silksong day one, he informed me, with this being the game he is most excited about.

Another chap waiting in the queue for Silksong’s demo told me that while he was both “surprised” and “excited”, but also already feeling pretty stressed about managing to play all the games he wants to. “It’s coming out right between Metal Gear Solid Delta: Snake Eater and before Silent Hill f. I want to play all of those games! But, I will play Silksong day one,” he laughed.

“I have been waiting for years [he gestured to his shirt which shows Hornet looking back at me]. It’s absolutely great news, I have been waiting for so long.”

Are you just as excited as this lot?

Image credit: Team Cherry

Elsewhere in Silksong news, it has not, in fact, taken so long to release due to being stuck in development hell. Rather, hype skyrocketed sales of the original game to give Team Cherry financial freedom.

Our Dom also braved the Gamescom queues to go hands-on with Silksong, and came away impressed with its high challenge and how Hornet’s movement differs from the original game’s Knight. You can check out their thoughts in Eurogamer’s Silksong preview here.



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August 21, 2025 0 comments
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Product Reviews

Video Games Weekly: Silksong and Gamescom

by admin August 21, 2025


Welcome to Video Games Weekly on Engadget. Expect a new story every Monday or Tuesday (or Wednesday, whatever), broken into two parts. The first is a space for short essays and ramblings about video game trends and related topics from me, Jess Conditt, a reporter who’s covered the industry for more than 13 years. The second contains the video game stories from the past week that you need to know about, including some headlines from outside of Engadget.

Please enjoy — and I’ll see you next week.

On a planet shrouded in myth, in a land surrounded by lore, on a mountain draped in mystery, in a cave suffocated by secrets, the legend sleeps. For six years, the legend has slumbered while wild stories spiral around it, twisting and expanding and entwining. New words have been born and old words infused with evolved meanings: Believer. Doubter. Silkpost. The lies have grown so thick they’ve become corporeal, spreading trickery with a name and a dead smile.

For six years, the legend has slept while the masses roiled, all of them waiting for the signal to awaken and know truth. All of them waiting for a bell that will ring, finally and clearly, on Thursday, August 21, 2025.

Skong. Skong. Skong.

It’s a special time in the Silksong subreddit. After years of silence around its sequel, Hollow Knight: Silksong, Team Cherry has scheduled a livestream with a “special announcement” about the game for August 21 at 10:30AM ET. Not only is this exciting for Metroidvania fans everywhere, but it’s also possible that this announcement marks the final moments of the Silksong subreddit as we know it. A strange cocktail of game delays, inconsistent updates and hyper-focused cult fandom has cultivated a fascinating little universe in r/Silksong, complete with its own rules, villains and heroes. It’s a place where clown wigs are commonplace and contributors have turned trolling into a role-playing artform. A LARPform, if you will. It’s a place that’s consistently made me laugh every time it’s appeared in my feed over the past year or so.

Ahead of Thursday’s special announcement, this sub is experiencing the last gasps of desperate myth-making and hopeless anticipation before it transforms into something else entirely, armed with actual information about the sequel, gameplay videos and maybe even a firm release date. Or, dare I say it, a surprise launch. For just a moment longer in r/Silksong, anything is possible.

And then it’ll be over. No matter what happens during Thursday’s livestream, the day will come when Silksong comes out and the drip-feed of silkposts dries up completely. But for now, our face paint is ready. Sometimes it’s just nice to recognize the madness and the beauty of the moment, before it slips away for good.

The news

News from ONL 2025

Gamescom 2025 kicked off on Tuesday with Opening Night Live, a showcase hosted by Geoff Keighley and the folks behind The Game Awards, and there were plenty of delightful morsels on display. Engadget UK Bureau Chief Mat Smith is on the ground at Gamescom in Cologne, Germany, to play upcoming titles and talk to developers, but for now, here are our headlines straight out of ONL 2025:

And our headlines from Gamescom 2025 so far:

Gamescom 2025 runs through August 24.

ROG Xbox Ally lands in October

Microsoft is slowly establishing its handheld era with news that the ROG Xbox Ally and ROG Xbox Ally X will be available on October 16. There’s still no official word on how much they’ll cost, but there are hints: As spotted by Wario64, Best Buy recently listed the Xbox Ally at $550 and the Xbox Ally X at $900, and these fall in line with our predictions, which were based on the prices of existing ROG Ally handhelds. Alongside the release date, Microsoft announced the Handheld Compatibility Program, an initiative aimed at optimizing games for portable devices and informing players about how well they perform. It’s essentially Steam Deck Verified, but for Xbox handhelds, and it’s yet another sign that Microsoft’s portable gaming ambitions stretch beyond just one hardware manufacturer.

The PS5 will cost more tomorrow than it does today

First Nintendo and Microsoft raised the prices of their latest consoles, and now it’s Sony’s turn. Sony on Wednesday announced the following price increases for the PS5 family:

  • Standard PS5 with a disc drive: $550, up from $500

  • PS5 digital edition: $500, up from $450

  • PS5 Pro: $750, up from $700

Sony blames the increases on a “challenging economic environment,” echoing sentiments from its contemporaries. The price hikes come at a time in the hardware generation when we’re used to seeing consoles get cheaper, which just makes this whole thing more frustrating.

Rod Fergusson is in charge of BioShock again and already making big changes

There have been signs of turmoil at BioShock 4 studio Cloud Chamber for a while now, including news earlier this month that the game failed a review with 2K executives and was due for a complete narrative revamp. Now, we’re seeing even more fallout. Former Gears of War and Diablo head Rod Fergusson has left Blizzard to lead development of BioShock 4 at Cloud Chamber, and his appointment comes alongside news that 80 people at the studio are being laid off. This is actually the second time Fergusson has joined the development of a BioShock game at the last second — he similarly swooped in and cut aspects of BioShock: Infinite at Irrational Games in 2012.

The race through development hell between Judas and BioShock 4 continues.

Blizzard’s cinematic and narrative team is unionizing

Microsoft is the home of another video game union. Workers with Blizzard Entertainment’s Story and Franchise Development team, which handles in-game cinematics and lore for titles including Overwatch and World of Warcraft, voted this week to unionize under the Communications Workers of America. This covers about 169 developers and it marks the fourth unionization effort from Microsoft’s gaming teams, joining QA workers at Activision, ZeniMax and Raven Software.

Steam censorship is breaking PayPal

PayPal isn’t a valid way to buy games on Steam in certain countries any longer. Steam in July removed hundreds of games with adult and NSFW themes from its storefront, and updated its policies to ban “content that may violate the rules and standards” of its payment processors. This was incredibly vague and raised immediate concerns around financial censorship, especially when combined with a related culling of thousands of games from Itch.io. Now, it’s confirmed that PayPal has terminated its partnership with Steam in multiple countries, affecting any denomination “other than EUR, CAD, GBP, JPY, AUD and USD.”

Valve says it’s being pressured by payment processors including Visa, MasterCard and PayPal to remove certain games and implement puritanical censorship policies, and this has already resulted in at least one game being unjustly removed from the platform. That game, VILE: Exhumed, is now available as shareware.

Roblox is changing its rules after so, so many child-safety lawsuits

Roblox is locking down its system for sharing and viewing user-generated games following a wave of lawsuits accusing developers of failing to protect their young userbase. All unrated experiences, or user-created games, will be restricted to the developer and anyone actively working on them, rather than being available to anyone over the age of 13, as is currently the case. This change and others, including a new system that automatically detects and tracks “violative scenes” on individual servers, will roll out over the coming months.

Analogue delayed its N64 remake again

It’s now due out in Q4 2025. 🙁

Additional reading

  • Kris Holt’s indie game roundup

  • More action than RPG, Vampire: The Masquerade – Bloodlines 2 struggles to convince after a few hours’ play by Robert Purchese at Eurogamer



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August 21, 2025 0 comments
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  • Blatant Animal Crossing Rip-Off Somehow Lands On The PS5 Store
  • Beloved co-operative platformer Pico Park: Classic Edition has been accidentally made free on Steam forever
  • Fortnite Creators Accused Of Running A Bot Scam For Big Payouts
  • “Incredibly moved and grateful” – Clair Obscur: Expedition 33’s director talks success, “art house” aspirations and the scope of future projects

Recent Posts

  • Heart Machine ends development on Hyper Light Breaker mere months after it entered early access

    October 9, 2025
  • Blatant Animal Crossing Rip-Off Somehow Lands On The PS5 Store

    October 9, 2025
  • Beloved co-operative platformer Pico Park: Classic Edition has been accidentally made free on Steam forever

    October 9, 2025
  • Fortnite Creators Accused Of Running A Bot Scam For Big Payouts

    October 9, 2025
  • “Incredibly moved and grateful” – Clair Obscur: Expedition 33’s director talks success, “art house” aspirations and the scope of future projects

    October 9, 2025

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About me

Welcome to Laughinghyena.io, your ultimate destination for the latest in blockchain gaming and gaming products. We’re passionate about the future of gaming, where decentralized technology empowers players to own, trade, and thrive in virtual worlds.

Recent Posts

  • Heart Machine ends development on Hyper Light Breaker mere months after it entered early access

    October 9, 2025
  • Blatant Animal Crossing Rip-Off Somehow Lands On The PS5 Store

    October 9, 2025

Newsletter

Subscribe my Newsletter for new blog posts, tips & new photos. Let's stay updated!

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