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Matthew McConaughey Talks More About Shooting That Iconic One-Take 'Interstellar' Moment
Product Reviews

Matthew McConaughey Talks More About Shooting That Iconic One-Take ‘Interstellar’ Moment

by admin October 3, 2025



Matthew McConaughey looked back on filming that pivotal crying scene in Interstellar, where a drastic time jump occurs to his space-traveler lead role in Christopher Nolan’s powerful sci-fi epic. 

In a career retrospective video with Vanity Fair, McConaughey reacted to his emotional reaction as Cooper, an astronaut who, after a nearly failed mission on a water planet experiencing extreme time dilation (an hour there is seven years on Earth), ends up losing 23 years of his young children’s lives in a matter of a few hours.

The actor talked about his prep for the heartbreaking moment: “It was the first scene up. I had gotten good rest that weekend, and I had had a pretty humble, good weekend. I was with my family,” McConaughey explained, touching on the fact that ultimately, the key scene was a one-and-done moment: the first take is what audiences eventually saw in the film.

“We got in, and Nolan was going to set up, they were about to play the tape. ‘Let’s rehearse the tape.’ I went, ‘Ah, ah.’ I remember, I think I had a note. I’d written, ‘See you first,’” McConaughey continued. “I handed it to Chris. All of a sudden, things came over, and cameras were there, and we played the tape. And again, this is that first take; that’s what we used.”

Of course, that moment would go on to be one of Interstellar‘s most memorable, not just for its dramatic connection in the film, but also for how it spun off into its own life as a viral internet reaction meme, used to convey everything from somber experiences to overblown fictional tragedy striking any given fandom.

“I didn’t have to go to a place. I did think about, and I did try to understand, what if one day you go to work, and [then] you were gone for 10 years. When Casey Affleck and Chastain come on [playing Cooper’s grown up children], the dread of having to miss that in my own life with my own kids, I just reacted.” McConaughey elaborated. “Which is what I’ve learned I like to do… there’s things like that. Because I’ve consistently tried to [be like], ‘Let’s just do the first take.’ Because everything after take one is acting, for real. We can improve stuff in take two, but everything after take one, if you’re fully relaxed and just reacting—everything after take one is acting. I didn’t want to know what was coming.

“I wanted to just… that’s all about relaxing, then. That’s just me relaxing, then what happens, happened.”

And what happened was one of the most iconic moments in McConaughey’s career—memery or otherwise.

Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.



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October 3, 2025 0 comments
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Capcom wants Resident Evil Requiem boss battles to test your wits rather than your shooting skill
Game Updates

Capcom wants Resident Evil Requiem boss battles to test your wits rather than your shooting skill

by admin October 2, 2025


Capcom has said it’s looking more to the original Resident Evil games for ideas about how to challenge players with boss battles in the ninth Resident Evil game, Requiem.

Specifically, game director Koshi Nakanishi said he wants to test your wits rather than shooting ability.

“Of course there will be boss battles,” Nakanishi told Automaton. “However, rather than defeating enemies in a flashy manner as you progress through the game, like in games that emphasise gun shooting action, the style is more like Resident Evil and Resident Evil 2, where players expand their exploration area in a closed space and overcome obstacles using their wits.”

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The game’s new protagonist, Grace Ashcroft, is central to this. Unlike Leon Kennedy, she isn’t a veteran killer with hardened nerves, so she won’t immediately be capable of gunning down hordes of undead. Nakanishi has said before that Leon Kennedy is “actually quite a bad match for horror”. So unlike Kennedy, Ascroft will start the game as quite defenceless. But she will learn.

“One thing that’s so appealing about the Resident Evil series is that characters who are initially terrified grow stronger as they gain experience in extreme situations,” Nakanishi said. “Grace is scared at first, but the situation eventually causes her to snap, and she becomes able to fight her enemies.”

We had a chance to sit down with Nakanishi at Gamescom to talk about pacing. Alex thinks Resident Evil 7: Biohazard is one of the best-paced entries in the series, and Nakanishi directed that game as well. “My approach is the same this time…” Nakanishi said, before launching into a longer explanation.

Resident Evil Requiem launches at the beginning of next year, on 27th February.



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October 2, 2025 0 comments
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WASHINGTON, DC - MAY 28: Turning Point USA co-founder Charlie Kirk stands in the back of the room as U.S. President Donald Trump speaks during a swearing in ceremony for interim U.S. Attorney for Washington, D.C. Jeanine Pirro in the Oval Office of the White House on May 28, 2025 in Washington, DC. Trump has announced Pirro, a former Fox News personality, judge, prosecutor, and politician, after losing support in the Senate for his first choice, Ed Martin, over his views on the January 6, 2021 attack on the U.S. Capitol. (Photo by Andrew Harnik/Getty Images)
Product Reviews

Ready or Not studio fires community manager for saying ‘nothing of value was lost’ following Charlie Kirk’s shooting

by admin September 22, 2025



Void Interactive, developer of the controversial SWAT simulator Ready or Not, has confirmed that it has terminated its community manager following an uproar over a comment they made in the game’s Discord about Charlie Kirk’s murder.

As reported by Kotaku, the comment was made after the community manager, known as Kaminsky, was asked to add variations of Kirk’s name to the list of filtered words on the Discord server. “Funny you mention that because me and my roommate are literally just talking about him getting shot,” Kaminsky replied. “All I have to say is: Nothing of value was lost.”

(Image credit: Kaminsky (Discord))

Images of the comment were quickly shared on Reddit and social media channels, along with demands that Kaminsky be fired. Void Interactive very quickly complied: Kaminsky was removed from the Discord server and their presence largely scrubbed from Void Interactive’s website, and just ahead of the weekend the studio posted a message on Steam saying Kaminsky was gone.


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“We are aware of comments made by our community manager about a recent tragic event,” Void Interactive wrote. “These statements do not reflect our values or represent our company.

“We have ended our relationship with this individual and reminded our team of the responsibility we all share when communicating on public platforms. Our focus remains on fostering a respectful and professional community around Ready or Not.”

(Image credit: Void Interactive)

Kaminsky’s dismissal came at roughly the same time as that of Drew Harrison, an artist at Ghost of Yotei studio Sucker Punch, who was fired after nearly 10 years for writing, “I hope the shooter’s name is Mario so that Luigi knows his bro got his back”—a reference to Luigi Mangione, the prime suspect in the 2024 murder of UnitedHealthcare CEO Brian Thompson—shortly after Kirk was shot.

Earlier today, Storm Lancers developer ProbablyMonsters announced that it too had fired someone for making comments it said “were offensive and violated our social media policy.” Other studios, including Blizzard and Bethesda, have also been targeted by campaigns calling for similar crackdowns on employees making negative comments about Kirk.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.



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September 22, 2025 0 comments
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Charlie Kirk Shooting Suspect Charged as Prosecutor Seeks Death Penalty
Product Reviews

Charlie Kirk Shooting Suspect Charged as Prosecutor Seeks Death Penalty

by admin September 16, 2025


Utah County prosecutors on Tuesday charged Tyler Robinson in the shooting death of conservative activist Charlie Kirk at Utah Valley University, a murder officials say was politically motivated. They intend to seek the death penalty.

Utah County Attorney Jeff Gray announced the indictment at a midday news conference, listing charges of aggravated murder, felony discharge of a firearm causing serious bodily injury, and commission of a violent offense in the presence of a child. Robinson, 22, is also charged with two counts of obstruction and two counts of witness tampering.

“Charlie Kirk was murdered while engaging in one of our most sacred and cherished American rights,” Gray said. “The bedrock of our democratic republic is the free exchange of ideas in a search for truth, understanding, and a more perfect union.”

Gray said that the murder was considered an aggravated offense because it was believed to be motivated by the victim’s political expression. On the matter of the death penalty, he added: “I do not take this decision lightly, and it is a decision I have made independently as county attorney based solely on the available evidence and circumstances and nature of the crime.”

Robinson will make his first court appearance at 3 pm MST on Tuesday.

Kirk, 31, was fatally shot on September 10 while taking questions from students. The cofounder of Turning Point USA, he was credited with galvanizing young conservatives and playing a pivotal role in Donald Trump’s 2024 White House return.

The shooting sparked chaos on campus, where delayed and contradictory emergency alerts left many students and faculty scrambling in confusion. Vigils for Kirk have since been held in Arizona, New York, and Washington, among other states. Across the US, Kirk’s murder has become both a rallying cry for far-right retribution and fuel for an assault on civil society.

Investigators claim forensic evidence links Robinson to the shooting, with FBI director Kash Patel telling Fox & Friends that matching DNA was found on a towel wrapped around the rifle and on a screwdriver recovered from the rooftop where the fatal shot was fired. Patel also said investigators believe Robinson wrote a note of his alleged intent to kill Kirk, bolstering claims the attack was premeditated.

An indictment released Tuesday adds vivid details to the allegations. Prosecutors say surveillance footage captured Robinson climbing onto a campus rooftop, lying prone in a “sniper position,” and firing from nearly 160 yards away. Investigators recovered cartridges at the scene with hand-engraved messages, which prosecutors argue points to premeditation and motive.

Prosecutors also cited interviews with Robinson’s parents and roommate, who said he expressed anger that Kirk “spreads too much hate” and admitted he had “enough of his hatred.” The filing further alleges that Robinson told his roommate to stay silent if approached by police and that children were visible near the stage when Kirk was shot—factors prosecutors say aggravated the seriousness of the crime.

The indictment recounts an interview with Robinson’s mother, who told investigators her son had grown more political in the past year “and had started to lean more to the left,” the indictment claims, citing “pro-gay” and “trans-rights” views. She described him as becoming increasingly consumed by online debates and grievances, noting his fixation with political topics seemed to intensify in the weeks leading up to the shooting, the indictment says. She added that Robinson had also begun to date his roommate, a transgender woman, adding that his father has “very different political views.” The roommate is said to be fully cooperating with the government.



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September 16, 2025 0 comments
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Metal Eden Review - Shooting Through The Noise
Game Reviews

Metal Eden Review – Shooting Through The Noise

by admin September 15, 2025


Poland-based studio Reikon Games has only been around since 2014, but in its decade of development, it has made a name for itself creating stylish, action-forward cyberpunk games. Its debut, 2017’s Ruiner, was itself a great isometric shooter, but in hindsight, it was a look toward the studio’s future and its second game: Metal Eden. Like Ruiner, Metal Eden is a futuristic neon-lit shooter set in a cyberpunk dystopia, but this time, from a first-person perspective. It blends excellent first-person gunplay with movement tech that turns the city of Moebius into a parkour playground, and the resulting gameplay is hyper-fast, frantic, and fun. Though its narrative and level design sometimes get in the way of that, the entire package is still a setpiece-filled action romp and one of the year’s best shooters. 

In the world of Metal Eden, Hyper Units are disposable androids capable of inhuman feats thanks to a cyberpowered armor that allows them to dash, grapple, jetpack, and wall-run through just about any environment, and each unit is trained for cybernetic warfare, with a seven-gun arsenal in tow. You play as Aska, a special Hyper Unit tasked with saving the citizens of Moebius from imminent destruction. That leads her through derelict factories, deserts, mining facilities, and into the realms of Engineers, who possess Cores she desperately needs for her mission. It’s a solid foundation for the 7-hour adventure, and a voice-in-your-comms doesn’t let you forget about it, sometimes to the detriment of the game. 

While the voice acting is great, when you’re not engaged in multi-wave arena battles, there’s almost always a voice in your ear discussing their motives, their history, and their desires, all through sci-fi jargon that eventually bounced right off of me. Reikon is attempting to tell an enriched narrative, and I enjoy how much the studio focuses on walking players through Aska’s journey to save Moebius, which has been threatened with what is essentially a ticking time bomb; its finale leaves a lot to be desired, but I still found the overall story to be a commendable effort from Reikon. Its biggest flaw, though, is how often it gets in the way of the real star of Metal Eden: the action.

That said, the action was more than enough to pull me through each mission, as I constantly looked forward to the next setpiece, the next weapon, or even the next upgrade station to make my shotgun or grenade launcher more powerful. Metal Eden isn’t stingy with Dust, the currency used to upgrade weapons, found in canisters placed throughout levels or given upon defeating enemies. By the time I finished the game, only one of my seven weapons wasn’t fully upgraded, and I appreciate Reikon allowing me to unlock most of Aska’s potential in the first playthrough. Each weapon, whether it was the standard-issue submachine gun with unlimited ammo but a temperature-related cooldown, the energy weapon that melts enemy armor, or my personal favorite, an assault rifle with a secondary fire option that turns it into a powerful sniper, proved useful in combat. Firefights get so hectic that there were countless encounters where I used every single weapon at my disposal, whether it was a strategic need or because I ran out of ammo for another gun. 

 

Though I always enjoyed the combat, I wish it were more diegetic rather than arena-based. My favorite moments were when Metal Eden channeled another Poland-based studio’s game, Ghostrunner, to turn linear sections into parkour runthroughs where I needed to kill enemies with quick precision to advance and maintain momentum. But most of the combat happened when I entered a large arena, and a random sci-fi voice told me when I finished a wave and when another wave was beginning. These arenas are well-designed, with armor, health, and ammo pickups strategically placed about, and excellent wall-running and grapple opportunities, too, but they still grew dull. It doesn’t help that the runs between these arenas were often the type of combat encounters I actually wanted more of. 

Regardless, Aska only became more and more fun to use throughout Metal Eden as I unlocked more of my weapons’ potential and became more comfortable firing them while running on walls or grappling through the air, using my jetpack to extend my airtime. When I fully understood Aska’s set of weaponry and movement tech, and more importantly, how to take advantage of both in combat, each subsequent encounter felt like an extreme dose of adrenaline. 

Similar to the narrative’s intrusion into the excellent first-person gameplay, there were a handful of times in Metal Eden where levels went wide, allowing Aska to morph into a ball – yes, it’s very reminiscent of Metroid Prime – where you zap enemies and target them with lock-on missiles. While cool in theory, these sections are easily the worst, and rolling around as a metal ball in no way compares to the excitement of first-person shooting, wall-running, and jetpacking through this dystopia. 

Throughout my time in Metal Eden, I couldn’t help but imagine just how good a sequel I hope Reikon makes could be. This is a great start in the FPS genre for the team; its ideas are strong, and with refinement, Aska’s next mission could be as excellent as the Ghostrunner and Doom Eternal adventures it’s clearly inspired by. Though the star of the show – its first-person shooting and movement – is sometimes weighed down by an overreaching narrative and boring morph ball sections, when Metal Eden shines, it’s as bright as the sun that sheds light on Moebius’ dark underbelly.



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September 15, 2025 0 comments
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Battlefield 6 spotting: A side-on shot of a soldier lying prone with an LMG at the ready.
Product Reviews

‘Players ended up just shooting Doritos’: Battlefield 6 is toning down its aggressive ping ability after open beta feedback

by admin September 13, 2025



The Battlefield 6 beta felt like a throwback to an older era of Battlefield in all sorts of ways, but one of the big ones was its generous spotting mechanic: Slap that Q button in the general direction of a bad guy and their head got tagged with a scarlet “Dorito,” making them visible and vulnerable to the entire team.

The 3D spot is a staple of Battlefield that Battlefield Studios has no plans of abandoning again, but it agrees with players who thought spotting, and especially the Recon’s auto-spotting ability, was way too powerful in the open beta. In a recent interview with IGN, console combat designer Matthew Nickerson said changes are coming in the final game.

“We definitely reduced the range and overall reduced the power,” Nickerson said. “We found out a lot in open beta that it was obviously very strong, just like players said. Really, players ended up just shooting Doritos. Light environments, dark environments—they were just like, ‘Hey, aim at the Dorito. You’re going to hit something at the end of the day.’”


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I wish that were hyperbole, but I’d guesstimate that a fourth of my kills in the open beta were enemies I never actually saw. It could hardly be helped: Those red diamonds shone clear as day through all the dust and smoke that filled the streets of Siege of Cairo, and if you didn’t take advantage of the intel, they surely would.

The planned changes will reduce the range and duration of pings, presumably meaning that you can’t just spam Q at a small black speck on a hill and conjure a Dorito. That said, I assume you can still mark locations with a non-tracking ping from a great distance, which theoretically accomplishes the same thing, but only your squad can see it.

“Again, we want the information. It’s important to ping players,” Nickerson added, “but it’s got to be an active part of Battlefield. It can’t just be a fire-and-forget sweep across the whole thing [and] everyone’s lit up. That was very apparent in open beta, so we’ve made some considerable changes to the system.”

You can read the IGN’s full interview with Nickerson and technical director Christian Buhl for more insights ahead of the Battlefield 6 launch, including the team’s reaction to leaks and updated stance on cosmetics.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.



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September 13, 2025 0 comments
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Bullets Found After the Charlie Kirk Shooting Carried Messages. Here’s What They Mean
Product Reviews

Bullets Found After the Charlie Kirk Shooting Carried Messages. Here’s What They Mean

by admin September 12, 2025


On Friday, Tyler Robinson, a 22-year-old Utah native, was identified by federal law enforcement as a suspect in the murder of Charlie Kirk. During Friday’s press conference, officials said that several bullet casings recovered from a hunting rifle found near the crime scene had messages inscribed on them.

During the press conference, officials appeared to take the inscriptions literally, to the extent they ascribed meaning to them at all. But the four messages apparently written by the alleged shooter instead seem to invoke a variety of memes and video game references.

One of the casings was said to be engraved with the phrase “Hey Fascist! Catch!” followed by an up arrow, a right arrow, and three downward-facing arrows. That sequence is an apparent reference to the “Eagle 500kg bomb” in the popular third-person-shooter game Helldivers 2. The bomb has become a meme in the Helldivers community for being comically excessive.

Arrowhead Game Studios, the developers of Helldivers 2, did not immediately respond to a request for comment from WIRED. Launched in 2024, the game has grown a cult following for its Starship Troopers–like storyline. The cooperative shooter allows teams of up to four players, called “Helldivers,” to spread “freedom” across a fictional universe—fighting bugs, robots, and squid-like aliens rather than other humans. Their form of managed democracy is “basically fascism,” says independent extremism researcher Harry Batchelor, who works with the Extremism and Gaming Research Network.

Helldivers 2 is satire, and the vast majority of players are in on it. The game, says Batchelor, “takes “the whole ‘pretending to be democracy while actually being a fascist government’ so seriously, it’s obviously a joke.” The community around the game has generally maintained a positive reputation, even working together to combat “review bombing”—coordinated negative reviews intended to hurt a game’s chance of success.

The arrows that activate the Eagle 500kg bomb have been used in other memes to show that a user is “going to do a big, violent action,” Don Caldwell, editor in chief of Know Your Meme, tells WIRED. “That’s maybe a cheeky way of expressing it on the casing.”

Shortly after the Friday press conference about Kirk’s fatal shooting, moderators locked the r/Helldivers subreddit. “Due to recent events and the high amount of posts about the topic, we will be locking the subreddit temporarily,” a post on the subreddit reads. “We’re aware of what happened, our modteam doesn’t condone it.”

Helldivers may not be the only game reference on the casings. Another casing was allegedly engraved with lyrics to a famous Italian folk song called “Bella Ciao,” which translates directly to “goodbye beautiful.” The song, which has associations with postwar anti-fascist movements in Italy, has seen a resurgence on social media in recent years. Notably, “Bella Ciao” holds significance for rebel forces during a mission in Far Cry 6, a video game set on a fictional Caribbean island ruled by a dictator. A USB stick with the song is a collectible item labeled “Bella Ciao de Libertad,” a reference to the rebel group; the in-game description notes that the song has been “inspiring guerrillas and partisans for over a century.”



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September 12, 2025 0 comments
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Discord is distancing itself from the Charlie Kirk shooting suspect
Gaming Gear

Discord is distancing itself from the Charlie Kirk shooting suspect

by admin September 12, 2025


Discord denies that the suspect accused of killing Charlie Kirk used the messaging platform to discuss his crime, following the service getting mentioned by law enforcement in a press conference — and after accusations that it helped radicalize the alleged shooter, Tyler Robinson. In a statement to The Verge, Jud Hoffman, Discord’s vice president of trust and safety, said the company has “found no evidence that the suspect planned this incident or promoted violence on Discord.”

During a press briefing on Friday, Utah Gov. Spencer Cox said investigators spoke with Robinson’s roommate, and that the roommate “stated that his roommate, referring to Robinson, made a joke on Discord.” Investigators then asked to see the Discord messages and proceeded “to take photos of the screen as each message was shown,” Cox said. Cox added that the photos “consisted of various messages, including content of messages between the phone contact named Tyler with an emoji icon.” Some of the messages captured by authorities contained references to “having left the rifle wrapped in a towel” and “engraving bullets,” according to Cox.

While Cox’s statement makes it sound like the roommate reported Robinson had, using Discord, made a joke, Discord’s spokesperson says it actually means the roommate had been chatting on Discord with a third party and discussed Robinson making comments somewhere else.

“The messages referenced in recent reporting about planning details do not appear to be Discord messages,” Hoffman said. “These were communications between the suspect’s roommate and a friend after the shooting, where the roommate was recounting the contents of a note the suspect had left elsewhere.”

Since Kirk’s shooting, Discord has also become a target of right-wing influencers like Andy Ngo, who claim some “young high-profile shooters” are “radicalized and groomed” on the platform. Conservative influencer Laura Loomer similarly linked the suspect’s alleged use of Discord to the man who attempted to assassinate Donald Trump, saying it’s “the same platform the Butler assassin was communicating with people in.” On Friday, Rep. Anna Paulina Luna (R-FL) urged the FBI to look into “radicalization networks,” claiming that online platforms like Discord “are being exploited by extremists for recruitment and radicalization.”

Hoffman told The Verge that Discord has since removed Robinson’s account for violating its off-platform behavior policy. “We strongly condemn violence of any kind, including political violence, and we will continue to coordinate closely with law enforcement,” Hoffman said.



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September 12, 2025 0 comments
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‘War Is Here’: The Far-Right Responds to Charlie Kirk Shooting With Calls for Violence
Product Reviews

‘War Is Here’: The Far-Right Responds to Charlie Kirk Shooting With Calls for Violence

by admin September 11, 2025


“You could be next,” influencer and unofficial Trump adviser Laura Loomer posted on X. “The Left are terrorists.”

Christopher Rufo, a conservative activist who popularized the demonization of critical race theory, suggested in a post on X that the “radical left” was responsible for the shooting, and urged the US government “to infiltrate, disrupt, arrest, and incarcerate all of those who are responsible for this chaos.”

Republican representative Derrick Van Orden from Wisconsin also blamed the shooting on “leftwing political violence” and warned on X that “Whoever does not condemn this is part of the problem. The gloves are off.”

On the floor of the House, after Democrats and Republicans observed a “moment of prayer,” led by House speaker Mike Johnson, for Charlie Kirk and his family, representative Lauren Boebert called for a spoken prayer. Some Democrats said no, and referenced the school shooting in Colorado that also occurred Wednesday. Shouting broke out, and Republican representative Anna Paulina Luna yelled across the aisle, “Y’all caused this.” One Democrat, according to The New York Times, responded, “Pass some gun laws!”

On X, Luna continued to blame the left: “EVERY DAMN ONE OF YOU WHO CALLED US FASCISTS DID THIS. You were too busy doping up kids, cutting off their genitals, inciting racial violence by supporting orgs that exploit minorities, protecting criminals, and stirring hate. YOU ARE THE HATE you claim to fight. Your words caused this. Your hate caused this.” Representative Marjorie Taylor Greene also posted about Kirk’s death, calling on people to “rise up and end this.”

Blake Masters, a twice-failed US congressional candidate once backed by Palantir cofounder Peter Thiel and endorsed by Trump, called for RICO investigations into non-governmental organizations as a result of the shooting.

“Left-wing violence is out of control, and it’s not random,” Masters posted on X. “Either we destroy the NGO/donor patronage network that enables and foments it, or it will destroy us.”

Masters was quoting a post from right-wing podcaster and conspiracy theorist Mike Cernovich, who blamed the shooting on the left. “Congressional hearings now,” Cernovich posted on X. “Every billionaire funding far left wing extremism. Soros, Bill Gates, Reid Hoffman. Massive RICO investigations now.”

Chaya Raichik, who operates the anti-LGBTQ account Libs of TikTok, simply wrote: “THIS IS WAR.”

On fringe platforms like Trump’s own Truth Social and The Donald, the rabidly pro-Trump message board that was responsible for some of the planning of the Jan 6, 2021 attack on the Capitol, numerous users echoed Jones’ comments about war.

“War is coming,” one user of The Donald wrote on a thread dedicated to Kirk’s shooting. “War is here,” another responded.

Another user of The Donald wrote in the same thread: “Civil War is coming … this will give the left the blowback they’ve been begging white people for so they can play the victim and justify white genocide.”



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September 11, 2025 0 comments
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007 First Light screenshot
Gaming Gear

After seeing 30 minutes of the new Bond game, I’m more excited for the shooting than the stealth

by admin September 4, 2025



007 First Light – State of Play Gameplay Deep Dive | PS5 Games [English] – YouTube

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I didn’t expect to be attracted to 007 First Light on the merits of its third-person shooting, but if you ask me, the gunplay was the best part of today’s extended gameplay demo.

At the start of the video, Bond infiltrates a hotel in much the way Agent 47 from IO Interactive’s Hitman games might, spying opportunities for non-violent distraction and deception everywhere he looks: negotiate with a guard, climb a wall, light a pile of leaves on fire, turn on a hose, jump into a flower bed (not the most Bond-like behavior, but it worked).

Tyler Wilde, US EIC

(Image credit: Future)

This week: Made yet another Baldur’s Gate 3 character despite not having finished the game with any of the six characters he’s already made.

Once inside, Bond strolls around talking to himself and triggering little in-engine cutscenes, and you get the impression that there’s only one way the mission can really go. When the video segues to a car chase, it makes this explicit with the text “Inevitably…” on the screen.


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In the chase, too, it seems clear that Bond is always going to be several car lengths behind his target, regardless of how many shortcuts he takes: He and the femme fatale must arrive at their target’s abandoned car to initiate the next part of the mission.

It’s no surprise that there’s a linear story here, and that your freedom is in the details of how you perform each specific infiltration and accomplish each objective, but not being a big stealth lover in the first place, I might rather just bust into high society parties through the front door and skip filler car chases if it gets me to the shooting faster.

I got a lot more interested when Bond finally got his “License to Kill.” The agent handles SMGs and shotguns with relaxed composure, chucking them at guys when he’s out of ammo and targeting exploding barrels and fuel tanks when he doesn’t feel like aiming. The pyrotechnics are suitably over the top—I hate when I blow something up in a game and it leaves nearby enemies standing, but that doesn’t seem to be a problem here—and the puffs of white dust where bullets impact bodies are a nice action movie special effects touch.

Things reach their silliest when Bond boards a plane and remotely hijacks it, banking it left and right to squish guys with unsecured cargo crates. (These criminals really need some workplace safety regulations.) Like the car chase, it feels like something you might see in a Call of Duty campaign: Fun for the spectacle, but too choreographed to stand out as a great moment of interactive play.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

I’m not really sure what’s going on in this screenshot from 007 First Light’s Steam page, but there’s a gun. (Image credit: IO Interactive)

I wanted to go back to the regular gunfighting, and the video does give us a little more to examine: After the unnarrated clips of the first mission, there’s about 10 more minutes of narrated gameplay, revealing the many ways Bond can infiltrate a gala through social manipulation and distractions.

Of course, he eventually starts punching and shooting again. There’s a little Max Payne to the gunplay—you can enter Bond-vision to slow down time—and a bit of Sifu to the hand-to-hand combat, which sees Bond throwing enemies into bookcases and whacking them with improvised weapons. There are some cute Bond flourishes mixed in, too, like when he KOs a goon and then catches his flung sidearm without missing a beat.

While it’s obviously more Bond-like to stroll around being suave than it is to murder dozens of guys John Wick style, I’m hopeful that I can opt to go loud relatively frequently, because if you ask me, Body Count Bond looks like a lot more fun than Non-Lethal Bond.



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September 4, 2025 0 comments
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  • The 10 Most Valuable Cards

Recent Posts

  • This 5-Star Dell Laptop Bundle (64GB RAM, 2TB SSD) Sees 72% Cut, From Above MacBook Pricing to Practically a Steal

    October 10, 2025
  • Blue Protocol: Star Resonance is finally out in the west and off to a strong start on Steam, but was the MMORPG worth the wait?

    October 10, 2025
  • How to Unblock OpenAI’s Sora 2 If You’re Outside the US and Canada

    October 10, 2025
  • Final Fantasy 7 Remake and Rebirth finally available as physical double pack on PS5

    October 10, 2025
  • The 10 Most Valuable Cards

    October 10, 2025

Newsletter

About me

Welcome to Laughinghyena.io, your ultimate destination for the latest in blockchain gaming and gaming products. We’re passionate about the future of gaming, where decentralized technology empowers players to own, trade, and thrive in virtual worlds.

Recent Posts

  • This 5-Star Dell Laptop Bundle (64GB RAM, 2TB SSD) Sees 72% Cut, From Above MacBook Pricing to Practically a Steal

    October 10, 2025
  • Blue Protocol: Star Resonance is finally out in the west and off to a strong start on Steam, but was the MMORPG worth the wait?

    October 10, 2025

Newsletter

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