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NFTs are quietly shifting from speculative assets to essential digital infrastructure.
Crypto Trends

NFTs are quietly shifting from speculative assets to essential digital infrastructure.

by admin June 10, 2025



Opinion by: Charu Sethi, president of Unique Network 

Some argue that NFTs are dead. Others are holding out for the speculative art boom to return with the next market cycle. Both assumptions miss the reality. NFTs are neither obsolete nor poised for another speculative hype wave. What’s unfolding instead is likely the most important phase in their evolution: where NFTs are transitioning into core digital infrastructure underpinning gaming, AI and machine-driven applications.

The market has evolved

There are clear signs that NFT utility is replacing speculation, and the trend is holding. According to DappRadar, in Q1 2025, NFT trading volume dropped 24%, but sales declined only by 10%, pointing to lower average prices rather than user exit. AI and social DApps — with the potential to leverage NFTs for agent identity, assets, credentials and access — grew sharply in Q1, and utility categories like real-world assets (RWAs), domain NFTs and metaverse assets showed sustained traction. 

In gaming, platforms like Mythical and The Sandbox continue to grow, where in-game assets provide real, functional value. While there is still a vision and demand for interoperable NFTs, there are also examples where they are being delivered for developers and end-users.

NFTs in the agentic AI era

NFTs were originally conceived to enable verifiable digital ownership, identity and programmable rights — not speculative trading. It was meant to give people ownership of their digital lives. Be it their identity, health records, social media content or creative work — NFTs offered a way to prove ownership. That vision was foundational to the broader Web3 movement.

This foundational vision was obscured by the rise of memecoins and short-term financial hype, distorting public perception of NFTs and Web3. This core utility resurfaces as the agentic AI era emerges, where code meets cognition. Autonomous AI agents now require self-sovereign identity, memory and access control to operate effectively onchain.

With AI frameworks maturing, NFTs are becoming embedded as infrastructure. They function as identity anchors, verifiable data containers and access credentials for agents acting across decentralized environments. An NFT-bound agent can independently access services, sign transactions, and trigger contract logic — its authority validated by the NFT. This transforms NFTs into operational components that persist across contexts.

Recent: Crypto, NFTs are a lifeboat in the sinking fiat system: Finance Redefined

This utility is already in production. ReinforcedAI’s subnet on Bittensor issues NFTs as proof of completed Solidity audits, enabling encrypted validator review and decentralized reward mechanisms. Similarly, NFTs are used to certify input-output processes across AI pipelines. In parallel, projects like Peaq use “machine NFTs” to give devices like vehicles and drones identity and autonomy to transact. As AI agents integrate further into Web3 systems, NFTs will underpin workflows ranging from personal AI wallets to non-fungible autonomous agents.

UX-driven wallets and mainstream entry

The growth of social wallets is another driver. Instead of complex key management, users onboard through email or social login, and their profile pics, memberships and credentials (silently NFTs) display as part of their Web3 identity. Over 50% of users aged 18-34 already use social wallets regularly, especially in gaming and community apps.

These wallets prioritize user experience and easily embed NFTs into familiar interfaces. In social gaming platforms, for example, players may not even realize their avatars, emotes or achievements are NFTs. Yet these assets are portable, tradable and interoperable — acting as the connective tissue across platforms. There are significant lessons learned about how true ownership and great UX are critical for SocialFi apps to succeed.

NFTs as invisible infrastructure

NFTs are not disappearing — they are becoming core infrastructure, functioning as the underlying layer for asset ownership, transactional logic and autonomous agent behavior in decentralized systems. They support player-owned economies in gaming, serve as identity and credential containers for AI agents, and enable payments and access rights in machine-to-machine networks. This reflects a broader architectural shift from front-end collectibles to back-end components embedded in wallets, SDKs and protocols. NFTs now power access control, data provenance and interoperability, redefining their role from visible assets to essential system primitives.

Waiting for the return of the speculative NFT boom as a measure of success is misguided — real progress is unfolding at the infrastructure layer, where NFTs are quietly becoming essential.

Opinion by: Charu Sethi, president of Unique Network.

This article is for general information purposes and is not intended to be and should not be taken as legal or investment advice. The views, thoughts, and opinions expressed here are the author’s alone and do not necessarily reflect or represent the views and opinions of Cointelegraph.



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June 10, 2025 0 comments
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Yooka-Laylee and the Impossible Lair
Product Reviews

Yooka-Laylee developer Playtonic confirms layoffs: ‘The landscape is shifting, and with it, so must we’

by admin May 30, 2025



Yooka-Laylee developer Playtonic Games has laid off an undisclosed number of employees, confirming reports of cuts shared by former employees on social media over the past week.

“We’ve all seen in recent years how the games industry has been changing, resulting in studio and studio finding themselves in situations where to continue to exist, they must make painful decisions—decisions that impact the lives of so many individual talented developers,” Playtonic said in today’s statement. “Like others, we’ve felt the knock-on effects and after exploring every possible avenue, we’ve had to make the incredibly heartbreaking decision to say goodbye to some truly brilliant members of the Playtonic team.

“This isn’t simply a difficult moment, it’s a period of profound change in how games are created and financed. The landscape is shifting, and with it, so must we.”


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Playtonic didn’t say how many people have been put out of work. However, brand manager Anni Valkama listed 14 employees impacted by the cuts, across production, art, and design teams, in a message posted to LinkedIn.

Playtonic was founded in 2014 by former Rare employees, and released Yooka-Laylee, a spiritual successor to Banjo Kazooie, in 2017. Yooka-Laylee and the Impossible Lair followed in 2019, and that’s pretty much been it: A publishing division, Playtonic Friends, launched in early 2021, and Tencent invested in Playtonic late that same year. A new Yooka-Laylee game, Yooka-Replaylee, is currently slated for release this year, while the new game under the Playtonic Friends label, Cattle Country—developed by Castle Pixel—arrived earlier this week.

(Image credit: Playtonic)

The layoffs at Playtonic continue a crisis in the game development industry that began with 2023 and continues unabated: Earlier this week, Electronic Arts cancelled the Black Panther game that’s been in development since 2023 and closed Cliffhanger Games, the studio making it; less than a month prior to that it laid off a reported 300-400 employees while cancelling two “incubation projects” at Respawn. 2025 has also seen layoffs at Ubisoft, Cyan Worlds, Mighty Yell, Eidos Montreal, engine maker Unity, and others.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.



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May 30, 2025 0 comments
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Yooka-Laylee developers Playtonic announce layoffs: “the landscape is shifting, and with it, so must we"
Game Updates

Yooka-Laylee developers Playtonic announce layoffs: “the landscape is shifting, and with it, so must we”

by admin May 30, 2025



Yooka-Laylee developers Playtonic are laying off staff across their operations, as they wrestle with what they call “a period of profound change in how games are created and financed”. It’s not clear what these “profound changes” are, exactly – soaring budgets? Evergreen service games drinking up all the oxygen? Falling interest in the genre of mascot platformer Playtonic are best known for? Either way, the outcome is that a bunch of artists, game designers, narrative designers, producers and UI or UX people are now looking for work.


“We’ve all seen in recent years how the games industry has been changing, resulting in studio after studio finding themselves in situations where to continue to exist, they must make painful decisions – decisions that impact the lives of so many individual talented developers,” reads a statement on social media. “This isn’t a reflection of anyone’s talent or dedication, the people leaving have poured so much heart, creativity, and care into everything we do.”


Playtonic brand manager Anni Valkama has shared a list of departing staff on LinkedIn. “Whether you are hiring yourself, your company is hiring or you know someone that is hiring, these are some of the best artists, designers, producers, and writer[s] you could have on your team,” she wrote.


In their social media statement, Playtonic further comment that “this isn’t simply a difficult moment” and that “the landscape is shifting, and with it, so must we.” All of which is slightly more sensitively worded than say, Microsoft’s “aligning” 1900 jobs into the sun, or Take-Two’s “rationalizing” away livelihoods by the fistful, but doesn’t answer many questions.


Playtonic were founded in 2014 by former members of Rare. Their first game, a dual-character hop’n’bopper, harkened back convincingly to the glory days of Banjo Kazooie, but didn’t set my world alight as a reviewer. Their subsequent 2.5D Yooka-Laylee and the Impossible Lair found a warmer reception, however, and in 2021 they launched a publishing division, Playtonic Friends, partnering with projects such as Demon Tides and BPM: Bullets Per Minute. Tencent bought a minority stake in Playtonic later that year.


2020-2021 was a boom period for the games industry at large, thanks to a whole lot of us playing games at home during the pandemic lockdowns. Many publishers expanded to meet the demand, and were left up the creek when the lockdowns ended and the cash ceased to flow in sufficient quantities for their investors. This, at least, is the increasingly worn-out elevator summary I woozily mutter to myself as I try to scroll to the bottom of our layoffs feed. I’d like Playtonic to say more about why these layoffs were necessary.



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May 30, 2025 0 comments
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