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Subnautica 2 studio Unknown Worlds are now suing their former execs for stealing docs and sharing them with the press
Game Updates

Subnautica 2 studio Unknown Worlds are now suing their former execs for stealing docs and sharing them with the press

by admin August 21, 2025


Time for your weekly helping of legal Subnaughtiness. Subnautica developers Unknown Worlds are suing recently departed director Charlie Cleveland, CEO Ted Gill, and studio co-founder Max McGuire for, amongst other things, stealing a bunch of game design files shortly before they were fired.

Or at least, an external legal firm acting on behalf of Unknown Worlds have filed suit. The firm in question – Richards, Layton, and Finger – are also representing parent company Krafton as they defend themselves against an earlier lawsuit brought by Cleveland, Gill and McGuire, who are accusing Krafton of dismissing them unfairly and delaying Subnautica 2’s release to avoid paying out a timed $250 million bonus.

Krafton 100% own Unknown Worlds, and are Subnautica 2’s publisher. So why isn’t this lawsuit coming from them? As PCGamer’s Andy Chalk suggests, the suspicion is that the lawyers have picked Unknown Worlds as plaintiff, rather than Krafton, because they think they’ll get more sympathy that way from Johnny Average Gamer. After all, everybody knows publishers are stinkheads.

A Krafton spokesperson has justified the situation as follows to Chalk: “While Krafton is the parent company, the contracts, intellectual property and confidential information at issue belong to Unknown Worlds. The defendants were executive leadership at Unknown Worlds, and their obligations, including confidentiality and fiduciary duties, were owed to that entity.”

The lawsuit itself broadly reiterates Krafton’s earlier claims that the three banished executives shirked their responsibilities toward Subnautica 2, and that they were only pushing to get the game released this year for the sake of that $250 million bonus (Cleveland, McGuire and Gill stood to receive 90% of it personally, but claim they planned to distribute most of their earnings to the rest of the Unknown Worlds team).

The document is full of redacted bits, excerpts from internal correspondence, and a bunch of screencaps from Reddit that are offered up as evidence that regular Subnautica players think the departed studio executives are at fault. Congratulations, redditor Plebius-Maximus – when they turn all this into a movie, you are probably going to be played by Justin Timberlake.

Cleveland is accused of being first to “stray” by leaving video game development in 2023 to “learn how to produce movies and explore other interests”. The lawyers say that by 2024, he had abandoned “all creative or other leadership roles with the Company”. As for McGuire, he’s said to have “spent 2022 and 2023 buried in the passion project of a new game, Moonbreaker, even well past the time that it became clear that Moonbreaker was a commercial failure”. The lawsuit accuses Gill, the CEO, of doing nothing about these “functional departures from game development of leadership”. It alleges that development “stalled” as a result, resulting in projected release date delays and a “degraded” project scope.

With regard to the much-ballyhooed $250 million “earnout”, the lawsuit accuses the three of trying to “publish whatever they could under the Subnautica 2 name on a timeline” that would ensure they received the money, despite the game falling “far short of the Company’s internally-set expectations for the early access release”. It claims that when Krafton rejected their proposals, the three executives threatened to self-publish Subnautica 2. It was this conversation, the lawsuit claims, that led to Unknown Worlds terminating their employment.

That much, we’ve approximately heard before. But the accusations of stealing documents from the company are new. On June 2nd and June 30th- shortly before he was fired – Gill allegedly exported his entire Unknown Worlds email account, triggering an IT alert. McGuire is said to have downloaded 99,902 company files shortly before his own termination, including documents from Moonbreaker’s development. Cleveland supposedly “downloaded 72,140 Company files” between June 26th and his termination on 1st July, only to be interrupted when Unknown Worlds cut off his access to the system in the course of his firing.

When the mass downloading of files was reported, Unknown Worlds apparently sent a cease & desist letter to the three, demanding that they return any confidential info in their possession. According to the lawsuit, the fired executives at first refused, and then proposed to delete files rather than turn over their devices for inspection. The lawsuit alleges that Gill, Cleveland and McGuire are both using this confidential information in their lawsuit against Krafton, and have also “improperly used or disclosed Confidential Information to members of the press”.

It’s not clear what this last part refers to, but it could be the internal Subnautica 2 planning document that appeared online in July. Krafton were happy to confirm that as authentic, which is understandable given that the document’s mention of stripped-out features supports their case for delaying the game.

You can read all 74 pages of the redacted Unknown Worlds lawsuit on Scribd. All of this is going to chug along for a while longer, I expect. For the moment, I will close by noting that the lawyers accuse Gill, Cleveland and McGuire of carrying out a “trifecta of mischief”, which is a magic phrase and also, sounds like the title of a Bond film. Perhaps they should cast Idris Elba as Plebius-Maximus – on reflection, I’m not sure Timberlake has the starpower for something this high octane. He can play Johnny Average Gamer instead.



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August 21, 2025 0 comments
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Meta warns users to 'avoid sharing personal or sensitive information' in its AI app
Gaming Gear

Meta warns users to ‘avoid sharing personal or sensitive information’ in its AI app

by admin June 17, 2025


Meta seems to have finally taken a small step to address the epidemic of over-sharing happening in the public feed of its AI app. The company has added a short disclaimer that warns users to “avoid sharing personal or sensitive information” to the “post to feed” button in the Meta AI app.

The change was first spotted by Business Insider, which labeled the app “one of the most depressing places online” due to the sheer volume of intimate, embarrassing and sometimes personally-identifying information Meta AI users were — apparently unwittingly — publicly sharing to the app’s built-in “discover” feed. Though Meta AI doesn’t share users’ chat histories by default, it seems that many of the app’s users were choosing to “share” their interactions without realizing it would make the voice and text chats visible to the public.

Last week, I found posts where users asked for advice on “improving bowel movements” and inquiring whether a relative could be liable for their employer’s unpaid taxes. Another user desperately added “keep this private” to his public posts in an apparent attempt to hide his embarrassing chats after the fact. These types of strange public interactions have been happening since the Meta AI app rolled out in April, but received renewed attention last week after social media users began posting about all of the weird conversations that were visible in the app’s “discover” feed.

Privacy experts criticized Meta, noting that most other mainstream AI chatbots don’t include a social, publicly-visible feed. “If a user’s expectations about how a tool functions don’t match reality, you’ve got yourself a huge user experience and security problem,” Rachel Tobac, a security expert who has previously partnered with Meta, observed last week. “Humans have built a schema around AI chat bots and do not expect their AI chat bot prompts to show up in a social media style Discover feed — it’s not how other tools function.” The Mozilla Foundation also urged Meta to change the app’s design. “Meta AI’s app doesn’t make it obvious that what you share goes fully public,” it wrote in a statement last week There’s no clear iconography, no familiar cues about sharing like in other Meta apps.”

Now, the company has apparently taken note. With the change, choosing to share a Meta AI interaction publicly prompts the warning seen above, though it only seems to appear on the first share. “Prompts you post are public and visible to everyone,” it states. “Your prompts may be suggested by Meta on other Meta apps. Avoid sharing personal or sensitive information.”

As Business Insider notes, the app’s public feed also seems to no longer feature text exchanges other users have shared with the app, only AI-generated images and video. It’s unclear if that’s a permanent change, or the result of the recent negative attention the app’s received. We’ve reached out to Meta for more information and will update if we hear back.

In the meantime, if you’ve found yourself the victim of unintended public posts in the app, you can remove them by tapping on your profile in the top right corner of the app, heading to Data & Privacy -> Manage your information -> Make all public prompts visible only to you and selecting “apply to all.”



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June 17, 2025 0 comments
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Nintendo Blocks Fans From Sharing Switch 2 Ads In Its News App
Game Reviews

Nintendo Blocks Fans From Sharing Switch 2 Ads In Its News App

by admin May 27, 2025


Nintendo’s emphatic dislike of sharing has reached a bizarre new level, with the Nintendo Today app now stopping users from screenshotting or videoing its advertising material.

Nintendo Switch 2 Could Launch With Almost No Reviews

Nintendo Today is just ads. There’s nothing wrong with that—plenty of people want to get new Nintendo information—and the app is a fun, if cumbersome, way of hearing the latest about what Nintendo is hoping you’ll buy. But, whichever way you slice it, it’s a commercial tool for plugging games and devices. Today on Today, underneath a cute animation from Tears of the Kingdom, you can watch a 21-second video about Donkey Kong’s hand slap in forthcoming Switch 2 title Donkey Kong Bananza.

“Cool!” you might think. “James’ll love that! I’ll grab a screenshot of the video and send it to him.” Or, if you don’t know James, you might think, “Ooh, I’m so excited for Donkey Kong Bananza! I’m going to post a video clip of this on my BlueSky account!” Except, no, you won’t do any of this. Now all you’ll get is a black screen. Here’s a screenshot I took today:

Screenshot: Nintendo / Kotaku

I can right now, on an Android phone, still screenshot the text-based stories, such as the one plugging the new Switch 2 “All-in-One” carrying case, and I can capture the screenshots recently uploaded from Mario Kart World. (Except, with the latter, the shots are included in landscape, in an app that only runs in portrait, with no way to zoom in or rotate them. Just stellar work.) It’s just videos that are being blocked.

Screenshot: Nintendo / Kotaku

Let’s be unambiguously clear: Publisher-provided screenshots and videos of a game are advertising. They have only ever been advertising. The games media is guilty of having allowed such things to be commoditized, fighting one another for the “exclusive” to publish such commercials on their own website, then becoming furious when another site reprints the adverts they wanted to be the only one to show. But ads they remain.

They exist to promote a game, with the intention of building interest and excitement in a product, and the goal of increasing sales. That’s it. That’s what they’re for. And here’s Nintendo, very cleverly encouraging millions of people to install an app on their phones that only serves to show its users these ads, and then going out of its way to stop their being shared? That’s bonkers.

But, it feels very par for Nintendo’s course. Sharing is such an anathema to this company that it even applies it to its own game footage and trailers—clips you’d imagine were created with the express purpose of being seen by as many people as possible. But no! Shut that shit down! People might get ideas.

.



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May 27, 2025 0 comments
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