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Send kids to the past to save the world from a metallic rain hellscape in the captivating point-and-click Decade
Game Updates

Send kids to the past to save the world from a metallic rain hellscape in the captivating point-and-click Decade

by admin May 27, 2025



Earlier this week, one of my industry peers James Bentley (they’re over at that other site about PC games, GamerPCs I think it’s called) put out a video essay titled “I Can Guarantee You This Game is Going to be Underrated”. Trusting in James as a critic of varied and interesting taste, I clicked through and found that yeah, they’re right, it probably will be. However, I also get to write about indie PC games for a living, so I’d like to do my part in telling you about this strange, point-and-click/ visual novel called Decade.


I don’t think Decade is an easy, or perhaps comfortable game to describe, given its heavy themes. The game follows four children, specifically the four last children on the entire planet, the only survivors after metallic rain killing almost everyone else, the rest of them subsequently killing each other. Somehow these kids manage to get a time machine working, with three of them able to travel back 10 years to try and save the world.

Watch on YouTube


The thing is, time travel or not, aging comes for us all, and these children do in fact grow older across those 10 years. While in the past, they can “investigate documents, technologies, and artefacts to understand history”, all the while trying to make decisions that can lead you into several different futures. This, to put it plainly, is a concept that will likely continue to keep me up at night.


How much guilt should I feel for leading these children towards a future that might not even be liveable? Will I waste their years away in doing so? Do they get to have a future? These are questions I’m yet to answer myself through playing the game, but I’d like to, and it would be nice if you were interested in trying to do the same.


Developer Last Piscean worked on this solo after losing their job, and they still haven’t managed to find one, and with the game releasing today (with a discount that makes it the price of two cups of coffee on Steam), there’s no better time to check it out than now.



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May 27, 2025 0 comments
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GameFi Guides

This Project Lets You Send Bitcoin Without Internet Access

by admin May 27, 2025



In brief

  • Darkwire lets users send Bitcoin transactions over LoRa radio in regions without internet, power, or cellular networks.
  • Transactions hop node-to-node until reaching an internet-connected exit point that broadcasts to the Bitcoin network.
  • The system targets censored regions, disaster zones, and privacy-focused users seeking to bypass surveillance.

A new open-source project has created infrastructure that will enable users without Internet access to send Bitcoin transactions.

Named darkwire and submitted to the Bitcoin 2025 Official Hackathon, the open-source project makes use of long-range radio and is designed to enable off-grid communication.

It has been conceived and designed by pseudonymous programmer ‘cyber’ who is currently pursuing a degree in artificial intelligence and machine learning.

Talking to Decrypt, cyber explained that darkwire may be necessary or desirable in situations where traditional communication infrastructure, such as the Internet, power grid, or cellular networks, is “unavailable or controlled”.

Cyber gave the example of “censored or politically sensitive regions” such as the Rafah Crossing or Indo-Tibetan border, as well as disaster areas where infrastructure may have been destroyed or taken offline.

“[darkwire is for] individuals seeking privacy or wishing to bypass surveillance of their communications and transactions,” they said, adding that the framework isn’t for more casual Bitcoiners.

“Imagine it to be akin to Tor but for this specific use case,” they add. “While bitcoin is (somewhat) private, it fails when governments and regimes simply cut your internet supply off, darkwire aims to solve this specific issue.”

In terms of how darkwire actually works, cyber explains that the framework uses Long Range Radio (LoRa) to create a decentralized mesh network, allowing devices to send small packets of data, such as text messages or Bitcoin transactions, over distances of several kilometers without needing traditional Internet connections, cellular networks or satellites. 

“At least one node in the network needs to be connected to the internet, so that the transaction can be pushed to the blockchain for miners to verify it,” cyber said.

From node to node

Aside from long-range radio transceivers, darkwire also makes use of microcontrollers, such as Ardoino UNO, to form a mesh network—a decentralized network in which multiple nodes are connected to multiple other nodes, with no centralized access point.

“When a user wants to send a Bitcoin transaction using the darkwire GUI, they specify the recipient address and amount using a local wallet managed by bitcoinlib (a python library),” cyber said.

Once this has been done, the darkwire graphical user interface generates a signed raw Bitcoin transaction in hexadecimal format, with the raw transaction hex then being sent from the computer (via a serial connection such as USB), to a darkwire node (which is a combined microcontroller and LoRa device). 

They add, “the darkwire node takes this transaction data, fragments it into smaller packets if necessary, and transmits it wirelessly using LoRa.”

In ideal conditions, each darkwire node has a range of 10km with direct line of sight, although in more densely populated environments the range would be between 3km and 5km. 

“In the mesh network, other darkwire nodes receive these packets and relay them forward, hopping from node to node,” cyber continues, adding that this process goes on until the transaction data reaches a designated darkwire node that does have internet access. 

“This internet-connected node acts as an exit point, broadcasting the collected and verified raw Bitcoin transaction onto the global Bitcoin network, where it can then be included in a block,” they say.

Just the beginning

At the moment, darkwire remains an entry in the Bitcoin 2025 Official Hackathon, but cyber aims to develop the project further, refining it into a mature open-source platform and making it “the industry standard” in LoRa-based comms. 

“This obviously cannot be done by me alone, so I’d appreciate open-source contributions as well,” cyber said.

The programmer also noted that they’ve yet to implement several darkwire features, such as the UTXO retrieval for messages, encryption for messages, and also uploading to Nostr (an open-source protocol for transmitting messages). 

And given that darkwire is still very much a work in progress, cyber acknowledged that it currently has a few limitations that may be resolved over time.

This includes the relatively low bandwidth of LoRa radio and LoRa’s sensitivity to terrain obstacles, as well as the dependence of darkwire nodes on Internet exit nodes that could become points of failure. 

But over time, as darkwire networks grow, such limitations should be significantly improved, providing Bitcoin users in less favorable environments with the means to send transactions to Bitcoin validators elsewhere in the world.

And at a time when the world is becoming increasingly authoritarian and undemocratic, darkwire may end up becoming a vital tool in the ongoing use and growth of Bitcoin.

“I do hope people living in any kind of authoritarian regimes and states do get to use darkwire and put the truth out there,” cyber said.

Edited by Sebastian Sinclair

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