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SAGAFTRA

Voice actors "relieved to have the freedom to work again", says Jennifer Hale, as SAG-AFTRA strike ends
Game Updates

Voice actors “relieved to have the freedom to work again”, says Jennifer Hale, as SAG-AFTRA strike ends

by admin June 13, 2025


The newly agreed terms of the Interactive Media Agreement between SAG-AFTRA and the video game industry represent “an enormous effort on both sides and a real desire to move forward in a constructive way”, said voice actor Jennifer Hale.

Speaking to Eurogamer, Hale (known for her roles in Ratchet and Clank, Mass Effect, Metroid Prime and more) said she has “deep appreciation and respect for both sides of this equation”, and the voice acting community is “relieved to have the freedom to work again”.

Earlier this week, US actors’ union SAG-AFTRA reached a tentative agreement after almost a year on strike over the need to protect performers from AI abuse. The union then instructed its members to return to work, effectively ending the strike.

Yesterday, SAG-AFTRA approved the new agreement and provided details on its terms. The contract will now be submitted to the membership for ratification.

SAG-AFTRA national executive director and chief negotiator Duncan Crabtree-Ireland previously stated the “necessary AI guardrails” have been put in place. We now know this includes the requirement of informed consent across AI uses, as well as compensation gains including collectively-bargained minimums for the use of “Digital Replicas”, higher minimums for “Real Time Generation” (such as a chatbot), and “Secondary Performance Payments” when visual performances are re-used in another game.

Other parts of the agreement include increases in performer compensation and overtime rates, an increase in health and retirement contributions to the SAG-AFTRA Health Plan, as well as safety provisions such as the requirement for a qualified medical professional to be present at rehearsals and performances during planned hazardous actions, and the provision of appropriate rest periods.

The full terms of the agreement will be released on 18th June once the agreement is ratified.

“I’m really happy with the gains that were made in this tentative agreement,” Hale told Eurogamer following this week’s news. “I think it represents an enormous effort on both sides and a real desire to move forward in a constructive way that takes care of both performers and the people who put the work together.

“I think the producers have also been wonderfully open about what they’ve offered as well, which I deeply appreciate. That’s one thing that’s become really clear to me through this entire process, is how much the people on the other side are our work partners, and how much we are one single community. And I hope going forward, we really dig into that.”

She added: “I am grateful that we have the ability to collectively bargain, because I do think without that, we actors would be stuck in a far more exploitative environment, which would suck.”

Hale is well-loved for her performance as the female Commander Shepard in the Mass Effect trilogy | Image credit: Bioware

Of course, AI tools and technology are evolving at a rapid rate, but Hale warned that with future-proofing “we can inadvertently back ourselves into corners that aren’t the most productive”. She added: “I think it’s important to move forward mindfully and proactively without cutting ourselves off at the knees. We got consent, control, and compensation. I think those elements are strongly in place and I think that’s really important.”

“I think everybody’s relieved,” Hale continued, discussing the reaction to the agreement from the wider acting community. “I am deeply connected to a very wide group of actors who consistently worked this contract and were very relieved to have the freedom to work again. That is extraordinary. I personally am deeply relieved that this piece of the process is done.

“I feel deeply for the rest of the community as well: for the recording studios and the casting directors and the voice directors and the agencies and everybody who was so profoundly impacted by the economic ramifications of this [strike], and the repair is going to take a long time.”

The SAG-AFTRA National Board met today to review the tentative Interactive Media Agreement and has voted to approve the contract. Members will receive referendum materials and have the opportunity to vote on whether to ratify the contract. Read more: www.sagaftra.org/sag-aftra-na…

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— SAG-AFTRA (@sagaftra.org) 13 June 2025 at 00:24
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Indeed, while the strike has now ended, it’s not as simple as just going back to work. Hale noted there are “tremendous opportunities for repair” and the industry must move forward from here.

“This has been a very long strike, and I’m really grateful for the opportunity that we get to come back and go to work again,” she said. “There have been several projects that have moved away from the SAG US market out of necessity, because timetables are timetables, and I truly hope that those creators will feel welcome in the US market again, because they very much are. We as a whole are enthusiastic to work with them again and deeply appreciative of the partnership that we have with them.”

As one example, a Genshin Impact voice actor was recast earlier this year due to the ongoing strike.

Hale described her fellow actors as “incredibly eager to work with our production partners again” and “thrilled to be free of what we’ve been going through”. She added: “It’s been wonderful to receive the support of the wider world, very much so, and I don’t take that lightly.”

When asked what she hopes both sides have learned from the process, Hale said: “That we are one community regardless of our experience level. We are all day players at the end of this, whether you’ve been doing this for 30-40 years, or you just started 30-40 days. Anytime we get hired under these contracts, for the most part, we are day players, and we are unemployed as soon as we’re done.

“We all live in the same boat. Some of us have had more time in the boat. Some of our boats have gotten built bigger because we’ve been in the water longer. But time is the only difference there. Time and grit. We are one and to that end, we are one community. We are one community making these projects together. We actors are simply part of the whole of production, and we’re really grateful to be part of that whole.”

The strike from the US union has had ramifications elsewhere, not least as producers have sought talent from other countries instead. Earlier this week, UK actor’s union Equity praised the “tenacity and persistence” of SAG-AFTRA members in reaching this new agreement, after its members stood “in solidarity” with the strike.

Back in February, the entire French cast of Apex Legends refused to sign an agreement that would allow their voices to train generative AI, risking their jobs in the process.

Eurogamer previously spoke to Hale about the SAG-AFTRA strikes, where she described AI as “an existential issue for all of us”.



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June 13, 2025 0 comments
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SAG-AFTRA national board approves tentative agreement
Esports

SAG-AFTRA national board approves tentative agreement

by admin June 13, 2025


SAG-AFTRA’s national board has approved the tentative agreement with the convenience bargaining group for its Interactive Media Contract announced earlier this week.

The next step will see the contract submitted to the union’s membership for ratification. SAG-AFTRA noted that if ratified, the agreement will provide performer compensation increases of 15.7% with additional 3% increases over the next three years.

It was also announced that “the overtime rate maximum for overscale performers will now be based on a double scale,” and that health and retirement contribution rates will rise from 16.5% to 17% “upon ratification” then 17.5% in October 2026.

The union shared more details regarding AI guardrails to be implemented, including the requirement of informed consent and ability for performers to suspend informed consent for using a digital replica during strike action.

Safety features were also highlighted, including:

  • Requirement for a qualified medical professional to be present or readily available at rehearsals and performances during which hazardous actions or working conditions are planned
  • Rest periods provided for on-camera principal performers
  • Employers can no longer request performers to complete stunts or other dangerous activities in virtual auditions

Full terms of the three-year plan will be published alongside ratification materials on June 18, 2025.

Earlier this week, SAG-AFTRA formally called off its industrial action against the video game bargaining group, which had been going on for 11 months after the union voted to strike at the end of July 2024.



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June 13, 2025 0 comments
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The SAG-AFTRA video game voice actors’ strike has come to an end
Game Updates

The SAG-AFTRA video game voice actors’ strike has come to an end

by admin June 12, 2025


The SAG-AFTRA video game voice actors strike is officially over. The guild and the game companies represented by the Interactive Media Agreement (IMA) Negotiating Committee reached an agreement on June 9, after nearly a year of striking. The agreement was then approved and the strike suspended as of June 11 at 12 p.m. PDT.

The news follows a previous announcement that a tentative deal had been reached between the two parties earlier this week. The updated agreement has not yet been ratified, however.

“The SAG-AFTRA National Board will meet in special session tomorrow, June 12, 2025, to consider the tentative agreement,” reads a brief SAG-AFTRA statement announcing the end of the strike. “If approved, it will be sent out for ratification by the union’s membership in accordance with established policy. Details of the agreement will be released at that time.”

“We are pleased to have reached a tentative contract agreement that reflects the important contributions of SAG-AFTRA-represented performers in video games,” an IMA Negotiating Committee spokesperson said in an emailed statement to Polygon. “This agreement builds on three decades of successful partnership between the interactive entertainment industry and the union. It delivers historic wage increases of over 24% for performers, enhanced health and safety protections, and industry-leading AI provisions requiring transparency, consent and compensation for the use of digital replicas in games. We look forward to continuing to work with performers to create new and engaging entertainment experiences for billions of players throughout the world.”

The game studios and publishers represented by the IMA Negotiating Committee include Activision Productions Inc., Blindlight LLC, Disney Character Voices Inc., Electronic Arts Productions Inc., Epic Games Inc., Formosa Interactive LLC, Insomniac Games Inc., Take 2 Productions Inc., and WB Games Inc.



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June 12, 2025 0 comments
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SAG-AFTRA formally calls off industrial action after almost a year of strikes
Esports

SAG-AFTRA formally calls off industrial action after almost a year of strikes

by admin June 12, 2025


SAG-AFTRA – the union that represents 160,000 actors, voiceover artists, and other media professionals – has formally called off its industrial action after 11 months of strikes.

The union voted to strike at the end of July 2024 after it failed to reach an agreement with the convenience bargaining group over rights and protection concerns raised by the industry’s exploration of AI technologies. In March, it said it remained “frustratingly far apart” from video game publishers after two Zenless Zone Zero voice actors claimed they had been replaced for participating in the SAG-AFTRA strikes.

Now, however, after announcing yesterday that it had reached a “tentative agreement” with a bargaining group, national executive director and chief negotiator Duncan Crabtree-Ireland officially suspended the strike against the companies signatory to the Interactive Media Agreement, effective from noon PT today, June 11.

All SAG-AFTRA members have now been instructed to return to work on productions under the interactive media agreement (IMA), including work promoting or publicizing projects produced under the IMA, as the board meets in a special session tomorrow, June 10, to consider the tentative agreement.

“If approved, it will be sent out for ratification by the union’s membership in accordance with established policy. Details of the agreement will be released at that time,” the union said.

SAG-AFTRA recently filed an unfair labor practice charge with the National Labor Relations Board against Llama Productions and Epic Games for using AI to portray Darth Vader in Fortnite.



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June 12, 2025 0 comments
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Video Game Actors' Strike Might End Soon After SAG-AFTRA Reaches Tentative Agreement Over AI And More
Game Updates

Video Game Actors’ Strike Might End Soon After SAG-AFTRA Reaches Tentative Agreement Over AI And More

by admin June 11, 2025


The video game actors’ strike that began last July over AI concerns and more may end soon. SAG-AFTRA has announced it has reached a tentative agreement with signatory game companies, including Activision Productions Inc., Blindlight LLC, Disney Character Voices Inc., Electronic Arts Productions Inc., Epic Games Inc., Formosa Interactive LLC, Insomniac Games Inc., Take 2 Productions Inc., and WB Games Inc. 

The agreement is subject to review and approval by the National Board and ratification by members in the coming weeks, and it is expected that the terms of a strike suspension agreement will be finalized with employers soon, according to SAG-AFTRA. When that agreement is finalized, the strike that began July 16 last year will end. However, until that agreement is finalized, the strike will continue. 

“Everyone at SAG-AFTRA is immensely grateful for the sacrifices made by video game performers and the dedication of the Interactive Media Agreement Negotiating Committee throughout these many months of the video game strike,” SAG-AFTRA national executive director and chief negotiator Duncan Crabtree-Ireland writes in a press release. “Patience and persistence have resulted in a deal that puts in place the necessary AI guardrails that defend performers’ livelihoods in the AI age, alongside other important gains.” 

In the same press release, SAG-AFTRA president Fran Drescher wrote, “Our video game performers stood strong against the biggest employers in one of the world’s most lucrative industries. Their incredible courage and persistence, combined with the tireless work of our negotiating committee, has at last secured a deal. The needle has been moved forward and we are much better off than before. As soon as this is ratified, we roll up our sleeves and begin to plan the next negotiation. Every contract is a work in progress and progress is the name of the game.” 

The aforementioned strike began last July after SAG-AFTRA members approved a strike authorization in September of 2023 with a 98.32% yes vote. Though SAG-AFTRA executives sound happy about the agreement, we won’t know how it specifically addresses AI and other concerns that led to the strike until the ratification materials are officially released in the coming weeks. 



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June 11, 2025 0 comments
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SAG-AFTRA reaches tentative agreement with major games companies to end strike
Esports

SAG-AFTRA reaches tentative agreement with major games companies to end strike

by admin June 10, 2025


SAG-AFTRA has reached a tentative agreement with a bargaining group including some of the industry’s largest studios and publishers.

The agreement for its Interactive Media Contract is now “subject to review and approval by the national board and ratification by the membership council”.

Specific details of the terms will be released once these actions have taken place.

The terms of a strike suspension agreement is also expected to be finalised with employers. SAG-AFTRA members will remain on strike until an agreement has been reached.

The bargaining group with whom SAG-AFTRA has been negotiating with includes representatives from Activision, Blindlight, Disney Character Voices, Electronic Arts, Epic Games, Formosa Interactive, Insomniac Games, Take 2 Productions, and WB Games.

“Everyone at SAG-AFTRA is immensely grateful for the sacrifices made by video game performers and the dedication of the Interactive Media Agreement Negotiating Committee throughout these many months of the video game strike,” said SAG-AFTRA national executive director and chief negotiator Duncan Crabtree-Ireland.

“Patience and persistence has resulted in a deal that puts in place the necessary AI guardrails that defends performers’ livelihoods in the AI range, alongside other important gains.

“Thank you, Interactive Media Agreement negotiating chair Sarah Elmaleh and chief contracts officer Ray Rodriguez for your hard work and advocacy in pursuit of this contract.”

“Their incredible courage and persistence […] has at last secured a deal. The needle has been moved forward and we are much better off than before”

Fran Drescher, SAG-AFTRA president

SAG-AFTRA president Fran Drescher added: “Our video game performers stood strong against the biggest employers in one of the world’s most lucrative industries.

“Their incredible courage and persistence, combined with the tireless work of our negotiating committee, has at last secured a deal. The needle has been moved forward and we are much better off than before.”

Drescher concluded: “As soon as this is ratified we roll up our sleeves and begin to plan the next negotiation. Every contract is a work in progress and progress is the name of the game.”

Back in September 2023, 98% of union members voted to authorise a strike to protect video game actors and performers against generative AI and to ensure job security.

The strike officially began last July following a year and a half of negotiations about the Interactive Media Agreement without reaching a deal.

SAG-AFTRA issued an update about its strike earlier this year, noting that it remained “frustratingly apart” from the bargaining group.

Though it did note it found “great success with other employers”, highlighting that 160 upcoming games had signed up to its interim and independent agreements.

“Those agreements contain the protections we have been asking the bargaining group for – terms that are clearly feasible and acceptable to a great number of game companies of all sizes, even as the bargaining companies resist,” the union said.

SAG-AFTRA recently published counterproposals during its ongoing negotiations regarding performer rights and AI.

This included a “revised approach to the secondary performance payment (SSP) and questioning the video game employers’ parameters of when it would be acceptable to seek a ‘vocal digital replica […] in lieu of a performer’.”



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June 10, 2025 0 comments
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Fortnite's AI Darth Vader hasn't just created problems for Epic by being Jedi mind-tricked into saying bad words, it's led SAG-AFTRA to file an unfair labour practice charge
Game Updates

Fortnite’s AI Darth Vader hasn’t just created problems for Epic by being Jedi mind-tricked into saying bad words, it’s led SAG-AFTRA to file an unfair labour practice charge

by admin May 20, 2025


Late last week, Fortnite got a Darth Vader chatbot you can squad up with and have stilted AI-powered conversations that use James Earl Jones’ actual voice. It’s not just said a bunch of stuff it wasn’t supposed to – it’s now led the SAG-AFTRA union to file unfair labour practice charge.

If you weren’t around last week, Epic quickly had to issue a patch to the bot – which has been made with the approval of deceased Vader VA Jones’ family – not long after it was released into the wild, because players had managed to get it to say stuff it shouldn’t. You know, swears, slurs, and chatter about breasts.


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Fast forward to last night, when voice acting union SAG-AFTRA issued a statement on the AI Vader bot, challenging Epic on it being a thing and revealing that it’s filed an unfair labour practice charge with the US National Labour Relations Board.

“We celebrate the right of our members and their estates to control the use of their digital replicas and welcome the use of new technologies to allow new generations to share in the enjoyment of those legacies and renowned roles,” the union wrote, acknowledging Jones’ estate having approved the bot, “However, we must protect our right to bargain terms and conditions around uses of voice that replace the work of our members, including those who previously did the work of matching Darth Vader’s iconic rhythm and tone in video games.

“Fortnite’s signatory company, Llama Productions, chose to replace the work of human performers with A.I. technology. Unfortunately, they did so without providing any notice of their intent to do this and without bargaining with us over appropriate terms. As such, we have filed an unfair labor practice charge with the NLRB against Llama Productions.”

VG247 has reached out to Epic for comment.

So, we’ll have to see what, if anything comes of the union challenging Llama Productions over allegedly not providing it notice of its plans to use AI to create AI Vader. It’s yet another chapter in the union and many voice actors’ efforts to secure protections against the use of AI to mimic voices, which it’s been argued presents an existential threat to their profession.

After all, as the union argues here, getting another actor to deliver voice lines for Fortnite Vader that sound like Jones would have been an alternative option to using AI her. Though as I’ve said, Epic and Llama did secure the right permission from those representing the AI-emulated actor’s interests.

How do you feel about AI Vader? Let us know below.



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May 20, 2025 0 comments
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SAG-AFTRA says Fortnite's AI Darth Vader voice violates fair labor practices
Gaming Gear

SAG-AFTRA says Fortnite’s AI Darth Vader voice violates fair labor practices

by admin May 19, 2025


SAG-AFTRA, the labor union representing performers in film, television and interactive media, has submitted an Unfair Labor Practice (ULP) filing against Epic Games for using an AI-generated version of Darth Vader’s voice in the current season of Fortnite. Disney and Epic first announced on May 16 that Fortnite would feature a take on the character using an AI-generated version of James Earl Jones’ voice.

The issue in SAG-AFTRA’s eyes is that the union is currently on strike while it negotiates a new contract with video game companies, and using an AI-generated voice represents Epic refusing to “bargain in good faith.” The AI-powered version of Darth Vader is interactive, but that doesn’t change the fact that the video game version of Darth Vader has frequently been played by actors other than Jones.

Disney got permission from Jones and his family to use AI to replicate his voice for film and TV in 2022, so there is precedent for an AI performance of this kind. After Jones’ death in September 2024, the AI route technically became the only way to use Darth Vader’s “original voice,” other than reusing clips of past performances. Unless of course Epic or Disney wanted to pay another actor to play Darth Vader, which would require coming to an agreement on a new contract for video game performers.

ULP filings are reviewed by the National Labor Review Board and can lead to hearings and injunctive relief (a court ordering Epic to remove Darth Vader from the game until a settlement is reached, for example). They are also often used as a way for unions to provoke companies to come back to the bargaining table or respond with a more realistic offer. SAG-AFTRA’s Interactive Media Strike has been ongoing since July 26, 2024. SAG-AFTRA members originally voted in favor of a strike in September 2023 for better wages and AI protections.

Engadget has reached out to both Disney and Epic for comment on SAG-AFTRA’s ULP filing. We’ll update this article if we hear back.



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May 19, 2025 0 comments
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SAG-AFTRA files an unfair labor practice for AI Darth Vader in Fortnite
Esports

SAG-AFTRA files an unfair labor practice for AI Darth Vader in Fortnite

by admin May 19, 2025


SAG-AFTRA – the union that represents 160,000 actors, voiceover artists, and other media professionals – has filed an unfair labor practice charge with the National Labor Relations Board against Llama Productions and Epic Games for using AI to portray Darth Vader in Fortnite.

SAG-AFTRA said it celebrated the rights of artists – such as James Earl Jones’ estate – to use digital replicas, but said Epic Games did so “without providing any notice of their intent to do this and without bargaining with us over appropriate terms.”

“We celebrate the right of our members and their estates to control the use of their digital replicas and welcome the use of new technologies to allow new generations to share in the enjoyment of those legacies and renowned roles,” the organization said.

“However, we must protect our right to bargain terms and conditions around uses of voice that replace the work of our members, including those who previously did the work of matching Darth Vader’s iconic rhythm and tone in video games.

“Fortnite’s signatory company, Llama Productions, chose to replace the work of human performers with A.I. technology,” the statement added. “Unfortunately, they did so without providing any notice of their intent to do this and without bargaining with us over appropriate terms. As such, we have filed an unfair labor practice charge with the NLRB against Llama Productions.”

The filing itself says: “Within the past six months, [Epic Games], by its agents and representatives, failed and refused to bargain in good faith with the union by making unilateral changes to terms and conditions of employment, without providing notice to the union or the opportunity to bargain, by utilizing AI-generated voices to replace bargaining unit work on the Interactive Program Fortnite.”

GamesIndustry.biz has reached out to Epic Games for comment.

SAG-AFTRA voted to strike at the end of July after it failed to reach an agreement with the convenience bargaining group over rights and protection concerns raised by the industry’s exploration of AI technologies.

SAG-AFTRA issued an update about the strike in March, saying it remained “frustratingly far apart” from video game studios and publishers. It came after two Zenless Zone Zero voice actors claimed they had been replaced for participating in the SAG-AFTRA strikes.

Since then, the union has issued two new agreements to permit members to work with students and game jams. Last week, it responded to the “video game employers’ April 30 offer “with a comprehensive AI proposal” detailing “in plain language what the proposed changes would mean for performers.”



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May 19, 2025 0 comments
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SAG-AFTRA Files Unfair Labor Practice Complaint Against Epic Games Due To A.I. Darth Vader
Game Updates

SAG-AFTRA Files Unfair Labor Practice Complaint Against Epic Games Due To A.I. Darth Vader

by admin May 19, 2025


Last week, Epic Games added a Darth Vader NPC to its battle royale game, Fortnite, as an AI-voiced character. Trained on the voice of James Earl Jones, who is the voice of Vader in the Star Wars movies and elsewhere, it didn’t take long for players to get this NPC Vader to say curse words and slurs, as reported by PC Gamer. Now, three days later, SAG-AFTRA has filed an unfair labor practice complaint with the National Labor Relations Board against Epic-owned signatory company, Llama Productions.

However, it’s not because Fortnite is using AI to give Vader a voice per se. According to the complaint filed today, SAG-AFTRA claims Epic replaced bargained union voice work with this AI without notice, thereby breaking terms and conditions supposedly agreed on by both SAG-AFTRA and Epic.

“Within the past six months, the Employer, by its agents and representatives, failed and refused to bargain in good faith with the union by making unilateral changes to terms and conditions of employment, without providing notice to the union or the opportunity to bargain, by utilizing AI-generated voices to replace bargaining unit work on the Interactive Program Fortnite,” the complaint against Llama Productions reads.

Disney

In a statement released following this filing, SAG-AFTRA says, “We celebrate the right of our members and their estates to control the use of their digital replicas and welcome the use of new technologies to allow new generations to share in the enjoyment of these legacies and renowned roles. However, we must protect our right to bargain terms and conditions around uses of voice that replace the work of our members, including those who previously did the work of matching Darth Vader’s iconic rhythm and tone in video games.”

The company says Llama Productions chose to replace human performers’ work with AI technology but did so “without providing any notice of their intent to do this and without bargaining with us over appropriate terms.” As such, SAG-AFTRA has filed an unfair labor practice complaint against the company with the NLRB.

Jones’ family is aware that an AI voice trained on him was added to Fortnite, as they released a statement confirming they collaborated with Epic to make this happen. They write, “James Earl felt that the voice of Darth Vader was inseparable from the story of Star Wars, and he always wanted fans of all ages to continue to experience it. We hope that this collaboration with Fortnite will allow both longtime fans of Darth Vader and newer generations to share in the excitement of this iconic character.”

Game Informer contacted Epic Games for comment and will update this story if it hears back.  



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