Laughing Hyena
  • Home
  • Hyena Games
  • Esports
  • NFT Gaming
  • Crypto Trends
  • Game Reviews
  • Game Updates
  • GameFi Guides
  • Shop
Tag:

Rune

A screenshot from RPG Rune Factory: Guardians of Azuma
Product Reviews

Rune Factory: Guardians of Azuma review: RPG comfort food

by admin June 25, 2025



Why you can trust TechRadar


We spend hours testing every product or service we review, so you can be sure you’re buying the best. Find out more about how we test.

If there’s anything a game can do to make a good first impression, it’s having its dual protagonists riding huge dragons in what feels like a cataclysmic event.

Having no skin in the game as far as Rune Factory as a series is concerned, it felt as though I’d skipped a whole host of chapters and was getting ready for the final battle between good and evil, and then… my character woke up.

Review info

Platform reviewed: Nintendo Switch 2
Available on:
Nintendo Switch, Nintendo Switch 2, PC
Release date:
June 5, 2025

  • Rune Factory: Guardians of Azuma at Amazon for $69.99

Rather than charging into battle atop a mythical creature, I found myself cleaning up weeds and harvesting wood. The surprising part, however, is that in doing so, I came to fall in love with the depths of Rune Factory: Guardians of Azuma’s systems.


You may like

There’s combat here, sure, but in the 25 hours I spent in its charming world on Nintendo Switch 2, the biggest draws were getting to just the next upgrade for my burgeoning town, offering just the right gift on a character’s birthday, and enjoying quality time with its cast.

Rhythm is a dancer

(Image credit: Marvelous Inc.)

Still, I’m getting ahead of myself. As I mentioned, I’ve never played a Rune Factory game before, but with multiple Switch 2 games dropping into the laps of gamers, I wanted to kick the tires somewhat even before this review in hopes of filling a knowledge gap.

Waking from a dream, my amnesiac hero finds himself in the quaint Spring Village. Here, the sacred tree has stopped blooming, and I was tasked with cleaning the place up in hopes that better times would return.

As it would happen, the protagonist is an Earth Dancer, able to tap into natural forces (isn’t that always the way?), allowing them to wield divine instruments that help plants grow and push back against a sort of blight that’s strangling this once-vibrant world.

That narrative setup leads into the main mechanic of Guardians of Azuma: Village management. If the game itself were a sacred tree, its village customisation and management tools would be the central trunk–absolutely everything feeds into it, and that’s what helped me sink so many hours in so quickly.

Making friends…

(Image credit: Marvelous Inc.)

In the game’s opening hours, you’ll be led by the hand through all sorts of smaller pieces of village stewardship. You’ll meet its inhabitants to grow social bonds (more on that shortly), and spend time building up a designated area for fields and small buildings.

It doesn’t take long to build a couple of relatively humble abodes to help bring in new villagers, or harvest crops that can be sent elsewhere to raise capital for your village. In fact, before long, there’s the same kind of satisfaction you find in any other management game, as things tick along nicely.

The more villagers you can, the more they’ll be able to help with chores and tasks, and each has individual perks that help them fall more naturally into roles like Loggers, Farmers, or Miners.

Seeing my small patch of farmland from the game’s first hour gain a whole host of villagers to work on the harvest, or adding my first blacksmith, felt perfectly paced. The carrot on the proverbial stick of “I just need to get to the next upgrade” kept me up past 2 AM more than once, and there’s a really cosy quality to Guardians of Azuma that makes it a natural fit as a Switch 2 launch game.

…and influencing people

(Image credit: Marvelous Inc.)

In between your daily routine of tidying things up, bossing people about, and trying to make a bit of gold, you’ll also have the chance to grow friendships with your companions and even branch out into romance with them.

This is achieved by making an effort to converse with them regularly, fulfilling any requests they may have, and eventually working with their likes and dislikes to select suitable gifts or suggest suitable activities.

It’s not as strictly structured as something like Persona, and while there is a day/night schedule (complete with debuffs for staying up late), it’s easy to fit multiple social engagements into one day.

Best bit

(Image credit: Marvelous Inc.)

They say ‘it takes a village’, and I loved watching my relatively small patch of farmland grow into a bustling production line of crops being picked, weapons being crafted, and making coin via trading.

That’s a good thing, because many of the characters are just so fun to talk to. Ulalaka, the divine spirit of the game’s first village, is relaxed and cordial but holds some deeper fears about the state of the world and her diminishing powers. And, while some characters are certainly more one-note (Murasame is the relatively generic swordsman, while Takumi is the affable, boisterous carpenter), they’re all brought to life with exuberant voice acting and great regionalisation.

(Image credit: Marvelous Inc.)

A special shout-out, too, to Woolby. The game’s comic relief could have felt more irritating given how much he’s on screen in certain scenes, and I had feared he’d be akin to Persona’s Teddy or Morgana, but I ended up genuinely enjoying his appearances, and he didn’t grate much at all.

Laying down the law of the land

(Image credit: Marvelous Inc.)

You’ll want to spend time chatting up your cohorts, too. There are around two dozen romance options, but once any of their bond levels hit 1 (which is very, very easy to do), they’ll be able to accompany you on expeditions out of the village.

That’s important because while your town is busy working on items and weapons you can take out into the world with you, there are monsters to slay.

While the bright art style may suggest similarities, it’s not quite as deep as in something like The Legend of Zelda: Breath of the Wild. Many enemies can be felled with a few swings of your sword, but there are plenty of weapons to unlock, each with their own skill trees.

That applies to your party, too, so leveling your social bonds can be the difference between rolling into a boss fight with a relatively slapdash squad or with a team of hardened veterans.

There’s a breeziness to the action-based sword-swinging and bow-firing, and the option to slow time when you nail a ‘Perfect Dodge’ and follow up with a whirlwind flurry of attacks feels just as good here as it has in recent Zelda titles.

Some enemies will even turn into villagers, making seeking them out (and various other bonuses in the areas outside your village) a worthy endeavour.

Rinse, repeat

While there’s always something to do, be it a notjiceboard request or working towards the next village upgrade, the game’s structure won’t be to everyone’s liking.

Each chapter essentially adds a new village, and if you’ve not had a great deal of fun managing the minutiae of harvesting and selling crops in the first one, you’ll probably struggle to find the fun in the following villages.

Each comes with its own unique challenges, characters, and mechanics, but the overarching mechanics remain the same. That’s something I had a blast with, just constantly min/maxing my time, but it won’t be to everyone’s tastes.

I also found that there are some frame rate drops while playing on a TV at 4K, but those weren’t an issue in handheld. Given the option to sit back and do some village management while watching TV, though, I can see the latter being the way most people enjoy Rune Factory: Guardians of Azuma.

Should you play Rune Factory: Guardians of Azuma?

Play it if…

Don’t play it if…

Accessibility

As far as I could see in the settings, there are no additional subtitle sizes on offer, but you can auto-pause dialogue when a sentence is finished. You can also adjust the speed at which subtitles appear.

Button mapping is very flexible, too, meaning players can customize their button inputs as much as they’d like, and the game does a great job of keeping button tooltips on screen, too.

(Image credit: Marvelous Inc.)

How I reviewed Rune Factory: Guardians of Azuma

I played Rune Factory: Guardians of Azuma for 25 hours, completing the main story and mopping up a whole host of side quests.

I did so on Nintendo Switch 2, switching between docked with my Sky Glass TV and playing in handheld mode, and making use of the Switch 2 Pro Controller. It marks one of my favorite Switch 2 experiences alongside The Legend of Zelda: Tears of the Kingdom and Breath of the Wild, as well as Pokémon Scarlet and Violet, but up next it’s Hyrule Warriors Definitive Edition.

First reviewed June 2025

Rune Factory: Guardians of Azuma: Price Comparison



Source link

June 25, 2025 0 comments
0 FacebookTwitterPinterestEmail
Rune Factory: Guardians Of Azuma Earth Dancer Edition Restocked On Launch Day
Game Updates

Rune Factory: Guardians Of Azuma Earth Dancer Edition Restocked On Launch Day

by admin June 21, 2025


Rune Factory: Guardians of Azuma’s Earth Dancer Edition is back in stock on launch day at Best Buy and GameStop. Though the standard edition released on June 5 for Nintendo Switch and Switch 2 as originally planned, production issues caused the Earth Dancer Edition to be delayed by two weeks to June 20. The $100 edition has been sold out everywhere for more than a month, so it wouldn’t be surprising to see Best Buy and GameStop sell out of copies again. Nintendo Switch 2 players who buy the Earth Dancer Edition can buy a $10 upgrade from the eShop.

Rune Factory: Guardians of Azuma – Earth Dancer Limited Edition:

Updated on June 20

$100 | Restocked on June 20

The $100 Rune Factory: Guardians of Azuma – Earth Dancer Limited Edition includes the physical edition for Nintendo Switch–the full game is on the card–and the following extras:

  • Woolby character plush keychain
  • 140-plus page art book
  • Official soundtrack on CD
  • Traditional Japanese folding fan
  • Seasons of Love DLC bundle with extra downloadable Woolby Costumes
  • Custom box with unique cover art
  • In-game content as DLC:
    • Festive Attire & Dark Woolby Bundle
    • Seasons of Love Bundle
    • Rune Factory 4 Outfit Bundle
    • Useful Item Bundle

The Earth Dancer Edition isn’t available for Switch 2, but you can pay a $10 fee on the eShop to upgrade to the Nintendo Switch 2 version.

The production/shipping issues for the Earth Dancer Edition caused it to sell out at all major retailers well before Guardians of Azuma’s launch. As mentioned, Best Buy and GameStop are the only major retailers with copies available on launch day (June 20). It remains sold out at Amazon, Walmart, and Target.

$60

If you only want a physical copy of the base game, the Switch version of Rune Factory: Guardians of Azuma is in stock for $60 at Amazon, Walmart, Target, and Best Buy.

$69

The Nintendo Switch 2 physical edition of Guardians of Azuma is available for $69 at Amazon, Walmart and Target. Unlike many third-party releases on Switch 2, Guardians of Azuma is a true physical edition–the game is fully stored on the cartridge.

Rune Factory: Guardians of Azuma – Earth Dancer Limited Edition

Rune Factory: Guardians of Azuma has been a hit with both critics and fans. It currently holds a Metascore of 81 on review aggregator Metacritic (a GameSpot sister site). Guardians of Azuma has a user review average of 80, and the PC version currently sits at “Very Positive” based on more than 1,400 customer reviews.

The new entry takes the RPG-meets-farming-sim formula to new heights. Set in Azuma–a fantasy world inspired by Japanese folklore–the game places players in the role of a magical martial artist known as an Earth Dancer. You embark on a journey to restore the land by building farms, repairing villages, and completing RPG-style quests where you’ll square off against bosses with magical swords imbued with elements.

More Rune Factory games on Switch

Rune Factory 3 Special – Golden Memories Limited Edition

If you’re interested in Guardians of Azuma and haven’t played all of the previous entries in the franchise, you’re in luck, because there are three great Rune Factory games on Nintendo Switch already. Rune Factory 5 is the most recent numbered game in the franchise, but remastered versions of Rune Factory 3 and 4 are also worth checking out. Rune Factory 3 originally released on Nintendo DS in 2010, while Rune Factory 4 first appeared on 3DS in 2013. You can get all three for cheap at Amazon. You can even still get Rune Factory 3’s Golden Memories Limited Edition for less than retail price.



Source link

June 21, 2025 0 comments
0 FacebookTwitterPinterestEmail
How to Tame Pets in Rune Slayer
Game Reviews

How to Tame Pets in Rune Slayer

by admin June 14, 2025


One of the most enjoyable parts of Rune Slayer in Roblox for me is bonding with Pets and eventually riding them. Still, figuring it all out can be overwhelming due to the many types, conditions, and unique traits involved. That’s why we put together a walkthrough focused on Tame Pets in Rune Slayer. We’ve also included a complete list of every pet in the game to make things easier.

Taming Pets Guide in Rune Slayer

Before you can tame a Pet in Rune Slayer, you’ll need to pick which creature you’re aiming for. This matters because each one has a favorite food you’ll need to offer. Without that exact item, they simply won’t respond.

Let’s take the Deer as an example. Apples are their favorite fruit, so you can easily get one from one of the trees by the pond in Wayshire. 

Them Apples.

Once you have your Apples, go to the Wilderness east of Wayshire. 

Time to find the creature of myth.

Look around and find a Deer. Approach it and use M1 to strike it. After the first strike, take out your Apple. Don’t eat it and don’t kill the animal. 

Come here, you!

After a second or two, you’ll see a heart appearing above the deer’s head. However, it can also disappear, causing the deer to attack you and cancel the taming process.

He really likes that apple.

It might take a couple of tries, but you’ll eventually see the heart growing in size. That means the taming is working. 

Enemies to lovers?

And voila, you’ve learned how to tame pets in Rune Slayer. But, hold your horses for a bit. This guide is only for taming Deer in the Wilderness area. There are 10+ other pets in the game, so how do you unlock them?

Look into those empty eyes.

Full Rune Slayer Pet List And Where to Find Them 

If you’re not in the mood to spend a ton of time trying to tame anything other than Deer in Rune Slayer, the table below can help. It’s got all the important details to help you pick the right Pet for your class:

PetLocationHow to TameDescriptionSlimeWildernessFeed them Slime Chunks dropped by slain slimesFeed them Black Bass and use the Beast Tamer skillBlack Ooze SlimeCavesFeed them Black Ooze Chunks obtained from Black OozeA variant of the standard slime, these creatures are just as simple to tame. But more cute.DeerPinewood ThicketsFeed them apples found on trees in WayshrinePassive creatures that can be tamed effortlessly with apples. They can also be ridden, offering fast travel.WolfPinewood ThicketsFeed them Raw Deer MeatPowerful pets with a taming chance lower than 100%, requiring multiple attempts with enough Raw Deer Meat.BeeThicketsFeed them HoneyBees spawn when gathering Honey Combs from trees and immediately become hostile. Keeping honey on hand is essential for taming.Giant BeeThicketsFeed them honey. Requires the Beast Tamer skillA Giant variant of the regular Bee. Has a lower chance to spawn from gathering Honey Combs. It’s really cute.BearPinewood ThicketsFeed them Honey or use the Beast Tamer skillHostile creatures with a rare spawn rate. Taming requires a significant amount of honey, typically 20 or more.BoarWildernessFeed them Raw BassRelatively docile creatures that are easy to tame with around 10 Raw Bass. They can also be ridden for faster movement.BeaverPinewood ThicketsFeed them Oak Logs obtained from Oak TreesOften found near water, Beavers provide minimal combat aid but can be used as mounts for quicker travel.AlligatorGreatwood SwampFeed them Raw Serpent Meat from Greatwood SwampHighly aggressive creatures with a very low taming success rate. It’s best to attempt taming only with a strong character build.PantherGreatwood ForestFeed them Animal Hearts (rare drops from animal mobs). Requires the Beast Tamer skillExtremely rare and dangerous. Taming is exceptionally difficult due to the scarcity of Animal Hearts.SpiderGoblin CavesFeed them Mandrake Root. Requires the Beast Tamer skillHostile cave creatures requiring the Beast Tamer skill for taming. Baby Spiders do not require the Beast Tamer skill, only Mandrake Root.Mud CrabGreatwood SwampFeed them Black Bass. Requires the Beast Tamer skillAggressive creatures requiring the Beast Tamer skill and at least 15 Black Bass due to a low taming rate.SerpentGreatwood ForestFeed them Salmon. Requires the Beast Tamer skillGiant snakes that are extremely aggressive. Make sure to bring a LOT of Salmon, just in case.MandrakeAli’s FarmFeed them LumishroomsThey are very fast, and they love to run away. Be prepared for a wild chase with this one.FairyGreatwood ForestClick to obtain. Found as a very rare natural spawn.The rare Fairy gives you a 0.4% mana damage buff per level. It cannot take damage, but also cannot be ridden.Water FairyAshenshireThey drop from killed Elder Treants. Simply touch them to tame themThe Water variant of the Fairy. Gives 10% more Damage to Water Spells.Wind FairyAshenshireThey drop from killed Elder Treants. Simply touch them to tame themThe Wind variant of the Fairy. Gives 10% more Damage to Wind Spells.Earth FairyAshenshireThey drop from killed Elder Treants. Simply touch them to tame themThe Earth variant of the Fairy. Gives 10% more Damage to Earth Spells.Fire FairyAshenshireThey drop from killed Elder Treants. Simply touch them to tame themThe Fire variant of the Fairy. Gives 10% more Damage to Fire Spells.Lightning FairyAshenshireThey drop from killed Elder Treants. Simply touch them to tame themThe Lightning variant of the Fairy. Gives 10% more Damage to Lightning Spells.Golden FairyAshenshireThey drop from killed Elder Treants. Simply touch them to tame themThe Golden variant is significantly rarer than the elemental ones.

How to Mount Your Pet in Rune Slayer 

They see me rollin’, they hatin’.

In Rune Slayer, Pets aren’t just for looks or fighting, but can also be used as mounts. You’ll unlock this feature at level 20. Once you hit that, go talk to Jimmy the Stable Master.

He’ll give you a quest to deliver a note to someone in Ashenshire, the second area. Just follow the road until you see a rope leading up a tree. Climb it, and the NPC will be right there on your right. She’ll hand you a package to bring back to Jimmy. Do that, and you’ll earn your Saddle.

How to Tame the Golden Fairy in Rune Slayer

The Golden Fairy is hard to find, but definitely worth the effort.

The Golden Fairy is a new and rare Pet you can find in Greatwood Forest. You don’t need to feed it or use it in fights, but to get it, you’ll need to defeat Elder Treants since they have a small chance of dropping it. Once you have it, you’ll get the Fairy Buff, which adds three extra loot rolls every time you beat a monster. This makes it way easier to farm rare items, especially during boss fights. It’s really hard to find, so many players jump between servers to spot one. You can also get it from the Elder Treant boss, but the drop rate is only 2%.

How to Get the Beast Tamer Class and Tame Stronger Beasts 

You can select it as a Sub-Class once you reach that point in the game.

Besides the usual pets and mounts, there’s a cooler part of taming where you can get stronger and tougher creatures. Only Archers can do this by picking the Beast Tamer subclass. Once you select it, you will open a whole new world of Pets for yourself, where you can ride them, use them in battle, and level them up as you progress in the game.

And that is all for my Rune Slayer Pet Taming guide. Let us know what your favorite pet is in the comments below. Don’t forget to check out our Rune Slayer tier list to make sure you have the best pet for your build, too. 

How to Tame Pets in Rune Slayer FAQs

How do I tame pets in Rune Slayer?

You can tame pets by giving them their favorite food. First, you need to start a fight with them, and then offer them their preferred food. Some Pets require the Beast Tamer specialization.

How do I tame the Golden Fairy in Rune Slayer?

You can tame the Golden Fairy by simply clicking on it. They have a very low drop chance from the Elder Treant.

How do I Mount a Pet in Rune Slayer?

You will need to progress the Saddle questline given to you by Jimmy the Stable Master after level 20. Once you finish that, you will acquire the Saddle that can be used to mount pets.

Destructoid is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy



Source link

June 14, 2025 0 comments
0 FacebookTwitterPinterestEmail
Rune Factory: Guardians of Azuma
Product Reviews

Rune Factory: Guardians of Azuma review

by admin June 4, 2025



One might assume that if you fell out of the sky, crash-landed through the roof of a shrine, and woke up with amnesia to a flying, talking sheep with horns listing your divine duties, you might get a day off. You might want to relax and recuperate. You might take a moment for yourself.

Need to know

What is it? Action RPG, social sim, city builder, take your pick!
Release Date: June 5, 2025
Developer: Marvelous
Publisher: Marvelous
Reviewed on: Windows 11, NVIDIA GeForce RTX
2060, AMD Ryzen 9 4900HS, 16GB RAM
Multiplayer? No
Steam Deck: Verified
Link: Official site

It would probably be a lot to ask that you become the most active municipal volunteer in the troubled local community, restore the divinity of their god, and embark on a quest to rejuvenate the world after a devastating apocalyptic event. Well, you clearly don’t have what it takes to be an Earth Dancer.

Kaguya, one of the two possible protagonists of Rune Factory: Guardians of Azuma, does have what it takes. Never has there been a more concerned citizen, a more selfless activist, or a more ambitious amateur farmer. She gets knocked out of the heavens after a violent battle with a mysterious figure on a black dragon; she gets thrust into tales of Celestial Collapse and Blight and meets the god of spring; she takes out a hoe and starts planting turnips. She also does some adventuring, romances some people, builds a house or two, learns to cook, and does her best to save the world. We love a Renaissance woman.


You may like

Most of Guardians of Azuma is a fairly straightforward action RPG. Kaguya has multiple choices of melee weapons, a bow, and sacred artifacts given to her by the gods, which do elemental damage. Weapons can be upgraded or enhanced, and later on she can acquire talismans to aid her in combat. This implies a diversity to combat that doesn’t materialize—I never encountered a fight in the game that I couldn’t brute force with my sword, whatever sacred artifact I was feeling at the time, and an inventory full of cheese omelets.

Image 1 of 4

(Image credit: Marvelous)(Image credit: Marvelous)(Image credit: Marvelous)(Image credit: Marvelous)

Most battles won’t need strategizing, though enemies do have weaknesses and bosses can be stunned as well as just hacked at. I wasn’t particularly bothered with the shallowness of combat—it’s fun to spin in circles with my Fan Of Death and hear my party members chatter at the monsters we encounter, and it doesn’t distract from the parts of the game that are more engaging. Let the friends I’ve recruited go slice up oni for me: I’ve gotta float around with a parasol to find frog statues for a local child.

The polar opposite of combat is the game’s farm sim/village developer/landscape architect aspects, which can be as simple or as complicated as your heart desires. My urban planning style ended up being “function over form,” which means I’ve got four bustling, productive villages that look like they were zoned by an over-caffeinated squirrel. Players with more of an eye for aesthetics will have fun messing with decorations, of which there are plenty to find within the world, and the development mechanics are easy to use (though there’s some frustrating friction at the beginning, when crafting basic terrain tiles requires an annoying amount of menu navigation).

(Image credit: Marvelous)

Once you can start recruiting villagers they’ll be assigned to work in your absence, which means Kaguya only has to make a few decisions in her role as Literally Everyone’s Mayor before the money starts rolling in, leaving her free to wander around and fight or flirt or make more onigiri.

There’s a lot going on in this game. Kaguya’s got to explore, fight monsters, and discover what her amnesiac protagonist deal is, but she’s also got to build up these villages, do some farming, socialize, cook approximately a hundred thousand recipes, revive the divinity of some gods, and go to bed before midnight. At first it’s unwieldy, these systems bordering on excessive in what is actually not a huge game world. Kaguya spends a ton of time retracing her steps as she slowly unravels the truth about what’s going on with Azuma. Early on, that’s a weird juxtaposition: why do I have so much I can do and so little to do it with?

Time and progression pay off extremely well to combat that imbalance. The social mechanics reward long investments with different characters, and it takes a while to wade out of the shallower aspects of their personal quests. The villages you’re developing are irregularly stocked with dev zones and existing infrastructure, so some have easy early rewards whereas others get a boost at later levels. And the story simply gets more interesting later in the game. The first 10 or so hours are almost off-puttingly busy, but as the game progresses, the feeling of busyness turns into a feeling of comfortable denseness.

(Image credit: Marvelous)

It is satisfying and occasionally heartwarming to see characters I met in Spring Village settling down to eat a meal in Autumn Village, or to know that I’ll be able to fulfill a request of a villager in Summer Village because my barn in Winter Village is producing the eggs I need for the recipe. Because so much is automated, it escapes the player-centric god-king-of-all-I-survey trap it could have easily fallen into; Kaguya’s role, both narratively and mechanically, is just to get the ball rolling, to bring life back to something so it can continue living. Build a house, plant a field, and there will be people to till it, to water and harvest, to fish and mine and log and tend to animals and run shops.

It’s one instance of the game’s throughline: That the point of helping someone, or healing something, is so they can stand on their own.

The social system is the other standout. It’s regrettably frontloaded with some of the weakest writing and least interesting characters, but once you unlock more villages the roster of characters you can befriend is varied and charming, with some personal quests that go in really delightful directions (I have lost hours of my life to chasing around mischievous shapeshifters, advertising local businesses, and making gamers be social.)

Because personal quest progression is tied to the calendar, and because there’s no limit to how many characters you can interact with in a day, it fits in well between main quest progress, exploration, and village development. I thoroughly enjoyed when I’d be wandering around only to spot someone I’d been talking to in the distance and sprint after them to go grab a bite to eat together.

(Image credit: Marvelous)

Out of all the characters you can meet in Rune Factory, the best ones by far are the gods you awaken throughout the story. Without spoilers (because there are some legitimately fun reveals in their roster) the fact that the gods have both main story relevance and sidequest social relevance means they have the most time to develop, even the ones you don’t meet until later in the game.

(Image credit: Marvelous)

Kaguya often takes a step back in these parts of the story, and the quirks, neuroses, fears, and desires of the gods get to take center stage. This is excellent, since they resemble less a pantheon of powerful deities and more an impromptu reunion of bickering siblings that have been ignoring each other’s texts, complete with blithe nicknames, established alliances, and a handful of held grudges. They’re just as invested as Kaguya in restoring their divinity and investigating the cause of the Celestial Collapse, but also some of them are socially anxious or easily distracted or owe someone some money, so they’ll need a hand here or there.

Those are the two levels the game operates on: help save the world, or help a buddy out. At the beginning Kaguya is a stranger, literally crash-landed in the shrine of Spring Village, with no memory of her place in the world. Rune Factory feels like a stranger to itself at this point, with all of the moving parts present but watching each other warily, not sure how to work together yet. As Kaguya settles into herself, as she engages with her environment, helps the village and the villagers, and starts her divine journey, the game matches her.

On the macro level she collects the allies and information needed to figure out what’s going on with the Celestial Collapse and how to fix it. On the micro level, she collects the resources and knowledge needed to figure out how to cook honey toast for a demanding pastry chef. She might be an Earth Dancer for the gods, to bring them back to life and guide them towards the rejuvenation of the world, but in every other aspect she’s just a person trying to help out where she can.



Source link

June 4, 2025 0 comments
0 FacebookTwitterPinterestEmail

Categories

  • Crypto Trends (915)
  • Esports (694)
  • Game Reviews (644)
  • Game Updates (810)
  • GameFi Guides (909)
  • Gaming Gear (873)
  • NFT Gaming (890)
  • Product Reviews (863)
  • Uncategorized (1)

Recent Posts

  • Kanye West Launches YZY Token, Sparks Trend Across Crypto Industry
  • Xbox Reveals ROG Xbox Ally X Handheld Release Date But Not Price, Due To ‘Macro-Economic Conditions’
  • Today’s Wordle clues, hints and answer for August 21 #1524
  • All confirmed Black Ops 7 features
  • ‘Very few cryptocurrencies are securities:’ SEC Chair Paul Atkins

Recent Posts

  • Kanye West Launches YZY Token, Sparks Trend Across Crypto Industry

    August 21, 2025
  • Xbox Reveals ROG Xbox Ally X Handheld Release Date But Not Price, Due To ‘Macro-Economic Conditions’

    August 21, 2025
  • Today’s Wordle clues, hints and answer for August 21 #1524

    August 21, 2025
  • All confirmed Black Ops 7 features

    August 21, 2025
  • ‘Very few cryptocurrencies are securities:’ SEC Chair Paul Atkins

    August 21, 2025

Newsletter

Subscribe my Newsletter for new blog posts, tips & new photos. Let's stay updated!

About me

Welcome to Laughinghyena.io, your ultimate destination for the latest in blockchain gaming and gaming products. We’re passionate about the future of gaming, where decentralized technology empowers players to own, trade, and thrive in virtual worlds.

Recent Posts

  • Kanye West Launches YZY Token, Sparks Trend Across Crypto Industry

    August 21, 2025
  • Xbox Reveals ROG Xbox Ally X Handheld Release Date But Not Price, Due To ‘Macro-Economic Conditions’

    August 21, 2025

Newsletter

Subscribe my Newsletter for new blog posts, tips & new photos. Let's stay updated!

@2025 laughinghyena- All Right Reserved. Designed and Developed by Pro


Back To Top
Laughing Hyena
  • Home
  • Hyena Games
  • Esports
  • NFT Gaming
  • Crypto Trends
  • Game Reviews
  • Game Updates
  • GameFi Guides
  • Shop

Shopping Cart

Close

No products in the cart.

Close