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Warhammer 40,000: Dawn Of War IV Makes Me Want To Become An RTS Sicko
Game Updates

Warhammer 40,000: Dawn Of War IV Makes Me Want To Become An RTS Sicko

by admin August 21, 2025


Warhammer 40,000: Dawn of War IV was originally on my Gamescom schedule as “Unannounced RTS game,” and I took the appointment out of pure curiosity. I haven’t played an RTS game in ages, save for the excellent Pikmin games, and I wanted to know what “unannounced” was – when I saw Dawn of War IV announced during Opening Night Live earlier this week, I immediately knew it was the game I had an appointment booked for. 

I’ll be honest: my excitement for this appointment was quickly dampened when I saw the reveal trailer for Dawn of War IV. I’m not super familiar with the Warhammer 40,000 franchise, save for last year’s great Warhammer 40,000: Space Marine 2, and, as I already mentioned, RTS games aren’t really for me. Fast forward two days later and I’m sitting on a bench in Cologne, Germany, an hour separated from my hour-long Dawn of War IV hands-on preview, eating those words (or thoughts, rather – I promise I didn’t talk out loud while sitting surrounded by strangers during Opening Night Live). 

 

Now, let me preface this: I didn’t do well during my hands-on preview of the game. In fact, I struggled to make any forward progress as the Blood Ravens (Space Marine) faction against the Orks. Sitting in a room surrounded by other members of the press who clearly live and breathe RTS games, I knew I was doing terribly. However, it’s how poorly I was doing that has me wanting to play this game more; I’m even considering giving the older Dawn of War games a try, though it’s clear based on the in-room sentiment that I should avoid Dawn of War III. 

Not only did I have a good time tinkering with Dawn of War IV’s many, many, many systems, units, buildings, and more, but I feel compelled to learn how this RTS series works, if only, at least, to go back and defeat the Orks in that single mission. It wasn’t like playing a Soulslike or another challenging type of game where I just need to keep practicing; I need to learn Dawn of War IV’s systems, understand how different combos work best together, and learn the strategy behind gaining ground, winning and holding control points, and ultimately, defeating the enemy. 

The single pre-alpha mission I played was simple: defeat the Ork base. I began at the bottom of the map and that base was at the top. Dotted in between their base and mine were various neutral control points. Taking them over allows me to build various buildings where I can deploy more troops, elite soldiers, vehicles, and more. You absolutely cannot win without winning these control points, as they effectively allow you to move your base of operations and army manufacturing sites forward. Other than that, I needed to direct my soldiers and vehicles to hordes of enemies to defeat. It’s all simple on paper, but much harder in execution. 

I sucked at it. I don’t want to suck at it. My desire to play more is rooted in beating this mission one day. I suppose this is a roundabout way of saying I think Warhammer 40,000: Dawn of War IV is going to be a hit because if it has me wanting more, I can only imagine what those who already love these games are going to feel. And let’s be real: this all might be a way for me to justify the horrid RTS performance I turned in today. 

 

If you’re already a Dawn of War fan and are not enthused reading an amateur’s thoughts on the newly announced entry in the long-running hardcore RTS series, don’t worry – I’m a much better notetaker than I am a Blood Raven commander and I have plenty to share about what to expect in Dawn of War IV when it launches next year. I’ve listed them below in bullet form for easy digestion: 

  • There are over 10,000 permutations for combat, thanks to different factions, all the units, abilities, and more.
  • Developer King Art Games says this is going to be the biggest Dawn of War game in series history in terms of content and game modes that will be available at launch.
  • Dawn of War IV will launch with Skirmish, Multiplayer (co-op for Skirmish and Campaign), and Last Stand.
  • There are four playable factions, and each has its own Campaign:
    • Space Marine: the Blood Ravens
    • Adeptus Mechanicus: this is their debut as a playable faction; they are zealous tech priests that use data and connectivity to augment forces and overcome foes.
    • Necrons: one of the biggest factions; originally promised for Dawn of War III, but wasn’t delivered.
    • Orks: They rely on brute force and overwhelming numbers to beat enemies to a pulp.
  • Each faction has well over a dozen missions to its name:
    • Not every mission will be playable in your first playthrough, as critical narrative choices will change how your Campaign plays out.
  • Dawn of War IV will feature a “flagship story campaign” with a narrative written by Black Library author John French, who has written various books set in the Warhammer 40,000 universe.
  • Dawn of War IV marks a return to the planet Kronus, last seen in the first Dawn of War game.
  • Three returning characters (so far, at least):
    • Cyrus, Chief Librarian Jonah Orion, and Ork boss Gorgutz
  • There are over 40 minutes of “gorgeous” cinematics in the game. 

For more about Warhammer 40,000: Dawn of War IV, check out the reveal trailer. 



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August 21, 2025 0 comments
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Game of Thrones: War For Westeros cinematic trailer preview of one of the dragons, it's flying over head in the dark and lighting up ground units
Product Reviews

Game of Thrones RTS has a dragon R&D team dedicated to answering burning questions like ‘do the dragons explode when they die?’

by admin June 17, 2025



HBO’s first Game of Thrones series didn’t feature nearly enough dragon scenes, if you ask me. My favorite mythical beasties mostly showed up for a passing greeting or to die within seconds, but it sounds like that’s a problem PlaySide’s upcoming RTS, Game of Thrones: War for Westeros, could remedy.

“The dragons have been a big focus for us,” game director Ryan McMahon told me during a Summer Game Fest interview. “We’ve actually got a bit of an R&D team specifically for dragons. People, as well as projects, that are dedicated to just making the dragons.”

(Image credit: PlaySide Studios, Warner Bros. Interactive)

Even as someone who read and watched it all, I’m still impressed by how thorough and intense fans get in Game of Thrones lore debates. McMahon said the PlaySide team finds themselves in many of those same debates, which are complicated by unreliable character sources and differences between the books and shows.


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There’s one question in particular they’ve spent ages debating: What happens when a dragon dies?

McMahon didn’t seem fully committed to any one theory just yet, but clearly wants War for Westeros to investigate those details and how it affects the environment. PlaySide’s global head of marketing and communications, Michael McAlister, even chimed in, explaining the questions that came up as they investigated the precedents set by the books and show.

“The dragons are like bombs,” said McAlister. “The implication is that when a dragon crashes into the ground, it explodes like a nuclear bomb. The back and forth about what actually happens when a dragon isn’t alive is absolutely fascinating.”

(Image credit: PlaySide Studios, Warner Bros. Interactive)

“You know, in House of the Dragon, you’re going to see them die a lot, and there’s usually some sort of explosion. There are things about why they would explode in death,” said McMahon, referencing their fire breath and different deaths throughout the series. “That’s a really interesting debate. Does it [the explosion] happen all the time? Or does it happen at all?”

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I can see how that matters when we’re talking strategy on the battlefield. Should I strategically take my own dragon out over an enemy unit so the explosion catches them all? Or do they just sort of crash and roll into the ground? Does it depend on what they hit, like a barrel of explosives? If I get to determine how some iconic Game of Thrones battles play out, then the flying Targaryen beasts will star in them all.

Game of Thrones: War for Westeros – The War Begins | Reveal Dev Diary – YouTube

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The original HBO series had its fair share of impressive dragon talent, too, but CGI ain’t free, so they were often relegated to offscreen adventures and distant roaring. Naturally, House of the Dragon has given them a little more airtime, but don’t count on War for Westeros including anything from the prequel, at least not yet.

When I asked if we’d see more characters from the books or HBO’s House of the Dragon, McMahon clarified War for Westeros “is just for the Game of Thrones IP” since the newer series is a separate license. Though he added, “That doesn’t mean that’s what we’re going to do forever.”



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June 17, 2025 0 comments
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Game of Thrones: War for Westeros is a "brutal" RTS launching next year
Game Reviews

Game of Thrones: War for Westeros is a “brutal” RTS launching next year

by admin June 8, 2025



If there’s still some lingering enthusiasm for HBO’s Game of Thrones in your bones, you’re in luck. The original TV show is getting yet another video game adaptation, this time in the form of Game of Thrones: War for Westeros, a real-time strategy game that’s out next year.


Annouced during this year’s Summer Game Fest showcase, Game of Thrones: War for Westeros is the work of developer PlaySide and promises “ruthless free-for-all battles where trust is fleeting and power is everything”.


“Command the Great Houses in epic real-time strategy battles,” explains its newly revealed Steam page, “forge strategic alliances, or weave deceit against your rivals.” And that begins by picking your preferred faction, whether it be House Stark, House Lannister, House Targaryen, or even the Night King’s army of the dead. Each promises asymmetric strategies, alongside their own signature units and mechanics, that’ll need to be deployed wisely as War for Westeros’ real-time battles play out across a range of iconic locations.

Game of Thrones: War for Westeros cinematic reveal trailer.Watch on YouTube


“Deploy infantry, cavalry, siege engines, giants, and dragons to break enemy lines,” PlaySide continues. “Outplay your rivals with smart manoeuvring, inspiring hero abilities, and the ruthless instinct of a true war commander.”


Solo and multiplayer modes are also promised, and you can expect more details ahead of Game of Thrones: War for Westeros’ launch on Steam sometime next year.



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June 8, 2025 0 comments
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Go to war for Westeros in a new Game of Thrones RTS coming in 2026
Product Reviews

Go to war for Westeros in a new Game of Thrones RTS coming in 2026

by admin June 6, 2025



Game of Thrones: War for Westeros | Cinematic Reveal Trailer (Summer Game Fest) – YouTube

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I never watched the Game of Thrones series on HBO because, frankly, I get my fill of political awfulness from the real world in which I live. But even without being immersed in the scene, I was surprised how quickly everyone stopped talking about it: It was like the last season rolled and everyone immediately decided to pretend the whole thing had never happened.

There’s something of a comeback happening on the videogame front, though. The action RPG Game of Thrones: Kingsroad launched on Steam in March, and tonight at the Summer Game Fest we got our first look at Game of Thrones: War for Westeros, a new RTS being developed by PlaySide Studios.

As you might expect from the title and the fact that it’s an RTS, players will take command of the armies of House Stark, House Lannister, House Targaryen, or the Night King, and go to war for control of the Iron Throne in either a singleplayer campaign or “free-for-all multiplayer.”


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From the press blast:

Engaging in epic real-time strategy battles, forging strategic alliances, and weaving deceit against rival forces will be key. Each faction offers deeply asymmetric strategies, with signature heroes, armies, and mechanics forged from the brutal legacy of Westeros. Players can deploy infantry, cavalry, siege engines, giants, and dragons to break enemy lines as they work to outplay and outmaneuver rivals with inspiring hero abilities and the ruthless instincts of a true war commander.

And a handful of screens:

Image 1 of 5

(Image credit: PlaySide)(Image credit: PlaySide)(Image credit: PlaySide)(Image credit: PlaySide)(Image credit: PlaySide)

It’ll be very interesting to see how War for Westeros fares when it arrives. It may be a very good RTS and you can never have too many of those, but I wonder how much the Game of Thrones license really brings to the table, and whether it will attract many gamers who wouldn’t otherwise be interested in a “classic” fantasy RTS in the first place. Do we really still care that much about Jon Snow and the gang?

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

We’ll find out next year: Game of Thrones: War for Westeros is currently slated to launch sometime in 2026 and available to wishlist now on Steam.



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June 6, 2025 0 comments
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