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"The role of the console is shifting" - are rising prices the end for games consoles as we know them?
Game Reviews

“The role of the console is shifting” – are rising prices the end for games consoles as we know them?

by admin October 7, 2025


We’re living in unprecedented times, and the future of consoles is in question. It’s because of their price. Five years after this generation began, the consoles have never been more expensive, and it’s not a pattern we’re used to. We’re used to prices going down – to manufacturing improvements shrinking both the physical size of the machines and their price. But not this time. This time, it’s different.

Today, it costs $150 more to buy a base Xbox Series X console in the United States than when the console launched (a price change came into effect there last week, on the 3rd October), and $100 more for an Xbox Series S. Meanwhile in the UK, it currently costs £50 more for an Xbox Series X, and £100 for an Xbox Series S, than it did at launch. And it’s not just an Xbox thing: PlayStation 5s have gone up in price as well, both in the US and in Europe. This is the first generation I know of where an early adopter could conceivably make money by selling a launch-bought machine.

Xbox has publicly committed to making a new generation of hardware, which will include a console of some form, and I expect Sony is well along on development of a new PlayStation, too. But how set and solid are these plans?Watch on YouTube

But is it just a blip? Could prices settle back down into a normal generational rhythm if the world calmed down a bit, and inflation and tariffs and other mitigating factors eased? Then again, what if they don’t – could this become the norm? Could prices even rise again? Who would be able to afford one? And if fewer people could afford them, does it make sense to keep producing them? Do the dominos begin to teeter and topple until we’re suddenly living in a world where no new console hardware is being produced?

I contacted a few experts to help me untangle this situation and figure out what it might mean. I spoke to US games industry analyst Mat Piscatella, who works for Circana Research; UK games industry analyst Piers Harding-Rolls, who works for Ampere Analysis; and respected Games Business journalist Chris Dring. And to start with the most dramatic suggestion first, that this could be a beginning of an end for consoles, each of them tells me the same thing: don’t panic.

“We’ve been here many times before in this industry,” says Chris Dring. “I remember when PC gaming was dead. I remember when handheld gaming was dead. Nobody is saying that today.” Piers Harding-Rolls adds: “The death of the console has been discussed for over almost two decades, but the business has continued to thrive.” And Mat Piscatella continues: “There will always be a market – at least for the foreseeable future – for shiny new consoles to play shiny new games locally on shiny new screens.” But there’s a but. Consoles aren’t out-and-out dead, but there’s enough going on that the business of selling them, and everything attached to it, is fundamentally changing. As Dring says, “The role of the console is shifting.”


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Before I dig into that remark, let’s take a quick look at why this is happening – why prices are rising. There’s been a lot of geopolitical instability in recent years. Wars, both real and trade wars, are driving up the price of making things up, and shipping them around the world. The most prevalent example is the high import tariffs US President Donald Trump is slapping on goods coming into the country, which means consoles or components manufactured outside of the US, as many are, have to absorb that extra cost.

But it’s not just a US thing. Everything is connected, and the general rise in inflation and the cost-of-living crisis has affected Europe and the rest of the world too. Microsoft, when announcing the 3rd October Xbox price rise, cited “changes in the macroeconomic environment” as the reason for it.

Sony pointed to “the backdrop of a challenging economic environment, including high inflation and fluctuating exchange rates” when it raised the European price of PlayStation consoles in May this year. And when Microsoft raised the worldwide prices of Xboxes in the same month, it pointed to “market conditions” as well. Undeniably, global economic conditions play a significant part.

But there’s also an element of choice here. Former Blizzard President Mike Ybarra made headlines recently when he said Microsoft was using the US tariff rises as an excuse. “Console price increases are not tariff issues, they are profit issues,” he said. “And the reason why profits are not where they should be is a far, far deeper issue vs. the tariff excuse.” No one is forcing Microsoft to put the price up, in other words.

“All of this is a choice,” agrees Dring. “Historically, platform holders have been willing to lose money on the hardware because they make it up in software sales, where the margins are made. But that equation doesn’t work as well in 2025.” Harding-Rolls expands on the same thought: “There is less appetite from the console companies to swallow the cost increases in the supply chain as there is more focus on profitability.”

In other words, when Microsoft began this generation with an extremely aggressively priced £250 Xbox Series S, and a £450 Xbox Series X, it was able to do it because it was sacrificing profit. It was taking a hit to its bottom line to tempt people into buying an Xbox, because the more people who did, the more people it could sell games (and subscriptions) to. But Microsoft struggled to sell Xbox Series consoles this generation – “some of the months this year, Xbox has been posting some of the lowest sales figures in its entire history,” Dring says – and couldn’t keep up with rival Sony and PlayStation 5. So it did the unthinkable and started publishing games on PlayStation 5 instead. After all, why not sell to that installed base as well?

It was another unprecedented move in a highly unpredictable era. “We’re not dealing with normalised market conditions at the moment,” Piscatella reminds me. All three experts readily accept that console prices could even rise again, in the US and beyond. “I would hope not, but I wouldn’t count it out,” says Harding-Rolls. But does that also mean prices could come down again? “I’d be reluctant to predict that in 2025,” says Dring.

Harding-Rolls isn’t sure we’ll ever go back. “I think there has been a sea-change in approach when it comes to delivering more profitable console hardware sales, which means I think the pricing lifecycle which used to see console prices at 50 percent of the launch price at the end of the lifecycle is a thing of the past. I don’t see prices coming down routinely now.”

I realise I’m painting a picture of a console market in disarray here, after reassuring you at the beginning it wasn’t doom and gloom. But there are, as all three experts point out, reasons to be cheerful. Nintendo Switch 2 is one of them. Switch 2 became the fastest-selling dedicated games machine ever this year, selling 3.5m consoles in a few days, and subscription services and microtransactions mean games companies are actually making more money, despite lower unit sales. “But there is a groundswell of concern from the industry,” says Dring.

Console sales are falling. Sales of this generation of Xboxes and PlayStations are lagging behind previous generations, and in the US, console sales are dangerously close to lowest years we’ve had in recent memory – 2006 and 2013 – Piscatella says. And obviously unattractive price increases will only speed that rate of decline. Whether or not Switch 2’s success will offset some of that is sort of beside the point, because the bigger, more worrying point is this: consoles are a mature market – they’re not a growing one. “Are consoles dying? No,” Piscatella says. “But it’s also not a growth segment, which is why the console manufacturers are trying to extend their offerings and IP well beyond the consoles themselves.”

Which brings us back to this: “the role of the console is shifting”. As Dring explains: “When we grew up, consoles were the entry-level product into gaming (well, those and arcades). That’s where you started your gaming journey. Today, that’s mobile and tablets. Game consoles are now premium devices. And as a result, the age-group of players is going up. So for the likes of Sony, Microsoft and Nintendo, the questions become… How can we ‘upgrade’ players from phones to consoles? How can we best serve an ageing player base? And what separates a console from a PC?”

Devices like Valve’s Steam Deck (no doubt inspired by Switch) have already offered an answer, attempting to bridge the gap with a handheld PC gaming device. And there are more companies coming to market with similar ideas, including Microsoft, with its imminent, Xbox-branded ROG Ally X, which will leverage the Play Anywhere (buy once, play on multiple platforms) idea. But Microsoft is also working on new Xbox hardware for the future, which apparently includes console hardware.

We live in unprecedented times – it bears repeating. We’ve watched a pandemic lock the world down and lead to a gaming boom, then recede like the tide, leaving tens of thousands of developers without jobs. We’ve watched as the price of game development skyrocketed to unsustainable levels, and we’re seeing nearly every facet of the traditional gaming industry – large-scale development, gaming media, publishing – struggle to adapt. Times are hard. Perhaps console gaming is irrevocably changing. Perhaps it already has.



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October 7, 2025 0 comments
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Telegram Founder Alleges French Role in Moldova Vote Censorship
Crypto Trends

Telegram Founder Alleges French Role in Moldova Vote Censorship

by admin September 29, 2025



In brief

  • Telegram founder Pavel Durov said French intelligence sought the removal of opposition channels ahead of Moldova’s 2024 election.
  • His allegations come as Moldova’s pro-European party leads in a new parliamentary vote marked by claims of Russian interference.
  • The dispute underscores rising state pressure on digital privacy platforms, from messaging apps to crypto networks.

Telegram founder Pavel Durov has accused French intelligence of previously exploiting his legal troubles to censor opposition voices in Moldova’s presidential elections last year, pointing to a broader action by governments on digital privacy.

In a Sunday statement posted to Telegram and X, Durov said French intelligence had contacted him through an intermediary while he was being detailed in Paris roughly a year ago, requesting that he remove specific Telegram channels ahead of Moldova’s presidential elections in 2024.

Durov said that after Telegram removed channels violating its rules, an intermediary informed him that French intelligence would favorably address the judge overseeing his August arrest if he cooperated.

His allegations come as Moldova’s pro-European Party of Action and Solidarity, backed by President Maia Sandu, holds a commanding lead amid a fresh election that will decide the future of the country’s parliament, with over 50% of votes counted as of Sunday. 

Both elections have been marked by claims of Russian meddling, with Sandu warning Sunday that Russia had “massively interfered” in its democratic process, according to an Al Jazeera report.

Pro-Russian opposition leader Igor Dodon, meanwhile, has called for protests outside parliament, with reported plans to annul the vote.



In his post on Sunday, Durov further alleged that authorities later provided a second list of channels last year that were not “legitimate and fully compliant with our rules,” whose only commonality was voicing “political positions disliked by the French and Moldovan governments.”

“We refused to act on this request,” he said. “Telegram is committed to freedom of speech and will not remove content for political reasons.”

He claimed authorities were exploiting his legal situation to influence political developments in Eastern Europe, a pattern he said was also “observed in Romania.”

Even Alex Chandra, partner at IGNOS Law Alliance, told Decrypt that platforms must clearly separate violations of their own standards from politically sensitive but compliant content. 

“Rule-based governance is non-negotiable,” Chandra said. “Platforms that clearly separate violations of their own standards from politically sensitive but compliant content can preserve credibility in front of regulators, investors, and users.”

“Legal exposure is becoming leverage,” he added. “As seen in the Telegram case, state actors may use executives’ judicial vulnerabilities to extract concessions.”

The fight for privacy

Durov’s allegations resonate with ongoing battles in crypto, where governments are clamping down on privacy tools. 

Recent convictions of Tornado Cash developer Roman Storm for operating an unlicensed money transmitter and guilty pleas from the founders of Samourai Wallet point to a pattern of pressure on privacy-focused platforms.

“Both communications platforms and crypto networks face parallel tactics of state interference,” Chandra said. “Multinational firms should anticipate that once a regulatory playbook proves effective in one vertical, it may be replicated across others.”

Mohith Agadi, founder of Fact Protocol, told Decrypt the situation reflects “a broader tension between state interests and digital freedoms.”

“The challenge arises when these two priorities collide, particularly in politically sensitive moments,” Agadi said. “What’s needed is greater transparency, clear standards, and independent oversight mechanisms.”

The French Ministry for Europe and Foreign Affairs responded to Durov’s claims, retweeting a post saying the Telegram founder “likes making accusations while elections are ongoing.”

Durov remains under judicial supervision in France following his arrest and is required to report to authorities every 14 days with “no appeal date in sight.” 

The Open Network’s Toncoin, closely associated with Telegram, tanked in the immediate aftermath of his detention. The token now trades at $2.71, down 67% from its all-time high of $8.25, as per CoinGecko.

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September 29, 2025 0 comments
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Exchange Review August
Crypto Trends

China Eyes Role as Custodian of Central Bank Gold Reserves Amid Bullion’s Record Run

by admin September 27, 2025



China is reportedly making a bid to expand its influence in global gold markets by offering to hold foreign central bank reserves within its borders.

According to Bloomberg, the People’s Bank of China has used the Shanghai Gold Exchange in recent months to pitch central banks in friendly countries on the idea. At least one Southeast Asian country has shown interest, people familiar with the matter told Bloomberg.

The push would allow Beijing to strengthen its role as a bullion hub and reduce reliance on Western financial centers. Custodian services are a key part of that infrastructure, helping to attract more trading activity and enhance credibility.

Gold analyst Jan Nieuwenhuijs noted on X that foreign central banks have technically been able to store gold in Shanghai since 2014, but uptake has been minimal so far. He added that one Southeast Asian country, possibly tied to the mBridge cross-border payments project, could be evaluating the option.

The timing comes as central bank demand has underpinned a powerful rally in bullion.

Spot gold climbed as high as $3,784.74 an ounce in New York on Monday, setting another record before easing slightly. According to MarketWatch, the metal closed last week at $3,789.80, up 43.59% year-to-date — well ahead of bitcoin’s 17% gain, the S&P 500’s 12.96% rise and the Nasdaq Composite’s 16.43% increase.

Kitco News reported that despite overbought conditions, analysts expect gold’s bullish momentum to continue, citing inflation trends and growing demand for alternatives to U.S. Treasurys. Chris Mancini, co-portfolio manager at Gabelli Funds, said investors are increasingly turning to gold as a substitute for the dollar.

Still, China faces competition from established markets such as London, whose vaults hold more than 5,000 tons of global reserves. The World Gold Council ranks China fifth among central bank gold holders, but its domestic market for jewelry, bars and coins remains the world’s largest.



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September 27, 2025 0 comments
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Critical Role Releases Official Trailer for Campaign 4
Esports

Critical Role Releases Official Trailer for Campaign 4

by admin September 23, 2025


The new season of Critical Role is taking shape as they have released an official trailer for the highly anticipated next season:

Critical Role, a leader in storytelling and world building, today officially released the trailer for Campaign 4, the highly anticipated next chapter in its flagship series. Premiering Thursday, October 2, the new campaign will introduce a new world, a new cast featuring a rotating tables format, and, for the first time in Critical Role’s core campaign, a brand new Game Master.After three beloved campaigns set in the fantasy world of Exandria featuring the stories of Vox Machina (Campaign 1), The Mighty Nein (Campaign 2), and Bells Hells (Campaign 3), Critical Role is making a bold leap to an entirely new world called Aramán, marking a major evolution for the franchise. This campaign will also follow a stellar extended cast of players including Laura Bailey, Taliesin Jaffe, Ashley Johnson, Matthew Mercer, Liam O’Brien, Marisha Ray, Sam Riegel, Travis Willingham, Luis Carazo, Robbie Daymond, Aabria Iyengar, Whitney Moore, and Alexander Ward, with Brennan Lee Mulligan weaving this new saga as Game Master.Using the updated 2024 rules for Dungeons & Dragons, mixed with some homebrew elements from renowned creatives Chris Perkins and Jeremy Crawford, Campaign 4 sets the stage for a world on the brink. A hero to many, and enemy to some, when Thjazi Fang is marked for execution, various figures from across his remarkable life unite to uncover the truth behind his grim fate.

Against this backdrop, the cast will traverse the new world of Aramán in a West Marches-style approach to gameplay where the story unfolds through the perspectives of three distinct rotating tables: the valiant Soldiers, the vigorous Seekers, and the veiled Schemers. As their paths converge, we’ll dive deeper into Aramán, a world of wonder with sorcery stemming from the graveyard of the gods and carrying forward the spirit of epic sagas reminiscent of The Lord of the Rings and Game of Thrones.

In a land still suffering from the fallout of dead gods and living in the shadow of a tumultuous rebellion, these disparate people will come together across the fractured world of Aramán and connect in ways they never imagined. As hope and victory fade, a question hangs over Aramán. Without the Gods, what great deeds now fall to us? And who, or what, shall grab their crown for themselves?

Campaign 4 will premiere with instant access on Beacon.tv as well as streamed to Critical Role’s YouTube and Twitch channels on October 2, with the VOD available for everyone the following Monday and podcast episodes available in two parts: the first one week after the premiere, and the second on the following Tuesday. Beacon members will also get exclusive access to all episodes of Critical Role Cooldown for Campaign 4, where the cameras keep rolling and you get a front row seat to the cast’s post-show reactions.


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September 23, 2025 0 comments
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Quid miner cloud mining’s role in the ETF ecosystem grows
NFT Gaming

Quid miner cloud mining’s role in the ETF ecosystem grows

by admin September 13, 2025



Disclosure: This article does not represent investment advice. The content and materials featured on this page are for educational purposes only.

Quid Miner delivers compliant, contract-based hashrate services with massive rewards for global investors.

Summary

  • Quid Miner offers contract-based cloud mining, rewards, and 879 MW of hosting for global institutional investors.
  • With 50.7 EH/s of power, Quid Miner helps turn crypto volatility into steady income ahead of XRP ETF momentum.
  • The UK-based company serves 180+ countries, delivering regulated, yield-focused cloud mining with real-time monitoring.

Crypto markets faced renewed turbulence in August. XRP, lifted by ETF optimism, broke resistance in July before retreating as regulatory momentum slowed and profit-taking increased. 

Ethereum’s upgrade improved performance but created short-term uncertainty, while Bitcoin dropped below $110,000 amid outflows.

With the SEC already approving Bitcoin and Ethereum spot ETFs, attention now turns to XRP. Analysts note the decision could shape both near-term market sentiment and XRP’s role in institutional portfolios.

Cloud Mining: From volatility to steady income

ETFs provide liquidity and compliance but remain price-tracking vehicles without daily payouts. Institutions seeking more predictable income are exploring alternatives.

Cloud mining offers direct participation in blockchain infrastructure. By leasing hashrate, investors receive new assets, steady distributions, and a mechanism that helps smooth volatility.

Quid Miner: Institutional gateway to hashrate

Quid Miner, founded in 2010 and headquartered in the UK, has grown into a global platform serving institutions in over 180 countries. 

Designed for investors seeking yield-focused exposure to digital assets, it eliminates the need for hardware ownership or operational management by offering transparent, contract-based hashrate services. 

The platform emphasizes efficiency and compliance, with performance monitored in real time and rewards distributed daily through regulated mining pools, credited directly to client accounts.

As of July 2025, Quid Miner reported 879 MW of hosting capacity and over 50.7 EH/s of computing power.

Quid Miner Platform advantages

1. AI-Powered Allocation — Real-time optimization directs hashrate to the most profitable opportunities, improving overall efficiency.

2. Sustainable Energy — Over half of operations are powered by renewable sources, aligning with institutional ESG mandates.

3. Institutional-Grade Security — Integrated protection from McAfee® and Cloudflare® ensures infrastructure and asset safety.

Why institutions are turning to cloud mining

Analysts highlight Quid Miner’s appeal: consistent daily output, low entry without technical expertise, diversified assets (XRP, BTC, ETH, DOGE, SOL, BCH, USDT), and flexible contracts for both short- and long-term allocations.

Three steps to begin

Step 1: Create an account — Complete registration in minutes and receive a $15 starter credit, plus an additional $0.60 daily check-in bonus.

Step 2: Select a Contract — Choose from flexible plans designed to fit different budgets and investment objectives.

Step 3: Activate Yield — Once activated, hashrate runs automatically, with rewards settled daily and credited directly to an account.

For the latest contracts and income plans, please visit the contracts page.

New narrative: Compliance meets sustainable yield

With XRP ETF approval nearing, the market edges closer to regulatory alignment. But ETFs alone cannot meet demand for predictable yields. Cloud mining bridges the gap, converting volatility into sustainable income streams.

To learn more about Quid miner, visit the official website and download the app. 

Email: [email protected]

Quid Miner illustrates this shift, positioning itself as a leading institutional gateway. Analysts suggest cloud mining could soon become a mainstream allocation tool, with Quid Miner at the forefront.

Disclosure: This content is provided by a third party. Neither crypto.news nor the author of this article endorses any product mentioned on this page. Users should conduct their own research before taking any action related to the company.



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September 13, 2025 0 comments
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Neil Druckmann will retain "high level" role on The Last of Us Season Three to ensure it's "as deeply faithful" as Season One
Game Reviews

Neil Druckmann will retain “high level” role on The Last of Us Season Three to ensure it’s “as deeply faithful” as Season One

by admin September 12, 2025



Naughty Dog’s Neil Druckmann has discussed his decision to step away from the TV adapation of The Last of Us for the third season, stating he’d accomplished his “crazy goal” of elevating video games.


While he’s now returned to full-time video game development on the forthcoming Intergalactic: The Heretic Prophet, he will remain somewhat involved in The Last of Us at a “very high level” to make sure it’s “as deeply faithful as Season One was”.


“I feel like that is the gold standard for this kind of adaptation, while enjoying all these beautiful expansions that happen naturally with the rest of the team and how they’re working on Season Three,” Druckmann told Variety. “So that is where my involvement will stay is at that very, very high level.”

The Last of Us Season 2 | Official Trailer | MaxWatch on YouTube

Druckmann announced his decision to step back from the TV show in July, though told Variety he made the decision when the writers’ room for Season Three was about to commence.


“I looked at what’s in front of me, what would the next season might look like,” he said, “and with all the various Last of Us things I’m working on – not just the show – with all the various games I’m working on, the biggest one that takes up most of my time is Intergalactic: The Heretic Prophet, our next big IP for Naughty Dog and PlayStation, it felt like I could better serve all of my responsibilities if I stayed at a higher level.”


This was also having achieved a goal of elevating The Last of Us beyond players of the game.


“I felt like that story could find a bigger audience for people that will never play video games,” said Druckmann. “I wanted to elevate Naughty Dog, and PlayStation has been a home for me for 21 years now, and it’s given me all the support to tell these wonderful stories, and I wanted to elevate video games. It was such a crazy goal, but I wanted someone to watch this show and have no idea it was based on the video game, and then be like, ‘Wait, that’s based on a video game?'”


Druckmann added he’s learned a lot from his time on the show, “even just as far as the craft of making cinematic storytelling”.


“There’s so much that overlaps with my work at Naughty Dog that I felt like I took quite a bit away from that,” he said. “I think I could better serve this show and other adaptations like it in the future, having learned all this stuff – but my first responsibility, my first love, is video games, and it’s at Naughty Dog.”


Elsewhere in the interview, Druckmann stated Intergalactic would be the studio’s most ambitious game to date.

This is a news-in-brief story. This is part of our vision to bring you all the big news as part of a daily live report.

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September 12, 2025 0 comments
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Screenshots from 2K sports game NBA 2K26
Product Reviews

NBA 2K26 Review: a basketball sim with a starring role for attacking play

by admin September 6, 2025



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We spend hours testing every product or service we review, so you can be sure you’re buying the best. Find out more about how we test.

When five-time NBA champion Dennis Rodman was interviewed during Netflix’s Last Dance documentary, he explained how he’d have friends shoot hoops from all angles well into the morning just to more accurately track rebounds and work out where he needed to be to scoop up possession.

Review info

Platform reviewed: PS5 (on PS5 Pro)
Available on: PS5, Xbox Series X|S, Nintendo Switch 2, PC
Release date: September 5, 2025 (Early access one week prior)

Why do I bring that up when talking about basketball game NBA 2K26? Because, as much as rebounds are less show-stopping than acrobatic dunks, they’re the basis on which successful teams build attacks, and every single late-night session predicting angles and flight paths led to Rodman becoming an NBA legend.

  • NBA 2K26 at Amazon for $59.88

While NBA 2K26 may not hit those heights (at least not yet), what’s here plasters over some of the cracks in last year’s game to offer the best digital basketball experience in years.

No More Bricks

(Image credit: 2K/NBA)

I enjoyed my time with NBA 2K25, but I know I’m in the minority for that. A big reason that the community found itself divided by last year’s game was 2K’s commitment to revamping a core part of the experience, which we’ve been used to over the last decade and change: the shot meter.

While last year put an awful lot of emphasis on the ever-present danger of shooting a brick and fluffing your lines, this year it’s much more forgiving. It’s not quite a walkback to earlier games, but it feels like Visual Concepts has done an awful lot to rework the act of shooting the basketball, or driving to the rim, this time around.

You’ll still throw some absolute honkers if you’re not careful, but you always feel more in control, whereas last year things felt a little too random.

Last year, it took a major shine off of the otherwise stellar animation system that did a better job of making players feel like they were moving more realistically, and in vastly improving offense this year, the whole game feels like it’s faster. It’s not quite arcadey, but it’s a more exciting sim than it’s been in years.

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Now, you’re not missing easy layups or having to spam dribbling moves to find a tiny opening, because all players feel much more capable of scoring points from anywhere, and player locomotion feels just a little slicker.

That also ties into the long-running player builds system. Last year, unless you invested a ton of stat points into your player (or real currency), you’d find yourself missing simple shots. This time around, the new ‘MP’ (your in-game avatar in MyPlayer) feels much more like the talented prospect they’re supposed to be at the start of the story.

Rags to Riches (Again)

(Image credit: 2K/NBA)

That brings us nicely to MyPlayer, the mode from which many of NBA 2K26’s others flow. Let’s start with the good: Visual Concepts’ commitment to having a single, central created player remains something I wish rivals would adopt.

It’s awesome to be able to build up your version of MP in one mode before taking them online, and while the story here is pretty predictable, it remains a fun way to build your player’s legend from high school to the NBA.

Cutscenes look better, although they naturally pale in comparison to the on-court action, but what’s here is more of the same.

There’s a downside to that, too, and it’s VC. You’ll earn currency through playing, but as with any NBA 2K instalment, you can spend plenty of real cash to grow your player quickly and into one of the in-game archetypes.

My Small Forward has enjoyed a meteoric rise (at least according to the MyPlayer storyline), but he’s still nowhere near as impressive as anyone who’s thrown their currency of choice at the game.

Elsewhere, MyGM remains one of my favorite ways to play despite not having any major improvements this year after its re-emergence in 2K25. There are fresh long-term goals called Offseason Scenarios, and they feature real-world examples like a Bulls rebuild or weighing up how to follow up the Warriors’ Steph Curry era.

Best Bit

(Image credit: 2K/NBA)

Jettisoning the controversial shooting meter from last year, NBA 2K26 feels like a game full of subtle changes that make scoring points more fun than ever, whether you’re in the paint or shooting from distance.

They’re not the kind of things that you’ll necessarily be entirely drawn into, but they’re a neat addition that gives you something to strive for. Still, for a longstanding NBA fan, the continued support for MyNBA Eras remains something that puts rivals to shame. You can now copy a MyPlayer into a classic era of the NBA, letting you rub shoulders with Larry Bird or Michael Jordan.

Speaking of dream scenarios, MyTeam is back and, as always, it’s very easy to throw VC points at pack openings. I do appreciate that the mode is pretty rewarding when it comes to offline play. I’m decent at 2K, but the game’s fervent community could slap me six ways to Sunday, so it’s nice to be in control of what I play if I want to push for better players for my squad.

This year sees the debut of the WNBA in the mode, which is a huge move that’s been a long time coming. EA FC has seen plenty of success by adding the women’s game into Ultimate Team, but the nature of basketball as a sport where height makes a big difference means that it’s not uncommon for one player to absolutely tower over another.

It perhaps wouldn’t be a huge issue if you could rotate your squad to place smaller, faster players in more attacking roles rather than expecting them to stop a 7ft 7 juggernaut, but that’s at odds with having players with roles and positions assigned to them when they’re fresh out of packs.

Back to the city

(Image credit: 2K/NBA)

Look, I’ll be honest: I’ve never really enjoyed The City. The mode has always felt like a good idea that’s had too much executive input, designed to draw players in to drop their VC to build their player and buy clothing and shoes.

Last year took the smart step of finally shrinking the playspace, and NBA 2K26 goes one step further with interconnected areas that make it much easier to get to where you need to be.

Perhaps the best thing I can say about The City is that performance is vastly improved. Last year’s game got a PS5 Pro update, but it always felt laggy on Sony’s newest system. This year, it’s still not as responsive as playing on the court, but it’s noticeably easier to navigate.

That brings us, finally, to NBA 2K26’s presentation. Put simply, this is the best-looking sports game around, at least on PS5 Pro. When Visual Concepts boasted about being able to see the pores on players’ faces ahead of launch, I scoffed. As it turns out, you really can see the pores on player faces, as well as stitching on shoes, and those all-important reflective surfaces like the shiny court.

Should you play NBA 2K26?

Play it if…

Don’t play it if…

Accessibility

NBA 2K26 has a few accessibility features. You can adjust shot timing windows and visual cues, while there are difficulty settings, too. Vibration and DualSense triggers can be tweaked, too.

Perhaps most impressively is that the shot meter, which can be tricky to spot in the chaos of an ongoing match, can be customized with a variety of options. It’s not strictly there for accessibility purposes, but that customization could be a huge boon for those who need extra visual clarity.

(Image credit: 2K/NBA)

How I reviewed NBA 2K26

Having reviewed multiple NBA titles across different platforms in recent years, I played this one on my PS5 Pro, with the standard DualSense wireless controller, the Astro A50 X headset, and on a Sky Glass TV.

I’ve most recently played NBA 2K25 in the last couple of months, so I have a good grasp of what’s changed. I built up a decent starting line-up in MyTeam during this current review period and spent some time working my way through the ranks in MyTeam.

I also explored The City, was destroyed by other players in pick-up games, and began the journey to take the Chicago Bulls back to a new era of dominance.

First reviewed August-September 2025

NBA 2K26: Price Comparison



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September 6, 2025 0 comments
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Xrp Army Played Key Role In Ripple’s Sec Legal Victory, Says Deaton
Crypto Trends

XRP Army Played Key Role in Ripple’s SEC Legal Victory, Says Deaton

by admin September 4, 2025



Ripple’s long-running battle with the U.S. Securities and Exchange Commission (SEC) ended last month, and crypto lawyer John Deaton says the “XRP Army” deserves credit for tipping the scales in Ripple’s favor.

In 2020, the SEC filed charges against Ripple, claiming that it was selling XRP as an unregistered security. In July 2023, Judge Analisa Torres decided that XRP sales on exchanges were not a security, but certain institutional sales were in fact a securities violation.

After years of appeals and legal wrangling, both sides finally dropped their challenges in August 2025, officially closing the case.

XRP Holders Stepped Up for Ripple

Deaton, who represented XRP tokenholders, said thousands of investors helped shape the outcome. “No credible person can argue that the XRP Army didn’t make a difference in the Ripple case,” he wrote on X.

No credible person can argue that the XRP Army didn’t make a difference in the Ripple case. If they do they’re either ignorant to the facts and truth or intentionally lying. We have conclusive evidence that we made a difference. There were over 2K exhibits filed in the case. In… https://t.co/WK2MfOb6wS

— John E Deaton (@JohnEDeaton1) September 3, 2025

He explained that over 2,000 exhibits, including affidavits from XRP holders, were filed in court, and Judge Torres even cited them in her ruling.

Ripple executives agree. Deborah McCrimmon, Ripple’s deputy general counsel, praised the XRP community for providing crucial research. “I could have paid lawyers thousands of dollars, literally thousands of dollars,” to do what the XRP Army did for free, she said on The Penta Podcast.

Their work supported Ripple’s fair notice defense, which argued the SEC never gave clear guidance on crypto regulation.

From Courtroom to Market Impact 

The case not only made legal history but also shook the markets. After the July 2023 ruling, XRP surged 72%, climbing from $0.47 to $0.81. Ahead of the final settlement in August 2025, it rallied again, hitting a record high of $3.64 before cooling. Currently, XRP trades around $2.85, up about 0.43% in the last 24 hours, according to CoinMarketCap.

For Deaton, the lesson is simple, “One person can inspire many people, and together, they can make a difference.”

Also Read: XRP ETF Approval Odds Surge to 87% as Price Consolidates at $2.80





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September 4, 2025 0 comments
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Decrypt logo
GameFi Guides

Binance Taps Compliance Veteran for APAC Role as Australia Tightens Oversight

by admin September 1, 2025



In brief

  • Binance has appointed SB Seker as Head of Asia-Pacific on Monday, who brings over 20 years of legal and regulatory experience.
  • The hiring comes weeks after AUSTRAC ordered Binance Australia to undergo an independent audit, citing “serious concerns” about anti-money laundering controls vulnerable to illicit money flows.
  • Industry experts view the appointment as a compliance strategy reinforcement and a signal to regulators that Binance is serious about meeting APAC standards.

Binance has appointed compliance veteran SB Seker as its new Head of Asia-Pacific, as the world’s largest crypto exchange seeks to navigate regulatory headwinds in the region.

The appointment comes just two weeks after AUSTRAC ordered Binance’s Australian arm to undergo an independent audit, citing “serious concerns” relating to anti-money laundering controls that could expose the platform to illicit money flows.

Industry experts have viewed the move as both strategic and timely, given the exchange’s ongoing compliance challenges in Australia.



James Volpe, founding director of Melbourne-based Web3 education firm uCubed, told Decrypt that “SB Seker’s background positions him as someone consistently brought into complex environments to strengthen compliance and regulatory frameworks.”

“For Binance, the appointment reinforces its compliance strategy while also signalling to regulators and users that it is serious about meeting standards in APAC,” he said.

Seker brings over 20 years of cross-sector experience, including roles as a litigator in Australia and a central banking lawyer at the Monetary Authority of Singapore. 

Most recently, he served as Senior Vice President at Crypto.com Group, overseeing global product development and regulatory matters.

Last month, AUSTRAC ordered Binance Australia to nominate external auditors after finding inadequate independent reviews and high staff turnover, with 18 days remaining to comply.

“AUSTRAC’s move is significant, sending a message that crypto exchanges must be held to the same standards of responsibility and compliance as traditional financial institutions, setting a precedent for closer scrutiny across the industry,” Volpe explained.

Joni Pirovich, founder of Australian crypto specialist law firm b’das*l, told Decrypt that “the appointment of an independent auditor is a serious but early step.”

She said AUSTRAC has “a range of tools to deal with findings from the auditor,” including directing Binance to remedy systems, enforcement action, further audits, imposing registration restrictions, and “in the worst case, to suspend or revoke the registration.”

“The hire of Seker could well mean that Binance recognizes the skills and experience needed for best cooperation with AUSTRAC and the auditor, and a best-case outcome,” Pirovich added.

In his new role, Seker will oversee regional operations and drive market adoption across APAC while strengthening engagement with policymakers. 

“I’m truly excited to join Binance to help shape a sustainable, innovative, and compliant future for the digital-asset ecosystem across the region,” Seker said in a statement on Sunday.

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September 1, 2025 0 comments
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Original Metal Gear Solid Delta: Snake Eater voice actor says playing Snake was "the definitive role in his life"
Game Updates

Original Metal Gear Solid Delta: Snake Eater voice actor says playing Snake was “the definitive role in his life”

by admin August 24, 2025


David Hayter – the original voice behind one of gaming’s biggest characters, Snake – says portraying Hideo Kojima’s stealthy creation “was the definitive role in [his] life”, and if he was asked to reprise the role, he’d be “down” to voice him again.

In an interview with Inverse alongside fellow Metal Gear Solid Delta: Snake Eater voice actors Lori Alan and Cynthia Harrell, Hayter – who was dropped from the role and replaced by Kiefer Sutherland for the fifth instalment, The Phantom Pain – called it “the definitive role in [his] life”.

Metal Gear Solid Delta: Snake Eater – Launch Trailer | PS5 Games.Watch on YouTube

“Anytime they ask me to be Snake, I’m in,” Hayter said. “It’s the definitive role in my life. It’s so complex and so profound, and there are so many different aspects to both him and Big Boss. So anytime it comes up, I’m down.

“I get so many people coming up to me now saying, I just got into Metal Gear last year because of the Master Collection, and it’s so cool to see 18-year-old fans and younger kids discovering it for the first time,” the award-winning Hollywood writer added. “A great game should be like a great movie or like a great album – it should live on. And a lot of times, because consoles and technology change, a lot of great games disappear. And so I’m just grateful that Konami is behind this in the way they are.”

That said, if given the opportunity, Hayter was candid enough to acknowledge he wouldn’t have minded re-recording some of Snake’s lines for the remake.

“I do feel that I’m a little better of an actor now than I was then,” he admitted. “It was fine back in the day, but I would have loved to bring some of the knowledge that I’ve picked up over the past 20 years to it. But you don’t want the controller lines to be better acted all of a sudden, because that’ll take you out of the game.

“I’ve been working in Hollywood for quite some time now,” he added. “This is a beloved franchise, a huge world with massive worldwide appeal. So I’m never surprised when something like this comes back. But I didn’t anticipate it would be this. But to start with, Snake Eater is very cool, because it’s generally considered the pinnacle of Metal Gear.”

We recently learned that Metal Gear Solid Delta: Snake Eater has brought back the secret Guy Savage mode. But it wasn’t made by Konami alone – Platinum Games, perhaps best known for its Bayonetta and Astral Chain series, is responsible for the surprise action minigame.

Connor had a great time with Metal Gear Solid Delta: Snake Eater, awarding it five out of five stars in our review, writing: “A legend is brought back to life with Metal Gear Solid Delta: Snake Eater, in a surprisingly sensitive remake from Konami featuring developers from the original.”



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August 24, 2025 0 comments
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