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Half of Artificial Intelligence robot face
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Microsoft’s CEO of artificial intelligence believes advocating for ‘rights, model welfare and even AI citizenship’ will become ‘a dangerous turn in AI progress’

by admin August 22, 2025



If you are familiar with AI, there’s a good chance flickers of I, Robot, Blade Runner, or even Cyberpunk 2077 flash up in your mind. That’s because the philosophy and ethics of what AI could be are more interesting than the thing that makes AI overviews give you the wrong search results.

In a recent blog post (via TechCrunch), Microsoft’s CEO of AI, Mustafa Suleyman, penned his thoughts on those advocating for conscious AI and the belief that one day, people would be advocating for its rights.

He builds on the belief that AI can embolden a specific type of psychosis. “Simply put, my central worry is that many people will start to believe in the illusion of AIs as conscious entities so strongly that they’ll soon advocate for AI rights, model welfare and even AI citizenship.” He continues, “This development will be a dangerous turn in AI progress and deserves our immediate attention.”


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For some, AI is a worrying development, partly due to how confident it is in its statements. To the layman, it’s not only always correct but always open to conversation, and this (as Suleyman’s link to Copilot suggests) can result in users deifying the “chatbot as a supreme intelligence or believe it holds cosmic answers”.

This is an understandable concern. We need only look at the recent case of a man giving himself an incredibly rare ailment after consulting ChatGPT on how to cut down his salt intake for an idea of what Suleyman is talking about.

AI’s value is precisely because it’s something so different from humans. Never tired, infinitely patient, able to process more data than a human mind ever could. This is what benefits humanity. Not an AI that claims to feel shame, jealousy, fear + so on.📝https://t.co/WsEcvNQgoC pic.twitter.com/DA9lGchjXaAugust 21, 2025

Suleyman argues AI should never replace a person, and that AI companions need “guardrails” to “ensure this amazing technology can do its job.” He elaborates that “some academics” are exploring the idea of model welfare. This is effectively the belief that we owe some moral duty to beings that have a chance of being conscious. Suleyman states, “This is both premature, and frankly dangerous.”

Suleyman says, “We need to be clear: SCAI [seemingly conscious AI] is something to avoid.” He says that SCAI would be a combination of language, empathetic personality, memory, a claim of subjective experience, a sense of self, intrinsic motivation, goal setting and planning, and autonomy.

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He also argues that this will not naturally come out of these models. “It will arise only because some may engineer it, by creating and combining the aforementioned list of capabilities, largely using existing techniques, and packaging them in such a fluid way that collectively they give the impression of an SCAI.”

“Our sci-fi inspired imaginations lead us to fear that a system could—without design intent—somehow emerge the capabilities of runaway self-improvement or deception. This is an unhelpful and simplistic anthropomorphism.”

Suleyman warns, “someone in your wider circle could start going down the rabbit hole of believing their AI is a conscious digital person. This isn’t healthy for them, for society, or for those of us making these systems.”

It’s all a rather self-reflective blog post, even starting with the title: “We must build AI for people; not to be a person”. And I think this hits at some of the tension I feel around these tools. Suleyman starts his post with “I write, to think”, and this is the most relatable part of the whole post. I also write to think, and I don’t plan on letting an AI bot replace that part of me. I may have a contractual obligation not to use it, but more importantly, I want my words to be mine, no matter how good or bad they are.

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August 22, 2025 0 comments
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Animal rights group PETA calls for Nintendo to remove Cow's "cruel" nose ring
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Animal rights group PETA calls for Nintendo to remove Cow’s “cruel” nose ring

by admin August 17, 2025


Animal rights campaign group PETA is calling on Nintendo to remove Mario Kart World’s Cow’s nose ring.

In a statement, PETA said no real-world cow would sport Cow’s “goofy grin” if they were forced to wear a ring, “a tool of cruelty that causes lasting pain and discomfort”, and wrote to Nintendo president Shuntaro Furukawa earlier this week to explain that “nose rings are forcibly pierced through one of the most sensitive parts of a cow’s body”, often used to drag or control cows ans bulls “to their deaths”.

Image credit: PETA / Nintendo

“We know Mario Kart World is just a game – and that’s exactly why Cow’s nose ring needs to go,” the organisation said. “Mario Kart is supposed to be a fun escape, not a reminder of the painful tools used on cows in the meat and dairy industries. No one wants to think about animal suffering while zipping around a race track.”

The dairy industry also reportedly clips “spiked nose rings on baby cows so that the comforting act of nursing from their mother causes her pain and the baby is rejected and kicked away. To control bulls, a chain might be fastened from the nose ring to the bull’s horn for even more pain-driven control”.

“It’s not a style choice,” the organisation added, “It’s a cruel tool used to control and hurt cows in the meat and dairy industries, which causes lasting pain and discomfort.”

PETA has previously taken action against other games, including Animal Crossing: New Horizons, which it said encouraged “abusive behaviour toward fish and insects […] tearing wildlife out of their homes and display them in cramped cases in a museum”. It’s also launched campaigns against Palworld and Hunting Simulator 2.

Nintendo sold 5.82m Switch 2 consoles worldwide in its first month of release and 5.63m copies of Mario Kart World, meaning the launch title had an attachment rate of around 97 percent.



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August 17, 2025 0 comments
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Hollywood producer Adi Shankar acquires rights to Duke Nukem
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Hollywood producer Adi Shankar acquires rights to Duke Nukem

by admin June 22, 2025


Hollywood producer, director, and screenwriter Adi Shankar has acquired the rights to Duke Nukem.

Shankar – who developed both the Castlevania and Devil May Cry animated shows for Netflix – told Esquire he has “video games in production”, and has been approached with “different IPs and companies that want to work with [him]”, as well as “obviously more” Devil May Cry. In amongst that is Duke Nukem, albeit “not the gaming rights”.

Devil May Cry season one trailer.Watch on YouTube

“I got video games in production. Obviously more Devil May Cry,” he said. “I’m being approached with different IPs and companies that want to work with me. I bought the rights to Duke Nukem. Not the gaming rights, but I bought it from Gearbox.

“It’s a middle finger to everybody. When Duke Nukem blew up, a bunch of people sat around trying to turn it into a brand, when it’s just a middle finger. Duke Nukem can’t be made by a corporation, because the moment a corporation makes Duke Nukem, it’s no longer Duke Nukem. I don’t intend on having anyone tell me what to do on this one.”

As for his Devil May Cry show? Shankar said Season 1 “had to be the gateway drug”, but in Season 2, “the storytelling is going to pivot”.

“Season 2 is going to be different, stylistically and tonally, from season 1. Virgil is a big, very important character. It’s essentially a new show,” Shankar added.

“I have goals. I want to body Arcane, surpass it in viewership… Arcane is the Joker lighting cash on fire, and it’s great. With season 2 of Devil May Cry, I want to beat that. Show up to a tank fight with a water balloon and destroy the tank. Because that’s cool.”

Celebrating Devil May Cry’s latest sales milestone, Capcom said the anime had been met with critical acclaim and boasts more than 5.3m views, and has now been renewed for a second season. Along with Johnny Yong Bosch as Dante, the first series of Devil May Cry included legendary Batman voice actor Kevin Conroy as VP Baines.

“Netflix’s long-gestating animated adaptation of Capcom’s venerable hack-em-up gives Dante his blockbuster action hero moment,” reads Eurogamer’s Devil May Cry season one review.



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June 22, 2025 0 comments
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Castlevania And Devil May Cry Anime Producer Buys Duke Nukem Rights
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Castlevania And Devil May Cry Anime Producer Buys Duke Nukem Rights

by admin June 22, 2025



Through Netflix, producer Adi Shankar has already adapted Castlevania and Devil May Cry as anime series. Now, Shankar has revealed that he’s picked up the rights for Duke Nukem, the first-person shooter franchise with a very dirty sense of humor created by developer 3D Realms.

“I bought the rights to Duke Nukem,” said Shankar during an interview with Esquire. “Not the gaming rights, but I bought it from Gearbox… It’s a middle finger to everybody. When Duke Nukem blew up, a bunch of people sat around trying to turn it into a brand, when it’s just a middle finger. Duke Nukem can’t be made by a corporation, because the moment a corporation makes Duke Nukem, it’s no longer Duke Nukem. I don’t intend on having anyone tell me what to do on this one.”

It’s unclear how or if Shankar’s deal with Gearbox affects the live-action Duke Nukem movie in development at Legendary with the creators of Cobra Kai. That project hasn’t had many updates since it was announced in 2022. Similarly, the most recent game in the franchise, Duke Nukem Forever, was released in 2011, and there haven’t been any new Duke Nukem games, or talk of making any sequels, since.

While Shankar didn’t elaborate any further on his plans for Duke Nukem, he did touch upon Devil May Cry Season 2, which has already been ordered by Netflix. There are some minor spoilers ahead for the ending of Devil May Cry Season 1.

“My plan was always to build and expand Devil May Cry,” said Shankar. “Season 1 had to be the gateway drug, but Season 2, the storytelling is going to pivot. Season 2 is going to be different, stylistically and tonally, from Season 1. Virgil is a big, very important character. It’s essentially a new show.”

Instead of equaling his previous success with Castlevania, Shanker has set his sights on outdoing Arcane, the critically acclaimed animated series based on League of Legends.

I have goals. I want to body Arcane, surpass it in viewership… Arcane is the Joker lighting cash on fire, and it’s great. With Season 2 of Devil May Cry, I want to beat that. Show up to a tank fight with a water balloon and destroy the tank. Because that’s cool.”

Netflix hasn’t set a premiere date yet for Devil May Cry Season 2.



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June 22, 2025 0 comments
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BioShock art with Netflix logo
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Castlevania & Devil May Cry showrunner plots Duke Nukem series after acquiring rights

by admin June 21, 2025



The man behind Netflix’s Castlevania and Devil May Cry series has yet another series in the works after buying the rights to Duke Nukem.

Netflix has been fully embracing video game IPs by releasing a slew of animated shows based on them.

The streaming service stunned audiences with Cyberpunk Edgerunners, The Witcher, Arcane, Tomb Raider, and has Splinter Cell: Deathwatch coming later in 2025.

As it turns out, yet another project appears to be in the works. Adi Shankar, the showrunner for Netflix’s Devil May Cry and Castlevania, has revealed he’s acquired the rights to Duke Nukem.

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Duke Nukem adaptation revealed by Devil May Cry showrunner

In an interview with Esquire, Shankar was asked about what he was working on next and explained that he had video games in production with more DMC on the way.

“I’m being approached with different IPs and companies that want to work with me,” he said. “I bought the rights to Duke Nukem.”

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According to Shankar, while he didn’t buy the gaming rights to Duke Nukem from Gearbox, but could be making a movie or TV series instead.

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Gearbox

Shankar already has ideas for Duke Nukem, too. The 90s FPS icon hasn’t had much in the way of media attention lately, especially after the disastrous release of Duke Nukem Forever in 2011.

“It’s a middle finger to everybody,” Shankar said of his vision for his version of Duke Nukem.

“When Duke Nukem blew up, a bunch of people sat around trying to turn it into a brand, when it’s just a middle finger. Duke Nukem can’t be made by a corporation, because the moment a corporation makes Duke Nukem, it’s no longer Duke Nukem. I don’t intend on having anyone tell me what to do on this one.”

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It’s also unclear how this project may impact Legendary Entertainment’s Duke Nukem film after the studio acquired the rights to make a movie back in 2022.

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Netflix

This all said, Duke is still on the backburner as Shankar works on DMC Season 2 and wants to absolutely dominate the competition on Netflix.

“I have goals. I want to body Arcane, surpass it in viewership… Arcane is the Joker lighting cash on fire, and it’s great,” he said. “With season 2 of Devil May Cry, I want to beat that. Show up to a tank fight with a water balloon and destroy the tank. Because that’s cool.”

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June 21, 2025 0 comments
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