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Hollow Knight: Silksong is being review-bombed in China
Game Reviews

Hollow Knight: Silksong is being review-bombed in China

by admin September 6, 2025


82 per cent of Hollow Knight: Silksong’s Steam reviews may be positive, but it seems the adoration hasn’t been universal, with hundreds of Chinese-speaking players slamming Team Cherry for issues with the sequel’s translations.

It’s been such a problem, in fact, that even though Silksong’s reviews are chiefly either Very or Overwhelming Positive when you isolate by language, Silksong’s simplified-Chinese Steam reviews are sitting on an anomalous Mixed rating.

Perhaps unsurprisingly, then, Team Cherry’s Matthew Griffin directly addressed Chinese-speaking players on X/Twitter overnight, acknowledging the issue and confirming “we’ll be working to improve the translation over the coming weeks”.

Hollow Knight: Silksong Gameplay – The First Two Hours.Watch on YouTube

“To our Chinese-speaking fans: We appreciate you letting us know about quality issues with the current Simplified Chinese translation of Hollow Knight: Silksong,” he wrote (thanks, Kotaku). “We’ll be working to improve the translation over the coming weeks. Thanks for your feedback and support.”

To our Chinese speaking fans:

We appreciate you letting us know about quality issues with the current Simplified Chinese translation of Hollow Knight: Silksong.

We’ll be working to improve the translation over the coming weeks.

Thanks for your feedback and support.

— Matthew Griffin (@griffinmatta) September 5, 2025

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Chinese-speaking players’ feedback suggests Hollow Knight: Silksong’s translation “reads like a Wuxia novel instead of conveying the game’s tone”, is “of rather low quality”, and “really ruins the game experience…”

Consequently, of the 16,000+ reviews left for Silksong by players categorised as playing in the ‘Simplified Chinese’ language, just 44 per cent have left a positive review.

For more on Silksong, Bertie spoke to several developers about the impact its low price will have on other indie games in his feature: Is Hollow Knight Silksong’s ‘cheap’ price a problem for other indie games? Devs and publishers weigh up its impact. And interestingly, the pirating community is actually urging others to buy the game, rather than pirate it.

And in news unlikely to surprise you as we go into the weekend, Hollow Knight: Silksong has already broken its own concurrent record, hitting 562,814 players on Steam.





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September 6, 2025 0 comments
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Hornet fights enemies in a blue cavern.
Game Reviews

Silksong Review-Bombed Over Terrible Chinese Translation

by admin September 6, 2025


Hollow Knight: Silksong is soaring on Steam. Just 24 hours after release it’s taken over the sales charts, hit a concurrent player peak of over 550,000, and received rave reviews from fans. But not in China. The long-awaited Metroidvania has instead been getting review-bombed by Chinese-language users on Steam who feel the translation this time around is much worse than that in the first Hollow Knight. The head of marketing for the game has already promised to put things right.

“To our Chinese speaking fans: We appreciate you letting us know about quality issues with the current Simplified Chinese translation of Hollow Knight: Silksong,” Matthew Griffin, in charge of publishing for the game, wrote on X. “We’ll be working to improve the translation over the coming weeks. Thanks for your feedback and support.” Despite the good news, his post has been inundated with comments and quote-tweets, many slamming the fact that the game launched without better quality checks for the Chinese localization.

According to localization expert Loek van Kooten, one of the main issues is that Silksong‘s evocative but concise writing has been turned into “a high-school drama club’s Elizabethan improv night” in the Chinese versions. He cites the following as an example of how the prose reads:

With nary a spirit nor thought shalt thou persist, bereft of mortal will, unbent, unswayed. With no lament nor tearful cry, only sorrow’s dirge to herald thine eternal woe. Born of gods and of the fathomless abyss, grasping heaven’s firmament in thine unworthy palm. Shackled to endless dream, tormented by pestilence and shadow, thy heart besieged by phantasmal demons. Thou art the chalice of destiny. Verily, thou art the Primordial Knight of Hollowness.

Van Kooten goes on to point out that one of two of Silksong‘s Chinese translators, listed as Hertzz Liu in the credits, had a habit of gloating about their involvement in the game and leaking small details about the development process over the summer prior to its release this week. The first Hollow Knight, on the other hand, had six Chinese translators,  including one who had also worked on Stardew Valley.

no,you don’t hate localizer enough. we need translator,not a fanfic writer that doesn’t convey author’s original intention,the whole localization industry is a scam https://t.co/5Q8fBB6UiH

— NKRZE (@nekorize) September 5, 2025

Here’s a Valve-translated portion of one Steam review blasting the Chinese verison:

First, the god-awful Chinese translation that everyone is mocking. It’s not just pretentious, pseudo-artistic nonsense—the phrasing and even the localization of place names are an absolute mess. I don’t understand how Hollow Knight’s fantastic, quotable translation turned into this unsalvageable heap of garbage in Silksong. The utterly idiotic localization has even affected the game’s world-building and storytelling, forcing me to guess at character relationships and main plot points. Thankfully, the combat holds up, or else I’d be completely disgusted.

Silksong currently sits at a staggeringly low rating of just 50 percent out of 10,000 reviews in the simplified Chinese category. That would be enough to significantly stunt the game’s Steam rating worldwide, at least in the short-term, had Valve not implemented a recent change that segments Steam reviews by language for exactly this reason. Now review-bombing in one country for region-specific issues doesn’t bleed over into a game’s overall perception globally.

Unlike when Hollow Knight released eight years ago, Chinese language users now make up the largest group on Steam. While poor translations don’t hurt a game for anyone who’s not reliant on them, they can limit a game’s trajectory on the Valve-owned storefront. Somehow I ultimately don’t think that will be a problem for Silksong, especially once Team Cherry gets the Chinese translation sorted.





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September 6, 2025 0 comments
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Final Fantasy 14 Boss Addresses Mod Controversy After The Game Is Review-Bombed
Game Updates

Final Fantasy 14 Boss Addresses Mod Controversy After The Game Is Review-Bombed

by admin August 29, 2025



The second incarnation of Final Fantasy 14 debuted in 2013, and it’s proven to be far more resilient than the version that arrived in 2010. However, there’s been discontent in the FF14 community lately over the removal of a popular mod, which led to the game’s subsequent review-bombing on Steam. Now, director Naoki Yoshida has addressed the mod controversy with an appeal to players.

Yoshida’s complete remarks were posted on FF14’s official site, and he requested that excerpts from his statement not be used by media outlets. But since his response was nearly 2,000 words, a concise recap is unavoidable. The issue started when Square Enix’s lawyers sent a letter to modder DarkArchon regarding Mare Synchronos, a mod that allowed players’ customized avatars to be visible outside of their own game. Once Mare Synchronos was removed at Square Enix’s request, some fans shared their fury in the form of negative Steam reviews.

Although Yoshida notes that he tolerates mods and has admiration for some fan-made creations, he’s against mods that violate the game’s intent or design in a negative manner. As a potential example, Yoshida noted that Square Enix could face legal consequences in some countries over nude character mods on display in the game. He also cited customized appearances that mimic paid content from from the game as an example of devaluing the services and collectibles that Square Enix sells to provide the revenue the game needs to remain financially viable.

Yoshida concluded his statement by saying he respects the tradition of modding in PC games, but he also requests that players do so while respecting the rules and integrity of FF14.

Late last year, Square Enix expanded Final Fantasy 14 into the mobile realm and released the game’s fifth expansion, Dawntrail. More recently, Yoshida has shared his intent to make sure Final Fantasy 14 remains compatible with PlayStation 4 as long as possible. However, he added that the limitations of the PS4 hardware may make that less feasible going forward.



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August 29, 2025 0 comments
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