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Product Reviews

Steam launches ‘language-specific’ review scores, because ‘customers in different regions of the world may have vastly different experiences from each other for the same game’

by admin August 18, 2025



In its never-ending quest to achieve algorithmic nirvana, Valve has updated Steam’s user review scoring system “for some games” to be calculated based on the language in which they were written.

“When there are enough reviews written in a particular language, Steam will calculate a review score for that language,” Valve explained. “The Review Score displayed to users will be based on their primary language. What this means is that some languages may show more positive review scores, while others may show more negative ones, for the same game.”

The language-specific review breakdown will be provided for any game with more than 2,000 public user reviews, at least 200 of which are written in at least one language. Valve said the thresholds are higher than the 10 reviews required to calculate an overall review score “because we wanted to be pretty confident in the language-specific score before showing it to users.”


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Of course, this is Steam, and that means you can dive deeper into the numbers if you want to. Hovering the “Language” dropdown in the user reviews menu bar, for instance, will provide a quick-and-dirty breakdown of a game’s rating in every applicable language. This, for instance, is the rating breakdown for The First Descendant, which is very obviously all over the map—”mostly negative” for Simplified Chinese, “very positive” for Portuguese and Dutch.

(Image credit: Steam)

There’s also a new language-breakdown popup option, which displays basically the same information, but bigger and in color:

(Image credit: Steam)

The new language-specific review scores are enabled by default—Valve said it wants user reviews to be as useful as possible without requiring users to “twiddle with the many knobs the system has”—but you can switch back to all-languages ratings in your Steam settings if you prefer. As for why it made the change, the simple fact is that Steam has become a global platform, and that means “customers in different regions of the world may have vastly different experiences from each other for the same game.”

“There are a variety of reasons this may happen for a particular game, including translation issues, cultural references, poor network connections, and many others; things that the Overall Review Scores haven’t been able to capture until now,” Valve wrote. “Calculating a language-specific review score means that we can better distill the sentiment of these different groups of customers, and in doing so, better serve potential customers that belong to those groups.”

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I would observe with a certain note of caution that the value of Steam user reviews is dependent upon them being used in good faith, which is not always the case, and that language-specific review scores could maybe possibly encourage some, let’s say, friendly geopolitical rivalries on the rating scene, as users from one region take issue with the quite obviously incorrect (and maybe even biased) opinions of people in other regions. We’ll see how that works out soon enough, I’m sure.

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Game Reviews

Steam Review Scores Are Changing Amid Endless Review-Bombing

by admin August 18, 2025


Valve is overhauling how Steam reviews are displayed in a new update, it announced on Monday. The percentage score usually assigned to games based on the number of positive and negative user reviews will now exclude reviews written in other languages. The change comes as Steam becomes an increasingly popular global PC storefront and routine review-bombing from players in specific regions can torpedo a game’s rating for everyone on the platform.

“Steam’s growth since then into an even larger global presence means customers in different regions of the world may have vastly different experiences from each other for the same game,” Valve explained in a new blog post. “There are a variety of reasons this may happen for a particular game, including translation issues, cultural references, poor network connections, and many others; things that the Overall Review Scores haven’t been able to capture until now. Calculating a language-specific review score means that we can better distill the sentiment of these different groups of customers, and in doing so, better serve potential customers that belong to those groups.”

Not every game will be impacted by the changes. Valve said it will only start calculating “language-specific review scores” for games with at least 2,000 total publicly visible user reviews, and at least 200 written in a particular language. Players can now click through the review score section of a game’s Steam store page to get a breakdown of the scores across different languages. While this will now be the default mode for review scores on Steam, everyone will still have the option to toggle back to the old system.

“We realize that whenever we make changes to User Reviews, we’re inviting some scrutiny into our motivations for making those changes,” Valve wrote. “Maintaining trust in the system is crucial to us, so we’ve erred on the side of being as transparent as possible.”

The move comes just days after one of Steam’s bigger releases of the season, Wuchang: Fallen Feathers, implemented controversial changes to the game following apparent pushback from some Chinese fans over historical references in the fictional Soulslike. While it’s unclear if that game factored into this new policy at all, games on Steam increasingly get review-bombed for all sorts of reasons that don’t always necessarily have to do with the underlying functionality or experience, from allegations of using generative AI to complaints of terms of service requirements in places like Europe.

Data from Simon Carless’ Game Discover newsletter earlier this year showed that a plurality of Steam users in 2024 had “simplified Chinese” as their primary language on the platform, followed narrowly by English in second place. Over the summer, Helldivers 2 was briefly review-bombed after an apparent translation error led Chinese players to feel cheated by one of the game’s weekly mission objectives. The latest changes to review scores seem like an attempt by Valve to keep those two audiences separate, at least when it comes to rating new games.



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Sword of the Sea Review - Beauty For The Sake Of Beauty
Game Reviews

Sword of the Sea Review – Beauty For The Sake Of Beauty

by admin August 18, 2025


Developer Giant Squid was born from members of the team that created 2012’s Journey. Giant Squid founder and Sword of the Sea’s director, Matt Nava, is credited as Journey’s art director, but frankly, you could have guessed that just from looking at the screenshots at the top of this page. This is Giant Squid’s third game, but it is arguably the one that feels the most indebted to Journey – and that’s a compliment. It certainly has its own distinct vibe, story, and, as you progress deeper in the game, art style, but in some ways, it feels like it picks up where that landmark 2012 video game left off.

 

Sword of the Sea is not a wordless story. Occasionally, you come across stone tablets that offer cryptic prose about what may or may not be happening in this world, but for the most part, your appreciation of the narrative comes strictly from the visuals. You are a swordsperson who prefers to ride your sword like a hoverboard rather than swing it on an adventure to bring aquatic life back to dried out world covered with rolling sand.

The star of the show is the feeling of riding your sword. Gaining speed and leaping from giant sand dunes is fluid and fast. New abilities unlocked over the course of the game only make movement feel better, and different surface types lead to slightly different approaches in how to gain speed and height to hit that next destination. Finding those rhythms on the hills is where Sword of the Sea sings, and the excellent pace of the experience means you are rarely slowing down. I finished my first playthrough in under three hours but immediately started its new game plus mode in order to unlock the final few abilities and see how quickly I could get to the game’s thrilling finale again.

While the ease and speed of movement is Sword of the Sea’s primary highlight, its visuals are a close second. I loved the loop of seeing what’s next and pausing to take in the gorgeous sights. Periodically, the game takes camera control from the player as they are careening down a hill to focus on the landscape in the distance, and I was always eager to hand it over just to make sure I could pay attention to what I was seeing without having to worry about jumping at the right time.

The ocean-themed art direction also leads to unexpected moments that are weird in just the right way. Sword of the Sea likes to play with your expectations, and I was frequently surprised by what I was doing and what was happening.

 

Perhaps the only shortcoming is that I didn’t find the narrative particularly emotional. It is difficult to create moving moments between characters who don’t speak and exist in an abstract world, and Sword of the Sea doesn’t quite stick the landing. I wouldn’t define my experience with that part of the game as disappointing, but rather that the implications of the narrative didn’t quite keep up with how good the game looks, feels, and sounds. I wanted more.

I appreciate Sword of the Sea’s brevity and visual goals. It never gets close to dragging or overstaying its welcome. It moves at the pace of a magical swordsperson speeding across sand dunes on a floating blade at 170 miles per hour (a speedometer unlocks after you beat the game), and it never gives you a reason to look away. I wanted to feel more from the story, perhaps only because every other element of the experience elevated it so high that my expectations were right up there with them.



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Sword of the Sea review - heaven really is a half-pipe
Game Reviews

Sword of the Sea review – heaven really is a half-pipe

by admin August 18, 2025


Movement, meaning and mindfulness combine in Giant Squid’s latest, a game of free-form expression and flow.

What do we actually mean, when we call a game rewarding? I reckon typically it’s one of two things. First you have games that reward you for playing them well: rewards are given in return for achievement or superlative skill – a new outfit, a Legendary Cuirass, a skill point or two. Then you have the ones where you’re awarded simply for playing the game at all, that kind of external stimulus for engagement. The Skinner box method, basically, where you get daily bonuses for everything from simply logging in to maxing out your battle pass. What Sword of the Sea reminded me, as I lanced my way through desert dunes, 720’d my way across cliff edges, nosedived off a mountain face, or just awkwardly bunny hopped my way along a ledge I wasn’t sure I was actually meant to climb, is that there’s a third way. A game that rewards you neither for just playing nor for playing well, but for playing it right.

Sword of the Sea review

  • Developer: Giant Squid
  • Publisher: Giant Squid
  • Platform: Played on PS5
  • Availability: Out 19th August on PC (Steam, Epic), PS5

In reality this is really a bit of good old Game Design 101 – and Sword of the Sea feels like such a game designer’s game. What I mean is it’s instructional. Sword of the Sea uses rewards to teach, elegantly and (almost) wordlessly. But before I give you an example I should probably take a beat to explain exactly what it is.

Sword of the Sea is a skateboarding game. It’s also a surfing game. And a snowboarding game. It’s also not really like any of those kinds of games, at least not in the way you might have them in your head. And it’s also, kind of, just Zelda.

In the beginning, like in all good games of exploration and beautiful worlds, you start in a cave. A few quick lessons later – jump, skate a half-pipe, pay the mysterious vendor their toll – and you’re out. Rolling dunes – really waves of sand – invite you onwards, to the archetypal opening-credits cliff edge and a view over all there is to be conquered. And then, yes, a big old ramp. Your goal in Sword of the Sea is to return water to this dried out, ruined world. You carve through it looking for simple clues and following them to logical conclusion, and between those two points, the time between A and B, is all the magic. You jump, flip, grind, skid, spin, and trick your way across the world, a needle with a searing blue thread, weaving life back into the seams of nature.

Here’s a Sword of the Sea trailer to show it in motion.Watch on YouTube

Where Sword of the Sea differs from so many skate-surf-board games before it is in its forgivingness. Typically these kinds of games are hard. Or if not hard, at least a challenge, often with that sense of challenge baked right into it, in fact, delivered via imperative. Get a high score. Chase a combo. Survive. Extreme sports like these are extreme, after all, much of their thrill coming from the closeness with which you can get yourself to death. So it goes in, say, Lonely Mountains: Downhill, a game that tangles mindfulness with downhill sports with supreme skill, but which places great big emphasis on the crunch of failure (which if you’re anything like me happens quite often). With Tony Hawk there’s always a stumble waiting for you if your timing’s off, a trip hazard lurking either side of the beat. SSX Tricky pits you against others as well as yourself, always at the edge of chaos, and where the timer is god.

None of these are complaints! It’s just that Sword of the Sea opts for a different route. What’ll strike you, as you glide across that opening desert, is how forgiving it is. Miss a jump and there’s always a way back, a minor detour to make at most. Fail to land a trick and, well, so what? You keep riding, rhythm effectively unbroken. And those jumps are pretty hard to miss anyway: the sense with Sword of the Sea is that it doesn’t want you to fail. And so jellyfish, which might awaken as makeshift floating jump pads after you release water over a certain area, will actually just slightly drift towards you as you fling yourself towards them. Certain ledges feel almost a little magnetised. Little golden prisms, your only currency for spending with the mysterious vendor, hoover themselves up as you get nearby. The clusters of lamps that you light by surfing over them will trigger when you light up most of them. Imprecision, ultimately, is fine. There’s a minor challenge in just plotting a path and pulling it off, but Sword of the Sea is never truly exacting. It’s about feeling good more than being good. Good vibes and serenity triumph over all.

The simple premise: complete fairly simple platforming puzzles in a given area to restore it to life. | Image credit: Giant Squid / Eurogamer

Where does Zelda come in? Well, there’s the lone, wandering hero, the ruined land, the prophesied sword. There’s pots to be smashed, chests to be opened, a world to be healed, with only a series of vast pseudo dungeons filled with gentle environmental puzzles in the way. The question’s not so much where you find Zelda in Sword of the Sea, as it is where Sword of the Sea would be without it. And from Zelda flows so much of the other inspiration here, of course. There’s a faint whiff of Shadow of the Colossus, for instance, with the game’s wordlessness and its vast, mysterious antagonist.

I want to say there’s a smidge of Sayonara Wild Hearts in here too – nothing to do with Zelda now – if only in the way your occasionally tunnelled movement is carried on a bit of signature score from Austin Wintory, developer Giant Squid’s long-time collaborator on Abzû, The Pathless, and before that with studio head Matt Nava on Journey. It’s tempting to say the whimsy and wonder of a soaring choir and twinkling piano in this type of deeply pretty, makes-you-feel-things indie is a little played out. But it isn’t. Wintory is rarely in the way here; the music lifts and floats, and also subtly drives you on. (As an aside, Sword of the Sea also makes maybe the best use of the DualSense’s speaker and rumble combo that I can remember, at least since Returnal, as it plays the role of dedicated sword-board microphone, playing out all the shimmers, flicks and carves – I’d actually recommend playing without headphones so you can enjoy it.)

Image credit: Giant Squid / Eurogamer

Now, where’s all this instruction-and-reward business, then? Well, imagine you’re approaching a big door, the point very much being that you need to walk through it now to get to the next area. But what if you’re one of those people who, maybe a little compulsively, likes to check they haven’t missed anything, that some ledge way over there, which has just a little more light on it, seems just a little more prominent than the rest of the background wall, might be something you could hop on? What if, next to that big door in the otherwise solid, semi-unremarkable mountainside, there was a miniscule bit of path off to one side – the amount that might seem totally innocuous, accidental even. And what if that path actually went somewhere?

This is the lesson Sword of the Sea has for you, and it almost feels wrong to spoil it: every time you think something might be somewhere, or something might be worth just quickly checking out, quickly trying, the answer is a resounding yes. Sword of the Sea loves hiding things – often these things are very small, borderline pointless beyond the fact they’re hidden, and you’ve found them – and it hides them exactly where you want them to be hidden. And that’s where the lesson comes in. The first time your curiosity strikes, inevitably you’re rewarded, just with a little hat tip, a kind of silent designer’s nod. And so therefore every single time it strikes again, you know it’s worth a look. If you’ve ever had that urge, when you were a kid, to try and leap over the edge of a map, to break the confines of the game, to get on top of the unscalable wall, round the back of the walled-off castle, Sword of the Sea quietly, subtly encourages you to do it.

Image credit: Giant Squid / Eurogamer

There’s a minor snag or two, albeit only minor. A couple of moments where you change what you’re riding, which I won’t spoil, are maybe the only times where Sword of the Sea’s controls feel a tad skew-whiff, an attempt at temporary hyper-responsiveness actually coming back a little too responsive. And its final moments, while stunning and necessary to conclude its story of ageless conflict, maybe don’t hit quite as hard as the sheer joy of open-world movement itself.

But then, ta-da! A final flourish. If you’re wondering if you can just free-roam around this game, go express yourself, play out with a little flair, the answer is yes. The answer to so many questions you might have in Sword of the Sea – will I get to…? Will this eventually…? Is this detour worth it? – is yes, in fact. Where once the world was a place to explore with a bit of pazzazz, sure, it eventually becomes sheer playground, a domain with which you have new means to master, your perspective shifted through a neat mechanical tweak.

Sword of the Sea accessibility options

Remappable controller and controller presets. Invert vertical/horizontal options. Separate Audio toggles for general, music, sound effects, and controller sounds. Settings for camera follow, sensitivity, shake, motion blur and persistent dot.

And gosh is it pretty. As well as that ocean of desert you’ll float through nautical, abandoned city rooftops; scorch a line through ice; xylophone your way up giant, skeletal spines; scream across mountainsides. Sword of the Sea knows the power of putting you at the top of a steep hill and showing you the world. As it does the power of cause and effect. Of the instructional nature of play and the expressive, free-form nature of it too. It’s a game, like all of those others, about the deep, personal connection we’re able to form with the natural world by using it, being in perpetual contact with it, or simply flying through it at speed. The mindfulness of giving over a bit of control to the waves, the powder, the half-pipe’s immaculate curve and letting the world move you for once, instead of you fighting to move it. “It’s really about how movement is a way for you to connect with the world,” as Nava put it to me earlier this year. “You’re going fast down the mountain; you get to see all of the mountain very quickly. It’s the closest you can be to being everywhere at once.” Just how good do you reckon that feels?

A copy of Sword of the Sea was provided for this review by Giant Squid.



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Thermal Master P3
Product Reviews

Thermal Master P3 thermal camera review

by admin August 18, 2025



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Thermal Master P3: 30-second review

Thermal imaging has come a long way from bulky, industrial-grade gear to sleek, smartphone-powered tools. The Thermal Master P3 is a prime example of that evolution. Building on the success of its predecessors, particularly the ultra-compact P2 Pro, the P3 refines the formula with sharper resolution, manual focus, and a more tactile, professional-grade build. It’s a device that doesn’t just fit in your pocket; it earns its place in your toolkit.

At its core, the P3 is a plug-in thermal camera designed for Android and iOS devices, offering a native 256×192 infrared resolution that can be digitally enhanced to 512×384 using the brand’s X³ IR software. That’s a notable leap from the P2 Pro’s fixed-focus setup, which, while impressively portable, lacked the precision needed for close-up diagnostics. The addition of manual focus and a macro lens transforms the P3 into a serious contender for professionals who need more than just a thermal snapshot.

The build quality also marks a shift in tone. Where the P2 Pro leaned into minimalism with its featherweight plastic shell, the P3 opts for an aerospace alloy body that feels solid and premium without sacrificing portability. It’s still light enough to carry anywhere, but now rugged enough to survive the kind of environments where thermal imaging is most useful.

So who’s this for? The P3 is ideal for engineers, HVAC technicians, electricians, and anyone working in diagnostics or maintenance. It’s particularly well-suited to electronics professionals who need to spot micro-heating anomalies on PCBs, thanks to its macro lens and manual focus. It’s also a smart pick for field inspectors who want a reliable thermal tool without the bulk or battery anxiety of standalone imagers.

In short, the Thermal Master P3 isn’t just an upgrade — it’s an evolutionary step. It takes the portability of the P2 Pro and adds the kind of precision and build quality that professionals demand. If you’ve been waiting for a thermal camera that’s as serious about detail as you are, the P3 might be the one to beat.

(Image credit: Mark Pickavance)

Thermal Master P3: price and availability

  • How much does it cost? $299/£299/€299
  • When is it out? It is available now
  • Where can you get it? You can get it in most regions from an online reseller and directly from Thermal Master.

Thermal Master P3 offers one of the best balances of resolution, manual focus, and build quality at the $299 mark. It’s available direct from the Thermal Master official site here.

At that price, it is comfortably below flagship models like the FLIR One Pro, yet offers superior thermal resolution and control. While it lacks a visible light overlay and requires sideloading on Android, these trade-offs are minor compared to the imaging clarity and build quality it provides.

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It can be bought on Amazon.com, but the price there is the MSRP of $349.

The Thermal Master P2 Pro is cheaper and more portable, but the lack of manual focus makes it less suitable for detailed inspections.

I’d position the P3 as a mid-range powerhouse that punches above its weight in precision and build quality, especially for professionals in electronics and HVAC. 

(Image credit: Mark Pickavance)

Thermal Master P3: Specs

Swipe to scroll horizontally

Feature

Specification

Model

Thermal Master P3

Infrared Sensor

RazorX? IQ+

IR Resolution

256×192 (native), 512×384 (via X³ IR? upscaling)

Temperature Range

-20°C to 600°C

Accuracy

±2°C or ±2% (whichever is greater)

NETD (Sensitivity)

Estimated

Focal Length

4.3 mm

Focus Type

Manual focus + macro lens

Digital Zoom

Up to 15×

Frame Rate

Image Enhancement

X³ IR™ software upscaling

Colour Palettes

12 options (e.g. whitehot, ironred, red hot)

Compatibility

Android (USB-C), iOS (Lightning/USB-C), Windows PC

App Availability

iOS App Store; Android via sideload

Body Material

Aerospace alloy

Dimensions

59 × 27 × 17.2 mm

Weight

26.3g

Power Consumption

Low (powered via phone connection)

Use Cases

PCB inspection, HVAC, automotive, pipelines

Thermal Master P3: Design

  • Tiny camera
  • PC and phone
  • 50mK NETD

If cuteness played a part in this evaluation, then the P3 would score highly.

This tiny camera measures just 59mm across, is 27mm high, and only 17.2mm thick, with most of that thickness being the length of the lens.

There is only a single control on it, that being the twisting lens to focus, everything else is done from the phone or PC app.

What’s less endearing is that the thermal sensor is exposed, as Thermal Master didn’t include a lens cap for this device. What you do get is a soft carry case that includes a short 27mm adapter to use it with an Apple Lightning connector.

Included in the box is a longer, 45cm cable that connects the P3 to a PC using either USB-C or USB-A. Disappointingly, those at Thermal Master responsible for creating the soft carry case weren’t informed about this cable, and it won’t fit with the camera in the case.

That’s annoying, and another consideration is that using it with a Laptop or desktop PC means there’s no tripod or other way to position it without holding the camera.

If you are using this device to analyse a motherboard for hot spots, you’ll need to rig something temporary up, or print your own mounting system with a 3D printer.

Those using it with a phone might also have issues, since the USB-C blade on the camera is deeper than some phone ports, causing a gap between the two. Obviously, since it’s USB-C, it is possible to put the camera in either facing the user or away, but as it’s necessary to see the screen, away is the most useful.

When it’s inserted, the P3 draws power from the phone or PC, which might reduce battery life if the exercise is a prolonged one.

(Image credit: Mark Pickavance)

In terms of the thermal technology in this camera, the P3 uses the same RazorX IQ+ sensor that Thermal Master used in the P2 Pro. Its native resolution is 256×192, but on this device, Thermal Master has implemented X³ IR upscaling to deliver 512×384 by combining the data from multiple passes.

That’s much better than the 160×200 offered by the FLIR Lepton 3.5 sensor, and the sensitivity is similar. These sensors are rated by NETD, defined as the smallest temperature difference a thermal sensor can detect before the signal becomes indistinguishable from noise. Typically, it’s measured in millikelvin (mK), and the RazorX IQ+ is rated as better than 50mK. The best devices are <25mK, good are <50mK, and some less desirable choices can only register 70mK.

The other vital specification for this sensor is its temperature range, which is -20°C to 600°C, with an accuracy of plus or minus 2°C. That probably makes it unsuitable for those forging metals that have high melting points, but it’s fine for heating systems and vehicle repairs.

(Image credit: Mark Pickavance)

Design score: 4/5

Thermal Master P3: User experience

  • Android and iOS
  • Good quality captures
  • Limited PC connection

While it does work with a PC, the P3 was made with smartphone users in mind.
For those using an Apple phone, on the iPhone 15 and newer models, a Lightning Port or USB-C is required. The P3 includes a USB-C to Lightning adapter for older models. The device should run on iOS version 13 or higher to ensure app compatibility and feature support. Additionally, the device should be an iPhone 7 or newer, as older models may struggle with resolution upscaling and frame rate.

For Android users, ensuring compatibility with the P3 app and stable performance, a device must have a USB-C port for direct connection and OTG (On-The-Go) support enabled. The device should run on Android version 8.0 or higher. A Snapdragon 660 or equivalent processor and above is recommended for smooth image rendering and upscaling. Additionally, the device should have at least 3GB of RAM to handle high-resolution thermal data and ensure app responsiveness.

I’ll talk about performance later, but the first significant irritation of this platform is that for Android users, the app must be downloaded and then sideloaded. Why it isn’t on the Google Play Store is a mystery, since the iOS version is on Apple’s store.

This isn’t a straightforward exercise for an average Android user, as it involves configuring the phone to accept sideloaded apps, and then finding the right version on the Thermal Master website. The file actually comes via Dropbox, and for some inexplicable reason “.1” was added to the file extension, meaning that Android phones won’t identify this as an app.

To install the app, it needs to be renamed to the “.apk” extension.

Did anyone at Thermal Master test this? It’s just a magnet for support calls in its current form.

Once installed, the app correctly identified the P3, but confusingly, the app is called the Thermal Master P2 app. I presume this is because this app was written for the P2 Pro, and the developers assumed it would never be used with any other hardware.

That said, it did enable the X³ IR upscaling on the P3, a feature missing from the P2 Pro.

This multi-pass mode generates better resolution images, but it significantly reduces the framerate, regardless of the phone’s power. That makes it harder to use, unfortunately.

I suspect that the real issue here is that USB-C ports on Android devices are normally USB 2.0, and the amount of data that needs to flow back probably hits the transfer speed limits.

But whatever the reason, if high-quality images are required, then it’s something you may be forced to work around. For thermal images, the results are good, better than the Thor002 I recently reviewed.

However, there is a missing piece to this puzzle that phones with inbuilt sensors can do, but this system doesn’t offer. Phones with a thermal camera in their sensor often have a mode that captures a conventional light image with a thermal one. These are either stored alongside each other or combined to form a hybrid image.

(Image credit: Mark Pickavance)

The P3 software doesn’t offer the hybrid option to use the phone camera to show the location in conventional light, but it does have a picture-in-picture option. In this mode, it captures a smaller version of the rear camera image and floats it above the thermal image. The problem here is that the zoom levels between the two images are massively different, and while you can zoom the P3 sensor, there is no control over the normal light camera.

It also doesn’t work if you have the P3 inserted to look forward, and it doesn’t save both images individually when you snap a shot.

Images are saved at 1440 x 1080, which is at least a proper ratio of the natural 256 x 192 sensor. They both have a 1.33 ratio, which is an improvement over the Thor002 captures, which were stretched by arbitrary numbers.

For those wondering, the capture resolution appears to be unrelated to the screen of the capture phone, since in my tests I used the Oukitel WP210, and that has the curious resolution of 1080 x 2412.

Overall, this is an excellent thermal camera. My only reservation about it is that to use the X³ IR upscaling seems to require an inordinate amount of processing power, slowing updates markedly. That’s even on a relatively powerful phone.

I suspect that GPU acceleration in many SoCs could make its use less demanding if Thermal Master recoded the application to make better use of those chips.

A word of warning. If you get one of these and use it with a phone, don’t forget to remove it after use, as the power consumption of the camera will drain the battery if you leave it connected.

(Image credit: Mark Pickavance)

The PC application is exclusively on Windows, and it defaults to Chinese on installation, so you will need to alter that to English if, like me, you don’t speak that language.

Interestingly, the PC tool is a cut-down version of the phone application, missing some of the more exotic features. There is no X³ IR upscaling toggle, as it appears to be active all the time, and supporting that assertion, the output of captured files is 512 x 384 resolution.

The big issue I encountered with the PC software is that the camera is on the USB cable, so it needs to be held by the user all the time. After a very short time, this becomes exceedingly frustrating, since manually focusing something you are holding is a fraught exercise. On the PC, this hardware so badly needs a tripod or at least something that enables the camera to be mounted.

That there is no Apple Mac OS or Linux tool is disappointing for those who use those platforms. There also isn’t a ChromeOS app, but it might be possible to use the Android software in that context.

Overall, the software could be better, but it works.

(Image credit: Mark Pickavance)

  • User experience score: 3.5/5

(Image credit: Mark Pickavance)

Thermal Master P3 Camera samples

Image 1 of 13

(Image credit: Mark Pickavance)(Image credit: Mark Pickavance)(Image credit: Mark Pickavance)(Image credit: Mark Pickavance)(Image credit: Mark Pickavance)(Image credit: Mark Pickavance)(Image credit: Mark Pickavance)(Image credit: Mark Pickavance)(Image credit: Mark Pickavance)(Image credit: Mark Pickavance)(Image credit: Mark Pickavance)(Image credit: Mark Pickavance)(Image credit: Mark Pickavance)

Thermal Master P3: Final verdict

This product is tantalisingly close to being brilliant, but it needs a stand/tripod/mount, and the software needs refinement. Undoubtedly, the part that Thermal Master nailed was the hardware of the camera, which could only be bettered with software-controllable focus.

Overall, the P3 is a significant improvement over the P2, and the best add-on thermal solution I’ve seen so far.

If Thermal Master could come up with a tripod, it would stand head and shoulders above the competitor offerings.

Should I buy a Thermal Master P3?

Swipe to scroll horizontallyThermal Master P3 Score Card

Attributes

Notes

Rating

Value

High quality at a reasonable price

4/5

Design

Highly engineered and portable

4/5

User experience

Needs a tripod and improved software

3.5/5

Overall

Excellent quality and easy to carry

4/5

Buy it if…

Don’t buy it if…

Also Consider

Thermal Master P3: Price Comparison



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August 18, 2025 0 comments
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Dell S3225QC
Product Reviews

Dell S3225QC 32-inch 4K QD-OLED Monitor Review: Compelling gaming value

by admin August 18, 2025



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When I write about a monitor’s gaming feel, I’m usually referring to its speed, smoothness, and response. But something I rarely see is a display with good integrated sound. The speakers in most panels are of similar quality to the beeper that tells you when the microwave is finished cooking. They are often tinny and distorted above polite volumes.

Dell has sought to remedy that with its S3225QC. This 32-inch OLED monitor brings a real soundbar with spatial audio to the table. I’m talking about five speakers with 25 watts of amplification and a user position sensor that focuses sound on the listener and creates a true sense of space and immersion. And it delivers a decent picture too with 4K resolution, 120 Hz, HDR10 and Dolby Vision, plus Adaptive-Sync and wide gamut color. It’s wrapped in a luxurious package that enhances any desktop or media room. Let’s take a look.

Dell S3225QC Specs

Swipe to scroll horizontally

Panel Type / Backlight

Quantum Dot Organic Light Emitting Diode (QD-OLED)

Screen Size / Aspect Ratio

32 inches / 16:9

Max Resolution and Refresh Rate

3840×2160 @ 120 Hz

Row 3 – Cell 0

FreeSync and G-Sync Compatible

Native Color Depth and Gamut

10-bit / DCI-P3+

Row 5 – Cell 0

HDR10, DisplayHDR 400

Row 6 – Cell 0

Dolby Vision

Response Time (GTG)

0.03ms

Brightness (mfr)

250 nits SDR

Row 9 – Cell 0

1,000 nits HDR (3% window)

Contrast

Unmeasurable

Speakers

5x 25w

Row 12 – Cell 0

Spatial Audio w/user position sensor

Video Inputs

1x HDMI 2.1

Row 14 – Cell 0

1x USB-C (DP 1.4 alt)

Audio

Integrated soundbar

USB 3.2

1x up, 2x down (type C)

Power Consumption

49.7w, brightness @ 200 nits

Panel Dimensions

WxHxD w/base

28.3 x 19.8-24.2 x 8.8 inches

(719 x 503-615 x 224mm)

Panel Thickness

2.8 inches (71mm)

Bezel Width

Top: 0.3 inch (8mm)

Row 21 – Cell 0

Sides: 0.4 inch (10mm)

Row 22 – Cell 0

Bottom: 2.2 inch (56mm)

Weight

22.1 pounds (10kg)

Warranty

3 years

Today’s best Dell S3225QC deals

  • Dell S3225QC (Blue OLED) at Amazon for $849.99

I’ll address the elephant in the room first. 120 Hz is a bit slower than typical gaming monitors. The best 4K gaming monitors typically start at 144 Hz, and lately, I’ve been reviewing 240 Hz models in a steady stream. The net effect is that the S3225QC shows a little motion blur and has slightly higher input lag than the competition. But for casual gaming and entertainment, the sound is on another level, as in, the others aren’t even close.

The sound bar is front and center with a two-inch wide fabric covering five speakers driven by 25 watts of amplification. In the middle is a sensor that tracks the user’s head position to keep the soundstage focused on the listener. It also makes sound seem to come from the sides and behind through phasing that adapts in real time. It’s a great alternative to headphones and, in my opinion, it’s more immersive.

The picture comes courtesy of a 32-inch Quantum Dot OLED panel with 4K 3840×2160 resolution, equating to a 140ppi pixel density. The QD layer delivers over 105% coverage of DCI-P3, putting it on par with other high-end QD-OLEDs. HDR10 is supported, but you also get Dolby Vision, which is still a rarity in the computer monitor genre. This standard embeds dynamic tone mapping in the content metadata, meaning it renders correctly on any display, regardless of its peak output. HDR10 has fixed value tone mapping, and that manifests as clipped highlight detail when the content’s peak values don’t match the display.

Color is very accurate with verified factory calibration data in the OSD. Dell saves a bit of paper and instead includes nine screens of test results unique to each S3225QC. Peak output is specified at 250 nits for SDR and 1,000 nits for HDR when measuring a 3% window. Variable brightness is only engaged for HDR content and is not an option in the OSD. The S3225QC carries VESA’s DisplayHDR 400 True Black certification.

While players of twitchy shooters may pause at the 120 Hz refresh rate, it is supported by Adaptive-Sync over HDMI. It has no issues with either FreeSync or G-Sync systems and keeps frame tears out of the equation at all refresh rates.

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I mentioned luxury earlier, and the S3225QC is undoubtedly in that category. It features premium build quality, including a white stand and backing, with inputs hidden beneath a cover, and offers premium ergonomics. It’s high-end all the way, but the price is relatively low at $800. While that isn’t a trifle, it is less than similar offerings from HP, Dough, Asus, and Acer. It gives up some speed to those brands, but it more than trounces their audio quality. So, with your priorities in mind, let’s see how it tests.

Assembly and Accessories

Dell continues to ship its displays in recyclable packaging with molded pulp securely protecting the contents. The S3225QC comes in the usual three bits that assemble without the need for tools. If you plan to use an arm, there’s a 100mm VESA mount in the back with fasteners included. A small cover hides the input panel once you make your connections. The cable bundle is just a single USB-C and IEC for the internal power supply.

Product 360

Image 1 of 5

(Image credit: Dell)(Image credit: Tom’s Hardware)(Image credit: Dell)(Image credit: Dell)(Image credit: Dell)

The S3225QC is a monitor that looks great from any angle. I’m partial to white displays, and this one makes thoughtful use of contrasting materials to achieve a high-end aesthetic. The front immediately draws the eye down to the fabric grill covering the sound bar with its central user position sensor and small Dell logo. A power LED glows at the lower right. The screen has a shiny front layer, which requires a little consideration of light sources to avoid reflection. The bezel is thin around the top and sides, measuring eight and ten millimeters, respectively.

The back is completely smooth and featureless, save for a small Dell logo at the top. The input panel is concealed beneath a snap-on cover and includes one HDMI 2.1 and a USB-C with DisplayPort 1.4 function. Another USB-C supports peripherals, and there’s a third one hidden in a pop-out bit on the bottom of the panel. See the above photo to find it.

The side view highlights the elegant white stand, which is anchored by a round piece that provides a 5/21-degree tilt, a 30-degree swivel, and 4.4 inches of height. There is no portrait mode. Movements are smooth and firm with no wobble or play. The base has sufficient size and weight to support the S3225QC’s 22-pound weight.

OSD Features

The S3225QC’s OSD appears when you press the joystick behind the panel’s lower right corner. It will be familiar to any users of Dell or Alienware monitors and is logically laid out with nearly every option required for image adjustment and convenience.

Image 1 of 10

(Image credit: Tom’s Hardware)(Image credit: Tom’s Hardware)(Image credit: Tom’s Hardware)(Image credit: Tom’s Hardware)(Image credit: Tom’s Hardware)(Image credit: Tom’s Hardware)(Image credit: Tom’s Hardware)(Image credit: Tom’s Hardware)(Image credit: Tom’s Hardware)(Image credit: Tom’s Hardware)

Brightness and Contrast get their own sub-menu with sliders that range from zero to 100. The input selector can be set to automatically detect incoming signals. In the Color menu, there are nine picture modes available. Standard is the default, and it is accurate and well-suited for gaming, video, or productivity. The Creator mode offers four color gamut choices if you don’t want to use the native setting, which covers around 105% of DCI-P3. I noted that DCI-P3 refers to the cinema standard with 2.6 gamma and a D63 white point, while Display P3 uses a 2.2 gamma with D65.

In Custom Color, you can adjust RGB gain and bias sliders, plus hue and saturation controls for all six colors. I used the gains to take the S3225QC to reference level.

There are six HDR modes that engage when HDR10 signals are present. Desktop is the default, but I found HDR Peak 1000 a little more dynamic in tone. Custom Color HDR lets you calibrate, but that is completely unnecessary as the S3225QC is spot-on out of the box. Dolby Vision can be toggled on and off and is compatible with Dolby Vision content, video, and gaming.

The PBP/PIP mode offers five different screen splits and positioning of the PIP window when viewing two video sources at once.

In the audio menu, you can toggle the spatial audio on and off. When it’s on, a bezel-mounted sensor tracks the user’s head position to focus the sound appropriately. It creates a palpable sense of space and immersion with sound seeming to come from the sides and behind.

The joystick and on-screen quick menu can be programmed to provide quick access to many monitor functions. In the Others menu is a panel health indicator and an option to run the refresh routine manually. When the health indicator turns red, it runs the refresh automatically. Finally, you can view the calibration report in the info menu, which contains nine pages of information unique to each S3225QC.

Dell S3225QC Calibration Settings

The S3225QC doesn’t require calibration in the Standard picture mode, but if you visit Custom Color, it’s possible to make the picture even more precise. It offers RGB gain and bias sliders; I only had to adjust the gains for excellent results. It also includes hue and saturation sliders, but I didn’t need to change those. The only thing missing here is gamma presets, which isn’t a big deal if 2.2 is the goal. It hits that perfectly. But options are always welcome. Some users might prefer 2.0 or 2.4. My SDR settings are below. I noted that there is no variable brightness option available. For HDR signals, the peak does vary, and you get six additional modes. HDR Peak 1000 is the best choice there.

Swipe to scroll horizontally

Picture Mode

Custom Color

Brightness 200 nits

89

Brightness 120 nits

49

Brightness 100 nits

37

Brightness 80 nits

25

Brightness 50 nits

9 (min. 36 nits)

Contrast

75

Color Temp User

Gain – Red 94, Green 96, Blue 99

Row 8 – Cell 0

Bias – Red 50, Green 50, Blue 50

Gaming and Hands-on

Admittedly, I took on a review of a 120 Hz gaming monitor with a little trepidation. I frequently say, and still maintain, that 144 Hz should be considered a starting point, and you can never have too many Hertz. Initial tests during the S3225QC’s installation showed slight motion blur in my suite of moving test patterns. But once I loaded up Doom Eternal, my perception changed.

I am not a skilled gamer, but I am experienced enough that I can get through most titles on a moderate difficulty level. With the S3225QC, I noticed the blur only because I knew about it in advance. And once I started playing, it didn’t reduce my enjoyment of the monitor one bit. A lot of that is thanks to its fantastic sound.

The spatial audio feature is a real thing, and I was immediately struck by the expansive sound stage. Though it works best with content mastered in Dolby Atmos, it had a positive impact on the stereo feed from games and YouTube videos. The bass was so present, it seemed a little overblown at first, but within a few minutes, I realized I was hearing the full spectrum of sound, which is a rarity from a computer monitor. This had a profoundly positive effect on gameplay. When Dell or Alienware adds this feature to a faster monitor, they’ll have a hard time keeping up with demand. It’s that good.

More familiar aspects of my usual run-and-gun and rapid turn maneuvers were handled well by the S3225QC. Motion blur is there but not distractingly so. And input lag is low enough for my average skills; it kept up with me just fine. However, if you’re a pro-level competitor, this monitor won’t be the best choice.

The physical elegance and design played well into the everyday workload when I wrote copy in Word, or managed test data in Excel. A large screen is perfect for this because there is ample room for two or three documents in fully readable form. Side by side editing is the main reason I go for 32-inch 16:9 screens. The S3225QC’s does this well and adds a flexible PBP option if you need to connect two video sources. I also noted the extra USB-C ports, including the nifty pop-out one underneath the panel.

Takeaway: Though the S3225QC lacks the perfect motion resolution of its 240 Hz competition, it more than makes up for it with incredible audio quality. Among gaming and entertainment screens, you won’t find better sound. And it makes a compelling alternative to headphones, even the premium ones with spatial audio. For everyday use, it offers lots of screen area, flexible PIP/PBP and plenty of USB ports along with a colorful, bright, accurate and contrasty image.

MORE: Best Gaming Monitors

MORE: How We Test PC Monitors

MORE: How to Buy a PC Monitor

Dell S3225QC: Price Comparison



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August 18, 2025 0 comments
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Chuwi GameBook 9955HX
Product Reviews

Chuwi GameBook 9955HX creator laptop review

by admin August 18, 2025



Why you can trust TechRadar


We spend hours testing every product or service we review, so you can be sure you’re buying the best. Find out more about how we test.

Dynabook Protege X40-M: 30-second review

Checking through the specifications of the Chuwi GameBook 9955HX and the CPU and GPU both hint at a high-performance laptop, just without the usual astronomical high price. Checking over the machine highlights the balance Chuwi has struck with the design and quality of the materials. While they might not match the likes of the Asus ProArt P16 and other high-end creative and gaming laptops, it still offers a good overall build quality.

Unlike other gaming laptops, Chuwi has really kept the design aesthetics reserved, so like many of the best business laptops, this machine will look equally at home, in the office, or design studio as it would in a gaming environment. With a sleek, plain top, a good array of ports around the sides and back, and the only hint that this is something different from your standard office laptop being the honeycomb design on the base.

Several key features instantly appeal when you open up the GameBook 9955HX. First and foremost is the large screen and full-size keyboard with a number pad on the right, making it ideal for anyone scouting for the best laptops for photo editing or the best laptops for video editing.

Getting into the use, Windows 11 Pro runs smoothly from the outset, with the CPU and GPU combo alongside the 32GB of RAM and 1TB SSD providing all the speed you need for all standard applications, which is proven through the PCMark scores.

Content creation, again using Premiere Pro, Adobe Lightroom, and Photoshop, showed the machine had absolutely no issues with editing 4K and even some 8K video, although expansion storage was needed. With two USB Type-C ports, you get a relatively fast connection to the machine. This is the first highlight where cost has been cut, with USB 3.2 Gen 2 used over the faster USB Type-C interfaces, meaning you only get 10GB/s, considerably lower than the later USB4 that you’d expect to see on a machine with these specifications.

However, the reduction in USB interface generation is one of the only areas where the specifications have been pared back. Internally, there is space for additional RAM and increased storage, including the PCIe 5 M.2 slot and fast connection through Wi-Fi 6E and Bluetooth 5.2 wireless connectivity options, both of which are tried and tested rather than being the latest generation.

Overall, the test showed the machine put in a great performance, with an easy access turbo power option, when you’re connected to AC power, to accelerate the CPU and GPU further, giving a boost when playing games, especially. There is little not to like about the raw performance of this GameBook.

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When you consider the price and what’s on offer, it’s hard not to be impressed with what Chuwi has managed to offer at this price.

  • Chuwi GameBook 9955HX (1TB 32GB RAM) at Walmart for $2,299

Chuwi GameBook 9955HX: Price & availability

  • How much does it cost? £1804
  • When is it out? Now
  • Where can you get it? Widely available

The Chuwi GameBook is available directly through the Chuwi website for £1,804, which, considering the specification including 32GB of RAM and a 1TB hard drive, is exceptional value for money.

(Image credit: Alastair Jennings)

Chuwi GameBook 9955HX: Design

(Image credit: Alastair Jennings)

Specifications

CPU: AMD Ryzen 9 9955HX (16 cores, 32 threads, up to 5.4GHz)
Graphics: NVIDIA GeForce RTX 5070 Ti Laptop GPU (12GB GDDR6)
RAM: 32GB DDR5 5600MHz (2 x 16GB, dual channel, upgradable to 64GB)
Storage: 1TB PCIe Gen4 NVMe SSD (supports two M.2 2280 slots, one Gen4, one Gen5, upgradable)
Left Ports: 2.5G RJ45 LAN, USB 3.2 Gen1 Type-A, USB 3.2 Gen 2 Type-C (supports 100W PD charging), 3.5mm audio jack
Right Ports: USB 3.2 Gen1 Type-A, Kensington lock slot
Rear Ports: HDMI 2.1 Port (Support 4K@120Hz), USB 3.2 Gen 2, Mini DP (DP2.1a, UHBR20 80Gbps)
Connectivity: Wi-Fi 6E, Bluetooth 5.2
Audio: 2W stereo speakers, Dual microphone array
Camera: 1080p IR webcam (supports Windows Hello, with physical privacy cover)
Size: 356.7 x 253.8 x 21.4 mm
Weight: 2.3kg
OS Installed: Windows 11 Pro
Accessories: 140W USB-C power adapter

Removing the Chuwi GameBook 9955HX from the box, the first thing that strikes you, especially at this price point, is just how good and robust the laptop feels, with the monitor protected in an aluminium casing, while the main body is made from a similar colour, high-impact plastic. While it doesn’t give quite the same premium feel as some other laptops, it is nevertheless of decent quality.

When it comes to size and weight, because this is a gaming-focused PC requiring lots of cooling for the powerful CPU and GPU, the size and weight are slightly heavier than many work-focused laptops. It measures 356.7 x 253.8 x 21.4 mm and weighs in at 2.3kg.

Despite all that processing power and features, it’s still a relatively decent-sized machine and more than portable, as I found during the process of this test.

Looking over the body of the laptop, there’s a good rubber bar on the base along with two small feet to keep it securely in place on the desktop, and there’s a good amount of venting on the bottom and across the back of the machine, ensuring that the powerful CPU/GPU combo stays cool.

On the left-hand side, you have a LAN port with an ingenious flip-down door design that helps partially protect the port and integrates with the design of the case. This network port is joined by a USB 3.2 Gen 2 port that enables 100W of PD power for charging when the laptop is off, and a USB Type-A Gen 1 port, alongside a standard 3.5mm audio jack.

Alongside venting at the back, there’s also a USB Type-C port at up to 140W PD power again when the power is off, a mini DP 2.1 and an HDMI 2.1 port enabling 4K at 120Hz, and finally, on the right-hand side, there are two USB 3.2 Gen 1 Type-A ports and a lock slot for securing the laptop if needed.

Opening up the lid reveals the 16-inch, 2.5K (2560 x 1600), IPS, 300Hz refresh rate and up to 500 nits brightness 16:10 screen that offers a clear display for office work, content creation, as well as gaming.

One of the big features for anyone looking at this laptop for work, as well as content creation and gaming, is the full-size keyboard, even down to the four cursor keys, all full-sized with a handy numeric pad, which is slightly reduced in size, giving plenty of control and input options. While the keyboard is of decent quality, it doesn’t quite have the same precise actuation that you would find with some of the more premium models.

Still, that’s not to say it doesn’t feel good to type on, and it is responsive. Likewise, the trackpad is a decent size and supports gesture control, again, of a decent quality, but doesn’t quite have the high-end premium feel you might expect with some of the more premium laptops.

One final design feature to point out is across the top bar of the laptop, alongside gaming detailing. There is the power button, and next to this is the turbo button, which gives the laptop a power boost for gaming and other applications that need a little bit more grunt from the CPU and GPU, with an Office, Balanced and Turbo mode.

Chuwi GameBook 9955HX: Features

(Image credit: Alastair Jennings)

Featuring an AMD Ryzen 9 9955HX CPU with 16 cores, 32 threads, 64MB cache and up to 5.4GHz clock speed within Zen 5 architecture, this mobile CPU is an ideal fit if you’re looking for a laptop that can handle high-demand applications and games. It’s supported by an impressive GPU in the form of the Nvidia GeForce RTX 5070 Ti laptop GPU, which features 12GB of GDDR7 VRAM, 140W TGP, 1406 AI TOPS, and supports full ray tracing.

Complementing the CPU and GPU is the dual-channel SODIMM RAM, and the standard machine comes equipped with 2×16GB DDR5 5600MHz modules, but you can expand this up to two 32GB sticks if required. Access to the inner workings is through the base with 11 screws needing to be removed before the base of the machine can be lifted away. From there, the layout is extremely neat and easy to work with.

For storage, the machine features two slots and comes pre-installed with a 1TB PCIe 4.0 SSD, placed in the PCIe 5.0 slot. You can also add a second M.2 2280 PCIe SSD card into the secondary slot, which is a PCIe 4.0 slot. Ideally, you buy yourself a PCIe 5.0 M.2 2280 module and insert that into the PCIe 5.0 slot to make the most of that additional speed, and place the operating system onto the PCIe 4.0 slot.

Powering the machine is a 77.77Wh battery that offers 15.4V and 5,050mAh capacity. While this is impressive considering the power draw, used for high-end gaming or content creation, battery life is going to be rather limited.

However, there has to be a balance between the size of the machine and the battery used, with a 140W AC power supply for high-demand applications. It’s probably worth swapping over to AC power rather than using the battery. It’s also worth noting that while there are two USB-C ports that enable PD power, this is only for use when the machine is off.

Connectivity options are as described previously, with a good range of ports, although the USB Type-C port is an older generation USB3.2 Gen 2 rather than USB4.

As you’d expect, there is a webcam built in, supporting Windows Hello face recognition. One feature I like here is that there’s a physical privacy cover. It can be slid across the camera, and once it is down, the camera shows a red cover to highlight the status.

For gaming and content creation, there are two relatively powerful two-watt speakers and a dual mic on the camera. These are all of decent quality, although nowhere near the depth or clarity of sound you would expect from a premium model.

All in all, considering the price point, the features are well balanced, giving you all the power you need for high-demand applications and games, while balancing out some features, such as the USB interfaces, to manage overall cost.

Chuwi GameBook 9955HX: Performance

(Image credit: Alastair Jennings)

Benchmarks

CrystalDiskMark Read: 5538.97
CrystalDiskMark Write: 5208.69
Geekbench CPU Multi: 18134
Geekbench CPU Single: 3220
Geekbench GPU: 150671
PCMark Overall: 8367
Cinebench CPU Multi: 32863
Cinebench CPU Single: 2175
Fire Strike Overall: 35793
Fire Strike Graphics: 40250
Fire Strike Physics: 37287
Fire Strike Combined: 18934
Time Spy Overall: 15855
Time Spy Graphics: 16763
Time Spy CPU: 12135
Wild Life Overall: 40003
Steel Nomad Overall: 3743
Windows Experience Overall: 8.1

The Chuwi GameBook 9955HX impresses first and foremost with the speed at which Windows boots up from cold, enabling you to load up apps and get started in a couple of minutes if not less. All Microsoft Office applications run smoothly, and if you prefer Google Docs, the wireless internet connection using Wi-Fi 6 is good and robust, with the option to hardwire into the network if you prefer. From a work perspective, this machine provides a solid foundation for standard administration software.

Through tests for Microsoft Word, PowerPoint and Excel, all applications loaded quickly, and with a large 16-inch screen in decent resolution, it’s easy to navigate and update multiple documents and presentations with ease.

One of the things that stands out is the full-size keyboard. When you are used to using a MacBook Pro or similar high-end premium laptop with a reduced keyboard, the fact that it has the number pad, full-size cursors, and access to the F keys at the top just makes workflow much easier without having to use key combinations.

Moving on from the base applications and starting to look at content creation options, I loaded up Adobe Premiere Pro, Photoshop and Lightroom to see how the machine would handle an 8K video shot on a Canon EOS R5C and Sony A7 IV. The performance was superb. However, the one-terabyte SSD quickly filled up, and I was pleased to see that I could quickly pop in a secondary SSD, boosting internal storage up to 3TB.

For ease, this was installed in the secondary PCIe slot, enabling transfer rates of up to 5,000MB/s when benchmarked in CrystalDiskMark.

During the test, I checked the USB-C port transfer rate when connected to an external SSD, using a Lexar Armour 700 USB 3.2 Gen 2×2 drive. The port managed just under 1,000MB/s transfer rate, with a score of 976.27MB/s read and 968.92MB/s write, showing that this is a USB 3.2 Gen 2 interface, while not the fastest, it still delivers decent transfer rates if you need to use an external drive for video or images.

When it came to render speed from Adobe Premiere Pro, the RTX 5070 Ti did the brunt of the processing, reflected in the Cinebench scores with a CPU multi score of 32,863 and single CPU score of 2,175, which are within the range for premium creative and gaming laptops.

As testing continued, I was able to batch edit multiple images shot on the Sony A7 IV within Adobe Bridge and Photoshop, as well as apply quick changes and organise files within Adobe Lightroom. The machine rendered thumbnails and effects quickly. I was impressed with the quality of the screen, which I didn’t expect to be quite as good for a laptop that’s firstly gaming and secondly at this price.

Checking the quality of the screen with DataColor Spyder X2 Ultra, it was awarded an overall rating of 4.5, which is very good, scoring maximum points on both gamut and contrast, while the white point and colour uniformity both came in at 4.5. While colour accuracy was slightly down, this isn’t a creative-focused laptop, but with a colour accuracy of 4, it still displayed sRGB at 100%, Adobe RGB 79%, and P3 at a respectable 81%.

Essentially, for workflow, gaming, and multimedia playback, this monitor is high quality; however, if you are looking to use this machine for critical creative work, you need to be mindful that the colours won’t be 100% accurate.

For gaming, this is where it really comes into its own. While it can’t compete with a dedicated desktop gaming machine, the performance afforded by the AMD Ryzen 9 HX CPU and GeForce RTX really does make it stand out, with some of the fastest benchmarking results I have seen for a laptop of this type, including a Wild Life overall score of 40,003, Fire Strike at 35,793, and Time Spy at 15,855. These are in line with premium laptops that can cost almost double what you’d pay for the Chuwi GameBook.

When it comes to performance, the display, keyboard and touchpad layout are all well considered, and while the fans do kick in under load, considering the price, that is more than acceptable.

Alongside all the hardware is the Chuwi Easy Care maintenance application, which is an in-depth dashboard for your system. It enables you to monitor the machine, the use of internal memory, and gives you access to easy driver updates, system optimisation, and the health of the system.

There are also three different power modes: Office, Balanced and Turbo, two of which can be activated when on battery power, with the third only accessible when plugged into the AC main power. The first mode is Office, taking the CPU right down to minimum, conserving power, so if you’re commuting or working on battery, you can maximise battery life.

Then there’s Balance, which balances CPU and fan power but gives a bit more performance, and Turbo, which can only be used when plugged into AC power and boosts overall performance, making it ideal for content creation or gaming. The most significant performance boost is when you push the turbo button, running a side-by-side test with 3D Mark Fire Strike on Office mode, it scored 34,958, switching to Balanced produced a score of 35689, and Turbo mode produced 37,417 at each stage, marking a noticeable change in performance.

What I also like is that you can go into the BIOS and select which power mode to use as default, so if you always game, you can leave it in Turbo mode, though once you’re unplugged from AC, it will switch to Balanced. If you mostly work on office documents, select Office mode to maximise battery, and if you do a bit of everything, Balanced would be the one to set as default.

Chuwi has put the work into making this extremely usable, and the BIOS is testament to this. It looks modern and, for once, is easy to navigate with all the options and settings clearly laid out, and if you need to swap boot drives, change default performance modes, or anything else you’d usually do in the BIOS, it’s all here and easy to find.

At the end of the test, I am impressed with just how good this laptop is for the price, its performance puts it well within the premium laptop range, yet while it’s expensive, it’s far cheaper than other laptops with similar specifications, and the fact that it includes some of the latest technology means that it’s great for gaming and office work, as well as content creation, although you do need to check the colour accuracy for critical creative work.

(Image credit: Alastair Jennings)

Chuwi GameBook 9955HX: Final verdict

(Image credit: Alastair Jennings)

If you were to write a wish list for a high-performance laptop, the GameBook 9955HX pretty much hits almost every point. It has a large 16-inch screen which is beautifully uniform, with a slightly matte finish making it extremely viewable, and the large keyboard just makes it easy to use for office applications and gaming.

Connectivity options might be a little limited in comparison with premium laptops, for example, downgrading to USB 3.2 Gen 2 rather than USB4, but still, with a 1,000MB/s average transfer rate, it’s decent.

The different power modes take it from Balance, Office to Turbo, essentially giving the machine a huge boost in power, making it ideal as you swap from low-to mid-demand applications, across to higher, and the machine just gives you that additional power needed to complete tasks that would otherwise be time-consuming on a slower machine, though there is a sacrifice in battery life.

Across the board, I’ve been impressed with the build quality, hardware, upgradeability, and performance. Chuwi has also included their own health management software in the form of Chuwi Easy Care to enable you to keep an eye on the overall health of the machine. If you go into the BIOS, there is a comprehensive set of options that look easy to navigate and understand, with a modern design that is a breakaway from what is more ordinarily seen on most other laptops.

As a complete solution, the GameBook is a solid option that’s well priced, powerful, and offers enough to satisfy all types of users.

Should I buy a Chuwi GameBook 9955HX?

Swipe to scroll horizontally

Value

Exceptional value for money for top-of-the-range CPU/GPU, usually at a much greater price

5

Design

The design is a little mixed, with a high-quality monitor casing, coupled with a plastic main body

4

Features

Has a good range of features that help to balance the cost of components with performance

4.5

Performance

With three easy-to-access power modes, you can adjust how the machine performs to suit your needs

5

Overall

Exceptional value for money with performance you expect from a premium laptop

5

Buy it if…

Don’t buy it if…

For more top choices, we’ve reviewed the best laptops for work and gaming.

Chuwi GameBook 9955HX: Price Comparison



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Ugreen Nexode Power Bank 20000mAh 165W leaning on plinth on desk with pink background
Product Reviews

UGREEN Nexode Power Bank 20000mAh 165W review: a useful charger with plenty of power but too much heft

by admin August 18, 2025



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Ugreen Nexode Power Bank 20000mAh 165W: review

The Ugreen Nexode Power Bank has 165W of power and a 20000mAh, as well as a few features aimed at improving convenience.

In line with the range in which this power bank sits, the Nexode has a dark grey finish with black accents, making it slightly more interesting to look at than other power banks. The smooth matte finish also adds a hint of elegance, giving the impression that this is a premium product.

However, this belies the actual build quality of the Nexode. Despite its heaviness, some of the panels can flex slightly; they aren’t as solid as those you’ll find on many Anker power banks, for instance, which are some of the best power banks around in terms of construction.

Still, the Nexode should suffice for travel purposes. What’s more of an issue when traveling is just how bulky it is. It might have a relatively short length but it’s quite thick, and personally I would’ve preferred the compromise to be the other way around, as a thinner bank is easier to tuck away into a bag.

However, I did appreciate the rubber feet on the back panel. I haven’t noticed their absence on other power banks before, but seeing them here has made me realize how useful they are for protecting the bank and supporting surfaces from scratches. They also prevent the bank from sliding around.

The Nexode also has a large display, although unfortunately the readout is considerably smaller than the space appears to allow for. It’s also quite dim, which, combined with the reflective screen, can make it even hard to see.

The information it does provide, though, is quite useful. As well as the battery life percentage, there’s also estimated charging times for connected devices or the bank itself, as well as an indicator showing which connections are currently active and their wattage. Pressing the power button takes you to a second screen, where you can view the voltage and amperage of each connection, too.

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Perhaps the standout feature of the Nexode, though, is the retractable USB-C cable. This is easy to use, although it does have a tendency to twist around, which can make it awkward to put back in. It’s also quite thin and doesn’t feel particularly hardy, but Ugreen does claim it can endure over 25,000 retractions and over 10,000 bends.

In addition to this cable, you also get two USB ports: one Type-A and one Type-C. Like the retractable cable, the latter port is both an input and an output, while the former is output only. Both USB-C interfaces are capable of receiving and delivering 100W each, although if both are used at the same time, the port will drop to 65W. The USB-A port delivers 33W maximum.

The Nexode also supports three-way charging, but in such cases the two USB ports drop to 10W, while the retractable cable retains its 100W capability. There’s also a trickle charging mode for charging smaller devices with more sensitive batteries, such as wireless earbuds and smartwatches, activated by holding the power button for five seconds.

Using the retractable USB-C cable, I managed to charge my Lenovo ThinkPad T14s Gen 4, which has a 57Wh battery, from 5% to 90% in under 90 minutes, before the Nexode depleted completely. This is quite fast, but it’s a shame it ran out before making it to 100%, and means you can’t even get one full charge out of it. Charging the bank itself from empty to full took about one hour and 40 minutes, which again is a respectable time.

The Nexode is expensive for a power bank, even one with this much power, retailing for $99.99 / £79.99 (about AU$150). The Anker Laptop Power Bank is about the same price, but has a greater capacity and two integrated cables. It’s also slightly thinner and better made than the Nexode.

We have seen it around for less than its original price, though, and if you can catch it in a sale, the Nexode might still prove a solid pick for charging your large devices.

(Image credit: Future)

Ugreen Nexode Power Bank 20000mAh 165W review: price & specs

Swipe to scroll horizontally

Price

$99.99 / £79.99 (about AU$150)

Capacity

20,000mAh

Total wattage

165W

Number of ports

3

USB-C

2 (1 x built-in)

Wireless charging

No

Weight

18.9oz / 535g

Power-to-weight

37.4mAh/g

(Image credit: Future)

Should I buy the Ugreen Nexode Power Bank 20000mAh 165W?

Buy it if…

Don’t buy it if…

Ugreen Nexode Power Bank 20000mAh 165W review: Also consider

UGREEN Nexode Power Bank 20000mAh 165W : Price Comparison



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Blackview BV7300
Product Reviews

Blackview BV7300 rugged phone review

by admin August 17, 2025



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We spend hours testing every product or service we review, so you can be sure you’re buying the best. Find out more about how we test.

Blackview BV7300: 30-second review

Blackview is a thriving technology brand that initially specialised in rugged outdoor phones designed to support rugged lifestyles and survive demanding and challenging environments. Over the years, Blackview has expanded its product range to include mainstream smartphones, smartwatches, earphones, tablets, and laptops.

The Blackview BV7300 is a rugged smartphone designed for outdoor enthusiasts and professionals who need a durable and reliable device. It features a reinforced frame and textured back for a secure grip, making it both tough and stylish. The BV7300 is equipped with dual camping lights and a 20MP night vision camera, ensuring safety and visibility in low-light conditions. Its super-large 15000mAh battery supports 45W fast charging, providing long-lasting power for extended use.

The device runs on Android 14 with DokeOS 4.0, offering a smooth and personalised user experience. With up to 18GB RAM and 256GB ROM, the BV7300 delivers powerful performance for various tasks. Additionally, it boasts IP68 and IP69K ratings for water and dust resistance, as well as MIL-STD-810H certification for durability in extreme environments.

The BV7300’s weaknesses include an odd low-resolution screen and a limitation to 4G comms, not 5G. And at 528g, this is a bulky phone to use for everyday use.

It is unlikely to be our top choice for rugged smartphones, but it offers excellent value for those who occasionally venture into challenging environments.

(Image credit: Mark Pickavance)

Blackview BV7300: price and availability

  • How much does it cost? $280/£166
  • When is it out? Available globally
  • Where can you get it? Direct from the maker or via an online retailer

Available directly from the maker’s own shop, the asking price is £166 in the UK and $279.99 for US customers, making it a substantially better deal in those countries that don’t apply tariffs to Chinese goods.

If bought via Amazon.com and with a coupon applied, it can be had for only $219.99, but the standard price is $249.99. UK customers can get it via Amazon for £170.

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For those willing to wait for AliExpress to deliver, it can be found for less than £150 or $195.

Typically, I’d mention another phone that uses the same platform as the BV7300, but alas, it’s almost unique to this device. The only other Android device using the G81 SoC is the Oukitel RT3 Pro tablet.

Based on the specification, this is a decent phone for what is the bargain basement end of recent rugged phones

(Image credit: Mark Pickavance)

Blackview BV7300: Specs

Swipe to scroll horizontally

Item

Spec

Model

BV7300

Processor (SoC)

MediaTek Helio G81 (12nm), Octa-core (2×2.0GHz Cortex-A75 + 6×1.8GHz Cortex-A55)

GPU

Mali-G52 MC2

RAM

6GB (expandable up to 18GB with virtual RAM)

Storage

256GB eMMC 5.1

Expandable Storage

microSDXC (up to 2TB, shared SIM slot)

Display

6.67″ IPS LCD, 720×1604 pixels, 90Hz refresh rate, 700 nits brightness

Rear Cameras

50MP (Samsung S5KJN1, f/1.8, PDAF) + 20MP (Sony IMX376 night vision, f/2.0)

Front Camera

32MP Galaxycore GC32E1

Video Recording

1080p @ 30fps (front and rear)

Operating System

Android 14 with DokeOS 4.0

Connectivity

Dual SIM (Nano), Wi-Fi 802.11 a/b/g/n/ac, Bluetooth 5.3, NFC, FM radio

Wireless Networking

Dual Bands: 2.4G/5.0GHz,802.11 ab/g’n/ac, BT 5.3

2G Bands

850/900/1800900(B2/B3/B5/88)

3G Bands

WCDMA: B1/B2/B4/B5/B8

4G Bands LTE-FDD

81/B2/B3/B4/B5/B7/B8/B12/B13/B17/B19/B20B26/B28A/B28B/B66

4G Bands LTE-TTD

B40/B41/B38

Ports

USB Type-C (no 3.5mm headphone jack)

Sensors

Accelerometer, gyro, proximity, compass

Flashlight

800-lumen dedicated flood flashlight

Battery

15,000mAh Li-Po, 45W wired charging, 7W reverse wired charging

Durability

IP68/IP69K water and dust resistance, MIL-STD-810H compliant

Build Materials

Polycarbonate, TPU, Aluminium alloy

Dimensions

186.2 × 85 × 24 mm

Weight

528g

Blackview BV7300: design

  • Built to last
  • Large camping light
  • No headphone jack

Blackview devices often feature sharp lines, reinforced corners, and textured surfaces that evoke a tool-like toughness. They look like they belong in a toolbox as much as a backpack. And, the BV7300 is no exception.

It has metal sides and buttons that, together with the rubberised bumpers, reinforce the rugged identity. These style aspects aren’t just decorative; they are a signal of durability, and this phone was made to operate in harsh environments.

The button layout is by-the-numbers, with the volume rockers and fingerprint-reading power button on the right, and the user-definable function button on the left.

In addition, the left side is also where the SIM tray resides, and it’s one where you can use two Nano SIMs or one and a MicroSD card for additional storage.

The rear mounts the two cameras near the top and relatively central, making them easy to aim, but the majority of the back is taken up with a substantial camping LED.

(Image credit: Mark Pickavance)

To diverge for a moment, many phones these days come with a substantial metal label stuck to them. This details the model, spec, IMEI number, serial number and various standards that the maker wishes to acknowledge. Do you leave these on, or do you peel them off?

Until now, I’ve always left them on, as the information might be necessary at some point and locating it could be crucial.

Why am I mentioning this? On the BV7300, the label is slapped over half of the camping LED, and therefore, it needs to be removed if you want to use that feature. I chose to leave it in place for my photographs, but if I were to use this device in anger, it would need to be removed.

The use of the back with the dual-element LED lamp also negates the possibility of wireless charging, but with a battery this big, that probably wasn’t a possibility.

What this design lacks is a headphone jack, although you could use an adapter with the USB-C port if you own one.

As is often the case with Blackview hardware, the BV7300 sells its robust credentials confidently and doesn’t stray away from the feature set that most of its customers expect.

(Image credit: Mark Pickavance)

Design score: 4/5

Blackview BV7300: hardware

  • MediaTek Dimensity 7300
  • Odd resolution display
  • 15000 mAh battery

The MediaTek Helio G81 is a mid-range SoC introduced in August 2024, designed primarily for budget-friendly Android smartphones with a focus on gaming and multimedia performance.

It has an older brother, the G80, that has basic AI features, and this chip added Enhanced AI (MediaTek NeuroPilot, Android NNAPI support), allegedly. It also sports  EIS (electronic image stabilisation), along with support for a 120Hz display. The makers, Mediatek, have also added the Helio G85, which is remarkably similar to the G81 used in this phone.

All the G8X series use dual A75 performance cores combined with six A55 efficiency cores to deliver both power and long battery life. They also all use the Mali-G52 MP2 GPU, which isn’t especially powerful, but is good enough for smooth video playback.

It’s a solid choice for rugged phones and budget gaming handsets, offering a good balance of efficiency and features without pushing into premium territory.

One potential improvement could be that this chip uses a 12nm FinFET (TSMC), whereas the latest Dimensity chips use 6nm and even 4nm. That limits how far its efficiency can go, and it also has a capped bandwidth by using LPDDR4x 1800Mhz memory.

But this chip does support a screen with a 2520 x 1080 resolution and a 120Hz refresh rate, but unfortunately, that wasn’t what Blackview gave the BV7300.

The 6.67-inch IPS LCD has the curious resolution of 720 x 1604 pixels, a 90Hz refresh rate and a 700 nits brightness. That means it can’t display 1080p video at its full quality, and that includes the video captured by the primary camera.

If neither the screen nor the SoC are the star of this show, what is? Possibly the battery, which has a capacity of 15000mAh, is mostly responsible for this phone weighing more than 500g.

If you aren’t put off by such a bulky device, that’s plenty of battery capacity, and it can be shared with other devices using reverse charging.

When we get to the benchmarking, it will become evident that those comments are foreshadowing, in many respects.

(Image credit: Mark Pickavance)

Blackview BV7300: cameras

  • 50MP and 20MP sensors on the rear
  • 32MP on the front
  • Three cameras in total

(Image credit: Mark Pickavance)

The Blackview BV7300 has three cameras:

Rear camera: 50MP Samsung JN1 primary, 20MP Sony IMX376 Night Vision
Front camera: 32MP Galaxycore GC32E1-WA1XA

I wasn’t expecting much considering the cost of this camera and its inevitably tight production budget. But the 50MP Samsung JN1 primary is a workmanlike sensor that, in good lighting conditions, can deliver some decent quality images.

I’d recommend that, unlike me, you disable the AI and HDR functionality, as it tends to oversaturate the colours to the point of making some captures pop-art.

The JN1 is a decent, if now slightly old, Samsung sensor that uses pixel-binning to create generally good 13MP captures from its 50MP source data.

Its limitation is that it isn’t great in low-light conditions, resulting in blurry and grainy results. Blackview’s answer to that was to make the second sensor the 20MP Sony IMX376, which is a specialist Night Vision camera.

What’s mildly confusing is that within the Android camera app, there are ‘Night’ and ‘Night Vision’ modes, with the first being an AI-enhanced EIS mode that uses the Samsung JN1 but longer exposure times.

Electronic Image Stabilisation (EIS) is a technology used in the context of the MediaTek Helio G81 System on Chip (SoC) to reduce blurriness and shakiness in videos and images. EIS works by using software algorithms to compensate for small movements and vibrations during video recording or photography. This is particularly useful for handheld shooting, where even slight hand movements can cause noticeable shake in the footage.

While EIS helps, it’s not the same as optical stabilisation, and the results are a bit mixed. If you truly want to take images in low light, the MX376 is a much better choice as it uses IR flash to bathe even the darkest locations in light that the sensor can see and generate an image from. It’s only B&W, and the images are in 20.2MP resolution.

Using this mode, you should be able to capture nocturnal creatures if you turn the screen brightness down and stay quiet enough that your presence isn’t an issue.

As a camera system, the BV7300 is better than I expected, but it’s also worth noting that it is a budget device. So you get a Pro mode, panoramas, time-lapse, document shooting and even AR stickers. But equally, the best video resolution is ‘high’, which translates into 1080p when you’ve recorded something.

When you consider that the Samsung ISOCELL JN1 is capable of 4K at 30fps, that’s an intentional omission.

It’s normal at this point in my phone reviews to moan that the makers only support Widevine L3 video encryption, reducing the quality of streaming to only 480P from most of the big streaming brands.

However, since the best resolution this display can support is only 720p, it’s probably not an issue in the greater scheme of things.

(Image credit: Mark Pickavance)

Blackview BV7300 Camera samples

Image 1 of 16

(Image credit: Mark Pickavance)(Image credit: Mark Pickavance)(Image credit: Mark Pickavance)(Image credit: Mark Pickavance)(Image credit: Mark Pickavance)(Image credit: Mark Pickavance)(Image credit: Mark Pickavance)(Image credit: Mark Pickavance)(Image credit: Mark Pickavance)(Image credit: Mark Pickavance)(Image credit: Mark Pickavance)(Image credit: Mark Pickavance)(Image credit: Mark Pickavance)(Image credit: Mark Pickavance)(Image credit: Mark Pickavance)(Image credit: Mark Pickavance)

Blackview BV7300: performance

  • Not 3D game-friendly GPU
  • Decent battery performance

Swipe to scroll horizontally

Phone

Header Cell – Column 1

Blackview BV7300

Doogee Fire 6 Power

SoC

Row 0 – Cell 1

Mediaktek Helio G81

Unisoc T606

GPU

Row 1 – Cell 1

Mali-G52 MP2

Mali G57 MP1

Mem

Row 2 – Cell 1

N/A

N/A

NPU

Row 3 – Cell 1

6GB/256GB

8GB/256GB

Weight

Row 4 – Cell 1

528g

430g

Battery

Row 5 – Cell 1

15000

15500

Geekbench

Single

446

391

Row 7 – Cell 0

Multi

1469

1368

Row 8 – Cell 0

OpenCL

218

460

Row 9 – Cell 0

Vulkan

361

461

GFX

Aztec Open Normal

5.5

5.5

Row 11 – Cell 0

Aztec Vulkan Norm.

4.8

4.8

Row 12 – Cell 0

Car Chase

3.2

5.4

Row 13 – Cell 0

Manhattan 3.1

4.9

8.8

PCMark

3.0 Score

7391

7790

Row 15 – Cell 0

Battery

30h 40m

31h 18m

Charge 30

%

16

13

Passmark

Score

6767

6289

Row 18 – Cell 0

CPU

3268

2947

3DMark

Slingshot OGL

789

1479

Row 20 – Cell 0

Slingshot Ex. OGL

490

985

Row 21 – Cell 0

Slingshot Ex. Vulkan

504

976

Row 22 – Cell 0

Wildlife

226

432

Row 23 – Cell 0

Nomad Lite

N/A

49

It wasn’t easy to find a phone I’d reviewed recently that was comparable to the BV7300, because most that use the Helio G99 or one of the Dimensity series MediaTek SoCs are significantly more powerful than the G81 used here.

Eventually, I chose the Doogee Fire 6 Power, and its underwhelming Unisoc T606 SoC to be something to compare.

Performance-wise, these phones are closely matched, both in CPU and GPU speeds, and neither is a phone you would pick to play 3D games on.

What ultimately divides them is that the BV7300 only comes with 6GB of RAM, and the Nomad Lite test refuses to run with less than 8GB. And, I did try RAM expansion mode, and that 3D Mark test wants real memory, not mapped storage.

Where both phones excel is in respect of battery capacity and running time, with the Fire 6 being a little better because it has 500mAh more battery at its disposal. I worked out the running time per mAh, and the Blackview has a tiny advantage, although it’s also nearly 100g heavier for that win.

Overall, this isn’t a phone that anyone wanting high performance would gravitate towards, but if you want a rugged phone that can take reasonable pictures and last at least four working days without a recharge, then the Blackview BV7300 might be for you.

(Image credit: Mark Pickavance)

Blackview BV7300: Final verdict

Looking for an affordable phone that can withstand some abuse, whether on holiday, a building site, or in the jungle? Then the Blackview BV7300 might fit the bill.

There isn’t much about this phone that stands out, other than perhaps the battery life and the price, but for some, having a phone that can get wet and be dropped and still work is the critical requirement.

The BV7300 ticks that box, even if it makes it less than lightweight, and in a company scenario, you are unlikely to take flak for going over-budget.

Should I buy a Blackview BV7300?

Swipe to scroll horizontallyBlackview BV7300 Score Card

Attributes

Notes

Rating

Value

Cheap and chunky

4/5

Design

Heavy, but designed to take abuse

4/5

Hardware

MediaTek Helio G81, odd screen, big battery

4/5

Camera

Two rear sensors but only 1080p video

3.5/5

Performance

Budget phone performance but good battery life

3.5/5

Overall

A practical device if you don’t mind the weight

4/5

Buy it if…

Don’t buy it if…

Also Consider

For more durable devices, we’ve reviewed all the best rugged tablets, the best rugged laptops, and the best rugged hard drives

Blackview BV7300: Price Comparison



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Camp Snap CS-8 Review: Simple Video Capture
Product Reviews

Camp Snap CS-8 Review: Simple Video Capture

by admin August 17, 2025


The Camp Snap CS-8 doesn’t care about frame rates, bit rates, or whether your footage is stabilized to unerring levels of steadiness. It doesn’t want to replace your iPhone or compete with your mirrorless camera setup. What it offers instead is something far simpler and more deliberate: the feeling of shooting video for the sake of it.

Much like Camp Snap’s point-and-shoot still camera from 2023 (the company’s only other major product), it’s a throwback to when cameras didn’t think for you and when you didn’t expect to review the images you just captured until later—sometimes much later.

Inspired by the Super 8 camcorders introduced in the 1960s, the CS-8 is unapologetically retro in both appearance and function. The body is mostly plastic, with faux-metal detailing and leatherette texture meant to evoke the mechanical era rather than mimic it convincingly. It’s chunky and solid in the hand, albeit in a distinctly toylike way. If you’re looking for authenticity, you’re not going to find it here: There’s a fake cold shoe up top and imitation screws at the base of the pistol grip. But that’s not the point—this isn’t Kodak’s $5,000 Super 8 revival but rather a $199 camera meant to live in the real world and get passed around at parties, slung into backpacks for day trips, and used without a second thought.

Lights, Camera, Action

Photograph: Sam Kieldsen

There’s no screen, no playback, and no Delete button. Here, what you shoot is what you get. The settings and options are stripped back, with one dial for selecting aspect ratio (4:3, 16:9, 1:1, or 9:16) and another for the video effect. These include standard color, monochrome, and three lo-fi filters, including one that simulates the grainy, jerky look of 8-mm film.

I found that last one, labeled Analogue, was the star of the show. It drops the frame rate to 20 fps (it’s 30 fps with the other modes) and sprinkles in digital scratches, resulting in footage that’s imperfect in the most deliberate way. The rest of the filters feel a little flat by comparison, though the monochrome setting can conjure up its own punchy charm in the right lighting.

Using the CS-8 is refreshingly physical: Power it on by flicking a dial, press your eye to the rubber-cupped viewfinder, and squeeze down the trigger to record. There’s no focusing to worry about here. The 8X zoom is handled with buttons labelled “W” and “T” for wide and telephoto, though it’s digital-only, and resolution drops off quickly when you push in too far.



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