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Shiba Inu (SHIB) Price Worst Scenario Revealed
GameFi Guides

Shiba Inu (SHIB) Price Worst Scenario Revealed

by admin September 21, 2025


Shiba Inu (SHIB) is back on the radar of all the meme coin traders, and with good reason. On the daily time frame, SHIB is printing candles right on the 20-day average at $0.00001300, with spot trading at $0.00001296.

That might sound close enough to a neutral zone, but anyone watching Bollinger Bands knows that every time SHIB failed to break this mid-line in September, the price slipped back toward the lower edge.

That line is currently at around $0.00001190, so just a few red candles could wipe nearly 10% off the board and send the coin into dangerous territory.

SHIB/USDT by TradingView

The weekly frame doesn’t help. After reaching around $0.00003600 in late 2024, SHIB has been struggling to recover. At the moment, resistance is at $0.00001576, and the only visible floor is at $0.00001056.

The spread between those levels is quite big, but the coin itself is stuck in the middle at $0.00001296 with not much indication of momentum either way.

What are scenarios for SHIB?

The risk is obvious: If support breaks, the next magnet is $0.00001000, which would wipe out the September recovery and take the Shiba Inu coin back to where it was trading in the early summer.

The main issue for bulls is that the setup has turned into a pressure cooker. Bands are tightening, volumes are weak, and each move to $0.00001400 has been sold down almost instantly.

To turn things around, SHIB needs to close above that number every day, and ideally, we’d see more volume, pushing it closer to $0.00001500. Without that, the path of least resistance stays down, and the charts are already showing everyone what’s going on.



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September 21, 2025 0 comments
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One UI 8
Gaming Gear

A major Samsung One 8.5 UI leak may have revealed the next big software update headed for your Galaxy phone

by admin September 20, 2025



  • Images of Samsung One UI 8.5 have leaked
  • Some visual changes and flourishes are visible
  • It’s not clear when the software may roll out

With the Samsung One UI 8 update (based on Android 16) now rolling out to Galaxy phones and tablets worldwide, we’ve got what looks to be a sneak preview of the big One UI 8.5 update that’s going to be on the way next.

Pictures of the software have appeared on SammyGuru, and show some significant changes to the user interface. The Settings pages have more compact menu items, the search bar is down at the bottom, and there are gradient effects at the edges.

With a few drop shadows added too, the overall impression is of an interface that’s a little easier on the eyes, and with a bit more in the way of visual flourish. Other tweaks include a back button that floats over the rest of the interface.


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As pointed out by SammyGuru, some of these changes are somewhat similar to what we’ve seen from Apple with iOS 26, but the imitation isn’t too egregious – this still looks very much like a mobile operating system made by Samsung.

Leaks and betas

Samsung One UI 8.5 Brings iOS 26 Inspired Design To Galaxy Smartphones – YouTube

Watch On

What we don’t get here are any indications of new features or functions that might be introduced with One UI 8.5. Given that the version number is only jumping up by 0.5, we might not see much in the way of upgrades.

Before an official rollout and beta testing phase, we’ll no doubt see several leaks too: Android Authority has already spotted a One UI 8.5 feature that seems designed to prevent seizures caused by photosensitive epilepsy.

There’s also no indication yet as to when this software might start appearing on phones and tablets, though Samsung has increased the pace of its One UI updates in recent months – with OneUI 8 following on quickly from One UI 7.

Sign up for breaking news, reviews, opinion, top tech deals, and more.

The One UI 8 software made its debut with the Samsung Galaxy Z Fold 7 and Samsung Galaxy Z Flip 7 foldables, and is rolling out now to Galaxy S25 handsets. After that, it’ll make its way to older devices over the coming weeks.

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September 20, 2025 0 comments
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More Black Ops 7 intel revealed and on the way
Esports

More Black Ops 7 intel revealed and on the way

by admin September 20, 2025


Call of Duty: Black Ops 7 is in drive. We’re only two weeks from beta testing, and less than that from COD NEXT (which we will be attending). Today, more teases for Zombies have arrived, and we’ve gotten info on what to expect up to beta. Check that out below, along with our recent preview!

Call of Duty: Black Ops 7 preview — The future is NOW

Call of Duty: Black Ops 7 looks to not be an iterative sequel, making the right tweaks to the formula in a stunning new setting

GamingTrendDavid BurdetteTreyarch has posted new intel and images for Call of Duty: Black Ops 7 Zombies today, including the voice cast for the newest Zombies crew:

Check out Treyarch’s voice cast post here.

One more thing… we’re excited to announce the voice cast for our “newest” #BlackOps7 Zombies crew:

🎙️ Nikolai Belinski voiced by Fred Tatasciore
🎙️ Edward Richtofen voiced by Nolan North
🎙️ “Tank” Dempsey voiced by Steve Blum
🎙️ Takeo Masaki voiced by Nelson Lee pic.twitter.com/shZEw6vuoH

— Treyarch (@Treyarch) September 19, 2025
Additionally, in another Zombies post, fans can take a look at what awaits them in the rear view mirror of the Wonder Vehicle, but watch out: Objects in the mirror are deadlier than they appear!

Don’t look back.#Zombies pic.twitter.com/isp0doNl8Q

— Treyarch (@Treyarch) September 19, 2025
Lastly, yesterday the Damned 8 Zombies track has been unveiled.

Feast your ears on “Damned 8,” the official #BlackOps7 Zombies main theme.

When the choir hits… 🤌 pic.twitter.com/HN8tMHhdyX

— Treyarch (@Treyarch) September 18, 2025
Lots more news and more trailers are on the way next week as well!

Stay tuned to GamingTrend for more Call of Duty: Black Ops 7 news and info!


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September 20, 2025 0 comments
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Top 2 Scenarios for Bitcoin Price Revealed
NFT Gaming

Top 2 Scenarios for Bitcoin Price Revealed

by admin September 18, 2025


Bitcoin’s chart has boiled down to a coin toss between two very different futures. Data from Glassnode’s MVRV Extreme Deviation Pricing Bands now highlights $115,440 as the pivotal price point — the line that separates continued growth from a potential market correction that could affect every crypto investor.

Market Value to Realized Value, or MVRV, acts as a compass for Bitcoin. It compares the market price to what investors actually paid, creating “bands” that reveal when traders are either overly greedy or on the verge of panic.

Currently, Bitcoin is trading at around $116,826, barely holding onto the orange band, meaning the market is on a threshold that could easily propel the price higher or cause it to fall.

Scenarios

Scenario 1: If the line is held, the next target is $137,300. This band has historically been where sellers start to unload, securing outsized gains and cooling the rally. 

Scenario 2: Lose this, and Bitcoin will not just drift lower — it will fall into open space, down to $93,600. That’ is a $23,000 drop that would take the price back to where the year’s accumulation began.

Bitcoin is already trading at more than double its realized price of $53,345, meaning the market is operating well within the zone where emotions dictate moves. Liquidity is low, ETF inflows are competing with speculators and macro forces — such as the direction of the Fed’s policy — are affecting sentiment every other week.

Traders do not need to overcomplicate things — all eyes are on $115,440. If the current level holds, sentiment will turn bullish again. If it falls, the market will be given a reality check that could undo months of growth in one go.



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September 18, 2025 0 comments
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Hornet fights enemies in a blue cavern.
Game Reviews

Silksong’s Second Patch Is Revealed But Don’t Get Too Excited

by admin September 17, 2025


Hollow Knight: Silksong hasn’t been out for even two weeks yet and it’s already getting its second patch. But for anyone still struggling in some of the game’s more brutal boss fights and platforming sections: don’t expect any more relief just yet. The Metroidvania Soulslike’s new update mostly takes aim at some of the smaller bugs fans are facing.

“We’re getting close to finalizing the second post-release patch for Hollow Knight: Silksong,” Team Cherry announced on Steam on Tuesday. “Where the first patch dealt mainly with critical issues, this next one focuses on a few still remaining, while also cleaning up some bugs around specific tools.”

While not live in the game on PC or console yet, players can test the fixes in the public beta branch on Valve’s storefront while the developers work on adding a few more fixes and improvements. Here’s the full patch notes so far for Silksong update 2:

– Added Dithering effect option in Advanced video settings. Reduces colour banding but can slightly soften the appearance of foreground assets. Defaults to ‘Off’.
– Updated Herald’s Wish achievement description to clarify that players must both complete the wish and finish the game.
– Fixed Savage Beastfly in Far Fields sometimes remaining below the lava.
– Fixed rare cases of Shrine Guardian Seth getting out of bounds during battle.
– Added catch to prevent Lugoli sometimes flying off screen and not returning during battle.
– Further reduced chance of Silk Snippers getting stuck out of bounds in Chapel of the Reaper battle.
– Fixed various instances of dying to bosses while killing them causing death sequences to play messily or out of sync.
– Fixed Shaman Binding into a bottom transition causing a softlock.
– Cocoon positions in some locations updated to prevent it spawning in inaccessible areas.
– Fixed Liquid Lacquer courier delivery not being accessible in Steel Soul mode.
– Fixed some NPCs not correctly playing cursed hint dialogues in certain instances.
– Fixed Pondcatcher Reed not being able to fly away after singing.
– Fixed Verdania memory orbs sometimes replaying layered screen-edge burst effects.
– Fixed the break counter not working for certain multihitter tools eg Conchcutter.
– Fixed Volt Filament damage multiplier not applying for certain Silk Skills.
– Fixed Cogflies and Wisps inappropriately targeting Skullwings.
– Fixed Cogflies incorrectly resetting their HP to full on scene change.
– Fixed Curveclaw always breaking on the first hit after being deflected.
– Fixed Plasmium Phial and Flea Brew sometimes not restoring as intended at benches.
– Various other smaller tweaks and fixes.

This patch will arrive as players continue to debate Silksong‘s difficulty and whether some of the more challenging sections are hard for a reason or just annoying for no reason. The game’s first patch took aim at some of these complaints, including making the dreaded Moorwing boss fight easier to survive. There’s also been some debate over whether Silksong is too stingy with Rosary Beads, its main currency for purchasing equipment, unlocking benches (save spots), and other important resources for the adventure.

Even some super fans of the original Hollow Knight claim to have bounced off the sequel due to the more punishing gameplay. Team Cherry hasn’t signaled yet if it plans to eventually make deeper changes to Silksong to address some of these concerns, or add difficulty settings to help struggling players experience more of its excellent world and story.



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September 17, 2025 0 comments
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Sony's PSP lives on via Patapon spiritual successor Ratatan, out in PC early access this week - roadmap revealed
Game Updates

Sony’s PSP lives on via Patapon spiritual successor Ratatan, out in PC early access this week – roadmap revealed

by admin September 15, 2025



Ratatan, the spiritual successor to PSP rhythm platformer Patapon, releases this week in early access on PC.


The game has been developed by veterans of Sony Japan Studio, known for both Patapon and LocoRoco among other games.


In a livestream over the weekend, the developers revealed the launch timing as well as a look at the roadmap for the game over the next few months.

Ratatan livestreamWatch on YouTube


Ratatan will launch at midnight on 19th September in Japan – that’s 4pm on 18th September UK time. Check out the infographic below for more times.

Image credit: TVT


It’ll cost $24.99 / €24.50 / ¥2800 (UK price TBC), and receive a 10 percent discount for 10 days following launch.


As for the roadmap, three major updates are planned for the end of October, December, and spring 2026.


The first of these will introduce Super Fever skills and additional Ratatan upgrades, as well as headwear for Cobun characters and random events. The second update will add Dark Ratatan Battles as new scenarios among other additions.


Next year a new world is promised, as well as console compatibility. For now, the game will only be available on PC, with console releases next year.

Image credit: TVT

Ratatan was first revealed at BitSummit in July 2023 – the following month its Kickstarter was funded within an hour.

This is a news-in-brief story. This is part of our vision to bring you all the big news as part of a daily live report.

Love Eurogamer? Make us a Preferred Source on Google and catch more of our coverage in your feeds.



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September 15, 2025 0 comments
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Jump Space Price And Update Roadmap Revealed, Including Melee Weapons And First-Person
Game Updates

Jump Space Price And Update Roadmap Revealed, Including Melee Weapons And First-Person

by admin September 12, 2025



Jump Space is almost ready to exit space port and enter early access. Ahead of the game’s debut later this month, Keepsake Games has set the price for Jump Space and laid out the update calendar well into 2026.

On Bluesky, Keepsake announced that Jump Space’s early access release will be available for $20 on Xbox Series X|S and PC on September 19. Chapter 1: The Resistance Coalition will begin at the start of early access, with Chapter 2: Atira Strikes Back launching by early 2026. In a series of short updates in that time frame, Keepsake plans to introduce text chat, hangar vendors, a ship shield revamp, melee weapons, an expanded story, new missions, photo mode, and other additions.

The roadmap for Jump Space’s updates.

In Q1 2026, Chapter 3: Secrets of the Telmari will bring support for a first-person mode, more sectors, a scanner revamp, voice chat, new enemies, and a ground boss into the game. There are plans for Chapter 4: Heart of Corruption before the game exits early access. However, there are no dates or concrete details about when that might occur.

Until fairly recently, this game was known as Jump Ship before the name was changed over trademark issues. Jump Space is a co-op game that brings together up to four players as the crew of a ship that can control and repair their shared vessel. The gameplay resembles Left 4 Dead and Sea of Thieves, with some additional sci-touches touches like planetary exploration and space walks. It’s a dangerous galaxy out there, and players will run into trouble when enemies appear during on-foot encounters or during space combat when the crew is still on their ship. However, the game is strictly PvE, rather than PvP.

Keepsake Games has previously mentioned that Jump Space will feature several “handcrafted missions with random elements” to keep the game fresh. More than 1 million players have wishlisted Jump Space on Steam. For now, the game will only be available on Xbox Series X|S and PC.

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September 12, 2025 0 comments
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Here's Every New Amiibo Nintendo Revealed During Today's Direct
Game Updates

Here’s Every New Amiibo Nintendo Revealed During Today’s Direct

by admin September 12, 2025


Today’s Nintendo Direct featured all kinds of announcements and reveals, from The Super Mario Galaxy Movie to a new Yoshi game to a Metroid Prime 4: Beyond release date and more. It also featured a fresh batch of amiibo releasing over the coming months for games like Super Mario Galaxy 1 and Super Mario Galaxy 2, Kirby Air Riders, and Metroid Prime 4: Beyond. 

There’s a lot to keep up with the new amiibo, including release dates, what the amiibo do, and more. Fortunately for you, we’ve got it all here in one place. 

September 2025 Nintendo Direct Amiibo Round-Up

Below, we’ll list the games, the amiibo associated with them announced today, the release date for the amiibo, and what they do in-game. 

Metroid Prime 4: Beyond – Sylux 

 

  • Description: An enigmatic bounty hunter with a deep-seated grudge against the Galactic Federation—and Samus. This deadly sharpshooter finally catches up with Samus during an assault on a Federation base, but an accident in the wake of their clash causes a massive explosion of light that engulfed the entire base.
  • What it does: Nintendo says details about its functionality in Metroid Prime 4: Beyond and other games will be revealed at a later date.
  • Release date: November 6, 2025

Metroid Prime 4: Beyond – Samus

 

  • Description: Samus Aran, one of the greatest bounty hunters in the galaxy. Capable of completing any mission—no matter the danger. After an unexpected accident in a clash with the deadly sharpshooter Sylux, Samus finds herself transported to Viewros—a mysterious planet once inhabited by an ancient race. Now she must explore this planet, all while battling the strange creatures that inhabit it, to find her way home.
  • What it does: Nintendo says details about its functionality in Metroid Prime 4: Beyond and other games will be revealed at a later date.
  • Release date: November 6, 2025

Metroid Prime 4: Beyond – Samus & Vi-O-La 

 

  • Description: Famed bounty hunter Samus Aran, wearing her Vi-O-La Suit. She rides Vi-O-La, a technologically advanced bike to explore the mysterious planet Viewros.
  • What it does: Nintendo says details about its functionality in Metroid Prime 4: Beyond and other games will be revealed at a later date.
  • Release date: November 6, 2025

Super Mario Galaxy + Super Mario Galaxy 2 – Mario and Luma

 

  • Description: Mario never hesitates to leap into action when there’s trouble. Known for saving the world (and Princess Peach) countless times from Bowser, Mario is a true superstar. He’s got amazing jumping skills and makes use of a wide range of transformations. Mario has powered up into countless roles—and here he is launching into a journey across the stars in the Super Mario Galaxy game! This amiibo figure is larger than standard size, and features Mario soaring into space with a Luma companion following close behind.
  • What it does: In the Super Mario Galaxy and Super Mario Galaxy 2 games, tap the Mario & Luma amiibo figure to receive a Life Mushroom.
  • Release date: April 2, 2026

Super Mario Galaxy + Super Mario Galaxy 2 – Rosalina and Lumas

 

  • Description: Rosalina travels through space in a starship called the Comet Observatory. Motherly and protective of the many Lumas that she travels with, she guards the cosmos against any and all threats. Wielding a Star Wand and her signature blue dress, Rosalina always seems cool even in the face of danger. This amiibo figure is larger than standard size, and features Rosalina reading from her storybook with a pair of Lumas by her side.
  • What it does: In the Super Mario Galaxy and Super Mario Galaxy 2 games, tap the Rosalina and Lumas amiibo figure to receive a 1-Up Mushroom.
  • Release date: April 2, 2026

Kirby Air Riders – Kirby & Warp Star

 

  • Description: Round, pink and surprisingly powerful, Kirby is one of the most iconic heroes in video game history, most well-known for using a big mouth to inhale things, copy their abilities, and spit them back out again. In the Kirb Air Riders game, Kirby and others can ride machines like the Warp Star: an Air Ride Machine that both drives and glides perfectly well. An easy ride with no clear weaknesses.
  • What it does: In the Kirby Air Riders game, place this Kirby amiibo figure on the Warp Star amiibo to create a Rider & Air Ride Machine combo. Tap the amiibo to train it up as an FP (Figure Player), which will gain FP levels and machine proficiency. If you have another Air Ride Machine amiibo, you can place Kirby amiibo onto the other machine to create a new Rider & Air Ride Machine combo and earn machine proficiency. Kirby will retain FP levels when placed and tapped with a different machine.
  • Release date: November 20, 2025

Kirby Air Riders –Bandana Waddle Dee & Winged Star

 

  • Description: Bandana Waddle Dee has joined Kirby and others on several adventures. Bandana Waddle Dee is small, but has a big heart—and a big spear that stings like a hornet! In the Kirby Air Riders game, Bandana Waddle Dee and others can ride machines like the Winged Star: an Air Ride Machine that is slow on the ground but soars gracefully in flight.
  • What it does: In the Kirby Air Riders game, place this Bandana Waddle Dee amiibo on the Winged Star amiibo to create a Rider & Air Ride Machine combo. Tap the amiibo to train it up as a FP (Figure Player), which will gain FP levels and machine proficiency. If you have another Air Ride Machine amiibo, you can place Kirby amiibo onto the other machine to create a new Rider & Air Ride Machine combo and earn machine proficiency. Kirby will retain FP levels when placed and tapped with a different machine.
  • Release date: November 20, 2025.

And those are all the new amiibo Nintendo announced during today’s massive direct. Let us know which ones you’re excited to pick up in the comments below!



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September 12, 2025 0 comments
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Battlefield 6 Battle Royale: Touching Ring Is Insta-Kill, 100-Player Matches, Destruction, More Revealed
Game Updates

Battlefield 6 Battle Royale: Touching Ring Is Insta-Kill, 100-Player Matches, Destruction, More Revealed

by admin September 11, 2025



Battlefield Studios has shared lots more official information about Battlefield 6’s battle royale mode, including match sizes, gameplay systems, and how the game has the “deadliest ring” in the genre. Battlefield Studios will allow people to try the battle royale mode before it is released through the Battlefield Labs testing program, so be sure to sign up for a chance to play early.

“We see a great opportunity to infuse the core Battlefield pillars of class-based squadplay, tactical destruction, and vehicle combat into the battle royale genre to create a high-stakes and adrenaline pumping gameplay experience,” the developer said. “This is Battlefield’s twist on the classic formula, so you can expect to find all of the core principles of Battlefield taking place within this mode; gadgets, explosives, destructible environments, and vehicles can all be used to secure the win.”

A sneak peek at the Battlefield 6 battle royale map.

Battlefield 6’s battle royale map, which doesn’t have an official name yet, was built specifically for battle royale, the developer said, and it will feature a “diverse array” of points of interest that provide “unique gameplay opportunities.”

The mode will have vehicles, too, including “common” transport vehicles and “powerful armored vehicles to turn the tide of battle.” Battlefield Studios said the goal is to “offer more ways for players to traverse the map early on in a match and to create interesting combined arms action in the process.” The battle royale mode will also carry forward Battlefield’s trademark destruction elements, allowing people to blast down walls to gain the advantage.

“We look forward to seeing players’ ingenuity with destruction and how they use it to defeat their opponents,” the developer said. In this new battle royale test, matches will be composed of 100 players, divided into 25 four-player squads. The goal, as you might have guessed, is to be the last squad alive. Battlefield 6’s battle royale mode also supports “second chances,” as Support class players can revive downed allies, while the game also has “Mobile Redeploy” options to stay alive longer.

In terms of what Battlefield Studios is calling the “deadliest ring in BR,” the studio said the ring will instantly kill players upon contact. In other games, including Call of Duty: Warzone, you can survive outside the ring for a period of time. “With urgent warnings as the fire approaches, soldiers will be pushed into more intense firefights as the game space continues to shrink,” the developer said. “There’s no jumping in and out of it, no using it for cover, no walking through it–if you get caught in it, you are done. We’re excited to see how the ring affects the pace of the game and how it creates spontaneous showdowns.”

Battlefield 6 – Official Reveal Trailer

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Battlefield’s class system will carry forward to battle royale, so players can pick a class and assemble a team however they see fit between the Assault, Engineer, Support, and Recon classes. Once a match begins, however, players cannot change their class for the duration of the match.

Each class gets two default gadgets from their chosen class to begin a match, and then during matches, players earn XP by defeating players and completing missions. Each class has a “Training” element to it as well, and as players level up their Training, they’ll get new traits that “enhance” a given class. “One example would be the Assault class being faster in equipping an armor plate which makes them harder to defeat in their next (or current) firefight,” the developer said.

In terms of weapons and items, there are five tiers of weapons to loot, as well as attachments, throwable items like frag grenades, gadgets, strike packages, armor, upgrade kits, and “custom drops of favorited weapons.”

“These items can be found across the experience through general loot crates, class-specific crates, unlocking armored trucks, mission rewards, or looting defeated enemies,” Battlefield Studios said.

Battlefield 6 battle royale matches will also include “Missions” that squads can work together to complete for extra rewards. “Tasks range from unlocking high-value caches to planting explosives to eliminate mission-critical targets. Mission details will outline the available rewards like a weapons cache, vehicle key, or Mobile Redeploy unit, leaving it up to each squad to decide if the risk is worth the potential reward,” the developer said. “Once the mission objective is complete, rewards are airdropped in, so squads should stay alert for others who may attempt to steal them.”

The upcoming Battlefield Labs test for the battle royale mode requires players to sign an NDA and agree to not share gameplay footage, but if history is any indication, there will be lots of leaks.

Battlefield 6 launches on October 10 for PS5, Xbox Series X|S, and PC. There is no word yet when the battle royale mode could be released, or if it’s a premium game that’s part of Battlefield or a standalone download.



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September 11, 2025 0 comments
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Borderlands 4 PC Specs Revealed, Alongside Graphics Settings And Accessibility Features
Game Updates

Borderlands 4 PC Specs Revealed, Alongside Graphics Settings And Accessibility Features

by admin September 9, 2025



Gearbox has disclosed the PC specs for Borderlands 4. The specs were shared by 2K on the Borderlands 4 website, covering both minimum and recommended. 2K also disclosed the numerous PC-specific settings that players can choose from, along with a range of accessibility features.

For the minimum specs, 2K said players who meet the standards can run Borderlands 4 with “solid performance on older PC hardware.” The recommended PC specs, meanwhile, provide “the intended experience for Borderlands 4,” 2K said. These settings strike a balance between performance and graphics, 2K said.

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Now Playing: Borderlands 4 | Official Launch Week Trailer

You can see the minimum and recommended PC specs below, along with a rundown of the graphics setting and accessibility feautres.

2K also disclosed Borderlands 4’s three difficulty settings. These include Easy, Normal, and Hard, while people should also be aware that difficulty scales individually in co-op parties. Here are the descriptions for each difficulty setting in Borderlands 4.

  • Easy: “Looking for a story.” Reduced damage, Elemental Affinities matter less
  • Normal: “Looking for a balanced experience.”
  • Hard: “Looking for a challenge.” Increased damage taken, increased Cash, Loot Quality is increased, Elemental Affinities matter more

Minimum PC hardware requirements:

  • Requires a 64-bit processor and operating system
  • Requires SSD
  • OS: Windows 10 / 11
  • Processor: Intel Core i7-9700 / AMD Ryzen 7 2700X
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce RTX 2070 / AMD Radeon RX 5700 XT / Intel Arc A580
  • Requires 8 CPU Cores for processor and 8 GB VRAM for graphics.
  • Storage: 100 GB available space

Borderlands 4 ‎ recommended PC specs:

  • Requires a 64-bit processor and operating system
  • Requires SSD
  • OS: Windows 10 / Windows 11
  • Processor: Intel Core i7-12700 / AMD Ryzen 7 5800X
  • Memory: 32 GB RAM
  • Graphics: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT / Intel Arc B580
  • Storage: 100 GB available space

Borderlands 4 ‎ PC graphics settings:

  • Basic
    • General:
      • Display Mode: Fullscreen, Windowed Fullscreen, Windowed
      • Resolution (Varies by setup)
      • Display Stats: None, FPS, All
      • Limit Frame Rate: Off, On
        • Custom FPS Limit (Varies by setup)
      • Vertical Sync: Off, On
      • Field of View (ultrawide monitors supported)
      • Vehicle Field of View (ultrawide monitors supported)
  • Advanced:
    • General:
      • Graphics Preset: Low, Medium, High, Very High, Badass
      • Anti-Aliasing: Disabled, Enabled
    • Resolution Scaling
      • Uscaling Method: Disabled, DLSS, FSR, TSR, XeSS
      • Upscaling Quality: Ultra Performance, Performance, Balanced, Quality, Full Resolution
      • Spatial Upscaling Quality: Performance, Balanced, Quality, Ultra Quality, Disabled
      • Scene Capture Quality: Low, High, Full Resolution
      • Frame Generation: Off, On
      • NVIDIA Reflex Low Latency: Off, On, Boost
    • Environment:
      • HLOD Loading Range: Near, Medium, Far
      • Geometry Quality: Low, Medium, High
      • Texture Quality: Low, Medium, High, Very High
      • Textures Streaming Speed: Medium, High, Very High
      • Anisotropic Filtering Quality: Off, x1, x2, x4, x8, x16
      • Foliage Density: Off, Very Low, Low, Medium, High, Very High
      • Volumetric Fog: Low, Medium, High, Very High
      • Volumetric Cloud: Low, Medium, High, Very High
      • Shadow Quality: Low, Medium, High, Very High
      • Directional Shadow Quality: Low, Medium, High, Very High
      • Volumetric Cloud Shadows: Disabled, Enabled
      • Lighting Quality: Low, Medium, High, Very High
      • Reflections Quality: Low, Medium, High, Very High
      • Shading Quality: Low, Medium, High
    • Post-Processing:
      • Post-Process Quality: Low, Medium, High, Very High
      • Motion Blur Amount
      • Motion Blur Quality: Off, Low, Medium, High, Very High

Borderlands 4 ‎ accessibility features:

  • Basic
    • Subtitles:
      • Show Subtitles: Off, On
      • Subtitle Text Size: Normal, Large, Extra Large
      • Force Bold Text: Off, On
      • Subtitle Color: White, Orange, Yellow, Pink, Light Blue, Green
      • Subtitle Background: Off, On
      • Subtitle Background Opacity: Off, Low, Medium, High, Full
    • Speaker Identity:
      • Toggle Speaker Identify: Off, On
      • Speaker Identify Color: White, Orange, Yellow, Pink, Light Blue, Green
  • Audio & Visuals:
    • General:
      • Menu Text Scaling: Off, Size 1, Size 2
      • Damage Numbers: Off, On
    • Audio:
      • Force Mono (converts all game audio to mono): Off, On
      • Mix Preset: Bass Reduction (Vestibular), Ear Fatigue Reduction, Hyperacusis Relief, Misophonia Relief, Sensory Comfort, Tinnitus Relief General, Tinnitus Relief Targeted, 80 Hz Notch
    • Colors:
      • Color Preset (accessibility settings for different types of color vision deficiency):
        • Default
        • Green/Red (recommended for those that experience Deuteranopia)
        • Red/Green (recommended for those that experience Protanopia)
        • Blue/Yellow (may help those that experience Tritanopia)
      • High Contract HUD: Off, On
      • High Contrast Reticle: Off, On
      • Friendly Reticle Color: Green, White/Blue, Red, Blue, Orange, Purple
      • Enemy Reticle Color: Green, White/Blue, Red, Blue, Orange, Purple
      • Neutral Reticle Color: Green, White/Blue, Red, Blue, Orange, Purple
  • Gameplay:
    • General:
      • Map Zoom Speed (Adjust how quickly the Map zooms in and out)
      • Enable Vibration: Off, On
      • Enable Adaptive Triggers: Off, On
      • Screen Shake Intensity
    • Movement:
      • Toggle Crouch: Off, On
      • Toggle Sprint: Off, On
      • Enable Dash: Off, On
      • Camera Head-bob
      • Grapple View Tilt: Off, On
      • Mantle with Forward: Off, On

In other news, Gearbox disclosed its post-launch plans for Borderlands 4, but if you want the new Vault Hunters then you’ll have to pay for the $130 Super Deluxe Edition. It’s currently unclear if Gearbox will sell the new additions as standalone DLC. There will also be additional storylines and side missions as well Bounty Packs that introduce new areas and missions that will lead to unique boss fights and the chance to earn more loot. Bounty Packs will be included with both the Deluxe and Super Deluxe Editions.

Borderlands 4 will hit PC, PS5, Xbox Series X|S on September 12, with a Switch 2 edition coming in early October. For more, check out the global launch times for Borderlands 4.



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