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Celsius Creditors To Receive $220.6M In Third Repayment Round
Crypto Trends

Celsius Creditors to Receive $220.6M in Third Repayment Round

by admin August 20, 2025



Celsius Network will begin its third round of fund distributions to eligible creditors on August 20, 2025. The defunct crypto lender confirmed that $220.6 million will be released as part of its court-approved recovery plan.

The company has paid out 93% of the owed funds in previous rounds. This next tranche aims to deliver the remaining balance to creditors approved under the restructuring scheme.

According to a recent court filing, the funds will be sourced from several internal reserves. About $63.2 million will be recovered from lawsuits and other administrative fees. The filing also disclosed that $17 million came from disallowed claims connected to former CEO Alexander Mashinsky and related entities. 

Further, $86.4 million is being released from the disputed and contingent claims reserve, while $46.3 million and $7.7 million came from forfeited and expunged claims, respectively.

Crypto and Dollar Distributions

Most of the third-round distributions will be paid in Bitcoin (BTC) and Ethereum (ETH). Celsius stated that eligible users must complete the required Know-Your-Customer (KYC) process through approved platforms including Coinbase and PayPal. However, corporate creditors may receive payments in U.S. dollars rather than crypto.

Part of the recovery effort also involves equity shares of the newly formed mining unit, Ionic Digital. Celsius expects this structure to increase the total recovery rate for creditors. Overall, it’s estimated that affected users could receive between 67% and 85% of their original holdings. The firm also stated that creditors should remain alert for phishing emails and fake messages. Only official communication channels should be trusted for distribution updates. 

The third distribution shows steady progress in Celsius’s restructuring. This distribution progress may enhance confidence in other ongoing crypto bankruptcy recoveries.

Also Read: WazirX Creditors Back Amended Scheme, Court Sanction Next



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August 20, 2025 0 comments
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Dune: Awakening Will Receive Major Free Updates Every Three Or Four Months
Game Updates

Dune: Awakening Will Receive Major Free Updates Every Three Or Four Months

by admin June 23, 2025



Dune: Awakening will receive a steady flow of new content, with major updates planned to release every three or four months, according to developer Funcom.

In a Reddit AMA, Funcom outlined its vision for the future of its popular survival MMO set in author Frank Herbert’s sci-fi universe. Executive producer Scott Junior said each major update will be free and include new story and PvE content. These updates will be released alongside the game’s paid DLCs, which can be bought standalone or together as part of the game’s season pass.

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Junior additionally mentioned Dune: Awakening will receive new PvE maps for players to explore in the future, though it’s unclear if these would be included for free as a major update or come in the form of a paid expansion.

As for the more immediate future, Junior said an update is coming in early July that will contain “too many” quality-of-life changes to list. Junior didn’t go into detail on what those changes would be, but said to expect the patch notes when the patch is closer to being ready for testing.

Funcom dove into plenty of other topics as part of the AMA, ranging from plans to make it so players can name storage containers and vehicles to its thoughts on potential changes to Dune: Awakening’s PvP-focused endgame. Many of players’ complaints are focused around the heavy reliance on vehicles in the game’s endgame Deep Desert zone, so much so that PvP encounters are largely between flying Ornithopters rather than on-foot encounters where the game’s melee and firearms can come into play. When asked about the potential of a Deep Desert zone where only ground vehicles would be allowed, creative director Joel Bylos shot down the idea but did say Funcom is looking to make some changes.

“The current balance between vehicles and on-foot is not tuned to our liking and there are multiple changes in the pipeline to address this,” Bylos said.

Other additions players can expect in Dune: Awakening’s future based on Funcom’s Reddit answers include an option to duel other players, a deposit all option for water, changes to the endgame PvE Landsraad system, additional contracts to complete, and a third faction that “will change the entire dynamic” of the Landsraad, according to Bylos.

Dune: Awakening is finding major success on Steam, having surpassed 140,000 concurrent players. Its most recent update addressed some of its endgame PvP problems by making it so vehicles no longer deal damage when colliding with other players, as well as increased respawn timers in PvP zones. Dune: Awakening is still slated to launch on consoles, but not until 2026.



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June 23, 2025 0 comments
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Elden Ring Nightreign could receive two player mode post-launch
Game Reviews

Elden Ring Nightreign could receive two player mode post-launch

by admin May 23, 2025


Elden Ring Nightreign’s director has apologised for the lack of two player mode in the multiplayer spin-off, but is considering adding it post-launch.

The co-operative game is designed for three players, though it’s possible to play alone too. However, a two player option does not exist.

“The simple answer is that this is simply something that was overlooked during development as just a two-player option, so we’re very sorry about that,” director Junya Ishizaki told IGN. “As we said before, we set out to make this a multiplayer co-op game for three players, balanced for three players, so that was the main focus and it’s at the core of Nightreign.”

Elden Ring Nightreign Preview Watch on YouTube

In addition, the development team at FromSoftware considered solo play “from the start”.

“And so we did put a lot of effort into creating this experience that was playable for solo players in as much as the rules and new systems allowed,” said Ishizaki. “So in putting all our efforts into that aspect, we kind of overlooked and neglected the duos aspect, but this is something that we are looking at and considering for post-launch support as well.”

Ishizaki also discussed further how players are somewhat alone, whether playing solo or as a group of three.

“Seeing as this game is built around three players, we understand the concerns of those solo players, but essentially a lot of the time in Nightreign you will be acting and behaving on your own,” he said. “Even in a group as three, you’ll be going off and challenging different areas of the map and collecting different things before you accumulate together at the boss fight.

“So solo play is generally encouraged and is a natural part of the game loop, but also in general for those solo players – and this might be something that’s difficult to notice in multiplayer – but the activeness and aggressiveness of enemies towards any one single player has been adjusted so that you don’t find yourself in any unreasonable multi-foe fights.

“And just generally, when you’re playing single player, the parameters adjust dynamically depending on the number of players in that session. So we hope that this will alleviate that feeling somewhat.”

Still, playing solo is a much more challenging experience without teammates to revive you, though Ishizaki hints there’s a self-revive feature hidden around the map for players to discover.

FromSoftware has made some tweaks since the network test back in February. Judging by player numbers, many were struggling to defeat the first Nightlord, Gladius.

Following the test, Ishizaki said the team had “received a lot of helpful feedback regarding the difficulty” and that Gladius would “receive some updates”.



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May 23, 2025 0 comments
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Maestro to receive epic new DLC featuring Star Wars and is heading to PSVR2
Esports

Maestro to receive epic new DLC featuring Star Wars and is heading to PSVR2

by admin May 19, 2025


VR orchestral game Maestro is set to receive a new Star Wars themed DLC pack which adds “Star Wars: Episode 1 – ‘Duel of the Fates’ by John Williams” to the track list along with a new in-game lightsaber cosmetic, which is available to use as a baton. Additionally, it has been revealed that Maestro will launch on the PSVR2 on June 20th, alongside a Complete Collection Bundle which contains all previously released content packs.

As Yoda would say, “Control, control, you must learn control!” (or should it be Culture?) and that’s precisely what players need in the new DLC that was announced today for the VR orchestral game Maestro (Meta’s Game of the Year) on Meta, SteamVR & PICO.

The Star Wars content pack includes a brand new track from the iconic Star Wars: Episode 1 – ‘Duel of the Fates’ by John Williams, as well as a brand new in game cosmetic, a mini lightsaber ready to use as a baton, to transport you at lightspeed into the Star Wars universe, launching on June 20th for Quest, SteamVR, PICO AND PSVR2.

That’s right, today it was also confirmed that Maestro is heading to PSVR2 on June 20th and will launch with all content packs available as part of a Complete Collection Bundle, which will also be available on all platforms on the same day (June 20th) to celebrate.

To celebrate this major release, Maestro will also deliver a free update for all players on the same day:

A new “Fields of Fate” stage, a rain-soaked, apocalyptic arena where Heaven and Hell collide.

A new “Angels and Demons” orchestra split into two armies—angels and demons—reflecting the eternal struggle of Good versus Evil.

And the addition of Sergei Prokofiev’s powerful “Battle on the Ice” (from Alexander Nevsky) to the base tracklist—bringing another monumental clash of forces to the Maestro stage.

Stay tuned to GamingTrend for all your gaming, tech, and entertainment news!


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