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Perfect Dark reboot leak: fresh info suggests studio saw gap in the market with Metal Gear Solid and Bond absent
Game Reviews

Perfect Dark reboot leak: fresh info suggests studio saw gap in the market with Metal Gear Solid and Bond absent

by admin September 22, 2025


The now-cancelled Perfect Dark reboot had an “eco sci-fi” aesthetic, an Adrenaline System, and may have been released episodically.

That’s according to internal documentation from a former developer on the project at The Initiative shared with mp1st, revealing new artwork and gameplay details.

The document highlighted an opportunity to capitalise on the secret agent genre, due to the absence of Metal Gear Solid and James Bond 007 during development. Ironically enough, both franchises have since returned.

Perfect Dark – Gameplay Reveal – Xbox Games Showcase 2024Watch on YouTube

This may somewhat point to why Perfect Dark was ultimately cancelled – perhaps this reboot of the N64 classic from Rare wasn’t able to differentiate itself enough.

Still, this newly unearthed documentation – which dates back to a period close to the game’s cancellation this year – hints as to what players could have expected. The creative vision for the reboot aimed to reimagine the franchise while retaining the core DNA of the N64 original, with the HBO series Westworld providing inspiration for giving a classic property fresh themes and concepts.

While several systems are briefly mentioned, only the Adrenaline System is detailed. This would’ve been a resource regenerated over time to provide various abilities like healing and increasing damage dealt, as well as slowing time to aim with precision. Killing multiple enemies in quick succession would have extended this effect.

Until April of this year, the studio was working on a vertical slice (a playable proof-of-concept) that belonged to “Season 1”, suggesting the game would have been released episodically.

Perfect Dark was properly revealed at last year’s Xbox Games Showcase, with in-game footage of protagonist Joanna Dark exploring a futuristic Cairo (above). Later, reports suggested this gameplay was fake, though a designer on the game responded it was in-engine despite “some fake stuff in it”.

The new documentation includes further artwork for the game, including an alternate design for Joanna, as well as various futuristic environments to show off its “eco sci-fi” aesthetic.

Perfect Dark was cancelled back in July, following layoffs across Microsoft. Rare’s Everwild was also cancelled.



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September 22, 2025 0 comments
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Resident Evil: Release Date, Cast, And Everything Else We Know About The Reboot Movie
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Resident Evil: Release Date, Cast, And Everything Else We Know About The Reboot Movie

by admin September 7, 2025



For most of the last two decades, the Resident Evil movies were defined by the six films directed by Paul W.S. Anderson, with Milla Jovovich in the leading role as Alice. Those movies made over $1 billion worldwide. However, the 2021 reboot, Resident Evil: Welcome to Raccoon City, only earned $42 million worldwide.

Barbarian and Weapons director Zach Cregger has been given the reins for a brand-new Resident Evil movie. After co-founding the comedy troupe The Whitest Kids U’ Know and starring in sitcoms, Cregger has emerged as one of the most successful horror directors of this generation. His involvement with this project sparked a bidding war, which was ultimately won by Sony Pictures, the studio that released the previous seven films in the franchise.

Many of the details about Cregger’s Resident Evil movie remain under wraps for now. But GameSpot has put together a guide to everything we know about the Resident Evil reboot so far.

Who is starring in Resident Evil?

Austin Abrams is currently the only (probably) confirmed cast member for the new film. Abrams recently worked with Cregger on Weapons, and he has some experience with zombies from his time on The Walking Dead. He is also known for his role as Ethan Daley in HBO’s Euphoria.

Will established Resident Evil heroes appear in the film?

Cregger has indicated that he isn’t planning to use any of the RE heroes in leading roles.

“I’m telling a story that is a love letter to the games and follows the rules of the games,” explained Cregger. “It is obedient to the lore of the games; it’s just a different story. I’m not going to tell Leon’s story, because Leon’s story is told in the games. [Fans] already have that.”

“[Resident Evil is] an original screenplay,” added Cregger in a separate interview. “It’s a weird story. I wrote it and I love the story. It has nothing to do with any of the other Resident Evil movies. If I do my job, it will feel fresh and edgy and weird.”

Will the tone of Resident Evil follow the example of the previous movies?

According to Cregger, he hasn’t seen any of the Resident Evil movies. Instead of following their example, he intends to recreate the tone of dread from the games.

“I haven’t seen the [earlier Resident Evil] movies, but they don’t seem to promise that feeling [of dread],” said Cregger. “So I wanted to write a story that would just really lean into that. Honor the games–be true to the lore of what’s going on. But I’m not telling any of the stories of the games. It’s a separate story that just happens to exist in that territory.”

“If there are people out there who are rabid fans of the movie franchise, they are probably not really prepared for what I am going to be doing. But I think fans of the games are going to be stoked,” he said.

In an interview with Double Toasted, Cregger said his Resident Evil movie will be “true to the experience” of the video games, and probably “lives in the world” of Resident Evil 2 and 3, but that it adheres more to the tone of Resident Evil 4. The game is not a direct adaptation of any Resident Evil game, however.

Cregger said the video games, too, don’t have a set lore and aren’t rigid with timelines or settings. “I don’t think I am taking any more liberties with this [movie] than the game franchise does. I think I am coloring within the lines,” he said.

“I’ve never seen a movie like it,” he added. “I am beyond excited making this.”

The director added that his sense of tone and his general filmmaking sensibilities honed with Barbarian and Weapons will come through in Resident Evil, albeit on a bigger scale and with a bigger budget.

“It takes place in the world of the games, but most importantly, the journey you’ll have as a viewer watching this movie is going to be similar to the journey you have as a player when you play these games. What that means is it follows one protagonist from point A to point B as they descend deeper and deeper and deeper into hell,” he said. “As someone who has played I don’t know how many thousands and thousands of hours of Resident Evil, I just feel like I know how that pacing can go, and it’s inherently cinematic. I feel like there is a great movie that can live inside this world and inside that sort of pacing. I am really, really pumped about the story that we get to tell here.”

Finally, Cregger confirmed the shooting schedule for Resident Evil, saying cameras are due to begin rolling this October in Prague and continue through the end of January 2026. Why Prague? Cregger cited the city’s generous tax rebates and other factors. “It’s the right place,” he said.

When will the new Resident Evil movie be released?

Resident Evil will hit theaters on September 18, 2026, just a few months after the game franchise celebrates its 30th anniversary.

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September 7, 2025 0 comments
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Take-Two was reportedly in talks to fund and publish Perfect Dark reboot
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Take-Two was reportedly in talks to fund and publish Perfect Dark reboot

by admin September 3, 2025


Take-Two Interactive was reportedly in talks to fund and publish The Initiative’s Perfect Dark reboot following the closure of the developer in July.

That’s according to Bloomberg, with sources telling the publication that the deal ultimately fell through resulting in layoffs at the game’s co-developer Crystal Dynamics last week.

Sources claimed that leadership from The Initiative and Crystal Dynamics spent two months in negotiations with “multiple parties” to find a new funding partner, resulting in a potential deal between Take-Two and Crystal Dynamic’s parent company Embracer.

However, the firms involved were “unable to come to terms over long-term ownership of the Perfect Dark franchise.”

Bloomberg reached out to representatives for Embracer, Xbox, and Take-Two, all of which declined to comment.

The Perfect Dark reboot was announced at The Game Awards in 2020, and was the first project of The Initiative – a first-party Xbox studio founded in 2018.

In 2023, it was reported that Perfect Dark was still in pre-production three years after its announcement.

The developer initially worked with support studio Certain Affinity to co-develop the game, with Crystal Dynamics taking over as a co-dev in 2021.

Crystal Dynamics was acquired by the Embracer Group, alongside Eidos Montreal and Square Enix Montreal, for $300 million.



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September 3, 2025 0 comments
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Report: Take-Two Interactive Was In Talks To Save Xbox's Canceled Perfect Dark Reboot
Game Updates

Report: Take-Two Interactive Was In Talks To Save Xbox’s Canceled Perfect Dark Reboot

by admin September 2, 2025


Take-Two Interactive Software, the publisher behind Ken Levine’s next game Judas, Rockstar’s Grand Theft Auto series, and the upcoming Borderlands 4, was in talks to save the recently canceled Perfect Dark reboot, according to a new report from Bloomberg. While Crystal Dynamics owner Embracer Group was close to striking this deal with Take-Two, negotiations ultimately failed, leading to last week’s layoffs at Crystal Dynamics. 

Bloomberg writes that Embracer “had come close to striking a deal” with Take-Two to purchase the game from Xbox, which owned the rights, but that discussions collapsed “at least in part because the companies involved were unable to come to terms over long-term ownership of the Perfect Dark franchise,” according to its sources. 

 

Unfortunately, with layoffs at Crystal Dynamics and these negotiations ending, it seems the Perfect Dark reboot is officially dead. 

Xbox and The Initiative, a new studio formed specifically for this game, revealed this Perfect Dark reboot in 2020. We learned The Initiative was teaming up with Tomb Raider series developer Crystal Dynamics in 2021, and a long three years later, in 2024, we got our first look at Perfect Dark gameplay. 

That 2024 gameplay showing was the last we saw or heard about Perfect Dark before it was canceled in July. 

[Source: Bloomberg]



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September 2, 2025 0 comments
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