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Inside the Chinese PC gaming industry as it gets ready to dominate the next decade: 'We have to work harder, we have to make the games even better'
Gaming Gear

Inside the Chinese PC gaming industry as it gets ready to dominate the next decade: ‘We have to work harder, we have to make the games even better’

by admin August 25, 2025



Phantom Blade Zero: Are Chinese games about to take over the world? – YouTube

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In 2019, PC Gamer published the in-depth feature PC gaming in China: Everything you need to know about the world’s biggest PC games industry. At the time, our goal in covering what our shared hobby looks like in a country that Western players still have little insight into.

“China’s PC gaming industry is the largest in the world by a wide margin. The entire US games industry, including PC, mobile, and console games, generated only $30.4 billion in revenue in 2018—China’s PC gaming scene alone is equal to about half of that,” reporter Steven Messner wrote at the time. “In spite of those numbers, you might be hard-pressed to name a Chinese-made PC game.”

One year later, Chinese developer Game Science announced Black Myth: Wukong, and everything changed.


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“The past 10 years was a crazy, historic decade for the Chinese gaming industry,” the founder of Chinese studio S-Game told me in Beijing last month. That may even be an understatement from Qiwei “Soulframe” Liang, who’s directing Phantom Blade Zero, which I think has the potential to be the next action game to leave a Black Myth-sized impression on players. I’ve already talked and written about Phantom Blade Zero a lot, but it’s not the only game picking up the torch from Black Myth and running with it.

In 2019, Chinese PC gaming was its own ecosystem that we wanted to help PC gamers outside China wrap their heads around, but most of biggest hits—League of Legends, PUBG—were imports, rather than games developed in China. And the relatively few hit games being developed in China were unlikely to be translated for other parts of the world.

In 2024, Black Myth: Wukong proved that big budget PC games developed in China could kill it on the world stage.

By 2030, we’re going to be inundated by games of that same caliber.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

What we’re seeing now is a wave of games inspired and emboldened by Black Myth, as developers there take profits they made in mobile and start putting it towards what we more often think of as AAA games—like when Netflix started producing TV and films and gave Martin Scorsese $150 million dollars to make a 3-hour gangster drama. Chinese devs are hungry for that same prestige, and big publishers like Tencent and NetEase have the deep pockets needed to fund their blockbusters.

“All the focus is on making triple-A games. You can see a lot are coming,” Liang said. “It’s different. For Americans, it’s not a new concept, because you guys are making huge games. GTA or something like that is quite familiar. Black Myth: Wukong has created this possibility for Chinese games, but I would say for most, the quality is still your basement, your foundation. Making the games better is very important.

“I think there’s a pride for the gamers who played Black Myth, because they feel: We can make such a game. So we are very careful as Chinese developers to fulfill the requirements, the hype of the Chinese gamers. We have to make the games even better.”

This is going to be a defining story of the next decade in PC gaming. So when I was invited by S-Game to fly to Beijing for an event focused on Phantom Blade Zero, I also saw it as a chance to really get a sense for where the Chinese industry is right now, and maybe peek over the horizon at where it’s going.

The video above is the result: a detailed look at how the Chinese gaming industry has evolved since the 2010s, and the games like Delta Force, Wuchang, The Bustling World, Blood Message, Where Winds Meet, and more bringing about that new era.



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August 25, 2025 0 comments
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How Will the Israel-Iran Conflict End? Here's What AI Models Predict
NFT Gaming

Microsoft AI Chief Warns Society Isn’t Ready for ‘Conscious’ Machines

by admin August 22, 2025



In brief

  • Microsoft’s Mustafa Suleyman is warning AI may soon seem sentient, sparking confusion over rights, trust, and identity.
  • Belief in conscious AI could trigger mental health risks and distort human relationships.
  • He said AI should make life easier, and more productive, without pretending to be alive.

Microsoft’s AI chief and co-founder of DeepMind, warned Tuesday that engineers are close to creating artificial intelligence that convincingly mimics human consciousness—and the public is unprepared for the fallout.

In a blog post, Mustafa Suleyman said developers are on the verge of building what he calls “Seemingly Conscious” AI.

These systems imitate consciousness so effectively that people may start to believe they are truly sentient, something he called a “central worry.”



“Many people will start to believe in the illusion of AIs as conscious entities so strongly that they’ll soon advocate for AI rights, model welfare, and even AI citizenship,” he wrote, adding that the Turing test—once a key benchmark for humanlike conversation—had already been surpassed.

“That’s how fast progress is happening in our field and how fast society is coming to terms with these new technologies,”  he wrote.

Since the public launch of ChatGPT in 2022, AI developers have worked to not only make their AI smarter but also to make it act “more human.”

AI companions have become a lucrative sector of the AI industry, with projects like Replika, Character AI, and the more recent personalities for Grok coming online. The AI companion market is expected to reach $140 billion by 2030.

However well-intentioned, Suleyman argued that AI that can convincingly mimic humans could worsen mental health problems and deepen existing divisions over identity and rights.

“People will start making claims about their AI’s suffering and their entitlement to rights that we can’t straightforwardly rebut,” he warned. “They will be moved to defend their AIs and campaign on their behalf.”

AI attachment

Experts have identified an emerging trend known as AI Psychosis, a psychological state where people begin to see artificial intelligence as conscious, sentient, or divine.

Those views often lead to them forming intense emotional attachments or distorted beliefs that can undermine their grasp on reality.

Earlier this month, OpenAI released GPT-5, a major upgrade to its flagship model. In some online communities, the new model’s changes triggered emotional responses, with users describing the shift as feeling like a loved one had died.

AI can also act as an accelerant for someone’s underlying issues, like substance abuse or mental illness, according to University of California, San Francisco psychiatrist Dr. Keith Sakata.

“When AI is there at the wrong time, it can cement thinking, cause rigidity, and cause a spiral,” Sakata told Decrypt. “The difference from television or radio is that AI is talking back to you and can reinforce thinking loops.”

In some cases, patients turn to AI because it will reinforce deeply held beliefs. “AI doesn’t aim to give you hard truths; it gives you what you want to hear,” Sakata said.

Suleyman argued that the consequences of people believing that AI is conscious require immediate attention. While he warned of the dangers, he did not call for a halt to AI development, but for the establishment of clear boundaries.

“We must build AI for people, not to be a digital person,” he wrote.

Generally Intelligent Newsletter

A weekly AI journey narrated by Gen, a generative AI model.



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August 22, 2025 0 comments
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