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Digimon Time Stranger reminds me of the best (and worst) of PS2 era RPGs, and that's why I can't put it down
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Digimon Time Stranger reminds me of the best (and worst) of PS2 era RPGs, and that’s why I can’t put it down

by admin October 3, 2025


I think Digimon Story: Time Stranger is secretly a PS2 era Shin Megami Tensei game. That’s very much my taste in RPGs. Given this is sort-of a kid’s game (OK, it’s got a PEGI 12 rating because of ‘bad language’, ‘in-game purchases’, and – bafflingly – ‘sex’), that is a pretty big surprise. I’ve come to this conclusion after sinking a good 50 hours into the game, and being taken on a surprisingly volatile journey as a result. The story is pretty guff, with a lot of shōnen-style anime filler injected into the meat to make it appear more succulent, but most of my emotive response has been to its design philosophy, its approach to dungeons, and some unbelievable pacing choices. I can close this game either loving it, or hating it. But, for the past two weeks, I’ve not been able to stop going back to it.

I adore Atlus’ Shin Megami Tensei (or MegaTen) games, for all their flaws. I have a particular soft spot for the PS2 era of games – Nocturne, Digital Devil Saga and its sequel, and Persona 3 are highlights. You can see the thumbprints of the parent series even in games as late as Metaphor Refantazio: between demons, a doomed Tokyo, cerebral reflections on the nature of humanity, and impossible philosophical choices about the fate of the universe, it’s all pretty standard RPG fodder at this point. But just as instrumental to the series are lengthy and often-unwieldy dungeons, difficulty spikes and plateaus, boss fights that feel like masochistic puzzles, and combat systems as infuriating as they are spellbinding.

Digimon Story: Time Stranger has all of this. Even down to the doomed Tokyo. But instead of demons and creatures from the pantheon of human mythology, the game is populated with the eponymous Digimon – fascinating and varied creatures that range from cute little guys made out of bubbles to leather coat-wearing dominatrixes with G-cups and a pair of desert eagles. Instead of negotiating with demons to try and get them to join your cause, you’re defeating Digimon and converting their data into living beings that can join your team.

About half the game is set in the real world, real Tokyo. | Image credit: Bandai Namco

From here, you can either train them up and add them to your ranks, or have your other allies cannibalise them to gain their power. It’s not quite the sacrificial/fusion mechanic of MegaTen, but it’s not far off. And the weird complexity in how you get your pals to evolve and grow is just as abstruse as Persona or MegaTen’s fusion systems, too. ‘What do you mean I need to Digivolve then de-Digivolve my allies in order to get the result I want?’, I’d ask my TV screen, as entertained as I am flummoxed. ‘What do you mean I need to socially engineer their personalities to get the most iconic ‘mon?’, I’d shout. ‘What do you mean my only Virus-type is now another Vaccine-type?’, I’d despair, as I get soft-locked into a battle I now have very little chance of winning.

The game is often galling, always surprising, and constantly caught me off guard. I would sleepwalk through one of the many, many beautiful biomes, dispatching Digimon like some teleplay sheriff, gobbling up their data to empower my team of devils, angels and rocket launcher-wielding werewolves. But then I’d come to a boss that would have an absurd health bar, moves that are dirty and cheap, and AI companions that were as useless as the sentient poops that I’d been grinding my team against for the past half hour.

There’s a constant level of surprising tension to Time Stranger that just kept on reminding me of the ‘too-edgy-for-you’ MegaTen games that I am enamoured with. I can imagine Young Dom (who picked up Nocturne as a teenager just because they saw Dante from the Devil May Cry Series on its cover in a games rental shop) would love this game, too: the disarming and lurching difficulty spikes and gated progression puts me in mind of the most arrhythmic PS2 RPGs. This is praise, I think. Digimon speaks to my inner child – who’d have thought?

Lots of Digimon are weirdly human, many overly sexualised. | Image credit: Bandai Namco

But every time I’d start falling in love with this peculiar, high-budget realistation of the Digital World, it would do something to aggravate me. The general pattern for progression looks like this: go to a hub, speak to loads of Digimon, figure out there’s a realm that needs saving, go to the realm. The core conceit in the game is time: maybe you’ll go somewhere, and it’s all messed up and apocalyptic. Story beats send you back in time to where it’s a bit nicer, and you figure out where the timeline schism is, then you go to fix it up. Zone complete. The next area might be the same, or it might start in a better state of repair, then you need to figure out how to stop it getting messed up. It’s linear, it’s braindead, it’s a popcorn RPG. I’m happy with that.

But whilst the earlier biomes (forests made of gears, oceans teeming with data, endless real-world sewers) are fairly straightforward RPG dungeons, the later-game zones are appalling. One area – which looks like something from anime Dark Souls – needs you to convince a frog to teleport you towards a Transylvania-esque castle. Pick the wrong dialogue option and you’re back to the beginning. D’oh! Not too bad on its own, but the dialogue takes an age to complete, the animations are atrocious and slow, and there’s no real indication of what the right answer is. Immediately after this, you’re in a zone caught between heaven and hell (read: ice and fire) that requires an unbelievable amount of backtracking, and seems to be populated exclusively with elevators that take 15 whole years to complete their animation cycle. It absolutely destroys any sense of momentum you have as you approach some story-critical climax markers.

Why? Why? I thought we left this kind of game design back in the 00s. But, for all my adult impatience, there’s something in it that reminds me of the final dungeons of my favourite MegaTen games – areas littered with atrocious teleportation devices, riddled with sadistic traps that reduce your party’s HP to practically nothing, bosses that gain sudden immunity to moves you’ve been using without pause for the past 60 hours. Digimon Story Time Stranger is the same. After breezing through most fights (even if they took a while, in some cases), later bosses suddenly ambush you with baffling modifiers: you can’t heal in this fight, you can’t use items in this one.

I play these games as a completionist: wrapping up every side mission and bonus quest as they become available. If the game had given me any indication that I might not be able to heal or use items in the later fights, I’d have baked strategies acknowledging that into my playstyle. Instead, I often found myself in situations where the only way to proceed was to de-evolve, re-evolve, and retrain all my best ‘mon just to dispatch one boss. Just as I had to, say, fuse and level a whole team of Physical Repellant demons in Nocturne, some 20 years ago, to overcome one unavoidable fight. Go figure.

I’m glad I’m not scoring Time Stranger. My experience with the game ranged from a two-star to a five-star, and it could flip on a dime. Yet, I can’t put it down. There’s something compelling about these egregious ‘gotchas’ that makes me despair as much as it galvanises me. ‘You’re not gonna beat me that easily, you cheap bastard’, I mutter to myself as I begrudgingly DNA Digivolve two of my best ‘mon into one superbeast (that proves just as ineffective as my last setup). Back to the drawing board.

I’ll defeat you with the power of friendship and this gun I found. | Image credit: Bandai Namco

In combat, in level design, in its seemingly utter disrespect for your time, Time Stranger feels like a relic of the PS2 era. Yet I know that there are a lot of people, myself included, that get a cheap thrill from this kind of anachronistic game design. When I first saw Time Stranger announced earlier this year, I assumed it’d be an easy romp, a nice, warm hug from times gone by that would remind me of playing Digimon World and puzzling how to further improve my meat farm back on the PS One. I didn’t expect it to throw up half-buried trauma memories from getting soft-locked by one of the four horsemen of the apocalypse in Nocturne on the PS2.

I got what I asked for, I suppose, even if it is a bit of a Faustian pact. I think I’m also going to go for the Platinum trophy on this absurd, unpredictable, and unexpectedly huge game. I might not be the same person at the end of it, but there’s a stubborn 13-year-old inside me that refuses to let go. And I really wasn’t expecting to have that strong a reaction to a Digimon game after the half-baked experiences in Next Order, Survive, and even the slightly (slightly) better runs through Hacker’s Memory and Cyber Sleuth.

Whatever illicit catnip developer Media Vision has laced Time Stranger with, it’s got its hooks in me, and I just pray that it lets go in time for Pokémon Legends Z-A. But, honestly, I doubt it will.



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October 3, 2025 0 comments
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Here's What 50+ Celebs Thought Of The PS2 In 2002
Game Reviews

Here’s What 50+ Celebs Thought Of The PS2 In 2002

by admin October 1, 2025


Celebrities are just like you and me. They enjoy some video games, just like the rest of us. And back in 2002, Sony was thrilled that so many famous people really enjoyed playing the PlayStation 2. Sony was so excited, in fact, that the PlayStation maker compiled a large list of “celebrity testimonies” and shared it with the press via the company’s 2002 E3 Press Kit. And thankfully, as spotted by Devolver Digital PR manager Andy Kelly, someone all the way back in 2016 uploaded this press kit to the Internet Archive. Now we can all enjoy it.

I’ve formatted all of the testimonials below, with minimal editing or tweaks. Now you can easily enjoy all of these testimonials, some of which don’t seem like something Sony would actually want people to read or share. And yes, some of the people below are not great and are super canceled in 2025. Take a shot for each time that happens. (Don’t do that.)

Matthew Perry, actor, Friends

“I used to have a social life, go on dates, go to dinner parties, have a job. Now all I do is sit in a big chair and play PlayStation 2. 1 never leave my house. My friends have wondered what happened to me. Howard Hughes must have had one of these.”

David Arquette, actor, Scream 3

“PlayStation 2 is to the gaming world what the computer was to the typewriter. It’s not just an entertainment luxury, but a necessity.”

Hayden Christensen, actor, Star Wars: Episode II: Attack of the Clones

“I just got [PlayStation 2] a few days ago, but I’ve been playing it non-stop; it’s a great system. The graphics are fantastic, I’ve never seen anything like it before.”

Luke Wilson, actor, Charlie’s Angels

“Freedom from everyday life can only mean one thing – the arrival of PlayStation 2.”

Sandra Bullock, actress, Miss Congeniality

“PlayStation 2 is the only place where I can legally explode things and not harm anyone.”

Chris Klein, actor, American Pie II

“I’ve been playing game systems for a really long time, but once you go PlayStation 2 you can never go back. . .It’s the best system for sure.”

Jason Biggs, actor, American Pie II

“I do play PlayStation. I have a PS2 console and it is awesome…It is amazing. PS one is still great, but the graphics and the concepts on PS2 are incredibly realistic…I had PS2 in my trailer for American Pie II. Me and the rest of the guys would get into some heated games.”

Jason Lee, actor, Almost Famous

“[PlayStation 2] is the most amazing game I’ve ever played. Amazing graphics, too. The console looks like it’s straight out of Blade Runner!”

Justin Timberlake, singer, NSYNC

“I play PlayStation 2 all the time, not just on the road. The play action is really easy and has the best graphics.”

P. Diddy, rapper

“No doubt I am a [PlayStation 2] fan. My kids and I play together.”

Snoop Dogg, rapper/actor, The Wash

“The rush to get the new PlayStation 2 is more out of control than the Cabbage Patch Kids. I want my music on there – I want it to be Snoop Dogg and PlayStation 2.”

Nick Carter, singer, Backstreet Boys

“I’ve been playing PlayStation 2 since it came out. I take it out on tour and play on the bus, in my hotel room and backstage before the shows. The graphics are totally awesome, and I like that I can use it to play DVDs, too.”

Vin Diesel, actor, The Fast & The Furious

“If I’m not playing Sony PlayStation or rereading a classic or watching a foreign film. . .my friends and I get on the Internet and find out who I’m dating, and it’s always hysterical.”

Tara Reid, actress, American Pie II

“PlayStation is fun. It’s innocent and fun. It is nice to be kids and have a good time… I bring PlayStation 2 into my trailer on every movie I do.”

John Leguizamo, actor, Moulin Rouge

“PlayStation 2 is the coolest thing ever. Forget my kids, this is MINE!”

Wayne Brady, comedian/actor, Whose Line Is it Anyway?

“I love my PlayStation 2. I’m all over my PS2. . . I tour so much now doing my improv act, that it’s great because my wife doesn’t let me play games at home, so I play them in the hotel room.”

Seann William Scott, actor, American Pie II

“I’ve never seen anything like it. . . I’ve played other games before but PlayStation 2 is just amazing.”

Shannon Elizabeth, actress, American Pie II

“The PlayStation 2 is the best thing ever.”

Tom Green, actor, The Tom Green Show

“They’ve all got Sony PlayStations and I don’t.” (On what he most values in his friends) “FINALLY, I’ve got my very own PS2″

Jimmy Fallon, actor, Saturday Night Live

“The PlayStation 2 is sweet! The new Madden game sounds insane…I want to play it now. I’m also excited about playing over the Internet. If they make an Olympic game it will be awesome to actually play someone in China. Too much fun.”

Forest Whitaker, actor/director, Waiting To Exhale

“I can’t wait to get the PlayStation 2 for my kids. They’re going to love it.”

Ashley Angel, singer, O-Town

“It’s midnight in Milwaukee and it’s 20 degrees outside and instead of being in a warm hotel room, Jacob, Erik and I are out playing PS2 in the tour bus.”

Howie Dorough, singer, Backstreet Boys

“We are all fans, but Nikki [Nick Carter] is the biggest. That is why I can’t beat him at Who Wants to Be a Millionaire – I am trying to get that thing down.”

Dave Matthews, singer, Dave Mathews Band

“The band is so into PlayStation 2. I can’t imagine being on the road without it. Our lounge on the bus is dedicated to PlayStation 2.”

Danny Masterson, actor, That 70’s Show

“The games are really cool – they’ve got good soundtracks on them and look very, very real…I’m at work and in between scenes we play video games. We should probably read more books, but PlayStation 2 is so darn good.”

Bill Bellamy, MTV VJ/actor, The Brothers

“[PlayStation 2] is fascinating to see. The graphics are so incredible, so lifelike — it’s fast, it’s fun, it’s challenging, it brings people together. You feel like you’re really in the game. That’s the part that’s cool and that’s what people get excited about.”

Patricia Arquette, actress, Little Nicky

“We can’t get enough of PlayStation 2 at our house.”

Lee Ann Rimes, singer

“It’s a total stress-buster at the end of a long day – it’s a lot of fun!”

Marlon Wayans, actor/writer, Scary Movie

“It’s the truth. I played John Madden. . .one sack hit me so big, it broke my rib. You really feel like you’re playing the game. It’s the true experience. . .PlayStation 2.”

Rebecca Romijn-Stamos, actress, X-Men

“When I saw my friend [playing PlayStation 2] I became determined to become as much of an expert as she is.”

Tom Arnold, actor, Best Damn Sports Show Period, True Lies

“PlayStation 2 is so intense that when they play they don’t want to talk to anyone around them.”

Jermaine Dupri, So So Def Founder/Producer/ Recording Artist

“I am a die hard PlayStation 2 fan, I don’t like nothing else. But PlayStation is my favorite. . .You can play music, games, DVDs – there isn’t anything better.”

Billy Campbell, actor, Once and Again

“It’s going to be a long time before anybody beats it…”

Brendan Fehr, actor, Roswell

“In terms of graphics, it’s far superior to [the original] PlayStation. In between scenes, you see the players come out of dressing rooms, and there are little clips like you’re watching TV. It’s a lot of fun. . . PlayStation 2 is great because it plays both DVDs and games. . . and the graphics are so cool.”

Carmen Electra, actress/model, Scary Movie

“I grew up playing video games. PlayStation 2 takes it to the next level.”

Jeff Probst, host of TV’s Survivor

“When we did the first Survivor, I didn’t realize I’d have some downtime between challenges and Tribal Councils, but for Survivor 2, I was ready. I brought a PlayStation 2 as my luxury item. So, we’d finish Tribal Council, head back to base camp, toss in a game and start jammin’. It was a great way to get your mind out of your work and not a bad way to relieve some tension as well.”

Joey Fatone, singer, NSYNC

“I use PlayStation 2 because it is fun and has good graphics. It gives us something else to do on
the bus and helps pass the time while traveling from city to city. Got a PS2 in my car too like Chris [Kirkpatrick], and I play at least four to five hours a day. PS2 is the BOMB!”

Joshua Jackson, actor, Dawson ’s Creek

“I can’t go to a [movie] set without my PlayStation 2 ”

Sean Stockton, singer, Boyz II Men

“I am a huge fan of [PlayStation 2’s] Grand Theft Auto. . . for adults like me it is the bomb.”

Donald Faison, actor, Scrubs

“PlayStation 2 is everywhere – they’re always at the most happening spots. It is the coolest brand.”

Drew Lachey, singer, 98 Degrees

“I’m keeping [my PlayStation 2] in my bunk on the tour bus because I’m afraid I’ll play it too much at home and cause fights with my wife.”

Eddie Cibrian, actor, Third Watch

“You are talking to a true PlayStation 2 fan. I can’t wait for Tony Hawk 3 to come out…I play Madden all day long.”

Bryan McFayden, MTV VJ

“At MTV, a PlayStation 2 is never more than 30 feet away from where we’re taping.”

Erik-Michael Estrada, singer, O-Town

“NCAA Gamebreaker 2001 for PS2 is the most incredible college football game ever. Since we’ve gotten the PS2 on the road we have not been getting any sleep on the bus.”

Jason Cerbone, actor, The Sopranos

“I have a PlayStation 2 at home and play all the time. I am a big fan.”

Jeff Timmons, singer, 98 Degrees

“We’re going to test out all of the games for Sony and post our recommendations on our website.”

Justin Jaffe, singer, 98 Degrees

“PlayStation 2 is going to take over our football lounge on the bus.”

Kevin Richardson, singer, Backstreet Boys

“PlayStation 2’s Madden 2002, I am addicted to that game. I am addicted to football and loved to play in high school, but was not good enough to play college or professional ball. With Madden, I get to live out my fantasies on PlayStation 2.”

Lance Bass, singer, NSYNC

“I love my PlayStation 2 because it helps me to get rid of stress on and off the road.”

Michael Rosenbaum, actor, Smallville

“The PlayStation 2 is more fun than my blow-up doll.”

Nick Lachey, singer, 98 Degrees

“I know we’re going to bum through the first PlayStation 2 unit on the first leg of the tour.”

Robert Horry, athlete, Los Angeles Lakers

“I am a big PlayStation 2 fan. I went to the launch party last season and it was the best party I went to and I had to come back and check out the anniversary party. I don’t play the basketball games because I get frustrated. The games won’t let me do moves that I know I can do in real life.”

John Salley, former athlete, Los Angeles Lakers

“My daughter and I compete [on PlayStation 2]. Whenever we get in a fight, we say ‘See you on PlayStation.’ It’s better than a spanking. Just spank them on PlayStation.”

Simon Rex, actor, Jack and Jill (2002 TV show)

“Incredible fast graphics that would make Mario run for the hills. If my friends thought I spent a lot of time on PlayStation, just wait until [PlayStation 2] comes out!”

Stefan Lessard, bassist, Dave Matthews Band

“People know when they can’t find me, I’m in my bunk playing PlayStation 2. It’s my saving grace on the road – but I love playing it at home too!”

Jimmy Kimmel, host, The Man Show

“My son is eight years old and is hooked up like an IV to the PlayStation 2 — it keeps him busy.”

Adrien Brody, actor, Dummy

“I don’t even have a TV, but I’m going to get one and go crazy with PlayStation 2.”

Vincent Pastore, actor, After the Storm, The Sopranos

“I am a big PlayStation 2 fan. I am into it.”

Tia Carrere, actress, Wayne’s World

“Actually, I have to admit to jumping to the head of the line in Canada to get a couple of PlayStation 2s for Christmas — I was part of the craze. Now I want one for me.”

Nick Stahl, actor, The Thin Red Line

“The PS2’s graphics are amazing. I can’t wait to own one of these. . .I’ll play it all the time.”

Norman Reedus, actor/model, Gossip

“I love playing the PlayStation 2. It’s like meditation.”

Vincent Young, actor

“The sports games are addictive. I can’t put Madden Football down once I start playing. The graphics are so realistic – you can even see the hair on the players’ arms move.”

Catherine Bell, actress, Jag

“The PlayStation 2 is amazing and it looks really cool. Plus, the graphics are incredible. I love the fighting games, especially Tekken Tag, because I find all these crazy combinations, and when I play against my husband I always win.”

Ashley Poole, singer, Dream

“Me and my dad play PlayStation 2 when I go home — I love it. I love it. Holly and I are the PlayStation 2 babies of Dream. On our bus we have all the games and love to play.”

Daphne Zuniga, actress, Melrose Place

“My whole life, I’ve never liked video games, but after playing PlayStation 2, I have to get one…”

Debra Cox, singer

“I am a huge, huge, huge PlayStation fan. They are in every recording studio — how could you not be a fan?”

 

 

 



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October 1, 2025 0 comments
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Zhai the half-drow holding a dagger, rendered in red on white
Product Reviews

We may never see PS2 classic The Lord of the Rings: The Two Towers on PC, but we got the next best thing in Forgotten Realms: Demon Stone

by admin September 7, 2025



PlayStation 2 hack-and-slash The Lord of the Rings: The Two Towers is a mainstay of the ports being begged for on the GOG dreamlist (though it doesn’t rank as high as bona fide classics like Silent Hill and The Simpsons: Hit & Run, of course). According to my memories of 2004 it deserves the nomination, because The Two Towers let you recreate the battle of Helm’s Deep and that’s always amazing whether you’re modding it into Left 4 Dead 2 or playing Lego Lord of the Rings.

It’s not likely we’ll ever see a PC port of The Two Towers, but fortunately its creator, Stormfront Studios, made a similar hack-and-slash shortly after and that is on PC, with a rerelease by SNEG showing up on Steam. It’s Forgotten Realms: Demon Stone, which may lack the cool moments where movie Viggo Mortenson transforms into polygon Viggo Mortenson and then you get to slice up some ringwraiths, but is otherwise very much in the same mold.

(Image credit: SNEG)

Which is to say it’s a fixed-camera button-masher that throws you into epic fantasy battles with a lot of orcs, though since this is based on a Dungeons & Dragons setting there are also some bugbears and githyanki and whatnot. Right from the off you’re in the middle of a battlefield being divebombed by a dragon, with conveniently placed war machines just waiting for you to cut the ropes and hurl medieval implements at people who probably deserve it.


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The combat may be button-mashy, but as someone who resents games that expect me to lock on to one enemy rather than wildly swinging my longsword/paired daggers/magic staff at everyone in the vicinity, sometimes I’m in the mood for that. As you biff bad guys in Demon Stone their armor flies off, which helps to sell the impact, and there are plenty of opportunities to shove them off cliffs, into fires, down holes, or into a magical pool of death water that should probably have a guard rail.

You play as three adventurers, a fighter, sorcerer, and half-drow rogue, caught in a war between two extraplanar armies. There’s the githyanki, ruled by a queen who is everything Lae’zel wants to be when she grows up, and the slaad, chaotic toad people whose boss Ygorl is voiced by Michael Clarke Duncan from The Green Mile. (Patrick Stewart also narrates from the point of view of local wizard Khelben Blackstaff.)

(Image credit: SNEG)

Though co-op was a standard feature for games like this, Demon Stone’s purely singleplayer. That means you can switch between characters as you like rather than being stuck with Gimli (though sometimes the party is split and your choice restricted). Where the fighter’s a basic sword-swinger and the sorcerer better at range, the rogue can duck into convenient patches of sparkling shadow to turn temporarily invisible, then get behind enemies for a one-hit kill. It looks ridiculous, but is actually pretty fun, which is Demon Stone all over.

When it takes away your freedom of choice, it’s less fun. Having to protect the sorcerer against endless waves of enemies while he does a magic thing, for instance, or when a boss conveniently paralyzes party members, forcing you to switch to others. The boss issue isn’t helped by every boss having way too many hit points—you learn the pattern to defeating them, then repeat it over and over. In both situations there’s a proscribed thing to do and you just have to do it, where the best parts of Demon Stone are when you’ve got a choice between attacking the orcs on the wall or knocking down the ladders before the next wave comes and you feel like the flow of battle’s under your control.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

The 2025 re-release on Steam does come with some improvements the previous version lacked, like a separate volume slider for the music and both borderless and windowed display modes. It’s also locked to the original framerate of 30 fps, and if that’s a dealbreaker for you then enjoy your life, I guess.



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September 7, 2025 0 comments
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